Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.13 @ 20:43:29 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (283) 1415 Value Destroyed (10887) 10887 Prototype IDs (68) 1360 Alien Tech Used (2) 400 Bonus (13927) 13927 TOTAL SCORE: 38489 Bonus ------- High Alert Combat Kills 5001 Follower Combat Kills 1606 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 172 Hacked Protovariant 1000 Met Warlord at Research 2000 Win 3000 Friendly Fire -752 Cogmind --------- Core Integrity 931/1600 Matter 300/300 Energy 34/100 System Corruption 14% Temperature Cool (1) Movement Flying (35) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Antigrav System Cooled Nuclear Pulse Thruster Improved Diametric Drive > --- UTILITY (12) ----- Advanced Launcher Guidance Computer > --- WEAPON (3) ------- Nanosword CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Transdimensional Reconstructor HERF Cannon Improved Potential Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Large Storage Unit Experimental Target Analyzer Layered Heavy Armor Plating Heavy Reflective Plating Heavy Insulated Plating Advanced Force Field System Mapper > --- WEAPON ----------- Linear Accelerator Linear Accelerator Point Singularity Launcher > --- INVENTORY -------- Armored Heavy Treads Long-range Terrain Scanner Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Improved Potential Cannon Nanosword CR-A16's Behemoth Slayer [Rating: 189] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Reinforced Quantum Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Hammer Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . Utility 10 | . . . 1 . 2 1 . . . . 1 . . . . . . . . . 2 . . . . 1 . . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 360 | 2 11 9 26 17 29 20 8 4 2 1 18 4 10 1 5 17 11 2 9 2 14 10 . 17 4 2 15 11 27 52 Power 23 | . 1 . 3 2 3 1 2 . . . 1 . . . . 1 1 . 1 . . . . 2 . . . . 1 4 Engine 10 | . 1 . 3 2 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . Core 9 | . . . . . 2 . 1 . . . . . . . . 1 1 . 1 . . . . 2 . . . . 1 . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Propulsion 68 | 2 1 1 6 9 11 4 . . . . 4 . . . . 1 . 1 3 . . . . 4 . 2 4 2 3 10 Treads 33 | 2 1 1 5 8 11 . . . . . . . . . . . . . . . . . . . . . . . . 5 Leg 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Flight 28 | . . . . 1 . 4 . . . . 4 . . . . 1 . 1 1 . . . . 2 . 2 4 1 3 4 Utility 144 | . 4 2 4 4 6 8 4 2 1 1 9 1 3 1 3 9 5 . 3 1 11 6 . 4 2 . 7 6 17 20 Device 65 | . 2 . 1 1 4 2 2 1 . . 3 1 1 . 2 5 2 . 1 1 4 3 . 3 2 . 3 3 8 10 Storage 7 | . 1 . . . . 1 . . . 1 . . . . . . . . 1 . 1 . . . . . 1 . . 1 Processor 13 | . . . 1 . . 1 . . . . . . . . . 2 . . . . 2 1 . . . . 1 . 3 2 Hackware 15 | . . . . . . 3 . . 1 . 2 . 1 . . . . . . . 2 . . . . . 1 2 3 . Protection 44 | . 1 2 2 3 2 1 2 1 . . 4 . 1 1 1 2 3 . 1 . 2 2 . 1 . . 1 1 3 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 125 | . 5 6 13 2 9 7 2 2 1 . 4 3 7 . 2 6 5 1 2 1 3 4 . 7 2 . 4 3 6 18 Energy Gun 7 | . . 3 . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . Energy Cannon 22 | . . . . . 3 . . . . . . . . . . 1 2 . . 1 1 2 . 1 . . . 1 3 7 Ballistic Gun 24 | . 5 1 10 2 3 . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Launcher 23 | . . 2 3 . 1 1 1 1 . . . 1 1 . 1 . 2 . 1 . . 1 . . . . . 1 1 5 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Impact Weapon 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . . 1 1 1 1 . 2 1 3 . 1 2 1 . . . 1 . . . . . 1 . 2 1 Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 2 . . 2 1 . 2 Special Melee Weapon 11 | . . . . . 1 2 . . . . 2 1 1 . . 3 . . . . . . . 1 . . . . . . Unidentified Prototypes 29 | . . . 1 1 . . . . . . 1 . . . . . . . 3 . 1 . . 8 . . 4 2 8 . Parts Lost 49 | . . . 2 1 3 . . . . . . . . . . . 1 1 . . 2 2 . . . . 1 1 3 32 Power 6 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . 3 Propulsion 9 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 6 Utility 24 | . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . 1 . 3 17 Weapon 10 | . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . 6 Highest Loss Streak 8 | . . . 1 1 2 . . . . . . . . . . . 1 1 . . 2 1 . . . . 1 1 3 8 Average Slot Usage (%) 91 | . 98 99 98 99 93 90 91 92 92 92 87 93 99 100 100 100 98 94 93 94 93 91 89 90 94 85 89 92 94 62 Engine 4 | . 14 14 11 10 2 7 5 . . . 1 . . . . . . . . . 1 3 . . . . . . . . Core 4 | . . . . . 6 . . 7 7 7 4 6 6 6 6 11 10 11 11 11 8 5 5 8 10 9 9 8 8 1 Treads 12 | . 28 28 30 32 26 . . . . . . . . . . . . . . . . . . . . . . . . 10 Flight 15 | . . . . . . 29 30 30 30 30 31 33 33 33 33 35 35 35 34 35 31 31 31 30 31 28 25 26 28 3 Device 6 | . 2 . . 1 11 11 6 6 7 7 6 5 5 . 5 4 4 5 1 5 9 7 5 3 10 9 9 4 3 12 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 5 5 5 5 4 4 4 4 3 Processor 6 | . . . 10 11 3 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 10 14 15 12 10 9 13 13 15 5 Hackware 8 | . . . . . . 14 15 15 15 15 15 20 20 20 20 17 17 17 17 17 19 15 15 15 15 14 12 16 12 2 Protection 8 | . 9 14 10 9 14 3 7 7 7 7 6 6 6 13 6 5 6 5 7 5 1 2 5 6 5 4 3 3 6 6 Energy Gun 1 | . . 14 5 . . . . . . . . . . . . . . . . . . . . 1 3 4 3 1 . . Energy Cannon 2 | . . . . . 11 . . . . . . . . . . 1 4 5 3 1 3 4 5 3 . . . 2 3 5 Ballistic Gun 6 | . 28 12 16 22 5 . . . . . . . 5 6 6 3 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 2 6 6 7 7 4 3 5 6 6 2 . . . . . . . . . . 2 4 5 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 188 | 12 33 36 40 45 53 53 27 27 20 20 26 25 27 27 27 34 33 31 33 31 31 29 27 34 34 33 37 40 47 188 Greatest Support 240 | 40 40 40 60 60 62 62 20 20 20 20 28 28 28 28 28 34 34 34 32 32 32 34 32 42 42 36 42 58 56 240 Greatest Overweight (x) 3 | . . . 3 . 