Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 12:57:22 Player: szymekc Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (622) 622 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1612 Bonus ------- None Cogmind --------- Core Integrity 71/250 Matter 283/300 Energy 250/250 System Corruption 2% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg (fused) Aluminum Leg (fused) > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Machine Gun Battle Cannon > --- INVENTORY (15) --- Ion Engine Subdweller Power Source Light Treads Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel High-capacity Storage Unit Subdweller Optics EM Shotgun Subdweller Machine Gun Improved Light Cannon Improved Light Cannon Flamer Flamer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Subdweller Optics > --- WEAPON ----------- Autobeam Battle Cannon > --- INVENTORY -------- Ion Engine Subdweller Power Source Aluminum Leg Aluminum Leg Subdweller Monowheel Subdweller Monowheel High-capacity Storage Unit Seismic Detector EM Shotgun Subdweller Machine Gun Subdweller Machine Gun Improved Light Cannon Improved Light Cannon Flamer Flamer [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 26 | 9 7 . 10 . Power 4 | 1 2 . 1 . Engine 4 | 1 2 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 4 . Treads 3 | 2 . . 1 . Leg 2 | . . . 2 . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 6 | 3 1 . 2 . Device 5 | 3 . . 2 . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 3 4 . 3 . Energy Gun 4 | 3 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 3 | . 2 . 1 . Ballistic Cannon 3 | . 2 . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . . 4 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Highest Loss Streak 3 | . . . 3 . To Critical Strikes . | . . . . . Average Backups 11 | 1 8 12 14 . Power 1 | . 1 2 2 . Propulsion 2 | . 2 3 3 . Utility 1 | . 1 3 2 . Weapon 4 | . 2 4 6 . Tool/Special . | . . . . . Unused Backups 14 | . 1 . 2 11 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 2 | . . . 1 1 Weapon 8 | . 1 . 1 6 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 99 100 99 . Engine 14 | . 14 14 14 . Treads 16 | . 28 28 11 . Leg 11 | . . . 16 . Device 14 | . 17 14 13 . Storage 13 | . 10 14 14 . Energy Gun 3 | . 5 . 2 . Ballistic Gun 4 | . 11 . 1 . Ballistic Cannon 20 | . 11 28 24 . Peak Build Rating 13 | 9 10 10 13 . Average Rating 10 | 6 8 10 11 . On Entrance 8 | . 9 10 10 11 Avg Prop Armor Cover (%) 6 | . . . 6 . Naked Turns . | . . . . . Heaviest Build 35 | 9 34 34 35 . Greatest Support 40 | 40 40 40 40 . Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 15 15 . Average Capacity 13 | 5 12 15 15 . Most Carried 15 | 5 12 12 15 . Average Carried 11 | 1 8 12 14 . Final Capacity 15 | 5 15 15 15 15 Final Carried 14 | 5 12 12 14 14 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1143 | 290 227 . 626 . Remotely 104 | 104 . . . . Salvage Created 590 | 121 347 . 122 . Parts 48 | 8 26 . 14 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . . 12 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 22 | . 11 . 11 . Guns 7 | . 6 . 1 . Cannons 15 | . 5 . 10 . Classes Destroyed 8 | 2 4 . 2 . Builder 1 | . 1 . . . Tunneler 2 | 2 . . . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Turret 2 | . . . 2 . Swarmer 11 | . 6 . 5 . Grunt 5 | . 5 . . . Subdweller 6 | . . . 6 . Best Kill Streak 3 | 2 3 . 2 . Combat Bots Only 3 | . 3 . 2 . Max Kills in Single Turn 1 | 1 1 . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 123 | . 48 1 74 . Missed 32 | . 6 . 26 . Hits 91 | . 42 1 48 . Projectile 91 | . 42 1 48 . AOE 1 | . . 1 . . Critical Strikes 1 | . 1 . . . Damage Taken 1173 | . 444 26 703 . Core 179 | . 32 . 147 . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 124 | 12 42 1 69 . Largest 2 | 2 2 2 2 . Hottest 80 | 80 80 66 66 . Shots Fired 232 | 24 84 2 122 . Gun 94 | 24 54 . 16 . Cannon 138 | . 30 2 106 . Launcher . | . . . . . Special . | . . . . . Kinetic 184 | . 72 2 110 . Thermal 48 | 24 12 . 12 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | 6 7 . 6 . Robot Miss Streak 5 | 2 5 . 4 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Autonomous 12 | . . . 12 . Shots Hit Robots 129 | 15 50 . 64 . Core Hits 47 | 4 19 . 24 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 4 . Blast 4 | . . . 4 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2078 | 143 712 . 1223 . Guns 553 | 143 263 . 147 . Cannons 1515 | . 439 . 1076 . Explosions . | . . . . . Melee . | . . . . . Ramming 10 | . 10 . . . Kinetic 1769 | . 650 . 1119 . Thermal 299 | 143 52 . 104 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 . Average Corruption 2 | . 2 2 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . . 22 . Message Errors 7 | . . . 7 . Matter Fused 7 | . . . 7 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 2 | . . . 