Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.22 @ 18:04:41 Player: RNGesus Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (359) 1795 Value Destroyed (14765) 14765 Prototype IDs (164) 3280 Alien Tech Used (11) 2200 Bonus (13310) 13310 TOTAL SCORE: 47450 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6944 Follower Combat Kills 3850 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 440 Win 3000 Friendly Fire -4424 Cogmind --------- Core Integrity 821/1600 Matter 402/425 Energy 143/150 System Corruption 11% Temperature Cool (8) Movement Hovering (104) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Improved Linear Gravjet Cooled Antigrav System Combat Antigrav System Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Coolant Network Large Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler SHELL Armor Graphene Brace Improved Hacking Suite Spacefold Activator > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Vortex Chain Reactor Vortex Chain Reactor Improved Particle Accelerator Zionite Shade Armor Compact HERF Cannon Zionite Alpha Cannon Null Cannon Graviton Cannon Core Stripper Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Coolant Network Large Storage Unit Advanced Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Advanced Phase Shifter SHELL Armor Spacefold Activator > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Zionite Biocell Improved Particle Accelerator Experimental Weapon Cycler Zionite Shade Armor Graphene Brace Transdimensional Reconstructor Compact HERF Cannon Null Cannon Graviton Cannon Neutron Missile Launcher Improved Plasma Cutter Core Stripper [Rating: 256] Favorites ----------- Power Vortex Chain Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Improved Antigrav System Treads Light Treads Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device Coolant Network Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Heavy Regenerative Plating Artifact Spacefold Activator Weapon Phasing Sabre Energy Gun Medium Laser Energy Cannon Compact HERF Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Neutron Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . Utility 11 | . . . . . 2 2 . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . 1 . . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 377 | 6 6 2 2 3 36 16 1 3 . 1 . . 2 2 2 4 1 17 1 10 . . 6 . 20 1 3 . . 20 1 8 39 53 26 26 19 40 Power 27 | 1 1 . . . 5 2 . . . . . . 1 1 . . . 3 . 1 . . . . 1 . . . . . . . 4 . 2 1 2 2 Engine 4 | 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . . . . 3 2 . . . . . . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . 4 . 2 1 2 2 Propulsion 102 | 2 . 2 1 . 14 4 . 1 . . . . . 1 1 . . 2 . 4 . . 1 . 6 . 2 . . 6 . 1 12 18 15 4 2 3 Treads 16 | 2 . 2 . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 62 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 . 1 12 18 15 4 2 3 Flight 23 | . . . . . 2 4 . 1 . . . . . 1 1 . . 2 . 4 . . 1 . 5 . 2 . . . . . . . . . . . Utility 137 | 1 3 . . . 7 7 1 2 . . . . 1 . 1 2 . 5 1 5 . . 5 . 11 . 1 . . 9 . 4 13 18 5 15 4 16 Device 76 | . . . . . 1 2 . 2 . . . . 1 . . 2 . 1 1 5 . . 4 . 7 . 1 . . 6 . 1 9 12 3 8 2 8 Storage 9 | 1 2 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . 1 . Processor 12 | . 1 . . . . 2 . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . 2 . 1 1 . 2 Hackware 5 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protection 22 | . . . . . 6 . . . . . . . . . 1 . . 1 . . . . . . 3 . . . . 2 . 2 2 1 . 3 . 1 Artifact 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 3 1 3 Weapon 111 | 2 2 . 1 3 10 3 . . . 1 . . . . . 2 1 7 . . . . . . 2 1 . . . 5 1 3 10 17 4 6 11 19 Energy Gun 7 | 2 . . 1 . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . Energy Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Ballistic Gun 23 | . 2 . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 5 6 . . . . Ballistic Cannon 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Launcher 20 | . . . . 1 3 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . 3 6 Special Weapon 19 | . . . . . . . . . . . . . . . . 1 1 4 . . . . . . 1 . . . . 3 . 1 1 1 . 2 2 2 Impact Weapon 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Slashing Weapon 28 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . 3 8 2 3 5 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 65 | . . . . . 2 1 . 1 . . . . . 1 . 1 . 4 . 2 . . 3 . 4 1 . . . 8 1 3 5 10 5 7 3 3 Parts Lost 48 | . 3 . . 1 11 2 . . . . . . . . 3 . . 2 . . . . . . 1 . 1 . . . . 2 3 6 3 1 1 8 Power 5 | . 1 . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 15 | . . . . . 2 . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . 5 1 . . 4 Utility 18 | . . . . . 2 2 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 3 1 2 1 1 2 Weapon 10 | . 2 . . 1 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 5 | . 2 . . 1 5 1 . . . . . . . . 2 . . 2 . . . . . . 1 . 1 . . . . 2 1 1 1 1 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 100 74 99 93 87 90 92 92 92 92 92 79 83 80 80 81 82 88 87 88 88 87 88 86 90 88 90 90 94 100 87 93 80 82 79 77 79 Engine 3 | . 13 14 14 14 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 3 6 7 7 7 7 7 7 5 9 7 6 6 5 11 6 5 5 5 5 5 5 5 5 5 5 5 4 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 5 5 4 7 4 4 4 5 6 Treads 11 | . 28 28 27 14 35 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 30 28 30 30 32 33 30 29 Flight 6 | . . . . . . 29 30 30 30 30 30 30 26 28 31 26 25 26 27 27 27 27 27 27 23 25 25 25 25 8 . . . . . . . . Device 10 | . . . . . . 4 . 4 7 7 7 7 6 6 6 10 12 10 16 20 22 22 21 22 25 25 27 30 30 27 25 21 20 16 15 13 14 15 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 12 | . 11 14 14 14 9 13 15 15 15 15 15 15 13 12 12 12 12 15 16 16 16 16 16 16 15 15 15 15 15 15 15 13 13 13 15 14 15 7 Hackware 1 | . . . . . . 14 21 18 15 15 15 15 13 12 12 12 12 5 5 . . . . . . . . . . . . . . . . . . 3 Protection 3 | . . . . . 14 . . . . . . . . . 2 1 . 3 . . . . . . 1 5 1 . . 2 5 3 6 4 4 4 3 3 Energy Gun 1 | . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 9 28 2 27 16 . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 4 . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 4 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 3 3 3 3 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 12 88 88 88 88 108 20 19 20 20 20 20 20 20 25 25 24 20 39 29 34 32 32 32 32 38 37 37 36 36 57 57 65 79 97 94 105 123 126 Greatest Support 150 | 40 40 40 40 16 86 20 20 20 20 20 20 20 20 25 25 25 20 33 32 37 37 37 37 49 49 37 40 40 49 66 66 78 107 101 148 148 150 141 Greatest Overweight (x) 5 | . 2 2 5 5 5 . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . 1 1 1 1 1 Average Overweight (x) . | . . 2 2 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 Average Capacity 16 | 6 15 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 15 Most Carried 25 | 2 15 21 23 21 25 25 9 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 Average Carried 15 | 1 10 18 22 20 23 10 8 9 10 9 10 10 9 8 8 9 9 9 9 9 10 10 9 10 9 10 9 10 10 9 10 11 14 14 14 14 14 14 Final Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 Final Carried 25 | 2 14 21 22 21 25 10 9 10 10 10 10 10 10 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 14 15 15 12 Class Distribution -------------------- 36% | Mutant 12% | Scavenger-Mutant 6% | Generator-Sprinter 6% | Scavenger-Ninja 6% | Infiltrator-Ninja 5% | Ninja 5% | Scavenger-Scout 5% | Hacker-Scout 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Ninja | -6/Zion Hacker-Ninja | -5/Proximity Caves Ninja | -5/Factory Ninja | -5/Waste Ninja | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Ninja | -5/Zhirov Ninja | -4/Proximity Caves Messiah-Ninja | -4/Factory Messiah-Ninja | -4/Waste Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Warlord Scavenger-Ninja | -3/Proximity Caves Scavenger-Ninja | -3/Research Scavenger-Ninja | -3/Quarantine Scavenger-Mutant | -3/Section 7 Scavenger-Scout | -2/Research Sprinter | -2/Testing Generator-Sprinter | -1/Access Generator-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 7826 | 233 133 138 . 26 1704 241 . 40 . 30 . . 20 . 40 138 233 399 . 138 . . 151 . 140 . 98 . . 200 . 45 912 837 300 468 174 988 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17098 | . 907 113 . 26 2085 359 . 41 81 54 . . 147 . . . 4 607 . 