Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.31 @ 17:53:37 Player: Lazz Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (122) 610 Value Destroyed (4065) 4065 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (3290) 3290 TOTAL SCORE: 12325 Bonus ------- High Alert Combat Kills 1178 Follower Combat Kills 806 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -94 Cogmind --------- Core Integrity 329/1000 Matter 34/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Improved Target Analyzer Makeshift Hacking Suite > --- WEAPON (3) ------- Heavy Pick > --- INVENTORY (20) --- Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine High-capacity Storage Unit Medium Battery (150) High-capacity Matter Pod (33) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Armored Treads Medium Treads Thunder Leg Thunder Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Target Analyzer Improved Kinecellerator Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Gauss Rifle Hypervelocity Gauss Rifle KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink High-capacity Storage Unit Medium Battery High-capacity Matter Pod Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Flak Gun Improved Concussive RPG Improved Concussive RPG Improved Concussive RPG Heavy Pick [Rating: 83] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Armored Treads Leg Thunder Leg Wheel Armored Huge Wheel Utility Makeshift Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Particle Gun Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Fac Slots Evolved 10 | . . . 2 2 . 2 . 2 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . Utility 6 | . . . . 2 . 1 . 2 1 Weapon 1 | . . . . . . 1 . . . Parts Attached 82 | 8 . 4 13 4 16 1 9 4 23 Power 10 | 1 . 1 1 . 3 . 1 . 3 Engine 7 | 1 . 1 1 . 1 . 1 . 2 Core 3 | . . . . . 2 . . . 1 Reactor . | . . . . . . . . . . Propulsion 19 | 3 . 1 4 1 5 . . . 5 Treads 5 | . . . . 1 3 . . . 1 Leg 4 | . . . . . . . . . 4 Wheel 10 | 3 . 1 4 . 2 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | 2 . . 3 3 3 1 4 3 8 Device 7 | 1 . . . 1 . 1 . 2 2 Storage 4 | 1 . . 1 . 2 . . . . Processor 3 | . . . . 1 . . 1 . 1 Hackware 1 | . . . 1 . . . . . . Protection 12 | . . . 1 1 1 . 3 1 5 Artifact . | . . . . . . . . . . Weapon 26 | 2 . 2 5 . 5 . 4 1 7 Energy Gun 2 | 1 . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 16 | 1 . . 3 . 3 . 4 1 4 Ballistic Cannon 1 | . . 1 . . . . . . . Launcher 5 | . . . 1 . 1 . . . 3 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 39 | . . 2 2 . 6 . . 1 28 Power 3 | . . . 1 . . . . . 2 Propulsion 14 | . . 1 1 . 4 . . . 8 Utility 12 | . . . . . 1 . . . 11 Weapon 10 | . . 1 . . 1 . . 1 7 Highest Loss Streak 15 | . . 2 2 . 2 . . 1 15 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 13 | 2 7 7 7 9 14 19 19 18 15 Power . | . . . . 1 . 1 1 1 2 Propulsion 1 | 2 3 1 . . 1 2 2 2 2 Utility 6 | . 1 2 4 3 6 11 11 9 6 Weapon 4 | . 2 3 2 4 5 4 5 5 3 Tool/Special . | . . . . . . . . . . Unused Backups 12 | . 1 . 4 . 1 . 1 . 5 Power 1 | . . . . . . . . . 1 Propulsion 2 | . 1 . . . . . . . 1 Utility 5 | . . . 1 . 1 . 1 . 2 Weapon 4 | . . . 3 . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 88 | . 100 99 86 98 88 83 84 85 84 Engine 7 | . 14 14 7 9 7 . 5 6 3 Core 1 | . . . . . 1 7 1 . 4 Treads 8 | . . . . 1 19 . . . 3 Wheel 13 | . 28 27 34 34 6 15 15 13 4 Device 6 | . 14 14 1 . . 7 7 19 14 Storage 8 | . 14 14 11 9 9 7 7 6 5 Processor 6 | . . . . 