Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.05 @ 17:56:37 Player: Zach Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (653) 653 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1723 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Visual Processing Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Hover Unit Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Cooling System Terrain Scan Processor Melee Analysis Suite > --- WEAPON ----------- Light EM Pulse Cannon Improved Light Cannon > --- INVENTORY -------- Datajack [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Matter Pod Device Structural Scanner Storage Small Matter Pod Processor Melee Analysis Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 45 | 5 9 31 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 8 | 2 2 4 Treads 2 | . . 2 Leg 4 | 2 2 . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 16 | . 4 12 Device 8 | . 3 5 Storage 4 | . 1 3 Processor 3 | . . 3 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 16 | 2 2 12 Energy Gun 4 | . . 4 Energy Cannon 1 | . . 1 Ballistic Gun 4 | 2 1 1 Ballistic Cannon 4 | . . 4 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes 1 | . . 1 Parts Lost 15 | . 6 9 Power 4 | . 2 2 Propulsion 3 | . 2 1 Utility 2 | . . 2 Weapon 6 | . 2 4 Highest Loss Streak 5 | . 3 5 Average Slot Usage (%) 67 | . 81 57 Engine 7 | . 11 3 Leg 11 | . 27 . Wheel 3 | . . 6 Device 8 | . 9 7 Storage 10 | . 11 10 Processor 6 | . . 10 Protection 1 | . . 1 Energy Gun 3 | . . 5 Energy Cannon 1 | . . 1 Ballistic Gun 6 | . 14 . Ballistic Cannon 2 | . . 4 Launcher 2 | . 6 . Naked Turns . | . . . Heaviest Build 15 | 9 12 15 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 3 | 1 3 3 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | . 3 4 Average Carried 1 | . . 1 Final Capacity 4 | 4 4 4 Final Carried 2 | . 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 773 | 217 181 375 Remotely . | . . . Salvage Created 665 | . 130 535 Parts 43 | . 7 36 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 19 | . 7 12 Melee 1 | . . 1 Guns 4 | . 1 3 Cannons 8 | . . 8 AOE 6 | . 6 . Classes Destroyed 6 | . 3 3 Builder 1 | . 1 . Watcher 2 | . . 2 Swarmer 4 | . 3 1 Grunt 11 | . 4 7 Duelist 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1780 | . 654 1126 Core 526 | . 125 401 Absorbed by Shields . | . . . Core Remaining (%) 75 | 100 50 . Volleys Fired 63 | . 18 45 Largest 2 | . 2 2 Hottest 96 | . 50 96 Shots Fired 86 | . 24 62 Gun 53 | . 20 33 Cannon 29 | . . 29 Launcher 4 | . 4 . Special . | . . . Kinetic 41 | . 20 21 Thermal 30 | . . 30 Explosive 4 | . 4 . Electromagnetic 11 | . . 11 Robot Hit Streak 7 | . 6 7 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 54 | . 16 38 Core Hits 48 | . 23 25 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1311 | . 600 711 Guns 355 | . 158 197 Cannons 431 | . . 431 Explosions 476 | . 423 53 Melee . | . . . Ramming 49 | . 19 30 Kinetic 423 | . 158 265 Thermal 235 | . . 235 Explosive 423 | . 423 . Electromagnetic 181 | . . 181 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 4 | . . 4 Corruption Purged . | . . . Effects 5 | . . 5 Message Errors 1 | . . 1 Energy Discharges 1 | . . 1 Targeting Errors 3 | . . 3 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 4 | . . 4 Impact . | . . . Kinetic 4 | . . 4 Secondary . | . . . Self-Inflicted Damage 68 | . 57 11 Shots 3 | . 3 . Rammed 24 | . 7 17 Targets Rammed 27 | . 10 17 Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 138 | . 10 138 Average Temperature 45 | . 5 48 Received Heat Transfer 687 | . 306 381 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 458 | . . 458 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 237 | . 166 237 Initial 5 | . . 5 Average 76 | . 69 88 Maximum Alert Level 1 | . . 1 Low Security (%) 96 | 100 100 93 Level 1 3 | . . 6 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 10 23 Peak Tracking Total 9 | . 5 9 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . . 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 5 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 22 4 Successful 23 | . 19 4 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations 12 | . 8 4 Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Record 4 | . 