1 1 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 Average Capacity 12 | 8 10 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 13 Most Carried 15 | 6 13 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 Average Carried 11 | 6 8 14 14 14 14 8 9 10 9 10 9 10 10 10 10 9 9 9 9 10 8 9 10 9 9 10 9 9 9 9 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 6 12 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 9 10 10 10 10 10 9 10 10 5 Class Distribution -------------------- 40% | Hacker-Sprinter 25% | Scavenger-Mutant 21% | Mutant 5% | Hacker-Scout 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 7071 | 206 445 149 515 660 443 200 122 112 26 30 90 130 162 . 94 100 385 . 109 16 140 135 . 165 35 . . 280 305 2017 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10633 | . 629 94 751 1305 1449 66 88 177 . . 63 . 81 . 164 157 180 . 109 . 156 199 . 154 83 . . 462 220 4046 Parts 530 | . 41 3 63 73 79 5 8 6 . . 8 . 5 . 9 4 10 . 1 . 3 9 . 8 4 . . 15 8 168 Haulers Intercepted 22 | . 2 . 3 6 3 1 . . . . . . . . . . 1 . . . . . . . . . . 1 1 4 Recyclers Shooed 9 | . 1 . 1 4 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . 7 3 . . . 2 10 . 13 . 11 . 1 . . 7 . 6 7 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 206 | . 17 8 18 22 28 . 5 4 . . . . 3 . 3 1 10 . . . . 5 . 1 3 . . 2 2 74 Melee 7 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . 1 . 3 Guns 61 | . 17 4 10 22 7 . . . . . . . 1 . . . . . . . . . . . . . . . . . Cannons 49 | . . . . . 19 . . . . . . . . . . . . . . . . . . . 1 . . . . 29 AOE 82 | . . 4 8 . 2 . 4 3 . . . . 2 . 2 1 10 . . . . 4 . . 2 . . . 2 38 Classes Destroyed 24 | . 3 2 3 2 1 1 . 1 . . . . 1 . 1 1 . . . . . 1 . . . . . 2 1 4 Worker 14 | . . . 3 2 3 . . . . . . . . . . 1 . . . . . . . . . . . . . 5 Builder 15 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 14 Hauler 22 | . 2 . 3 6 3 1 . . . . . . . . . . 1 . . . . . . . . . . 1 1 4 Recycler 8 | . . . . 2 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 4 Carrier 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Minesweeper 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 6 | . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Watcher 12 | . . . 2 1 3 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 3 Swarmer 59 | . 6 3 7 7 8 . 5 4 . . . . 2 . . . 5 . . . . 4 . . 2 . . . 2 4 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 81 | . 11 2 9 11 13 . . . . . . . . . 2 . 5 . . . . . . . 1 . . . . 27 Brawler 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 5 Duelist 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 12 | . . . 2 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 19 Programmer 13 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . 10 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . 3 Decomposer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 3 3 9 5 9 1 4 4 . . 1 . 2 . 3 2 5 . . . 1 5 . 1 3 . . 1 2 11 Combat Bots Only 10 | . 3 3 8 5 4 . 4 4 . . . . 2 . 3 1 5 . . . . 4 . 1 3 . . 1 2 10 Max Kills in Single Turn 6 | . 1 2 3 2 2 1 3 1 . . 1 . 2 . 1 2 2 . . . 1 2 . 1 1 . . 2 2 6 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 2 3 . 1 . 3 1 . . . . 2 . 1 1 2 . . . . 2 . . 1 . . . 2 6 Melee 1 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Damage Taken 15680 | . 661 169 724 742 1276 52 114 263 . . 43 . 73 91 60 18 195 67 . . 331 134 . 64 21 30 23 178 897 9454 Core 1444 | . 133 17 69 25 121 6 . 33 . . 33 . 12 46 . . 41 . . . 92 . . 37 . . . . 110 669 Absorbed by Shields 1236 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1236 Reduced by Siege Mode 439 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 439 Core Remaining (%) 82 | 100 . 40 . 76 78 . . . . 94 . . . . 89 . . . . 95 . . . . 88 . 100 . 92 58 Volleys Fired 619 | . 57 14 53 83 93 . 3 7 . . . . 10 . 2 4 27 . . 2 19 10 2 . 12 2 5 7 11 196 Largest 3 | . 2 2 2 2 2 . 1 1 . . . . 1 . 2 1 1 . . 1 1 1 1 . 1 1 1 1 1 3 Hottest 306 | . 40 100 100 46 150 . 39 39 . . . . 43 . 71 98 98 . . 98 98 98 98 . 45 45 45 45 120 306 Shots Fired 993 | . 112 23 98 166 183 . 3 7 . . . . 10 . 3 4 27 . . 2 19 10 2 . 12 2 5 7 11 287 Gun 470 | . 112 18 93 166 49 . . . . . . . 8 . 1 . . . . . . . . . 9 2 5 7 . . Cannon 460 | . . . . . 131 . . . . . . . . . . 4 13 . . 2 19 7 2 . . . . . 10 272 Launcher 60 | . . 5 5 . 3 . 3 7 . . . . 2 . 2 . 14 . . . . 3 . . . . . . 1 15 Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Kinetic 515 | . 112 6 72 166 49 . . . . . . . 8 . 1 . . . . . . . . . . . . . . 101 Thermal 359 | . . . . . 131 . . . . . . . . . . 4 13 . . 2 19 7 2 . . . . . 10 171 Explosive 63 | . . 5 5 . 3 . 3 7 . . . . 2 . 2 . 14 . . . . 3 . . 3 . . . 1 15 Electromagnetic 33 | . . 12 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 5 7 . . Robot Hit Streak 29 | . 10 4 10 16 15 . 1 2 . . . . 3 . 3 . 4 . . . 2 2 . . 5 . . . . 29 Robot Miss Streak 5 | . 5 1 3 3 4 . 1 1 . . . . 2 . . . 2 . . . 2 2 . . 1 . . . 1 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 7 | . 2 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 736 | . 77 11 62 123 136 2 5 10 . . 4 7 7 1 3 4 10 . 4 . 18 5 . 3 6 . . 12 18 208 Core Hits 417 | . 33 10 33 46 58 1 5 10 . . 1 . 8 . 8 3 26 . . . 6 5 . 2 6 . . 4 5 147 Critical Kills 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 24 | . 2 . . 1 1 . . 1 . . . . . . . . . . . . 1 . . . 2 . . 1 2 13 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 4 | . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Sever 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 2 . Puncture 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 221 | . . . . . 9 5 23 9 1 2 20 8 6 2 9 5 6 . 4 . 16 1 . 3 . . 1 17 44 30 Impact 11 | . . . . . 8 3 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 162 | . . . . . . 2 23 9 1 2 20 1 4 2 9 2 6 . . . 7 . . . . . . 8 43 23 Piercing 35 | . . . . . . . . . . . . . . . . . . . 4 . 9 1 . 3 . . 1 9 1 7 Sneak Attacks 45 | . . . . . 1 2 . 3 . . . 7 2 1 . 3 1 . . . 5 . . 3 . . . 7 2 8 Combat Hostiles 11 | . . . . . . . . . . . . . . . . 3 . . . . 3 . . 1 . . . 2 . 