138 . . 398 . 11 . 209 . . 11 . 552 945 3168 1118 1755 1276 3093 Parts 817 | . 58 12 . 6 136 4 . 5 . 3 . . . . . . 5 20 . 2 . . 3 . 1 . 5 . . . . 40 64 153 51 91 57 101 Haulers Intercepted 28 | . 2 . . . 4 1 . . . . . . . . . . . 2 . 1 . . . . . . 2 . . . . 2 1 6 2 2 3 . Recyclers Shooed 8 | . . 1 . . 5 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 3 . 3 . . . . 3 . . . . . 3 . . . . . . . . . . . . . . . Prevented 4 | . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 222 | . 14 2 . 5 36 4 . . . 3 . . . . . . 5 13 . 1 . . . . . . . . . 3 . 9 9 32 9 16 10 51 Melee 67 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 3 26 8 16 5 7 Guns 42 | . 14 2 . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Cannons 15 | . . . . . 7 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 6 AOE 93 | . . . . 5 8 4 . . . 3 . . . . . . 5 12 . . . . . . . . . . . 3 . 7 1 4 1 . 5 35 Classes Destroyed 27 | . 7 . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . 2 8 Worker 27 | . 1 . . 1 6 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 3 1 6 . 1 2 3 Builder 27 | . 2 1 . . 3 1 . 1 . . . . . . . . . 2 . . . . . . . . . . . . . 5 1 5 1 4 1 . Tunneler 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 28 | . 2 . . . 4 1 . . . . . . . . . . . 2 . 1 . . . . . . 2 . . . . 2 1 6 2 2 3 . Recycler 15 | . 1 . . . 3 2 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 1 1 . 1 1 1 Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Operator 12 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 1 2 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 18 | . . . . . 4 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 3 2 2 . 2 Swarmer 56 | . . . . 5 9 4 . . . 3 . . . . . . 5 10 . . . . . . . . . . . . . 4 . 4 . 4 2 6 Cutter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Grunt 71 | . 14 2 . . 13 . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . 1 3 7 . 4 4 19 Brawler 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Duelist 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 22 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . 1 3 Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 13 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 1 3 . 2 Programmer 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 4 6 5 5 2 6 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 18 | . 6 2 . 5 11 8 . 1 . 3 . . 1 . . . 5 6 . 2 . . . . 1 . 1 . . 3 . 13 3 6 4 6 5 18 Combat Bots Only 14 | . 5 2 . 5 8 4 . . . 3 . . . . . . 5 5 . 1 . . . . . . . . . 3 . 8 2 4 3 6 5 14 Max Kills in Single Turn 13 | . 2 1 . 2 3 3 . 1 1 3 . . 1 . . . 2 4 . 1 . . . . 1 . 1 . . 2 . 13 2 4 1 1 3 7 Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . 2 3 3 . . . 3 . . . . . . 2 4 . . . . . . . . . . . 2 . 7 1 4 1 . 3 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Damage Taken 22117 | . 494 140 92 88 3271 324 . 53 . 137 . 22 19 66 194 . 182 383 . 141 . . . . 275 . 93 18 52 213 . 556 901 5901 2008 1809 829 3856 Core 3307 | . 124 22 14 10 316 36 . 31 . 54 . 5 . 35 28 . 93 102 . 90 . . . . 42 . 16 . . 17 . 22 34 977 168 386 171 514 Absorbed by Shields 1208 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 . . . . . 557 34 553 Regen/Repaired (Parts) 8378 | . . . . . . . . . . . . . . . . . . . . 212 . . . . . . . . . . . . . 4270 1324 1113 456 1003 Core Remaining (%) 63 | 100 . . . 32 42 . . . . . . 82 . . . . 81 . . . . . . 80 . . . . . . 93 . . 16 . 61 . 51 Volleys Fired 437 | . 56 9 2 7 176 7 . . . 2 . . . . . . 5 8 . . . . . . . . . . . 4 . 1 68 14 6 7 8 57 Largest 2 | . 2 2 1 2 2 1 . . . 1 . . . . . . 1 1 . . . . . . . . . . . 1 . 1 2 1 1 1 1 2 Hottest 179 | . 90 40 45 40 53 30 . . . 30 . . . . . . . . . . . . . . . . . . . 20 . . 80 38 80 20 49 179 Shots Fired 650 | . 109 20 1 10 299 7 . . . 2 . . . . . . 5 8 . . . . . . . . . . . 4 . 1 91 14 6 7 8 58 Gun 481 | . 109 20 1 4 247 . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 13 . . . . Cannon 70 | . . . . . 45 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Launcher 51 | . . . . 6 7 7 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . 6 . 2 17 Special 48 | . . . . . . . . . . . . . . . . . 5 8 . . . . . . . . . . . 4 . 1 . 1 . 7 6 16 Kinetic 451 | . 29 20 . 4 292 . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 13 . . . 6 Thermal 82 | . 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 7 6 22 Explosive 59 | . . . . 6 7 7 . . . 2 . . . . . . 5 8 . . . . . . . . . . . 3 . 1 . 1 . . 2 17 Electromagnetic 58 | . 34 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 6 . . 13 Robot Hit Streak 16 | . 14 11 . 1 10 2 . . . 1 . . . . . . 3 4 . . . . . . . . . . . 4 . 5 16 4 . 9 8 11 Robot Miss Streak 10 | . 3 1 . 3 6 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 10 . . 1 . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 6 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 702 | . 78 15 . 1 186 11 . 2 1 1 . . 1 . . . 2 20 . 3 . . 9 . 1 . 7 . . 3 . 17 57 100 31 63 34 59 Core Hits 526 | . 38 8 . 7 98 13 . 1 . 4 . . . . . . 5 24 . 2 . . 4 . 1 . 2 . . 5 . 22 27 46 27 26 27 139 Critical Kills 7 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Critical Parts Destroyed 11 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 8 . . . . . Critical Strikes 46 | . 5 . . . 2 1 . 2 . . . . 1 . . . 1 4 . . . . . . . . 1 . . 1 . . 13 5 1 9 . . Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 14 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 22 | . . . . . . . . . . . . . . . . . 1 4 . . . . . . . . 1 . . 1 . . . 5 1 9 . . Melee Attacks 670 | . . . . . . 17 . 13 5 6 . . 5 6 3 1 2 27 . 31 5 7 9 5 28 . 27 . . 1 3 47 37 144 77 98 37 29 Kinetic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 6 Impact 55 | . . . . . . 17 . 13 5 6 . . 5 6 3 . . . . . . . . . . . . . . . . . . . . . . . Slashing 603 | . . . . . . . . . . . . . . . . 1 2 27 . 31 5 7 9 5 28 . 27 . . 1 3 47 37 138 77 98 37 23 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 76 | . . . . . . 5 . 2 1 . . . 1 . . . . 5 . 1 . . . . . . 2 . . . . 8 3 19 4 11 13 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55484 | . 1030 163 . 444 4095 1010 . 196 95 125 . . 108 . . . 684 3726 . 176 . . 883 . 67 . 454 . . 707 . 2435 1567 9668 3309 6268 4469 13805 Guns 4640 | . 1030 154 . 15 2653 . . . . . . . . . . . . . . . . . . . . . . . . . . . 764 24 . . . . Cannons 2110 | . . . . . 758 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1352 Explosions 19247 | . . . . 427 684 439 . . . 125 . . . . . . 570 2433 . . . . . . . . . . . 560 . 1277 133 603 315 . 914 10767 Melee 28606 | . . . . . . 571 . 196 95 . . . 108 . . . . 1104 . 176 . . 883 . 67 . 454 . . . . 1098 670 9041 2994 6171 3468 1510 Ramming 11 | . . 9 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5445 | . 259 154 . 15 3411 . . . . . . . . . . . . . . . . . . . . . . . . . . . 764 216 . . . 626 Thermal 1699 | . 383 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 97 87 1118 Explosive 18369 | . . . . 427 684 439 . . . 125 . . . . . . 570 2433 . . . . . . . . . . . 560 . 1277 . 603 . . 914 10337 Electromagnetic 1331 | . 388 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 . 301 . . 509 Impact 970 | . . . . . . 571 . 196 95 . . . 108 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 27659 | . . . . . . . . . . . . . . . . . 114 1293 . 176 . . 883 . 67 . 454 . . 147 . 1158 670 8849 2994 6171 3468 1215 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . 2 2 2 2 . . . . . . . . . . 6 6 . 2 7 7 7 7 7 7 1 1 1 1 1 1 1 3 6 12 11 21 7 11 Average Corruption 5 | . 1 2 2 2 . . . . . . . . . . 6 6 . 1 4 7 7 7 7 7 1 1 1 1 1 1 1 2 4 8 8 15 5 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Effects 269 | . 11 30 8 10 . . . . . . . . . . 4 2 . 1 1 11 3 5 1 2 2 . 2 1 . . 1 4 26 51 18 31 12 32 Message Errors 65 | . 2 3 2 3 . . . . . . . . . . 2 . . . . 5 2 . . . . . . 1 . . 1 2 9 14 4 7 3 5 Matter Fused 68 | . 3 8 2 4 . . . . . . . . . . . 1 . 1 . 3 1 1 . 1 . . . . . . . 1 4 10 5 10 4 9 Heat Flow Errors 41 | . 2 9 . 1 . . . . . . . . . . 1 1 . . . 1 . . . . 1 . 1 . . . . . 5 3 1 6 2 7 Energy Discharges 34 | . 2 3 2 . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . 1 . . . . . 3 9 2 2 1 5 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 2 Data Loss (minor) 17 | . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 4 . 2 2 2 Data Loss (major) 18 | . . 