Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.15 @ 05:35:56 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (84) 420 Value Destroyed (2108) 2108 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6768 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 732/850 Matter 27/300 Energy 24/100 System Corruption 6% Temperature Cool (0) Movement Rolling (235) Ox9 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (7) ------ Advanced Heat Sink Cargo Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- Heavy Laser Heavy Laser Gauss Cannon > --- INVENTORY (30) --- Light Ion Engine Light Ion Engine Fission Core Wheel Improved Heat Sink Advanced Heat Sink Large Storage Unit Structural Scanner Seismic Detector Improved Light Armor Plating Authchip [Device] Tractor Beam Drone Bay (2/2) Drone Bay (2/2) Heavy Laser Gatling Laser Light EM Pulse Cannon Plasma Cannon Heavy Plasma Cannon Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher Datajack CPS Tube (2) CPS Tube (2) Hammer Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Cargo Storage Unit Advanced Visual Processing Unit IFF Parser Improved Terrain Scanner Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Fission Core Wheel Improved Heat Sink Advanced Heat Sink Large Storage Unit Structural Scanner Terrain Scanner Seismic Detector Seismic Detector Hardened Light Armor Plating Authchip [Device] Tractor Beam Drone Bay Drone Bay Gatling Laser Light EM Pulse Cannon Plasma Cannon Heavy Plasma Cannon Heavy Assault Rifle Gauss Cannon Rocket Launcher Mini Grenade Launcher Datajack CPS Tube CPS Tube Hammer [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Cargo Storage Unit Device Seismic Detector Storage Cargo Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Junk Cannon Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Slots Evolved 8 | . . 2 . . . 6 . Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 5 | . . 2 . . . 3 . Weapon 1 | . . . . . . 1 . Parts Attached 63 | 8 2 17 10 4 1 20 1 Power 5 | 1 . 1 2 . . 1 . Engine 4 | 1 . 1 2 . . . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 12 | 2 . 6 2 1 . 1 . Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel 10 | . . 6 2 1 . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 2 1 6 1 2 . 10 . Device 10 | 1 . 1 1 1 . 6 . Storage 4 | 1 1 2 . . . . . Processor 1 | . . . . . . 1 . Hackware 1 | . . 1 . . . . . Protection 6 | . . 2 . 1 . 3 . Artifact . | . . . . . . . . Weapon 24 | 3 1 4 5 1 1 8 1 Energy Gun 11 | 3 . 2 . . . 6 . Energy Cannon 3 | . . . 1 . . 2 . Ballistic Gun 4 | . . 2 2 . . . . Ballistic Cannon 2 | . 1 . . . . . 1 Launcher 1 | . . . 1 . . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 2 | . . 1 . . 1 . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 6 | . . . . . . 6 . Parts Lost 18 | . . 4 1 2 . 2 9 Power 2 | . . 1 . . . . 1 Propulsion 6 | . . 1 . 1 . 1 3 Utility 6 | . . . . . . 1 5 Weapon 4 | . . 2 1 1 . . . Highest Loss Streak 5 | . . 3 1 2 . 2 5 To Critical Strikes . | . . . . . . . . Average Backups 24 | 1 4 10 23 28 28 25 26 Power 2 | . 1 . 2 4 2 2 3 Propulsion 5 | . . 2 5 7 6 2 1 Utility 7 | . 2 3 7 8 9 9 10 Weapon 6 | . 1 3 8 7 7 7 9 Tool/Special . | . . . . . . . . Unused Backups 19 | . . 3 . . 2 . 14 Power 3 | . . . . . 1 . 2 Propulsion 3 | . . 1 . . 1 . 1 Utility 8 | . . 2 . . . . 6 Weapon 3 | . . . . . . . 3 Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 79 | . 100 86 87 79 63 81 82 Engine 9 | . 14 11 11 11 11 . . Treads 2 | . 28 5 . . . . . Wheel 14 | . . 15 22 13 11 23 16 Device 5 | . 14 7 4 1 . 11 19 Storage 10 | . 14 11 11 11 11 6 6 Hackware 2 | . . 11 9 . . . . Protection 14 | . . 3 7 20 22 11 6 Energy Gun 9 | . 19 12 16 8 . 5 18 Energy Cannon 1 | . . . . 3 . 3 . Ballistic Gun 2 | . . 4 2 4 . 1 . Special Weapon 2 | . . . . . 8 3 . Special Melee Weapon 1 | . . . . 5 . . . Peak Build Rating 49 | 7 7 15 20 18 26 48 49 Average Rating 20 | 5 6 11 17 15 22 40 42 On Entrance 16 | . 