Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 20:09:37 Player: gabr Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (136) 680 Value Destroyed (3864) 3864 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (571) 571 TOTAL SCORE: 8515 Bonus ------- High Alert Combat Kills 281 Follower Combat Kills 290 Cogmind --------- Core Integrity 0/850 Matter 110/300 Energy 96/100 System Corruption 11% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY (5) ---- Improved Heat Sink Large Storage Unit Gauss Rifle Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System > --- UTILITY ---------- Improved Thermal Generator Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser High-powered Field Laser > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Armored Huge Wheel Improved Heat Sink Large Storage Unit Hardlight Generator Precision Shock Rifle Particle Gun Field Laser Heavy Ion Cannon Gauss Rifle Flak Gun Flak Gun Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Heavy Missile Launcher [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon High-powered Field Laser Energy Gun High-powered Field Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 4 | . . 2 2 . . . Utility 4 | . . . . 2 . 2 Weapon . | . . . . . . . Parts Attached 187 | 5 25 40 21 14 44 38 Power 25 | 1 3 6 3 3 6 3 Engine 16 | 1 3 5 3 . 4 . Core 9 | . . 1 . 3 2 3 Reactor . | . . . . . . . Propulsion 59 | . 6 20 5 2 14 12 Treads 3 | . . . . . 2 1 Leg 6 | . 3 1 . . . 2 Wheel 22 | . . 3 4 2 5 8 Hover 22 | . 3 12 . . 7 . Flight 6 | . . 4 1 . . 1 Utility 33 | 1 7 4 4 4 9 4 Device 10 | . 1 2 1 . 3 3 Storage 8 | 1 2 . 2 3 . . Processor 7 | . 2 1 1 . 3 . Hackware . | . . . . . . . Protection 8 | . 2 1 . 1 3 1 Artifact . | . . . . . . . Weapon 70 | 3 9 10 9 5 15 19 Energy Gun 33 | 1 5 4 5 2 8 8 Energy Cannon 4 | . . . . . 3 1 Ballistic Gun 23 | 2 4 1 4 3 3 6 Ballistic Cannon 3 | . . 3 . . . . Launcher 7 | . . 2 . . 1 4 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . 3 1 . 6 . Parts Lost 53 | . 4 6 4 1 7 31 Power 8 | . . 1 2 1 . 4 Propulsion 23 | . 1 4 . . 4 14 Utility 9 | . 1 1 1 . 2 4 Weapon 13 | . 2 . 1 . 1 9 Highest Loss Streak 19 | . 3 2 1 1 2 19 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 78 | . 88 81 68 74 77 80 Engine 5 | . 13 6 7 2 4 . Core 2 | . . 3 . 4 2 5 Leg 1 | . 4 . . . . 2 Wheel 10 | . . . 23 22 13 1 Hover 12 | . 18 24 . . 8 22 Device 3 | . 4 1 1 . 4 10 Storage 12 | . 14 11 11 22 11 5 Processor 5 | . 1 . 5 7 6 13 Protection 4 | . 3 8 . . 6 3 Energy Gun 9 | . 13 11 8 7 9 8 Ballistic Gun 5 | . 11 1 8 7 2 1 Naked Turns . | . . . . . . . Heaviest Build 75 | 14 16 24 33 59 75 72 Greatest Support 84 | 3 20 32 84 84 84 49 Greatest Overweight (x) 20 | 4 4 3 1 . 7 20 Average Overweight (x) . | 2 1 . . . . 2 Largest Inventory Capacity 20 | 8 8 8 15 20 20 20 Average Capacity 14 | 7 8 8 13 15 20 19 Most Carried 20 | 2 8 8 15 15 20 20 Average Carried 13 | 1 6 7 10 14 19 18 Final Capacity 20 | 8 8 8 15 20 20 5 Final Carried 20 | 2 8 8 14 15 20 3 Class Distribution -------------------- 61% | Mutant 30% | Scavenger-Mutant 7% | Commander-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Matter Collected 3337 | 246 636 654 453 397 686 265 Remotely 43 | . . 43 . . . . Salvage Created 5220 | . 662 730 661 551 1458 1158 Parts 245 | . 