2 . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . 8 . 3 . 2 Misfires 5 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alerts 9 | . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . 2 1 . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . Weapon Failures 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5337 | . . . . 11 49 326 . 105 89 . . . 108 . . . . 284 . . . . 179 . . . 31 . . 65 . 204 98 1449 260 972 511 596 Projectiles 111 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . . . . . . . 76 Explosions 575 | . . . . 11 49 25 . . . . . . . . . . . 107 . . . . . . . . . . . 30 . 69 2 52 . . . 230 Melee 4651 | . . . . . . 301 . 105 89 . . . 108 . . . . 177 . . . . 179 . . . 31 . . . . 135 96 1397 260 972 511 290 Knockbacks 13 | . . . . . 5 3 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Impact 5 | . . . . . . 3 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 482 | . . . . 32 84 . . . . 39 . . . . . . . . . . . . . . . . . . . . . . 58 . 15 . . 254 Shots 23 | . . . . 3 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 11 . 2 . . 3 Rammed 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 402 | . 282 271 4 218 402 10 . 4 . 1 . . . . 312 332 . 42 27 328 . . 5 57 246 . 210 . 59 10 . . 175 144 32 181 187 200 Average Temperature 96 | . 94 96 3 118 89 3 . 4 . 1 . . . . 126 182 . 13 10 114 . . 5 36 125 . 91 . 36 4 . . 78 87 32 86 102 63 Received Heat Transfer 2808 | . 276 81 . . 999 51 . 18 . 9 . 6 9 . 36 . . 63 . 18 . . . . 9 . 21 9 . 4 . 9 72 711 99 71 75 162 Effects 11 | . 1 . . . 3 . . . . . . . . . . 3 . . . 4 . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . 1 . . . 1 . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 21 | . . . . . . 11 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 5 3 Impact Corruptions 16 | . . . . . . 9 . 1 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 Heat Transferred 2768 | . 1332 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 222 222 942 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 6 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 4886 | . 228 75 . 237 632 672 265 360 . . . . 118 . . . . 808 342 579 . . . . 167 51 271 . . . . 302 506 1243 1632 1683 1949 4886 Initial 1256 | . . 34 . . . 271 235 185 . . . . 15 . . . . 107 282 239 . . . . . 36 35 . . . . . 169 284 699 900 925 1256 Average 583 | . 114 18 . 151 302 424 242 261 . . . . 55 . . . . 361 301 397 . . . . 44 39 98 . . . . 75 317 861 1252 1254 1319 2827 Maximum Alert Level 5 | . 1 . . 1 2 2 1 1 . . . . . . . . . 3 1 2 . . . . . . 1 . . . . 1 2 4 5 5 5 5 Low Security (%) 36 | 100 86 100 . 39 20 . . 10 . . . . 100 . . . . 39 . . . . . . 100 100 91 . . . . 91 8 . . . . . Level 1 26 | . 13 . . 60 67 52 100 89 . . . . . . . . . 20 100 45 . . . . . . 8 . . . . 8 71 7 . . . . Level 2 7 | . . . . . 11 47 . . . . . . . . . . . 27 . 54 . . . . . . . . . . . . 20 9 2 . . . Level 3 10 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . 65 11 29 33 . Level 4 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 83 53 47 16 Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 17 14 40 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 42 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 90 | . 5 1 . . 5 3 . 1 . . . . . . . . . 5 . 4 . 1 . . . . 2 . . . . 4 5 9 9 6 7 23 Investigation 22 | . 4 1 . . . 2 . 1 . . . . . . . . . 1 . 2 . . . . . . 1 . . . . 2 2 1 1 1 1 2 Extermination 11 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 2 1 2 2 1 Reinforcement 26 | . 1 . . . 4 1 . . . . . . . . . . . 3 . 2 . . . . . . 1 . . . . 2 1 4 3 1 1 2 Assault 28 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 4 2 1 18 Garrison 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Miner Redirects 14 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 1 1 1 2 3 1 2 Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 9 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . 1 . . . . 1 . 1 . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 23 | . 4 . . . 4 . . . . . . . . . . . . 2 . 2 . . . . 1 . 1 . . 1 . 1 1 . 2 . 2 2 Communications Jammed 284 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 210 . 3 7 56 . . . . Distress Signals 278 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 210 . 3 1 56 . . . . Times Spotted 698 | . 35 5 7 9 57 17 6 3 . 5 . 1 6 1 5 . 10 31 5 25 2 1 . 1 13 5 13 2 5 48 1 17 33 60 66 39 42 122 Peak Tracking Total 35 | . 5 2 9 5 8 9 6 2 . 5 . 1 4 2 4 . 5 13 4 10 2 2 . 1 4 5 7 2 3 17 1 13 5 6 17 10 8 35 Tactical Retreats 72 | . 1 . . 3 2 5 . 2 . 1 . . 1 1 1 . . 2 . 6 . . . . 5 . 4 1 1 2 . 3 7 6 7 9 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 23 | . 3 . . . . 2 . 1 . . . . . . . . . 4 . . . . . . 5 . 1 . . . . . 1 1 . . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 18 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 24 | . 1 . 1 . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 6 4 1 2 1 4 Max in Single Turn 2 | . 1 . 1 . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 . 1 . 1 Garrison Access 6 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 57 | . 7 1 2 . 2 6 . 5 1 . 4 . 3 1 . . 1 . . 2 1 . 5 . 2 . 2 . 1 1 . . 3 2 1 1 1 2 Terminals 18 | . 4 . . . 2 2 . 4 . . . . 2 . . . 1 . . . . . . . 1 . . . . . . . . . . . . 2 Fabricators 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Garrison Access 10 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . 1 1 1 1 1 . Total Hacks 152 | . 13 1 17 . 4 13 . 12 1 . 28 . 6 1 . . 1 . . 5 5 . 18 . 2 . 5 . 1 1 . . 3 4 1 1 1 8 Successful 107 | . 6 1 17 . 2 5 . 6 1 . 28 . 4 1 . . 1 . . 3 5 . 18 . 2 . 2 . 1 1 . . 1 1 . . . 1 Failed 44 | . 6 . . . 2 8 . 6 . . . . 2 . . . . . . 2 . . . . . . 3 . . . . . 2 3 1 1 1 7 Catastrophic 7 | . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 316 | . 12 . 1 . 4 1 . 5 . . . . 3 . . . . 35 . 37 . . . . 28 . 23 . . 1 . 23 25 40 32 18 12 16 Terminals 42 | . 10 . . . 4 2 . 11 . . . . 5 . . . 1 . . . . . . . 1 . . . . . . . . . . . . 8 Fabricators 10 | . . . . . . 9 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 . . . . . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Garrison Access 13 | . . . . . . 2 . . . . . . 1 . . . . . . 2 . . . . 1 . 2 . . . . . 1 1 1 1 1 . Terminal Hacks 90 | . 2 1 17 . 2 2 . 5 1 . 28 . 3 1 . . 1 . . . 5 . 18 . 1 . . . 1 1 . . . . . . . 1 Record 40 | . . . 16 . . . . . 1 . 11 . . . . . 1 . . . 5 . 6 . . . . . . . . . . . . . . . Part Schematic 14 | . . . . . . 1 . . . . 9 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . 1 . . 3 . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 6 | . 1 . . . 1 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . Scan Component 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 1 . . . . Seal Access 6 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 1 . . . . Unauthorized Hacks 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 . . . 1 4 . 5 . . . . 1 . . . 1 . . 1 . . . . . . 2 . . . . . 2 1 1 1 1 2 Full Trace Events 8 | . 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 25 | . . . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . 4 . 13 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 161 | . . . . . . 1 . . . . 9 . . . . 15 . 27 . 13 . . 4 . 12 . 9 . . . . 13 12 20 . 13 . 13 Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 31 | . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 39 | . . . . . . . . . . . . . . . . . . . . 39 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 75 | . . 3 . 2 . . . . . . . 1 . . . 4 . 5 . 4 . . . . 6 . 3 . . 5 . 1 1 . 10 . 5 25 Largest Group 17 | . . 3 . 2 . . . . . . . 1 . . . 4 4 3 . 3 . . . . 3 . 2 . . 5 . 1 1 . 5 . 4 17 Highest-Rated Group 1588 | . . 40 . 39 . . . . . . . 96 . . . 153 153 210 . 84 . . . . 288 . 206 . . 265 . 31 56 . 476 . 502 1588 Highest-Rated Ally 269 | . . 16 . 31 . . . . . . . 96 . . . 40 40 85 . 28 . . . . 96 . 103 . . 65 . 31 56 . 122 . 269 269 Zionite Dispatches 17 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 2 . 2 . . . . 1 . . 5 . 3 . Heavy 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . Light 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 2 . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . 1 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . DROP 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . . Ally Attacks 369 | . . 14 . 3 . . . . . . . 1 . . . . 