Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.28 @ 13:42:30 Player: souux Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (172) 860 Value Destroyed (6232) 6232 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (701) 701 TOTAL SCORE: 12253 Bonus ------- High Alert Combat Kills 701 Cogmind --------- Core Integrity 0/1150 Matter 150/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (800) Ox15 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Hacking Suite Advanced System Restoration Module > --- WEAPON (4) ------- Power Maul > --- INVENTORY (20) --- Hacking Suite Hacking Suite Hacking Suite Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Active Sensor Suite Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Machine Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Titanium Leg Armored Huge Wheel Backup Propulsion I Improved Cooling System Recoil Stabilizer Kinecellerator Improved Shield Generator Hacking Suite Hacking Suite Hacking Suite Hacking Suite Heavy Rocket Launcher Improved Datajack Remote Datajack Power Maul [Rating: 84] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 8 | . . . . 2 2 2 2 Weapon 2 | . . 2 . . . . . Parts Attached 127 | 6 4 28 16 32 19 9 13 Power 14 | 1 . 3 1 3 3 . 3 Engine 10 | 1 . 1 1 2 3 . 2 Core 4 | . . 2 . 1 . . 1 Reactor . | . . . . . . . . Propulsion 32 | 2 . 5 7 10 4 2 2 Treads 21 | 2 . 5 7 6 . . 1 Leg 10 | . . . . 4 4 2 . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 1 1 4 3 9 4 4 2 Device 17 | . 1 3 2 6 1 3 1 Storage 2 | 1 . 1 . . . . . Processor 1 | . . . 1 . . . . Hackware 1 | . . . . . . . 1 Protection 7 | . . . . 3 3 1 . Artifact . | . . . . . . . . Weapon 53 | 2 3 16 5 10 8 3 6 Energy Gun 12 | 2 . 3 . . 2 1 4 Energy Cannon 2 | . 1 1 . . . . . Ballistic Gun 22 | . 1 11 5 1 3 1 . Ballistic Cannon 12 | . . . . 8 3 1 . Launcher 3 | . 1 . . 1 . . 1 Special Weapon 1 | . . 1 . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 . . Parts Lost 41 | . 1 1 . 4 1 5 29 Power 5 | . . . . 1 . . 4 Propulsion 12 | . . . . 1 1 1 9 Utility 9 | . . 1 . . . 3 5 Weapon 15 | . 1 . . 2 . 1 11 Highest Loss Streak 11 | . 1 1 . 1 1 4 11 To Critical Strikes . | . . . . . . . . Average Backups 17 | 5 7 18 19 19 18 18 14 Power 1 | . 1 1 1 1 1 2 2 Propulsion 3 | 3 3 5 4 3 2 4 3 Utility 5 | . . 2 6 7 9 5 3 Weapon 4 | 1 2 7 6 4 2 4 3 Tool/Special . | . . . . . . . . Unused Backups 39 | . 3 10 9 9 3 . 5 Power 7 | . 1 1 2 3 . . . Propulsion 6 | . 1 3 . 1 1 . . Utility 14 | . . 1 5 3 2 . 3 Weapon 9 | . 1 5 2 1 . . . Tool/Special 3 | . . . . 1 . . 2 Average Slot Usage (%) 94 | . 97 99 99 99 90 84 51 Engine 5 | . 14 3 4 4 5 5 3 Core 3 | . . 7 4 2 . . . Treads 18 | . 27 22 35 22 2 . . Leg 7 | . . . . 6 22 22 11 Device 12 | . 11 10 6 14 12 17 9 Storage 8 | . 14 11 9 7 6 5 5 Processor 1 | . . . 2 2 . . . Protection 4 | . . . . 4 13 13 5 Energy Gun 2 | . 11 5 . . . 4 . Ballistic Gun 18 | . 12 37 36 13 3 1 2 Ballistic Cannon 9 | . . . . 15 21 10 6 Peak Build Rating 84 | 6 8 21 31 59 84 78 73 Average Rating 39 | 4 6 16 26 47 67 73 49 On Entrance 32 | . 6 8 20 28 55 67 73 Naked Turns . | . . . . . . . . Heaviest Build 132 | 13 16 58 62 107 132 132 113 Greatest Support 91 | 40 40 46 89 91 80 68 63 Greatest Overweight (x) 19 | 3 . 