4 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 11 | . 7 4 Scan Component 6 | . 4 2 Repair 5 | . 3 2 Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events 5 | . 4 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 5 | . 3 2 Time 136 | . 78 58 Parts Recycled . | . . . Recycled Matter 8 | . 8 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1210 | 58 483 669 Spaces Moved 835 | 49 337 449 Core 200 | 16 4 180 Treads 27 | . . 27 Legs 366 | 33 333 . Wheels 242 | . . 242 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 111 | 105 119 106 Slowest Speed 200 | 120 200 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 3 38 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 38 | . 30 8 Melee . | . . . Projectile . | . . . AOE 38 | . 30 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1028 | 53 391 584 Wait 4 | . 2 2 Move 833 | 48 336 449 Hop . | . . . Pick Up 39 | . 12 27 Fast Attach 5 | 5 . . Attach 35 | . 8 27 Detach . | . . . Swap 5 | . 1 4 Drop 17 | . 4 13 Fire 63 | . 18 45 Melee . | . . . Ram 17 | . . 17 Kick 10 | . 10 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 313 | -10/Materials | Repaired Aluminum Leg 313 | -10/Materials | Repaired Aluminum Leg 339 | -10/Materials | Repaired Heat Sink 497 | -10/Materials | Discovered new exit (range 7) 542 | -10/Materials | Entered another Materials area 542 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 572 | -9/Materials | Lost 3 parts (1p2n) 747 | -9/Materials | Repaired Imp. Light Cannon 773 | -9/Materials | Repaired Hcp. Matter Pod 1024 | -9/Materials | Lost 3 parts (1p2w) 1069 | -9/Materials | Discovered new exit (range 15) 1071 | -9/Materials | Core integrity fell below 50% 1203 | -9/Materials | Core integrity fell below 20% 1211 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Slammed into S-10 Pest. Slammed into Y-45 Defender. Lgt. Ion Engine destroyed. Slammed into Y-45 Defender. W-16 Scout sends out distress signal. Slammed into Y-45 Defender. Destabilizing: System interference. Terrain Scan Processor temporarily disabled. Slammed into Y-45 Defender. R-06 Scavenger collects Visual Processing Unit. Slammed into S-10 Pest. Com. Wheel destroyed. System corrupted by crushing effect (+3). Visual Processing Unit permanently disabled. Destabilizing: Short circuit. Slammed into S-10 Pest. S-10 Pest destroyed. Integration Mediator destroyed. System corrupted by crushing effect (+1). Material Compactor disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ##########################????????????????????? | | = #????????????????????? | | < #????????????????????? | | ! #????????????????????? | | ###################### #????????????????????? | | ####???##### #???# #????????????????????? | | ???????# # """ #???# #????????????????????? | | ???????# # """ #???# #????????????????????? | | ???????# # """ #???# #????????????????????? | | ######## + #???# #??????? ""??????????? | | # # # """ #???# #### """ """ #???????? | | # # # """ #???# + #???????? | | # """ # #! """ #???# #### #???????? | | # """ # # #???# % #??????? #???????? | | # """ # ##########???##%##???????????##???????? | | # # #?????????????#%#?????????????????????? | | ####+### #?????????????#!#?????????????????????? | | #?????????????# #?????????????????????? | | #?????????????#%#?????????????????????? | | #?????????????#s#?????????????????????? | | ####+#######?????#########s#?????????????????????? | | ## #????????# """%%%#?????????????????????? | | ## """#????????# """""@Y#?????????????????????? | | ## """#????????# """""%%#?????????????????????? | | ## """#????????# """" =*#?????????????????????? | | ## #????????? """t +?????????????????????? | | ## #????????? #?????????????????????? | | #########????????# w #?????????????????????? | | #????????????????? ? C #?????????????????????? | | ????????????????????##+#####?????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 382 Matter Capacity 550 Sight Range 18 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeVariableStabilizer Manual? 0 Play Time 00:25:26 Cumulative 11.4 hours Start 2022.02.05 @ 17:34:12 End 2022.02.05 @ 17:56:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a66c1a9f-bfeb-43a9-9a04-f42260782129