29 38 32 26 74 46 Haulers Intercepted 11 | . 2 2 . 1 6 . Recyclers Shooed 10 | . 1 3 1 1 2 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 88 | . 7 16 11 7 26 21 Guns 71 | . 7 5 11 7 23 18 Cannons 7 | . . 7 . . . . AOE 9 | . . 4 . . 3 2 Classes Destroyed 13 | . 6 3 1 2 1 . Worker 11 | . 2 5 1 1 1 1 Builder 7 | . . . . . 1 6 Tunneler 2 | . 1 . . 1 . . Hauler 11 | . 2 2 . 1 6 . Recycler 13 | . 2 3 3 2 1 2 Watcher 4 | . 3 1 . . . . Swarmer 26 | . . 4 4 . 11 7 Grunt 33 | . 7 8 2 2 6 8 Brawler 1 | . . . 1 . . . Duelist 1 | . . 1 . . . . Sentry 17 | . . 3 4 2 5 3 Hunter 5 | . . . . 2 2 1 Programmer 5 | . . . . 1 2 2 Best Kill Streak 8 | . 3 6 4 3 5 8 Combat Bots Only 5 | . 3 4 4 2 5 5 Max Kills in Single Turn 3 | . 1 3 1 1 3 1 Gunslinging 1 | . . . . . 1 . Exploded 3 | . . 2 . . 3 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Hostile Shots Fired 939 | . 57 84 76 89 250 383 Missed 276 | . 10 20 16 30 87 113 Damage Taken 9072 | . 595 1144 813 740 1870 3910 Core 1708 | . 119 343 138 75 167 866 Absorbed by Shields 44 | . . . . . . 44 Regen/Repaired (Parts) 570 | . . . 30 162 378 . Core Remaining (%) 61 | 100 52 14 74 . 65 . Volleys Fired 446 | . 67 91 68 49 97 74 Largest 2 | . 2 2 2 2 2 2 Hottest 150 | . 70 109 88 103 150 150 Shots Fired 791 | . 120 148 114 96 187 126 Gun 680 | . 120 71 114 96 171 108 Cannon 99 | . . 72 . . 15 12 Launcher 12 | . . 5 . . 1 6 Special . | . . . . . . . Kinetic 296 | . 54 77 60 48 30 27 Thermal 482 | . 66 66 54 48 155 93 Explosive 12 | . . 5 . . 1 6 Electromagnetic 1 | . . . . . 1 . Robot Hit Streak 19 | . 18 12 13 17 19 18 Robot Miss Streak 9 | . 3 9 6 5 6 3 Penetration Max . | . . . . . . . Secondary Targets 8 | . 1 . 1 . 4 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 1 Shots Hit Robots 569 | . 84 112 81 74 115 103 Core Hits 328 | . 31 82 34 32 63 86 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 16 | . 1 . . . 8 7 Burn 15 | . 1 . . . 8 6 Meltdown 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11477 | . 1007 1842 1142 1278 2884 3324 Guns 8528 | . 1004 587 1114 1278 2408 2137 Cannons 1387 | . . 916 . . 227 244 Explosions 1519 | . . 331 . . 245 943 Melee . | . . . . . . . Ramming 43 | . 3 8 28 . 4 . Kinetic 3602 | . 470 983 585 640 341 583 Thermal 6313 | . 534 520 529 638 2294 1798 Explosive 1519 | . . 331 . . 245 943 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . 1 2 6 11 Average Corruption 3 | . . . 1 1 4 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 56 | . . . 3 4 38 11 Message Errors 12 | . . . . 1 8 3 Matter Fused 13 | . . . 1 . 10 2 Heat Flow Errors 4 | . . . . 1 2 1 Energy Discharges 8 | . . . 2 . 6 . Parts Rejected 3 | . . . . 1 2 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 7 | . . . . . 6 1 Data Loss (major) 2 | . . . . . 1 1 Misfires 1 | . . . . . 1 . Misdirections 1 | . . . . . . 1 Weapon Failures 4 | . . . . 1 1 2 Overload Shots . | . . . . . . . Overflow Damage 43 | . . 22 . . . 21 Projectiles 16 | . . 8 . . . 8 Explosions 27 | . . 14 . . . 13 Melee . | . . . . . . . Knockbacks 31 | . . 31 . . . . Impact . | . . . . . . . Kinetic 29 | . . 29 . . . . Secondary 2 | . . 2 . . . . Self-Inflicted Damage 217 | . 1 63 14 . 23 116 Shots 6 | . . 2 . . 1 3 Rammed 8 | . 2 2 3 . 1 . Targets Rammed 8 | . 2 2 3 . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 694 | . 188 694 269 249 458 245 Average Temperature 115 | . 46 238 61 56 69 76 Received Heat Transfer 2111 | . 360 369 360 99 399 524 Effects 44 | . . 41 2 . 1 . Shutdowns 13 | . . 12 . . 1 . Energy Bleed 10 | . . 10 . . . . Interference 7 | . . 5 2 . . . Matter Decay 1 | . . 1 . . . . Short Circuit 2 | . . 2 . . . . Damage (minor) 3 | . . 3 . . . . Damage (major) 4 | . . 4 . . . . Damage (core) 4 | . . 4 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . . . 1 3 Combat Hostiles 1 | . . . . . . 1 Parts Melted 31 | . 3 . 1 1 6 20 Heat Transferred 13196 | . 1404 810 1037 1513 4675 3757 Parts Sabotaged 3 | . . . . . . 3 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Peak Influence 595 | . 140 377 291 344 595 584 Initial 270 | . . 29 106 132 122 270 Average 227 | . 40 162 156 220 346 416 Maximum Alert Level 2 | . . 1 1 1 2 2 Low Security (%) 49 | 100 100 73 73 34 20 . Level 1 28 | . . 26 26 65 30 41 Level 2 21 | . . . . . 49 58 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . 2 . . 4 10 7 Investigation 4 | . 2 . . 1 1 . Extermination 4 | . . . . 1 2 1 Reinforcement 11 | . . . . 2 6 3 Assault . | . . . . . . . Garrison 4 | . . . . . 1 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . . 2 2 Haulers Reinforced 4 | . . . . . 3 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Distress Signals 13 | . . 3 4 1 3 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 170 | . 12 33 22 16 44 43 Peak Tracking Total 15 | . 3 7 5 3 6 15 Tactical Retreats 5 | . . . 1 1 1 2 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Traps Triggered 7 | . 6 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Disabled 11 | . . 1 . . 8 2 Max in Single Turn 2 | . . 1 . . 1 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Accessed 28 | . . 6 4 6 11 1 Terminals 19 | . . 4 3 4 8 . Fabricators . | . . . . . . . Repair Stations 6 | . . 1 1 1 2 1 Recycling Units . | . . . . . . . Scanalyzers 2 | . . 1 . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 50 | . . 10 5 9 25 1 Successful 28 | . . 5 3 5 15 . Failed 22 | . . 5 2 4 10 1 Catastrophic 6 | . . 1 1 2 2 . Database Lockouts . | . . . . . . . Manual 14 | . . 5 2 3 4 . Terminals 26 | . . 5 3 5 13 . Fabricators . | . . . . . . . Repair Stations 18 | . . 2 2 2 11 1 Recycling Units . | . . . . . . . Scanalyzers 5 | . . 3 . 2 . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 11 | . . 2 1 1 7 . Record 5 | . . . . . 5 . Robot Analysis 1 | . . 1 . . . . Open Door 2 | . . . . . 2 . Open DSF 1 | . . . . 1 . . Unreport Threat 1 | . . 1 . . . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 13 | . . 1 2 2 8 . Scan Component 7 | . . 1 1 1 4 . Repair 6 | . . . 1 1 4 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . 2 . 2 . . Insert Component 2 | . . 1 . 1 . . Analyze 2 | . . 1 . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . . 5 4 3 8 1 Full Trace Events 2 | . . . . 1 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . . . 1 1 4 . Time 297 | . . . 51 44 202 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . Part Schematics Acquired 2 | . . 1 . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Total Allies 10 | . . . . . 10 . Largest Group 10 | . . . . . 10 . Highest-Rated Group 173 | . . . . . 