Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.16 @ 04:49:23 Player: High Tyrol Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (98) 490 Value Destroyed (3125) 3125 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (854) 854 TOTAL SCORE: 9229 Bonus ------- High Alert Combat Kills 319 Follower Combat Kills 54 Entered DSFs 500 Friendly Fire -19 Cogmind --------- Core Integrity 0/1000 Matter 122/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Drone Bay (2/2) Mini Drone Bay (3/3) Flak Gun Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Transmission Jammer Powered Armor Improved Focal Shield Corruption Screen Improved System Restoration Module > --- WEAPON ----------- Proton Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Nuclear Core Improved Gravmag System Power Amplifier Advanced Weight Redist. System Advanced ECM Suite Powered Armor Powered Armor Advanced Hacking Suite Heavy Ion Cannon Flak Gun Flak Gun Mini Grenade Launcher Improved Grenade Launcher [Rating: 86] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Corruption Screen Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Maul Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Slots Evolved 10 | . . . 2 . 2 2 2 . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 4 | . . . 1 . 2 . 1 . . . Utility 5 | . . . 1 . . 2 1 . 1 . Weapon . | . . . . . . . . . . . Parts Attached 154 | 7 11 8 15 1 41 13 9 9 40 . Power 16 | 1 . 1 2 . 4 2 1 1 4 . Engine 9 | 1 . 1 2 . 2 1 1 . 1 . Core 7 | . . . . . 2 1 . 1 3 . Reactor . | . . . . . . . . . . . Propulsion 50 | 2 2 4 4 . 18 4 1 4 11 . Treads 7 | . . 2 4 . 1 . . . . . Leg 10 | 2 2 . . . 6 . . . . . Wheel . | . . . . . . . . . . . Hover 33 | . . 2 . . 11 4 1 4 11 . Flight . | . . . . . . . . . . . Utility 45 | 2 6 2 3 . 7 4 4 2 15 . Device 20 | 1 . 1 . . 3 . 4 1 10 . Storage 3 | 1 2 . . . . . . . . . Processor 6 | . 3 . . . 2 1 . . . . Hackware 3 | . 1 . . . . 1 . . 1 . Protection 13 | . . 1 3 . 2 2 . 1 4 . Artifact . | . . . . . . . . . . . Weapon 43 | 2 3 1 6 1 12 3 3 2 10 . Energy Gun 10 | 1 . 1 . . 6 . 1 . 1 . Energy Cannon 10 | . . . 4 . 2 . 1 . 3 . Ballistic Gun 7 | 1 3 . . . 1 . . 1 1 . Ballistic Cannon 3 | . . . . . 1 . 1 . 1 . Launcher 7 | . . . 2 . 1 1 . 1 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . 1 . Slashing Weapon 4 | . . . . 1 1 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 . 3 1 1 . 1 . Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 2 | . . . . . 2 . . . . . Parts Lost 52 | . . . 2 . 14 . 1 7 25 3 Power 6 | . . . 1 . 1 . . . 4 . Propulsion 21 | . . . . . 7 . . 3 10 1 Utility 19 | . . . 1 . 4 . 1 4 7 2 Weapon 6 | . . . . . 2 . . . 4 . Highest Loss Streak 13 | . . . 2 . 4 . 1 5 13 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 99 93 100 92 100 100 97 89 20 Engine 7 | . 14 14 10 11 3 . 2 4 . . Core 2 | . . . . . 5 7 3 1 10 . Treads 9 | . . 21 28 33 6 . . . . . Leg 7 | . 27 1 . . 5 . . . . . Hover 15 | . . 4 . . 28 38 40 38 31 3 Device 5 | . . 4 5 . 5 7 13 17 15 4 Storage 10 | . 14 14 11 11 9 7 6 6 5 4 Processor 4 | . 8 . . . 7 7 6 6 4 . Hackware 2 | . 4 3 . . . 7 5 . . 5 Protection 6 | . . 6 15 22 3 7 6 7 7 . Energy Gun 4 | . . 