7 9 7 7 6 5 Hackware 6 | . . . 5 9 9 7 7 6 5 Protection 6 | . . . 4 9 9 7 7 6 9 Energy Gun 1 | . 14 14 . . . . . . . Ballistic Gun 15 | . 14 2 18 18 15 17 22 19 15 Ballistic Cannon 1 | . . 11 . . . . . . . Peak Build Rating 83 | 9 10 11 17 24 45 50 53 68 83 Average Rating 36 | 7 9 10 13 22 34 48 48 64 71 On Entrance 28 | . 9 10 11 17 24 43 49 53 68 Avg Prop Armor Cover (%) 14 | . . . . 10 17 . . . 7 Naked Turns . | . . . . . . . . . . Heaviest Build 95 | 12 12 15 23 26 63 63 65 77 95 Greatest Support 80 | 26 20 20 46 46 80 56 56 56 56 Greatest Overweight (x) 4 | . . 1 . . 1 1 1 1 4 Average Overweight (x) . | . . . . . . 1 1 1 1 Largest Inventory Capacity 20 | 8 8 8 10 10 20 20 20 20 20 Average Capacity 16 | 7 8 8 8 10 18 20 20 20 20 Most Carried 20 | 6 8 8 10 10 20 20 20 20 20 Average Carried 14 | 2 7 7 7 9 15 19 19 18 15 Final Capacity 20 | 8 8 8 10 10 20 20 20 20 20 Final Carried 20 | 5 8 8 10 9 20 20 20 20 6 Class Distribution -------------------- 40% | Scavenger-Mutant 30% | Mutant 27% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Fac Matter Collected 3881 | 346 . 262 385 . 1584 . 365 428 511 Remotely . | . . . . . . . . . . Salvage Created 4549 | 260 . 229 360 . 1846 . 351 463 1040 Parts 247 | 26 . 21 25 . 89 . 19 24 43 Haulers Intercepted 2 | . . . 1 . . . . . 1 Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Fac Combat Hostiles Destroyed 97 | . . 12 5 . 45 . 7 13 15 Guns 75 | . . 7 3 . 33 . 7 10 15 Cannons 5 | . . 5 . . . . . . . AOE 17 | . . . 2 . 12 . . 3 . Classes Destroyed 14 | 3 . 2 5 . 2 . . . 2 Worker 5 | 2 . . 2 . . . . . 1 Tunneler 9 | 8 . . . . . . . 1 . Hauler 2 | . . . 1 . . . . . 1 Recycler 1 | 1 . . . . . . . . . Mechanic 2 | . . . 1 . . . . 1 . Watcher 6 | . . . 3 . 3 . . . . Swarmer 32 | . . 10 . . 11 . 1 7 3 Cutter 3 | . . . . . 3 . . . . Grunt 36 | . . 2 1 . 18 . 2 6 7 Brawler 1 | . . . . . . . . . 1 Duelist 7 | . . . 1 . 3 . 1 . 2 Sentry 13 | . . . 3 . 6 . 3 . 1 Specialist 4 | . . . . . 4 . . . . Heavy 1 | . . . . . . . . . 1 Best Kill Streak 17 | 4 . 4 5 . 17 . 2 9 5 Combat Bots Only 14 | . . 4 2 . 14 . 2 8 5 Max Kills in Single Turn 3 | 1 . 1 2 . 3 . 1 2 2 Gunslinging 1 | . . . . . 1 . . 1 1 Exploded 3 | . . . 1 . 3 . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Fac Hostile Shots Fired 637 | . . 51 24 1 201 . 71 76 213 Missed 182 | . . 15 5 1 65 . 30 26 40 Hits 455 | . . 36 19 . 136 . 41 50 173 Melee 26 | . . . . . 7 . 5 . 14 Projectile 429 | . . 36 19 . 129 . 36 50 159 AOE 2 | . . . . . 2 . . . . Critical Strikes 25 | . . 2 1 . 8 . 1 4 9 Damage Taken 7966 | . . 378 302 . 1880 . 528 909 3969 Core 1242 | . . 27 79 . 231 . 62 172 671 Absorbed by Shields 75 | . . . . . 64 . 11 . . Regen/Repaired (Parts) 64 | . . . 23 . . . . 41 . Core Remaining (%) 82 | 100 . 89 80 . 58 . 91 79 . Volleys Fired 290 | 22 . 27 27 . 114 . 23 30 47 Largest 3 | 2 . 2 2 . 2 . 3 3 3 Hottest 95 | 60 . 95 56 . 63 . 79 89 94 Shots Fired 649 | 44 . 54 54 . 220 . 69 90 118 Gun 613 | 44 . 42 50 . 207 . 69 86 115 Cannon 12 | . . 12 . . . . . . . Launcher 24 | . . . 4 . 13 . . 4 3 Special . | . . . . . . . . . . Kinetic 576 | 22 . 27 50 . 207 . 69 86 115 Thermal 49 | 22 . 27 . . . . . . . Explosive 24 | . . . 4 . 13 . . 4 3 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 17 | 9 . 4 6 . 16 . 17 7 10 Robot Miss Streak 21 | 1 . 4 4 . 16 . 9 21 10 Penetration Max 2 | . . . . . . . . . 2 Secondary Targets 23 | . . 1 1 . 10 . 1 4 6 Max Gunslinging Chain 1 | . . 