1 . 1 2 2 19 Average Overweight (x) . | . . . . . 1 1 2 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 Average Capacity 18 | 7 8 19 20 20 20 20 20 Most Carried 20 | 8 8 20 20 20 20 20 20 Average Carried 18 | 5 7 18 19 19 19 19 14 Final Capacity 20 | 8 8 20 20 20 20 20 20 Final Carried 20 | 6 8 20 20 20 20 20 5 Class Distribution -------------------- 24% | Scavenger-Gunner 16% | Tank 16% | Gunner 14% | Skirmisher 12% | Mutant 9% | Scavenger-Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 6146 | 260 125 886 638 2249 1148 420 420 Remotely . | . . . . . . . . Salvage Created 6524 | 64 202 1459 825 2574 913 301 186 Parts 350 | 2 9 95 44 138 48 9 5 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 12 | . 1 1 2 3 3 . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 124 | . 3 30 16 44 17 8 6 Guns 62 | . 3 26 16 13 2 . 2 Cannons 49 | . . 1 . 24 13 8 3 AOE 12 | . . 3 . 7 2 . . Classes Destroyed 16 | 1 1 5 1 6 2 . . Worker 11 | . . 1 1 9 . . . Builder 8 | . . . . 7 1 . . Hauler 1 | . . . . 1 . . . Recycler 20 | 1 1 4 1 10 3 . . Mechanic 1 | . . . . 1 . . . Operator 4 | . . 3 1 . . . . Watcher 3 | . . 3 . . . . . Swarmer 18 | . . 8 3 3 3 1 . Grunt 54 | . 3 16 7 20 3 1 4 Brawler 3 | . . . . 2 . 1 . Duelist 2 | . . . . 1 . 1 . Sentry 18 | . . 6 4 5 1 2 . Specialist 1 | . . . . . 1 . . Hunter 12 | . . . 2 5 5 . . Programmer 15 | . . . . 8 3 2 2 Heavy 1 | . . . . . 1 . . Best Kill Streak 13 | 1 2 9 4 13 6 3 2 Combat Bots Only 7 | . 2 7 4 6 3 3 2 Max Kills in Single Turn 6 | 1 1 4 2 6 2 1 1 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . 2 . 3 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 894 | . 8 94 70 214 187 85 236 Missed 235 | . 1 20 22 70 50 16 56 Hits 659 | . 7 74 48 144 137 69 180 Melee 11 | . . . . . . 11 . Projectile 648 | . 7 74 48 144 137 58 180 AOE 1 | . . . . . 1 . . Critical Strikes 27 | . 1 2 1 4 6 2 11 Part Disruptions 2 | . . . . . 2 . . Damage Taken 11109 | . 135 865 718 2101 2103 1294 3893 Core 1638 | . . 110 15 156 58 141 1158 Absorbed by Shields 128 | . . . . . . 128 . Ignored by Resistances 670 | . . . . 92 512 66 . Core Remaining (%) 89 | 100 100 72 97 77 93 85 . Volleys Fired 343 | 9 20 69 38 99 52 25 31 Largest 4 | 2 2 4 4 4 4 3 4 Hottest 264 | 80 80 186 97 176 176 170 264 Shots Fired 1086 | 18 30 232 148 369 188 48 53 Gun 650 | 18 16 223 148 170 47 6 22 Cannon 428 | . 12 7 . 197 141 42 29 Launcher 8 | . 2 2 . 2 . . 2 Special . | . . . . . . . . Kinetic 956 | . 10 186 148 367 171 44 30 Thermal 83 | 9 12 41 . . . . 21 Explosive 8 | . 2 2 . 2 . . 2 Electromagnetic 39 | 9 6 3 . . 17 4 . Robot Hit Streak 17 | 3 13 14 15 17 8 12 15 Robot Miss Streak 6 | 5 2 4 3 5 6 2 4 Penetration Max 1 | . . . . 1 . . . Secondary Targets 5 | . . 2 2 . . . 1 Max Gunslinging Chain 2 | . . 1 2 . . . 1 Shots Hit Robots 616 | 8 16 129 92 201 94 37 39 Core Hits 291 | 2 7 67 39 99 44 15 18 Critical Kills 3 | . . . 2 1 . . . Critical Parts Destroyed 4 | . . 1 . 2 . . 1 Critical Strikes 24 | . 1 2 2 4 7 4 4 Burn 2 | . . 1 . . . . 1 Destroy 7 | . . 1 2 3 . . 1 Blast 14 | . . . . 1 7 4 2 Corrupt 1 | . 