Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 13:56:35 Player: Multimark Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (1999) 1999 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4914 Bonus ------- None Cogmind --------- Core Integrity 217/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Warm (131) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Wheel Compact Wheel Small Battery (100) Small Matter Pod (50) Experimental Sensor Array Improved Signal Interpreter Terrain Scanner Core Analyzer Improved Light Armor Plating Improved Light Armor Plating Shield Generator Improved Shield Generator Recalibrator Spread Laser Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Medium Matter Pod Improved Targeting Computer Particle Charger Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Heavy Assault Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Treads Light Treads Light Treads Wheel Compact Wheel Small Battery Small Matter Pod Experimental Sensor Array Improved Signal Interpreter Terrain Scanner Core Analyzer Improved Light Armor Plating Improved Light Armor Plating Shield Generator Improved Shield Generator Recalibrator Spread Laser Pulse Rifle Assault Rifle Grenade Launcher Mini Grenade Launcher [Rating: 37] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 4 | . . . 2 1 1 Weapon 1 | . . . . . 1 Parts Attached 63 | 5 14 2 15 18 9 Power 8 | 1 1 . 1 3 2 Engine 6 | 1 1 . 1 2 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 10 | 2 2 . 2 4 . Treads 8 | . 2 . 2 4 . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | . 6 . 4 4 2 Device 5 | . . . 2 1 2 Storage 6 | . 6 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 4 | . . . 1 3 . Artifact . | . . . . . . Weapon 29 | 2 5 2 8 7 5 Energy Gun 9 | 1 . 1 2 3 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 10 | 1 3 . 3 2 1 Ballistic Cannon 3 | . . . . 2 1 Launcher 6 | . 2 1 3 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 19 | . 1 . 1 2 15 Power 6 | . 1 . . 1 4 Propulsion 3 | . . . . 1 2 Utility 5 | . . . 1 . 4 Weapon 5 | . . . . . 5 Highest Loss Streak 15 | . 1 . 1 1 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 96 100 99 97 92 Engine 12 | . 13 14 11 15 6 Core 1 | . . . . . 6 Treads 20 | . 27 28 22 17 14 Device 7 | . . . 9 7 14 Storage 19 | . 25 28 22 18 14 Processor 6 | . . . 11 9 7 Protection 5 | . . . 1 10 7 Energy Gun 6 | . . 7 5 7 9 Ballistic Gun 10 | . 22 21 9 8 2 Ballistic Cannon 1 | . . . . 2 4 Launcher 1 | . 5 . 6 . . Naked Turns . | . . . . . . Heaviest Build 123 | 6 89 90 100 117 123 Greatest Support 40 | 26 40 40 40 40 40 Greatest Overweight (x) 31 | . 2 2 2 5 31 Average Overweight (x) 1 | . 1 2 2 2 2 Largest Inventory Capacity 25 | 5 25 25 25 25 25 Average Capacity 24 | 5 22 25 25 25 25 Most Carried 25 | 5 13 15 23 25 25 Average Carried 19 | 2 10 13 18 23 23 Final Capacity 25 | 5 25 25 25 25 25 Final Carried 24 | 5 13 15 22 24 19 Class Distribution -------------------- 58% | Mutant 22% | Gunner 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1657 | 250 287 144 404 227 345 Remotely 363 | . . . 363 . . Salvage Created 1886 | . 350 67 422 497 550 Parts 148 | . 32 10 35 41 30 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 5 | . . . 1 1 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 52 | . 10 6 11 16 9 Guns 31 | . 4 4 11 8 4 Cannons 13 | . . . . 8 5 AOE 8 | . 6 2 . . . Classes Destroyed 11 | . 6 . 3 1 1 Worker 1 | . 1 . . . . Builder 9 | . 4 . 1 1 3 Tunneler 1 | . . . 1 . . Hauler 2 | . 1 . . . 1 Operator 1 | . . . 1 . . Watcher 9 | . 1 . 1 4 3 Swarmer 22 | . 