Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 19:48:31 Player: DreamCore Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1104) 1104 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4084 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Light Treads Small Matter Pod (50) Army-in-a-Box (30/30) Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Small Matter Pod Army-in-a-Box Scythe [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Improved Utility Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 39 | 1 11 4 3 2 18 Power 5 | . 2 . 1 . 2 Engine 3 | . 1 . 1 . 1 Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 9 | . 3 2 . . 4 Treads 1 | . . . . . 1 Leg 8 | . 3 2 . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 2 2 1 . 7 Device 6 | 1 . 2 1 . 2 Storage 3 | . 2 . . . 1 Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 12 | . 4 . 1 2 5 Energy Gun 2 | . 1 . 1 . . Energy Cannon 2 | . 2 . . . . Ballistic Gun 4 | . . . . . 4 Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 18 | . 1 1 . . 16 Power 2 | . . . . . 2 Propulsion 7 | . 1 1 . . 5 Utility 4 | . . . . . 4 Weapon 5 | . . . . . 5 Highest Loss Streak 6 | . 1 1 . . 6 To Critical Strikes 1 | . . . . . 1 Average Backups 6 | 6 7 9 7 5 4 Power . | 1 1 2 . . . Propulsion 2 | 4 4 3 3 2 1 Utility 1 | . . 1 1 1 1 Weapon 1 | 1 2 3 1 1 1 Tool/Special . | . . . . . . Unused Backups 18 | 6 5 1 1 . 5 Power 3 | 1 . . 1 . 1 Propulsion 8 | 2 5 . . . 1 Utility 3 | 1 . . . . 2 Weapon 4 | 2 . 1 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 100 100 99 100 83 Engine 11 | . 11 14 14 14 8 Leg 23 | . 28 28 28 28 15 Device 11 | . 14 14 13 14 8 Storage 12 | . 14 14 14 14 9 Processor 7 | . . . . . 18 Protection 1 | . . . . . 4 Energy Gun 6 | . 8 14 22 1 . Energy Cannon 5 | . 13 14 5 . . Ballistic Gun 6 | . 5 . . . 13 Ballistic Cannon 1 | . . . . 12 . Launcher 2 | . . . . 14 2 Peak Build Rating 30 | 9 11 16 20 13 30 Average Rating 15 | 6 9 10 15 12 23 On Entrance 10 | 6 9 9 16 12 13 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 50 | 13 50 20 20 22 27 Greatest Support 25 | 20 20 20 20 20 25 Greatest Overweight (x) 4 | . 2 . . 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 10 10 10 10 Average Capacity 10 | 8 11 10 10 10 10 Most Carried 10 | 7 9 10 10 10 10 Average Carried 9 | 6 7 9 9 10 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 9 10 10 10 10 Class Distribution -------------------- 77% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1113 | 216 176 26 . 51 644 Remotely . | . . . . . . Salvage Created 1440 | 113 557 178 . 30 562 Parts 83 | 8 18 4 . 6 47 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 4 | . 3 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 31 | . 10 4 . 4 13 Melee 5 | . . . . . 5 Guns 11 | . 2 . . 1 8 Cannons 10 | . 7 3 . . . AOE 3 | . . . . 3 . Classes Destroyed 11 | 2 4 . . 1 4 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Hauler 1 | . 1 . . . . Recycler 2 | 1 1 . . . . Operator 1 | . 1 . . . . Watcher 2 | . 1 . . . 1 Swarmer 9 | . . . . 4 5 Grunt 15 | . 10 4 . . 1 Sentry 5 | . . . . . 5 Hunter 2 | . . . . . 2 Best Kill Streak 4 | 1 3 2 . 4 3 Combat Bots Only 4 | . 2 2 . 4 3 Max Kills in Single Turn 3 | 1 1 1 . 3 2 Gunslinging 1 | . . . . . 1 Exploded 2 | . . . . 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 273 | . 42 29 . 6 196 Missed 82 | . 11 7 . 2 62 Hits 191 | . 31 22 . 4 134 Projectile 191 | . 31 22 . 4 134 AOE 2 | . . . . . 2 Critical Strikes 4 | . . . . 1 3 Damage Taken 2689 | . 392 298 . 41 1958 Core 672 | . 