Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.22 @ 07:24:32 Player: QR-TZ Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (74) 370 Value Destroyed (2400) 2400 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 7467 Bonus ------- Follower Combat Kills 37 Cogmind --------- Core Integrity 685/1000 Matter 37/300 Energy 136/150 System Corruption 0% Temperature Danger (436) Movement Hovering (290) Ox3 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Combat Gravmag System > --- UTILITY (7) ------ Large Storage Unit Machine Analyzer Improved Signal Interpreter Makeshift Hacking Suite Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- Heavy Phase Cannon Gauss Rifle Gauss Cannon > --- INVENTORY (15) --- Micro Nuclear Core Light Fission Core Aerolev Unit Advanced Signal Interpreter Makeshift Hacking Suite Makeshift Hacking Suite Heavy Missile Launcher Precision Grenade Launcher Lance Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag System Gravmag Array Linear Gravjet Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Machine Analyzer Experimental Sensor Array Improved Signal Interpreter Improved Hacking Suite Advanced Drone Bay > --- WEAPON ----------- Heavy Phase Cannon Greatsword > --- INVENTORY -------- Micro Nuclear Core Light Fission Core Aerolev Unit Gravmag System Advanced Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Beamcaster Gauss Rifle Gauss Cannon Heavy Missile Launcher Precision Grenade Launcher Lance [Rating: 89] Favorites ----------- Power Light Fission Core Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Gravmag System Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Hacking Suite Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Greatsword Energy Gun Precision Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Impact Weapon Flail Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Slots Evolved 10 | . . 2 . 2 2 2 . . 2 . Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . 1 . . 1 1 . . . . Utility 5 | . . 1 . 1 1 . . . 2 . Weapon 1 | . . . . 1 . . . . . . Parts Attached 125 | 6 3 18 . 12 19 23 4 . 22 18 Power 9 | 1 . 2 . 1 3 1 . . 1 . Engine 7 | 1 . 2 . 1 3 . . . . . Core 2 | . . . . . . 1 . . 1 . Reactor . | . . . . . . . . . . . Propulsion 23 | 2 . 3 . 1 3 3 . . 6 5 Treads . | . . . . . . . . . . . Leg 6 | 2 . 1 . 1 . . . . . 2 Wheel 7 | . . 2 . . 3 2 . . . . Hover 10 | . . . . . . 1 . . 6 3 Flight . | . . . . . . . . . . . Utility 41 | 1 1 7 . 3 4 12 . . 8 5 Device 13 | . . 3 . 1 1 4 . . 3 1 Storage 6 | 1 1 3 . . . . . . 1 . Processor 3 | . . . . . 2 . . . 1 . Hackware 5 | . . . . . . 2 . . 1 2 Protection 14 | . . 1 . 2 1 6 . . 2 2 Artifact . | . . . . . . . . . . . Weapon 52 | 2 2 6 . 7 9 7 4 . 7 8 Energy Gun 16 | 1 . 4 . 4 2 1 2 . 1 1 Energy Cannon 3 | . . . . . . . . . 1 2 Ballistic Gun 11 | 1 2 1 . 1 1 1 1 . 1 2 Ballistic Cannon 8 | . . . . 1 3 2 . . 1 1 Launcher 7 | . . . . 1 2 1 1 . 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . 1 . . 1 1 . . . . Slashing Weapon 4 | . . . . . . 1 . . 2 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . 3 . 2 . 3 . . . . Parts Lost 14 | . . . . 1 . 3 . . . 10 Power 2 | . . . . . . 1 . . . 1 Propulsion 5 | . . . . . . 1 . . . 4 Utility 5 | . . . . 1 . 1 . . . 3 Weapon 2 | . . . . . . . . . . 2 Highest Loss Streak 8 | . . . . 1 . 2 . . . 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 84 89 100 95 98 79 70 73 83 86 Engine 4 | . 14 11 11 9 7 5 . . . . Core 5 | . . . . . . 4 6 6 10 10 Leg 7 | . 