Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.18 @ 21:44:50 Player: Squid Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (64) 320 Value Destroyed (2279) 2279 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (691) 691 TOTAL SCORE: 7230 Bonus ------- Follower Combat Kills 847 Met Data Miner 300 Friendly Fire -456 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (4) --- Aluminum Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (4) ------ Advanced Heat Sink Visual Processing Unit Terrain Scan Processor Layered Medium Armor Plating > --- WEAPON (3) ------- Particle Gun Heavy Laser Axe > --- INVENTORY (5) ---- Improved Heat Sink Improved Melee Analysis Suite Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Aluminum Leg Aluminum Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Visual Processing Unit Terrain Scan Processor Layered Medium Armor Plating > --- WEAPON ----------- Particle Gun Thermic Laser Axe > --- INVENTORY -------- Improved Heat Sink Improved Melee Analysis Suite Particle Gun Particle Gun [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device EM Disruption Field Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 . 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 2 | . . . . . 1 . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 64 | 6 1 3 9 3 . 11 10 1 5 . 15 Power 12 | 2 . . 3 . . 2 1 . 2 . 2 Engine 7 | 2 . . 3 . . 1 1 . . . . Core 4 | . . . . . . 1 . . 2 . 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 19 | 2 . . 3 2 . 3 4 . . . 5 Treads 3 | . . . . . . 3 . . . . . Leg 16 | 2 . . 3 2 . . 4 . . . 5 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 12 | 1 1 . 2 . . 1 2 1 1 . 3 Device 2 | . . . . . . . . . 1 . 1 Storage 4 | 1 1 . . . . 1 . . . . 1 Processor 3 | . . . 1 . . . 1 1 . . . Hackware . | . . . . . . . . . . . . Protection 3 | . . . 1 . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 21 | 1 . 3 1 1 . 5 3 . 2 . 5 Energy Gun 11 | 1 . 1 . . . 3 . . 1 . 5 Energy Cannon 1 | . . . . . . 1 . . . . . Ballistic Gun 5 | . . 1 1 . . 1 2 . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher 1 | . . . . 1 . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Parts Lost 33 | . . . 1 3 . 12 . 1 . . 16 Power 7 | . . . 1 1 . 1 . 1 . . 3 Propulsion 11 | . . . . 2 . 4 . . . . 5 Utility 3 | . . . . . . 1 . . . . 2 Weapon 12 | . . . . . . 6 . . . . 6 Highest Loss Streak 14 | . . . 1 2 . 4 . 1 . . 14 To Critical Strikes . | . . . . . . . . . . . . Average Backups 8 | 1 3 7 9 13 12 9 11 11 8 9 5 Power . | . . . . . . . 1 1 . . . Propulsion . | . . 1 . . . . . . . . . Utility 4 | . . 1 3 6 6 5 6 7 7 7 3 Weapon 3 | 1 2 2 5 6 6 3 4 2 1 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | . . . 2 3 . . 1 3 . . 7 Power . | . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 9 | . . . . 3 . . 1 . . . 5 Weapon 6 | . . . 1 . . . . 3 . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 71 79 96 99 81 69 93 99 99 100 79 Engine 8 | . 14 14 10 10 9 4 14 14 . . . Core 2 | . . . . . . . . . 14 15 3 Treads 2 | . . . . . . 12 15 . . . . Leg 25 | . 28 28 43 43 36 2 9 30 30 30 21 Device 1 | . . . . . . . . . 5 7 4 Storage 10 | . 14 14 11 11 9 15 7 7 7 7 6 Processor 10 | . . . 5 11 9 9 14 17 17 15 15 Protection 1 | . . . 3 . . . 6 4 . . 2 Energy Gun 9 | . 14 14 11 10 9 14 7 . 5 7 10 Ballistic Gun 7 | . . 8 11 1 . 8 11 14 8 7 2 Ballistic Cannon 1 | . . . . . . . 3 7 7 7 . Slashing Weapon 1 | . . . . . . . . . . . 5 Peak Build Rating 48 | 5 5 6 12 14 11 18 39 40 45 45 48 Average Rating 23 | 3 5 5 10 12 11 12 27 39 43 45 35 On Entrance 19 | . 5 5 6 12 11 11 18 39 37 45 45 Avg Prop Armor Cover (%) 11 | . . . . . . . 11 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 51 | 10 25 26 32 32 27 39 51 51 46 46 46 Greatest Support 81 | 20 20 20 40 40 40 60 80 80 80 80 81 Greatest Overweight (x) 10 | 3 1 1 . 1 . 10 1 . . . 8 Average Overweight (x) . | . . 1 . . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 15 15 15 15 15 15 7 Most Carried 15 | 4 5 8 14 15 12 12 14 15 11 9 10 Average Carried 8 | 1 3 7 10 13 12 9 11 10 8 9 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 14 | 2 5 8 14 12 12 12 14 10 9 9 2 Class Distribution -------------------- 40% | Mutant 20% | Commander-Gunner 14% | Scavenger-Mutant 8% | Commander-Tank 5% | Skirmisher 3% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -8/Storage Commander-Gunner | -7/Factory Commander-Gunner | -7/Lower Caves Commander-Tank | -7/Lower Caves Commander-Tank | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Matter Collected 1711 | 261 . 40 132 145 . 282 122 288 123 . 318 Remotely . | . . . . . . . . . . . . Salvage Created 2477 | . . 42 237 154 . 947 66 236 104 . 691 Parts 114 | . . 6 11 6 . 49 2 10 3 . 27 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 4 | . . . . 2 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . 21 8 . 41 Prevented 3 | . . . . . . . . . . . 3 Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 56 | . . 3 6 6 . 15 1 7 3 . 15 Melee 2 | . . . . . . . . . . . 2 Guns 35 | . . 3 6 . . 12 . 3 . . 11 Cannons 11 | . . . . . . 2 1 4 3 . 1 AOE 7 | . . . . 6 . 1 . . . . . Classes Destroyed 10 | . . 1 1 2 . 4 1 1 . . . Worker 1 | . . . . 1 . . . . . . . Builder 1 | . . . . . . 1 . . . . . Recycler 3 | . . . . . . 3 . . . . . Watcher 2 | . . . . . . 1 1 . . . . Swarmer 16 | . . 3 . . . 3 . 3 . . 7 Grunt 27 | . . . 6 4 . 7 . 1 1 . 8 Brawler 3 | . . . . . . . . 2 1 . . Duelist 2 | . . . . 2 . . . . . . . Sentry 5 | . . . . . . 5 . . . . . Programmer 3 | . . . . . . . 1 1 1 . . Enhanced Grunt 1 | . . . . . . . . . . . 1 Best Kill Streak 6 | . . 3 4 3 . 4 1 3 2 . 6 Combat Bots Only 6 | . . 3 4 2 . 4 1 3 2 . 6 Max Kills in Single Turn 2 | . . 1 1 2 . 2 1 2 1 . 2 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 2 | . . . . 2 . 1 . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Hostile Shots Fired 584 | . . 9 64 14 . 157 36 31 3 . 270 Missed 176 | . . 4 17 6 . 39 22 12 1 . 75 Hits 408 | . . 5 47 8 . 118 14 19 2 . 195 Melee 4 | . . . . 4 . . . . . . . Projectile 404 | . . 5 47 4 . 118 14 19 2 . 195 Critical Strikes 15 | . . . 1 1 . 7 . 2 . . 4 Damage Taken 5437 | . . 33 443 401 . 1455 69 338 47 . 2651 Core 1345 | . . . 74 67 . 499 8 . 10 . 687 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 1552 | . . 10 139 110 . 414 26 93 14 . 746 Core Remaining (%) 68 | 100 . 100 . 64 . 9 . . . . . Volleys Fired 156 | . 4 4 28 9 . 48 9 17 5 . 32 Largest 3 | . 1 2 2 2 . 3 3 3 3 . 3 Hottest 170 | . 50 90 70 73 . 146 137 93 148 . 170 Shots Fired 339 | . 4 7 49 16 . 119 19 42 15 . 68 Gun 287 | . 4 7 49 7 . 112 12 25 10 . 61 Cannon 42 | . . . . . . 6 7 17 5 . 7 Launcher 10 | . . . . 9 . 1 . . . . . Special . | . . . . . . . . . . . . Kinetic 178 | . . . 28 . . 42 15 42 12 . 39 Thermal 145 | . 4 7 21 7 . 70 4 . 3 . 29 Explosive 10 | . . . . 9 . 1 . . . . . Electromagnetic 6 | . . . . . . 6 . . . . . Robot Hit Streak 31 | . 1 4 23 7 . 31 12 7 5 . 29 Robot Miss Streak 6 | . 2 1 2 2 . 4 6 5 4 . 4 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 13 | . . . 2 . . 3 . . . . 8 Max Gunslinging Chain 2 | . . . 1 . . 1 . . . . 2 Shots Hit Robots 286 | . 1 5 43 10 . 91 17 31 13 . 75 Core Hits 181 | . . 3 15 15 . 41 4 33 12 . 58 Critical Kills 1 | . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 12 | . 1 . . . . 3 2 2 . . 4 Burn 6 | . 1 . . . . 2 . . . . 3 Destroy 1 | . . . . . . 1 . . . . . Blast 4 | . . . . . . . 2 2 . . . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 40 | . . . . . . . . . 1 . 39 Impact . | . . . . . . . . . . . . Slashing 40 | . . . . . . . . . 1 . 39 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5902 | 2 12 60 554 713 . 1321 348 880 307 . 1705 Guns 3645 | . 12 59 539 35 . 1053 149 507 150 . 1141 Cannons 965 | . . . . . . 121 199 373 157 . 115 Explosions 816 | . . . . 678 . 138 . . . . . Melee 449 | . . . . . . . . . . . 449 Ramming 27 | 2 . 1 15 . . 9 . . . . . Kinetic 2832 | . . . 302 . . 344 318 880 274 . 714 Thermal 1657 | . 