1 . . . . . . Melee Attacks 6 | . . . . . . . 6 Impact 6 | . . . . . . . 6 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16933 | 96 222 1893 1410 6580 3195 1701 1836 Guns 6865 | 96 186 1661 1410 2419 529 75 489 Cannons 7535 | . 36 35 . 2870 2278 1622 694 Explosions 2256 | . . 197 . 1267 381 . 411 Melee 242 | . . . . . . . 242 Ramming 35 | . . . . 24 7 4 . Kinetic 13161 | . 108 1293 1410 5289 2693 1674 694 Thermal 1269 | 45 36 359 . 340 . . 489 Explosive 1906 | . . 197 . 927 371 . 411 Electromagnetic 320 | 51 78 44 . . 124 23 . Impact 242 | . . . . . . . 242 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . 4 5 1 2 2 13 3 Average Corruption 3 | . 3 5 1 1 1 10 2 Corruption Purged 3 | . . . . 2 . . 1 Corruption Blocked . | . . . . . . . . Effects 73 | . 1 24 7 7 8 18 8 Message Errors 15 | . . 4 4 2 2 2 1 Matter Fused 21 | . 1 7 . 2 2 7 2 Heat Flow Errors 8 | . . 3 1 . . 4 . Energy Discharges 6 | . . 2 . 2 . . 2 Parts Fused 2 | . . 1 . . . 1 . Data Loss (minor) 8 | . . 5 1 1 . 1 . Data Loss (major) 1 | . . 1 . . . . . Misfires 5 | . . 1 . . 2 1 1 Alerts 1 | . . . . . 1 . . Weapon Failures 6 | . . . 1 . 1 2 2 Overload Shots . | . . . . . . . . Overflow Damage 413 | . . . . 327 23 43 20 Projectiles 216 | . . . . 167 2 43 4 Explosions 188 | . . . . 160 21 . 7 Melee 9 | . . . . . . . 9 Knockbacks 76 | . . . . 39 23 4 10 Impact . | . . . . . . . . Kinetic 72 | . . . . 38 21 4 9 Secondary 4 | . . . . 1 2 . 1 Self-Inflicted Damage 499 | . 23 . . 271 137 . 68 Shots 10 | . 1 . . 5 2 . 2 Rammed . | . . . . . . . . Targets Rammed 3 | . . . . 1 1 1 . Kicked 3 | . . . . 1 1 1 . Crushed . | . . . . . . . . Highest Temperature 785 | 126 100 527 105 473 359 243 785 Average Temperature 111 | 55 41 112 27 105 109 89 382 Received Heat Transfer 2573 | . 81 366 279 543 297 246 761 Effects 34 | . . 12 . 2 . . 20 Shutdowns 6 | . . 1 . 1 . . 4 Energy Bleed 4 | . . 1 . . . . 3 Interference 6 | . . 4 . 1 . . 1 Matter Decay 3 | . . . . . . . 3 Short Circuit 1 | . . . . . . . 1 Damage (minor) 3 | . . . . . . . 3 Damage (major) 10 | . . 6 . . . . 4 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 1 . 1 . . . Heat Transferred 2113 | 100 74 999 . 200 . . 740 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Maximum Alert Level 4 | . . 1 1 4 2 1 . Low Security (%) 51 | 100 100 56 95 45 . 2 100 Level 1 22 | . . 43 4 9 24 97 . Level 2 18 | . . . . 19 75 . . Level 3 5 | . . . . 16 . . . Level 4 3 | . . . . 8 . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1231 | 5 60 305 254 1231 630 295 105 Initial 601 | . . 11 109 112 601 295 105 Average 277 | . 8 162 149 416 473 245 24 Influence Increases 4462 | 5 148 938 537 1760 622 233 219 Destroy 0b10 Robot/C 2480 | . 60 600 320 880 340 160 120 Destroy 0b10 Robot/NC 235 | 5 5 50 15 140 20 . . Destroy Leader 646 | . 20 156 90 230 100 30 20 Allied During Kill 1 | . . . . . 1 . . Successful Hack 156 | . 19 18 63 42 14 . . Disable Machine 360 | . 15 15 15 225 75 15 . Destroy Structure 344 | . 14 24 4 168 72 28 34 Partial Spotted 15 | . . 15 . . . . . Lose Combat Pursuer 225 | . 15 60 30 75 . . 45 Influence Decreases 4450 | 5 119 708 548 780 1246 621 423 Entered New Map 1351 | . . 