41 26 . 8 . . . . 19 . 7 . . 24 . . 7 . 56 . 50 113 Total Damage 20548 | . . 139 . 20 . . . . . . . 43 . . . . 919 721 . 129 . . . . 815 . 478 . . 865 . . 252 . 2777 . 4382 9008 Kills 95 | . . 2 . 1 . . . . . . . 1 . . . . 5 5 . 1 . . . . 5 . 1 . . 4 . . 1 . 12 . 19 38 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . . . 1 . . . . . 2 2 2 . . . . . . 1 . . . 2 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 68 | . . . . . . . . . . . . . . . . . . 8 . 8 . . . . 6 . 5 . . . . 6 7 12 6 5 1 4 Main Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . Branch Access 6 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . 1 . 1 . 1 . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . Guard Positions 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . 1 . . . Component Stockpiles 7 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 . . . . 1 Prototype Stockpiles 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . 1 1 . 1 Component Schematics 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . 1 Prototype Schematics 8 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . 1 . . . . . 1 2 . . . . Unaware Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . Unaware Analyses 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 3 1 . . 1 Trap Installations 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 1 . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Active Garrisons 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . 1 . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 20189 | 90 1372 2177 877 632 2820 300 46 244 83 142 22 74 152 122 138 452 336 371 26 429 91 148 74 123 508 27 318 89 58 1033 122 458 1195 1725 903 817 555 1040 Spaces Moved 27133 | 55 639 666 284 350 943 776 142 632 260 391 79 255 466 404 511 914 529 834 91 1207 327 424 156 309 1069 104 876 332 234 1290 269 672 1797 2611 1695 1488 1186 1866 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2553 | 48 639 666 258 . 942 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 377 | . . . 26 350 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12280 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 790 269 672 1797 2552 1685 1472 1182 1861 Flight 11822 | . . . . . . 776 142 632 260 391 79 255 466 404 511 914 529 834 91 1207 327 424 156 309 1069 104 876 332 234 500 . . . . . . . . Fastest Speed 11 | 50 160 320 175 175 175 28 28 28 28 28 28 28 28 25 25 25 27 25 25 24 24 24 24 11 15 22 22 25 15 25 42 40 25 30 15 15 15 16 Average Speed 52 | 146 182 320 306 175 244 28 28 28 28 28 28 28 28 26 25 26 27 25 25 24 24 24 24 23 24 22 23 25 24 37 42 42 36 39 31 23 23 26 Slowest Speed 320 | 160 320 320 320 175 245 28 28 28 28 28 28 28 28 28 25 27 27 97 25 25 24 24 24 24 104 22 25 25 25 150 42 45 42 110 111 97 90 104 Overloaded Moves 360 | . . . . . . . . . . . . . . . . . . . . . . . . 15 175 . . . 13 . . . 37 6 4 8 30 72 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 46 | . . . . . . . 2 1 . . . . . . 1 . 1 9 . 19 . . . . 9 . . . . 4 . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Spacefolds 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 4 6 1 2 Exploration Rate (%) 57 | 4 85 99 61 66 82 27 76 22 53 55 68 49 13 55 71 89 78 29 90 41 57 62 60 54 30 76 27 61 52 94 50 25 88 78 50 92 22 46 Regions Visited 38 Branch Regions 23 Pre-discovered Areas 24 | . 2 . 1 . . . . . 1 . 1 . . . 1 1 . . . 5 1 . 3 1 6 . . 1 . . . . . . . . . . Known Exits Taken 27 | . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 2 . 1 . . . . 3 3 . 1 . . 3 3 2 . . . 1 1 . 2 . . . 3 1 . . . . . . . . . Spaces Dug 374 | . . . . 7 . 7 . 9 4 6 . . 4 6 3 . 2 22 . 26 5 7 . 5 26 . 20 . . 1 3 29 21 22 34 26 40 39 Terrain Destroyed 980 | . . . . 40 49 54 . 9 4 15 . . 4 6 3 . 70 92 . 26 5 7 . 5 26 . 20 . . 33 3 42 31 43 48 26 65 254 Melee 274 | . . . . . . 7 . 9 4 6 . . 4 6 3 . 2 7 . 26 5 7 . 5 26 . 20 . . 1 3 29 19 15 34 26 3 7 Projectile 42 | . . . . . 14 . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . 11 13 . . . 1 AOE 663 | . . . . 40 35 47 . . . 9 . . . . . . 67 83 . . . . . . . . . . . 32 . 13 . 15 14 . 62 246 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 31177 | 62 741 693 289 361 1212 843 146 685 264 415 78 256 482 412 515 1125 713 936 94 1277 331 458 179 351 1270 107 946 337 234 1830 272 771 2190 2987 1908 1738 1374 2295 Wait 2113 | . 24 6 . . 7 3 3 13 . 15 . 2 6 . . 193 175 24 . 30 . 28 . 38 98 . 38 6 1 477 . 33 205 126 82 104 106 270 Move 26952 | 54 638 665 283 349 942 776 138 629 259 390 78 254 465 403 508 913 526 816 90 1169 326 423 155 308 1051 103 875 331 233 1282 268 671 1796 2576 1688 1477 1182 1862 Hop 43 | . . . . . . . 1 1 . . . . . . 1 . 1 9 . 18 . . . . 9 . . . . 3 . . . . . . . . Pick Up 145 | 2 14 7 . 1 26 4 1 3 . . . . 1 . 1 7 1 4 2 5 . . 2 . 6 1 1 . . 4 . 6 12 19 4 2 4 5 Fast Attach 167 | 6 3 . . . 7 1 1 3 . . . . 1 1 1 2 . 8 . 5 . . 3 . 14 1 1 . . 15 . 4 13 22 16 12 13 14 Attach 113 | . 2 . 1 2 13 13 . . . 1 . . 1 2 1 1 1 6 1 1 . . 4 . 3 . 1 . . 2 . 3 6 22 4 4 5 13 Detach 70 | . 1 . 2 . 4 5 . 1 . 1 . . 1 . . . 1 7 . 1 . . 3 . 3 . . . . 1 . 3 4 8 3 5 5 11 Swap 109 | . 1 2 1 1 16 2 . . . . . . . . . 1 . 3 . 4 . . . . 3 . 1 . . 3 1 1 20 16 6 12 1 14 Drop 255 | . 2 2 . . 21 15 2 4 . . . . 2 . . 7 1 6 1 13 . . 3 . 19 2 2 . . 19 . 2 28 40 22 15 13 14 Fire 437 | . 56 9 2 7 176 7 . . . 2 . . . . . . 5 8 . . . . . . . . . . . 4 . 1 68 14 6 7 8 57 Melee 670 | . . . . . . 17 . 13 5 6 . . 5 6 3 1 2 27 . 31 5 7 9 5 28 . 27 . . 1 3 47 37 144 77 98 37 29 Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 78 | . . . . . . . . 18 . . . . . . . . . 18 . . . . . . 36 . . . . . . . . . . . . 6 Rewire 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . 1 . . 2 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Waste -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 12) 463 | -10/Materials | Identified exit to Mines 552 | -10/Materials | Discovered new exit (range 5) 784 | -10/Materials | Central database locked down 873 | -10/Materials | Discovered new exit (range 12) 1172 | -10/Materials | Discovered new exit (range 16) 1463 | -10/Materials | Entered Mines 1562 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1639 | -10/Mines | Discovered new exit (range 9) 1641 | -10/Mines | Core integrity fell below 50% 1769 | -10/Mines | Met a Derelict shopkeep closing up shop 1879 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2286 | -10/Mines | Learned Materials trap positions 2437 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3240 | -10/Mines | Discovered new exit (range 10) 3627 | -10/Mines | Discovered new exit (range 5) 3640 | -10/Mines | Entered Exiles 3717 | -10/Exiles | Met 8R-AWN 3773 | -10/Exiles | Met EX-HEX 3862 | -10/Exiles | Met EX-BIN 3936 | -10/Exiles | Met EX-DEC 3952 | -10/Exiles | Learned location of Zion (-6) 4160 | -10/Exiles | Aligned with FarCom system 4163 | -10/Exiles | Given EX-Vault access code 4240 | -10/Exiles | Opened EX-Vault 4307 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4473 | -10/Exiles | Attacked by the Exiles 4503 | -10/Exiles | Discovered new exit (range 10) 4517 | -10/Exiles | Entered Mines 4676 | -9/Mines | Discovered new exit (range 8) 4835 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4941 | -9/Mines | Discovered new exit (range 5) 5063 | -9/Mines | Assembled infested the area 5149 | -9/Mines | Entered Materials 5149 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5150 | -8/Materials | Loaded intel: 19 trap records 5178 | -8/Materials | Garrison activated, responded to threat 5277 | -8/Materials | Lost 5 parts (1p1n1u2w) 5448 | -8/Materials | Build established: Scavenger-Mutant 5839 | -8/Materials | Destroyed 8 combat bots 5907 | -8/Materials | Discovered new exit (range 15) 5914 | -8/Materials | Build established: Mutant 6973 | -8/Materials | Discovered new exit (range 14) 7705 | -8/Materials | Core integrity fell below 50% 7924 | -8/Materials | Discovered new exit (range 10) 7969 | -8/Materials | Entered Factory 7969 | -7/Factory | Evolved 2 slots: Utility x2 8097 | -7/Factory | Identified exit to Lower Caves 8117 | -7/Factory | Discovered new exit (range 15) 8269 | -7/Factory | Manually triggered Chute Trap 8269 | -7/Factory | Sucked down chute 8269 | -7/Factory | Entered Waste 8275 | -7/Waste | Spotted C-40 Crusher 8286 | -7/Waste | Spotted C-40 Crusher 8296 | -7/Waste | Spotted C-40 Crusher 