Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 05:43:25 Player: LameThyst Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (120) 600 Value Destroyed (3850) 3850 Prototype IDs (23) 460 Alien Tech Used (2) 400 Bonus (300) 300 TOTAL SCORE: 11210 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 221/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (300) Ox5 Location -4/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- Gauss Rifle Enhanced Gauss Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fusion Reactor Antimatter Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Gravmag Array > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced System Shield > --- WEAPON ----------- Coil Gun KE Penetrator Power Sword > --- INVENTORY -------- Fusion Compressor Neutrino Core Improved Matter Compressor Improved Medium Armor Plating Layered Light Armor Plating EM Shotgun Heavy Particle Gun Gauss Rifle Enhanced Gauss Cannon Heavy Rocket Launcher [Rating: 99] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Insulated Plating Weapon Power Sword Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 5 | . . 1 1 1 . . . 1 . . . . 1 Utility 5 | . . 1 1 1 . . 1 1 . . . . . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 146 | 10 8 28 22 14 . 15 21 . 5 3 7 3 10 Power 15 | 1 . 4 2 1 . 1 2 . . . 1 . 3 Engine 10 | 1 . 3 2 1 . 1 2 . . . . . . Core 3 | . . 1 . . . . . . . . . . 2 Reactor 2 | . . . . . . . . . . . 1 . 1 Propulsion 56 | 4 2 12 12 7 . 4 7 . 1 3 3 . 1 Treads 9 | . . . 4 1 . 1 2 . . 1 . . . Leg 27 | 2 2 12 8 . . . . . . . 3 . . Wheel 6 | 2 . . . . . 2 2 . . . . . . Hover 12 | . . . . 6 . 1 2 . 1 1 . . 1 Flight 2 | . . . . . . . 1 . . 1 . . . Utility 40 | 2 3 6 5 3 . 6 7 . 1 . 3 . 4 Device 15 | 1 2 1 2 1 . 3 3 . 1 . . . 1 Storage 5 | 1 1 1 . . . 1 . . . . 1 . . Processor 6 | . . . 1 . . 1 3 . . . . . 1 Hackware 3 | . . . . 1 . . 1 . . . 1 . . Protection 11 | . . 4 2 1 . 1 . . . . 1 . 2 Artifact . | . . . . . . . . . . . . . . Weapon 35 | 3 3 6 3 3 . 4 5 . 3 . . 3 2 Energy Gun 8 | 1 . 4 . 1 . 1 . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 19 | 2 2 2 2 2 . 2 2 . 3 . . 2 . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 6 | . 1 . 1 . . 1 3 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 2 . 1 . . . . 6 . . Parts Lost 63 | . . 16 3 . . 17 4 . 2 . . 3 18 Power 6 | . . 1 . . . 2 . . . . . . 3 Propulsion 25 | . . 7 1 . . 9 1 . 1 . . 1 5 Utility 18 | . . 4 1 . . 3 3 . . . . 1 6 Weapon 14 | . . 4 1 . . 3 . . 1 . . 1 4 Highest Loss Streak 11 | . . 11 3 . . 5 2 . 2 . . 3 9 To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Backups 9 | 4 9 8 9 9 10 10 9 9 8 9 9 9 6 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 Propulsion . | 1 2 2 1 . . . . 1 . . . . . Utility 2 | . 3 3 3 2 3 3 2 2 1 1 2 3 1 Weapon 4 | 1 2 1 4 5 6 6 5 5 4 6 6 5 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 16 | . 4 1 2 2 . 1 3 . . 1 1 . 1 Power 3 | . 1 . . 1 . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 5 | . 2 . 1 . . . 2 . . . . . . Weapon 7 | . 1 1 . 1 . 1 1 . . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 91 99 97 100 78 65 70 72 86 88 90 61 Engine 6 | . 14 9 6 7 7 6 4 5 5 5 2 . . Treads 5 | . . . 6 29 . 1 . . . . . . . Leg 13 | . 28 29 29 . . . . . . . 6 17 13 Hover 5 | . . . . 6 38 16 4 11 11 15 14 9 4 Device 8 | . 13 13 9 7 7 2 4 5 6 11 10 9 4 Storage 7 | . 14 11 9 7 7 7 6 5 5 5 5 5 2 Processor 9 | . . . 8 7 7 8 17 17 17 17 17 17 12 Hackware 2 | . . . . 1 7 7 5 5 5 5 5 5 4 Protection 4 | . . 4 9 12 7 6 . . . . . . . Energy Gun 1 | . . 