173 . Highest-Rated Ally 29 | . . . . . 29 . Total Orders . | . . . . . . . Ally Attacks 89 | . . . . . 89 . Total Damage 1026 | . . . . . 1026 . Kills 9 | . . . . . 9 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Turns Passed 5917 | 113 1125 775 752 675 1728 749 Spaces Moved 3291 | 57 660 443 486 438 1049 158 Core 107 | 57 42 . . . . 8 Treads 15 | . . . . . 15 . Legs 167 | . 140 5 . . . 22 Wheels 1647 | . . 22 408 438 748 31 Hover 1210 | . 478 349 . . 286 97 Flight 145 | . . 67 78 . . . Fastest Speed 34 | 50 116 34 34 100 91 91 Average Speed 109 | 186 127 91 91 100 106 157 Slowest Speed 1050 | 250 250 250 115 100 470 1050 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 57 32 30 11 93 4 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 191 | . . 47 . . 26 118 Melee . | . . . . . . . Projectile 12 | . . 2 . . 8 2 AOE 179 | . . 45 . . 18 116 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Total 4825 | 62 828 663 689 585 1482 516 Wait 727 | . 46 55 83 68 234 241 Move 3285 | 56 659 442 485 437 1048 158 Hop . | . . . . . . . Pick Up 53 | 1 12 5 9 6 18 2 Fast Attach 108 | 4 18 27 15 5 30 9 Attach 32 | . 2 5 3 3 2 17 Detach 18 | . 5 1 4 . 8 . Swap 47 | 1 5 8 3 6 12 12 Drop 98 | . 12 27 16 11 30 2 Fire 446 | . 67 91 68 49 97 74 Melee . | . . . . . . . Ram 9 | . 2 2 3 . 1 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 537 | -10/Materials | Discovered new exit (range 8) 608 | -10/Materials | Build established: Scavenger-Mutant 680 | -10/Materials | Identified exit to Mines 1087 | -10/Materials | Lost 3 parts (1n1u1w) 1207 | -10/Materials | Discovered new exit (range 13) 1239 | -10/Materials | Entered another Materials area 1239 | -9/Materials | Evolved 2 slots: Propulsion x2 1726 | -9/Materials | Build established: Mutant 1821 | -9/Materials | Core integrity fell below 50% 1831 | -9/Materials | Core integrity fell below 20% 1961 | -9/Materials | Discovered new exit (range 13) 2014 | -9/Materials | Entered another Materials area 2014 | -8/Materials | Evolved 2 slots: Propulsion x2 2068 | -8/Materials | Repaired Imp. Flight Unit 2738 | -8/Materials | Discovered new exit (range 14) 2766 | -8/Materials | Entered Factory 2766 | -7/Factory | Evolved 2 slots: Utility x2 3037 | -7/Factory | Repaired Arm. Huge Wheel 3335 | -7/Factory | Discovered new exit (range 10) 3441 | -7/Factory | Entered Storage 3475 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3777 | -7/Storage | Build established: Commander-Mutant 4232 | -7/Storage | Build established: Mutant 4511 | -7/Storage | Repaired Arm. Huge Wheel 4698 | -7/Storage | Repaired Hpw. Field Laser 4719 | -7/Storage | Build established: Scavenger-Mutant 4760 | -7/Storage | Repaired Gatling Laser 4808 | -7/Storage | Repaired Imp. Deuterium Engine 5079 | -7/Storage | Garrison activated, responded to threat 5147 | -7/Storage | Discovered new exit (range 16) 5169 | -7/Storage | Entered Factory 5169 | -6/Factory | Evolved 2 slots: Utility x2 5336 | -6/Factory | Build established: Mutant 5558 | -6/Factory | Garrison activated, responded to threat 5703 | -6/Factory | Lost 10 parts (1p5n2u2w) 5750 | -6/Factory | Garrison activated, responded to threat 5830 | -6/Factory | Cargo convoy interrupted 5871 | -6/Factory | Garrison activated, responded to threat 5872 | -6/Factory | Core integrity fell below 50% 5900 | -6/Factory | Core integrity fell below 20% 5904 | -6/Factory | System corruption reached 10% 5918 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05899_ Penetrated by Slug. 05899_ Dropped Hcp. Storage Unit. 05899_ Acquired 15 matter. 