18 150 136 627 309 111 Time Decay 2832 | 5 119 680 398 604 589 262 175 Lost Part 247 | . . 10 . 40 10 50 137 Lost Ally 20 | . . . . . 20 . . Squads Dispatched 46 | . 1 5 6 22 8 2 2 Investigation 15 | . 1 3 5 5 . 1 . Extermination 13 | . . . . 8 3 1 1 Reinforcement 16 | . . 2 1 8 4 . 1 Assault 1 | . . . . 1 . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 6 | . . . . 4 1 . 1 Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 11 | . . 5 . 5 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 195 | . 8 54 21 62 22 12 16 Peak Tracking Total 7 | . 3 7 3 6 3 4 5 Tactical Retreats 13 | . 1 4 2 4 . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 8 | . 3 2 . 2 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 24 | . 1 1 1 15 5 1 . Max in Single Turn 6 | . 1 1 1 6 2 1 . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 29 | . 3 7 5 10 3 1 . Terminals 22 | . 2 7 4 7 1 1 . Fabricators 2 | . . . . 2 . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . 1 1 . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 87 | . 10 20 21 30 4 2 . Successful 41 | . 6 10 13 8 4 . . Failed 46 | . 4 10 8 22 . 2 . Catastrophic 8 | . 1 3 1 2 . 1 . Database Lockouts . | . . . . . . . . Manual 78 | . 8 17 19 31 1 2 . Terminals 66 | . 7 20 18 18 1 2 . Fabricators 8 | . . . . 8 . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 3 | . 3 . . . . . . Scanalyzers 7 | . . . 3 4 . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 4 | . . 2 2 . . . . Record 1 | . . 1 . . . . . Part Schematic 2 | . . . 2 . . . . Branch Access Points 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 29 | . 3 8 9 8 1 . . Terminals 26 | . 3 8 8 6 1 . . Track 1 | . . . 1 . . . . Assimilate 1 | . . 1 . . . . . Botnet 18 | . 2 5 4 6 1 . . Disrupt 1 | . . . 1 . . . . Operators 3 | . 1 2 . . . . . Skim 2 | . . . 2 . . . . Fabricators 1 | . . . . 1 . . . Fabnet 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . Researchers 2 | . . . 1 1 . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 2 5 5 10 1 1 . Full Trace Events 15 | . 1 3 5 5 . 1 . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time 44 | . . . . . 44 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat . | . . . . . . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % 3 | . . . . . 3 1 . Autooverrided 1 | . . . . . 1 . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies 2 | . . 1 . . 1 . . Largest Group 1 | . . 1 . . 1 . . Highest-Rated Group 29 | . . 10 . . 29 . . Highest-Rated Ally 29 | . . 10 . . 29 . . Total Orders . | . . . . . . . . Ally Attacks 4 | . . . . . 4 . . Total Damage 75 | . . . . . 75 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Active Infowar (turns) 3391 | . 839 1821 730 . 1 . . A.S.S. 1 | . . . . . 1 . . Terrain 1413 | . 839 381 193 . . . . Structural 1803 | . . 1440 363 . . . . Seismic 174 | . . . 174 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 11928 | 126 1003 2733 949 4040 1843 577 657 Spaces Moved 4284 | 53 336 775 392 1670 625 208 225 Core 43 | 27 . . . . . . 16 Treads 2842 | 26 336 775 392 1310 . . 3 Legs 1383 | . . . . 360 625 208 190 Wheels 16 | . . . . . . . 