7 7 15 17 13 26 48 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 184 | 15 31 153 158 159 167 184 173 Greatest Support 64 | 40 40 40 28 28 12 64 58 Greatest Overweight (x) 14 | 3 . 14 9 13 13 13 10 Average Overweight (x) 6 | . . 3 5 9 12 2 4 Largest Inventory Capacity 30 | 8 15 30 30 30 30 30 30 Average Capacity 28 | 7 12 25 30 30 30 30 30 Most Carried 30 | 3 7 19 30 30 30 29 29 Average Carried 24 | 1 4 10 23 28 28 25 26 Final Capacity 30 | 8 15 30 30 30 30 30 30 Final Carried 30 | 3 7 19 28 30 28 29 26 Class Distribution -------------------- 43% | Commander-Mutant 29% | Hauler-Mutant 10% | Hauler-Skirmisher 9% | Mutant 3% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Matter Collected 1455 | 103 209 378 262 203 . 232 68 Remotely . | . . . . . . . . Salvage Created 3072 | 68 222 915 821 506 . 433 107 Parts 161 | 7 12 59 51 24 . 6 2 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 5 | . . 2 . 2 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Combat Hostiles Destroyed 55 | . 5 21 17 5 . 4 3 Guns 27 | . 2 11 11 . . 2 1 Cannons 14 | . 3 8 . 3 . . . AOE 11 | . . 2 5 2 . . 2 Classes Destroyed 12 | 1 5 2 2 1 . . 1 Worker 4 | . . . 4 . . . . Builder 6 | . . 2 2 2 . . . Tunneler 4 | 3 . 1 . . . . . Hauler 1 | . . . 1 . . . . Recycler 7 | . 1 2 1 2 . 1 . Operator 2 | . 1 . . . . 1 . Watcher 4 | . 1 1 2 . . . . Swarmer 16 | . 3 4 9 . . . . Grunt 21 | . 2 14 3 . . . 2 Brawler 1 | . . . . . . . 1 Sentry 16 | . . 3 5 4 . 4 . Hunter 2 | . . . . 2 . . . Best Kill Streak 7 | 2 3 7 5 2 . 1 3 Combat Bots Only 7 | . 3 7 3 2 . 1 3 Max Kills in Single Turn 3 | 1 1 1 3 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 3 1 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Hostile Shots Fired 356 | . 14 89 54 33 . 123 43 Missed 132 | . 6 27 22 13 . 48 16 Hits 224 | . 8 62 32 20 . 75 27 Projectile 224 | . 8 62 32 20 . 75 27 Critical Strikes 4 | . . . 2 . . . 2 Actively Blocked 1 | . . . 1 . . . . Damage Taken 2682 | . 88 753 342 321 . 566 612 Core 384 | . 20 135 90 21 . 27 91 Absorbed by Shields 4 | . . . . . . 4 . Redirected to Shielding 15 | . . . 9 5 . 1 . Core Remaining (%) 76 | 100 92 . . . 38 . . Volleys Fired 216 | 6 16 65 49 20 . 24 36 Largest 3 | 2 2 2 2 2 . 3 3 Hottest 207 | 100 80 90 101 101 . 207 178 Shots Fired 400 | 12 32 123 96 37 . 49 51 Gun 290 | 12 16 91 89 21 . 35 26 Cannon 89 | . 16 32 6 12 . 3 20 Launcher 10 | . . . 1 4 . . 5 Special 11 | . . . . . . 11 . Kinetic 116 | . 16 48 12 10 . 10 20 Thermal 134 | 12 16 62 . . . 18 26 Explosive 10 | . . . 1 4 . . 5 Electromagnetic 129 | . . 13 83 23 . 10 . Impact 11 | . . . . . . 11 . Robot Hit Streak 22 | 4 12 21 7 8 . 22 6 Robot Miss Streak 4 | 1 3 3 4 1 . 3 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 285 | 8 17 87 58 57 . 36 22 Core Hits 116 | 4 9 41 28 15 . 8 11 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . 2 . Critical Strikes 18 | 1 3 9 1 . . 4 . Burn 8 | 1 . 7 . . . . . Meltdown 1 | . . . . . . 1 . Blast 5 | . 3 2 . . . . . Corrupt 2 | . . . 1 . . 1 . Smash 2 | . . . . . . 2 . Melee Attacks 34 | . . . 3 31 . . . Impact 3 | . . . 3 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 32 | . . . 1 31 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5644 | 97 251 1435 1383 867 . 835 776 Guns 2951 | 97 113 906 881 210 . 356 388 Cannons 1031 | . 138 434 162 234 . 33 30 Explosions 1142 | . . 95 266 423 . . 358 Melee 74 | . . . 74 . . . . Ramming . | . . . . . . . . Kinetic 1051 | . 138 601 71 97 . 114 30 Thermal 1662 | 97 113 701 143 46 . 174 388 Explosive 858 | . . . 123 377 . . 358 Electromagnetic 1553 | . . 133 972 347 . 101 . Impact 520 | . . . 74 . . 446 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . 1 1 1 . 6 6 Average Corruption 1 | . . 1 1 1 . 6 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 57 | . . 7 6 20 . 9 15 Message Errors 16 | . . 2 1 8 . 