2 Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 Damage Inflicted 44321 | . 766 509 1357 2127 3293 165 439 1147 . . 174 . 306 146 297 470 1874 . 286 . 805 515 . 295 581 . . 1110 1830 25829 Guns 4733 | . 718 145 926 1966 603 . . . . . . . 129 . . . . . . . . . . . 171 . . 75 . . Cannons 13226 | . . . . . 2490 . . . . . . . . . . . . . . . 163 66 . . . . . . . 10507 Explosions 19520 | . . 364 422 130 157 . 315 643 . . . . 177 . 199 425 1543 . . . . 449 . . 316 . . . 382 13998 Melee 6544 | . . . . . . 165 124 504 . . 174 . . 146 98 45 331 . 286 . 642 . . 295 . . . 1035 1448 1251 Ramming 204 | . 48 . 9 31 43 . . . . . . . . . . . . . . . . . . . . . . . . 73 Kinetic 6847 | . 718 23 720 1966 603 . . . . . . . 129 . . . . . . . . . . . . . . . . 2688 Thermal 17831 | . . . 28 . 2490 . . . . . . . . . . 212 . . . . 163 66 . . 33 . . . . 14839 Explosive 12227 | . . 364 394 130 157 . 315 643 . . . . 177 . 199 213 1543 . . . . 449 . . 283 . . . 382 6978 Electromagnetic 328 | . . 122 206 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 60 | . . . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5338 | . . . . . . 105 124 504 . . 174 . . 146 98 45 331 . . . 309 . . . 94 . . 754 1448 1206 Piercing 1240 | . . . . . . . . . . . . . . . . . . . 286 . 333 . . 295 . . . 281 . 45 Entropic 246 | . . . . . . . . . . . . . . . . . . . . . . . . . 171 . . 75 . . Highest Corruption 14 | . 2 2 . . . . . . . . 1 1 1 1 1 . . . . . . . . . . . . 1 3 14 Average Corruption 2 | . 2 2 . . . . . . . . 1 1 1 1 1 . . . . . . . . . . . . 1 1 9 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Effects 70 | . 14 9 . . . . . . . . . 2 3 . 3 . . . . . . . . . . . . 2 5 32 Message Errors 26 | . 3 2 . . . . . . . . . 2 2 . 3 . . . . . . . . . . . . 1 5 8 Matter Fused 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Heat Flow Errors 11 | . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Discharges 8 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . 1 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 Weapon Failures 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4952 | . . 46 . 47 35 40 15 225 . . 5 . . 86 . 39 34 . . . 122 28 . . 15 . . 241 465 3509 Projectiles 1802 | . . . . . 35 . . . . . . . . . . . . . . . 46 22 . . . . . . . 1699 Explosions 1971 | . . 46 . 47 . . . 52 . . . . . . . 39 34 . . . . 6 . . 15 . . . 60 1672 Melee 1179 | . . . . . . 40 15 173 . . 5 . . 86 . . . . . . 76 . . . . . . 241 405 138 Knockbacks 24 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 22 Impact 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 447 | . . . . 35 . . . 77 . . . . . . . . . . . . . 15 . . . . . . . 320 Shots 10 | . . . . 1 . . . 3 . . . . . . . . . . . . . 1 . . . . . . . 5 Rammed 29 | . 10 1 1 6 5 . . . . . . . . . . . . . . . . . . . . . . . . 6 Targets Rammed 34 | . 10 1 2 7 6 . . . . . . . . . . . . . . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Temperature 330 | . 264 281 282 58 330 . . . . . . . 34 8 . 129 208 4 2 24 28 26 17 22 48 . . 117 217 137 Average Temperature 57 | . 58 86 67 20 86 . . . . . . . 15 8 . 63 61 2 2 15 12 13 12 16 35 . . 63 52 30 Received Heat Transfer 2549 | . 264 18 288 315 666 . . . . . 12 . 49 12 18 9 54 12 . . 9 . . 9 . 9 . 9 72 724 Effects 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Total Turns 734 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 734 Longest Duration 388 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 388 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 14 | . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 9 Heat Transferred 14831 | . . . 50 . 3626 . . . . . . . . . . 150 . . . . 250 100 . . . . . . . 10655 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Peak Influence 2975 | . 380 185 371 297 610 291 . . . . 320 . . . . 340 . . . . 215 . . . . 68 219 326 804 2975 Initial 482 | . . 115 31 98 75 258 . . . . . . . . . 110 . . . . . . . . . 43 38 39 128 482 Average 442 | . 215 124 152 163 279 154 . . . . 79 . . . . 151 . . . . 101 . . . . 46 67 193 382 1804 Maximum Alert Level 5 | . 1 . 1 1 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 3 5 Low Security (%) 52 | 100 24 100 60 68 53 61 . . . . 96 . . . . 81 . . . . 88 . . . . 100 96 60 16 . Level 1 23 | . 75 . 39 31 9 38 . . . . 3 . . . . 18 . . . . 11 . . . . . 3 39 35 . Level 2 9 | . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . . 42 6 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 16 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 5 1 5 5 1 4 . . . . 4 . 1 . . 3 . . . . . . . . . 1 . 1 16 23 Investigation 27 | . 3 1 3 . . 4 . . . . 4 . . . . 1 . . . . . . . . . 1 . . 8 2 Extermination 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Reinforcement 19 | . 2 . 2 2 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 4 6 Assault 12 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 9 Garrison 5 | . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 21 | . 5 . 1 3 1 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 3 2 2 Communications Jammed 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 12 Distress Signals 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 12 Times Spotted 437 | . 35 11 34 33 38 11 9 4 . . 13 4 16 4 5 9 9 1 . . 13 5 . 6 4 1 7 10 35 120 Peak Tracking Total 16 | . 4 3 6 4 5 2 3 4 . . 3 3 12 4 2 2 5 1 . . 4 3 . 5 5 1 3 6 16 12 Tactical Retreats 40 | . 4 . 2 1 1 2 2 . . . 4 . 4 . . . . . . . 2 . . . . . 2 . 7 9 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 8 | . 1 . 3 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 196 | . . . . . 9 78 . . . . 55 . . . . 54 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Reprogrammed 41 | . . . . . 3 12 . . . . 16 . . . . 10 . . . . . . . . . . . . . . Reused 6 | . . . . . . 2 . . . . 3 . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Triggered 19 | . . . . . . 2 . . . . 3 . 1 . 1 . . . . . . . . 