Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.06 @ 19:55:14 Player: Warlord Fab abuse Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (530) 2650 Value Destroyed (28837) 28837 Prototype IDs (148) 2960 Alien Tech Used (15) 3000 Bonus (51140) 51140 TOTAL SCORE: 100887 Bonus ------- High Alert Combat Kills 1730 Follower Combat Kills 1289 Network Hubs Disabled 400 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Acquired SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -2979 Cogmind --------- Core Integrity 777/1600 Matter 31/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Heavy Regenerative Plating Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Coolant Injector Huge Storage Unit Experimental Energy Well Experimental Energy Well Quantum Capacitor Heavy Regenerative Plating Heavy Regenerative Plating Experimental Focal Shield AEGIS Remote Shield > --- WEAPON ----------- Null Cannon Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor 2N-1CE's Frost Array Experimental Targeting Computer Precision Matter Filter Quantum Capacitor Experimental Phase Shifter Improved Utility Shielding Heavy Regenerative Plating Heavy Regenerative Plating AEGIS Remote Shield Long-range Tractor Beam High-powered Transdimensional Reconstructor Core Regenerator Integrity Redistributor Integrity Redistributor Matter Drive Cooled Nova Cannon Improved Potential Cannon Compact Mass Driver Compact Mass Driver [Rating: 261] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Armored Wheel Treads Advanced Medium Treads Leg Enhanced Biometal Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Advanced Salvage Targeting Computer Hackware Advanced Hacking Suite Protection Heavy Regenerative Plating Artifact Phase Redirector Weapon Coil Gun Energy Gun Makeshift Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Coil Gun Ballistic Cannon Hypercooled Linear Accelerator Launcher RU-N14's Throwing Claymores v3 Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . 2 . . Utility 9 | . . . . . . . 2 . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . Weapon 1 | . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . -3 . . Parts Attached 995 | 2 21 6 14 5 26 2 16 25 16 17 2 6 46 12 13 4 17 24 11 14 14 15 7 7 10 16 49 3 54 37 12 30 101 86 49 34 14 107 51 Power 68 | . 1 1 1 . . 1 1 2 1 . . 1 2 1 . . . 4 . . 1 1 . . 1 . 6 . 2 1 . 4 8 6 6 3 . 10 3 Engine 13 | . 1 1 1 . . 1 1 2 1 . . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . Core 11 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 4 . 1 1 . 1 2 . . . . . . Reactor 44 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . 1 . 2 . 1 . . 3 6 6 6 3 . 10 3 Propulsion 186 | . 6 3 4 . 9 . 2 6 . . . . 6 . 4 . 3 1 5 3 . 1 1 3 . 2 10 . 15 6 . 7 17 21 3 5 1 23 19 Treads 50 | . 2 . . . 2 . . . . . . . . . . . . . 3 1 . . 1 1 . 2 2 . 3 . . . 10 4 . 4 1 12 2 Leg 44 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 11 3 1 . 7 17 Wheel 66 | . 2 3 4 . 5 . 2 4 . . . . 2 . 4 . 3 1 2 2 . 1 . 2 . . 8 . 5 . . 5 6 2 . . . 3 . Hover 14 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 4 . 2 1 4 . . . . . Flight 12 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 6 2 . . . . . . . 1 . Utility 428 | 1 4 2 5 4 10 1 7 . 9 9 2 5 19 5 4 4 10 8 5 6 9 9 6 4 5 9 17 . 19 16 4 15 41 37 25 17 6 54 15 Device 246 | 1 . 2 . . 5 1 4 . 4 9 2 3 6 3 2 3 4 2 4 4 3 8 6 3 2 4 11 . 11 9 2 9 28 17 16 12 5 31 10 Storage 31 | . 3 . 1 . 1 . 1 . . . . . 1 . 1 . . . . . . . . . 1 2 . . 3 . . 1 3 . . 1 . 11 1 Processor 30 | . 1 . . 2 . . . . 1 . . 1 1 1 . . . . . . . . . . 1 1 . . 1 1 . 2 3 9 1 . 1 3 . Hackware 19 | . . . 1 . . . 1 . 2 . . . . . . . 2 2 . . 4 1 . . . 1 1 . . 2 . . . . 2 . . . . Protection 98 | . . . 3 2 4 . 1 . 2 . . 1 11 1 1 1 4 4 1 2 2 . . 1 1 1 5 . 4 4 2 3 6 11 6 3 . 7 4 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . Weapon 313 | 1 10 . 4 1 7 . 6 17 6 8 . . 19 6 5 . 4 11 1 5 4 4 . . 4 5 16 3 18 14 8 4 35 22 15 9 7 20 14 Energy Gun 55 | 1 2 . . . . . . 4 . . . . 3 . . . . . . 1 2 . . . . 2 6 2 5 6 1 2 16 1 1 . . . . Energy Cannon 46 | . . . . . . . . 1 2 1 . . . . . . . . . . . 1 . . . 1 1 . 2 . . . 3 . 1 2 5 14 12 Ballistic Gun 110 | . 5 . 3 1 4 . 5 10 3 6 . . 14 4 5 . 2 11 1 3 2 3 . . 3 1 9 . . 1 . 1 2 9 2 . . . . Ballistic Cannon 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 . . . 6 1 3 4 1 3 . Launcher 17 | . . . 1 . 3 . . . . 1 . . . 2 . . 2 . . . . . . . . . . . . 2 3 1 2 . . . . . . Special Weapon 6 | . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . . . . . Slashing Weapon 26 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . 1 . . . 7 1 . . 1 3 1 3 1 3 2 Piercing Weapon 22 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 5 8 7 . . . . Special Melee Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 97 | . 1 . 1 . 2 . . 8 2 . . 1 6 . 1 . 1 . 1 2 . . . . 3 . . . . 10 1 2 13 10 9 5 . 15 3 Corrupted Parts 12 | . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . 3 1 . . 4 . . . . . . System Corruption 53 | . . . . . . . . . . . . . . . . . . 6 5 9 10 . . . . . . . 4 4 . . 15 . . . . . . Parts Lost 120 | . . 1 . . 4 . 1 . . . . . 4 2 . . 5 4 2 1 . . 1 1 . 8 4 . 30 4 1 . 18 8 5 8 . 3 5 Power 13 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . 2 1 . . 3 . 2 1 . . 1 Propulsion 28 | . . 1 . . 2 . 1 . . . . . 3 . . . 1 . 1 . . . . . . . 1 . 3 1 . . 2 4 2 2 . 3 1 Utility 45 | . . . . . 2 . . . . . . . . 1 . . 4 . 1 1 . . 1 1 . 1 2 . 15 1 . . 5 3 1 4 . . 2 Weapon 34 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . 6 1 . 10 1 1 . 8 1 . 1 . . 1 Highest Loss Streak 27 | . . 1 . . 2 . 1 . . . . . 3 1 . . 3 3 2 1 . . 1 1 . 3 1 . 27 3 1 . 4 3 1 3 . 1 2 Average Slot Usage (%) 91 | . 100 99 99 99 99 99 98 99 100 99 100 99 95 91 85 91 92 96 92 92 100 99 93 93 90 88 97 99 75 81 88 90 92 92 94 82 69 69 80 Engine 3 | . 14 14 11 11 11 10 9 9 7 7 7 1 . 4 . . . 6 13 13 13 5 5 4 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 5 . . . . . . . . . . 5 5 5 5 7 5 . 3 5 4 1 . . . . . . Reactor 3 | . . . . . . . . . . . . . 6 2 6 6 6 2 . . . 4 . . 4 1 2 5 3 . . 3 6 8 7 6 7 10 7 Treads 3 | . 9 . . . 2 . . . . . . . . . . . . . 4 5 . . 5 4 5 9 1 . . . . . 7 10 . 7 18 13 2 Leg 3 | . 14 . . . . . . . . . . . 2 15 8 . . . . . . . . . . . . . 6 . . . . 8 24 12 . 3 26 Wheel 7 | . 3 27 22 22 18 22 17 17 15 15 15 15 6 . 4 13 12 13 3 2 13 11 . . . . 12 15 5 . . 11 9 3 . . . . . Device 17 | . 14 14 2 . 3 11 16 18 15 26 30 24 19 14 15 21 22 13 13 14 10 17 23 29 29 22 23 26 22 17 20 16 16 14 9 7 9 12 11 Storage 7 | . 13 14 11 11 11 11 11 9 7 7 7 7 7 15 17 11 6 6 6 6 6 5 5 5 5 5 5 5 8 4 . 1 6 4 4 5 3 6 3 Processor 4 | . . . . . . . . . . 3 . 5 2 5 6 6 6 6 6 6 6 5 5 4 . 5 2 . . 5 5 5 9 12 13 10 8 2 7 Hackware 2 | . . . 3 . . . . 9 14 . . . . . . . 1 14 6 6 12 5 . . . . 7 5 . 3 10 9 2 . 6 4 3 . . Protection 6 | . . . 4 10 7 . 6 . 7 7 7 6 12 2 . 4 9 3 10 10 10 5 4 . 3 1 2 5 1 9 5 4 4 8 6 6 7 8 10 Energy Gun 2 | . 9 . . . . . . . . . . . . . . . . . . 1 1 . . . . 8 12 12 6 13 9 9 12 . . . . . . Energy Cannon 1 | . . . . . . . . . 1 13 . . . 22 11 . . . . . . . . . . . . . 8 . . . . . . 1 2 2 3 Ballistic Gun 17 | . 17 28 43 44 42 44 35 35 28 16 30 30 28 7 14 26 25 25 26 23 24 34 35 35 31 25 17 15 1 . . 2 1 2 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 1 . . . 3 3 3 3 2 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 4 5 12 15 9 . . . Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 233 | 15 92 92 107 107 107 101 112 101 124 129 127 127 145 147 178 145 145 139 120 127 134 150 136 127 129 229 148 147 140 51 50 159 188 180 161 198 186 233 221 Greatest Support 330 | 20 40 26 24 24 60 36 24 24 24 24 24 36 60 60 60 44 44 44 80 80 44 44 80 80 80 80 48 42 80 60 51 80 120 180 182 218 246 330 240 Greatest Overweight (x) 10 | . 9 5 5 4 8 4 4 4 5 5 5 5 10 2 6 3 5 4 3 3 3 5 1 4 1 4 8 3 8 1 . 2 8 4 . 6 . 7 1 Average Overweight (x) 2 | . . 3 4 4 3 3 4 4 4 4 5 4 7 2 2 3 3 3 1 1 2 4 1 1 1 2 2 3 . . . . 1 1 . . . . . Largest Inventory Capacity 35 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 35 25 25 25 5 5 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 11 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 31 25 25 7 5 5 13 25 25 25 25 25 25 24 Most Carried 25 | 7 15 23 25 25 25 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 15 25 25 25 25 25 25 25 Average Carried 21 | 6 9 19 23 24 23 22 24 24 24 24 24 24 24 23 23 24 23 24 23 24 23 22 23 23 24 23 23 24 7 4 5 6 23 23 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 22 25 25 22 22 24 25 22 25 25 25 25 24 25 24 23 24 24 25 19 24 24 25 25 20 25 25 5 5 5 15 25 24 24 25 24 24 4 Class Distribution -------------------- 30% | Scavenger-Mutant 12% | Scavenger-Executioner 9% | Gunner 9% | Scavenger-Gunner 6% | Scavenger-Tank 5% | Tank 4% | Mutant 3% | Scavenger-Skirmisher 3% | Golem Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Scavenger-Gunner | -8/Storage Hacker-Gunner | -7/Factory Skirmisher | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Scavenger-Gunner | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -6/Archives Wizard-Gunner | -6/Hub_04(d) Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Zhirov Hauler-Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Golem | -4/Upper Caves Scavenger-Sprinter | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -2/Section 7 Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 23736 | 220 275 495 424 270 825 247 872 1091 170 355 748 60 1498 308 540 449 425 1166 477 625 159 465 536 71 523 866 1924 57 1062 424 125 300 1680 971 456 591 441 1234 311 Remotely 2852 | . . . . . . . . . . . . . 