Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.27 @ 18:17:32 Player: Louistron Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (103) 515 Value Destroyed (2601) 2601 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 5968 Bonus ------- High Alert Combat Kills 72 Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 98/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Deuterium Engine Improved Deuterium Engine Hardened Medium Armor Plating Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Electrolaser Precision Beam Rifle Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg High-capacity Battery Hardened Medium Armor Plating Hardened Medium Armor Plating Electrolaser Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 2 | . . . 1 1 . . Weapon 2 | . . 2 . . . . Parts Attached 69 | 6 8 25 20 7 3 . Power 10 | 1 1 3 5 . . . Engine 8 | 1 1 3 3 . . . Core 2 | . . . 2 . . . Reactor . | . . . . . . . Propulsion 13 | 2 2 1 6 1 1 . Treads 7 | 2 2 1 2 . . . Leg 6 | . . . 4 1 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 3 1 4 2 . . Device 3 | . . . 2 1 . . Storage 7 | 1 3 1 2 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 35 | 2 2 20 5 4 2 . Energy Gun 10 | . . 8 1 1 . . Energy Cannon 5 | . . 2 2 . 1 . Ballistic Gun 18 | 2 2 10 2 2 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 3 1 . . . Parts Lost 15 | . . 5 2 1 7 . Power 1 | . . . . . 1 . Propulsion 2 | . . 1 1 . . . Utility 4 | . . . . . 4 . Weapon 8 | . . 4 1 1 2 . Highest Loss Streak 4 | . . 2 1 1 4 . Average Slot Usage (%) 92 | . 90 98 99 99 34 . Engine 8 | . 14 10 3 7 3 . Core 1 | . . . 5 . . . Treads 20 | . 28 21 23 . . . Leg 4 | . . . 3 29 11 . Device 3 | . . . 9 6 3 . Storage 18 | . 20 22 18 15 6 . Energy Gun 4 | . . 14 . 7 3 . Energy Cannon 4 | . . 4 8 . . . Ballistic Gun 24 | . 27 24 27 20 1 . Naked Turns 249 | . . . . . 179 70 Heaviest Build 63 | 13 25 43 56 63 63 . Greatest Support 80 | 40 46 46 69 80 80 3 Greatest Overweight (x) 1 | . . 1 1 . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 16 | 6 12 14 16 16 16 4 Average Capacity 12 | 5 8 12 15 16 9 4 Most Carried 16 | 4 9 14 16 16 16 4 Average Carried 11 | 1 5 10 15 15 8 4 Final Capacity 16 | 6 12 14 16 16 4 4 Final Carried 16 | 1 8 14 16 16 4 4 Class Distribution -------------------- 36% | Scavenger-Gunner 31% | Mutant 24% | Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 2258 | 268 361 712 813 104 . . Remotely . | . . . . . . . Salvage Created 4060 | 62 634 1371 1684 309 . . Parts 226 | 2 43 72 98 11 . . Haulers Intercepted 12 | . 2 5 4 1 . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 70 | . 16 23 27 4 . . Guns 57 | . 16 19 20 2 . . Cannons 11 | . . 4 7 . . . AOE 1 | . . . . 1 . . Classes Destroyed 11 | 1 5 3 2 . . . Worker 8 | . 1 2 4 1 . . Builder 5 | . . 1 4 . . . Tunneler 1 | . . 1 . . . . Hauler 12 | . 2 5 4 1 . . Recycler 4 | 1 . 1 1 1 . . Watcher 3 | . 1 1 1 . . . Swarmer 18 | . 6 7 5 . . . Grunt 33 | . 10 10 12 1 . . Brawler 1 | . . . 1 . . . Sentry 17 | . . 6 8 3 . . Hunter 1 | . . . 1 . . . Best Kill Streak 7 | 1 3 7 5 4 . . Combat Bots Only 7 | . 3 7 4 2 . . Max Kills in Single Turn 2 | 1 1 2 2 1 . . Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 4037 | . 510 1061 984 661 434 387 Core 1002 | . 72 110 107 56 270 387 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 71 72 80 . . . Volleys Fired 227 | 2 53 66 69 28 9 . Largest 4 | 2 2 4 4 4 4 . Hottest 170 | 40 40 159 137 130 170 . Shots Fired 737 | 4 105 241 276 86 25 . Gun 637 | 4 105 220 207 80 21 . Cannon 90 | . . 