8 3 . . 2 . . . . . . . Ballistic Gun 11 | . 27 12 13 6 7 5 8 . 5 11 11 10 5 Slashing Weapon 3 | . . . 1 7 7 5 5 11 6 5 5 4 4 Peak Build Rating 99 | 7 8 13 29 40 40 45 66 66 70 80 92 94 99 Average Rating 37 | 6 7 10 25 37 40 34 41 66 62 77 83 91 73 On Entrance 43 | . 7 8 13 29 40 40 14 66 66 70 79 92 85 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 58 | 14 20 30 35 39 32 38 33 30 36 36 37 41 58 Greatest Support 115 | 32 20 30 92 115 37 38 60 40 40 52 90 90 90 Greatest Overweight (x) 10 | . . 9 1 5 . 7 10 . 1 . 3 . . Average Overweight (x) . | . . . . . . 1 1 . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 7 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 4 9 8 9 9 9 9 9 10 8 9 9 9 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 10 9 10 10 10 10 10 10 7 10 10 9 . Class Distribution -------------------- 71% | Mutant 17% | Scavenger-Mutant 3% | Scavenger-Skirmisher 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Matter Collected 3320 | 456 292 333 575 218 . 434 395 . 30 60 . 434 93 Remotely . | . . . . . . . . . . . . . . Salvage Created 4521 | 244 423 500 847 263 . 840 454 . 143 68 . 388 351 Parts 259 | 13 37 34 51 12 . 43 25 . 7 3 . 21 13 Haulers Intercepted 3 | . 1 . 1 . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 7 . . 21 . Prevented 3 | . . . . . . . . . . 3 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 94 | . 14 14 18 4 . 12 8 . 5 1 . 13 5 Melee 33 | . . 2 . 4 . 10 6 . 5 1 . 1 4 Guns 55 | . 14 12 18 . . 2 2 . . . . 7 . Cannons 1 | . . . . . . . . . . . . . 1 AOE 5 | . . . . . . . . . . . . 5 . Classes Destroyed 13 | 2 5 2 2 1 . . 1 . . . . . . Worker 5 | . . . . . . . 4 . . . . . 1 Builder 2 | . 1 . . . . . 1 . . . . . . Tunneler 10 | 8 1 . . . . . 1 . . . . . . Hauler 3 | . 1 . 1 . . 1 . . . . . . . Recycler 5 | 1 1 . . 1 . 2 . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 35 | . 12 3 3 . . . 3 . 5 . . 9 . Grunt 26 | . 2 7 6 1 . 5 1 . . . . 3 1 Brawler 2 | . . 1 1 . . . . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . . . Sentry 14 | . . 3 6 . . 2 2 . . . . 1 . Hunter 7 | . . . 1 1 . 2 . . . 1 . . 2 Programmer 8 | . . . . 2 . 2 2 . . . . . 2 Best Kill Streak 9 | 4 5 3 4 2 . 9 4 . 5 1 . 8 2 Combat Bots Only 8 | . 5 3 4 1 . 7 4 . 5 1 . 8 2 Max Kills in Single Turn 4 | 1 2 2 1 1 . 1 1 . 1 1 . 4 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . 4 . Melee 1 | . . 1 . 1 . 1 1 . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1203 | . 69 213 100 32 . 322 163 . 32 3 . 74 195 Missed 340 | . 15 45 20 9 . 96 60 . 15 2 . 26 52 Hits 863 | . 54 168 80 23 . 226 103 . 17 1 . 48 143 Melee 6 | . . . . . . 6 . . . . . . . Projectile 857 | . 54 168 80 23 . 220 103 . 17 1 . 48 143 Critical Strikes 25 | . . 2 4 1 . 1 4 . 1 . . . 12 Part Disruptions 1 | . . . . 1 . . . . . . . . . Damage Taken 11242 | . 478 2094 1140 309 . 2097 1196 . 255 . . 877 2796 Core 2843 | . 105 389 97 83 . 512 304 . 91 . . 109 1153 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 39 | . . . . 39 . . . . . . . . . Regen/Repaired (Parts) 130 | . 15 . . 115 . . . . . . . . . Core Remaining (%) 56 | 100 58 2 82 . . 15 64 . . . . 74 . Volleys Fired 250 | 39 43 57 63 . . 10 13 . . . . 20 5 Largest 3 | 2 2 2 2 . . 2 3 . . . . 2 3 Hottest 120 | 40 40 96 81 . . 80 83 . . . . 66 120 Shots Fired 491 | 78 86 105 121 1 . 18 34 . . . . 36 12 Gun 483 | 78 86 105 121 1 . 18 34 . . . . 33 7 Cannon 5 | . . . . . . . . . . . . . 5 Launcher 3 | . . . . . . . . . . . . 3 . Special . | . . . . . . . . . . . . . . Kinetic 430 | 78 86 61 111 1 . 