7 5 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 41 | . . 1 1 2 2 2 . 1 . . . . . 1 . 9 . . . . 2 . . 1 . . 2 2 10 5 Max in Single Turn 9 | . . . 1 2 1 1 . 1 . . . . . . . 9 . . . . 1 . . . . . 1 2 1 1 Garrison Access 10 | . . . . 1 1 1 . . . . 2 . . . . 1 . . . . . . . . . . . 1 1 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 141 | . 7 1 7 11 10 16 . 1 . . 20 . . 3 . 10 1 1 4 . 6 . . 4 . 2 13 3 13 8 Terminals 75 | . 4 . 5 7 6 8 . . . . 10 . . . . 6 . . . . 2 . . . . 2 10 1 8 6 Fabricators 10 | . . . . . . 3 . . . . 3 . . . . 1 . . . . 1 . . . . . . . 2 . Repair Stations 9 | . 1 . . 1 . 1 . . . . 2 . . . . . . . . . 2 . . . . . 1 . 1 . Recycling Units 13 | . 2 . 1 2 2 2 . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 Scanalyzers 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison Access 15 | . . . . 1 1 2 . . . . 3 . . . . 2 . . . . 1 . . . . . 1 2 1 1 Total Hacks 411 | . 20 1 13 28 26 52 . 1 . . 66 . . 26 . 29 7 1 17 . 16 . . 5 . 4 32 10 39 18 Successful 244 | . 8 1 4 13 15 18 . 1 . . 40 . . 26 . 17 7 1 17 . 11 . . 5 . 2 25 6 19 8 Failed 167 | . 12 . 9 15 11 34 . . . . 26 . . . . 12 . . . . 5 . . . . 2 7 4 20 10 Catastrophic 22 | . 1 . 4 2 2 3 . . . . 1 . . . . 2 . . . . . . . . . . 1 . 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 184 | . 9 . 10 12 12 30 . . . . 38 . . . . 22 . . . . 10 . . 1 . 1 9 5 21 4 Terminals 217 | . 11 . 10 20 16 27 . . . . 31 . . . . 21 . . . . 6 . . . . 4 24 5 27 15 Fabricators 30 | . . . . . . 9 . . . . 10 . . . . 3 . . . . 2 . . . . . . . 6 . Repair Stations 33 | . 3 . . 2 . 3 . . . . 12 . . . . . . . . . 6 . . . . . 4 . 3 . Recycling Units 34 | . 6 . 2 4 4 6 . . . . 7 . . . . 3 . . . . . . . . . . . . . 2 Scanalyzers 9 | . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Garrison Access 30 | . . . . 2 2 7 . . . . 6 . . . . 2 . . . . 2 . . . . . 1 5 2 1 Terminal Hacks 122 | . 5 1 2 6 4 4 . 1 . . 11 . . 26 . 5 7 1 17 . 1 . . 5 . 1 13 3 5 4 Record 21 | . . . . . . . . . . . . . . 6 . . 7 . 5 . . . . 3 . . . . . . Part Schematic 19 | . . . . . . . . . . . 1 . . 11 . 1 . . 4 . . . . . . . 2 . . . Robot Schematic 7 | . . . . . . 1 . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 10 | . 3 . 1 . . . . . . . . . . . . 2 . . 4 . . . . . . . . . . . Prototype ID Bank 14 | . 1 . . . 2 . . . . . 1 . . 3 . . . . 4 . . . . . . . 2 . . 1 Open Door 8 | . . 1 . 2 . . . 1 . . . . . . . . . 1 . . . . . 2 . 1 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Branch Access Points 6 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . 1 Machine Index 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Terminal Index 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . Locate Traps 6 | . . . . 1 1 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . Reprogram Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 7 | . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 3 . . . Protovariant Controls 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabricator Hacks 9 | . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . . 2 . Load Schematic 5 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . 1 . Build 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 24 | . 1 . . 2 . 1 . . . . 9 . . . . . . . . . 5 . . . . . 4 . 2 . Scan Component 11 | . 1 . . 1 . . . . . . 4 . . . . . . . . . 2 . . . . . 2 . 1 . Repair 9 | . . . . 1 . . . . . . 4 . . . . . . . . . 1 . . . . . 2 . 1 . Refit 4 | . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks 8 | . 1 . 1 1 . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 Retrieve Components 8 | . 1 . 1 1 . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 Scanalyzer 8 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Insert Component 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . 1 1 1 . . . . 2 . . . . 1 . . . . . . . . . . . 1 1 1 Seal Access 9 | . . . . 1 1 1 . . . . 2 . . . . 1 . . . . . . . . . . . 1 1 1 Unauthorized Hacks 64 | . 1 . 1 3 6 7 . . . . 13 . . . . 10 . . . . 5 . . . . 1 5 2 8 2 Terminals 35 | . . . . 1 6 5 . . . . 6 . . . . 4 . . . . 3 . . . . 1 4 . 4 1 Track 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Assimilate 11 | . . . . . 2 1 . . . . 2 . . . . 3 . . . . . . . . . . 1 . 2 . Botnet 16 | . . . . 1 2 2 . . . . 2 . . . . 1 . . . . 2 . . . . 1 2 . 2 1 Operators 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Fabricators 13 | . . . . . . 2 . . . . 3 . . . . 3 . . . . 2 . . . . . . . 3 . Report 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Prioritize 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Haulers 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 1 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 Reject 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mask 4 | . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . . . . . . 3 . . . . 1 . . . . . . . . . . 1 2 1 . Reprogram 9 | . . . . 1 . . . . . . 3 . . . . 1 . . . . . . . . . . 1 2 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 105 | . 5 . 6 8 9 16 . . . . 15 . . . . 7 . . . . 5 . . . . 2 10 3 12 7 Full Trace Events 25 | . 4 . 1 . . 4 . . . . 4 . . . . 1 . . . . . . . . . 1 . . 8 2 Feedback Events 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Corruption 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . 1 . . 4 . . . . 6 . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . 201 . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . 2 . . . 15 . 1 . . 11 . 1 . . 4 . . . . . . . 2 . . . Parts Built 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 126 | . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . . 50 . Total Part Build Rating 10 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 5 . Parts Repaired 9 | . . . . 1 . . . . . . 4 . . . . . . . . . 1 . . . . . 2 . 1 . Time 271 | . . . . 50 . . . . . . 158 . . . . . . . . . 13 . . . . . 38 . 12 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 31 | . 2 . 10 9 . 3 . . . . 