1 1 . 1 . 1 1 1 Shots Hit Robots 476 | 27 . 26 28 . 199 . 54 59 83 Core Hits 414 | 12 . 15 16 . 208 . 35 69 59 Critical Kills 6 | . . . . . 1 . 1 . 4 Critical Parts Destroyed 11 | . . . . . 4 . . . 7 Critical Strikes 19 | . . 1 . . 6 . 1 . 11 Destroy 12 | . . . . . . . 1 . 11 Blast 1 | . . 1 . . . . . . . Smash 5 | . . . . . 5 . . . . Impale 1 | . . . . . 1 . . . . Melee Attacks 49 | . . . 1 . 42 1 . . 5 Impact 29 | . . . 1 . 28 . . . . Slashing . | . . . . . . . . . . Piercing 20 | . . . . . 14 1 . . 5 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10562 | 336 . 408 689 . 4451 . 924 1397 2357 Guns 7657 | 336 . 286 366 . 2871 . 924 1078 1796 Cannons 164 | . . 122 . . . . . . 42 Explosions 1817 | . . . 323 . 803 . . 319 372 Melee 924 | . . . . . 777 . . . 147 Ramming . | . . . . . . . . . . Kinetic 7407 | 179 . 193 366 . 2871 . 924 1078 1796 Thermal 372 | 157 . 215 . . . . . . . Explosive 1817 | . . . 323 . 803 . . 319 372 Electromagnetic . | . . . . . . . . . . Impact 794 | . . . . . 752 . . . 42 Slashing . | . . . . . . . . . . Piercing 172 | . . . . . 25 . . . 147 Highest Corruption 4 | . . . . . . . . . 4 Average Corruption 4 | . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 175 | . . . 32 . 143 . . . . Projectiles . | . . . . . . . . . . Explosions 32 | . . . 32 . . . . . . Melee 143 | . . . . . 143 . . . . Knockbacks 1 | . . 1 . . . . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . 1 . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 133 | . . . 55 . 26 . . . 52 Shots 5 | . . . 2 . 1 . . . 2 Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 200 | 20 . 199 14 . 32 . 2 106 200 Average Temperature 45 | 20 . 76 3 . 7 . 2 21 65 Received Heat Transfer 1488 | . . 150 102 . 591 . 114 279 252 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . Impact Corruptions 4 | . . . . . 4 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 858 | 350 . 508 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Fac Maximum Alert Level 4 | . . . . . 4 3 4 3 3 Low Security (%) 29 | 100 100 100 100 100 7 . . . . Level 1 . | . . . . . 1 . . . . Level 2 31 | . . . . . 40 . 32 38 76 Level 3 26 | . . . . . 28 100 42 61 23 Level 4 12 | . . . . . 21 . 25 . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1522 | 10 . 166 84 34 1522 798 1118 965 787 Initial 798 | . . . 23 27 12 798 531 586 464 Average 586 | 2 . 87 29 26 797 778 850 786 581 Influence Increases 4245 | 55 . 347 267 12 1570 1 707 619 667 Destroy 0b10 Robot/C 2480 | . . 240 120 . 940 . 460 400 320 Destroy 0b10 Robot/NC 170 | 55 . . 40 . 50 . . 15 10 Destroy Leader 252 | . . 40 58 . 20 . 10 62 62 Allied During Kill 328 | . . 17 2 . 4 . 199 99 7 Successful Hack 52 | . . 5 17 12 . . 10 . 8 Disable Machine 120 | . . 15 15 . 60 . . . 30 Anti-Garrison Action 550 | . . . . . 400 . . . 150 Destroy Structure 173 | . . . 15 . 66 1 13 28 50 Lose Combat Pursuer 120 | . . 30 . . 30 . 15 15 30 Influence Decreases 3652 | 55 . 286 261 60 67 764 348 788 1023 Entered New Map 2054 | . . . 38 40 7 724 228 532 485 Time Decay 1007 | 55 . 246 202 20 . 40 . 206 238 Lost Part 384 | . . 20 14 . 60 . . 10 280 Lost Ally 207 | . . 20 7 . . . 120 40 20 Squads Dispatched 10 | . . . . 1 . . . 2 7 Investigation 2 | . . . . . . . . 1 1 Extermination . | . . . . . . . . . . Reinforcement 5 | . . . . 1 . . . 1 3 Assault 2 | . . . . . . . . . 2 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Fac Distress Signals 5 | . . . 