21 69 . . . Launcher 10 | . . . . 6 4 . Special . | . . . . . . . Kinetic 519 | 4 105 137 207 58 8 . Thermal 132 | . . 28 69 22 13 . Explosive 10 | . . . . 6 4 . Electromagnetic 76 | . . 76 . . . . Robot Hit Streak 23 | 4 11 23 22 8 11 . Robot Miss Streak 4 | . 3 4 4 3 3 . Penetration Max . | . . . . . . . Secondary Targets 5 | . . 5 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 485 | 4 72 157 182 49 21 . Core Hits 182 | 2 33 56 68 20 3 . Critical Hits 12 | . 1 3 8 . . . Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 8 | . 1 1 6 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7388 | 47 913 2066 2654 1083 625 . Guns 5666 | 47 913 1781 1883 745 297 . Cannons 940 | . . 184 756 . . . Explosions 762 | . . 96 . 338 328 . Melee . | . . . . . . . Ramming 20 | . . 5 15 . . . Kinetic 4671 | 47 913 1233 1883 507 88 . Thermal 1471 | . . 268 756 238 209 . Explosive 666 | . . . . 338 328 . Electromagnetic 560 | . . 560 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 27 | . 1 8 1 . 27 27 Average Corruption 5 | . 1 5 1 . 16 27 Corruption Purged . | . . . . . . . Effects 75 | . 3 43 . . 19 10 Message Errors 18 | . . 11 . . 7 . Matter Fused 8 | . . 6 . . 2 . Heat Flow Errors 4 | . . 4 . . . . Energy Discharges 5 | . 1 3 . . 1 . Parts Rejected 3 | . . 2 . . 1 . Data Loss (minor) 8 | . 1 4 . . 1 2 Data Loss (major) 1 | . . 1 . . . . Misfires 2 | . . 2 . . . . Misdirections 15 | . . . . . 7 8 Targeting Errors 8 | . . 8 . . . . Weapon Failures 3 | . 1 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 4 | . . . . 4 . . Projectiles . | . . . . . . . Explosions 4 | . . . . 4 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 86 | . . 43 . . 43 . Shots 4 | . . 2 . . 2 . Rammed 4 | . . 1 3 . . . Targets Rammed 4 | . . 1 3 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 319 | . 5 319 85 90 42 . Average Temperature 69 | . 3 101 24 36 24 . Received Heat Transfer 1140 | . 237 393 306 204 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . 4 . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 3 | . . . 1 2 . . Heat Transferred 2775 | . . 444 1369 518 444 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 625 | 5 159 361 534 625 218 191 Initial 218 | . 3 49 143 214 218 116 Average 241 | 2 74 242 370 314 174 161 Maximum Alert Level 2 | . . 1 2 2 1 . Low Security (%) 44 | 100 100 34 12 . 93 100 Level 1 38 | . . 65 42 81 6 . Level 2 16 | . . . 45 18 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 4 3 4 4 . . Investigation 5 | . 2 2 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 1 . 1 . . Assault . | . . . . . . . Garrison 6 | . . . 3 3 . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 10 | . 3 4 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 128 | . 28 39 38 8 8 7 Peak Tracking Total 7 | . 4 6 4 3 6 7 Tactical Retreats 8 | . 1 1 3 1 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 9 | . 2 3 3 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 6 | . . 2 3 1 . . Max in Single Turn 1 | . . 1 1 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 15 | . 5 4 4 2 . . Terminals 12 | . 4 3 4 1 . . Fabricators 1 | . . . . 1 . . Repair Stations 2 | . 1 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 14 9 9 4 . . Successful 23 | . 9 7 4 3 . . Failed 13 | . 5 2 5 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 26 | . 10 6 9 1 . . Fabricators 3 | . . . . 3 . . Repair Stations 7 | . 