1 4 Matter Fused 13 | . . . 2 5 . 2 4 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 11 | . . 1 3 1 . 2 4 Parts Rejected 1 | . . 1 . . . . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 5 | . . 1 . 1 . 3 . Data Loss (major) 3 | . . 1 . 2 . . . Misfires 3 | . . . . 1 . . 2 Weapon Failures 3 | . . 1 . 1 . 1 . Overload Shots . | . . . . . . . . Overflow Damage 294 | . . 8 76 34 . 176 . Projectiles 226 | . . 8 42 . . 176 . Explosions 34 | . . . . 34 . . . Melee 34 | . . . 34 . . . . Knockbacks 6 | . 1 5 . . . . . Impact . | . . . . . . . . Kinetic 6 | . 1 5 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 61 | . . . 5 20 . . 36 Shots 3 | . . . 1 1 . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 243 | 78 60 108 135 177 . 240 243 Average Temperature 43 | 33 22 34 40 54 . 86 60 Received Heat Transfer 719 | . 30 297 105 9 . 173 105 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . . . 1 . . 3 . Combat Hostiles 2 | . . . 1 . . 1 . Parts Fried 11 | . . 1 5 2 . 3 . Impact Corruptions 5 | . . . 2 . . 3 . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 5 | 1 . 2 . . . 2 . Heat Transferred 4288 | 370 333 2320 150 50 . 362 703 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . 2 4 1 . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 83 | 100 100 29 59 100 . 100 . Level 1 16 | . . 70 40 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 363 | 10 85 319 363 132 . 38 . Initial 132 | . . 16 128 132 . . . Average 68 | . 24 232 176 13 . 6 . Influence Increases 1885 | 15 139 687 643 181 . 150 70 Destroy 0b10 Robot/C 1100 | . 100 420 340 100 . 80 60 Destroy 0b10 Robot/NC 150 | 15 15 30 50 25 . 15 . Destroy Leader 250 | . 22 92 86 . . 40 10 Allied During Kill 14 | . . . . 5 . 9 . Successful Hack 13 | . 2 5 . 6 . . . Disable Machine 120 | . . 45 60 15 . . . Destroy Structure 88 | . . 5 47 30 . 6 . Lose Combat Pursuer 150 | . . 90 60 . . . . Influence Decreases 1885 | 15 100 421 609 520 . 150 70 Entered New Map 407 | . . 23 177 207 . . . Time Decay 1392 | 15 100 358 422 303 . 144 50 Lost Part 80 | . . 40 10 10 . . 20 Lost Ally 6 | . . . . . . 6 . Squads Dispatched 8 | . . 3 1 . . 4 . Investigation 2 | . . 1 1 . . . . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . . 2 . . . . . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Distress Signals 4 | . . 2 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 9 34 24 5 . 9 4 Peak Tracking Total 7 | . 4 7 5 3 . 3 3 Tactical Retreats 4 | . . 2 2 . . . . Traps | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Traps Triggered 5 | . . 2 1 . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Machines Disabled 8 | . . 3 4 1 . . . Max in Single Turn 1 | . . 1 1 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Machines Accessed 16 | . 4 3 2 2 3 2 . Terminals 12 | . 4 3 2 2 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 52 | . 9 11 3 4 23 2 . Successful 34 | . 2 4 3 2 23 . . Failed 17 | . 7 6 . 2 . 2 . Catastrophic 4 | . 1 1 . 1 . 1 . Database Lockouts 1 | . . 1 . . . . . Manual 21 | . 8 8 2 3 . . . Terminals 28 | . 9 11 3 4 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 34 | . 2 4 3 2 23 . . Record 19 | . 1 . 1 . 17 . . Part Schematic 1 | . . . . 1 . . . Robot Analysis 9 | . 1 2 . . 6 . . Open Door 1 | . . . 1 . . . . Branch Access Points 3 | . . 1 1 1 . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 11 | . 3 3 3 1 . 1 . Full Trace Events 3 | . 2 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . 1 . . . Non-combat 1 | . . . . 1 . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . find_recycling 1 | . . . . 1 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 11 | . . . . 11 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Total Allies 11 | . . . . 11 . . . Largest Group 11 | . . . . 11 8 8 . Highest-Rated Group 162 | . . . . 162 117 117 . Highest-Rated Ally 27 | . . . . 27 27 27 . Initial UFD Resources 24 | . . . . . . 