16 34 . . . . 33 10 Thermal 56 | . . 44 10 . . 2 . . . . . . . Explosive 3 | . . . . . . . . . . . . 3 . Electromagnetic 2 | . . . . . . . . . . . . . 2 Robot Hit Streak 12 | 6 6 7 12 . . 5 8 . . . . 6 5 Robot Miss Streak 5 | 2 4 5 4 . . 1 4 . . . . 5 1 Penetration Max 1 | . . . . . . 1 . . . . . 1 . Secondary Targets 12 | . 6 3 2 . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . 1 . Shots Hit Robots 431 | 45 47 73 83 13 . 53 49 . 10 1 . 21 36 Core Hits 193 | 18 26 29 35 5 . 20 22 . 4 1 . 21 12 Critical Kills 4 | . 1 . 1 . . 1 . . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 26 | . 1 3 3 2 . 6 3 . 1 . . 1 6 Burn 4 | . . 3 1 . . . . . . . . . . Destroy 5 | . 1 . 2 . . 1 . . . . . 1 . Blast 1 | . . . . . . . . . . . . . 1 Sever 16 | . . . . 2 . 5 3 . 1 . . . 5 Melee Attacks 205 | . 1 2 3 44 . 62 34 . 20 1 . 2 36 Impact . | . . . . . . . . . . . . . . Slashing 205 | . 1 2 3 44 . 62 34 . 20 1 . 2 36 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . 1 . 5 3 . . 1 . . 2 Combat Hostiles 1 | . . . . . . . . . . 1 . . . Follow-up Attacks 6 | . . . . . . . 3 . 3 . . . . Damage Inflicted 10647 | 502 527 951 1350 468 . 1879 1770 . 543 92 . 1069 1496 Guns 4586 | 502 527 905 1350 . . 261 522 . . . . 395 124 Cannons 103 | . . . . . . . . . . . . . 103 Explosions 590 | . . . . . . . . . . . . 590 . Melee 5330 | . . 46 . 468 . 1608 1248 . 531 92 . 84 1253 Ramming 38 | . . . . . . 10 . . 12 . . . 16 Kinetic 4083 | 502 527 494 1233 . . 216 522 . . . . 395 194 Thermal 573 | . . 411 117 . . 45 . . . . . . . Explosive 590 | . . . . . . . . . . . . 590 . Electromagnetic 33 | . . . . . . . . . . . . . 33 Impact . | . . . . . . . . . . . . . . Slashing 5330 | . . 46 . 468 . 1608 1248 . 531 92 . 84 1253 Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . . 6 10 11 3 . . . . . 8 Average Corruption 5 | . . . . 4 8 10 1 . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 73 | . . . . 28 3 30 5 . . . . . 7 Message Errors 13 | . . . . 8 . 2 3 . . . . . . Matter Fused 18 | . . . . 8 . 9 . . . . . . 1 Heat Flow Errors 11 | . . . . 4 1 5 . . . . . . 1 Energy Discharges 11 | . . . . 2 1 6 . . . . . . 2 Parts Rejected 2 | . . . . . . 1 . . . . . . 1 Data Loss (minor) 12 | . . . . 4 . 5 2 . . . . . 1 Data Loss (major) 1 | . . . . 1 . . . . . . . . . Misfires 2 | . . . . 1 . 1 . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 590 | . . . . 29 . 129 195 . 44 . . . 193 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 590 | . . . . 29 . 129 195 . 44 . . . 193 Knockbacks 2 | . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . 4 . . 6 . . . 1 Shots . | . . . . . . . . . . . . . . Rammed 5 | . . . . . . 2 1 . 1 . . . 1 Targets Rammed 22 | . . . . . . 2 1 . 1 . . . 18 Kicked 17 | . . . . . . . . . . . . . 17 Crushed . | . . . . . . . . . . . . . . Highest Temperature 355 | . 12 355 169 242 106 246 24 . . . . . 189 Average Temperature 85 | . 8 122 54 88 91 72 10 . . . . . 51 Received Heat Transfer 2734 | . 42 957 450 45 . 546 216 . . . . 99 379 Effects 3 | . . 2 . . . 1 . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . Interference 2 | . . 1 . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 8 | . . 3 1 . . 1 1 . . . . . 2 Heat Transferred 1766 | . . 1296 370 . . 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Maximum Alert Level 1 | . . . 1 . . . . . . . . . . Low Security (%) 95 | 100 100 100 74 100 100 100 100 100 . . . . 100 Level 1 4 | . . . 25 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 256 | 5 115 80 256 85 15 166 84 37 . . . . 49 Initial 85 | . . . 