182 . . 392 191 293 272 451 . 125 103 . . . 526 . 207 . 110 . . . . . . . . Salvage Created 29882 | 256 419 737 662 328 113 310 1303 1462 116 428 679 . 1818 488 340 288 785 852 520 451 159 465 316 67 362 1566 2464 107 991 . 71 579 2760 2536 1900 882 30 1839 433 Parts 1411 | 21 24 33 30 32 5 19 79 77 9 16 42 . 45 21 11 4 30 39 14 17 7 25 19 9 2 44 122 7 32 . 7 33 197 100 104 42 6 79 8 Haulers Intercepted 19 | . 2 . 1 . . . 2 4 2 . . . . . . . 1 . . . . 2 . . . . . . . . . 1 1 1 2 . . . . Recyclers Shooed 7 | . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 296 | . . . . . . . . . . 16 42 . . 20 . . . . . . . . 19 . 2 43 . 7 33 109 5 . . . . . . . . Prevented 35 | . . . . . . . . . . 2 . . . 3 . . . . . . . . . 2 . . . . 9 18 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 423 | . 7 11 9 10 3 10 24 16 . 8 11 . 19 12 7 . 12 15 7 4 . 4 5 3 . 26 29 2 14 . 9 6 35 28 24 12 . 18 23 Melee 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 17 22 23 9 . . . Guns 248 | . 7 11 9 10 2 10 24 16 . 3 11 . 19 . 7 . 12 15 7 4 . 4 5 3 . 26 28 2 4 . . . 2 6 1 . . . . Cannons 61 | . . . . . . . . . . 2 . . . 8 . . . . . . . . . . . . . . 10 . 2 . 4 . . 3 . 16 16 AOE 19 | . . . . . 1 . . . . 3 . . . 4 . . . . . . . . . . . . . . . . 7 . 3 . . . . . 1 Classes Destroyed 29 | 3 4 . 1 2 1 . 3 . . 2 1 . 2 . 1 . . . . . . . . 1 . 1 1 . 1 . . . 1 3 1 . . . . Worker 24 | 2 3 1 . 1 . 1 . 4 . . . . . . . . 1 . . . 2 . . . . . . . . . . . 3 1 3 . . 2 . Builder 17 | . . . . 1 . . 1 2 . . . . . . 1 . 1 . . . . 1 . . . . 4 . . . . . 1 1 2 1 1 . . Tunneler 8 | 7 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 1 . . . 2 4 2 . . . . . . . 1 . . . . 2 . . . . . . . . . 1 1 1 2 . . . . Recycler 21 | 1 . 3 2 1 . . 2 3 . . . . . . 1 . 1 1 . . 1 . . . . . 3 . . . . . 1 . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 14 | . . . . . . . 1 1 . . . . . . . . . . . 9 . . . . . . . . . . . . . . 2 1 . . . Watcher 13 | . 2 . 1 . . . . 1 1 . . . . . . . . 1 1 . . . . . . . 1 . . . . . 1 2 . . . 2 . Swarmer 77 | . 3 3 . 7 . 6 7 . . . 1 . . 3 2 . 4 4 . . . . 1 . . 7 4 . . . 9 . 7 1 4 . . 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Grunt 125 | . 4 8 5 1 . 2 10 11 . 5 6 . . 6 2 . 6 4 2 . . 3 1 . . 9 12 . 5 . . . 8 11 2 2 . . . Brawler 7 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 3 . . 1 . . . . 1 . . . . . Duelist 14 | . . . . 1 . 2 . . . 1 1 . . 1 1 . 1 . . . . . . . . 2 . . 3 . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 38 | . . . 4 1 . . 5 3 . . 1 . . 1 . . 1 5 . 4 . 1 1 . . 1 2 . 1 . . 3 . 2 . 2 . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 20 | . . . . . . . 1 2 . . 1 . . . . . . 1 . . . . 1 . . 2 4 . . . . . . 2 4 . . 2 . Programmer 47 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . 1 6 2 1 . . 3 9 1 10 5 . 6 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . 1 . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Quarantine Guard 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Protovariant D 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Technician 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Master Thief 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . Assembled 10 | . . . . . 7 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Golem 13 | . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 4 3 3 2 6 2 10 6 7 1 3 5 . 3 4 4 . 5 3 4 7 3 2 3 3 . 9 13 2 6 . 3 3 6 4 4 3 1 4 3 Combat Bots Only 11 | . 3 3 2 6 2 9 6 6 . 3 5 . 3 4 4 . 4 3 3 2 . 2 3 3 . 9 11 2 6 . 3 3 6 4 4 3 . 4 3 Max Kills in Single Turn 5 | 2 1 1 1 2 5 2 2 1 1 2 2 . 1 1 1 . 2 2 2 1 2 1 2 1 . 2 2 1 2 . 3 1 5 2 1 1 1 1 1 Gunslinging 1 | . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . . 2 . . . 1 . . . . . . . . . . . . . . . . 3 . 2 . . . . . 1 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 1 . . . Uniques/NPCs Destroyed 8 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 4 8R-AWN (-9/Exiles) Z-Imprinter (-7/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 52643 | . 212 271 180 131 1061 248 607 597 . 461 240 . 1431 1035 450 . 631 944 388 361 . 170 396 70 . 1661 2156 203 3971 627 207 563 5384 5025 4110 4127 265 6139 8321 Core 4284 | . 29 69 39 15 105 30 65 164 . . 63 . 215 57 46 . 35 152 . 25 . . 23 7 . 102 161 . 562 63 . 99 684 520 264 266 . 102 322 Absorbed by Shields 11415 | . . . . . . . . . . . . . . . . . . 55 34 . . . . . . . 588 . 606 . . . . . 461 375 . 2437 6859 Reduced by Siege Mode 733 | . . . . . . . . . . . . . . . . . . . . 20 . . 27 7 . 33 81 . 194 . . . 121 . . 6 . 244 . Core Remaining (%) 55 | 100 . 60 . . . 52 . 58 . . . . . 52 . . . . . . 69 . . . . 86 . . . . 31 . 22 . . 27 . . 48 Volleys Fired 1626 | 14 53 40 26 17 35 16 48 67 4 30 25 . 125 26 24 13 33 44 21 51 10 12 10 12 . 56 91 4 35 2 4 . 40 16 8 13 6 227 368 Largest 6 | 2 2 2 4 4 4 4 4 4 4 4 4 . 4 4 4 4 4 4 4 4 4 6 6 6 . 6 6 6 6 1 1 . 6 4 1 4 1 3 1 Hottest 385 | 100 100 46 92 92 92 92 94 99 96 110 121 . 121 111 60 60 60 94 107 102 270 156 174 174 . 206 301 278 326 45 . . 385 152 66 303 130 198 200 Shots Fired 4178 | 28 97 80 101 68 114 64 192 267 16 106 100 . 300 76 93 52 126 170 83 124 24 72 60 62 . 227 492 21 138 1 4 . 117 48 7 37 6 237 368 Gun 3281 | 28 88 80 100 68 104 64 192 267 16 52 100 . 267 23 92 52 124 170 83 124 24 72 60 62 . 227 492 21 76 1 . . 98 48 6 . . . . Cannon 828 | . . . . . . . . . . 51 . . 3 46 1 . . . . . . . . . . . . . 62 . . . 16 . 1 37 6 237 368 Launcher 30 | . . . 1 . 10 . . . . 3 . . . 7 . . 2 . . . . . . . . . . . . . 4 . 3 . . . . . . Special 39 | . 9 . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2921 | . 30 80 100 68 104 64 192 267 16 52 100 . 262 23 92 52 124 170 83 99 18 72 60 62 . 198 361 13 61 . . . 6 46 7 24 . 15 . Thermal 1062 | 28 67 . . . . . . . . 51 . . 38 46 1 . . . . 25 6 . . . . 29 119 8 61 . . . 2 . . 13 6 194 368 Explosive 30 | . . . 1 . 10 . . . . 3 . . . 7 . . 2 . . . . . . . . . . . . . 4 . 3 . . . . . . Electromagnetic 164 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 16 . . . 106 2 . . . 28 . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Hit Streak 58 | 5 12 13 11 6 20 10 13 11 4 10 12 . 21 24 12 25 10 15 19 19 2 10 20 6 . 19 35 8 38 . 3 . 19 13 8 9 . 58 15 Robot Miss Streak 9 | 2 3 3 2 3 1 4 3 4 1 5 7 . 4 2 5 1 6 6 7 9 2 3 2 5 . 7 6 2 3 . 1 . 4 3 . 1 . 5 5 Penetration Max 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 2 . 1 . . . . 1 . . . . . Secondary Targets 54 | . . 1 . 4 . 2 2 4 . . 2 . 1 . 2 . 3 2 1 . . 1 1 2 . 14 10 1 1 . . . . . . . . . . Max Gunslinging Chain 2 | . . 1 . 2 . 1 1 1 . . 1 . 1 . 1 . 1 1 1 . . 1 1 1 . 2 1 1 1 . . . . . . . . . . Capacitor 593 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 220 367 Shots Hit Robots 3077 | 15 58 51 65 32 93 36 117 156 7 64 46 . 165 55 62 42 71 108 62 104 6 35 32 36 29 141 322 13 108 . 3 24 172 111 105 61 1 209 260 Core Hits 1467 | 11 22 19 24 18 28 16 54 60 3 23 23 . 85 21 18 4 31 51 76 93 3 14 13 8 8 90 153 4 66 . 9 19 91 61 55 33 1 65 94 Critical Kills 49 | . 1 1 . . . . . . . . 8 . 14 . . . . . . . 1 2 1 1 . 2 11 . . . . . . 1 . . . . 6 Critical Parts Destroyed 48 | . . . . 1 . 1 1 . . . 5 . 9 1 . . 2 1 . 1 1 1 2 3 . 4 13 . . . . . . 2 . . . . . Critical Strikes 172 | 2 4 1 . 1 . 1 1 . . . 14 . 23 1 . . 2 1 . 1 2 3 3 4 . 10 38 . . . . 4 15 25 7 2 . 1 6 Burn 22 | 2 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 14 . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Destroy 94 | . 1 1 . 1 . 1 1 . . . 14 . 23 1 . . 2 1 . 1 2 3 3 4 . 7 24 . . . . . . 4 . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Sever 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 4 1 . . . Puncture 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 11 8 3 1 . . . Melee Attacks 697 | . . . . . . . 2 3 1 . . . 12 . . . . . . 1 . . . . 29 . . . 15 2 1 65 147 115 156 135 2 11 . Impact 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 14 . . . . . . . Slashing 272 | . . . . . . . 2 3 . . . . . . . . . . . . . . . . 29 . . . 15 . . . . 61 79 70 2 11 . Piercing 406 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . 51 147 54 77 65 . . . Sneak Attacks 43 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 . . 2 7 9 15 2 1 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Follow-up Attacks 118 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 10 28 51 24 . . . Damage Inflicted 109560 | 211 830 785 1003 483 1794 578 1828 2451 96 1993 684 . 