24 24 Total Orders 6 | . . . 6 . . . . ROAM 1 | . . . 1 . . . . EXPLORE 5 | . . . 5 . . . . Ally Attacks 11 | . . . . 2 . 9 . Total Damage 239 | . . . . 48 . 191 . Kills 2 | . . . . 1 . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Active Infowar (turns) 2675 | 20 505 557 . 307 . 651 635 Optics 1249 | . . . . . . 614 635 IFF 467 | . . . . . . 292 175 Terrain 1290 | . . . . 307 . 374 609 Seismic 1874 | 20 505 557 . . . 359 433 Robot Analysis Total 9 | . 1 2 . . 6 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 8 | . . . 8 . . . . Drone Recoveries 8 | . . . 8 . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Turns Passed 8508 | 131 505 826 1023 2971 1638 779 635 Spaces Moved 3537 | 65 276 342 384 1185 568 434 283 Core 11 | 11 . . . . . . . Treads 399 | 54 276 69 . . . . . Legs . | . . . . . . . . Wheels 3127 | . . 273 384 1185 568 434 283 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 110 165 170 270 127 125 Average Speed 204 | 151 160 161 171 238 281 134 162 Slowest Speed 290 | 200 160 290 235 285 285 285 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 4 56 35 51 99 40 9 27 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 16 | . . . . . . 3 13 Terrain Destroyed 132 | . . 3 46 37 . 5 41 Melee . | . . . . . . . . Projectile 25 | . . . . . . 5 20 AOE 107 | . . 3 46 37 . . 21 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Total 4401 | 82 308 489 640 1279 611 584 408 Wait 436 | . 9 33 166 29 35 83 81 Move 3530 | 64 275 341 383 1184 567 433 283 Hop . | . . . . . . . . Pick Up 45 | 3 4 18 10 1 3 6 . Fast Attach 37 | 8 1 11 1 1 1 14 . Attach 19 | . . 4 2 1 . 9 3 Detach 4 | . . 1 . 1 . 2 . Swap 39 | . 1 5 15 9 . 4 5 Drop 33 | 1 2 11 3 2 5 9 . Fire 216 | 6 16 65 49 20 . 24 36 Melee 34 | . . . 3 31 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . 8 . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / Min x2 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory -6/Lower Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 14) 335 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 14) 637 | -10/Materials | Entered another Materials area 637 | -9/Materials | Evolved 2 slots: Utility x2 739 | -9/Materials | Identified exit to Mines 739 | -9/Materials | Identified exit to Storage 743 | -9/Materials | Destroyed 7 combat bots 957 | -9/Materials | Lost 3 parts (1p1n1w) 1213 | -9/Materials | Build established: Hauler-Mutant 1324 | -9/Materials | Central database locked down 1347 | -9/Materials | Discovered new exit (range 14) 1463 | -9/Materials | Entered Storage 1821 | -9/Storage | Learned location of Armory (-3) 2216 | -9/Storage | Identified exit to Recycling 2223 | -9/Storage | Core integrity fell below 50% 2481 | -9/Storage | Used back door to open Recycling access 2486 | -9/Storage | Entered Recycling 3017 | -9/Recycling | Discovered new exit (range 15) 3710 | -9/Recycling | Build established: Commander-Mutant 5389 | -9/Recycling | Scanned before Scraplab entrance 5430 | -9/Recycling | Entered Scraplab 5452 | -9/Recycling | Discovered new exit (range 3) 5457 | -9/Recycling | Entered Scraptown 5457 | -9/Scraptown | Accompanied by 8 allies 5457 | -9/Scraptown | System corruption cleaned by C-Scrubber 5646 | -9/Scraptown | Visited UFD Registry 5692 | -9/Scraptown | Registered with UFD as "Cryotank" 5781 | -9/Scraptown | Visited Junk Cannon Lab 5817 | -9/Scraptown | Found Prototype Special Weapon 5817 | -9/Scraptown | Identified Junk Cannon 5889 | -9/Scraptown | Visited Research Penetration Think Tank 5967 | -9/Scraptown | Visited Derelict Rescue Squad 6310 | -9/Scraptown | Discovered new exit (range 5) 6417 | -9/Scraptown | Visited Junk Repository 6522 | -9/Scraptown | Visited Analyses Database 6588 | -9/Scraptown | Visited Observation Area 6688 | -9/Scraptown | Visited Science Guys 6727 | -9/Scraptown | Visited Botcube Research 6839 | -9/Scraptown | Met Optimus 