90 28 . 4 550 Absorbed by Shields . | . . . . . . Redirected to Shielding 101 | . . . . . 101 Core Remaining (%) 75 | 100 . . . 51 . Volleys Fired 134 | 6 47 21 . 2 58 Largest 2 | 2 2 2 . 2 2 Hottest 100 | 60 100 100 . 70 68 Shots Fired 241 | 12 91 40 . 4 94 Gun 171 | 12 44 20 . 2 93 Cannon 64 | . 44 20 . . . Launcher 6 | . 3 . . 2 1 Special . | . . . . . . Kinetic 120 | 6 29 . . . 85 Thermal 115 | 6 59 40 . 2 8 Explosive 6 | . 3 . . 2 1 Electromagnetic . | . . . . . . Robot Hit Streak 12 | 2 12 5 . 5 8 Robot Miss Streak 4 | 2 4 3 . 2 4 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 165 | 5 57 26 . 1 76 Core Hits 60 | 3 21 7 . 4 25 Critical Kills 4 | . 2 1 . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 5 | . 2 1 . . 2 Meltdown 2 | . 1 1 . . . Destroy 3 | . 1 . . . 2 Melee Attacks 16 | . . . . . 16 Impact . | . . . . . . Slashing 16 | . . . . . 16 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2903 | 50 922 362 . 128 1441 Guns 1540 | 50 224 121 . 10 1135 Cannons 765 | . 540 225 . . . Explosions 297 | . 158 . . 118 21 Melee 278 | . . . . . 278 Ramming 23 | . . 16 . . 7 Kinetic 1202 | 19 100 . . . 1083 Thermal 1103 | 31 664 346 . 10 52 Explosive 297 | . 158 . . 118 21 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 278 | . . . . . 278 Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . 6 4 3 2 . Message Errors 4 | . 2 . 1 1 . Matter Fused 5 | . 2 1 1 1 . Heat Flow Errors 2 | . 2 . . . . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 1 | . . 1 . . . Weapon Failures 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 14 | . 2 . . . 12 Projectiles . | . . . . . . Explosions 2 | . 2 . . . . Melee 12 | . . . . . 12 Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 8 | . . . . 8 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed 6 | . . 3 . . 3 Kicked 6 | . . 3 . . 3 Crushed . | . . . . . . Highest Temperature 276 | 40 270 276 . . 1 Average Temperature 86 | 16 89 91 . . 1 Received Heat Transfer 666 | . 219 171 . . 276 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . 1 1 . . . Combat Hostiles 2 | . 1 1 . . . Parts Melted 8 | . 5 3 . . . Heat Transferred 2403 | 75 1422 756 . 25 125 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 158 | 5 158 50 . 108 128 Initial . | . . . . . . Average 36 | 2 61 13 . 25 29 Influence Increases 1026 | 10 355 100 . 108 453 Destroy 0b10 Robot/C 620 | . 200 80 . 80 260 Destroy 0b10 Robot/NC 45 | 10 20 . . . 15 Destroy Leader 176 | . 44 20 . 10 102 Successful Hack 14 | . 14 . . . . Disable Machine 30 | . . . . . 30 Destroy Structure 51 | . 17 . . 18 16 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 75 | . 60 . . . 15 Influence Decreases 988 | 10 355 100 . 108 415 Time Decay 813 | 10 345 90 . 108 260 Lost Part 175 | . 10 10 . . 155 Squads Dispatched 8 | . 2 . . . 6 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 2 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 19 4 . 4 33 Peak Tracking Total 10 | . 4 2 . 4 10 Tactical Retreats 4 | . 3 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 5 | . 2 1 1 . 1 Terminals 4 | . 2 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 3 2 1 . 2 Successful 3 | . 1 1 1 . . Failed 5 | . 2 1 . . 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 6 | . 3 . 1 . 2 Terminals 7 | . 3 2 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 1 . . Zone Layout 1 | . . 1 . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 1 . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 2234 | 16 918 144 242 . 914 Optics 914 | . . . . . 