3109 2910 1432 1020 1644 2305 1360 2124 136 829 717 822 423 3053 4298 345 4135 . 1502 1126 8177 6934 8016 3397 285 14249 22476 Guns 37917 | 211 755 785 999 483 1372 578 1828 2451 96 655 684 . 2817 409 1432 1020 1644 2305 1360 2124 136 829 717 822 . 3053 4256 345 1269 . . . 1455 842 185 . . . . Cannons 40901 | . . . . . . . . . . 947 . . 86 1676 . . . . . . . . . . . . . . 2037 . 152 . 561 . . 486 . 13338 21618 Explosions 4790 | . . . 4 . 422 . . . . 391 . . . 825 . . . . . . . . . . . . 42 . . . 1350 . 839 . . . . 59 858 Melee 25623 | . . . . . . . . . . . . . . . . . . . . . . . . . 423 . . . 829 . . 1126 5322 6082 7793 2911 285 852 . Ramming 123 | . 75 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 38 . . . . Kinetic 34904 | . 279 785 999 483 1372 578 1828 2451 96 655 684 . 2817 409 1432 1020 1644 2305 1360 1514 136 829 717 822 . 2668 3142 232 1743 . . . 89 792 185 296 . 542 . Thermal 41818 | 211 476 . . . . . . . . 947 . . 292 1676 . . . . . 610 . . . . . 385 1101 113 1264 . . . . . . 190 . 12077 22476 Explosive 3831 | . . . 4 . 422 . . . . 391 . . . 825 . . . . . . . . . . . . . . . . 1350 . 839 . . . . . . Electromagnetic 2941 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . 299 . . . 1759 50 . . . 778 . Impact 174 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 174 . . . . . . . Slashing 13930 | . . . . . . . . . . . . . . . . . . . . . . . . . 423 . . . 829 . 152 . 168 4310 5262 1649 285 852 . Piercing 11839 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 952 5322 1772 2531 1262 . . . Highest Corruption 61 | . 2 2 2 2 2 2 . . . . . . . . 1 1 1 9 15 24 34 . . . . 2 6 9 60 61 4 1 31 . 19 11 . . . Average Corruption 10 | . 2 2 2 2 2 2 . . . . . . . . 1 1 1 1 12 17 24 . . . . 2 5 8 50 13 4 1 12 . 11 10 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 497 | . 7 9 3 9 7 1 . . . . . . . . . 1 3 8 18 27 12 . . . . 10 21 21 110 1 4 . 131 . 62 32 . . . Message Errors 112 | . 3 4 1 3 1 . . . . . . . . . . . 2 2 3 8 3 . . . . 2 3 2 20 . 2 . 33 . 16 4 . . . Matter Fused 101 | . . . . . . . . . . . . . . . . . . . 3 2 3 . . . . . 5 4 32 . . . 33 . 12 7 . . . Heat Flow Errors 70 | . . 1 1 2 4 . . . . . . . . . . . . . 2 3 2 . . . . 2 3 2 11 . 1 . 18 . 10 8 . . . Energy Discharges 66 | . 2 2 1 1 2 . . . . . . . . . . 1 . 4 3 7 1 . . . . 2 2 4 8 . . . 14 . 8 4 . . . Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 2 1 . . . Data Loss (minor) 59 | . 2 2 . 3 . 1 . . . . . . . . . . 1 . 3 . 1 . . . . 4 2 3 12 . 1 . 10 . 8 6 . . . Data Loss (major) 22 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . 1 5 4 . . . 4 . 3 2 . . . Misfires 14 | . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . . 1 2 . . . 7 . . . . . . Alerts 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 . . . . . . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . 2 . . . . Weapon Failures 33 | . . . . . . . . . . . . . . . . . . 1 2 4 . . . . . . 5 . 13 1 . . 6 . 1 . . . . Overload Shots 8 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 4 . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 4722 | . . . . . 25 . . . . 45 . . 3 142 . . . . . . . . . . 39 . . . 365 . 197 . 148 575 1220 182 . 1011 770 Projectiles 1919 | . . . . . . . . . . 39 . . 3 142 . . . . . . . . . . . . . . 183 . 17 . . . . 2 . 763 770 Explosions 269 | . . . . . 25 . . . . 6 . . . . . . . . . . . . . . . . . . . . 180 . 45 . . . . 13 . Melee 2534 | . . . . . . . . . . . . . . . . . . . . . . . . . 39 . . . 182 . . . 103 575 1220 180 . 235 . Knockbacks 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . 1 1 . 1 . . 1 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Kinetic 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . 1 . . . . 1 . Secondary 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . Self-Inflicted Damage 98 | . . . 13 . . . . . . 18 . . . 32 . . 35 . . . . . . . . . . . . . . . . . . . . . . Shots 5 | . . . 1 . . . . . . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 17 | . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Kicked 14 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 590 | 156 195 254 183 272 525 209 31 45 112 250 119 . 157 205 81 20 94 156 106 250 488 162 212 26 . 140 246 181 500 342 199 5 590 318 227 192 78 298 294 Average Temperature 78 | 54 58 59 31 69 124 86 7 12 42 96 51 . 52 62 21 9 29 46 20 74 141 43 77 12 . 31 55 100 156 186 103 3 193 153 103 63 39 97 87 Received Heat Transfer 4581 | . 87 123 81 6 . 27 261 252 . 111 18 . 352 276 72 . 180 201 76 63 . 54 12 . . 313 213 . 469 12 . 27 199 432 79 220 . 248 117 Effects 27 | . . . . . 1 . . . . 1 . . . . . . . . . . 2 . . . . . . . 1 . . . 21 . . . . . 1 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . Energy Bleed 4 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . Interference 13 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Siege Activations 32 | . . . . . . . . . . . . . . . . . . . 2 3 . . 3 1 . 3 4 . 2 . . . 3 . . 1 . 10 . Total Turns 1868 | . . . . . . . . . . . . . . . . . . . 11 179 . . 19 13 . 38 96 . 41 . . . 71 . . 9 . 1391 . Longest Duration 1166 | . . . . . . . . . . . . . . . . . . . 8 118 . . 11 13 . 21 52 . 25 . . . 32 . . 9 . 1166 . Robots Corrupted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 2 . Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 2 . Parts Fried 37 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 25 1 . . . 9 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 6 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 6 Parts Melted 29 | 3 3 1 . . . . . . . . . . . . . . . 3 . 2 . . . . . 2 7 . 1 . . . 4 1 . . . . 2 Heat Transferred 23075 | 777 1628 . . . . . . . . 1221 . . 753 850 . . . . . 777 . . . . . 1036 3360 198 1412 . . . . . . 185 . 2921 7957 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 8 | . . . . . . . . . . . 2 . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 666 | 50 156 225 201 275 . 275 623 609 286 . . . . . 157 17 417 417 258 231 172 350 . . . . 666 . . . . 222 625 641 527 493 152 283 . Initial 353 | . 32 . . 15 . . 107 215 238 . . . . . . 17 11 203 76 26 10 84 . . . . 31 . . . . 135 47 340 353 245 123 15 . Average 228 | 30 50 66 77 148 . 167 346 358 136 . . . . . 25 17 164 216 121 151 80 223 . . . . 235 . . . . 81 362 487 276 222 87 139 . Maximum Alert Level 2 | . . 1 1 1 . 1 2 2 1 . . . . . . . 2 2 1 1 . 1 . . . . 2 . . . . 1 2 2 2 2 . 1 . Low Security (%) 55 | 100 100 92 94 63 . 43 33 13 45 . . . . . 100 100 55 32 78 45 100 40 . . . . 62 . . . . 92 19 . 32 38 100 93 . Level 1 25 | . . 7 5 36 . 56 15 51 54 . . . . . . . 37 64 21 54 . 59 . . . . 9 . . . . 7 39 15 47 46 . 6 . Level 2 19 | . . . . . . . 51 34 . . . . . . . . 7 2 . . . . . . . . 28 . . . . . 41 84 19 15 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 3 1 1 . . . 5 3 1 . 1 . . . 2 . 5 2 . . 2 2 . . . 1 7 . 1 . . 3 4 2 10 3 1 3 . Investigation 14 | . 2 1 . . . . 3 1 . . . . . . . . 1 1 . . 1 1 . . . . 1 . . . . . 1 . . . 1 . . Extermination 18 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 2 . . . . 2 3 . 4 2 . 3 . Reinforcement 20 | . 1 . 1 . . . 1 2 1 . . . . . . . 2 1 . . . 1 . . . . 3 . . . . 1 . 2 3 1 . . . Assault 6 | . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 1 . 1 . . . . . . . . . . Garrison 5 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 43 | . . . 2 . . . 3 1 . . . . . . . . . 2 1 . . . . . . . 1 . . 1 . . 4 8 . . . 20 . Communications Jammed 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 9 . 22 . Distress Signals 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 9 . 22 . Times Spotted 716 | . 13 13 11 10 3 12 35 25 4 9 17 . 27 12 7 . 15 29 10 26 1 8 4 5 . 22 40 2 29 51 10 11 66 39 32 20 1 27 70 Peak Tracking Total 13 | . 3 3 3 3 4 4 6 6 2 4 6 . 6 4 4 . 4 4 5 1 1 3 3 5 . 7 10 2 13 12 4 4 6 6 3 4 . 5 4 Tactical Retreats 38 | . . 1 1 1 . 1 3 . . 1 . . 5 2 . . . 2 . . . . . . . . 3 . 3 3 . . 4 2 2 3 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 28 | . 1 . 1 . . . 1 1 . . . . . . 1 . 1 1 . . . . . . . . . . . 3 . 4 2 . 1 . 3 8 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 25 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . 2 . . . . 2 18 . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 71 | . . . 2 2 4 . . 1 . 1 . . 4 . . . 6 1 1 3 . 2 . . . . 2 . . 1 1 . 13 3 7 9 2 3 3 Max in Single Turn 2 | . . . 1 1 2 . . 1 . 1 . . 1 . . . 1 1 . 1 . 1 . . . . 1 . . 1 1 . 1 1 1 1 1 1 1 Garrison Access 8 | . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . 2 1 . 1 . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 102 | . 10 1 2 . 2 . 8 6 2 1 . . . . . . 3 6 1 . 3 3 1 . 4 . 8 . . 2 . 11 9 1 6 5 5 2 . Terminals 68 | . 8 . 1 . . . 5 6 1 . . . . . . . 2 6 1 . 3 2 . . . . 4 . . . . 7 6 . 5 5 4 2 . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 2 2 . . . . . . Garrison Access 7 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 1 . 