10 5 . 8 . . . . . Energy Cannon 2 | . . . 10 13 2 . . . 2 . Ballistic Gun 9 | . 27 17 4 . . . . 4 2 . Ballistic Cannon 1 | . . . . . 4 7 5 2 1 . Slashing Weapon 1 | . . . . 8 2 3 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 69 | 12 29 36 45 45 44 48 58 59 69 20 Greatest Support 70 | 20 20 40 60 60 60 39 45 57 70 10 Greatest Overweight (x) 6 | 2 1 4 1 . 3 1 1 1 5 6 Average Overweight (x) . | . . . . . . 1 1 . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 13 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 14 Average Carried 13 | 3 12 14 14 14 14 14 14 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 15 15 15 15 15 14 14 12 5 Class Distribution -------------------- 56% | Mutant 33% | Scavenger-Mutant 5% | Commander-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Commander-Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Matter Collected 2232 | 160 238 158 348 10 519 93 . 206 482 18 Remotely . | . . . . . . . . . . . Salvage Created 3616 | 134 328 . 432 . 1737 100 . 214 671 . Parts 181 | 14 29 . 34 . 77 5 . 6 16 . Haulers Intercepted 6 | . 1 . 2 . 2 . . . 1 . Recyclers Shooed 1 | . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Combat Hostiles Destroyed 66 | . 8 . 13 . 30 4 . 3 8 . Melee 5 | . . . . . 5 . . . . . Guns 23 | . 8 . 1 . 11 . . 1 2 . Cannons 17 | . . . 3 . 10 4 . . . . AOE 19 | . . . 8 . 4 . . 2 5 . Classes Destroyed 13 | 2 5 . 3 . 2 . . 1 . . Worker 3 | . . . 1 . 2 . . . . . Builder 2 | . . . 1 . 1 . . . . . Tunneler 5 | 4 . . . . . . . . 1 . Hauler 6 | . 1 . 2 . 2 . . . 1 . Recycler 5 | 1 . . . . 2 . . . 2 . Operator 4 | . 1 . 1 . 2 . . . . . Watcher 7 | . 2 . 1 . 2 . . . 2 . Swarmer 13 | . 3 . 6 . 4 . . . . . Grunt 39 | . 5 . 4 . 19 2 . 2 7 . Duelist 1 | . . . . . 1 . . . . . Sentry 8 | . . . 3 . 4 . . . 1 . Hunter 4 | . . . . . 2 2 . . . . Programmer 1 | . . . . . . . . 1 . . Best Kill Streak 11 | 5 2 . 5 . 11 2 . 2 4 . Combat Bots Only 7 | . 2 . 4 . 7 2 . 2 4 . Max Kills in Single Turn 4 | 2 1 . 4 . 3 1 . 1 2 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 3 . 2 . . 1 2 . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Damage Taken 7682 | . 288 6 573 . 1835 168 . 1089 3124 599 Core 1480 | . 18 . 39 . 311 21 . 80 539 472 Absorbed by Shields 285 | . . . . . 76 63 . 146 . . Regen/Repaired (Parts) 70 | . 70 . . . . . . . . . Core Remaining (%) 85 | 100 . 92 . 90 43 97 . 90 . . Volleys Fired 200 | 9 35 1 24 . 78 16 . 15 22 . Largest 2 | 2 2 2 2 . 2 1 . 2 2 . Hottest 136 | 60 46 46 136 . 131 44 . 64 136 . Shots Fired 336 | 18 70 2 46 . 127 16 . 21 36 . Gun 201 | 18 70 2 17 . 67 . . 13 14 . Cannon 110 | . . . 22 . 55 16 . 2 15 . Launcher 25 | . . . 7 . 5 . . 6 7 . Special . | . . . . . . . . . . . Kinetic 152 | 9 70 2 4 . 24 16 . 15 12 . Thermal 78 | 9 . . 35 . 34 . . . . . Explosive 25 | . . . 7 . 5 . . 6 7 . Electromagnetic 81 | . . . . . 64 . . . 17 . Robot Hit Streak 17 | 4 9 3 9 . 17 11 . 6 7 . Robot Miss Streak 6 | 3 2 . 3 . 6 4 . 6 5 . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 287 | 9 48 2 28 . 126 16 . 20 38 . Core Hits 212 | 7 16 . 22 . 83 24 . 28 32 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 3 . Critical Strikes 9 | . . . . . 