28 29 11 8 6 . . . . . Wheel 6 | . . 2 22 18 22 16 13 13 1 . Hover 8 | . . . . . . . . . 19 22 Device 5 | . . 2 11 15 14 4 6 6 5 5 Storage 7 | . 14 11 11 9 7 6 6 6 5 5 Processor 6 | . . . . . 7 6 6 6 10 11 Hackware 8 | . . . . . . 8 13 13 15 15 Protection 3 | . . 10 11 9 7 5 . . . . Energy Gun 5 | . . 8 22 17 7 4 10 13 4 . Energy Cannon 1 | . . . . . . . . . . 4 Ballistic Gun 6 | . 27 11 . 4 9 3 4 6 . . Ballistic Cannon 1 | . . . . 2 2 6 . . . . Slashing Weapon 2 | . . . . . . 1 1 . 4 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 80 | 11 12 61 61 71 73 80 59 56 61 48 Greatest Support 68 | 20 20 30 24 24 52 68 56 56 56 52 Greatest Overweight (x) 15 | 2 . 2 2 2 3 1 1 . 2 15 Average Overweight (x) . | . . . 2 2 1 . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 15 Average Capacity 15 | 7 8 9 20 20 20 20 20 20 15 15 Most Carried 20 | 4 8 15 16 20 20 20 20 20 20 15 Average Carried 14 | 2 7 8 15 17 19 19 19 20 15 14 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 15 15 Final Carried 20 | 4 8 15 16 19 20 20 20 20 15 9 Class Distribution -------------------- 32% | Hacker-Scout 24% | Mutant 13% | Skirmisher 9% | Hacker-Skirmisher 8% | Hacker-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Matter Collected 2077 | 210 167 277 . 169 338 90 197 . 474 155 Remotely . | . . . . . . . . . . . Salvage Created 2565 | . 104 451 68 270 422 87 45 . 632 486 Parts 133 | . 5 20 4 17 34 5 5 . 22 21 Haulers Intercepted 5 | . 1 1 . 1 2 . . . . . Recyclers Shooed 3 | . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 3 . . 17 Prevented 2 | . . . . . . . . . . 2 Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Combat Hostiles Destroyed 58 | . 1 9 4 6 9 3 4 . 5 17 Melee 4 | . . 2 . . . 1 . . 1 . Guns 15 | . 1 4 4 2 2 1 . . . 1 Cannons 3 | . . . . . 1 1 . . . 1 AOE 32 | . . . . 4 5 . 4 . 4 15 Classes Destroyed 12 | . 2 2 1 2 2 1 . . 1 1 Worker 2 | . . . . . . . . . 2 . Builder 4 | . . . . 2 1 . . . 1 . Hauler 5 | . 1 1 . 1 2 . . . . . Recycler 4 | . . . . . 1 . . . 3 . Operator 1 | . . 1 . . . . . . . . Swarmer 21 | . . . 4 . 4 1 4 . . 8 Grunt 25 | . 1 6 . 4 3 . . . 4 7 Brawler 1 | . . . . . . . . . . 1 Duelist 1 | . . . . . . 1 . . . . Sentry 7 | . . 3 . 1 1 . . . 1 1 Hunter 1 | . . . . 1 . . . . . . Programmer 2 | . . . . . 1 1 . . . . Best Kill Streak 12 | . 2 3 4 7 5 2 4 . 6 12 Combat Bots Only 12 | . 1 3 4 5 4 2 4 . 4 12 Max Kills in Single Turn 5 | . 1 1 1 2 5 1 2 . 2 3 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . 2 4 . 2 . 1 3 Melee 1 | . . 1 . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Hostile Shots Fired 363 | . 8 43 32 29 75 63 4 . 25 84 Missed 98 | . 1 14 7 7 24 9 2 . 7 27 Damage Taken 4655 | . 85 370 200 338 648 1034 63 . 398 1519 Core 607 | . 39 58 27 27 80 45 16 . 120 195 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 180 | . . . . . . . . . 180 . Core Remaining (%) 89 | 100 84 . 78 95 88 . . 92 . . Volleys Fired 179 | . 18 18 12 6 18 10 2 . 9 86 Largest 3 | . 2 2 2 3 3 3 1 . 1 3 Hottest 174 | . 40 117 117 145 158 153 36 . 90 174 Shots Fired 298 | . 36 36 20 11 53 31 3 . 9 99 Gun 169 | . 36 36 20 7 47 15 1 . . 7 Cannon 101 | . . . . 1 2 16 . . 4 78 Launcher 28 | . . . . 3 4 . 2 . 5 14 Special . | . . . . . . . . . . . Kinetic 134 | . 36 26 . 3 28 23 . . 3 15 Thermal 136 | . . 10 20 5 21 8 1 . 1 70 Explosive 28 | . . . . 3 4 . 2 . 5 14 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | . 12 12 3 3 12 9 1 . 7 8 Robot Miss Streak 4 | . 