12 59 237 35 . 709 30 . 33 . 542 Explosive 816 | . . . . 678 . 138 . . . . . Electromagnetic 121 | . . . . . . 121 . . . . . Impact . | . . . . . . . . . . . . Slashing 449 | . . . . . . . . . . . 449 Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . 1 . 1 . . . . . Average Corruption 1 | . . . . 1 . 1 . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 11 | . . . . 4 . 7 . . . . . Message Errors 1 | . . . . 1 . . . . . . . Matter Fused 3 | . . . . . . 3 . . . . . Heat Flow Errors 3 | . . . . 2 . 1 . . . . . Energy Discharges 1 | . . . . 1 . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . Misfires 2 | . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 37 | . . . . 15 . 1 7 14 . . . Projectiles 21 | . . . . . . . 7 14 . . . Explosions 16 | . . . . 15 . 1 . . . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 239 | . . . . 215 . 24 . . . . . Shots 9 | . . . . 8 . 1 . . . . . Rammed 3 | . . . . . . 3 . . . . . Targets Rammed 10 | 1 . 2 3 . . 4 . . . . . Kicked 6 | 1 . 2 3 . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . Highest Temperature 557 | . 30 90 215 131 . 325 78 244 259 . 557 Average Temperature 104 | . 14 42 98 34 . 77 23 94 110 . 190 Received Heat Transfer 2638 | . . . 342 33 . 990 18 325 27 . 903 Effects 11 | . . . 1 . . . . . 1 . 9 Shutdowns 5 | . . . . . . . . . . . 5 Energy Bleed 3 | . . . . . . . . . . . 3 Interference 2 | . . . 1 . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 12 | . . 1 2 . . 4 1 . . . 4 Heat Transferred 4720 | . 111 161 703 75 . 1872 74 . 75 . 1649 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 174 | . . 60 174 72 . 95 84 . . . . Initial 34 | . . . . 34 . . 23 . . . . Average 19 | . . 4 74 16 . 26 22 . . . . Influence Increases 2226 | . . 70 234 212 . 498 185 406 137 . 484 Destroy 0b10 Robot/C 1580 | . . 60 120 120 . 320 100 320 100 . 440 Destroy 0b10 Robot/NC 50 | . . . . 5 . 30 10 . . . 5 Destroy Leader 264 | . . 10 30 30 . 92 32 40 20 . 10 Allied During Kill 133 | . . . . . . 13 43 46 17 . 14 Disable Machine 9 | . . . 9 . . . . . . . . Destroy Structure 70 | . . . . 57 . 13 . . . . . Lose Combat Pursuer 120 | . . . 75 . . 30 . . . . 15 Influence Decreases 2226 | . . 70 130 316 . 438 185 466 137 . 484 Entered New Map 134 | . . . . 70 . . 37 27 . . . Time Decay 1659 | . . 70 120 216 . 357 108 339 137 . 312 Lost Part 261 | . . . 10 30 . 81 . . . . 140 Lost Ally 172 | . . . . . . . 40 100 . . 32 Squads Dispatched 3 | . . . 2 . . 1 . . . . . Investigation 1 | . . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . . . 2 . . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Distress Signals 6 | . . . 2 . 1 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 109 | . 3 3 18 6 3 20 4 16 4 . 32 Peak Tracking Total 13 | . 2 3 7 2 2 6 1 9 2 . 13 Tactical Retreats 6 | . . . 3 . . 2 . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Traps Triggered 6 | . . . . 1 . 5 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Machines Disabled 2 | . . . 1 . . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Machines Accessed 6 | . . . 1 1 . . . . . 4 . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 34 | . . . 3 1 . . . . . 30 . Successful 34 | . . . 3 1 . . . . . 30 . Failed . | . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . . . . . . . . 1 1 Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 31 | . . . . 1 . . . . . 30 . Record 11 | . . . . . . . . . . 11 . Part Schematic 12 | . . . . . . . . . . 12 . Robot Schematic 4 | . . . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . . . . Recycle Component 1 | . . . 1 . . . . . . . . Process 1 | . . . 1 . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . 1 . . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 12 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 1 | . . . 1 . . . . . . . . Recycled Matter 20 | . . . 20 . . . . . . . . Retrieved Matter 20 | . . . 20 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Total Allies 13 | . . . . . . 