6 . . . . . . . . . . . . . . . . . . 1 Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 . . . . 1 . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % 4 | . . . . . . . . . . . . . . . . . . . . 3 3 3 3 3 4 4 4 1 1 . Autooverrided 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . 1 . Robots Rewired 13 | . . . . . . . . . . . . 4 2 . . 1 . . . . 1 . . 3 . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 53 | . . 4 . 1 2 6 . . . . 8 4 2 . . 6 . . . . 2 . 1 4 . . 1 4 8 . Largest Group 10 | . . 3 . 1 2 5 2 . . . 7 10 7 5 4 7 4 4 3 3 4 . 1 4 . . 1 4 5 . Highest-Rated Group 296 | . . 47 . 15 36 166 74 . . . 200 295 206 145 115 233 104 104 78 78 129 . 12 296 . . 45 230 277 . Highest-Rated Ally 129 | . . 31 . 15 26 37 37 . . . 29 31 32 32 32 49 26 26 26 26 129 . 12 116 . . 45 69 79 . Total Orders 50 | . . . . . 3 5 . . . . 8 4 2 6 4 11 4 1 1 . . . . 1 . . . . . . STAY 29 | . . . . . 2 2 . . . . 4 2 1 6 2 6 2 1 . . . . . 1 . . . . . . FOLLOW 21 | . . . . . 1 3 . . . . 4 2 1 . 2 5 2 . 1 . . . . . . . . . . . Ally Attacks 299 | . . 34 . 7 . 17 10 . . . 4 60 49 9 12 21 . . . . 1 . 3 3 . . . 8 61 . Total Damage 7218 | . . 322 . 134 . 477 233 . . . 40 958 696 169 268 392 . . . . 75 . 33 179 . . . 320 2922 . Kills 44 | . . 4 . 3 . 5 2 . . . . 4 7 . 3 3 . . . . . . . 1 . . . 2 10 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Robot Analysis Total 10 | . 3 . 1 . . . . . . . . . . . . 2 . . 4 . . . . . . . . . . . Derelict Logs Recovered 17 | . . 2 . . . . 1 1 2 . . 1 2 . 2 . 1 . . 1 . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 18070 | 11 1198 706 1117 1813 2366 943 468 421 295 128 832 467 611 86 293 565 561 183 111 211 413 168 115 282 193 32 301 424 654 2102 Spaces Moved 24112 | 6 588 400 565 798 1217 1590 973 945 898 326 1534 1087 1163 174 543 1148 1349 590 272 515 757 510 421 855 486 106 932 976 1432 956 Core 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Treads 3900 | 6 588 400 449 798 1217 14 . . . . . . . . . . . . . . . . . . . . . . . 428 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 116 | . . . 116 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Flight 20056 | . . . . . . 1576 973 945 898 326 1534 1087 1163 174 543 1148 1349 590 272 515 757 510 421 855 486 106 932 976 1432 488 Fastest Speed 7 | 160 160 160 125 160 155 31 31 31 31 31 30 30 30 30 30 26 26 23 23 23 23 19 23 12 12 20 20 12 17 7 Average Speed 48 | 160 160 160 152 160 158 32 31 31 31 31 30 30 30 30 30 26 26 25 23 23 23 22 23 23 21 20 22 21 20 90 Slowest Speed 330 | 160 160 160 160 160 240 158 101 101 31 31 34 30 30 30 30 26 26 26 104 23 23 23 23 93 22 22 25 24 24 330 Overloaded Moves 78 | . . . . . . . . . . . . . . . . . . . . . . 10 . 6 8 . . 43 . 11 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . . 4 . . . . 6 . . . . 2 1 . . . 11 . . 3 . 1 3 5 9 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 3 86 91 57 94 62 40 91 82 84 52 36 95 89 76 58 22 98 78 60 61 26 68 60 94 40 7 89 26 82 22 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 16 | . 1 . 1 . . . . . 2 . . 1 1 1 2 . 3 . 3 . . . 1 . . . . . . . Known Exits Taken 24 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 39 | . . 2 . . . . 4 4 2 4 . 4 3 . 3 . 2 2 . 1 . 1 2 . 5 . . . . . Spaces Dug 281 | . . . 7 . 4 1 19 1 . 2 9 1 19 1 22 4 89 . . 2 9 4 2 . 9 2 5 10 16 43 Terrain Destroyed 1048 | . . 40 38 4 49 1 26 76 . 2 9 1 33 1 33 16 188 . . 2 14 53 2 . 87 7 12 12 24 318 Melee 61 | . . . . . 4 1 7 1 . 2 9 1 4 1 6 1 1 . . . 1 . . . . . . 3 7 12 Projectile 180 | . . . . . 29 . . . . . . . 1 . . 3 13 . . 2 13 5 2 . 24 7 12 9 9 51 AOE 807 | . . 40 38 4 16 . 19 75 . . . . 28 . 27 12 174 . . . . 48 . . 63 . . . 8 255 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total 29032 | 7 747 442 723 1168 1456 2018 1097 1048 913 351 1860 1221 1404 203 652 1399 1515 622 309 603 940 543 436 930 560 111 1014 1154 1717 1869 Wait 3224 | . 60 10 48 244 62 300 86 80 4 22 232 121 213 27 94 163 121 30 15 85 128 12 14 29 49 1 49 145 191 589 Move 23990 | 5 587 399 564 797 1216 1581 972 944 897 325 1522 1086 1162 173 542 1143 1346 589 271 514 736 509 420 849 485 103 925 965 1413 950 Hop 43 | . . . . . . 4 . . . . 5 . . . . 2 1 . . . 9 . . 2 . 1 3 5 9 2 Pick Up 95 | . 10 3 11 5 10 5 2 2 4 . 3 1 1 . . 4 . . 2 . 8 1 . 1 4 . 5 1 6 6 Fast Attach 121 | . 2 3 4 3 8 3 1 . 1 . 5 . 1 . . 5 1 1 5 . 3 1 . 10 . 2 9 6 13 34 Attach 44 | . . . 3 1 2 10 . . . . 2 . . . . 2 1 1 2 . 2 . . 1 1 . 2 1 3 10 Detach 54 | . 1 3 . 1 1 12 . . . . 1 . . . . 1 1 . 2 . 1 . . 5 . . 1 3 4 17 Swap 197 | 2 9 6 19 13 19 7 7 4 1 1 11 4 9 1 5 10 9 . 3 2 9 9 . 6 3 . 4 4 11 9 Drop 184 | . 11 3 19 14 21 13 3 2 5 1 4 1 2 . . 6 2 1 5 . 5 . . 11 3 2 10 4 14 22 Fire 619 | . 57 14 53 83 93 . 3 7 . . . . 10 . 2 4 27 . . 2 19 10 2 . 12 2 5 7 11 196 Melee 204 | . . . . . 9 5 23 9 1 2 20 8 6 2 9 5 6 . 4 . 16 1 . 3 . . 1 13 35 26 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 34 | . 10 1 2 7 6 . . . . . . . . . . . . . . . . . . . . . . . . 8 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 24 | . . . . . . . . . . . . . . . . . . . . . 4 . . 13 . . . . 7 . Trap 199 | . . . . . 9 78 . . . . 55 . . . . 54 . . . . . . . . 