8296 | -7/Waste | Spotted C-40 Crusher 8296 | -7/Waste | Spotted C-40 Crusher 8299 | -7/Waste | Spotted C-40 Crusher 8313 | -7/Waste | Discovered new exit (range 11) 8315 | -7/Waste | Identified exit to Factory 8315 | -7/Waste | Entered Factory 8439 | -7/Factory | Build established: Hacker-Sprinter 8533 | -7/Factory | Fabricated Adv. Sensor Array (x1) 8559 | -7/Factory | Entered Lower Caves 8566 | -7/Lower Caves | Learned location of Extension (-6) 8632 | -7/Lower Caves | Encountered a Warlord checkpoint 8639 | -7/Lower Caves | Discovered new exit (range 6) 8640 | -7/Lower Caves | Identified exit to Lower Caves 8642 | -7/Lower Caves | Entered another Lower Caves area 8645 | -7/Lower Caves | Encountered a Warlord checkpoint 8650 | -7/Lower Caves | Discovered new exit (range 8) 8652 | -7/Lower Caves | Identified exit to Factory 8782 | -7/Lower Caves | Discovered new exit (range 8) 8784 | -7/Lower Caves | Identified exit to Data Miner 8784 | -7/Lower Caves | Entered Data Miner 8784 | -7/Data Miner | Discovered new exit (range 6) 8790 | -7/Data Miner | Met Data Miner 8798 | -7/Data Miner | Learned location of Section 7 (-3) 8798 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8799 | -7/Data Miner | Received God Mode back door access code from Data Miner 8806 | -7/Data Miner | Identified exit to Proximity Caves 8806 | -7/Data Miner | Entered Proximity Caves 8816 | -6/Proximity Caves | Build established: Hacker-Scout 8852 | -6/Proximity Caves | Escorted by Enhanced Grunt 8852 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8877 | -6/Proximity Caves | Discovered exit to Factory (range 9) 8880 | -6/Proximity Caves | Entered Factory 8880 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8917 | -6/Factory | Identified exit to Lower Caves 8917 | -6/Factory | Identified exit to Extension 9032 | -6/Factory | Entered Lower Caves 9062 | -6/Lower Caves | Encountered a Warlord checkpoint 9083 | -6/Lower Caves | Crushed by falling debris 9089 | -6/Lower Caves | Found Alien Artifact 9089 | -6/Lower Caves | Identified Core Expander 9089 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 9151 | -6/Lower Caves | Discovered new exit (range 15) 9154 | -6/Lower Caves | Identified exit to Lower Caves 9154 | -6/Lower Caves | Entered another Lower Caves area 9194 | -6/Lower Caves | Crushed by falling debris 9251 | -6/Lower Caves | Learned Factory terminal intel 9290 | -6/Lower Caves | Discovered new exit (range 5) 9291 | -6/Lower Caves | Identified exit to Zion 9292 | -6/Lower Caves | Entered Zion 9301 | -6/Zion | Given the Hacking Drone Bay 9301 | -6/Zion | Found Prototype Device 9334 | -6/Zion | System corruption cleaned by Quarantine Array 9352 | -6/Zion | Found Prototype Special Weapon 9353 | -6/Zion | Found Prototype Special Weapon 9353 | -6/Zion | Identified RU-N14's Throwing Claymores (x2) 9370 | -6/Zion | Learned Factory stockpile data 9447 | -6/Zion | Identified exit to Deep Caves 9506 | -6/Zion | Imprinted 9508 | -6/Zion | Declared Zion's savior 9563 | -6/Zion | Discovered new exit (range 16) 9731 | -6/Zion | Build established: Hacker-Ninja 9744 | -6/Zion | Identified exit to Proximity Caves 9744 | -6/Zion | Entered Proximity Caves 9744 | -5/Proximity Caves | Accompanied by 4 allies 9807 | -5/Proximity Caves | Learned location of 1 exit from Factory 9884 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9983 | -5/Proximity Caves | Spotted B-75 Beast 10073 | -5/Proximity Caves | Identified exit to Factory 10080 | -5/Proximity Caves | Entered Factory 10080 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10081 | -5/Factory | Identified exit to Upper Caves 10083 | -5/Factory | Loaded intel: 26 terminal locations 10126 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 10127 | -5/Factory | Zion Heavy squad teleported in 10289 | -5/Factory | Retrieved Zion intel report: Active Garrisons 10346 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 10347 | -5/Factory | Zion Light squad teleported in 10405 | -5/Factory | Incoming investigation squad redirected 10415 | -5/Factory | Retrieved Zion intel report: Main Access 10415 | -5/Factory | Identified exit to Factory 10420 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 10425 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 10433 | -5/Factory | Retrieved Zion intel report: Branch Access 10440 | -5/Factory | Build established: Ninja 10441 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 10451 | -5/Factory | Manually triggered Chute Trap 10451 | -5/Factory | Sucked down chute 10451 | -5/Factory | Entered Waste 10458 | -5/Waste | Spotted C-40 Crusher 10458 | -5/Waste | Spotted C-40 Crusher 10458 | -5/Waste | Spotted C-40 Crusher 10464 | -5/Waste | Spotted C-40 Crusher 10466 | -5/Waste | EMP discharged 10473 | -5/Waste | Found Broken Imp. Powered Armor 10475 | -5/Waste | Discovered new exit (range 11) 10475 | -5/Waste | Spotted C-40 Crusher 10477 | -5/Waste | Identified exit to Factory 10477 | -5/Waste | Entered Factory 10494 | -5/Factory | Retrieved Zion intel report: Trap Installations 10521 | -5/Factory | Retrieved Zion intel report: Guard Positions 10532 | -5/Factory | Retrieved Zion intel report: Branch Access 10533 | -5/Factory | Zion Infowar Resupply teleported in 10576 | -5/Factory | Discovered exit to Factory (range 13) 10623 | -5/Factory | Retrieved Zion intel report: Component Schematics 10648 | -5/Factory | Repaired Broken Imp. Powered Armor 10696 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 10714 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 10715 | -5/Factory | Zion Fire squad teleported in 10736 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 10777 | -5/Factory | Search patrols dispatched 10781 | -5/Factory | Retrieved Zion intel report: Emergency Access 10803 | -5/Factory | Incoming investigation squad redirected 10825 | -5/Factory | Discovered exit to Factory (range 15) 10903 | -5/Factory | Incoming investigation squad redirected 10906 | -5/Factory | Entered Upper Caves 10951 | -5/Upper Caves | Learned Research trap positions 10951 | -5/Upper Caves | Learned Armory terminal intel 10951 | -5/Upper Caves | Learned Extension garrison access intel 10983 | -5/Upper Caves | Discovered new exit (range 17) 10997 | -5/Upper Caves | Identified exit to Upper Caves 10997 | -5/Upper Caves | Entered another Upper Caves area 11002 | -5/Upper Caves | Encountered a Warlord checkpoint 11120 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11141 | -5/Upper Caves | Discovered new exit (range 17) 11144 | -5/Upper Caves | Identified exit to Zhirov 11145 | -5/Upper Caves | Entered Zhirov 11145 | -5/Zhirov | Discovered new exit (range 3) 11150 | -5/Zhirov | Met Zhirov 11154 | -5/Zhirov | Learned location of Quarantine (-3) 11154 | -5/Zhirov | Learned location of Testing (-2) 11154 | -5/Zhirov | Learned location of Command (-1) 11157 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11163 | -5/Zhirov | Found Alien Artifact 11167 | -5/Zhirov | Found Alien Artifact 11167 | -5/Zhirov | Identified Integrated Reactor 11167 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11218 | -5/Zhirov | Identified exit to Proximity Caves 11219 | -5/Zhirov | Entered Proximity Caves 11318 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11340 | -4/Proximity Caves | Discovered exit to Factory (range 7) 11342 | -4/Proximity Caves | Entered Factory 11342 | -4/Factory | Evolved 2 slots: Utility x2 11367 | -4/Factory | Retrieved Zion intel report: Guard Positions 11379 | -4/Factory | Discovered new exit (range 14) 11382 | -4/Factory | Identified exit to Upper Caves 11437 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 11449 | -4/Factory | Discovered new exit (range 15) 11512 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 11513 | -4/Factory | Zion Light squad teleported in 11653 | -4/Factory | Found Prototype Protection 11653 | -4/Factory | Identified Zio. Weapon Casing 11707 | -4/Factory | Zion Light squad teleported in 11791 | -4/Factory | Retrieved Zion intel report: Active Garrisons 11793 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 11840 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 11850 | -4/Factory | Sucked down chute 11850 | -4/Factory | Entered Waste 11854 | -4/Waste | Spotted C-40 Crusher 11854 | -4/Waste | Spotted C-40 Crusher 11868 | -4/Waste | Spotted C-40 