16 85 1 3 5 37 . . . . 49 Average 37 | . 45 33 84 12 7 76 9 37 . . . . 12 Influence Increases 2929 | 45 454 377 518 147 15 440 290 . 110 45 . 290 198 Destroy 0b10 Robot/C 1880 | . 280 280 360 80 . 240 160 . 100 20 . 260 100 Destroy 0b10 Robot/NC 130 | 45 25 . 5 5 . 15 30 . . . . . 5 Destroy Leader 468 | . 54 80 102 30 . 82 50 . 10 10 . 30 20 Successful Hack 130 | . 50 17 19 6 . . . . . . . . 38 Disable Machine 90 | . 15 . 30 . . 15 15 . . . . . 15 Destroy Structure 66 | . . . 2 26 . 13 5 . . . . . 20 Partial Spotted 30 | . 15 . . . 15 . . . . . . . . Lose Combat Pursuer 135 | . 15 . . . . 75 30 . . 15 . . . Influence Decreases 2929 | 45 454 338 369 332 13 433 224 41 147 45 . 212 276 Entered New Map 222 | . . . 23 103 2 2 7 41 15 . . . 29 Time Decay 2198 | 45 378 227 316 229 11 281 196 . 112 45 . 182 176 Lost Part 433 | . . 111 30 . . 150 21 . 20 . . 30 71 Purge Threat 76 | . 76 . . . . . . . . . . . . Squads Dispatched 27 | . 1 3 3 5 . 6 6 . . . . . 3 Investigation 5 | . . . . 1 . 1 3 . . . . . . Extermination 7 | . . . . 2 . 1 2 . . . . . 2 Reinforcement 10 | . 1 3 . 2 . 2 1 . . . . . 1 Assault 2 | . . . . . . 2 . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Distress Signals 7 | . . 2 2 . . 1 . . . . . . 2 Communications Jammed 1 | . . . . . . . 1 . . . . . . Distress Signals 1 | . . . . . . . 1 . . . . . . Times Spotted 159 | . 27 23 24 11 5 20 12 . 5 1 . 14 17 Peak Tracking Total 8 | . 5 7 5 3 5 4 4 . 5 1 . 8 6 Tactical Retreats 8 | . 1 . . . . 4 2 . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 5 | . 1 . . 1 . . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 6 | . 1 . 2 . . 1 1 . . . . . 1 Max in Single Turn 1 | . 1 . 1 . . 1 1 . . . . . 1 Garrison Access 2 | . . . 1 . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 40 | . 9 4 7 5 . 1 2 . . . 9 . 3 Terminals 23 | . 7 4 6 2 . 1 . . . . . . 3 Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 3 | . 1 . . 2 . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . 1 . . . . . . Total Hacks 139 | . 37 15 15 11 . 2 5 . . . 48 . 6 Successful 95 | . 23 9 7 6 . . . . . . 48 . 2 Failed 44 | . 14 6 8 5 . 2 5 . . . . . 4 Catastrophic 4 | . . . . 1 . 2 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 58 | . 26 11 11 4 . . . . . . . . 6 Terminals 71 | . 32 15 12 4 . 2 . . . . . . 6 Fabricators 3 | . . . . . . . 3 . . . . . . Repair Stations 6 | . 2 . . 4 . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 8 | . . . 3 3 . . 2 . . . . . . Terminal Hacks 57 | . 7 2 . . . . . . . . 48 . . Record 36 | . . . . . . . . . . . 36 . . Part Schematic 4 | . . . . . . . . . . . 4 . . Robot Analysis 5 | . . 1 . . . . . . . . 4 . . Prototype ID Bank 6 | . 1 1 . . . . . . . . 4 . . Unreport Threat 1 | . 1 . . . . . . . . . . . . Locate Traps 3 | . 3 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . 4 . . . . . . . . . Scan Component 3 | . 1 . . 2 . . . . . . . . . Repair 3 | . 1 . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks 31 | . 14 7 6 2 . . . . . . . . 2 Terminals 29 | . 12 7 6 2 . . . . . . . . 2 Assimilate 4 | . 3 . . 1 . . . . . . . . . Botnet 7 | . 3 3 1 . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Skim 17 | . 5 4 5 1 . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . 9 3 6 3 . 1 2 . . . . . 2 Full Trace Events 4 | . . . . 1 . 1 2 . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . 2 . . . . . . . . . Time 124 | . 26 . . 98 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Total Allies 2 | . 1 . . 1 . . . . . . . . . Largest Group 1 | . 1 1 . 