1 . . Total Hacks 416 | . 18 1 19 . 2 . 28 10 10 1 . . . . . . 9 23 4 . 30 19 1 . 17 . 53 . . 7 . 46 48 1 27 19 18 5 . Successful 216 | . 6 1 14 . 2 . 15 6 4 1 . . . . . . 2 10 1 . 14 11 1 . 17 . 22 . . 7 . 26 25 1 12 10 6 2 . Failed 200 | . 12 . 5 . . . 13 4 6 . . . . . . . 7 13 3 . 16 8 . . . . 31 . . . . 20 23 . 15 9 12 3 . Catastrophic 37 | . 4 . 1 . . . 1 . . . . . . . . . 2 1 1 . 3 1 . . . . 8 . . . . 2 4 . 4 2 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 168 | . 13 . 6 . 1 . 10 2 8 . . 4 . . . . 7 13 1 . 22 . . . . . 17 . . . . 13 19 . 14 11 4 3 . Terminals 294 | . 16 . 6 . . . 19 10 9 . . . . . . . 7 23 4 . 30 7 . . . . 33 . . . . 30 33 . 26 19 17 5 . Fabricators 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . Repair Stations 17 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 3 8 . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 46 | . . . 13 . . . 2 . . . . . . . . . . . . . . 12 . . . . . . . . . 12 7 . . . . . . Garrison Access 10 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . 3 . . . . 1 . 1 1 . 1 . . Terminal Hacks 122 | . 3 1 1 . 2 . 5 5 2 1 . . . . . . 1 10 1 . 9 2 1 . 17 . 11 . . 7 . 8 14 . 8 7 5 1 . Record 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Part Schematic 13 | . 2 . . . . . . . . . . . . . . . . 3 . . 1 . . . 4 . 2 . . . . 1 . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . . . Prototype ID Bank 16 | . . . . . . . . . . . . . . . . . . . . . 3 1 . . 4 . . . . 6 . 1 . . 1 . . . . Open Door 15 | . . 1 . . . . . 3 . 1 . . . . . . . 3 1 . . . 1 . . . . . . 1 . . 1 . . . 2 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 7 | . . . 1 . . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 1 . . 1 1 . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Alert Level 14 | . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . . 3 . 3 3 2 . . Unreport Threat 15 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 2 . . . . 2 3 . 2 3 . . . Locate Traps 4 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . Patrol Status 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Scan Component 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 35 | . . . 12 . . . 2 . . . . . . . . . . . . . . 9 . . . . . . . . . 11 1 . . . . . . Insert Component 16 | . . . 6 . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . 4 1 . . . . . . Analyze 19 | . . . 6 . . . 1 . . . . . . . . . . . . . . 5 . . . . . . . . . 7 . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . Seal Access 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . Unauthorized Hacks 40 | . 3 . 1 . . . 2 1 1 . . . . . . . 1 . . . 5 . . . . . 7 . . . . 5 7 . 3 3 . 1 . Terminals 30 | . 1 . 1 . . . 1 1 1 . . . . . . . . . . . 5 . . . . . 2 . . . . 5 6 . 3 3 . 1 . Track 8 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 2 . 1 2 . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Botnet 7 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . 1 . . . . Disrupt 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operators 9 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . 2 1 . 1 1 . 1 . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siphon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 8 . 2 . . . 6 4 1 . . . . . . . 3 4 1 . 2 2 . . . . 8 . . . . 8 8 . 4 4 2 1 . Full Trace Events 8 | . 1 . . . . . 1 1 . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . 1 . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . 2 . 6 . . . 1 . . . . . . . . . . 3 . . 1 4 . . 4 . 2 . . . . 4 . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Matter 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 189 | . . . . . . . 189 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 14 | . . . 6 . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . 3 . . . . . . . Part Schematics Acquired 14 | . . . 6 . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . 3 . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 10 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . Programmers 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Robots Rewired 26 | . . . . . . . . . . . 1 . . . . . . 18 . . . . . . . . . . 2 3 . . 1 . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 51 | . . . . . . . . 10 . . 1 . . . . . . 23 . . . . . . . . . . 2 3 . 1 4 . 1 6 . . . Largest Group 10 | . . . . . . . . 10 10 . 1 . . . . . . 10 10 1 . . . . . . . . 2 4 . . 3 . 1 6 . . . Highest-Rated Group 404 | . . . . . . . . 173 173 . 16 . . . . . . 404 404 144 . . . . . . . . 96 208 . . 138 . 145 82 . . . Highest-Rated Ally 159 | . . . . . . . . 29 29 . 16 . . . . . . 159 144 144 . . . . . . . . 48 56 . . 46 . 145 15 . . . Total Orders 18 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 8 . 2 1 . 2 . . 3 . STAY 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 2 . ROAM 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 1 . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Ally Attacks 262 | . . . . . . . . 25 42 . 6 . . . . . . 91 35 . . . . . . . . . 30 7 . . 7 . 8 11 . . . Total Damage 6014 | . . . . . . . . 333 550 . 83 . . . . . . 1937 875 . . . . . . . . . 692 639 . . 202 . 417 286 . . . Kills 38 | . . . . . . . . 3 4 . . . . . . . . 13 2 . . . . . . . . . 7 3 . . 2 . 3 1 . . . Allies Corrupted 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . . . 1 2 1 . 1 . . . . . . . . 1 1 . . . 2 1 . . . . . . . . . . Drone Launches 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 1 . 1 . . 10 . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 52767 | 249 1763 1316 825 921 698 340 1242 897 729 1895 1320 1448 6053 1259 427 241 678 1451 449 514 219 411 1007 1004 792 2614 1280 689 1864 1042 344 1007 3933 2359 1913 1168 606 4366 1434 Spaces Moved 24717 | 56 790 535 387 566 350 180 558 373 364 1089 749 876 1882 317 110 143 382 731 153 125 116 198 358 351 262 531 665 467 933 1601 565 906 1760 1196 1094 443 293 1402 860 Core 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 8 Treads 4213 | . 273 . . . . . . . . . . . . . . . . . 92 75 . . 358 325 262 531 . . . . . . 475 251 . 201 293 1077 . Legs 4131 | 56 398 . . . 1 . . . . . . . 164 317 49 . . . . . . . . . . . . . 223 . . . . 486 1094 242 . 249 852 Wheels 13242 | . 119 535 387 566 349 180 558 373 364 1089 749 876 1718 . 61 143 382 731 61 50 116 198 . 26 . . 665 467 187 . . 472 1285 459 . . . 76 . Hover 1115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 565 434 . . . . . . . Flight 2006 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 521 1485 . . . . . . . . . Fastest Speed 27 | 120 120 135 140 150 120 120 150 150 150 150 165 135 150 230 145 145 145 145 145 145 130 145 260 150 260 260 120 138 30 27 52 48 110 100 100 104 150 105 50 Average Speed 150 | 120 139 139 148 150 150 148 150 150 150 164 165 163 213 230 183 145 145 145 220 214 140 158 260 251 260 451 129 138 96 33 52 76 157 130 101 153 151 177 105 Slowest Speed 760 | 120 215 175 155 150 210 150 150 150 165 165 165 165 270 230 230 145 175 160 360 260 145 165 260 260 260 640 250 138 255 117 52 152 250 180 104 760 152 400 189 Overloaded Moves 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 . . . . . . . . . Cave-ins Triggered 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . 1 . 1 . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 1 Exploration Rate (%) 54 | 4 92 52 30 95 55 42 46 59 11 95 79 85 84 61 4 85 15 83 64 70 15 5 53 58 61 71 20 68 72 91 91 29 93 43 96 18 11 37 43 Regions Visited 39 Branch Regions 27 Pre-discovered Areas 13 | . 2 . . . 1 . 1 . . 1 . 3 . . . . . . . . . . . . 3 . . 1 1 . . . . . . . . . . Known Exits Taken 11 | . . . 1 . . . 1 1 1 . . . . 1 . . 1 . . . 1 1 . . . . 1 . . . . 1 . . . 1 . . . Unknown Exits Taken 26 | 1 1 1 . 1 1 1 . . . 1 1 1 1 . . . . 1 1 1 . . 1 1 1 1 . 1 1 1 1 . 1 1 1 . 1 1 . Scrap Searched 26 | . . . . 1 . . . . . 2 7 4 . 1 . . . . . . . . 1 2 . 2 . . 3 . 3 . . . . . . . . Spaces Dug 145 | . 4 . 5 . . . 2 2 . . . . 5 8 . . 20 . . . 4 . . 1 . 4 4 . 1 . 1 25 14 3 6 28 2 3 3 Terrain Destroyed 681 | . 9 . 5 . 35 . 2 2 . 26 13 . 16 61 1 . 20 . . . 6 9 10 9 . 28 43 . 11 . 56 25 84 13 7 51 4 13 122 Melee 84 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 25 14 3 6 28 1 1 . Projectile 283 | . 9 . . . . . . . . 5 6 . 11 18 1 . . . . . 6 9 10 9 . 26 11 . 10 . 1 . 7 10 1 23 3 12 95 AOE 297 | . . . 5 . 35 . . . . 21 . . . 43 . . 20 . . . . . . . . . 29 . . . 54 . 63 . . . . . 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total 37941 | 210 1340 1024 583 597 443 227 887 628 540 1154 801 891 3759 793 313 163 467 1073 237 296 156 270 419 454 319 667 957 503 1803 2093 606 1183 2717 1867 1698 732 451 3242 1378 Wait 8654 | 135 420 429 110 . 9 28 240 134 136 5 7 . 1645 426 146 . 32 103 41 89 13 29 30 76 . 57 80 26 687 351 19 137 570 371 405 127 117 1370 54 Move 24656 | 55 789 534 386 565 349 179 557 372 363 1088 748 875 1881 316 110 142 381 730 152 124 115 197 357 350 261 530 664 466 926 1585 564 905 1759 1195 1093 442 292 1400 859 Hop 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 . . . . . . . . . Pick Up 391 | 2 24 8 24 3 10 . 