3 6 3 7 3 Grunt 17 | . 7 . 3 6 1 Sentry 7 | . . . 5 2 . Hunter 2 | . . . . 1 1 Programmer 4 | . . . . . 4 Best Kill Streak 7 | . 6 3 7 4 6 Combat Bots Only 5 | . 4 3 5 4 3 Max Kills in Single Turn 2 | . 2 2 2 1 2 Gunslinging 1 | . . . 1 . . Exploded 2 | . 2 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 428 | . 45 25 63 109 186 Missed 114 | . 13 12 21 27 41 Damage Taken 3783 | . 395 110 485 646 2147 Core 738 | . 87 20 64 84 483 Absorbed by Shields 256 | . . . . 256 . Core Remaining (%) 81 | 100 . 57 84 84 . Volleys Fired 186 | . 28 8 30 79 41 Largest 3 | . 2 2 2 2 3 Hottest 133 | . 50 50 130 130 133 Shots Fired 323 | . 47 16 58 133 69 Gun 255 | . 37 14 56 109 39 Cannon 54 | . . . . 24 30 Launcher 14 | . 10 2 2 . . Special . | . . . . . . Kinetic 205 | . 37 14 34 85 35 Thermal 81 | . . . 22 48 11 Explosive 14 | . 10 2 2 . . Electromagnetic 23 | . . . . . 23 Robot Hit Streak 17 | . 17 2 16 17 7 Robot Miss Streak 7 | . 3 2 6 7 4 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . . 1 2 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 211 | . 30 7 48 85 41 Core Hits 174 | . 27 6 48 65 28 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . . . 5 2 Burn 4 | . . . . 3 1 Blast 3 | . . . . 2 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5038 | . 966 196 876 1410 1590 Guns 2541 | . 351 111 739 907 433 Cannons 1555 | . . . . 503 1052 Explosions 942 | . 615 85 137 . 105 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2876 | . 351 111 414 987 1013 Thermal 1038 | . . . 325 423 290 Explosive 837 | . 615 85 137 . . Electromagnetic 287 | . . . . . 287 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 90 | . . . . 19 71 Projectiles 86 | . . . . 19 67 Explosions 4 | . . . . . 4 Melee . | . . . . . . Knockbacks 9 | . . . . 6 3 Impact . | . . . . . . Kinetic 8 | . . . . 6 2 Secondary 1 | . . . . . 1 Self-Inflicted Damage 3 | . . 3 . . . Shots 1 | . . 1 . . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 530 | . 10 . 276 490 530 Average Temperature 116 | . 4 . 79 123 135 Received Heat Transfer 894 | . 207 . 108 183 396 Effects 9 | . . . . 6 3 Shutdowns 5 | . . . . 4 1 Energy Bleed 3 | . . . . 2 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 3 . Heat Transferred 1733 | . . . 405 864 464 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 351 | . 351 219 307 250 129 Initial 66 | . . 58 7 66 25 Average 112 | . 203 130 108 124 52 Maximum Alert Level 1 | . 1 1 1 1 . Low Security (%) 82 | 100 55 59 69 94 100 Level 1 17 | . 44 40 30 5 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 . . 5 4 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 3 | . 1 . . 1 1 Assault 1 | . . . . . 1 Garrison 4 | . . . . 4 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . 2 . 1 3 . Communications Jammed 35 | . . . . . 35 Distress Signals 35 | . . . . . 35 Times Spotted 80 | . 11 6 15 26 22 Peak Tracking Total 8 | . 3 3 5 4 8 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 5 | . 2 . . 3 . Max in Single Turn 2 | . 1 . . 2 . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 10 | . . . 3 6 1 Terminals 8 | . . . 3 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 15 | . . . 5 7 3 Successful 7 | . . . 3 3 1 Failed 8 | . . . 2 4 2 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . . . 5 4 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . 3 1 1 Record 2 | . . . 1 . 1 Robot Analysis 1 | . . . . 1 . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Retrieve Matter 1 | . . . . 1 . Scanalyzer 1 | . . . . 