1 . . . . . . . . . Highest-Rated Group 10 | . 10 10 . 10 . . . . . . . . . Highest-Rated Ally 10 | . 10 10 . 10 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 6581 | 104 1121 477 1106 1156 43 237 933 8 314 249 160 472 201 Sensors 4276 | . . 203 1106 1156 43 121 243 8 314 249 160 472 201 Structural 242 | . 2 240 . . . . . . . . . . . Traps 4 | . . . . . . . 4 . . . . . . Seismic 1688 | 104 1119 228 . . . 59 178 . . . . . . Machine Analysis 1015 | . . . . . . 142 873 . . . . . . Jamming 419 | . . . . 95 . . 324 . . . . . . Robot Analysis Total 5 | . . 1 . . . . . . . . 4 . . Derelict Logs Recovered 5 | . . . . . . . . . 1 3 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Turns Passed 8142 | 461 1147 656 1107 1194 43 702 933 8 314 249 185 620 523 Spaces Moved 5575 | 280 698 328 613 771 95 482 717 15 365 394 210 293 314 Core 115 | 1 . 5 . . . 4 104 . . . . . 1 Treads 633 | . . . 118 479 . 5 31 . . . . . . Legs 2442 | 263 698 323 495 . . . . . . . 57 293 313 Wheels 431 | 16 . . . . . 170 245 . . . . . . Hover 1954 | . . . . 292 95 303 337 15 365 394 153 . . Flight . | . . . . . . . . . . . . . . Fastest Speed 42 | 50 120 120 120 44 44 42 56 56 56 55 55 120 50 Average Speed 104 | 118 120 128 127 118 44 94 104 56 56 55 74 120 119 Slowest Speed 550 | 120 120 500 240 380 44 400 550 56 110 76 290 120 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 40 | 11 98 38 58 21 80 20 26 1 40 62 62 43 10 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . . . . 3 . . Known Exits Taken 10 | . 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . 2 3 . . . Spaces Dug 56 | . . . 1 26 . 12 4 . 5 . . . 8 Terrain Destroyed 103 | . . . 1 26 . 12 4 . 5 . . 45 10 Melee 56 | . . . 1 26 . 12 4 . 5 . . . 8 Projectile 6 | . . . . . . . . . . . . 4 2 AOE 41 | . . . . . . . . . . . . 41 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Total 7108 | 333 932 458 844 978 96 615 823 14 441 422 237 523 392 Wait 691 | . 156 14 95 121 . 30 1 . 54 18 . 202 . Move 5563 | 279 697 327 612 771 94 481 716 14 364 393 209 292 314 Hop . | . . . . . . . . . . . . . . Pick Up 67 | 5 11 13 13 7 1 4 6 . . 4 1 1 1 Fast Attach 92 | 7 1 7 9 12 . 13 21 . 1 3 14 1 3 Attach 33 | . . 11 4 3 . . 3 . 3 . . 1 8 Detach 7 | . . . 1 1 . . 3 . . . . . 2 Swap 70 | 3 11 17 19 4 . 5 2 . 1 . 1 2 5 Drop 103 | . 12 10 25 15 1 8 15 . . 3 12 2 . Fire 250 | 39 43 57 63 . . 10 13 . . . . 20 5 Melee 197 | . 1 2 3 44 . 62 29 . 17 1 . 2 36 Ram 5 | . . . . . . 2 1 . 1 . . . 1 Kick 17 | . . . . . . . . . . . . . 17 Crush . | . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . 13 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: Arm) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 462 | -11/Scrapyard | Entered Materials 463 | -10/Materials | Build established: Mutant 674 | -10/Materials | Discovered new exit (range 4) 788 | -10/Materials | Discovered new exit (range 12) 975 | -10/Materials | Discovered new exit (range 16) 1079 | -10/Materials | Repaired Seismic Detector 1392 | -10/Materials | Learned 4 Subcaves zone layouts 1434 | -10/Materials | Discovered new exit (range 3) 1445 | -10/Materials | Identified exit to Materials 1549 | -10/Materials | Learned location of 1 exit from Recycling 1603 | -10/Materials | Learned 2 Storage zone layouts 1609 | -10/Materials | Entered another Materials area 1609 | -9/Materials | Accompanied by 1 ally 1609 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1610 | -9/Materials | Identified exit to Materials 1772 | -9/Materials | Core integrity fell below 50% 1795 | -9/Materials | Lost 