6839 | -9/Scraptown | Accepted into 0bPrime 7095 | -9/Scraptown | Entered Factory 7095 | -6/Factory | Accompanied by 8 allies 7095 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 7377 | -6/Factory | Garrison activated, responded to threat 7401 | -6/Factory | Lost 7 allies 7530 | -6/Factory | Discovered new exit (range 20) 7874 | -6/Factory | Entered Lower Caves 7897 | -6/Lower Caves | Build established: Hauler-Skirmisher 7932 | -6/Lower Caves | Spotted B-75 Beast 8091 | -6/Lower Caves | Lost 4 parts (2n2u) 8509 | -6/Lower Caves | Self-destructed Last Messages --------------- 08112_ System corrupted: Energy discharge (-117). 08146_ System corrupted: Heat flow error (+286). 08208_ System corrupted: Matter fused (-6). 08272_ M,YXQLHCNXACUS:CV3Q#V FHVCFQYV 08310_ System corrupted: Energy discharge (-77). 08325_ R9A ,TLQHQ7XRPOWYMA31%SL9N9E/SHNW58/DTT 08343_ C%OVGTUD%W= F<0ESS<6JL 08368_ System corrupted: Matter fused (-6). 08391_ System corrupted: Matter fused (-8). 08424_ System corrupted: Energy discharge (-74). 08424_ Slug penetrates Earth. 08471_ DKGMKX=VS9HSVUE6N SW4PDA 08485_ Wheel destroyed. 08488_ Acquired 9 matter. 08491_ System corrupted: Energy discharge (-65). 08497_ Fission Core destroyed. 08497_ Terrain Scanner destroyed. 08500_ Hrd. Light Armor Plating destroyed. 08504_ Seismic Detector destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##???????????????? | | ???????????????????????????????????????#?????????? | | ??????????????????????????????????????#??????????? | | ?????????????????????????????????#?#?????#???????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#????????????? | | ?????????????????????????????????#???????#???????? | | ????????????????????#?????????????????????????#??? | | ????????????????????????????????????????#????????? | | ????????????????????????#????#??????#???#????????# | | ????????????????????????????#???????#????????#???? | | ??????????????????#????????#????######?#??????#??? | | ????????????????????#?????####### #####??##?###? | | ?????????????#??###???????# ## # ####### ## | | ?????????????????# #?????## # # # | | ???????????????#??# #??### # ## # | | ????????????????#??# #???# ## # #### ##### | | ????????????????????# ##?## ### ###?###???## | | ????????????????????## ##?## #?# #??######### ### | | ????????????###########;#### ### #?## #?? | | ????????????# ; ### ##? | | ?????????????######## ;% # ## ## | | ????????????????????#### #;;###### ## # | | ??????????????????????#; @;%;#?#?#??# # | | ?????????????????????# ; ;#?####### # | | ??????????????? ##;;; % #?# ##### | | ????????????#? % ### ### | | ?????????????? #### | | ?????????????? #?### | | ????????????? BB ;### ##### ##?# | | ??????????? BB #???# % #?### ###?## # | | ??????????# ##?#?# ???# ##???### # | | ?????????# % ???? ??# #?#???# # | | ????????? # ?? %% ?# #????## | | ?????????? ?# ? %### ##???## | | ?????????? #?# ? #?# #????# | | ?????????? ??# ?# #??### #### | | ???????????### ???#? ### ###### ##??## | | ?????????????# ?????????# ### ## ## #???## | | ?????????????# #?????????# ### #??### | | ??????????????????????????#?## # # #### | | ?????????????????????????????## ## # | | ??????????????????????????????##### | | ??????????????????????????#??????# # # #### | | ??????????????????????? ?#??#????## # #?## | | ???????????????????????????????#??## #??# | | ???????????????????????????????????## ### #??## | | ?????????????????????????#??????????####?## ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 25 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Particle Cannon | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OvertunedMetaArray Manual? 0 Play Time 00:36:41 Cumulative 128.6 hours Start 2026.03.14 @ 07:36:05 End 2026.03.15 @ 05:35:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 33% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c47d98f5-6e07-4c4e-a79f-ba1ef11a5ac8