Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.05 @ 19:11:43 Player: ass Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2479) 2479 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (274) 274 TOTAL SCORE: 5353 Bonus ------- High Alert Combat Kills 274 Cogmind --------- Core Integrity 0/550 Matter 242/300 Energy 160/160 System Corruption 11% Temperature Cool (9) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Targeting Computer Beam Rifle Heavy Laser Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Weapon Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Rocket Launcher > --- INVENTORY -------- Nuclear Core Improved Targeting Computer Weapon Shielding EM Pulse Gun Beam Cannon Heavy Assault Rifle Datajack [Rating: 23] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Rocket Launcher Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power 1 | . . . 1 . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . 1 . 1 . Weapon . | . . . . . . . Parts Attached 50 | 6 5 1 10 2 20 6 Power 11 | 1 . . 6 . 3 1 Engine 6 | 1 . . 4 . 1 . Core 5 | . . . 2 . 2 1 Reactor . | . . . . . . . Propulsion 11 | 2 . . 1 2 4 2 Treads . | . . . . . . . Leg 11 | 2 . . 1 2 4 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 3 . 2 . 8 2 Device 2 | . . . . . 1 1 Storage 6 | 1 2 . . . 3 . Processor 2 | . . . . . 1 1 Hackware . | . . . . . . . Protection 6 | . 1 . 2 . 3 . Artifact . | . . . . . . . Weapon 12 | 2 2 1 1 . 5 1 Energy Gun 4 | 1 1 . . . 2 . Energy Cannon 3 | . 1 . 1 . 1 . Ballistic Gun 4 | 1 . . . . 2 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . . 1 . . 18 5 Power 6 | . . 1 . . 5 . Propulsion 5 | . . . . . 4 1 Utility 7 | . . . . . 4 3 Weapon 6 | . . . . . 5 1 Highest Loss Streak 5 | . . 1 . . 5 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 98 95 96 100 76 63 Engine 6 | . 14 9 9 . 1 . Core 8 | . . . 9 22 13 2 Leg 21 | . 28 28 22 22 15 19 Storage 11 | . 14 14 11 11 9 9 Processor 1 | . . . . . 5 2 Protection 16 | . 12 14 21 22 14 6 Energy Gun 5 | . 8 14 3 . 1 3 Energy Cannon 9 | . 10 13 7 11 7 . Ballistic Gun 2 | . 8 . . . 3 13 Launcher 5 | . . . 11 11 4 . Naked Turns . | . . . . . . . Heaviest Build 43 | 13 21 21 43 43 43 23 Greatest Support 40 | 20 20 20 23 23 40 35 Greatest Overweight (x) 9 | 4 1 1 1 1 9 1 Average Overweight (x) . | . . . 1 1 1 . Largest Inventory Capacity 15 | 8 10 10 10 10 15 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | 3 3 8 10 10 10 7 Average Carried 5 | . . 5 8 8 6 5 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 9 | . 2 8 9 8 6 4 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 1496 | 233 123 10 203 103 659 165 Remotely . | . . . . . . . Salvage Created 2434 | . 363 142 232 15 1302 380 Parts 147 | . 23 14 28 . 66 16 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 65 | . 10 5 11 1 31 7 Guns 24 | . 3 3 2 . 9 7 Cannons 22 | . 7 1 3 1 10 . AOE 19 | . . 1 6 . 12 . Classes Destroyed 14 | . 5 . 3 1 4 1 Worker 7 | . 1 1 2 . 2 1 Builder 3 | . . . 2 . 1 . Hauler 1 | . 1 . . . . . Recycler 1 | . . . . . 1 . Mechanic 1 | . . . . . 1 . Operator 1 | . . . 1 . . . Watcher 3 | . 1 . 2 . . . Swarmer 17 | . 6 3 8 . . . Grunt 33 | . 4 2 1 . 22 4 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . 1 . Sentry 10 | . . . 2 . 6 2 Hunter 2 | . . . . . 2 . Assembled 1 | . . . . 1 . . Best Kill Streak 11 | . 5 3 4 1 11 5 Combat Bots Only 8 | . 4 3 4 1 8 5 Max Kills in Single Turn 3 | . 