13 5 9 7 4 4 14 4 7 2 3 11 4 7 . 10 7 4 7 1 27 1 7 14 . 11 31 38 15 11 8 17 17 Fast Attach 426 | 1 2 4 2 4 5 1 5 12 2 4 1 2 9 . 7 1 1 8 2 3 . 2 1 2 6 3 27 2 34 25 7 24 62 31 21 15 2 59 27 Attach 260 | . 6 2 6 1 7 . 6 6 3 . . 1 8 1 4 1 5 8 9 5 3 5 2 5 4 10 13 . 16 7 . 4 28 27 9 10 6 19 13 Detach 185 | . 2 2 1 2 1 1 . 6 . . 1 . 8 6 7 1 . 1 6 2 2 3 1 2 . 4 6 . 15 7 . 3 21 21 10 6 4 25 8 Swap 326 | 1 13 . 6 . 14 1 5 7 11 13 1 3 29 11 2 2 11 8 . 6 11 8 4 . 1 3 9 1 4 5 6 2 17 29 20 11 7 30 14 Drop 589 | 2 17 4 22 5 13 1 11 16 11 7 3 6 27 3 6 1 1 13 2 8 2 4 7 3 11 3 39 3 31 28 5 23 55 60 28 16 7 67 18 Fire 1626 | 14 53 40 26 17 35 16 48 67 4 30 25 . 125 26 24 13 33 44 21 51 10 12 10 12 . 56 91 4 35 2 4 . 40 16 8 13 6 227 368 Melee 507 | . . . . . . . 2 3 1 . . . 12 . . . . . . 1 . . . . 29 . . . 14 2 1 54 132 78 84 81 2 11 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 14 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Crush 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Escape Stasis 45 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . 20 . . . . . 17 . Rewire 249 | . . 1 . . . . . . . . 11 . . . . . . 139 . . . . . . . . 1 . 31 61 . . 2 . 3 . . . . Trap 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Ext) -6/Waste -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 250 | -11/Scrapyard | Entered Materials 355 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 9) 1639 | -10/Materials | Discovered new exit (range 6) 1964 | -10/Materials | Discovered new exit (range 5) 2010 | -10/Materials | Build established: Scavenger-Mutant 2013 | -10/Materials | Entered Mines 2199 | -10/Mines | Met a Derelict shopkeep closing up shop 2453 | -10/Mines | Discovered new exit (range 9) 2537 | -10/Mines | Learned Materials stockpile data 3329 | -10/Mines | Entered Materials 3329 | -9/Materials | Evolved 2 slots: Weapon x2 3681 | -9/Materials | Identified exit to Mines 4154 | -9/Materials | Entered Mines 4215 | -9/Mines | Build established: Tank 4215 | -9/Mines | Met a Derelict bent on vengeance 4365 | -9/Mines | Discovered new exit (range 6) 4440 | -9/Mines | Discovered new exit (range 15) 4707 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4754 | -9/Mines | Learned location of 1 exit from Materials 4764 | -9/Mines | Learned Materials stockpile data 4931 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5067 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5069 | -9/Mines | Discovered new exit (range 5) 5075 | -9/Mines | Entered Exiles 5114 | -9/Exiles | Met 8R-AWN 5137 | -9/Exiles | Met EX-HEX 5197 | -9/Exiles | Met EX-DEC 5204 | -9/Exiles | Learned location of Zion (-7) 5231 | -9/Exiles | Met EX-BIN 5254 | -9/Exiles | Aligned with FarCom system 5255 | -9/Exiles | Given EX-Vault access code 5293 | -9/Exiles | Opened EX-Vault 5304 | -9/Exiles | Found Potential Leg 5308 | -9/Exiles | Found Potential Leg 5343 | -9/Exiles | Found Chronowheel 5377 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5438 | -9/Exiles | Activated Chronowheel 5444 | -9/Exiles | Attacked by the Exiles 5547 | -9/Exiles | Destroyed 8R-AWN 5577 | -9/Exiles | Found Prototype Ballistic Gun 5753 | -9/Exiles | Discovered new exit (range 14) 5773 | -9/Exiles | Left Exiles lab with Potential Leg 5773 | -9/Exiles | Entered Mines 5958 | -8/Mines | Destroyed 9 combat bots 6071 | -8/Mines | Build established: Gunner 6109 | -8/Mines | Discovered new exit (range 3) 6113 | -8/Mines | Entered Materials 6113 | -8/Materials | Evolved 2 slots: Utility x2 6114 | -8/Materials | Identified exit to Factory 6611 | -8/Materials | Identified exit to Storage 6713 | -8/Materials | Build established: Tank 6887 | -8/Materials | Discovered exit to Factory (range 15) 7081 | -8/Materials | Repaired Adv. Weapon Cycler 7172 | -8/Materials | Repaired Exp. Heat Sink 7205 | -8/Materials | Repaired Arm. Wheel 7313 | -8/Materials | First assault squad dispatched 7355 | -8/Materials | Entered Storage 7700 | -8/Storage | Build established: Scavenger-Gunner 8011 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8199 | -8/Storage | Discovered exit to Factory (range 5) 8252 | -8/Storage | Entered Factory 8252 | -7/Factory | Accompanied by 10 allies 8252 | -7/Factory | Evolved 2 slots: Utility x2 8312 | -7/Factory | Build established: Commander-Gunner 8379 | -7/Factory | Identified 8R-AWN's Boregun 8584 | -7/Factory | Identified exit to Lower Caves 8885 | -7/Factory | Build established: Hacker-Gunner 8981 | -7/Factory | Entered Lower Caves 8981 | -7/Lower Caves | Spotted B-75 Beast 8982 | -7/Lower Caves | Encountered a Warlord checkpoint 9006 | -7/Lower Caves | Destroyed B-75 Beast 9088 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9258 | -7/Lower Caves | Build established: Skirmisher 10302 | -7/Lower Caves | Build established: Gunner 10616 | -7/Lower Caves | Discovered new exit (range 4) 10876 | -7/Lower Caves | Entered another Lower Caves area 10876 | -7/Lower Caves | Spotted EU-QMJ(f) 10877 | -7/Lower Caves | Encountered a Master Thief 10881 | -7/Lower Caves | Spotted V0-2ML(f) 10882 | -7/Lower Caves | Encountered a Master Thief 10885 | -7/Lower Caves | Potential Leg stolen by Master Thief 10888 | -7/Lower Caves | Potential Leg stolen by Master Thief 11070 | -7/Lower Caves | Identified exit to Factory 11177 | -7/Lower Caves | Learned Factory garrison access intel 11251 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12100 | -7/Lower Caves | Discovered new exit (range 12) 12156 | -7/Lower Caves | Spotted B-75 Beast 12196 | -7/Lower Caves | Entered Zion 12264 | -7/Zion | Discovered new exit (range 16) 12444 | -7/Zion | Learned location of Warlord (-4) 12782 | -7/Zion | Found Prototype Device 12782 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 12861 | -7/Zion | Learned location of Data Miner (-6) 13062 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13258 | -7/Zion | Learned location of 1 exit from Factory 13465 | -7/Zion | Found CR-A16's Pointy Stick 13598 | -7/Zion | Opened final containment barrier to the Deep Caves 13641 | -7/Zion | Discovered new exit (range 3) 13641 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13644 | -7/Zion | Entered Deep Caves 14111 | -7/Deep Caves | Found Surveybot 24 Scanner 14116 | -7/Deep Caves | Found Surveybot 24 Chip 14252 | -7/Deep Caves | Attacked by Z-Imprinter 14284 | -7/Deep Caves | Destroyed Z-Imprinter 14297 | -7/Deep Caves | Lost 3 parts (2n1w) 14399 | -7/Deep Caves | Found Prototype Protection 14399 | -7/Deep Caves | Identified Zio. Weapon Casing 14407 | -7/Deep Caves | Found Zio. Weapon Casing 14639 | -7/Deep Caves | Found Zio. Weapon Casing 14660 | -7/Deep Caves | Build established: Scavenger-Gunner 14924 | -7/Deep Caves | Z-Facility disabled 15903 | -7/Deep Caves | Discovered new exit (range 7) 16500 | -7/Deep Caves | Build established: Scavenger-Mutant 16831 | -7/Deep Caves | Spotted as-83124 16864 | -7/Deep Caves | Destroyed as-83124 16970 | -7/Deep Caves | Exposed GOLEM chamber 17267 | -7/Deep Caves | Build established: Scavenger-Tank 18289 | -7/Deep Caves | Found GOLEM Unit 18570 | -7/Deep Caves | Spotted as-73330 18808 | -7/Deep Caves | Build established: Scavenger-Gunner 19364 | -7/Deep Caves | Found GOLEM Unit 19590 | -7/Deep Caves | Spotted as-34584 19697 | -7/Deep Caves | Entered Proximity Caves 19889 | -6/Proximity Caves | Build established: Golem 19908 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20548 | -6/Proximity Caves | Spotted B-75 Beast 20601 | -6/Proximity Caves | Destroyed B-75 Beast 20789 | -6/Proximity Caves | Discovered exit to Factory (range 23) 20956 | -6/Proximity Caves | Entered Factory 20956 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 20957 | -6/Factory | Identified exit to Extension 20958 | -6/Factory | Identified exit to Factory 20959 | -6/Factory | Loaded intel: 4 garrison access locations 21299 | -6/Factory | Garrison activated, responded to threat 21383 | -6/Factory | Sucked down chute 21383 | -6/Factory | Entered Waste 21383 | -6/Waste | The area was eerily silent 21386 | -6/Waste | Found Prototype Hackware 21491 | -6/Waste | Build established: Scavenger-Gunner 21573 | -6/Waste | Discovered new exit (range 24) 21624 | -6/Waste | Entered Factory 21807 | -6/Factory | Discovered new exit (range 23) 21856 | -6/Factory | Build established: Scavenger-Skirmisher 22138 | -6/Factory | Garrison activated, responded to threat 22192 | -6/Factory | Lost 3 parts (1n2u) 22247 | -6/Factory | Identified Exp. System Shield 22250 | -6/Factory | Identified exit to Lower Caves 22302 | -6/Factory | Entered Extension 22620 | -6/Extension | Rescued a captive Derelict 22620 | -6/Extension | Rescued a captive Derelict 22982 | -6/Extension | Spotted B-75 Beast 22990 | -6/Extension | Allies destroyed B-75 Beast 22998 | -6/Extension | Spotted B-75 Beast 23018 | -6/Extension | Destroyed B-75 Beast 23049 | -6/Extension | Lost 3 parts (1p2w) 23307 | -6/Extension | Build established: Scavenger-Gunner 23380 | -6/Extension | Rescued A7 23527 | -6/Extension | Disrupted transfer network 23681 | -6/Extension | Build established: Scavenger-Tank 23692 | -6/Extension | Rescued a captive Derelict 23692 | -6/Extension | Rescued a captive Derelict 23725 | -6/Extension | Discovered exit to Factory (range 10) 23727 | -6/Extension | Discovered new exit (range 6) 23753 | -6/Extension | Entered Cetus 23753 | -6/Cetus | Accompanied by 10 allies (A7) 23758 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 23781 | -6/Cetus | Spotted Cetus Guard 23781 | -6/Cetus | Spotted Cetus Guard 23781 | -6/Cetus | Spotted Cetus Guard 23788 | -6/Cetus | Spotted Cetus Guard 23798 | -6/Cetus | Allies destroyed Cetus Guard 23809 | -6/Cetus | Destroyed Cetus Guard 23809 | -6/Cetus | Destroyed Cetus Guard 23811 | -6/Cetus | Destroyed Cetus Guard 23863 | -6/Cetus | System corruption reached 10% 23943 | -6/Cetus | Discovered exit to Factory (range 16) 24039 | -6/Cetus | Cetus Manufacturing Module disabled 24155 | -6/Cetus | Failed to start Cetus Manufacturing Module 24165 | -6/Cetus | Escorted A7 to Cetus Mainframe 24180 | -6/Cetus | Discovered new exit (range 16) 24202 | -6/Cetus | Entered Archives 24202 | -6/Archives | Accompanied by 1 ally (A7) 24207 | -6/Archives | Received a hacking code to weaken MAIN.C 24443 | -6/Archives | Discovered exit to Factory (range 16) 24696 | -6/Archives | Discovered new exit (range 15) 24716 | -6/Archives | Entered Hub_04(d) 24769 | -6/Hub_04(d) | Discovered exit to Factory (range 13) 24829 | -6/Hub_04(d) | Network Hub disabled 24829 | -6/Hub_04(d) | Network Hub disabled 24934 | -6/Hub_04(d) | System corruption reached 30% 24935 | -6/Hub_04(d) | Entered Factory 24935 | -5/Factory | Evolved 2 slots: Weapon x2 25119 | -5/Factory | Identified exit to Upper Caves 25217 | -5/Factory | Build established: Scavenger-Executioner 25346 | -5/Factory | Entered Upper Caves 25728 | -5/Upper Caves | Spotted B-75 Beast 25742 | -5/Upper Caves | Destroyed B-75 Beast 25776 | -5/Upper Caves | Learned 8 Factory zone layouts 26188 | -5/Upper Caves | Discovered new exit (range 19) 26353 | -5/Upper Caves | Entered another Upper Caves area 26412 | -5/Upper Caves | Discovered new exit (range 18) 26833 | -5/Upper Caves | Spotted B-75 Beast 27153 | -5/Upper Caves | Discovered new exit (range 19) 27157 | -5/Upper Caves | Learned Factory trap positions 27224 | -5/Upper Caves | Spotted RF-773(f) 27224 | -5/Upper Caves | Spotted 6U-W6B(f) 27225 | -5/Upper Caves | Encountered a Master Thief 27225 | -5/Upper Caves | Encountered a Master Thief 27225 | -5/Upper Caves | Spotted P2-PR4(f) 27225 | -5/Upper Caves | Spotted NW-0PV(f) 27226 | -5/Upper Caves | Encountered a Master Thief 27226 | -5/Upper Caves | Encountered a Master Thief 27226 | -5/Upper Caves | Spotted CW-BXV(f) 27227 | -5/Upper Caves | Encountered a Master Thief 27227 | -5/Upper Caves | Adv. Weapon Cycler stolen by Master Thief 27232 | -5/Upper Caves | Destroyed P2-PR4(f) 27234 | -5/Upper Caves | Imp. Deuterium Engine stolen by Master Thief 27235 | -5/Upper Caves | Destroyed RF-773(f) 27241 | -5/Upper Caves | Centrium Heavy Treads stolen by Master Thief 27243 | -5/Upper Caves | Destroyed CW-BXV(f) 27357 | -5/Upper Caves | Entered Zhirov 27357 | -5/Zhirov | Discovered new exit (range 3) 27407 | -5/Zhirov | Met Zhirov 27462 | -5/Zhirov | Found Alien Artifact 27462 | -5/Zhirov | Identified Integrated Reactor 27462 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27856 | -5/Zhirov | Learned location of Quarantine (-3) 27856 | -5/Zhirov | Learned location of Command (-1) 27882 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27923 | -5/Zhirov | Found Alien Artifact 28149 | -5/Zhirov | Entered Proximity Caves 28726 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 28770 | -4/Proximity Caves | Destroyed 9 combat bots 28778 | -4/Proximity Caves | Lost 3 parts (1p2w) 29261 | -4/Proximity Caves | Build established: Hauler-Executioner 30412 | -4/Proximity Caves | Build established: Hauler-Mutant 30661 | -4/Proximity Caves | Discovered new exit (range 11) 30727 | -4/Proximity Caves | Lost 3 parts (3w) 30763 | -4/Proximity Caves | Entered Factory 30763 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 30765 | -4/Factory | Loaded intel: 91 trap records 31063 | -4/Factory | Found Unknown Device 31063 | -4/Factory | Identified Quantum Capacitor 31111 | -4/Factory | Discovered new exit (range 12) 31464 | -4/Factory | Fabricated Lgt. Assault Rifle (x3) 31539 | -4/Factory | Identified exit to Upper Caves 31677 | -4/Factory | Destroyed 11 combat bots 31801 | -4/Factory | Build established: Scavenger-Executioner 32013 | -4/Factory | First assault squad dispatched 32043 | -4/Factory | Entered Upper Caves 32206 | -4/Upper Caves | Learned Research stockpile data 32502 | -4/Upper Caves | Encountered a Warlord checkpoint 32566 | -4/Upper Caves | Discovered new exit (range 11) 32732 | -4/Upper Caves | Entered another Upper Caves area 32811 | -4/Upper Caves | Discovered new exit (range 10) 32897 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 32925 | -4/Upper Caves | System corruption reached 10% 32962 | -4/Upper Caves | Crushed by falling debris 32969 | -4/Upper Caves | Crushed by falling debris 32978 | -4/Upper Caves | Crushed by falling debris 32978 | -4/Upper Caves | System corruption reached 30% 32981 | -4/Upper Caves | Crushed by falling debris 32982 | -4/Upper Caves | Crushed by falling debris 32983 | -4/Upper Caves | Crushed by falling debris 32984 | -4/Upper Caves | Crushed by falling debris 32984 | -4/Upper Caves | Core integrity fell below 50% 32985 | -4/Upper Caves | Crushed by falling debris 33036 | -4/Upper Caves | Lost 27 parts (2p3n12u10w) 33529 | -4/Upper Caves | Build established: Scavenger-Mutant 33952 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 33990 | -4/Upper Caves | Build established: Scavenger-Golem 34435 | -4/Upper Caves | Spotted 00-HK3(f) 34437 | -4/Upper Caves | Encountered a Master Thief 34438 | -4/Upper Caves | Spotted YJ-1CO(f) 34438 | -4/Upper Caves | Spotted KQ-S56(f) 34439 | -4/Upper Caves | Encountered a Master Thief 34439 | -4/Upper Caves | Encountered a Master Thief 34439 | -4/Upper Caves | Spotted TU-89O(f) 34439 | -4/Upper Caves | Alien Artifact stolen by Master Thief 34440 | -4/Upper Caves | Encountered a Master Thief 34441 | -4/Upper Caves | Allies destroyed YJ-1CO(f) 34448 | -4/Upper Caves | Destroyed KQ-S56(f) 34452 | -4/Upper Caves | Destroyed 00-HK3(f) 34454 | -4/Upper Caves | Destroyed TU-89O(f) 34514 | -4/Upper Caves | Discovered new exit (range 8) 34596 | -4/Upper Caves | Entered Warlord 34596 | -4/Warlord | Accompanied by 2 allies 34608 | -4/Warlord | System corruption cleaned by Quarantine Array 34634 | -4/Warlord | Lost 3 parts (1p1n1u) 34722 | -4/Warlord | Found Prototype Launcher 34722 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 34726 | -4/Warlord | Found RU-N14's Throwing Claymores v3 34751 | -4/Warlord | Found Prototype Device 34752 | -4/Warlord | Identified Minesniffer Drone Bay 34801 | -4/Warlord | Found Minesniffer Drone Bay 34816 | -4/Warlord | Met Warlord 34841 | -4/Warlord | Warlord's base attacked by MAIN.C 34939 | -4/Warlord | Found Prototype Energy Gun 34939 | -4/Warlord | Identified Vortex Rail 34989 | -4/Warlord | Found Prototype Device 34989 | -4/Warlord | Identified Thermal Barrier 34991 | -4/Warlord | Found Prototype Processor 34991 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 34994 | -4/Warlord | Found Prototype Hackware 34994 | -4/Warlord | Identified System Mapper 35028 | -4/Warlord | Found Prototype Launcher 35083 | -4/Warlord | Warlord forces counterattacked 35118 | -4/Warlord | Discovered new exit (range 15) 35242 | -4/Warlord | Spotted Executioner 35298 | -4/Warlord | Build established: Scavenger-Sprinter 35381 | -4/Warlord | Spotted Striker 35516 | -4/Warlord | Warlord base infiltrated, sounded retreat 35538 | -4/Warlord | Spotted Striker 35577 | -4/Warlord | Identified Vortex Catalyst Activator 35586 | -4/Warlord | Found Minesniffer Drone Bay 35598 | -4/Warlord | Spotted Executioner 35616 | -4/Warlord | Spotted Striker 35638 | -4/Warlord | Entered Proximity Caves 35838 | -3/Proximity Caves | Build established: Scavenger-Mutant 35895 | -3/Proximity Caves | Discovered new exit (range 19) 35943 | -3/Proximity Caves | Found Alien Artifact 35943 | -3/Proximity Caves | Identified Core Expander 35943 | -3/Proximity Caves | Installed Core Expander, added new Utility slot 35982 | -3/Proximity Caves | Entered Research 35982 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 36160 | -3/Research | Identified Transdimensional Reconstructor 36566 | -3/Research | Discovered new exit (range 4) 36571 | -3/Research | Discovered new exit (range 91) 36590 | -3/Research | Identified exit to Armory 36590 | -3/Research | Identified exit to Quarantine 36647 | -3/Research | Build established: Hacker-Mutant 36989 | -3/Research | Entered Quarantine 37029 | -3/Quarantine | Found Alien Energy Cannon 37278 | -3/Quarantine | Found Alien Artifact 37278 | -3/Quarantine | Identified Dimensional Node Initializer 37278 | -3/Quarantine | Initialized slip node 37283 | -3/Quarantine | Found Alien Artifact 37286 | -3/Quarantine | Found Transdimensional Reconstructor 37288 | -3/Quarantine | Found Transdimensional Reconstructor 37290 | -3/Quarantine | Found Transdimensional Reconstructor 37318 | -3/Quarantine | Found Alien Artifact 37467 | -3/Quarantine | Spotted Alpha 7 37502 | -3/Quarantine | Destroyed Alpha 7 37507 | -3/Quarantine | Found Prototype Device 37507 | -3/Quarantine | Identified Exp. ECM Suite 37512 | -3/Quarantine | Found Prototype Ballistic Gun 37512 | -3/Quarantine | Identified Multirail 37523 | -3/Quarantine | Found Alien Launcher 37567 | -3/Quarantine | Found Enh. Force Lance 37590 | -3/Quarantine | Identified Core Cannon 37642 | -3/Quarantine | Found Alien Impact Weapon 37689 | -3/Quarantine | Build established: Scavenger-Mutant 37703 | -3/Quarantine | Allied Derelicts emerged from ambush trap array 37900 | -3/Quarantine | Identified Matter Drive 37944 | -3/Quarantine | Found Alien Artifact 37944 | -3/Quarantine | Identified Subatomic Replicator 37986 | -3/Quarantine | System corruption reached 10% 38043 | -3/Quarantine | Warped through subspace to slip node 38122 | -3/Quarantine | Cryocooling Duct disabled 38130 | -3/Quarantine | Cryocooling Duct disabled 38137 | -3/Quarantine | Ambient heat levels rising (+20) 38137 | -3/Quarantine | Non-combat units ordered to evacuate 38145 | -3/Quarantine | Ambient heat levels rising (+20) 38145 | -3/Quarantine | Combat units ordered to evacuate 38245 | -3/Quarantine | Quarantine Guard activated 38333 | -3/Quarantine | Spotted Quarantine Guard 38334 | -3/Quarantine | Spotted Quarantine Guard 38339 | -3/Quarantine | Spotted Quarantine Guard 38342 | -3/Quarantine | Spotted Quarantine Guard 38342 | -3/Quarantine | Warped through subspace to slip node 38433 | -3/Quarantine | Spotted Quarantine Guard 38437 | -3/Quarantine | Warped through subspace to slip node 38467 | -3/Quarantine | Lost 3 parts (1p1u1w) 38509 | -3/Quarantine | Spotted Quarantine Guard 38520 | -3/Quarantine | Core integrity fell below 50% 38545 | -3/Quarantine | Destroyed Quarantine Guard 38715 | -3/Quarantine | Destroyed Quarantine Guard 38783 | -3/Quarantine | Spotted Quarantine Guard 38816 | -3/Quarantine | Destroyed Quarantine Guard 38821 | -3/Quarantine | Spotted Quarantine Guard 38854 | -3/Quarantine | Lost 4 parts (1n3w) 38866 | -3/Quarantine | Warped through subspace to slip node 38906 | -3/Quarantine | Destroyed Quarantine Guard 38985 | -3/Quarantine | Destroyed Quarantine Guard 39267 | -3/Quarantine | Found Alien Artifact 39267 | -3/Quarantine | Identified Phase Redirector 39412 | -3/Quarantine | Build established: Scavenger-Executioner 39739 | -3/Quarantine | Destroyed Quarantine Guard 39949 | -3/Quarantine | Found Prototype Device 39949 | -3/Quarantine | Identified Exp. Transmission Jammer 39979 | -3/Quarantine | Found Antimissile System 40052 | -3/Quarantine | Destroyed Quarantine Guard 40085 | -3/Quarantine | Spotted Quarantine Guard 40088 | -3/Quarantine | Destroyed Quarantine Guard 40104 | -3/Quarantine | Found Enh. Force Lance 40108 | -3/Quarantine | Found Enh. Force Lance 40170 | -3/Quarantine | Spotted Quarantine Guard 40177 | -3/Quarantine | Destroyed Quarantine Guard 40268 | -3/Quarantine | Found Alien Artifact 40367 | -3/Quarantine | Discovered new exit (range 5) 40367 | -3/Quarantine | Spotted Quarantine Guard 40377 | -3/Quarantine | Destroyed Quarantine Guard 40478 | -3/Quarantine | Found Alien Slashing Weapon 40478 | -3/Quarantine | Identified Sigix Broadsword 40762 | -3/Quarantine | Build established: Scavenger-Mutant 40858 | -3/Quarantine | System corruption reached 30% 40922 | -3/Quarantine | Entered Research 40922 | -2/Research | Warlord forces began assault on 0b10 40922 | -2/Research | Evolved 2 slots: Propulsion x2 41032 | -2/Research | Research machine network offline 41270 | -2/Research | Discovered new exit (range 14) 41287 | -2/Research | Discovered new exit (range 7) 41319 | -2/Research | Borebot progress halted 41396 | -2/Research | Build established: Scavenger-Gladiator 41476 | -2/Research | Spotted Striker 41541 | -2/Research | Lost 3 parts (2n1w) 41693 | -2/Research | Discovered new exit (range 5) 42123 | -2/Research | Spotted Striker 42123 | -2/Research | Spotted Executioner 42140 | -2/Research | Destroyed Executioner 42146 | -2/Research | Destroyed Striker 42168 | -2/Research | Spotted Executioner 42171 | -2/Research | Found Prototype Processor 42171 | -2/Research | Identified Exp. Targeting Computer 42173 | -2/Research | Spotted Executioner 42174 | -2/Research | Found Prototype Processor 42174 | -2/Research | Identified Exp. Core Analyzer 42202 | -2/Research | Destroyed Executioner 42234 | -2/Research | Spotted Striker 42409 | -2/Research | Spotted Executioner 42431 | -2/Research | Destroyed Executioner 42435 | -2/Research | Spotted Executioner 42435 | -2/Research | Destroyed Executioner 42452 | -2/Research | Build established: Scavenger-Mutant 42470 | -2/Research | Found Exp. Targeting Computer 42479 | -2/Research | Found Exp. Targeting Computer 42642 | -2/Research | Found Prototype Processor 42642 | -2/Research | Identified Exp. Melee Analysis Suite 42690 | -2/Research | Spotted Striker 42692 | -2/Research | Spotted Striker 42694 | -2/Research | Met up with Warlord 42699 | -2/Research | Destroyed Striker 42713 | -2/Research | Warlord destroyed during the assault 42775 | -2/Research | Identified exit to Access 42864 | -2/Research | Spotted Striker 42906 | -2/Research | Build established: Scavenger-Gunner 43006 | -2/Research | Spotted Striker 43088 | -2/Research | Spotted Executioner 43103 | -2/Research | Found Exp. Targeting Computer 43116 | -2/Research | Spotted Executioner 43140 | -2/Research | Destroyed Executioner 43140 | -2/Research | Destroyed Executioner 43148 | -2/Research | Spotted Executioner 43160 | -2/Research | Found Exp. Targeting Computer 43211 | -2/Research | Build established: Scavenger-Mutant 43281 | -2/Research | Entered Testing 43304 | -2/Testing | Found Portable AFG 43315 | -2/Testing | Garrison activated, responded to threat 43330 | -2/Testing | Found Prototype Processor 43343 | -2/Testing | Identified Spectral Analyzer 43395 | -2/Testing | Found Prototype Energy Gun 43395 | -2/Testing | Identified Warp Gun 43971 | -2/Testing | Found Prototype Device 43971 | -2/Testing | Identified Exp. Thermal Shield 44312 | -2/Testing | System corruption reached 10% 44335 | -2/Testing | Spotted Striker 44336 | -2/Testing | Spotted Striker 44370 | -2/Testing | Destroyed Striker 44386 | -2/Testing | Destroyed Striker 44394 | -2/Testing | Spotted Alpha 7 44425 | -2/Testing | Destroyed Alpha 7 44441 | -2/Testing | Found Prototype Processor 44441 | -2/Testing | Identified Exp. Target Analyzer 44445 | -2/Testing | Found Exp. ECM Suite 44464 | -2/Testing | Stole the SGEMP Prototype 44592 | -2/Testing | Core integrity fell below 50% 44742 | -2/Testing | Spotted PG-11TQESM5EJ 44754 | -2/Testing | Rewired PG-11TQESM5EJ 44790 | -2/Testing | Discovered exit to Access (range 8) 44836 | -2/Testing | Found Prototype Device 44836 | -2/Testing | Identified Exp. Hardlight Generator 44869 | -2/Testing | Spotted PD-WCX9X5BRQO 44899 | -2/Testing | Destroyed PD-WCX9X5BRQO 45060 | -2/Testing | Found Prototype Energy Cannon 45060 | -2/Testing | Identified Null Cannon 45112 | -2/Testing | Spotted Fortress 45184 | -2/Testing | Discovered new exit (range 6) 45192 | -2/Testing | Identified Core Reset Matrix 45192 | -2/Testing | Identified Core Stripper 45192 | -2/Testing | Identified Hpw. Transdimensional Reconstructor 45192 | -2/Testing | Used Core Reset Matrix 45194 | -2/Testing | Entered Section 7 45196 | -2/Section 7 | Sensed 25 artifacts in vicinity 45257 | -2/Section 7 | Spotted S7 Guard 45266 | -2/Section 7 | Found Integrated Heat Negator 45294 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 45312 | -2/Section 7 | Destroyed S7 Guard 45316 | -2/Section 7 | Found Prototype Protection 45316 | -2/Section 7 | Identified Hvy. Regenerative Plating 45590 | -2/Section 7 | Crushed by falling debris 45621 | -2/Section 7 | Lost 3 parts (1p1u1w) 45662 | -2/Section 7 | Spotted S7 Guard 45707 | -2/Section 7 | Destroyed S7 Guard 45716 | -2/Section 7 | Found Hvy. Regenerative Plating 45724 | -2/Section 7 | Found Core Membrane 45724 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 45775 | -2/Section 7 | Discovered exit to Access (range 10) 45800 | -2/Section 7 | Spotted S7 Guard 45808 | -2/Section 7 | Found Core Regenerator 45848 | -2/Section 7 | Emitted