Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 21:47:10

Player: Zirov

Result: Destroyed by G4-3HA(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (28)      140
Value Destroyed (595)      595
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (-69)                -69
              TOTAL SCORE: 1106

 Bonus
-------
Friendly Fire              -69

 Cogmind 
---------
Core Integrity             0/250
Matter                     193/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (240) Ox1
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
          Light Treads
>               --- UTILITY (2) ------
          Large Storage Unit
>               --- WEAPON (2) -------
           Mini Grenade Launcher
>               --- INVENTORY (15) ---
     Subdweller Power Source
          Light Treads
  High-capacity Storage Unit
                Scrap Shield
     Subdweller Machine Gun
           Mini Grenade Launcher
                Multitool
                Flail

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
          Large Storage Unit
          Light Armor Plating
>               --- WEAPON -----------
          Light Cannon
           Mini Grenade Launcher
>               --- INVENTORY --------
          Light Treads
  High-capacity Storage Unit
          Light Armor Plating
                Scrap Shield
           Mini Grenade Launcher
                Flail
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  Large Storage Unit
  Processor                Signal Interpreter
  Protection               Light Armor Plating
Weapon                     Light Cannon
  Energy Gun               Particle Gun
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Mini Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             16   | 6   9   1   
  Power                    1    | 1   .   .   
    Engine                 1    | 1   .   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               3    | 2   1   .   
    Treads                 3    | 2   1   .   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  7    | 1   5   1   
    Device                 3    | 1   2   .   
    Storage                1    | .   1   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   1   1   
    Artifact               .    | .   .   .   
  Weapon                   5    | 2   3   .   
    Energy Gun             1    | .   1   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | 2   .   .   
    Ballistic Cannon       1    | .   1   .   
    Launcher               1    | .   1   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 5    | .   .   5   
  Power                    1    | .   .   1   
  Propulsion               1    | .   .   1   
  Utility                  2    | .   .   2   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      3    | .   .   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   98  98  
  Engine                   13   | .   14  12  
  Treads                   28   | .   28  28  
  Device                   15   | .   18  .   
  Storage                  2    | .   .   14  
  Protection               8    | .   7   13  
  Energy Gun               4    | .   4   .   
  Ballistic Gun            4    | .   5   .   
  Ballistic Cannon         10   | .   9   14  
  Launcher                 9    | .   8   14  
Naked Turns                .    | .   .   .   
Heaviest Build             32   | 8   32  32  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  .    | .   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 5   15  15  
  Average Capacity         7    | 5   5   15  
  Most Carried             9    | 1   5   9   
  Average Carried          4    | .   3   8   
  Final Capacity           15   | 5   15  15  
  Final Carried            9    | 1   5   9   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           602  | 276 248 78  
  Remotely                 .    | .   .   .   
Salvage Created            719  | 124 507 88  
  Parts                    57   | 5   49  3   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           2    | .   2   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      2    | .   .   2   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  15   | .   10  5   
  Guns                     5    | .   5   .   
  Cannons                  2    | .   2   .   
  AOE                      8    | .   3   5   
Classes Destroyed          8    | 2   5   1   
  Builder                  5    | .   5   .   
  Tunneler                 2    | 2   .   .   
  Hauler                   1    | .   1   .   
  Recycler                 2    | 1   1   .   
  Watcher                  3    | .   3   .   
  Swarmer                  3    | .   3   .   
  Grunt                    7    | .   7   .   
  Subdweller               5    | .   .   5   
Best Kill Streak           7    | 2   7   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   5    | 1   5   1   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        55   | .    36   19   
  Missed                   6    | .    5    1    
Damage Taken               1121 | .    408  713  
  Core                     260  | .    100  160  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              76   | 9    48   19   
  Largest                  2    | 2    2    1    
  Hottest                  100  | 40   100  30   
Shots Fired                109  | 18   72   19   
  Gun                      59   | 18   41   .    
  Cannon                   29   | .    29   .    
  Launcher                 21   | .    2    19   
  Special                  .    | .    .    .    
  Kinetic                  77   | 18   59   .    
  Thermal                  11   | .    11   .    
  Explosive                21   | .    2    19   
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         7    | 4    7    4    
  Robot Miss Streak        5    | 1    5    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           64   | 11   44   9    
  Core Hits                53   | 6    31   16   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    1    .    
    Burn                   1    | .    1    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2264 | 86   948  1230 
  Guns                     373  | 86   287  .    
  Cannons                  274  | .    274  .    
  Explosions               1617 | .    387  1230 
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  521  | 86   435  .    
  Thermal                  126  | .    126  .    
  Explosive                1617 | .    387  1230 
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            17   | .    .    17   
  Projectiles              .    | .    .    .    
  Explosions               17   | .    .    17   
  Melee                    .    | .    .    .    
Knockbacks                 1    | .    1    .    
  Impact                   .    | .    .    .    
  Kinetic                  1    | .    1    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      203  | .    21   182  
  Shots                    7    | .    1    6    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        54   | .    54   .    
  Average Temperature      20   | .    20   .    
  Received Heat Transfer   258  | .    195  63   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    1    .    
  Heat Transferred         370  | .    370  .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             161  | 15  161 .   
  Initial                  9    | .   9   .   
  Average                  53   | 4   56  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              29   | .   21  8   
  Peak Tracking Total      3    | .   3   2   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            3    | .   1   2   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          8    | .   8   .   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                28   | .   28  .   
  Successful               15   | .   15  .   
  Failed                   13   | .   13  .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   6    | .   6   .   
  Terminals                25   | .   25  .   
  Fabricators              .    | .   .   .   
  Repair Stations          3    | .   3   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             11   | .   11  .   
  Prototype ID Bank        1    | .   1   .   
  Branch Access Points     1    | .   1   .   
  Repair Station Index     1    | .   1   .   
  Locate Traps             2    | .   2   .   
  Dispatch Records         2    | .   2   .   
  Security Status          1    | .   1   .   
  Patrol Status            1    | .   1   .   
  Registered Components    1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         4    | .   4   .   
  Terminals                4    | .   4   .   
    Assimilate             1    | .   1   .   
    Botnet                 3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         8    | .   8   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               1    | .   1   .   
  Largest Group            1    | .   1   1   
  Highest-Rated Group      10   | .   10  10  
  Highest-Rated Ally       10   | .   10  10  
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2588 | 130  2045 413  
Spaces Moved               1210 | 64   916  230  
  Core                     4    | 4    .    .    
  Treads                   1206 | 60   916  230  
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  160  
  Average Speed            159  | 153  160  160  
  Slowest Speed            160  | 160  160  160  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       40   | 5    100  17   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             1    | .    .    1    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          132  | .    19   113  
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      132  | .    19   113  
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1766 | 79   1433 254  
  Wait                     439  | .    439  .    
  Move                     1208 | 63   915  230  
  Hop                      .    | .    .    .    
  Pick Up                  16   | 1    11   4    
  Fast Attach              10   | 6    4    .    
  Attach                   4    | .    3    1    
  Detach                   .    | .    .    .    
  Swap                     2    | .    2    .    
  Drop                     11   | .    11   .    
  Fire                     76   | 9    48   19   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub)
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    5 | -11/Scrapyard | Discovered new exit (range 16)
  131 | -11/Scrapyard | Entered Materials
  317 | -10/Materials | Build established: Mutant
  785 | -10/Materials | Discovered new exit (range 3)
  847 | -10/Materials | Discovered new exit (range 6)
  857 | -10/Materials | Discovered new exit (range 15)
 1175 | -10/Materials | Identified exit to Subcaves
 1224 | -10/Materials | Identified exit to Materials
 1275 | -10/Materials | Identified exit to Mines
 1369 | -10/Materials | Discovered exit to Materials (range 5)
 1797 | -10/Materials | Discovered exit to Materials (range 6)
 2176 | -10/Materials | Entered Subcaves
 2176 | -10/Subcaves  | Accompanied by 1 ally
 2177 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Machine Gun
 2177 | -10/Subcaves  | Shifting Twisted Machinery released Multitool
 2230 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Laser
 2403 | -10/Subcaves  | Core integrity fell below 50%
 2542 | -10/Subcaves  | Discovered new exit (range 12)
 2556 | -10/Subcaves  | Core integrity fell below 20%
 2581 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2589 | -10/Subcaves  | Destroyed by G4-3HA(R) with Subdweller Machine Gun