2 2 3 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . 1 2 . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 384 | . 48 22 24 . 213 77 Missed 107 | . 12 8 8 . 58 21 Damage Taken 3363 | . 264 107 215 . 2052 725 Core 670 | . 58 24 28 . 381 179 Absorbed by Shields . | . . . . . . . Redirected to Shielding 143 | . 28 9 10 . 77 19 Ignored by Resistances 968 | . 87 35 66 . 573 207 Core Remaining (%) 86 | 100 . 67 . 93 . . Volleys Fired 186 | . 34 11 17 1 91 32 Largest 2 | . 2 2 2 2 2 2 Hottest 108 | . 100 100 108 108 108 88 Shots Fired 321 | . 63 22 32 2 153 49 Gun 151 | . 29 11 7 . 55 49 Cannon 119 | . 34 11 10 1 63 . Launcher 51 | . . . 15 1 35 . Special . | . . . . . . . Kinetic 102 | . 19 . . . 36 47 Thermal 138 | . 34 11 10 1 80 2 Explosive 51 | . . . 15 1 35 . Electromagnetic 30 | . 10 11 7 . 2 . Robot Hit Streak 27 | . 7 6 9 2 21 27 Robot Miss Streak 4 | . 2 4 2 . 3 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 227 | . 40 11 20 1 111 44 Core Hits 141 | . 18 7 20 2 75 19 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6424 | . 570 248 1176 66 3692 672 Guns 1698 | . 211 84 69 . 662 672 Cannons 1661 | . 329 87 175 25 1045 . Explosions 3047 | . 28 71 932 41 1975 . Melee . | . . . . . . . Ramming 18 | . 2 6 . . 10 . Kinetic 1169 | . 120 . . . 411 638 Thermal 2052 | . 357 158 175 25 1303 34 Explosive 2917 | . . . 932 41 1944 . Electromagnetic 268 | . 91 84 69 . 24 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . . . 7 11 Average Corruption 7 | . . . . . 7 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . . 15 6 Message Errors 7 | . . . . . 5 2 Matter Fused 7 | . . . . . 4 3 Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 1 | . . . . . 1 . Weapon Failures 4 | . . . . . 3 1 Overload Shots . | . . . . . . . Overflow Damage 143 | . . . 87 . 56 . Projectiles 18 | . . . . . 18 . Explosions 125 | . . . 87 . 38 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 132 | . 30 . 78 . 24 . Shots 7 | . 1 . 5 . 1 . Rammed . | . . . . . . . Targets Rammed 7 | . 1 3 . . 3 . Kicked 7 | . 1 3 . . 3 . Crushed . | . . . . . . . Highest Temperature 659 | . 386 179 234 81 659 13 Average Temperature 171 | . 145 97 76 41 215 7 Received Heat Transfer 1698 | . 66 36 39 . 1089 468 Effects 43 | . 2 . . . 41 . Shutdowns 15 | . . . . . 15 . Energy Bleed 6 | . . . . . 6 . Interference 10 | . . . . . 10 . Matter Decay 3 | . 1 . . . 2 . Short Circuit 3 | . 1 . . . 2 . Damage (minor) 2 | . . . . . 2 . Damage (major) 3 | . . . . . 3 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . . 1 . Heat Transferred 3554 | . 703 285 259 37 2196 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Peak Influence 670 | . 308 121 565 84 670 369 Initial 214 | . . 35 39 76 27 214 Average 245 | . 87 61 297 78 462 292 Maximum Alert Level 2 | . 1 . 2 . 2 1 Low Security (%) 51 | 100 85 100 19 100 21 . Level 1 24 | . 14 . 64 . 6 100 Level 2 24 | . . . 16 . 72 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 1 1 . 6 . Investigation 3 | . 2 1 . . . . Extermination . | . . . . . . . Reinforcement 6 | . . . 1 . 5 . Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 5 | . . . 1 . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 15 4 16 1 44 11 Peak Tracking Total 6 | . 5 3 5 . 6 5 Tactical Retreats 2 | . . . . . 2 . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 13 | . . . 5 . 8 . Max in Single Turn 3 | . . . 2 . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 2 | . 1 1 . . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . 2 1 . . . . Successful 3 | . 2 1 . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 2 1 . . . . Record 2 | . 2 . . . . . Open Door 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 3266 | 54 438 626 820 282 904 142 Spaces Moved 1501 | 32 236 360 391 145 307 30 Core 17 | 14 . . . . 3 . Treads . | . . . . . . . Legs 1484 | 18 236 360 391 145 304 30 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 120 Average Speed 173 | 133 139 161 190 190 194 131 Slowest Speed 500 | 250 190 190 190 190 500 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 37 | 3 45 75 43 55 34 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 402 | . 3 6 163 10 220 . Melee . | . . . . . . . Projectile 13 | . . . 3 . 10 . AOE 389 | . 3 6 160 10 210 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 1832 | 43 286 380 437 150 452 84 Wait 25 | . . . . . 13 12 Move 1495 | 31 235 359 390 144 306 30 Hop . | . . . . . . . Pick Up 53 | 6 7 6 12 1 17 4 Fast Attach . | . . . . . . . Attach 33 | 6 1 . 3 . 17 6 Detach . | . . . . . . . Swap 17 | . 4 1 7 2 3 . Drop 16 | . 4 . 8 2 2 . Fire 186 | . 34 11 17 1 91 32 Melee . | . . . . . . . Ram . | . . . . . . . Kick 7 | . 1 3 . . 3 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 15) 493 | -10/Materials | Entered Mines 549 | -10/Mines | Learned Materials stockpile data 738 | -10/Mines | Met a Derelict shopkeep closing up shop 776 | -10/Mines | Learned Materials emergency access door positions 962 | -10/Mines | Found a hidden stash of uninstalled traps 1086 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1108 | -10/Mines | Discovered new exit (range 9) 1119 | -10/Mines | Entered Materials 1119 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1416 | -9/Materials | Discovered new exit (range 15) 1914 | -9/Materials | Discovered new exit (range 14) 1939 | -9/Materials | Entered Mines 1950 | -9/Mines | Met a Derelict bent on vengeance 2109 | -9/Mines | Assembled infested the area 2166 | -9/Mines | Learned location of Zion (-6) 2200 | -9/Mines | Discovered new exit (range 12) 2221 | -9/Mines | Entered Materials 2221 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2222 | -8/Materials | Identified exit to Storage 2650 | -8/Materials | Lost 3 parts (1p1n1u) 2679 | -8/Materials | Destroyed 8 combat bots 2783 | -8/Materials | Crushed by falling debris 2814 | -8/Materials | Lost 5 parts (1n3u1w) 2892 | -8/Materials | Core integrity fell below 50% 3002 | -8/Materials | Lost 4 parts (1p1n2w) 3021 | -8/Materials | First assault squad dispatched 3125 | -8/Materials | Entered Storage 3147 | -8/Storage | Lost 3 parts (2p1w) 3186 | -8/Storage | Core integrity fell below 20% 3190 | -8/Storage | System corruption reached 10% 3225 | -8/Storage | Lost 5 parts (1n3u1w) 3267 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. R-06 Scavenger collects Lgt. Treads. Acquired 20 matter. Acquired 6 matter. K-01 Serf collects debris. Y-45 Defender destroyed. Acquired 6 matter. K-01 Serf collects debris. R-06 Scavenger collects Hammer. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Treads. System corrupted: Matter fused (-10). K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. R-06 Scavenger destroyed. K-01 Serf collects debris. R-06 Scavenger collects Tractor Beam. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Treads. 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