3 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 12 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 6) 523 | -10/Materials | Discovered new exit (range 4) 866 | -10/Materials | Discovered new exit (range 16) 906 | -10/Materials | Core integrity fell below 50% 1210 | -10/Materials | Entered Mines 1307 | -10/Mines | Learned Materials emergency access door positions 1321 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1363 | -10/Mines | Discovered new exit (range 8) 1383 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1517 | -10/Mines | Met a Derelict shopkeep closing up shop 1701 | -10/Mines | Assembled infested the area 1705 | -10/Mines | Learned Materials stockpile data 1841 | -10/Mines | Received a Mining Laser from a helpful Derelict 1885 | -10/Mines | Discovered new exit (range 5) 1916 | -10/Mines | Entered Materials 1916 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2402 | -9/Materials | Discovered new exit (range 15) 2541 | -9/Materials | Discovered new exit (range 16) 2769 | -9/Materials | Discovered new exit (range 16) 2846 | -9/Materials | Destroyed 8 combat bots 2890 | -9/Materials | Build established: Scavenger-Mutant 3033 | -9/Materials | Entered Storage 3569 | -9/Storage | Garrison activated, responded to threat 3943 | -9/Storage | Discovered new exit (range 15) 4161 | -9/Storage | Repaired Lgt. Angular Momentum Engine 4846 | -9/Storage | Entered Materials 4846 | -8/Materials | Evolved 2 slots: Utility x2 4931 | -8/Materials | Build established: Mutant 5533 | -8/Materials | Discovered new exit (range 10) 5989 | -8/Materials | Build established: Scavenger-Mutant 6825 | -8/Materials | Discovered new exit (range 6) 7212 | -8/Materials | Entered Factory 7212 | -7/Factory | Accompanied by 1 ally 7212 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7293 | -7/Factory | Identified exit to Lower Caves 7526 | -7/Factory | Build established: Hacker-Sprinter 7817 | -7/Factory | Fabricated P-60 Hacker (x2) 8022 | -7/Factory | Discovered new exit (range 4) 8023 | -7/Factory | Identified exit to Factory 8080 | -7/Factory | Fabricated P-60 Hacker? 8155 | -7/Factory | Entered Lower Caves 8155 | -7/Lower Caves | Accompanied by 5 allies 8549 | -7/Lower Caves | Learned 4 Factory zone layouts 8559 | -7/Lower Caves | Encountered a Warlord checkpoint 8579 | -7/Lower Caves | Discovered new exit (range 7) 8581 | -7/Lower Caves | Identified exit to Lower Caves 8623 | -7/Lower Caves | Entered another Lower Caves area 8628 | -7/Lower Caves | Discovered exit to Factory (range 15) 8962 | -7/Lower Caves | Discovered new exit (range 15) 9044 | -7/Lower Caves | Identified exit to Zion 9044 | -7/Lower Caves | Entered Zion 9052 | -7/Zion | Found CR-A16's Pointy Stick 9073 | -7/Zion | Discovered new exit (range 10) 9152 | -7/Zion | Identified exit to Deep Caves 9229 | -7/Zion | Learned Factory scanalyzer intel 9294 | -7/Zion | Given A8's code to call for help 9338 | -7/Zion | Identified exit to Proximity Caves 9339 | -7/Zion | Entered Proximity Caves 9444 | -6/Proximity Caves | Discovered exit to Factory (range 11) 9467 | -6/Proximity Caves | Entered Factory 9467 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9468 | -6/Factory | Identified exit to Lower Caves 9468 | -6/Factory | Identified exit to Extension 9470 | -6/Factory | Loaded intel: 4 scanalyzer locations 9525 | -6/Factory | Repaired Imp. Flight Unit? 9681 | -6/Factory | Repaired Hvy. Rocket Launcher 9733 | -6/Factory | Repaired Imp. Flight Unit 9954 | -6/Factory | Fabricated Biomechanical Wings (x1) 10059 | -6/Factory | Discovered new exit (range 15) 10252 | -6/Factory | Repaired Imp. Propulsion Shielding 10299 | -6/Factory | Entered Lower Caves 10299 | -6/Lower Caves | Accompanied by 7 allies 10328 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10404 | -6/Lower Caves | Learned location of Extension (-6) 10474 | -6/Lower Caves | Encountered a Warlord checkpoint 10697 | -6/Lower Caves | Discovered new exit (range 11) 10700 | -6/Lower Caves | Identified exit to Lower Caves 10766 | -6/Lower Caves | Entered another Lower Caves area 10766 | -6/Lower Caves | Accompanied by 8 allies 10967 | -6/Lower Caves | Ambushed by wild Derelicts 10968 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11078 | -6/Lower Caves | Learned 8 Factory zone layouts 11168 | -6/Lower Caves | Discovered new exit (range 13) 11178 | -6/Lower Caves | Identified exit to Data Miner 11241 | -6/Lower Caves | Encountered a Warlord checkpoint 11377 | -6/Lower Caves | Entered Data Miner 11377 | -6/Data Miner | Accompanied by 5 allies 11377 | -6/Data Miner | Discovered new exit (range 6) 11385 | -6/Data Miner | Met Data Miner 11392 | -6/Data Miner | Learned location of Section 7 (-2) 11392 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11396 | -6/Data Miner | Received God Mode back door access code from Data Miner 11408 | -6/Data Miner | Identified exit to Proximity Caves 11457 | -6/Data Miner | Data Conduit disabled 11463 | -6/Data Miner | Entered Proximity Caves 11463 | -5/Proximity Caves | Accompanied by 4 allies 11636 | -5/Proximity Caves | Learned location of Warlord (-4) 11730 | -5/Proximity Caves | Discovered new exit (range 10) 11748 | -5/Proximity Caves | Identified exit to Factory 11756 | -5/Proximity Caves | Entered Factory 11756 | -5/Factory | Accompanied by 4 allies 11756 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11757 | -5/Factory | Identified exit to Upper Caves 12303 | -5/Factory | Garrison activated, responded to threat 12321 | -5/Factory | Entered Upper Caves 12321 | -5/Upper Caves | Accompanied by 4 allies 12518 | -5/Upper Caves | Learned 12 Factory zone layouts 12524 | -5/Upper Caves | Learned location of Armory (-4) 12558 | -5/Upper Caves | Discovered new exit (range 12) 12561 | -5/Upper Caves | Identified exit to Upper Caves 12696 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12882 | -5/Upper Caves | Entered another Upper Caves area 12882 | -5/Upper Caves | Accompanied by 4 allies 12886 | -5/Upper Caves | Discovered new exit (range 16) 12895 | -5/Upper Caves | Identified exit to Factory 13012 | -5/Upper Caves | Spotted B-75 Beast 13053 | -5/Upper Caves | Discovered new exit (range 13) 13059 | -5/Upper Caves | Identified exit to Zhirov 13065 | -5/Upper Caves | Entered Zhirov 13065 | -5/Zhirov | Accompanied by 3 allies 13065 | -5/Zhirov | Discovered new exit (range 4) 13070 | -5/Zhirov | Met Zhirov 13075 | -5/Zhirov | Learned location of Command (-1) 13076 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13082 | -5/Zhirov | Found Alien Artifact 13082 | -5/Zhirov | Identified Integrated