Crusher 11869 | -4/Waste | Spotted C-40 Crusher 11869 | -4/Waste | Spotted C-40 Crusher 11869 | -4/Waste | Spotted C-40 Crusher 11874 | -4/Waste | Discovered new exit (range 11) 11876 | -4/Waste | Identified exit to Factory 11877 | -4/Waste | Entered Factory 11885 | -4/Factory | Build established: Messiah-Ninja 11945 | -4/Factory | Spotted B-86 Titan 11957 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 11959 | -4/Factory | Retrieved Zion intel report: Guard Positions 11960 | -4/Factory | Zion Hacking Resupply teleported in 11962 | -4/Factory | Discovered exit to Upper Caves (range 12) 12043 | -4/Factory | Discovered new exit (range 24) 12054 | -4/Factory | Retrieved Zion intel report: Active Garrisons 12059 | -4/Factory | Retrieved Zion intel report: Branch Access 12059 | -4/Factory | Identified exit to Armory 12103 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 12104 | -4/Factory | Zion Heavy squad teleported in 12152 | -4/Factory | Spotted B-86 Titan 12195 | -4/Factory | Entered Upper Caves 12196 | -4/Upper Caves | Learned 12 Research zone layouts 12197 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12225 | -4/Upper Caves | Spotted B-86 Titan 12245 | -4/Upper Caves | Build established: Infiltrator-Ninja 12283 | -4/Upper Caves | Discovered new exit (range 4) 12284 | -4/Upper Caves | Identified exit to Upper Caves 12284 | -4/Upper Caves | Entered another Upper Caves area 12286 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12288 | -4/Upper Caves | Identified exit to Warlord 12324 | -4/Upper Caves | Encountered a Warlord checkpoint 12342 | -4/Upper Caves | Entered Warlord 12352 | -4/Warlord | System corruption cleaned by Quarantine Array 12387 | -4/Warlord | Found Prototype Special Weapon 12387 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 12483 | -4/Warlord | Rebuked by Warlord 12486 | -4/Warlord | Opened Warlord's prototype stash 12491 | -4/Warlord | Found Prototype Device 12491 | -4/Warlord | Identified System Purifier 12507 | -4/Warlord | Warlord's base attacked by MAIN.C 12507 | -4/Warlord | Found Exp. Targeting Computer 12513 | -4/Warlord | Found Prototype Reactor 12553 | -4/Warlord | Found Prototype Energy Gun 12553 | -4/Warlord | Identified Vortex Shotgun 12778 | -4/Warlord | Build established: Commander-Ninja 12853 | -4/Warlord | Spotted Striker 12854 | -4/Warlord | Spotted Executioner 12857 | -4/Warlord | Warlord forces counterattacked 12868 | -4/Warlord | Spotted Executioner 13160 | -4/Warlord | Build established: Infiltrator-Ninja 13182 | -4/Warlord | Warlord base infiltrated, sounded retreat 13183 | -4/Warlord | Enhanced Grunt warped into view 13183 | -4/Warlord | Enhanced Grunt warped into view 13183 | -4/Warlord | Enhanced Grunt warped into view 13183 | -4/Warlord | Enhanced Demolisher warped into view 13183 | -4/Warlord | Enhanced Demolisher warped into view 13183 | -4/Warlord | Enhanced Demolisher warped into view 13272 | -4/Warlord | Spotted Executioner 13276 | -4/Warlord | Spotted B-86 Titan 13317 | -4/Warlord | Spotted Executioner 13325 | -4/Warlord | Found Prototype Device 13325 | -4/Warlord | Identified Exp. Thermal Shield 13332 | -4/Warlord | Spotted Executioner 13356 | -4/Warlord | Discovered new exit (range 16) 13374 | -4/Warlord | Identified exit to Proximity Caves 13375 | -4/Warlord | Entered Proximity Caves 13490 | -3/Proximity Caves | Discovered new exit (range 14) 13495 | -3/Proximity Caves | Identified exit to Research 13497 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13497 | -3/Proximity Caves | Entered Research 13497 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13499 | -3/Research | Loaded intel: 62 trap records 13524 | -3/Research | Found Antimissile System 13570 | -3/Research | Incoming investigation squad redirected 13602 | -3/Research | Retrieved Zion intel report: Active Terminals 13653 | -3/Research | Retrieved Zion intel report: Component Schematics 13666 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 13690 | -3/Research | Build established: Scavenger-Ninja 13719 | -3/Research | Spotted B-86 Titan 13752 | -3/Research | Retrieved Zion intel report: Guard Positions 13882 | -3/Research | Retrieved Zion intel report: Unaware Schematics 13935 | -3/Research | Destroyed 8 combat bots 13939 | -3/Research | Retrieved Zion intel report: Component Stockpiles 13940 | -3/Research | Zion Zionite Resupply teleported in 13945 | -3/Research | Found Prototype Protection 13945 | -3/Research | Identified Zio. Shade Carapace 13949 | -3/Research | Found Zio. Weapon Casing 13952 | -3/Research | Discovered new exit (range 9) 13954 | -3/Research | Identified exit to Quarantine 13955 | -3/Research | Entered Quarantine 13977 | -3/Quarantine | Found Alien Artifact 14057 | -3/Quarantine | Incoming investigation squad redirected 14132 | -3/Quarantine | Found Alien Impact Weapon 14211 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 14218 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 14327 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 14359 | -3/Quarantine | Found Prototype Device 14359 | -3/Quarantine | Identified Imp. Particle Accelerator 14572 | -3/Quarantine | Found Prototype Processor 14572 | -3/Quarantine | Identified Exp. Signal Interpreter 14581 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 14612 | -3/Quarantine | Found Gamma Bomb Array 14771 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 14800 | -3/Quarantine | Discovered new exit (range 22) 14858 | -3/Quarantine | Identified Vortex Chain Reactor 14917 | -3/Quarantine | Found Alien Slashing Weapon 15009 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 15036 | -3/Quarantine | Identified exit to Research 15043 | -3/Quarantine | Retrieved Zion intel report: Branch Access 15126 | -3/Quarantine | Spotted Fortress 15142 | -3/Quarantine | Discovered new exit (range 24) 15150 | -3/Quarantine | Identified exit to Section 7 15150 | -3/Quarantine | Entered Section 7 15159 | -3/Section 7 | Retrieved Zion intel report: Active Terminals 15173 | -3/Section 7 | Spotted S7 Guard 15178 | -3/Section 7 | Identified Core Stripper 15186 | -3/Section 7 | Destroyed S7 Guard 15191 | -3/Section 7 | Found Prototype Protection 15191 | -3/Section 7 | Identified Hvy. Regenerative Plating 15196 | -3/Section 7 | Identified Sigix Broadsword 15291 | -3/Section 7 | Retrieved Zion intel report: Unaware Analyses 15295 | -3/Section 7 | Retrieved Zion intel report: Active Garrisons 15343 | -3/Section 7 | Retrieved Zion intel report: Unaware Schematics 15433 | -3/Section 7 | Build established: Scavenger-Mutant 15553 | -3/Section 7 | Retrieved Zion intel report: Main Access 15606 | -3/Section 7 | Retrieved Zion intel report: Unaware Analyses 15671 | -3/Section 7 | Found Integrated Reactor 15671 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15828 | -3/Section 7 | Found Alien Artifact 15828 | -3/Section 7 | Identified Core Regenerator 15828 | -3/Section 7 | Used Core Regenerator, restored core integrity (+192) 15977 | -3/Section 7 | Retrieved Zion intel report: Unaware Schematics 16050 | -3/Section 7 | Found Alien Artifact 16150 | -3/Section 7 | First assault squad dispatched 16227 | -3/Section 7 | Identified Spacefold Activator 16230 | -3/Section 7 | Incoming investigation squad redirected 16325 | -3/Section 7 | Found Alien Artifact 16325 | -3/Section 7 | Identified Integrity Redistributor 16325 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-172) 16345 | -3/Section 7 | Retrieved Zion intel report: Unaware Analyses 16378 | -3/Section 7 | Retrieved Zion intel report: Unaware Schematics 16388 | -3/Section 7 | Found Exp. Thermal Shield 16392 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 16399 | -3/Section 7 | Retrieved Zion intel report: Trap Installations 16401 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 16497 | -3/Section 7 | System corruption reached 10% 16551 | -3/Section 7 | Terminal network hard line cut 16610 | -3/Section 7 | Spotted Alpha 7 16612 | -3/Section 7 | Spotted Alpha 7 16637 | -3/Section 7 | Destroyed Alpha 7 16644 | -3/Section 7 | Destroyed Alpha 7 16658 | -3/Section 7 | Spotted B-99 Colossus 16675 | -3/Section 7 | Found Integrated Reactor 16675 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 16691 | -3/Section 7 | Found Alien Artifact 16691 | -3/Section 7 | Identified LRC Matter Compressor 16691 