1 . 3 . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | . . 16 12 1 49 . 18 24 24 Peak Tracking Total 9 | . . 5 3 1 9 . 3 6 6 Tactical Retreats 8 | . . 2 . . 2 . 1 1 2 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Fac Traps Triggered 20 | . . . . . 13 . 7 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . . . 1 . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . . . . 1 . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Fac Machines Disabled 9 | . . 1 1 . 4 . . . 3 Max in Single Turn 1 | . . 1 1 . 1 . . . 1 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Fac Machines Accessed 19 | . 1 1 6 3 2 1 1 3 1 Terminals 13 | . 1 1 4 2 2 . 1 2 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 Garrison Access 2 | . . . . 1 . 1 . . . Total Hacks 46 | . 3 3 21 7 4 1 1 3 3 Successful 20 | . 1 1 10 3 . 1 1 1 2 Failed 26 | . 2 2 11 4 4 . . 2 1 Catastrophic 4 | . . 1 1 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 22 | . 2 . 11 6 . . . 3 . Terminals 34 | . 3 3 15 6 4 . 1 2 . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . 3 . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 6 | . . . 3 . . . . . 3 Garrison Access 2 | . . . . 1 . 1 . . . Terminal Hacks 10 | . 1 1 5 2 . . 1 . . Part Schematic 1 | . . . . 1 . . . . . Robot Analysis 3 | . . . 3 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . Terminal Index 1 | . . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . . 3 . . . . . 2 Insert Component 1 | . . . . . . . . . 1 Retrieve Study 4 | . . . 3 . . . . . 1 Garrison Access Hacks 2 | . . . . 1 . 1 . . . Unlock Access 2 | . . . . 1 . 1 . . . Unauthorized Hacks 1 | . . . . . . . . 1 . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . Patch 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 1 1 6 2 2 1 1 2 1 Full Trace Events 6 | . . . 3 . 2 . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 4 | . . . 3 . . . . . 1 Parts Repaired 1 | . . . 1 . . . . . . Time 32 | . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Fac Used RIF Installer 2 | . . . . . 1 . 1 . . Hotswap 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 13 | . . . . . 4 . 9 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Fac Total Allies 17 | . . 2 . . 6 . 9 . . Largest Group 11 | . . 2 1 . 6 6 11 6 1 Highest-Rated Group 212 | . . 42 31 . 111 111 212 133 39 Highest-Rated Ally 39 | . . 31 31 . 39 39 39 39 39 Total Orders . | . . . . . . . . . . Ally Attacks 152 | . . 8 6 . 6 . 82 45 5 Total Damage 2036 | . . 87 83 . 97 . 1076 599 94 Kills 33 | . . . 2 . 2 . 17 11 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Fac Active Infowar (turns) 838 | 174 83 539 39 3 . . . . . Sensors 3 | . . . . 3 . . . . . Terrain 835 | 174 83 539 39 . . . . . . Robot Analysis Total 3 | . . . 3 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Fac Turns Passed 5396 | 253 83 539 485 47 2217 98 722 439 513 Spaces Moved 2959 | 104 98 388 375 51 979 45 426 279 214 Core 3 | 3 . . . . . . . . . Treads 561 | . . . . . 536 . . . 25 Legs 16 | . . . . . . . . . 16 Wheels 2379 | 101 98 388 375 51 443 45 426 279 173 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 75 70 85 115 115 115 105 Average Speed 117 | 88 80 80 83 73 153 115 115 115 131 Slowest Speed 490 | 100 80 95 90 75 250 115 115 115 490 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 5 19 90 34 8 79 1 46 9 7 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 4 | . 1 . 1 1 . 