1 . Insert Component 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 3 | . . . . 2 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 88 | . . . . 88 . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4184 | 59 503 443 801 1389 989 Spaces Moved 1126 | 52 156 130 213 350 225 Core 6 | 5 . . . . 1 Treads 1064 | . 147 130 213 350 224 Legs . | . . . . . . Wheels 56 | 47 9 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 320 320 320 325 Average Speed 312 | 86 255 320 320 323 377 Slowest Speed 1600 | 90 320 320 320 560 1600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 39 28 28 44 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 4 | . 4 . . . . Terrain Destroyed 97 | . 42 21 16 3 15 Melee . | . . . . . . Projectile 15 | . . . . 3 12 AOE 82 | . 42 21 16 . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1455 | 66 214 143 270 475 287 Wait 5 | . . 1 3 . 1 Move 1121 | 51 155 129 212 349 225 Hop . | . . . . . . Pick Up 57 | 10 13 2 10 16 6 Fast Attach . | . . . . . . Attach 30 | 5 5 1 3 7 9 Detach 5 | . 2 1 . 1 1 Swap 33 | . 9 1 12 11 . Drop 17 | . 2 . . 11 4 Fire 186 | . 28 8 30 79 41 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 8) 563 | -10/Materials | Entered Mines 592 | -10/Mines | Learned location of Zion (-7) 592 | -10/Mines | Discovered new exit (range 12) 732 | -10/Mines | Found a hidden stash of uninstalled traps 869 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 876 | -10/Mines | Found Prototype Device 951 | -10/Mines | Discovered new exit (range 12) 1006 | -10/Mines | Entered Materials 1006 | -9/Materials | Evolved 2 slots: Utility x2 1642 | -9/Materials | Discovered new exit (range 15) 1670 | -9/Materials | Discovered new exit (range 16) 1807 | -9/Materials | Entered another Materials area 1807 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1889 | -8/Materials | Build established: Scavenger-Mutant 2009 | -8/Materials | Identified Exp. Sensor Array 2274 | -8/Materials | Garrison activated, responded to threat 2492 | -8/Materials | Garrison activated, responded to threat 2883 | -8/Materials | Build established: Mutant 3180 | -8/Materials | Discovered new exit (range 5) 3196 | -8/Materials | Entered Factory 3196 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3491 | -7/Factory | Build established: Gunner 4119 | -7/Factory | Cargo convoy interrupted 4182 | -7/Factory | Core integrity fell below 50% 4185 | -7/Factory | Self-destructed Last Messages --------------- Med. Matter Pod destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. R-06 Scavenger collects Mic. Nuclear Core. R-06 Scavenger collects Prototype Impact Weapon. M-28 Smith repairs H-55 Commando. A derelict emerges from the shadows: "What are you doing here, didn't you get that announcement? It sounds like they're after you!" Critical hit (Burn: +37). B3-CX2(g): "I have no idea how they do it but extermination squads are basically impossible to shake, this is bad..." M-28 Smith repairs G-47 Trooper. B3-CX2(g): "Maybe since they're already in the area we're better off sticking together. Just don't get me killed when they show up, yeah?" U-05 Engineer lays Concrete. Penetrated by Slug. 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Loot Pinata Made in Tau Ceti IV Please Form A Line Risk Taker Safety First Total Silence Troublemaker Use The Force Challenges ------------ None Game ------ Seed BombAlertLance Manual? 0 Play Time 00:44:15 Cumulative 1.5 hours Start 2024.04.01 @ 13:11:30 End 2024.04.01 @ 13:56:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0ef4ff19-71ed-4f4a-b99b-1c1f6551f0ae