16 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 130 185 185 130 Average Speed 194 | 138 160 238 161 170 238 191 232 Slowest Speed 1000 | 200 160 240 162 200 270 266 1000 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 4 37 63 30 32 11 5 6 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . . . . 7 . . . Terrain Destroyed 311 | . 12 17 . 173 78 14 17 Melee . | . . . . . . . . Projectile 143 | . . . . 74 50 14 5 AOE 168 | . 12 17 . 99 28 . 12 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 7133 | 86 771 1530 621 2639 858 328 300 Wait 2039 | 11 396 573 129 755 100 61 14 Move 4277 | 52 335 774 391 1669 624 207 225 Hop . | . . . . . . . . Pick Up 144 | 8 7 43 20 31 22 8 5 Fast Attach 19 | 4 2 1 . 6 3 3 . Attach 49 | 2 1 6 2 3 10 6 19 Detach 2 | . . . . . 2 . . Swap 114 | . 6 29 17 34 17 11 . Drop 137 | . 4 35 24 41 27 6 . Fire 343 | 9 20 69 38 99 52 25 31 Melee 6 | . . . . . . . 6 Ram . | . . . . . . . . Kick 3 | . . . . 1 1 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 1114 | -10/Materials | Discovered new exit (range 6) 1130 | -10/Materials | Entered another Materials area 1130 | -9/Materials | Evolved 2 slots: Weapon x2 1415 | -9/Materials | Build established: Skirmisher 1743 | -9/Materials | Discovered new exit (range 9) 1828 | -9/Materials | Build established: Gunner 2187 | -9/Materials | Destroyed 7 combat bots 2197 | -9/Materials | Build established: Scavenger-Gunner 2303 | -9/Materials | Identified exit to Mines 2729 | -9/Materials | Build established: Scavenger-Skirmisher 3052 | -9/Materials | Discovered new exit (range 3) 3285 | -9/Materials | Build established: Skirmisher 3563 | -9/Materials | Discovered new exit (range 13) 3863 | -9/Materials | Entered another Materials area 3863 | -8/Materials | Evolved 2 slots: Propulsion x2 4538 | -8/Materials | Discovered new exit (range 11) 4603 | -8/Materials | Identified exit to Factory 4709 | -8/Materials | Build established: Gunner 4812 | -8/Materials | Entered Factory 4812 | -7/Factory | Evolved 2 slots: Utility x2 5601 | -7/Factory | Build established: Scavenger-Gunner 6526 | -7/Factory | Discovered new exit (range 13) 8012 | -7/Factory | First assault squad dispatched 8044 | -7/Factory | Build established: Gunner 8775 | -7/Factory | Build established: Tank 8852 | -7/Factory | Entered another Factory area 8852 | -6/Factory | Evolved 2 slots: Utility x2 9117 | -6/Factory | Discovered new exit (range 5) 9798 | -6/Factory | Garrison activated, responded to threat 10385 | -6/Factory | Discovered new exit (range 8) 10533 | -6/Factory | Found Prototype Device 10535 | -6/Factory | Identified Active Sensor Suite 10695 | -6/Factory | Entered another Factory area 10695 | -5/Factory | Evolved 2 slots: Utility x2 10801 | -5/Factory | Build established: Scavenger-Tank 10879 | -5/Factory | Lost 4 parts (1n2u1w) 11054 | -5/Factory | System corruption reached 10% 11224 | -5/Factory | Discovered new exit (range 13) 11272 | -5/Factory | Entered another Factory area 11272 | -4/Factory | Evolved 2 slots: Utility x2 11654 | -4/Factory | Lost 8 parts (3n3u2w) 11723 | -4/Factory | Lost 8 parts (1p4n1u2w) 11771 | -4/Factory | Core integrity fell below 50% 11812 | -4/Factory | Lost 11 parts (2p2n7w) 11815 | -4/Factory | Core integrity fell below 20% 11929 | -4/Factory | Build established: Mutant 11929 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11818_ U-05 Engineer builds a Wall. 11824_ U-05 Engineer lays Concrete. 