Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.07 @ 03:15:41 Player: Frank Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (1505) 1505 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4675 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 162/300 Energy 99/100 System Corruption 22% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Core Analyzer Hardened Medium Armor Plating Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Armored Huge Wheel > --- UTILITY ---------- Improved Targeting Computer Core Analyzer System Backup Module > --- WEAPON ----------- Arc Projector Improved EM Pulse Cannon Flak Gun Assault Cannon Assault Cannon > --- INVENTORY -------- Medium Reactive Plating Improved EM Pulse Cannon Improved EM Pulse Cannon [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Core Analyzer Device Improved Heat Sink Storage Medium Matter Pod Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 1 | . . . 1 . . . Weapon 3 | . . . 1 . . 2 Parts Attached 93 | 6 4 4 6 7 20 46 Power 13 | 1 1 . 1 1 4 5 Engine 9 | 1 1 . 1 1 . 5 Core 4 | . . . . . 4 . Reactor . | . . . . . . . Propulsion 16 | 2 . 2 . 2 2 8 Treads 2 | 2 . . . . . . Leg 12 | . . 2 . 2 2 6 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 25 | 1 3 . 2 1 5 13 Device 9 | 1 . . 1 . 1 6 Storage 2 | . 1 . . 1 . . Processor 7 | . 1 . . . 4 2 Hackware 1 | . . . . . . 1 Protection 6 | . 1 . 1 . . 4 Artifact . | . . . . . . . Weapon 39 | 2 . 2 3 3 9 20 Energy Gun 9 | 1 . 1 1 1 3 2 Energy Cannon 10 | . . . . . 1 9 Ballistic Gun 10 | 1 . . . 1 4 4 Ballistic Cannon 3 | . . . 1 . . 2 Launcher 5 | . . . 1 1 1 2 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 46 | . . 4 . 2 15 25 Power 10 | . . 1 . 1 3 5 Propulsion 5 | . . . . . 3 2 Utility 8 | . . . . 1 3 4 Weapon 23 | . . 3 . . 6 14 Highest Loss Streak 11 | . . 3 . 1 11 11 Average Slot Usage (%) 75 | . 97 93 69 91 65 71 Engine 5 | . 14 13 7 9 2 3 Core 1 | . . . . . 8 . Treads 2 | . 28 11 . . . . Leg 12 | . . 15 11 21 11 11 Wheel 1 | . . . . . . 2 Device 7 | . 2 . 11 11 5 8 Storage 3 | . . 14 11 11 4 . Processor 9 | . 11 14 11 . 10 10 Protection 2 | . 11 . . 4 . 2 Energy Gun 4 | . 14 10 6 7 4 1 Energy Cannon 9 | . . . . . 2 14 Ballistic Gun 6 | . 14 6 . 6 8 5 Ballistic Cannon 4 | . . . 7 11 4 4 Launcher 3 | . . . 4 8 2 2 Naked Turns . | . . . . . . . Heaviest Build 51 | 6 9 9 20 27 32 51 Greatest Support 60 | 40 40 40 10 20 30 60 Greatest Overweight (x) 15 | . . . 1 1 9 15 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 4 | 3 4 3 4 2 4 4 Average Carried 2 | 1 1 1 . . 1 3 Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried 3 | 2 1 2 1 1 3 . Class Distribution -------------------- 44% | Mutant 29% | Gunner 15% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 1471 | 266 59 150 . 303 166 527 Remotely . | . . . . . . . Salvage Created 1811 | 146 148 147 . 350 367 653 Parts 146 | 13 16 7 . 25 34 51 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled 1 | . . . . . . 1 Retrieved Matter 37 | . . . . . . 37 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 33 | . 2 5 . 10 8 8 Melee 1 | . . . . . . 1 Guns 13 | . 2 5 . 1 5 . Cannons 8 | . . . . 2 2 4 AOE 11 | . . . . 7 1 3 Classes Destroyed 12 | 3 3 1 . 1 3 1 Worker 11 | 1 . . . 3 1 6 Builder 9 | . 2 . . . . 7 Tunneler 5 | 3 . . . 2 . . Hauler 2 | . 1 . . . 1 . Recycler 3 | 1 . . . . . 2 Watcher 3 | . . . . . 2 1 Swarmer 9 | . . 2 . 4 2 1 Grunt 13 | . 2 3 . 5 2 1 Brawler 1 | . . . . 1 . . Sentry 3 | . . . . . 2 1 Hunter 2 | . . . . . 2 . Programmer 5 | . . . . . . 5 Best Kill Streak 5 | 2 2 4 . 5 4 5 Combat Bots Only 4 | . 1 4 . 4 2 1 Max Kills in Single Turn 4 | 1 1 1 . 3 2 4 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 1 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 6429 | . 191 433 . 314 1708 3783 Core 1217 | . 42 67 . . 393 715 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 . 56 . 