2 . Parts Fused 2 | . . . 2 . Data Loss (minor) 2 | . . . 2 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 31 | . 18 . 13 . Projectiles 31 | . 18 . 13 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 11 | . 1 . 10 . Impact . | . . . . . Kinetic 11 | . 1 . 10 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 296 | 90 132 6 296 . Average Temperature 47 | 36 45 4 71 . Received Heat Transfer 264 | . 162 . 102 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 825 | 325 125 . 375 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 95 | 5 95 26 . . Initial 26 | . . 26 . 24 Average 28 | . 35 26 . . Influence Increases 681 | 15 306 . 360 . Destroy 0b10 Robot/C 360 | . 220 . 140 . Destroy 0b10 Robot/NC 30 | 15 15 . . . Destroy Leader 54 | . 44 . 10 . Successful Hack 7 | . 7 . . . Destroy Structure 5 | . 5 . . . Lose Combat Pursuer 225 | . 15 . 210 . Influence Decreases 657 | 15 237 43 336 26 Entered New Map 83 | . . 43 14 26 Time Decay 564 | 15 237 . 312 . Lost Part 10 | . . . 10 . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 16 2 13 . Peak Tracking Total 4 | . 4 2 4 . Tactical Retreats 5 | . 1 . 4 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 2 . . . Successful 2 | . 2 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 2292 | 77 632 14 1569 . Optics 494 | . . . 494 . Terrain 200 | 60 140 . . . Seismic 1798 | 77 632 14 1075 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2384 | 164 632 14 1574 . Spaces Moved 990 | 72 298 7 613 . Core 4 | 4 . . . . Treads 794 | 68 298 7 421 . Legs 192 | . . . 192 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 . Average Speed 196 | 153 160 160 219 . Slowest Speed 240 | 160 160 160 240 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 57 5 26 2 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 6 | . . . 6 . Spaces Dug 1 | . . . 1 . Terrain Destroyed 5 | . 4 . 1 . Melee . | . . . . . Projectile 5 | . 4 . 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 1210 | 97 378 8 727 . Wait 33 | . 12 1 20 . Move 986 | 71 297 6 612 . Hop . | . . . . . Pick Up 24 | 4 10 . 10 . Fast Attach 10 | 8 2 . . . Attach 4 | . . . 4 . Detach 3 | 1 2 . . . Swap 14 | 1 5 . 8 . Drop 11 | . 7 . 4 . Fire 124 | 12 42 1 69 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -7/Recycling History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 165 | -11/Scrapyard | Entered Materials 349 | -10/Materials | Discovered new exit (range 16) 523 | -10/Materials | Discovered new exit (range 15) 613 | -10/Materials | Build established: Mutant 622 | -10/Materials | Discovered new exit (range 15) 797 | -10/Materials | Entered Mines 797 | -10/Mines | Discovered new exit (range 17) 800 | -10/Mines | Assembled infested the area 807 | -10/Mines | Discovered new exit (range 4) 811 | -10/Mines | Entered Subcaves 859 | -10/Subcaves | Shifting Twisted Machinery released Flamer 923 | -10/Subcaves | Lost 3 parts (2n1u) 956 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1144 | -10/Subcaves | Disturbed a concealed Subdweller 1519 | -10/Subcaves | Discovered new exit (range 20) 2078 | -10/Subcaves | Discovered new exit (range 8) 2202 | -10/Subcaves | Core integrity fell below 50% 2385 | -10/Subcaves | Entered Recycling 2385 | -7/Recycling | Self-destructed Last Messages --------------- 02133_ Acquired 9 matter. 02138_ System corrupted: Component data lost. 02207_ Autobeam destroyed. 02210_ System corrupted: Heat flow error (+216). 02223_ H6-9YJ(R) knocked back. 02226_ H6-9YJ(R) destroyed. 02237_ N3UK:90OE%BFXP3IMYOWG/CNV 02290_ Acquired 3 matter. 02291_ System corrupted: Matter fused (-9). 02292_ Acquired 4 matter. 02301_ Acquired 11 matter. 02318_ Acquired 14 matter. 02349_ Acquired 9 matter. 02352_ Acquired 1 matter. 02362_ Acquired 7 matter. 02364_ Acquired 1 matter. 02366_ Acquired 4 matter. 02373_ Acquired 12 matter. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????#####?????????????????????? | | ??????#ssl#?????????????????????? | | ??????#b@b#?????????????????????? | | ??????#ggg#?????????????????????? | | ??????#gss#?????????????????????? | | ??????#gss#?????????????????????? | | ??????# d +?????????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ?????? ?????????????????????? | | ?????? ?????????????????????? | | ?????? ?????????????????????? | | ?????? ?????????????????????? | | ?????? ?????????????????????? | | ??????#####?????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothNavigationBay Manual? 0 Play Time 00:10:01 Cumulative 1434.0 hours Start 2026.09.05 @ 12:47:33 End 2026.09.05 @ 12:57:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 446 Rogue 444 Adventurer 2 Explorer 0 Win Type - Total 129 Types 34/32/30/2/1/1/22/3/1/3 Lore% 97 Gallery% 92 Achievement% 93 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c12934da-157c-4e4d-8f13-c4f31bf8fe8f