1 . . . Unknown Exits Taken 3 | 1 . 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 6 | . . . . . 5 1 . . . Terrain Destroyed 134 | . . . 15 . 63 1 . 23 32 Melee 6 | . . . . . 5 1 . . . Projectile 22 | . . . . . . . . 9 13 AOE 106 | . . . 15 . 58 . . 14 19 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Fac Total 4206 | 217 102 562 491 59 1386 88 613 344 344 Wait 520 | 77 . 140 53 . 96 36 67 26 25 Move 2950 | 103 97 387 374 51 977 45 424 278 214 Hop . | . . . . . . . . . . Pick Up 70 | 6 4 2 12 2 17 2 7 4 14 Fast Attach 16 | 7 . . 3 . 4 . 1 . 1 Attach 42 | . . 2 4 3 4 2 . 4 23 Detach 3 | . . . . . 2 . . . 1 Swap 53 | 1 . 2 7 2 23 2 9 1 6 Drop 47 | 1 1 2 10 1 12 . 12 1 7 Fire 290 | 22 . 27 27 . 114 . 23 30 47 Melee 49 | . . . 1 . 42 1 . . 5 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 94 | . . . . . 57 . 37 . . Rewire 70 | . . . . . 37 . 33 . . Trap 1 | . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory -7/Garrison -6/Factory -5/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 254 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered Mines 483 | -10/Mines | Learned Materials non-interactive machine intel 634 | -10/Mines | Learned 4 Materials zone layouts 720 | -10/Mines | Build established: Scavenger-Mutant 767 | -10/Mines | Learned location of Storage (-9) 768 | -10/Mines | Discovered new exit (range 5) 876 | -10/Mines | Entered Materials 876 | -9/Materials | Accompanied by 1 ally 876 | -9/Materials | Evolved 2 slots: Propulsion x2 877 | -9/Materials | Identified exit to Materials 878 | -9/Materials | Loaded intel: 51 non-interactive machine locations 881 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1119 | -9/Materials | Discovered exit to Materials (range 9) 1241 | -9/Materials | Repaired Mni. Grenade Launcher 1361 | -9/Materials | Entered another Materials area 1361 | -8/Materials | Evolved 2 slots: Utility x2 1408 | -8/Materials | Identified exit to Garrison 1408 | -8/Materials | Entered Garrison 1653 | -8/Garrison | Destroyed 14 combat bots 1737 | -8/Garrison | Discovered new exit (range 11) 1898 | -8/Garrison | Triggered checkpoint 2076 | -8/Garrison | Triggered checkpoint 2154 | -8/Garrison | Triggered checkpoint 2171 | -8/Garrison | Discovered new exit (range 10) 2276 | -8/Garrison | Triggered checkpoint 2390 | -8/Garrison | Discovered new exit (range 5) 2490 | -8/Garrison | Triggered checkpoint 2598 | -8/Garrison | Triggered checkpoint 2602 | -8/Garrison | Build established: Mutant 2714 | -8/Garrison | Discovered new exit (range 10) 2902 | -8/Garrison | Triggered checkpoint 2988 | -8/Garrison | Triggered checkpoint 3132 | -8/Garrison | Triggered checkpoint 3294 | -8/Garrison | Triggered checkpoint 3353 | -8/Garrison | Build established: Scavenger-Mutant 3446 | -8/Garrison | Installed Relay Interface Framework 3464 | -8/Garrison | Rescued a captive Derelict 3466 | -8/Garrison | Rescued a captive Derelict 3625 | -8/Garrison | Entered Factory 3625 | -7/Factory | Accompanied by 6 allies 3625 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3700 | -7/Factory | Identified exit to Garrison 3723 | -7/Factory | Entered Garrison 3723 | -7/Garrison | Accompanied by 6 allies 3741 | -7/Garrison | Triggered checkpoint 3765 | -7/Garrison | Triggered checkpoint 3781 | -7/Garrison | Triggered checkpoint 3823 | -7/Garrison | Lost 3 allies 4029 | -7/Garrison | Build established: Scavenger-Gunner 4142 | -7/Garrison | Lost 3 allies 4235 | -7/Garrison | Triggered checkpoint 4240 | -7/Garrison | Triggered checkpoint 4245 | -7/Garrison | Triggered checkpoint 4315 | -7/Garrison | Discovered new exit (range 12) 4325 | -7/Garrison | Expanded RIF knowledge: Hotswap 4445 | -7/Garrison | Entered Factory 4445 | -6/Factory | Accompanied by 6 allies 4445 | -6/Factory | Evolved 2 slots: Utility x2 4654 | -6/Factory | Lost 3 allies 4681 | -6/Factory | Destroyed 8 combat bots 4738 | -6/Factory | Discovered new exit (range 6) 4884 | -6/Factory | Entered another Factory area 4884 | -5/Factory | Accompanied by 1 ally 4884 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5111 | -5/Factory | Garrison activated, responded to threat 5181 | -5/Factory | Lost 6 parts (2n2u2w) 5330 | -5/Factory | Lost 7 parts (1p1n4u1w) 5387 | -5/Factory | Core integrity fell below 50% 5397 | -5/Factory | Self-destructed Last Messages --------------- 05386_ Slug penetrates Repair Station. 05387_ Slug penetrates H-66 Slayer. 05389_ Penetrated by Slug. 05390_ Slug penetrates Repair Station. 05392_ Penetrated by Slug. 05393_ Slug penetrates Repair Station. 05394_ Repair Station collapses. 05394_ Repair Station disabled. 05394_ Backup Plating III tumbles out of repair station. 05394_ Repair Station collapses. 05394_ Backup Propulsion III tumbles out of repair station. 05394_ Backup Power III tumbles out of repair station. 05394_ Backup Propulsion III tumbles out of repair station. 05395_ Slug penetrates Wall. 05396_ Penetrated by Slug. 05397_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ?????????????# """""???????????????????????????? | | ?????????????+ """""" #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# """#??????????????????????? | | ?????????????# """#??????????????????????? | | ?????????????# h*R"#??????????????????????? | | ?????????????# h "#??????????????????????? | | ?????????????# h!@#??????????????????????? | | ?????????????# %#??????????????????????? | | ?????????????############ #??????????????????????? | | ????????????????????????#!#??????????????????????? | | ????????????????????????#*#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#m#??????????????????????? | | ????????????????????????" #??????????????????????? | | ????????????????????????# #???????????####???????? | | ????????????????????????# #??????????? ?????? | | ???????????????????????## #?????????? ?????? | | ???????????????????????#" #?????????? ?????? | | ????????????????????#####m#????????? ??????? | | ??????????????????###"###%###??????? ???????? | | ?????????#####+#### = = #?####? #????????? | | ?????????# ###T ## #????????? | | ?????????# % #????????? | | ?????????# !*= +????????? | | ?????????+ % = [ * #????????? | | ?????????# !*%/ =%* #????????? | | ?????????# % /% %% #????????? | | ?????????# = "##+##=######????????? | | ?????????#####+#+## #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 46 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 11 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mni. Grenade Launcher | 54% | -9/Materials Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Arm. Huge Wheel | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NanofilamentsDerelictScrap Manual? 0 Play Time 00:53:10 Cumulative 137.6 hours Start 2026.01.31 @ 16:52:20 End 2026.01.31 @ 17:53:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 74% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: f52980d0-1365-445e-9dc7-b036d0a355f5