11 parts (1p5n2u3w) 2027 | -9/Materials | Discovered new exit (range 5) 2060 | -9/Materials | Build established: Scavenger-Mutant 2092 | -9/Materials | Core integrity fell below 20% 2265 | -9/Materials | Entered another Materials area 2265 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2906 | -8/Materials | Garrison activated, responded to threat 3156 | -8/Materials | Lost 3 parts (1n1u1w) 3321 | -8/Materials | Discovered new exit (range 15) 3327 | -8/Materials | Learned 2 Lower Caves zone layouts 3342 | -8/Materials | Identified exit to Factory 3372 | -8/Materials | Entered Factory 3372 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3490 | -7/Factory | Build established: Mutant 3695 | -7/Factory | Repaired Enh. Autogun 3723 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 4314 | -7/Factory | Cargo convoy interrupted 4484 | -7/Factory | Repaired Imp. Sensor Array 4566 | -7/Factory | Sucked down chute 4566 | -7/Factory | Entered Waste 4570 | -7/Waste | Spotted C-40 Crusher 4572 | -7/Waste | Spotted C-40 Crusher 4581 | -7/Waste | EMP discharged 4581 | -7/Waste | System corruption reached 10% 4584 | -7/Waste | Spotted C-40 Crusher 4587 | -7/Waste | Spotted C-40 Crusher 4593 | -7/Waste | Spotted C-40 Crusher 4603 | -7/Waste | Discovered new exit (range 15) 4604 | -7/Waste | Spotted C-40 Crusher 4609 | -7/Waste | Identified exit to Factory 4609 | -7/Waste | Entered Factory 4902 | -7/Factory | Destroyed 7 combat bots 4972 | -7/Factory | Lost 3 parts (2n1u) 5101 | -7/Factory | Core integrity fell below 50% 5102 | -7/Factory | Lost 5 parts (1p2n1u1w) 5275 | -7/Factory | Discovered new exit (range 13) 5309 | -7/Factory | Identified exit to Factory 5311 | -7/Factory | Core integrity fell below 20% 5311 | -7/Factory | Entered another Factory area 5311 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5338 | -6/Factory | Lost 4 parts (1p1n2w) 5976 | -6/Factory | Spotted B-75 Beast 6000 | -6/Factory | Discovered new exit (range 16) 6234 | -6/Factory | Discovered new exit (range 14) 6243 | -6/Factory | Identified exit to Factory 6244 | -6/Factory | Entered another Factory area 6244 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6244 | -5/Factory | Discovered new exit (range 14) 6252 | -5/Factory | Identified exit to Upper Caves 6252 | -5/Factory | Entered Upper Caves 6480 | -5/Upper Caves | Learned 8 Factory zone layouts 6560 | -5/Upper Caves | Discovered new exit (range 11) 6565 | -5/Upper Caves | Identified exit to Upper Caves 6566 | -5/Upper Caves | Entered another Upper Caves area 6585 | -5/Upper Caves | Discovered new exit (range 16) 6591 | -5/Upper Caves | Found DCF Scrap (12 items) 6609 | -5/Upper Caves | Identified exit to Factory 6640 | -5/Upper Caves | Spotted B-75 Beast 6652 | -5/Upper Caves | Learned Factory garrison access intel 6689 | -5/Upper Caves | Learned 8 Factory zone layouts 6805 | -5/Upper Caves | Discovered new exit (range 8) 6808 | -5/Upper Caves | Identified exit to Zhirov 6812 | -5/Upper Caves | Learned Factory stockpile data 6815 | -5/Upper Caves | Entered Zhirov 6815 | -5/Zhirov | Discovered new exit (range 3) 6817 | -5/Zhirov | Identified exit to Proximity Caves 6826 | -5/Zhirov | Met Zhirov 6847 | -5/Zhirov | Learned location of Quarantine (-3) 6847 | -5/Zhirov | Learned location of Testing (-2) 6847 | -5/Zhirov | Learned location of Command (-1) 6851 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6864 | -5/Zhirov | Found Alien Artifact 6864 | -5/Zhirov | Identified Integrated Reactor 6864 