5 . . . 4 . Corrupt 1 | . . . . . 1 . . . . . Smash 3 | . . . . . . . . . 3 . Sever 5 | . . . . . 4 . . . 1 . Melee Attacks 48 | . . . . . 33 . 1 . 14 . Impact 9 | . . . . . . . 1 . 8 . Slashing 39 | . . . . . 33 . . . 6 . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . 2 . . . 3 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8863 | 127 741 42 1288 . 3186 275 . 1104 2100 . Guns 2456 | 121 740 30 134 . 999 . . 294 138 . Cannons 1769 | . . . 334 . 819 275 . 49 292 . Explosions 3068 | . . . 813 . 377 . . 761 1117 . Melee 1440 | . . . . . 989 . . . 451 . Ramming 130 | 6 1 12 7 . 2 . . . 102 . Kinetic 1975 | 66 740 30 31 . 315 275 . 343 175 . Thermal 1693 | 55 . . 437 . 564 . . . 637 . Explosive 2397 | . . . 813 . 343 . . 761 480 . Electromagnetic 1228 | . . . . . 973 . . . 255 . Impact 379 | . . . . . . . . . 379 . Slashing 1061 | . . . . . 989 . . . 72 . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . 2 . . . 6 6 Average Corruption 2 | . . . . . 2 . . . 1 6 Corruption Purged 1 | . . . . . . . . . 1 . Corruption Blocked 2 | . . . . . . . . 2 . . Effects 20 | . . . . . 14 . . . 4 2 Message Errors 7 | . . . . . 5 . . . 2 . Matter Fused 3 | . . . . . 1 . . . . 2 Heat Flow Errors 1 | . . . . . 1 . . . . . Energy Discharges 3 | . . . . . 3 . . . . . Data Loss (minor) 4 | . . . . . 3 . . . 1 . Data Loss (major) 1 | . . . . . 1 . . . . . Misfires 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 556 | . . . 124 . 107 . . 6 319 . Projectiles 30 | . . . 12 . . . . . 18 . Explosions 256 | . . . 112 . 63 . . 6 75 . Melee 270 | . . . . . 44 . . . 226 . Knockbacks 36 | . . 1 . . 12 16 . 3 4 . Impact 3 | . . 1 . . . . . . 2 . Kinetic 33 | . . . . . 12 16 . 3 2 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 230 | . . 6 97 . 80 . . . 47 . Shots 5 | . . . 3 . 2 . . . . . Rammed 16 | . . 1 3 . . . . . 12 . Targets Rammed 20 | 2 1 1 3 . 1 . . . 12 . Kicked 4 | 2 1 . . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 435 | . 4 . 435 . 269 90 . . 407 . Average Temperature 108 | . 2 . 116 . 89 33 . . 143 . Received Heat Transfer 2058 | . 105 . 111 . 1107 30 . 93 522 90 Effects 5 | . . . 2 . . . . . 3 . Shutdowns 2 | . . . 1 . . . . . 1 . Energy Bleed 1 | . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . 1 . Damage (minor) 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 11 | . . . . . 3 . . . 8 . Impact Corruptions 8 | . . . . . . . . . 8 . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . Heat Transferred 2562 | 125 . . 851 . 1086 . . . 500 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Peak Influence 885 | 25 196 43 405 147 885 387 172 147 637 . Initial 357 | . 16 43 . 117 57 357 171 120 75 . Average 214 | 10 41 13 177 118 520 323 171 100 337 . Maximum Alert Level 3 | . . . 2 . 3 1 . . 2 . Low Security (%) 64 | 100 100 100 44 100 28 . 100 100 29 . Level 1 16 | . . . 40 . 10 100 . . 29 . Level 2 11 | . . . 14 . 21 . . . 40 . Level 3 8 | . . . . . 39 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 2 . 2 . 7 2 2 1 8 . Investigation 14 | . . . 1 . 5 2 1 . 5 . Extermination 1 | . . . . . . . 1 . . . Reinforcement 9 | . 2 . 1 . 2 . . 