3 4 2 1 3 4 1 . . 1 Penetration Max 1 | . . . . 1 1 1 . . . . Secondary Targets 2 | . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 188 | . 25 38 12 5 39 30 1 . 14 24 Core Hits 136 | . 4 10 4 14 31 12 8 . 16 37 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . . Critical Strikes 8 | . . 2 . . 2 1 . . . 3 Burn 2 | . . . . . 2 . . . . . Blast 4 | . . . . . . 1 . . . 3 Smash 2 | . . 2 . . . . . . . . Melee Attacks 79 | . . 19 . . 3 12 . . 40 5 Impact 27 | . . 19 . . 3 5 . . . . Slashing 52 | . . . . . . 7 . . 40 5 Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . 1 . . . . . . 5 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7834 | . 313 815 199 618 1294 816 257 . 1538 1984 Guns 1949 | . 310 299 199 89 738 214 . . . 100 Cannons 624 | . . . . . 37 214 . . 36 337 Explosions 3615 | . . . . 529 502 . 257 . 780 1547 Melee 1626 | . . 516 . . . 388 . . 722 . Ramming 20 | . 3 . . . 17 . . . . . Kinetic 1667 | . 310 215 . 33 477 351 . . . 281 Thermal 906 | . . 84 199 56 298 77 . . 36 156 Explosive 3615 | . . . . 529 502 . 257 . 780 1547 Electromagnetic . | . . . . . . . . . . . Impact 581 | . . 516 . . . 65 . . . . Slashing 1045 | . . . . . . 323 . . 722 . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . 3 . 5 5 5 . . Average Corruption 4 | . . . . 2 . 4 5 5 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 27 | . . . . 3 . 2 21 1 . . Message Errors 5 | . . . . 1 . . 4 . . . Matter Fused 6 | . . . . 1 . . 4 1 . . Heat Flow Errors 3 | . . . . 1 . . 2 . . . Energy Discharges 1 | . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . . 1 4 . . . Data Loss (major) 1 | . . . . . . . 1 . . . Misfires 2 | . . . . . . 1 1 . . . Alerts 3 | . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 504 | . . 172 . . . 129 17 . 186 . Projectiles . | . . . . . . . . . . . Explosions 41 | . . . . . . . 17 . 24 . Melee 463 | . . 172 . . . 129 . . 162 . Knockbacks 9 | . . 2 . . . 7 . . . . Impact 3 | . . 2 . . . 1 . . . . Kinetic 6 | . . . . . . 6 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 372 | . . . . . 53 . 33 . . 286 Shots 10 | . . . . . 1 . 1 . . 8 Rammed 2 | . . . . . 2 . . . . . Targets Rammed 3 | . 1 . . . 2 . . . . . Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 657 | . . 148 452 7 108 279 241 . 63 657 Average Temperature 120 | . . 59 246 7 44 126 104 . 23 120 Received Heat Transfer 1279 | . 45 153 . 189 135 72 . . 120 565 Effects 13 | . . . 1 . . 2 . . . 10 Shutdowns 3 | . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . 1 Interference 3 | . . . 1 . . 2 . . . . Matter Decay 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . Impact Corruptions 8 | . . 8 . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 6 | . . . 1 . 4 . . . 1 . Heat Transferred 1850 | . . 185 444 111 740 148 . . 37 185 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Peak Influence 280 | . 67 247 186 248 280 128 . . 245 . Initial 104 | . . . 96 72 21 104 . . . . Average 81 | . 13 111 153 141 136 94 . . 43 . Maximum Alert Level 1 | . . 1 . 1 1 . . . 1 . Low Security (%) 90 | 100 100 81 100 88 74 100 . . 93 . Level 1 9 | . . 18 . 11 25 . . . 6 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 3 1 . 1 3 3 . . 1 . Investigation 4 | . 3 . . . . 1 . . . . Extermination 3 | . . . . . 1 1 . . 1 . Reinforcement 5 | . . 1 . 1 2 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Distress Signals 4 | . 1 1 . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 86 | . 4 17 4 12 15 5 4 . 