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6874 | -5/Zhirov | Found Alien Artifact 6874 | -5/Zhirov | Identified Transdimensional Reconstructor 6874 | -5/Zhirov | Warped through subspace 7000 | -5/Zhirov | Entered Proximity Caves 7016 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7503 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 7513 | -4/Proximity Caves | Destroyed 8 combat bots 7590 | -4/Proximity Caves | Discovered exit to Factory (range 7) 7602 | -4/Proximity Caves | Learned Research terminal intel 7620 | -4/Proximity Caves | Entered Factory 7620 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7621 | -4/Factory | Identified exit to Armory 7623 | -4/Factory | Loaded intel: 4 garrison access locations 7950 | -4/Factory | Lost 9 parts (2p1n4u2w) 8111 | -4/Factory | Core integrity fell below 50% 8123 | -4/Factory | Core integrity fell below 20% 8143 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08118_ Kicked G-73 Enforcer out of the way. 08119_ Adv. System Shield destroyed. 08119_ Kicked G-73 Enforcer. 08122_ Adv. Melee Analysis Suite destroyed. 08123_ Kicked G-73 Enforcer. 08126_ Acquired 10 matter. 08127_ Acquired 1 matter. 08130_ Slug penetrates G-67 Veteran. 08131_ G-67 Veteran misfires. 08131_ Fusion Reactor destroyed. 08133_ Slug penetrates G-67 Veteran. 08133_ Emergency Access malfunctions. 08133_ Slug penetrates G-67 Veteran. 08133_ G-67 Veteran Adv. Heat Sink blasted off. 08133_ G-67 Veteran destroyed. 08134_ EM Shotgun destroyed. 08136_ Slug penetrates G-73 Enforcer. 08136_ G-73 Enforcer knocked back. 08140_ Adv. Myomer Leg destroyed. 08142_ G-73 Enforcer knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????####?###########????????????????### | | ???????????????# % #????????????????# | | ???????????????# ! """"""% g #????????????????# | | ???????????????# """""" #????????????????# | | ???????????????# """"" % #########????????# | | ???????????????# = """" @% / #????????# | | ???????????????# %%%!= ####### #????????# | | ???????????????########g#%#;+##?????# #????????# | | ????????????????????# %% #??????# #????????# | | ????????????????????# % m#??????# #????????# | | ????????????????????# ##+###########???????# | | ????????????????????+ # #???????# | | ??????????????????? # # """""" #???????### | | ?????????????????? # #! """""" #?????????? | | ????????????????? ?# # """""" #?????????? | | ???????????????? ??# # """""" #?????????? | | ??????????????? ???# # """""" ########### | | ??????????????###???# # """""" + | | ????????????????????# + """""" ###### | | ????????????????????# # """""" #????# "" | | ????????????????????# p # """""" #????# "" | | ???################## # #????# "" | | ?? # ! #????# | | ?? ################### "" | | ? #????# # "" | | ? #??????????????????????? | | ? #??????????????????????? | | ?????##########+##### T####??????????????????????? | | ?????#?????# ####?????????????????????????? | | ?????#?????# """ |#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 47 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: EM 15 Evasion (%) 56 Melee Accuracy 16 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 25% | -10/Materials Enh. Autogun | 41% | -7/Factory Imp. Sensor Array | 4% | -7/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Alien Tech Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed SubdwellerShadingFalx Manual? 0 Play Time 01:34:18 Cumulative 98.8 hours Start 2025.07.26 @ 04:06:24 End 2025.07.26 @ 05:43:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2dd4c767-5ed0-47d1-8073-1edf91a4c327