hypermatrix ping 45853 | -2/Section 7 | Assembled emerged from beneath the floor 45853 | -2/Section 7 | Allies destroyed S7 Guard 45949 | -2/Section 7 | Spotted S7 Guard 45957 | -2/Section 7 | Destroyed S7 Guard 45973 | -2/Section 7 | Found Core Physics Calibrator 46244 | -2/Section 7 | Found Integrity Redistributor 46362 | -2/Section 7 | Entered Access 46362 | -1/Access | Evolved 2 slots (calibrated): Power x1, Propulsion x2, Utility x2, -Weapon x3 46378 | -1/Access | Used Subatomic Replicator to replicate Integrity Redistributor 46409 | -1/Access | Found Unknown Device 46409 | -1/Access | Identified Quantum Capacitor 46413 | -1/Access | Found Quantum Capacitor 46952 | -1/Access | Discovered new exit (range 7) 46968 | -1/Access | Entered Command 47051 | -1/Command | Found Unknown Device 47051 | -1/Command | Identified Antimissile System 47187 | -1/Command | Found Prototype Device 47187 | -1/Command | Identified System Purifier 47416 | -1/Command | Spotted M Guard 47416 | -1/Command | Spotted M Guard 47416 | -1/Command | Spotted Combat Programmer 47418 | -1/Command | Spotted Combat Programmer 47441 | -1/Command | Destroyed Combat Programmer 47444 | -1/Command | Destroyed Combat Programmer 47457 | -1/Command | Destroyed M Guard 47463 | -1/Command | Destroyed M Guard 47463 | -1/Command | All MAIN.C guards destroyed 47503 | -1/Command | Found Corrupted Prototype Device 47503 | -1/Command | Identified AEGIS Remote Shield 47530 | -1/Command | Found Corrupted Hvy. Regenerative Plating 47534 | -1/Command | Found Corrupted Prototype Reactor 47534 | -1/Command | Identified Zero-point Reactor 47538 | -1/Command | Found Corrupted Prototype Energy Cannon 47538 | -1/Command | Identified Cld. Nova Cannon 47550 | -1/Command | Found Corrupted Zero-point Reactor 47553 | -1/Command | Found Corrupted Zero-point Reactor 47561 | -1/Command | Found Corrupted Hvy. Regenerative Plating 47564 | -1/Command | Found Corrupted AEGIS Remote Shield 47575 | -1/Command | Found Corrupted Exp. Targeting Computer 47842 | -1/Command | Met MAIN.C 47847 | -1/Command | 0b10 Conduit disabled 47937 | -1/Command | Destroyed MAIN.C Shell 47938 | -1/Command | MAIN.C activated Command garrisons 48015 | -1/Command | Destroyed MAIN.C 49244 | -1/Command | Crushed by falling debris 49455 | -1/Command | Found Prototype Energy Cannon 49455 | -1/Command | Identified Imp. Potential Cannon 49477 | -1/Command | Found Prototype Device 49477 | -1/Command | Identified Exp. Focal Shield 49495 | -1/Command | Found Prototype Device 49495 | -1/Command | Identified EM Dispersion Field 49500 | -1/Command | Found Prototype Device 49500 | -1/Command | Identified Exp. Phase Shifter 49503 | -1/Command | Found Prototype Device 49503 | -1/Command | Identified Femtoactuators 50387 | -1/Command | Discovered new exit (range 7) 50398 | -1/Command | Build established: Generator-Mutant 50705 | -1/Command | Build established: Scavenger-Mutant 50966 | -1/Command | Found Prototype Reactor 50966 | -1/Command | Identified Vortex Chain Reactor 50972 | -1/Command | Found Vortex Chain Reactor 51328 | -1/Command | Warped through subspace to slip node 51328 | -1/Command | Discovered new exit (range 5) 51334 | -1/Command | Entered Access_0 51335 | -1/Access_0 | Sensed 1 artifact in vicinity 51335 | -1/Access_0 | Met Architect 51347 | -1/Access_0 | Architect warped through subspace 51365 | -1/Access_0 | Destroyed A8 51406 | -1/Access_0 | Architect warped through subspace 51456 | -1/Access_0 | Architect warped through subspace 51497 | -1/Access_0 | Architect warped through subspace 51507 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-150) 51534 | -1/Access_0 | Architect warped through subspace 51562 | -1/Access_0 | A6 warped into view 51577 | -1/Access_0 | Destroyed A6 51580 | -1/Access_0 | Architect warped through subspace 51632 | -1/Access_0 | Architect warped through subspace 51669 | -1/Access_0 | Architect warped through subspace 51730 | -1/Access_0 | Architect warped through subspace 51760 | -1/Access_0 | Architect warped through subspace 51795 | -1/Access_0 | Architect warped through subspace 51827 | -1/Access_0 | Architect warped through subspace 51865 | -1/Access_0 | Subspace Access Node disabled 51867 | -1/Access_0 | Architect warped through subspace 51891 | -1/Access_0 | Architect warped through subspace 51935 | -1/Access_0 | Architect warped through subspace 51961 | -1/Access_0 | Architect warped through subspace 51983 | -1/Access_0 | A5 warped into view 52014 | -1/Access_0 | Destroyed A5 52019 | -1/Access_0 | Architect warped through subspace 52049 | -1/Access_0 | Architect warped through subspace 52072 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-107) 52076 | -1/Access_0 | Architect warped through subspace 52096 | -1/Access_0 | Architect warped through subspace 52125 | -1/Access_0 | Architect warped through subspace 52153 | -1/Access_0 | Architect warped through subspace 52185 | -1/Access_0 | Architect warped through subspace 52207 | -1/Access_0 | Architect warped through subspace 52234 | -1/Access_0 | Architect warped through subspace 52265 | -1/Access_0 | Architect warped through subspace 52294 | -1/Access_0 | Subspace Access Node disabled 52298 | -1/Access_0 | Architect warped through subspace 52325 | -1/Access_0 | Architect warped through subspace 52344 | -1/Access_0 | Architect warped through subspace 52369 | -1/Access_0 | Architect warped through subspace 52384 | -1/Access_0 | Architect warped through subspace 52407 | -1/Access_0 | Architect warped through subspace 52431 | -1/Access_0 | Architect warped through subspace 52458 | -1/Access_0 | Architect warped through subspace 52486 | -1/Access_0 | Architect warped through subspace 52499 | -1/Access_0 | Architect warped through subspace 52520 | -1/Access_0 | Architect warped through subspace 52536 | -1/Access_0 | Architect warped through subspace 52553 | -1/Access_0 | Architect warped through subspace 52582 | -1/Access_0 | Architect warped through subspace 52607 | -1/Access_0 | Architect warped through subspace 52608 | -1/Access_0 | Subspace Access Node disabled 52624 | -1/Access_0 | Architect warped through subspace 52647 | -1/Access_0 | Architect warped through subspace 52707 | -1/Access_0 | Architect warped through subspace 52711 | -1/Access_0 | Subspace Access Node disabled 52762 | -1/Access_0 | Destroyed Architect 52763 | -1/Access_0 | Architect triggered a singularity event 52763 | -1/Access_0 | Released all parts (21) 52763 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 52763 | -1/Access_0 | Warped through subspace to slip node 52763 | -1/Access_0 | Discovered new exit (range 8) 52764 | -1/Access_0 | Core integrity fell below 50% 52768 | *** | Escaped singularity! Last Messages --------------- 52763_ Released Mni. Fusion Reactor. 52763_ Released Hvy. Regenerative Plating. 52763_ Released Huge Storage Unit. 52763_ Released Adv. Armor Integrity Analyzer. 52763_ Released Exp. Targeting Computer. 52763_ Released Hvy. Regenerative Plating. 52763_ Released Hdn. Centrium Leg. 52763_ Released Zero-point Reactor. 52763_ Released 2N-1CE's Frost Array. 52763_ Released Quantum Capacitor. 52763_ Released Enh. Flexi-carbon Leg. 52763_ Released Null Cannon. 52763_ Acquired Hpw. Transdimensional Reconstructor. 52763_ Warped through subspace, drawn to slip node. 52763_ EXIT=FOUND 52764_ A0_COM: 10. 52765_ A0_COM: 9. 52766_ A0_COM: 8. 52767_ A0_COM: 7. 52768_ A0_COM: 6. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 226 Coolant Potential 320 Energy Generation 99 Energy Capacity 1700 Matter Stores 700 Matter Capacity 700 Sight Range 23 Robot Scan Range 19 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 3 Jamming Range 22 Power Amplification 40 Additional Mass Support 12 Base Temperature (-) 200 Corruption Prevention 12 Armor Coverage 3600 Resistance: KI 30 Resistance: TH 50 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 12 Launcher Accuracy 40 Target Analysis 10 Core Analysis 15 Armor Integrity Analysis 40 Recoil Reduction 8 Matter Filtering 50 Energy Filtering 50 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 34 Defensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Assault Rifle | x3 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Core Expander Dimensional Node Initializer Core Cannon Subatomic Replicator Transdimensional Reconstructor Phase Redirector Sigix Broadsword Core Reset Matrix Integrated Heat Negator Core Membrane Core Physics Calibrator Matter Drive High-powered Transdimensional Reconstructor Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveFusionNukerbomber Manual? 0 Play Time 05:35:20 Cumulative 2275.2 hours Start 2021.10.05 @ 23:05:08 End 2021.10.06 @ 19:55:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2698 Rogue 2690 Adventurer 0 Explorer 8 Win Type 6 Total 264 Types 47/32/96/3/3/5/75/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f376bbb-f2a4-43fc-9945-df8047358a9d