05900_ Flak Gun destroyed. 05902_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 05904_ Lgt. Nuclear Core destroyed. 05905_ R-10 Processor collects Lgt. Ion Engine. 05906_ S-27 Virus destroyed. 05906_ Switching to secondary target: P-60 Hacker. 05907_ Acquired 20 matter. 05909_ P-60 Hacker destroyed. 05909_ Slug penetrates Wall. 05909_ R-10 Processor collects VTOL Module. 05910_ Acquired 44 matter. 05912_ Critical hit (Burn: +37). 05912_ R-10 Processor collects VTOL Module. 05913_ System corrupted: Heat flow error (+101). 05913_ K-01 Serf collects debris. 05914_ R-10 Processor collects Prc. Assault Rifle. 05918_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ##?????# ##########??????????????????????????? | | ####### # ??????????????????????????? | | # # ???????????????????????????? | | % # # "" ""????????????????????????????? | | " # %%#["" "" ???????????????????????????? | | " /! + =%+=""" ""????????????????????????????? | | !/! # #*""" ""????????????????????????????? | | " !! # =!# """ ""????????????????????????????? | | " # =%*# ?? ????????????????????? | | # = ##########?? ???????????????????? | | ########^ ^^ #??????????? "??????????????????? | | ???????#^^ ^#??????????# ""?????????????????? | | ???????# #????#####?# ?????????????????? | | ???????# #?#### ### ""?????????????????? | | ???????# |% #### # """????????????????? | | ???????# # # """ ???????????????? | | ???????# # # ????????????????? | | ####+### # # ""?????????????????? | | # # # ""?????????????????? | | %/% # """????????????????? | | # ## ??????? #????????? | | # ########+### ##???????? | | # x ###### #?? ????? | | # ######## % pp gs!@* # "???? | | # ??????###########g#### h " "???? | | # ???????## # [ ## ###/##### #???????? | | # ????????####### = %* !% " ####????? | | # ???????????????#### ! [= ??? | | # ??????????????????# % =%/ % ??? | | ????????????????????# ! !%* # "" ???? | | ???????????????????## ! ! ! " """ ? ?????? | | ???????????????????# % # "" ???????? | | ???????????????????##" # ""F????????? | | ???????????????????# " """????????? | | ???????????????????##""[ """???????? | | ????????????????????# " " =?????? | | ????????????????????# " " =]????? | | ????????????????????### #^ ##?????? | | ??????????????????????#### % ## #??????? | | ?????????????????????????# ##??^ #??????? | | ?????????????????????????## ?? #??????? | | ?????????????????????????? " ???#+###??????? | | ?????????????????????????? "%" "??????????????? | | ???????????????????????????? "%" ???????????????? | | ????????????????????????????## ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 410 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 16 Recoil Reduction 1 Item Schematics ----------------- Aerolev Unit | -9/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipShockDevice Manual? 0 Play Time 00:59:52 Cumulative 72.9 hours Start 2024.04.09 @ 18:50:19 End 2024.04.09 @ 20:09:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6db8c855-739b-4a87-9242-6ec52144eec2