1 3 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Distress Signals 8 | . 2 . 1 . 1 . . . 4 . Communications Jammed 42 | . . . . . . . . . 42 . Distress Signals 23 | . . . . . . . . . 23 . Times Spotted 165 | . 23 1 17 2 60 4 . 9 47 2 Peak Tracking Total 10 | . 4 1 5 2 10 2 1 6 10 2 Tactical Retreats 23 | . 2 . . 1 8 . . 2 10 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Traps Triggered 7 | . 1 . . . 1 . . 3 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . 2 . . . . . . . Triggered 2 | . . . 1 . . . . . 1 . Most Traps Carried 2 | . . 2 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Machines Disabled 19 | . 1 . 5 . 8 . . . 5 . Max in Single Turn 2 | . 1 . 1 . 1 . . . 2 . Garrison Access 3 | . . . . . 1 . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Machines Accessed 37 | . 6 . 5 . 11 2 3 . 10 . Terminals 32 | . 5 . 5 . 10 1 2 . 9 . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . Total Hacks 128 | . 26 . 16 . 43 6 5 . 32 . Successful 79 | . 19 . 9 . 32 4 3 . 12 . Failed 48 | . 6 . 7 . 11 2 2 . 20 . Catastrophic 4 | . . . . . . . . . 4 . Database Lockouts 1 | . 1 . . . . . . . . . Manual 82 | . 17 . 12 . 31 1 2 . 19 . Terminals 117 | . 22 . 16 . 42 3 4 . 30 . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 4 | . 4 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 2 . Terminal Hacks 37 | . 9 . 2 . 17 2 1 . 6 . Record 9 | . . . 1 . 7 . . . 1 . Robot Analysis 6 | . 2 . . . 4 . . . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . . . 1 . Emergency Access Points 2 | . 1 . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . Alert Level 6 | . 1 . . . 2 1 . . 2 . Unreport Threat 2 | . . . . . . 1 . . 1 . Locate Traps 2 | . 1 . . . . . . . 1 . Surveillance Status 1 | . . . . . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . Repair 2 | . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . Seal Access 3 | . . . . . 1 . 1 . 1 . Unauthorized Hacks 34 | . 6 . 7 . 14 1 1 . 5 . Terminals 34 | . 6 . 7 . 14 1 1 . 5 . Assimilate 3 | . . . . . 3 . . . . . Botnet 26 | . 5 . 5 . 10 1 1 . 4 . Operators 5 | . 1 . 2 . 1 . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 31 | . 6 . 5 . 7 2 1 . 10 . Full Trace Events 14 | . 2 . 1 . 4 2 1 . 4 . Feedback Events 2 | . . . . . . . 1 . 1 . Corruption 1 | . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 4 | . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . Total Robot Build Rating 16 | . . . . . . 16 . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . Time 58 | . 58 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Total Allies 6 | . . . . . 2 4 . . . . Largest Group 5 | . . . . . 2 5 5 5 . . Highest-Rated Group 58 | . . . . . 20 58 58 58 . . Highest-Rated Ally 12 | . . . . . 10 12 12 12 . . Total Orders . | . . . . . . . . . . . Ally Attacks 31 | . . . . . . . . 31 . . Total Damage 399 | . . . . . . . . 399 . . Kills 2 | . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Robot Analysis Total 6 | . 2 . . . 4 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Turns Passed 7845 | 103 1605 1249 950 270 1612 398 388 207 945 118 Spaces Moved 5276 | 45 811 740 453 166 1093 293 293 172 1106 104 Core 41 | 13 . . . . . . . . . 