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 16759 | -3/Section 7 | Core integrity fell below 50% 16786 | -3/Section 7 | Found Alien Artifact 16786 | -3/Section 7 | Identified Transdimensional Reconstructor (x2) 16786 | -3/Section 7 | Warped through subspace 16788 | -3/Section 7 | Found Alien Artifact 16788 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor 16823 | -3/Section 7 | Spotted Executioner 16849 | -3/Section 7 | Found Prototype Processor 16874 | -3/Section 7 | Core integrity fell below 20% 16875 | -3/Section 7 | Entered Research 16875 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16875 | -2/Research | Identified Exp. Target Analyzer 16940 | -2/Research | Zion Light squad teleported in 17114 | -2/Research | Retrieved Zion intel report: Trap Installations 17115 | -2/Research | Zion Zionite Resupply teleported in 17125 | -2/Research | First assault squad dispatched 17231 | -2/Research | Retrieved Zion intel report: Unaware Analyses 17276 | -2/Research | Build established: Scavenger-Scout 17352 | -2/Research | Found Prototype Processor 17373 | -2/Research | Discovered new exit (range 13) 17374 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 17421 | -2/Research | Identified exit to Testing 17520 | -2/Research | Retrieved Zion intel report: Guard Positions 17550 | -2/Research | Retrieved Zion intel report: Emergency Access 17629 | -2/Research | Retrieved Zion intel report: Branch Access 17630 | -2/Research | Zion Hover Resupply teleported in 17687 | -2/Research | Zion Heavy squad teleported in 17698 | -2/Research | System corruption reached 10% 17706 | -2/Research | Spotted B-90 Cyclops 17720 | -2/Research | Incoming assault squad redirected 17749 | -2/Research | Zion Light squad teleported in 17778 | -2/Research | Incoming investigation squad redirected 17778 | -2/Research | Entered Testing 17789 | -2/Testing | Found Prototype Protection 17789 | -2/Testing | Identified Med. Regenerative Plating 17792 | -2/Testing | Found Med. Regenerative Plating 17796 | -2/Testing | Found Prototype Protection 17796 | -2/Testing | Identified SHELL Armor 17802 | -2/Testing | Identified Subatomic Replicator 17802 | -2/Testing | Used Subatomic Replicator to replicate Vortex Chain Reactor 17889 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 17946 | -2/Testing | Retrieved Zion intel report: Main Access 17946 | -2/Testing | Identified exit to Access 17950 | -2/Testing | Found Prototype Energy Cannon 17950 | -2/Testing | Identified Null Cannon 17961 | -2/Testing | Retrieved Zion intel report: Active Garrisons 17980 | -2/Testing | Retrieved Zion intel report: Trap Installations 17985 | -2/Testing | Incoming investigation squad redirected 18035 | -2/Testing | Spotted PP-84GA2UR750 18078 | -2/Testing | First assault squad dispatched 18085 | -2/Testing | Identified Exp. Core Analyzer 18098 | -2/Testing | Incoming assault squad redirected 18203 | -2/Testing | Spotted Striker 18284 | -2/Testing | Retrieved Zion intel report: Component Schematics 18349 | -2/Testing | Build established: Sprinter 18558 | -2/Testing | Incoming assault squad redirected 18595 | -2/Testing | Entered Access 18595 | -1/Access | Evolved 2 slots: Power x1, Utility x1 18642 | -1/Access | Zion Experimental squad teleported in 18837 | -1/Access | Retrieved Zion intel report: Branch Access 18837 | -1/Access | Identified exit to Command 18838 | -1/Access | Zion Explosive Resupply teleported in 18885 | -1/Access | First assault squad dispatched 18887 | -1/Access | Build established: Generator-Sprinter 18895 | -1/Access | Found Prototype Launcher 18895 | -1/Access | Identified Adv. Micro-nuke Launcher 18901 | -1/Access | Incoming assault squad redirected 18988 | -1/Access | Zion Hacker squad teleported in 19017 | -1/Access | Garrison activated, responded to threat 19119 | -1/Access | High security lockdown imminent 19138 | -1/Access | Found Prototype Protection 19140 | -1/Access | Found Corrupted Prototype Device 19150 | -1/Access | Entered Command 19213 | -1/Command | Retrieved Zion intel report: Unaware Analyses 19246 | -1/Command | Identified Zio. Shade Armor 19350 | -1/Command | Destroyed 8 combat bots 19377 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 19429 | -1/Command | First assault squad dispatched 19461 | -1/Command | Spotted B-99 Colossus 19523 | -1/Command | Identified Exp. Weapon Cycler 19537 | -1/Command | Destroyed 14 combat bots 19566 | -1/Command | Retrieved Zion intel report: Component Schematics 19612 | -1/Command | Retrieved Zion intel report: Component Stockpiles 19672 | -1/Command | Incoming assault squad redirected 19675 | -1/Command | Disengaged cave seal 19675 | -1/Command | Zionites emerged from the dark tunnel 19690 | -1/Command | Incoming investigation squad redirected 19751 | -1/Command | High security lockdown imminent 19831 | -1/Command | High security lockdown engaged 19921 | -1/Command | System corruption reached 10% 19924 | -1/Command | Spotted Executioner 19924 | -1/Command | Spotted Executioner 19936 | -1/Command | Allies destroyed Executioner 19939 | -1/Command | Destroyed Executioner 19943 | -1/Command | Found Prototype Energy Cannon 19943 | -1/Command | Identified Zio. Alpha Cannon 19960 | -1/Command | Destroyed 7 combat bots 20004 | -1/Command | Spotted Investigator 20005 | -1/Command | Destroyed Investigator 20014 | -1/Command | Spotted Striker 20014 | -1/Command | Spotted Striker 20016 | -1/Command | Destroyed Striker 20017 | -1/Command | Allies destroyed Striker 20021 | -1/Command | Spotted Executioner 20021 | -1/Command | Allies destroyed Executioner 20037 | -1/Command | Destroyed 7 combat bots 20134 | -1/Command | Spotted Combat Programmer 20135 | -1/Command | Spotted Combat Programmer 20139 | -1/Command | Spotted M Guard 20140 | -1/Command | Spotted M Guard 20143 | -1/Command | Allies destroyed M Guard 20147 | -1/Command | Allies destroyed Combat Programmer 20151 | -1/Command | Destroyed Combat Programmer 20164 | -1/Command | Failed to warp due to unstable space 20167 | -1/Command | Spotted Striker 20168 | -1/Command | Spotted Executioner 20168 | -1/Command | Spotted Executioner 20169 | -1/Command | Spotted Striker 20170 | -1/Command | Spotted Executioner 20170 | -1/Command | Spotted Striker 20170 | -1/Command | Spotted Executioner 20181 | -1/Command | Spotted Alpha 7 20181 | -1/Command | Spotted Alpha 7 20181 | -1/Command | Spotted Striker 20181 | -1/Command | Spotted Striker 20181 | -1/Command | Spotted Executioner 20181 | -1/Command | Spotted Executioner 20181 | -1/Command | Spotted Executioner 20181 | -1/Command | Spotted Executioner 20182 | -1/Command | Spotted B-99 Colossus 20182 | -1/Command | Spotted B-99 Colossus 20188 | -1/Command | Discovered new exit (range 8) 20190 | *** | Escaped! Last Messages --------------- 20186_ Slug penetrates Executioner. 20186_ Slug penetrates Wall. 20186_ Penetrated by Slug. 20186_ Slug penetrates Wall. 20188_ The Access Shell folds into the floor. 20188_ EXIT=FOUND 20188_ Triggered Stasis Trap. 20188_ A bubble of rippling energy engulfs the area. 20188_ Field strength at 88. 20188_ Field strength at 76. 20189_ Knocked back. 20189_ Penetrated by Slug. 20189_ Adv. Shield Generator destroyed. 20189_ Slug penetrates Wall. 20190_ Knocked back. 20190_ Cld. Antigrav System destroyed. 20190_ Slug penetrates Wall. 20190_ Slug penetrates Reinforced Barrier. 20190_ Penetrated by Slug. [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | #?????????????????????????????????????#* | | #?????????????????????????????????????# | | #??????????????????????????????########+ | | ## ##############???????????????????????# | | ?# # #???????????????????????# | | ## + #???????????????????????# "" | | # # #???????????????????????# """ | | # # #???????????????????????# T" | | # # #???????????????????????# | """ | | # # #???????????????????????# "" | | # # #???????????????????????#[ | | # # #???????????????????????# | | =# # "" #???????????????????????######### | | # # """" #???????????????????????????????? | | # # """" #???????????????????????????????? | | # # ""?? ????????????????????????????????? | | # #####?????###????????????????????????????????? | | # #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | ?# #?????????????##############?????????????????? | | ?# #?????????????# % #?????????????????? | | ?# #?????