914 Sensors 326 | . . 84 242 . . Terrain 994 | 16 918 60 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3574 | 49 918 341 389 480 1397 Spaces Moved 1937 | 26 515 211 316 253 616 Core 15 | . . . . . 15 Treads 28 | . . . . . 28 Legs 1894 | 26 515 211 316 253 573 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 Average Speed 147 | 120 140 120 120 182 162 Slowest Speed 260 | 120 260 120 120 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 3 66 40 62 49 39 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 44 | . 17 . . 18 9 Melee . | . . . . . . Projectile . | . . . . . . AOE 44 | . 17 . . 18 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2407 | 33 626 256 328 266 898 Wait 213 | . 34 8 . 3 168 Move 1932 | 25 514 210 315 252 616 Hop . | . . . . . . Pick Up 23 | 1 9 5 2 1 5 Fast Attach 15 | . 2 . 1 1 11 Attach 7 | 1 1 1 . . 4 Detach . | . . . . . . Swap 26 | . 8 4 2 4 8 Drop 35 | . 11 4 8 3 9 Fire 134 | 6 47 21 . 2 58 Melee 16 | . . . . . 16 Ram . | . . . . . . Kick 6 | . . 3 . . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 50 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 7) 561 | -10/Materials | Discovered new exit (range 4) 968 | -10/Materials | Entered Mines 1116 | -10/Mines | Build established: Scavenger-Mutant 1221 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1224 | -10/Mines | Found Prototype Device 1225 | -10/Mines | Identified Exp. Sensor Array 1241 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1243 | -10/Mines | Discovered new exit (range 5) 1309 | -10/Mines | Entered Exiles 1339 | -10/Exiles | Met 8R-AWN 1359 | -10/Exiles | Met EX-HEX 1404 | -10/Exiles | Met EX-BIN 1423 | -10/Exiles | Aligned with FarCom system 1425 | -10/Exiles | Given EX-Vault access code 1452 | -10/Exiles | Opened EX-Vault 1471 | -10/Exiles | Found Army-in-a-Box 1496 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1621 | -10/Exiles | Met EX-DEC 1688 | -10/Exiles | Discovered new exit (range 10) 1698 | -10/Exiles | Left Exiles lab with Army-in-a-Box 1698 | -10/Exiles | Entered Mines 1738 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1820 | -9/Mines | Learned location of 1 exit from Materials 1856 | -9/Mines | Learned location of Zion (-6) 2149 | -9/Mines | Discovered new exit (range 14) 2178 | -9/Mines | Entered Materials 2178 | -8/Materials | Evolved 4 slots: Utility x4 2179 | -8/Materials | Identified exit to Factory 2236 | -8/Materials | Discovered new exit (range 15) 2587 | -8/Materials | Identified exit to Storage 3350 | -8/Materials | Garrison activated, responded to threat 3453 | -8/Materials | Core integrity fell below 50% 3490 | -8/Materials | Lost 6 parts (1p1n2u2w) 3572 | -8/Materials | Core integrity fell below 20% 3575 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 03567_ Slug penetrates Wall. 03568_ U-05 Engineer lays Concrete. 03568_ Slug penetrates Wall. 03568_ Lgt. Treads destroyed. 03569_ K-01 Serf collects debris. 03569_ Targeting Computer destroyed. 03569_ U-05 Engineer lays Concrete. 03570_ Slug penetrates Wall. 03570_ U-05 Engineer lays Concrete. 03571_ Slug penetrates Wall. 03571_ U-05 Engineer lays Concrete. 03572_ C-30 ARC bursts open, deploying its payload. 03572_ L-31 Rogue unfolds itself. 03572_ G-47 Trooper unfolds itself. 03572_ U-05 Engineer lays Concrete. 03573_ K-01 Serf collects debris. 03573_ U-05 Engineer lays Concrete. 03574_ Slug penetrates Wall. 03574_ U-05 Engineer lays Concrete. 03575_ Penetrated by Slug. 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