 Last Messages 
---------------
02553_ The unstable cave ceiling collapses.
02554_ Acquired 47 matter.
02556_ HV Slug penetrates 26-KP7(R).
02556_ 26-KP7(R) knocked back.
02558_ The unstable cave ceiling collapses.
02558_ HV Slug penetrates Twisted Machinery.
02559_ 26-KP7(R) destroyed.
02570_ Subatomizers dissect the Sub. Power Source.
02581_ HV Slug penetrates G4-3HA(R).
02581_ G4-3HA(R) suffers critical hit (Destroy).
02581_ HV Slug penetrates Twisted Machinery.
02581_ HV Slug penetrates Wall.
02582_ WJ-CNK(R): "ARGHSUB!"
02583_ E8-6DZ(h) suffers critical hit (Destroy).
02583_ E8-6DZ(h) destroyed.
02584_ Lgt. Cannon destroyed.
02584_ 9K-R1S(R) destroyed.
02585_ Lgt. Treads destroyed.
02587_ Lgt. Armor Plating destroyed.
02588_ Destroyed Scrap Shield.

 Map 
-----
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| ???????????????????## "##               " """#???? |
| ???????????????????? ""#      ##    #  ""    #???? |
| ???????????????????## "   #  ##     ## ""#####???? |
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| ??????????????????###                 ""#????## ## |
| ????????????????##      &              "#????#   # |
| ????????????????        *              ##?????#    |
| ?????????????????             #     ####??????#    |
| ?????????????????  ### <     ####   #????????##    |
| ?????????????????  #?#      #???##  #?????####     |
| ?????????????????# #?#  ####????##  ##???##        |
| ????????????????##  ?# ????######    #??##         |
| ????????????????#  #???????#  ##     #?##          |
| ????????????????#  ###????##         #?#    ###    |
| ????????????????#    ######      #   ###   ##?##   |
| ????????????????#                ##  ##    ##??#   |
| ????????????????#                #   ##     #??##  |
| ????????????????#### #           #   ##     #???## |
| ???????????????????###           #         ##????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              WarpNeutrinoWeb
  Manual?         0
Play Time         00:28:19
  Cumulative      141.2 hours
  Start           2024.04.11 @ 21:09:50
  End             2024.04.11 @ 21:47:10
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          136
  Rogue           136
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             37
Gallery%          44
Achievement%      35
Wizard Run        0

 Options 
---------
Layout            0
ASCII             1
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a4918dd4-653c-4f8a-813f-2fbbc89557b4