100 28 . Volleys Fired 191 | 17 31 22 . 16 47 58 Largest 3 | 2 2 2 . 3 3 3 Hottest 164 | 60 60 60 . 137 152 164 Shots Fired 321 | 23 57 28 . 38 85 90 Gun 194 | 23 57 28 . 11 60 15 Cannon 98 | . . . . 11 23 64 Launcher 29 | . . . . 16 2 11 Special . | . . . . . . . Kinetic 147 | 6 29 15 . 11 62 24 Thermal 96 | 17 28 13 . 11 13 14 Explosive 18 | . . . . 5 2 11 Electromagnetic 60 | . . . . 11 8 41 Robot Hit Streak 14 | 8 8 14 . 3 9 7 Robot Miss Streak 6 | 4 6 3 . 3 4 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 189 | 13 36 23 . 13 50 54 Core Hits 120 | 7 13 10 . 20 22 48 Critical Hits 2 | . . . . . . 2 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4531 | 156 366 219 . 804 1021 1965 Guns 1422 | 156 366 219 . 41 522 118 Cannons 1326 | . . . . 39 302 985 Explosions 1726 | . . . . 724 176 826 Melee . | . . . . . . . Ramming 57 | . . . . . 21 36 Kinetic 1345 | 14 158 106 . 39 660 368 Thermal 1018 | 142 208 113 . 153 38 364 Explosive 1212 | . . . . 386 176 650 Electromagnetic 899 | . . . . 226 126 547 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 22 | . . 4 . . 3 22 Average Corruption 9 | . . 4 . . 3 11 Corruption Purged . | . . . . . . . Effects 89 | . . 1 . . 7 81 Message Errors 18 | . . 1 . . 1 16 Matter Fused 10 | . . . . . 1 9 Heat Flow Errors 11 | . . . . . 2 9 Energy Discharges 4 | . . . . . . 4 Parts Rejected 4 | . . . . . . 4 Data Loss (minor) 7 | . . . . . . 7 Data Loss (major) 2 | . . . . . . 2 Alerts 2 | . . . . . . 2 Misdirections 11 | . . . . . . 11 Targeting Errors 18 | . . . . . 1 17 Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 103 | . . . . 4 28 71 Projectiles 63 | . . . . . 1 62 Explosions 40 | . . . . 4 27 9 Melee . | . . . . . . . Knockbacks 3 | . . . . . 2 1 Impact . | . . . . . . . Kinetic 3 | . . . . . 2 1 Secondary . | . . . . . . . Self-Inflicted Damage 313 | . . . . 178 8 127 Shots 12 | . . . . 8 1 3 Rammed 17 | . . . . . 6 11 Targets Rammed 19 | . . . . . 8 11 Kicked 2 | . . . . . 2 . Crushed . | . . . . . . . Highest Temperature 452 | 40 103 80 . 248 198 452 Average Temperature 85 | 19 35 33 . 86 63 120 Received Heat Transfer 777 | . 111 114 . 36 171 345 Effects 6 | . . . . . . 6 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Interference 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . 1 1 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | 1 2 . . . . . Heat Transferred 1755 | 325 475 250 . 211 74 420 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 2 . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 207 | 25 83 171 59 207 111 198 Average Influence 82 | 15 42 118 58 127 43 91 Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 95 | 100 100 100 100 66 100 100 Level 1 4 | . . . . 33 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . . . 1 6 Investigation . | . . . . . . . Extermination 3 | . . . . . . 3 Reinforcement 5 | . 1 . . . 1 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 4 | . . . . . 2 2 Communications Jammed 4 | . . . . . 4 . Distress Signals 4 | . . . . . 4 . Times Spotted 70 | . 9 10 . 7 18 26 Peak Tracking Total 8 | . 4 5 . 3 5 8 Tactical Retreats 6 | . 1 . . 1 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 10 | . . . . 1 1 8 Max in Single Turn 6 | . . . . 1 1 6 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 6 | . . . 1 . 1 4 Terminals 3 | . . . 1 . 1 1 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 16 | . . . 2 . 2 12 Successful 10 | . . . 1 . 2 7 Failed 6 | . . . 1 . . 5 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 9 | . . . 2 . 2 5 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . . . . . 3 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 7 | . . . 1 . 2 4 Record 2 | . . . . . . 2 Prototype ID Bank 2 | . . . . . 1 1 Emergency Access Points 1 | . . . . . 1 . Zone Layout 2 | . . . 1 . . 1 Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . . 1 . 1 4 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Matter 212 | . . . . . . 