11825_ Destroyed Adv. Heat Sink. 11825_ G-67 Veteran system corrupted by crushing effect. 11826_ G-67 Veteran system terminally corrupted. 11827_ U-05 Engineer lays Concrete. 11828_ Acquired 52 matter. 11829_ U-05 Engineer lays Concrete. 11836_ Acquired 43 matter. 11846_ K-01 Serf collects debris. 11851_ Acquired 27 matter. 11852_ ALERT: Cargo convoy en route, clear transfer corridor. 11854_ K-01 Serf collects debris. 11893_ System corrupted: Matter fused (-8). 11907_ Acquired Adv. System Restoration Module. 11917_ Adv. System Restoration Module purges 1% system corruption (2%). 11927_ Neutrino Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ??????????????????"" ????????????????????????????? | | ??????????????????"" ????????????????????????????? | | ?????????????????? ?????#?###??????????????????? | | ?????????????????? ????? ?????????????????? | | ?????????????????? ????? ?????????????????? | | ?????????##########+###### ????????????????? | | ?????????# """"" ?????????????????? | | ?????????# "" F" ???????????????????? | | ?????????# " "" == ?????????????????????? | | ?????????# = ??????????????????????? | | ?????????# ??????????????????????? | | ?????????# ^ ^ ^ ###/##########?????????????? | | ?????????# ^ # u #?????????????? | | ########## # s #?????????????? | | # ""% *# u #?????????????? | | # ^%%% % # u #?????????????? | | = # %%% %% # @ #?????????????? | | # %%%% # s "" ! #?????????????? | | " """ # # " #?????????????? | | " """ # %%% # "" #?????????????? | | " """ # %%% # """ #?????????????? | | # %% # """ #?????????????? | | " """ ! # %%% % # #?????????????? | | " """ + % # ! #?????????????? | | " """ # ! ##############?????????????? | | # ### #% ?????????????????????? | | ########## #?# ## """????????????????????? | | = = # #?# "?# """????????????????????? | | # #?# ### """"???????????????????? | | # #?# #?# """????????????????????? | | + #?# #?# "??????????????????????? | | """ """ # #?# #?# "??????????????????????? | | """ """ # #?# "?#! "??????????????????????? | | """ """ # #?# #?# ??????????????????????? | | # #?# #?? ???????????????????????? | | ########## #? ??##???????????????????????? | | ?????????# #? ???????????????????????????? | | ?????????# #? ???????????????????????????? | | ?????????# #? " ???????????????????????????? | | ?????????# #? ??????????????????????????? | | ??######## # ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1050 Resistance: KI 30 Evasion (%) 50 Recoil Reduction 8 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Imp. Treads | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Party Time Challenges ------------ None Game ------ Seed CombatPulseMallet Manual? 0 Play Time 02:08:29 Cumulative 25.7 hours Start 2025.09.28 @ 11:22:28 End 2025.09.28 @ 13:42:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bb8d232-b226-4ac4-961e-927cf4af8119