Dissipator 13082 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13095 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 13120 | -5/Zhirov | Found Alien Artifact 13163 | -5/Zhirov | Identified exit to Proximity Caves 13176 | -5/Zhirov | Entered Proximity Caves 13176 | -4/Proximity Caves | Accompanied by 3 allies 13273 | -4/Proximity Caves | Spotted B-86 Titan 13350 | -4/Proximity Caves | Discovered exit to Factory (range 13) 13387 | -4/Proximity Caves | Entered Factory 13387 | -4/Factory | Accompanied by 3 allies 13387 | -4/Factory | Evolved 2 slots: Utility x2 13388 | -4/Factory | Identified exit to Upper Caves 13452 | -4/Factory | Identified exit to Armory 13539 | -4/Factory | Spotted B-86 Titan 13701 | -4/Factory | Build established: Hacker-Scout 13728 | -4/Factory | Discovered new exit (range 5) 13756 | -4/Factory | Repaired Med. Storage Unit 13800 | -4/Factory | Entered Upper Caves 13844 | -4/Upper Caves | Learned Research garrison access intel 13852 | -4/Upper Caves | Spotted B-86 Titan 13867 | -4/Upper Caves | Learned 12 Research zone layouts 13922 | -4/Upper Caves | Destroyed B-86 Titan 13942 | -4/Upper Caves | Discovered new exit (range 8) 13943 | -4/Upper Caves | Identified exit to Upper Caves 13968 | -4/Upper Caves | Entered another Upper Caves area 13971 | -4/Upper Caves | Discovered new exit (range 8) 13986 | -4/Upper Caves | Learned 4 Research zone layouts 14062 | -4/Upper Caves | Discovered new exit (range 16) 14083 | -4/Upper Caves | Identified exit to Warlord 14083 | -4/Upper Caves | Entered Warlord 14131 | -4/Warlord | Learned 4 Testing zone layouts 14131 | -4/Warlord | Learned Factory terminal intel 14131 | -4/Warlord | Learned Factory fabricator intel 14203 | -4/Warlord | Found Prototype Special Weapon 14203 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 14206 | -4/Warlord | Found RU-N14's Throwing Claymores v3 14226 | -4/Warlord | Build established: Hacker-Sprinter 14236 | -4/Warlord | Warlord's base attacked by MAIN.C 14241 | -4/Warlord | Met Warlord 14245 | -4/Warlord | Opened Warlord's prototype stash 14247 | -4/Warlord | Found Prototype Device 14247 | -4/Warlord | Identified Exp. Cloaking Device 14268 | -4/Warlord | Found Prototype Device 14268 | -4/Warlord | Identified System Purifier 14290 | -4/Warlord | Found Prototype Energy Gun 14290 | -4/Warlord | Identified Vortex Rail 14304 | -4/Warlord | Spotted B-90 Cyclops 14323 | -4/Warlord | Spotted B-86 Titan 14325 | -4/Warlord | Destroyed B-86 Titan 14359 | -4/Warlord | Opened side exit 14363 | -4/Warlord | Discovered new exit (range 9) 14364 | -4/Warlord | Identified exit to Proximity Caves 14365 | -4/Warlord | Entered Proximity Caves 14542 | -3/Proximity Caves | Discovered new exit (range 9) 14556 | -3/Proximity Caves | Identified exit to Research 14558 | -3/Proximity Caves | Entered Research 14558 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 14559 | -3/Research | Identified exit to Quarantine 14561 | -3/Research | Loaded intel: 4 garrison access locations 14590 | -3/Research | Entered Quarantine 14631 | -3/Quarantine | Found Alien Artifact 14650 | -3/Quarantine | Build established: Hacker-Scout 14682 | -3/Quarantine | Identified exit to Research 14710 | -3/Quarantine | Cryocooling Duct disabled 14725 | -3/Quarantine | Ambient heat levels rising (+20) 14725 | -3/Quarantine | Non-combat units ordered to evacuate 14749 | -3/Quarantine | Found Prototype Slashing Weapon 14749 | -3/Quarantine | Identified Nanosword 14762 | -3/Quarantine | Repaired Imp. Propulsion Shielding 14783 | -3/Quarantine | Repaired Imp. Light Armor Plating? 14810 | -3/Quarantine | Found Alien Artifact 14833 | -3/Quarantine | Identified Core Reset Matrix 14835 | -3/Quarantine | Identified Subatomic Replicator 14837 | -3/Quarantine | Identified Transdimensional Reconstructor 14891 | -3/Quarantine | Entered Research 14891 | -2/Research | Accompanied by 1 ally 14891 | -2/Research | Warlord forces began assault on 0b10 14891 | -2/Research | Evolved 2 slots: Propulsion x2 14899 | -2/Research | Identified exit to Testing 14994 | -2/Research | Found Prototype Device 14994 | -2/Research | Identified EM Dispersion Field 15001 | -2/Research | Research machine network offline 15016 | -2/Research | Spotted B-90 Cyclops 15019 | -2/Research | Destroyed B-90 Cyclops 15035 | -2/Research | Found Adv. Force Booster 15100 | -2/Research | Met up with Warlord 15123 | -2/Research | Spotted B-90 Cyclops 15168 | -2/Research | Borebot progress halted 15190 | -2/Research | Discovered new exit (range 11) 15191 | -2/Research | Found Prototype Launcher 15191 | -2/Research | Identified Point Singularity Launcher 15204 | -2/Research | Borebot progress halted 15290 | -2/Research | Build established: Hacker-Sprinter 15311 | -2/Research | Warlord destroyed during the assault 15315 | -2/Research | Entered Testing 15315 | -2/Testing | Accompanied by 3 allies 15367 | -2/Testing | Repaired Imp. Propulsion Shielding 15374 | -2/Testing | Fabricated Lgt. Regenerative Plating? 