212 Time 53 | . . . . . . 53 Total Part Build Rating 12 | . . . . . . 12 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 16 | . . . . 16 16 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 10 | . . . . . 10 . Total Damage 120 | . . . . . 120 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 4277 | 229 269 149 168 533 549 2380 Spaces Moved 2345 | 118 103 73 113 331 254 1353 Core 143 | 12 . . . . 28 103 Treads 216 | 106 103 7 . . . . Legs 1519 | . . 66 113 331 226 783 Wheels 465 | . . . . . . 465 Hover . | . . . . . . . Flight 2 | . . . . . . 2 Fastest Speed 40 | 50 160 120 120 120 50 40 Average Speed 134 | 148 160 123 137 139 138 129 Slowest Speed 800 | 160 160 160 150 150 500 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 28 | 6 25 33 13 63 25 31 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 185 | . . . . 76 8 101 Melee . | . . . . . . . Projectile 2 | . . . . 2 . . AOE 183 | . . . . 74 8 101 Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 3188 | 150 158 108 126 375 372 1899 Wait 412 | . 13 2 . 8 15 374 Move 2339 | 117 102 72 112 330 253 1353 Hop . | . . . . . . . Pick Up 85 | 9 4 5 6 8 21 32 Fast Attach 20 | . . . . . . 20 Attach 69 | 6 3 4 6 6 19 25 Detach 2 | . . . . . 2 . Swap 4 | . 1 . . 1 1 1 Drop 47 | 1 4 3 2 6 6 25 Fire 191 | 17 31 22 . 16 47 58 Melee . | . . . . . . . Ram 11 | . . . . . 1 10 Kick 8 | . . . . . 7 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 230 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 8) 499 | -10/Materials | Entered Mines 581 | -10/Mines | Assembled infested the area 639 | -10/Mines | Discovered new exit (range 8) 648 | -10/Mines | Entered Materials 648 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 664 | -9/Materials | Lost 3 parts (1p2w) 761 | -9/Materials | Discovered new exit (range 15) 816 | -9/Materials | Entered Mines 1152 | -9/Mines | Discovered new exit (range 3) 1159 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1254 | -9/Mines | Learned location of Storage (-8) 1255 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1336 | -9/Mines | Discovered new exit (range 9) 1344 | -9/Mines | Build established: Scavenger-Mutant 1349 | -9/Mines | Entered Materials 1349 | -8/Materials | Accompanied by 1 ally 1349 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1641 | -8/Materials | Core integrity fell below 50% 1692 | -8/Materials | Lost 11 parts (2p1n2u6w) 1797 | -8/Materials | Discovered new exit (range 16) 1898 | -8/Materials | Entered Factory 1898 | -7/Factory | Evolved 2 slots: Weapon x2 1904 | -7/Factory | Lost 3 parts (1p1n1u) 2219 | -7/Factory | Build established: Gunner 2254 | -7/Factory | Fabricated Overload Amplifier (x2) 2839 | -7/Factory | Lost 5 parts (1n4w) 3143 | -7/Factory | Crushed by falling debris 3166 | -7/Factory | System corruption reached 10% 3460 | -7/Factory | Build established: Mutant 4136 | -7/Factory | Core integrity fell below 50% 4206 | -7/Factory | Core integrity fell below 20% 4234 | -7/Factory | Lost 11 parts (3p1n2u5w) 4278 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04198_ Slug penetrates Subcomponent Replicator. 04198_ Slammed into S-27 Virus. 04198_ S-27 Virus destroyed. [Achievement: Fist Fight] 04199_ Acquired 30 matter. 04200_ Acquired VTOL Module. 04203_ VTOL Module destroyed. 04207_ Slammed into A-02 Transporter. 04207_ Destabilizing: System corrupted (+1). 04208_ Slammed into A-02 Transporter. 04216_ Slammed into U-05 Engineer. 04224_ 9KTA|D>HBN#U6XQH|FVM4PA8VA2RVBM7 04235_ U-05 Engineer lays Concrete. 04237_ Imp. Field Recycling Unit destroyed. 04244_ System corrupted: Component data lost. 04246_ K-01 Serf cleans the Nuclear Reactor. 04254_ Acquired Hrd. Medium Armor Plating. 04260_ YIBLUKX,M,,NO/VQNJFNTYM/IW 04264_ Acquired Unknown Hackware. 04266_ Identified Hacking Suite. 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