28 Treads 1301 | . . 599 453 166 83 . . . . . Legs 1001 | 32 811 33 . . 125 . . . . . Wheels . | . . . . . . . . . . . Hover 2933 | . . 108 . . 885 293 293 172 1106 76 Flight . | . . . . . . . . . . . Fastest Speed 38 | 50 120 160 160 160 40 100 98 38 40 50 Average Speed 115 | 117 159 164 171 160 99 100 98 75 50 111 Slowest Speed 350 | 150 190 300 240 160 330 102 98 98 310 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 4 80 102 23 32 62 7 7 94 27 21 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 5 | . 1 . 1 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 . . 1 1 . . . . Scrap Searched 3 | . . 1 . 1 . . . . . 1 Spaces Dug 1 | . . . . . . . 1 . . . Terrain Destroyed 243 | . . . 76 . 28 . 1 32 106 . Melee 1 | . . . . . . . 1 . . . Projectile . | . . . . . . . . . . . AOE 242 | . . . 76 . 28 . . 32 106 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Total 6625 | 77 1056 772 582 172 1440 377 392 228 1423 106 Wait 680 | . 158 6 60 . 140 41 74 2 199 . Move 5266 | 44 810 739 452 165 1092 292 292 171 1105 104 Hop . | . . . . . . . . . . . Pick Up 133 | 13 25 7 11 3 29 8 8 5 22 2 Fast Attach 23 | . 4 3 2 . 7 1 2 1 3 . Attach 55 | 7 6 2 3 . 13 2 3 2 17 . Detach . | . . . . . . . . . . . Swap 76 | . 1 3 10 1 21 10 4 6 20 . Drop 102 | 2 16 10 15 3 26 7 8 6 9 . Fire 200 | 9 35 1 24 . 78 16 . 15 22 . Melee 48 | . . . . . 33 . 1 . 14 . Ram 13 | . . 1 . . . . . . 12 . Kick 4 | 2 1 . . . 1 . . . . . Crush 3 | . . . 3 . . . . . . . Escape Stasis 20 | . . . . . . . . 20 . . Rewire . | . . . . . . . . . . . Trap 2 | . . . 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 14) 104 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 12) 593 | -10/Materials | Central database locked down 987 | -10/Materials | Repaired Hvy. Assault Rifle 1015 | -10/Materials | Repaired Aluminum Leg 1155 | -10/Materials | Identified exit to Mines 1188 | -10/Materials | Discovered new exit (range 16) 1709 | -10/Materials | Entered Mines 1761 | -10/Mines | Learned location of 2 exits from Materials 1795 | -10/Mines | Learned 2 Materials zone layouts 1894 | -10/Mines | Found a hidden stash of uninstalled traps 1951 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2153 | -10/Mines | Discovered new exit (range 16) 2257 | -10/Mines | Build established: Scavenger-Mutant 2289 | -10/Mines | Discovered new exit (range 8) 2569 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2572 | -10/Mines | Found Prototype Device 2573 | -10/Mines | Identified Exp. Sensor Array 2958 | -10/Mines | Entered Materials 2958 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2959 | -9/Materials | Identified exit to Mines 2959 | -9/Materials | Identified exit to Materials 3908 | -9/Materials | Entered Mines 3909 | -9/Mines | Learned location of Storage (-7) 3951 | -9/Mines | Assembled infested the area 3955 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3987 | -9/Mines | Learned Materials terminal intel 4162 | -9/Mines | Discovered exit to Materials (range 6) 4178 | -9/Mines | Entered Materials 4178 | -8/Materials | Evolved 2 slots: Propulsion x2 4179 | -8/Materials | Loaded intel: 12 terminal locations 4325 | -8/Materials | Lost 3 parts (1n2u) 4776 | -8/Materials | Lost 4 parts (2n1u1w) 4863 | -8/Materials | Destroyed 7 combat bots 5022 | -8/Materials | Build established: Mutant 5195 | -8/Materials | Discovered new exit (range 9) 5280 | -8/Materials | Discovered new exit (range 10) 5360 | -8/Materials | Core integrity fell below 50% 5790 | -8/Materials | Entered Factory 5790 | -7/Factory | Accompanied by 1 ally 5790 | -7/Factory | Evolved 2 slots: Utility x2 5938 | -7/Factory | Found Powered Armor 6151 | -7/Factory | Fabricated S-27 Virus? 6175 | -7/Factory | Discovered new exit (range 6) 6188 | -7/Factory | Entered another Factory area 6188 | -6/Factory | Accompanied by 5 allies 6188 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6423 | -6/Factory | Build established: Commander-Mutant 6539 | -6/Factory | Hacking Suite fried by hacking feedback 6573 | -6/Factory | Identified exit to DSF 6576 | -6/Factory | Entered DSF 6576 | -6/DSF | Accompanied by 5 allies 6587 | -6/DSF | Additional patrols routed to DSF 6747 | -6/DSF | Discovered new exit (range 16) 6783 | -6/DSF | Entered Factory 6783 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6808 | -5/Factory | Lost 5 parts (2n3u) 6880 | -5/Factory | Build established: Mutant 7324 | -5/Factory | Found Powered Armor 7325 | -5/Factory | Found Powered Armor 7326 | -5/Factory | Found Powered Armor 7330 | -5/Factory | Lost 7 parts (1p3n2u1w) 7567 | -5/Factory | Identified exit to Upper Caves 7683 | -5/Factory | Search patrols dispatched 7723 | -5/Factory | Discovered new exit (range 11) 7728 | -5/Factory | Core integrity fell below 50% 7728 | -5/Factory | Entered Upper Caves 7755 | -5/Upper Caves | Lost 13 parts (2p5n4u2w) 7828 | -5/Upper Caves | Core integrity fell below 20% 7846 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- GOAL=ESCAPE 07735_ M-22 Extractor reprogrammed Fire Trap. 07737_ M-22 Extractor failed to extract Fire Trap. 07764_ Searching scrap... 07764_ Found Mni. Drone Bay. 07764_ Found Gatling Laser. 07764_ Found 18 Matter. 07765_ Acquired 18 matter. 07766_ Acquired Mni. Drone Bay. 07768_ Acquired Gatling Laser. 07794_ System corrupted: Matter fused (-7). 07814_ Penetrated by Slug. 07814_ Imp. Gravmag System destroyed. 07814_ Penetrated by Slug. 07830_ Slug penetrates Wall. 07831_ Adv. Weight Redist. System destroyed. 07833_ System corrupted: Matter fused (-10). 07834_ Penetrated by Slug. 07834_ Lrg. Storage Unit destroyed. 07837_ Penetrated by Slug. 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"" ## | | ?????????????????????????????? # # "" " | | ????????????????????????????????????## """ " " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 28 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Corruption Block 8 Armor Coverage 800 Resistance: KI 25 Resistance: TH 10 Evasion (%) 57 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Party Time Remodeling Total Silence Challenges ------------ None Game ------ Seed stealth1 Manual? 1 Play Time 04:07:25 Cumulative 19.4 hours Start 2023.01.15 @ 21:52:00 End 2023.01.16 @ 04:49:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7b75894-001a-4f5d-ad4a-f834d71c28ff