######### #?????????????????? | | ?# #???### # # ; ;BB^ % % ##????????#####???? | | ## ##### % EE BB% ;#????????# ##### | | +% % %7K #?????????# ## | | " "@ #?????????#!! ## | | + K "" #?#########!! ## | | + 7 ^E E ^ #?# / # ! ## | | ######## ^ ^ BB #?# # ## | | #??????### # # # ;BB ^ #?#"" ! # ## | | #????????######### #?#"" ##+### | | ####?????????????# #?#"" # ##### | | #?????????????##############?#"Y + | | #????????????????????????????#"" #% | | #??###################???????#"" # % | | #??# #???????#"" # | | *% ##?# #???????# * # | | %= %!### #???????# # | | [ [%! + #?????########### % | | !=#### #?????# ?# % | | #??# = #??????? # | | #??# #??????# """ # | | #??#######+#+#######????????# """ + | | #????????# ############## R" # | | #????????# # # """ #####"##% | | ^ ^#????????# # # "" ??# + | | ^ #????????# # "" #? ??# ]== # | | ########## # """ #? ???# ]= % | | / "T ########### == # | | # """ # "" ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 105 Energy Capacity 790 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 3 Armor Coverage 900 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 76 Targeting Accuracy 12 Target Analysis 10 Core Analysis 8 Recoil Reduction 4 Energy Filtering 50 Particle Charging 40 Offensive Hacking 24 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Adv. Sensor Array | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Plasma Flamer | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Force Field | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Scatter Rocket Array | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Cld. Cesium-ion Thruster | -5/Factory | Z-intel Mni. Assault Cannon | -5/Factory | Z-intel Ionic Axe | -5/Factory | Z-intel Imp. Heavy Machine Gun | -5/Factory | Z-intel Impact Mace | -5/Factory | Z-intel Mni. Smartbomb Launcher | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Fusion Reactor | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Enh. Force Rifle | -5/Factory | Z-intel Tri-rail Accelerator | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Hvy. Deuterium Engine | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Cld. VTOL Module | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Imp. Heavy Laser | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Cld. Particle Cannon | -5/Factory | Z-intel Kinetic Spear | -5/Factory | Z-intel Imp. Medium Armor Plating | -5/Factory | Z-intel Matter Compressor | -5/Factory | Z-intel Adv. Field Recycling Unit | -5/Factory | Z-intel Imp. Actuator Array | -5/Factory | Z-intel Mic. Fission Core | -5/Factory | Z-intel Imp. Shield Generator | -5/Factory | Z-intel Med. Matter Pod | -5/Factory | Z-intel Phase Cannon | -5/Factory | Z-intel Hrd. Heavy Armor Plating | -5/Factory | Z-intel Triangulator | -5/Factory | Z-intel Mic. Nuclear Core | -5/Factory | Z-intel Imp. Remote Datajack | -5/Factory | Z-intel Remote Datajack | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Stealth Drone Bay | -4/Factory | Z-intel Adv. Variable Charge Gun | -4/Factory | Z-intel Adv. Gravity Neutralizer | -4/Factory | Z-intel Lrn. Phase Cannon | -4/Factory | Z-intel Exp. ECM Suite | -4/Factory | Z-intel Thermal Defense Suite | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Imp. Matter Compressor | -4/Factory | Z-intel Lgt. Neutrino Core | -4/Factory | Z-intel Prc. Energy Filter | -4/Factory | Z-intel Energy Mantle | -4/Factory | Z-intel Adv. KE Penetrator | -4/Factory | Z-intel Exp. Targeting Computer | -4/Factory | Z-intel Adv. EM Disruption Field | -4/Factory | Z-intel Enh. Flexi-carbon Leg | -4/Factory | Z-intel Imp. Thermal Defense Suite | -4/Factory | Z-intel Molecular Scythe | -4/Factory | Z-intel Cld. Field Propulsion Drive | -4/Factory | Z-intel Plasma Sword | -4/Factory | Z-intel Shock Maul | -4/Factory | Z-intel Hvy. Reactive Plating | -3/Research | Z-intel Adv. Drone Bay | -3/Research | Z-intel Impulse Thruster Array | -3/Research | Z-intel Adv. Power Amplifier | -3/Research | Z-intel Hvy. Shock Bomb Launcher | -3/Research | Z-intel Railgun | -3/Research | Z-intel Lrn. Tractor Beam | -3/Research | Z-intel Gyrokinetic Inverter | -3/Research | Z-intel Adv. Terrain Scan Processor | -3/Research | Z-intel Adv. Datajack | -3/Research | Z-intel Hvy. Phase Cannon | -3/Research | Z-intel Imp. Cloaking Device | -3/Research | Z-intel Adv. Powered Armor | -3/Research | Z-intel Exp. Shield Generator | -3/Quarantine | Z-intel Exp. Matter Compressor | -3/Quarantine | Z-intel Diametric Drive | -3/Quarantine | Z-intel Exp. Sensor Array | -3/Quarantine | Z-intel Coolant Network | -3/Quarantine | Z-intel Adv. Kinecellerator | -3/Quarantine | Z-intel Adv. Myomer Leg | -3/Quarantine | Z-intel Enh. Armored Medium Treads | -3/Quarantine | Z-intel Com. Tesla Bomb Launcher | -3/Quarantine | Z-intel Exp. Thermal Shield | -3/Quarantine | Z-intel Tactical Quantum Warhead | -3/Quarantine | Z-intel Cld. Proton Cannon | -3/Quarantine | Z-intel Com. Particle Reactor | -3/Section 7 | Z-intel Quantum Shading Machine | -3/Section 7 | Z-intel Com. Mass Driver | -3/Section 7 | Z-intel Adv. Energy Well | -3/Section 7 | Z-intel Exp. Flexi-carbon Leg | -3/Section 7 | Z-intel Cld. Antigrav System | -3/Section 7 | Z-intel Centrium Heavy Treads | -3/Section 7 | Z-intel Adv. Remote Shield | -3/Section 7 | Z-intel Exp. Coolant Injector | -3/Section 7 | Z-intel Imp. Diametric Drive | -3/Section 7 | Z-intel Imp. Matter Neutralizer | -3/Section 7 | Z-intel Adv. Dynamic Insulation System | -3/Section 7 | Z-intel Exp. Thermal Defense Suite | -3/Section 7 | Z-intel Exp. Energy Well | -3/Section 7 | Z-intel Imp. Energy Mantle | -3/Section 7 | Z-intel Hvy. Proton Missile Launcher | -3/Section 7 | Z-intel Prc. Phase Gun | -3/Section 7 | Z-intel Exp. System Shield | -3/Section 7 | Z-intel Centrium Greatsword | -3/Section 7 | Z-intel Helical Railgun | -3/Section 7 | Z-intel Adv. Corruption Screen | -2/Testing | Z-intel Adv. Target Analyzer | -2/Testing | Z-intel Lgt. Quantum Reactor | -2/Testing | Z-intel Com. HERF Cannon | -2/Testing | Z-intel Imp. Utility Shielding | -2/Testing | Z-intel Imp. System Restoration Module | -2/Testing | Z-intel Adv. Medium Treads | -2/Testing | Z-intel Enh. Quantum Rifle | -2/Testing | Z-intel Seismic Detector | -2/Testing | Z-intel Imp. Gyrokinetic Inverter | -2/Testing | Z-intel Adv. System Restoration Module | -2/Testing | Z-intel Imp. Melee Analysis Suite | -2/Testing | Z-intel Gamma Bomb Array | -2/Testing | Z-intel Particle Reactor | -1/Command | Z-intel Imp. Reaction Control System | -1/Command | Z-intel Adv. Reaction Control System | -1/Command | Z-intel Nova Cannon | -1/Command | Z-intel Imp. Focal Shield | -1/Command | Z-intel Adv. Remote Datajack | -1/Command | Z-intel Dispersion Rifle | -1/Command | Z-intel Plasma Cutter | -1/Command | Z-intel Adv. Heavy Siege Treads | -1/Command | Z-intel Energy Filter | -1/Command | Z-intel Imp. Remote Force Field | -1/Command | Z-intel Adv. VSS Leg | -1/Command | Z-intel Graphene Brace | -1/Command | Z-intel Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive M-30 Cleanser | -3/Research | Z-intel G-67 Veteran | -3/Research | Z-intel A-27 Freighter | -3/Research | Z-intel B-74 Champion | -3/Research | Z-intel O-32 Director | -3/Section 7 | Z-intel W-44 Eye | -3/Section 7 | Z-intel R-06 Scavenger | -3/Section 7 | Z-intel R-10 Processor | -3/Section 7 | Z-intel B-60 Warrior | -3/Section 7 | Z-intel S-43 Plague | -3/Section 7 | Z-intel A-02 Transporter | -3/Section 7 | Z-intel Y-72 Warden | -3/Section 7 | Z-intel E-15 Imp | -3/Section 7 | Z-intel L-61 Swordsman | -3/Section 7 | Z-intel H-77 Assassin | -3/Section 7 | Z-intel C-55 Analyst | -3/Section 7 | Z-intel Y-64 Sentinel | -3/Section 7 | Z-intel Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Reactor Core Stripper Sigix Broadsword Core Regenerator Spacefold Activator Integrity Redistributor LRC Matter Compressor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Derelict Escape Challenges ------------ None Game ------ Seed IonGravitonLauncher Manual? 0 Play Time 05:08:24 Cumulative 404.4 hours Start 2022.05.20 @ 14:37:40 End 2022.05.22 @ 18:04:41 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 536 Rogue 536 Adventurer 0 Explorer 0 Win Type 0 Total 9 Types 6/1/1/1/0/0/0/0/0 Lore% 88 Gallery% 90 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b461dd75-f853-4636-be2c-7cd37a3ac83f