15410 | -2/Testing | Found Prototype Energy Cannon 15410 | -2/Testing | Identified Imp. Potential Cannon 15511 | -2/Testing | Found Prototype Device 15511 | -2/Testing | Identified Exp. Hardlight Generator 15523 | -2/Testing | Found Prototype Processor 15523 | -2/Testing | Identified Exp. Melee Analysis Suite 15539 | -2/Testing | Discovered new exit (range 11) 15573 | -2/Testing | Protovariant out of control (PG-JA102F80NC) 15573 | -2/Testing | Unleashed a protovariant (PG-JA102F80NC) 15608 | -2/Testing | Found Prototype Hackware 15608 | -2/Testing | Identified System Mapper 15735 | -2/Testing | Spotted DD-ZSU(K) 15735 | -2/Testing | Spotted A3-WZ5(K) 15735 | -2/Testing | Spotted 2N-O0N(K) 15737 | -2/Testing | Spotted Alpha 7 15740 | -2/Testing | Rewired 2N-O0N(K) 15741 | -2/Testing | Allies destroyed A3-WZ5(K) 15744 | -2/Testing | Rewired DD-ZSU(K) 15763 | -2/Testing | Allies destroyed Alpha 7 15765 | -2/Testing | Found Prototype Processor 15765 | -2/Testing | Identified Exp. Target Analyzer 15767 | -2/Testing | Found Prototype Processor 15767 | -2/Testing | Identified Exp. Targeting Computer 15791 | -2/Testing | Lost 3 parts (3u) 15818 | -2/Testing | Spotted Striker 15818 | -2/Testing | Spotted Striker 15872 | -2/Testing | Spotted PD-UM1DW02JE7 15922 | -2/Testing | Spotted Investigator 15931 | -2/Testing | Protovariant out of control (PD-UM1DW02JE7) 15931 | -2/Testing | Unleashed a protovariant (PD-UM1DW02JE7) 15969 | -2/Testing | Identified exit to Access 15969 | -2/Testing | Entered Access 15969 | -1/Access | Evolved 2 slots: Utility x2 15998 | -1/Access | Identified exit to Surface 15998 | -1/Access | Spotted B-99 Colossus 16001 | -1/Access | Destroyed B-99 Colossus 16096 | -1/Access | Spotted B-99 Colossus 16158 | -1/Access | Spotted B-99 Colossus 16158 | -1/Access | Destroyed B-99 Colossus 16161 | -1/Access | Destroyed B-99 Colossus 16191 | -1/Access | Found Hvy. Insulated Plating 16209 | -1/Access | Found Hvy. Reflective Plating 16219 | -1/Access | First assault squad dispatched 16277 | -1/Access | Energy Cycler disabled 16486 | -1/Access | Garrison activated, responded to threat 16598 | -1/Access | Identified exit to Command 17139 | -1/Access | Lost 4 parts (3u1w) 17182 | -1/Access | Destroyed 10 combat bots 17197 | -1/Access | Found Hvy. Insulated Plating 17207 | -1/Access | Found Hvy. Reflective Plating 17310 | -1/Access | Build established: Scavenger-Mutant 17445 | -1/Access | Lost 4 parts (2n2u) 17514 | -1/Access | Used Subatomic Replicator to replicate Imp. Potential Cannon 17683 | -1/Access | System corruption reached 10% 17722 | -1/Access | Lost 5 parts (4u1w) 17988 | -1/Access | Lost 8 parts (2p1n2u3w) 18071 | *** | Escaped! Last Messages --------------- 18035_ Acquired 6 matter. 18041_ Slug penetrates Wall. 18043_ Acquired Lgt. Antimatter Reactor. 18043_ Penetrated by Slug. 18043_ Slug penetrates H-88 Terminator. 18043_ Lgt. Antimatter Reactor destroyed. 18044_ Slug penetrates Wall. 18045_ System corrupted: Matter fused (-6). 18046_ Slug penetrates Wall. 18048_ Acquired 11 matter. 18055_ U-05 Engineer lays Concrete. 18057_ Sneak attack on A-15 Conveyor. 18061_ A-15 Conveyor destroyed. 18065_ U-05 Engineer lays Concrete. 18066_ Slug penetrates Wall. 18067_ U-05 Engineer lays Concrete. 18068_ Penetrated by Slug. 18068_ Impulse Thruster destroyed. 18068_ Slug penetrates Reinforced Barrier. 18069_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??### #### ########??# % ##### | | ?? [ # # ##?# = ! #?### | | ??? # # ## # ####### """"" | | ?? [ # ## #### =[ # ?#?# """"" | | #? + ![ ! ### """"" | | # # [ ### """"" | | # # ###+################# #?# """"" | | ? # " ######+##### | | ? ! ! # # ### ! # | | ??#####?# # # ### ########## | | ########### # # # "" ## | | %%[%% # # ### "" ## | | % %% # # #?# "Y[ ## | | % # # ### "" ## " | | = % + # ### "" ## "" | | # =# """ """ ### ## " | | % #=%# """T""" ### ## " | | ########### !############################# | | ??????????# h ###########?#####?# ##### | | ?????????## h ## ##################### | | ?????????## " """" ! # | | ?????????##= """" % # | | ???????#?## = """ ###+##### | | ??????## ##=! [== | | ?????## #% !!" u ==[ = | | ?????# %! @"% =% % | | ?????# =!= ! ! " [ %%[ | | ?????# # ###+##### | | ?????# # " = # | | ?????## # % %% " "% % # | | ??????## # ######; ##################### # | | ???????# ##%## ###########?##########" % " | | ???????#### # ########################### " | | ???????? # # ??? ? ##?###?###### " | | ?????? # # ? ?? ############# " | | ????? ?+ # ? ########??### " | | ???? ??# # ? ? ? ?? ########?#### # | | ??? "???# # ??? ############# "" # | | ??? "????# # ??? ? ?? ? #####?? ## "" # | | ??? ??????# # ##### ? ## " # | | ??????????# ?#?? ??? ?? ? ?#### ## + | | ???????????????????? ?? ? ##### ? ## # | | ?????????????????? ? ? ? ?#?### ?# # | | ?????????????????????#####?####### ? ## # | | ?????????????????????# ? ?? # ? ## # | | ??????????????????? ???? ? ? ?? ? ? ########## | | ?????????????????????#??? ?? ?? # ####???##? | | ?????????????????????? ???? ??? #? ??##?#####? | | ?????????????????????????? ???"?? ? ?#???#?#?? | | ????????????????????????????? ?" # ? ? ###?#?#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 196 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Armor Coverage 3600 Resistance: KI 20 Resistance: TH 25 Resistance: EM 30 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Thermal Conversion 60 Phase Shifting 15 Evasion (%) 66 Targeting Accuracy 12 Melee Accuracy 16 Launcher Accuracy 40 Target Analysis 10 Recoil Reduction 8 Offensive Hacking 37 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Mak. System Shield | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Imp. Maneuvering Thrusters | -7/Zion | Archive Matter Filter | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Biomechanical Wings | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Hvy. Neutron Cannon | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Imp. Hacking Suite | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Q-thruster | -3/Quarantine | Hacked Adv. Reaction Control System | -3/Quarantine | Hacked Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked B-36 Bruiser | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory Biomechanical Wings | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -2/Testing | Authchip Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveBeamSink Manual? 0 Play Time 03:30:24 Cumulative 1001.9 hours Start 2021.11.13 @ 08:45:48 End 2021.11.13 @ 20:43:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 688 Rogue 684 Adventurer 4 Explorer 0 Win Type 0 Total 107 Types 81/9/7/4/2/0/0/2/2 Lore% 94 Gallery% 98 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b65eab8-e568-4344-9e4c-2c3b4c94b590