10 . 2 . . 1 Largest Group 10 | . . . . . . 10 10 8 5 4 4 Highest-Rated Group 173 | . . . . . . 173 173 128 80 64 96 Highest-Rated Ally 96 | . . . . . . 29 29 16 16 16 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 177 | . . . . . . 6 46 64 21 . 40 Total Damage 2540 | . . . . . . 63 483 713 212 . 1069 Kills 27 | . . . . . . 2 5 9 2 . 9 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Active Infowar (turns) 4700 | . . . 183 871 46 1089 406 1048 448 167 442 Optics 4700 | . . . 183 871 46 1089 406 1048 448 167 442 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Turns Passed 7235 | 114 298 970 349 871 46 1089 406 1048 448 167 1429 Spaces Moved 4429 | 95 198 493 199 685 39 411 236 744 321 129 879 Core 192 | 41 . . . . . 35 . . . . 116 Treads 484 | . . . . . . 333 151 . . . . Legs 3753 | 54 198 493 199 685 39 43 85 744 321 129 763 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 120 130 130 130 130 120 Average Speed 143 | 102 142 190 120 120 120 207 149 130 130 130 134 Slowest Speed 550 | 200 190 190 120 190 120 550 200 130 130 130 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 4 34 50 28 97 7 53 8 67 44 77 63 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 1 | . . 1 . . . . . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 1 . . . . 2 . 1 Spaces Dug 26 | . . . . . . . . . 1 . 25 Terrain Destroyed 121 | . . . . 79 . 10 . 2 2 . 28 Melee 26 | . . . . . . . . . 1 . 25 Projectile 6 | . . . . . . . . 2 1 . 3 AOE 89 | . . . . 79 . 10 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Total 4937 | 112 211 517 258 714 38 549 274 792 337 128 1007 Wait 95 | . 4 12 3 7 . 58 . . . . 11 Move 4418 | 94 197 492 198 684 38 410 235 743 320 128 879 Hop . | . . . . . . . . . . . . Pick Up 82 | 8 4 4 14 4 . 13 12 2 3 . 18 Fast Attach . | . . . . . . . . . . . . Attach 53 | 6 . 1 4 3 . 13 6 1 2 . 17 Detach 2 | 1 . . . . . . 1 . . . . Swap 27 | 1 1 2 5 4 . 3 4 1 4 . 2 Drop 31 | 1 1 . 3 3 . . 7 5 2 . 9 Fire 156 | . 4 4 28 9 . 48 9 17 5 . 32 Melee 40 | . . . . . . . . . 1 . 39 Ram 2 | . . . . . . 2 . . . . . Kick 6 | 1 . 2 3 . . . . . . . . Crush 2 | . . . . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 23 | . . . . . . . . 23 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 12) 413 | -10/Materials | Entered Mines 431 | -10/Mines | Met a Derelict bent on vengeance 480 | -10/Mines | Discovered new exit (range 15) 729 | -10/Mines | Identified exit to Materials 1383 | -10/Mines | Entered Materials 1383 | -9/Materials | Evolved 2 slots: Propulsion x2 1717 | -9/Materials | Discovered new exit (range 12) 1732 | -9/Materials | Entered Mines 1926 | -9/Mines | Learned Materials emergency access door positions 2047 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2215 | -9/Mines | Learned Materials terminal intel 2529 | -9/Mines | Discovered new exit (range 7) 2549 | -9/Mines | Discovered new exit (range 13) 2603 | -9/Mines | Entered Materials 2603 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2605 | -8/Materials | Loaded intel: 12 terminal locations 2623 | -8/Materials | Build established: Scavenger-Mutant 2630 | -8/Materials | Discovered new exit (range 14) 2649 | -8/Materials | Entered Storage 2772 | -8/Storage | Lost 4 parts (3n1w) 2825 | -8/Storage | Lost 4 parts (1p3w) 2825 | -8/Storage | Core integrity fell below 50% 2940 | -8/Storage | Core integrity fell below 20% 3311 | -8/Storage | Build established: Skirmisher 3620 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3658 | -8/Storage | Discovered new exit (range 17) 3738 | -8/Storage | Entered Factory 3738 | -7/Factory | Accompanied by 10 allies 3738 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4034 | -7/Factory | Build established: Commander-Gunner 4099 | -7/Factory | Discovered new exit (range 18) 4144 | -7/Factory | Entered Lower Caves 4144 | -7/Lower Caves | Accompanied by 8 allies 4183 | -7/Lower Caves | Lost 4 allies 4300 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4649 | -7/Lower Caves | Learned location of 1 exit from Factory 5099 | -7/Lower Caves | Spotted B-75 Beast 5117 | -7/Lower Caves | Allies destroyed B-75 Beast 5181 | -7/Lower Caves | Discovered new exit (range 6) 5192 | -7/Lower Caves | Entered another Lower Caves area 5192 | -7/Lower Caves | Accompanied by 5 allies 5365 | -7/Lower Caves | P-60 Hacker assimilated allied Trooper 3i 5601 | -7/Lower Caves | Build established: Commander-Tank 5621 | -7/Lower Caves | Discovered new exit (range 7) 5640 | -7/Lower Caves | Entered Data Miner 5640 | -7/Data Miner | Accompanied by 4 allies 5640 | -7/Data Miner | Discovered new exit (range 8) 5664 | -7/Data Miner | Met Data Miner 5716 | -7/Data Miner | Learned location of Section 7 (-3) 5716 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5761 | -7/Data Miner | Received God Mode back door access code from Data Miner 5807 | -7/Data Miner | Entered Proximity Caves 5807 | -6/Proximity Caves | Accompanied by 4 allies 5904 | -6/Proximity Caves | Spotter reported a threat 5961 | -6/Proximity Caves | Lost 4 allies 6062 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6155 | -6/Proximity Caves | Core integrity fell below 50% 6161 | -6/Proximity Caves | Escorted by Enhanced Grunt 6165 | -6/Proximity Caves | Core integrity fell below 20% 6194 | -6/Proximity Caves | Lost 14 parts (3p4n2u5w) 6214 | -6/Proximity Caves | Spotter reported a threat 6383 | -6/Proximity Caves | Build established: Mutant 6891 | -6/Proximity Caves | Build established: Scavenger-Mutant 7229 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7236 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Lgt. Angular Momentum Engine melted. Thermic Laser destroyed. Carbon-fiber Leg fries itself beyond repair. G-67 Veteran destroyed. Critical hit (Burn: +37). Field Laser fries itself beyond repair. Adv. Heat Sink fries itself beyond repair. G-50 Soldier Carbon-fiber Leg severed. Flexi-carbon Leg fries itself beyond repair. G-50 Soldier destroyed. Dropped Particle Gun. Carbon-fiber Leg fries itself beyond repair. Lgt. Angular Momentum Engine fries itself beyond repair. Acquired Carbon-fiber Leg. Dropped Aluminum Leg. Acquired 10 matter. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#######????????????????????????? | | ????????????????### ######???????????????????? | | ????????????????# s ##??????????????????? | | ????# ###### s @ #??????????????????? | | ???? Y ## #??????????????????? | | ???? g s ##s ##?????????????????? | | ???? #### ### ###???????????????? | | ?????? ???????##???# #???????????????? | | ????????????????????## #?????????????? | | ???????????????????## %### #?????????????? | | ??????????????????## ="#? ###???????????? | | ?????????????????## ## #???????????? | | ????????????????## " "# #???????????? | | ????????????????# [[ %%" ###???????????? | | ????????????????# ## #?????????????? | | ????????????????## ## #?????????????? | | ?????????????????## ##### ??????????? | | ??????????????????# #???? ????????? | | ??????????????????# #????# ?????????? | | ??????????????????# #?????# ?????????? | | ????????????????### #?????? ?????????? | | ???????????????## #??????? ??????????? | | ???????????????# ##??????## ??????????? | | ???????????????# #####???? ???????????? | | ???????????????## #????? ???????????? | | ????????????????## #?????? ???????????? | | ?????????????##### ##?????? ????????????? | | ????????????## ####???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 675 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Lrn. Terrain Scanner | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend Backstab Hydra Librarian Look Less Dangerous Next Time Part-time Excavator The More The Merrier The Oracle Challenges ------------ None Game ------ Seed PropulsionNavigationWings Manual? 0 Play Time 01:04:45 Cumulative 5.9 hours Start 2026.01.17 @ 22:59:51 End 2026.01.18 @ 21:44:50 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3f1b2dfb-66fd-4238-9b55-3f0bee596aa4