7 18 Peak Tracking Total 12 | . 3 4 4 8 5 3 4 . 4 12 Tactical Retreats 8 | . 1 2 . 1 1 1 . . 1 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Traps Triggered 5 | . 1 . . 2 . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . . . 2 . . 2 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Machines Disabled 4 | . . . . . . 1 . . 1 2 Max in Single Turn 1 | . . . . . . 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Machines Accessed 27 | . 4 3 . . 1 6 . . 11 2 Terminals 20 | . 3 3 . . 1 4 . . 8 1 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 3 | . . . . . . . . . 3 . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 71 | . 14 9 . . 1 16 . . 28 3 Successful 44 | . 5 5 . . 1 8 . . 22 3 Failed 27 | . 9 4 . . . 8 . . 6 . Catastrophic 5 | . 2 1 . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 14 | . 2 6 . . . 6 . . . . Terminals 52 | . 11 9 . . 1 11 . . 18 2 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 10 | . . . . . . . . . 10 . Recycling Units 3 | . 3 . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 26 | . 4 4 . . 1 2 . . 12 3 Record 7 | . . 1 . . . 2 . . 2 2 Part Schematic 3 | . . . . . . . . . 3 . Robot Analysis 1 | . . . . . . . . . 1 . Open Door 1 | . . . . . . . . . . 1 Open DSF 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . 1 . Emergency Access Points 2 | . 1 . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . 1 . Alert Level 3 | . . 2 . . . . . . 1 . Unreport Threat 1 | . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . . . 10 . Scan Component 6 | . . . . . . . . . 6 . Repair 4 | . . . . . . . . . 4 . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 3 | . . . . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . . 1 . . . 2 . . . . Terminals 3 | . . 1 . . . 2 . . . . Assimilate 3 | . . 1 . . . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 4 1 . . . 5 . . 9 1 Full Trace Events 3 | . 2 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 1 . . 3 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . 3 . Time 196 | . . . . . . . . . 196 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Total Allies 4 | . . . 3 . . 1 . . . . Largest Group 3 | . . . 3 3 . 1 1 1 1 . Highest-Rated Group 40 | . . . 40 40 . 26 26 26 26 . Highest-Rated Ally 26 | . . . 16 16 . 26 26 26 26 . Total Orders 4 | . . . . . . . . . . 4 EXPLORE 2 | . . . . . . . . . . 2 RETURN 2 | . . . . . . . . . . 2 Ally Attacks 30 | . . . . 30 . . . . . . Total Damage 311 | . . . . 311 . . . . . . Kills 1 | . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Robot Analysis Total 1 | . . . . . . . . . 1 . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 Drone Launches 4 | . . . . . . . . . . 4 Drone Recoveries 4 | . . . . . . . . . . 4 Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Turns Passed 7220 | 56 753 764 158 423 615 745 571 70 1301 1764 Spaces Moved 5608 | 35 401 436 76 295 380 520 555 69 1254 1587 Core 16 | 15 . . . . . . . . . 1 Treads . | . . . . . . . . . . . Legs 798 | 20 401 377 . . . . . . . . Wheels 2090 | . . 59 76 295 380 520 555 69 136 . Hover 2704 | . . . . . . . . . 1118 1586 Flight . | . . . . . . . . . . . Fastest Speed 43 | 50 120 120 120 120 101 100 100 100 43 43 Average Speed 81 | 121 120 121 120 120 112 111 100 100 54 48 Slowest Speed 800 | 190 120 260 120 120 135 115 115 100 130 800 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 3 43 30 19 32 14 13 72 8 25 86 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . . . 2 Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 6 | . . . . . . . 3 . . 3 Spaces Dug 99 | . . . . . 2 . . . 33 64 Terrain Destroyed 279 | . . . . 10 56 4 14 . 56 139 Melee 38 | . . . . . 2 . . . 31 5 Projectile 75 | . . . . . 2 4 . . 2 67 AOE 166 | . . . . 10 52 . 14 . 23 67 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Total 7826 | 45 639 606 123 356 525 641 567 70 1784 2470 Wait 1653 | 1 204 85 35 20 67 48 4 2 426 761 Move 5598 | 34 400 435 75 294 379 519 554 68 1253 1587 Hop . | . . . . . . . . . . . Pick Up 80 | 4 6 14 1 12 17 7 1 . 15 3 Fast Attach 45 | 6 2 11 . 5 2 8 . . 4 7 Attach 32 | . 1 . . 4 4 4 2 . 10 7 Detach 12 | . 3 1 . . 1 3 . . 3 1 Swap 48 | . . 7 . 3 13 11 2 . 8 4 Drop 88 | . 4 16 . 12 19 11 1 . 16 9 Fire 179 | . 18 18 12 6 18 10 2 . 9 86 Melee 79 | . . 19 . . 3 12 . . 40 5 Ram 2 | . . . . . 2 . . . . . Kick 1 | . 1 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . Rewire 1 | . . . . . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / [Low]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: [Fac] / *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 737 | -10/Materials | Discovered new exit (range 7) 810 | -10/Materials | Entered another Materials area 810 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1344 | -9/Materials | Discovered new exit (range 15) 1574 | -9/Materials | Entered Mines 1660 | -9/Mines | Discovered new exit (range 5) 1678 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1682 | -9/Mines | Found Prototype Device 1690 | -9/Mines | Discovered new exit (range 7) 1705 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1732 | -9/Mines | Entered Materials 1732 | -8/Materials | Accompanied by 3 allies 1732 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1886 | -8/Materials | Lost 3 allies 2043 | -8/Materials | Build established: Tank 2080 | -8/Materials | Discovered new exit (range 16) 2155 | -8/Materials | Entered Factory 2155 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2489 | -7/Factory | Build established: Skirmisher 2648 | -7/Factory | Discovered new exit (range 16) 2688 | -7/Factory | Discovered new exit (range 15) 2718 | -7/Factory | Discovered new exit (range 15) 2724 | -7/Factory | Identified exit to Factory 2735 | -7/Factory | Identified exit to Storage 2770 | -7/Factory | Entered another Factory area 2770 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2780 | -6/Factory | Identified Exp. Sensor Array 3113 | -6/Factory | Discovered new exit (range 15) 3128 | -6/Factory | Identified exit to Lower Caves 3515 | -6/Factory | Entered Lower Caves 3515 | -6/Lower Caves | Accompanied by 1 ally 3674 | -6/Lower Caves | Build established: Hacker-Mutant 3868 | -6/Lower Caves | Learned Factory emergency access door positions 3921 | -6/Lower Caves | Discovered new exit (range 9) 3928 | -6/Lower Caves | Identified exit to Lower Caves 3986 | -6/Lower Caves | Build established: Hacker-Skirmisher 4086 | -6/Lower Caves | Entered another Lower Caves area 4086 | -6/Lower Caves | Accompanied by 1 ally 4096 | -6/Lower Caves | Discovered new exit (range 10) 4105 | -6/Lower Caves | Identified exit to Factory 4156 | -6/Lower Caves | Entered Factory 4156 | -5/Factory | Accompanied by 1 ally 4156 | -5/Factory | Evolved 2 slots: Utility x2 4578 | -5/Factory | Repaired Exp. Sensor Array 4686 | -5/Factory | Identified exit to Upper Caves 4866 | -5/Factory | Build established: Hacker-Scout 5002 | -5/Factory | Discovered new exit (range 15) 5132 | -5/Factory | Repaired Gauss Rifle 5155 | -5/Factory | Repaired Greatsword 5457 | -5/Factory | Entered Upper Caves 5781 | -5/Upper Caves | Learned location of Armory (-3) 5888 | -5/Upper Caves | Encountered a Warlord checkpoint 6590 | -5/Upper Caves | Spotted B-75 Beast 7145 | -5/Upper Caves | Learned Research trap positions 7148 | -5/Upper Caves | Attracted the attention of an 0b10 base 7159 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7193 | -5/Upper Caves | Destroyed 12 combat bots 7221 | -5/Upper Caves | Self-destructed Last Messages --------------- 07198_ B-75 Beast Hvy. Machine Gun blasted off. 07201_ Slug penetrates B-75 Beast. 07201_ Slug penetrates Wall. 07208_ The unstable cave ceiling collapses. 07208_ Critical hit (Meltdown: +310). 07209_ Overheating: Matter decay (-6). 07209_ Slug penetrates B-75 Beast. 07211_ The unstable cave ceiling collapses. 07212_ B-75 Beast Med. Reflective Plating blasted off. 07212_ Slug penetrates B-75 Beast. 07213_ Power failure, Mic. Fission Core shutdown. 07213_ Overheating: Hvy. Phase Cannon damaged (-14). 07213_ Overheating: Mic. Fission Core damaged (-14). 07213_ Overheating: Cmb. Gravmag System damaged (-10). 07213_ Overheating: Mak. Hacking Suite damaged (-3). 07214_ Hrd. Medium Armor Plating destroyed. 07214_ Knocked back. 07216_ Overheating: Machine Analyzer damaged (-4). 07218_ Overheating: Energy bleed (-25). 07218_ Acquired 30 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????#################?????????????????? | | ????????????# #?????????????????? | | ????????????# ##????????????????? | | ????????????# # ????##???????????? | | ????????????# " #???# ##### ??????? | | ????????????# % % #??# ??????? | | ????????????# % # ### ??????? | | ????????????# % #?## #?????? | | ????????????# % ### #?????? | | ????????????# """ #?#???? | | ????????????# #""" % ##??? | | ????????????# #""" ##?? | | ????????????# #""" #?? | | ????????????# ### # BB! # ??? | | ????????????# %@ BB[% #???? | | ????????????# % #????? | | ????????????###;# ;; ; ;# #?????? | | ????????????????# % # ##### #; ;;# ######## | | ???????????????# #### #????# % # | | ???????????????## ##??## #???# ! | | ????????????????## #?????####???# ### | | ?????????????????###?????????# ### | | ????????????????????????????# ### ### | | ???????????????????????????# #?# #?## | | ???????????????????????????# ##?# ??# | | ?????????????????????????? #???# #?? | | ????????????????????????? ????# #?? | | ???????????????????????? ##### ????# #?? | | ?????????????????????? ?????# ????# ?? | | ??????????????????????? ?????? ????# ### ?? | | ????????????????????????????? ????# ???# ? | | ????????????????????????????? ?????## ????# ? | | ????????????????????????????? ??????# ?????# | | ?????????????????????????????? ??????? ??????? | | ??????????????????????????????????????? ??????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 28 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Base Temperature (-) 100 Armor Coverage 450 Evasion (%) 56 Offensive Hacking 34 Item Schematics ----------------- Gravmag System | -6/Factory | Scanalyzed Adv. Powered Armor | -5/Factory | Hacked Antimatter Reactor | -5/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed AssemblyCorruptionStabilizer Manual? 0 Play Time 02:29:58 Cumulative 23.9 hours Start 2024.06.19 @ 15:59:24 End 2024.06.22 @ 07:24:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e11954a-8d75-4ae3-97a5-a5ffb5687286