4 3 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 5 5 4 1 . . Branch Access Points 2 | . . 1 . 1 . . Emergency Access Points 3 | . . 1 2 . . . Repair Station Index 1 | . . 1 . . . . Locate Traps 2 | . 1 1 . . . . Patrol Status 1 | . 1 . . . . . Investigation Status 1 | . 1 . . . . . Zone Layout 5 | . 2 1 2 . . . Fabricator Hacks 2 | . . . . 2 . . Network Status 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 6 | . 4 2 . . . . Scan Component 3 | . 2 1 . . . . Repair 3 | . 2 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 4 2 2 . . Full Trace Events 4 | . 1 2 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . 1 . . Matter 219 | . . . . 219 . . Time 58 | . . . . 58 . . Total Robot Build Rating 3 | . . . . 3 . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 2 1 . . . . Time 84 | . 52 32 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies 2 | . . . . 1 1 . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 31 | . . . . 20 31 . Highest-Rated Ally 31 | . . . . 20 31 . Total Orders . | . . . . . . . Ally Attacks 4 | . . . . . 4 . Total Damage 87 | . . . . . 87 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 6387 | 109 1479 1791 2069 492 377 70 Spaces Moved 3509 | 58 665 844 1023 274 505 140 Core 548 | 9 . . . . 399 140 Treads 2447 | 49 665 844 889 . . . Legs 514 | . . . 134 274 106 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 130 130 50 50 Average Speed 138 | 142 160 160 157 130 66 50 Slowest Speed 180 | 160 160 180 180 130 160 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 5 88 72 59 11 89 7 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 29 | . . 5 . 1 23 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 29 | . . 5 . 1 23 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 4535 | 80 979 1131 1324 357 524 140 Wait 554 | 8 222 154 136 26 8 . Move 3504 | 57 664 843 1022 274 504 140 Hop . | . . . . . . . Pick Up 100 | 7 21 23 38 11 . . Fast Attach . | . . . . . . . Attach 55 | 6 3 22 14 7 3 . Detach 19 | . . 12 4 3 . . Swap 14 | . 5 3 6 . . . Drop 58 | . 11 7 32 8 . . Fire 227 | 2 53 66 69 28 9 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . 1 3 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 12) 763 | -10/Materials | Repaired Assault Rifle 789 | -10/Materials | Repaired Assault Rifle 836 | -10/Materials | Discovered new exit (range 7) 1087 | -10/Materials | Discovered new exit (range 4) 1142 | -10/Materials | Discovered new exit (range 11) 1589 | -10/Materials | Entered another Materials area 1589 | -9/Materials | Evolved 2 slots: Weapon x2 1883 | -9/Materials | Identified exit to Mines 2378 | -9/Materials | Build established: Scavenger-Gunner 2619 | -9/Materials | Destroyed 7 combat bots 2645 | -9/Materials | Discovered new exit (range 13) 2847 | -9/Materials | Repaired Imp. Ion Engine 2876 | -9/Materials | Build established: Gunner 3366 | -9/Materials | Discovered new exit (range 5) 3380 | -9/Materials | Entered another Materials area 3380 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3437 | -8/Materials | Garrison activated, responded to threat 3751 | -8/Materials | Build established: Scavenger-Gunner 5226 | -8/Materials | Discovered new exit (range 12) 5449 | -8/Materials | Entered Factory 5449 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5679 | -7/Factory | Identified exit to Storage 5679 | -7/Factory | Identified exit to Lower Caves 5750 | -7/Factory | Build established: Tank 5853 | -7/Factory | Local fabrication network quarantined 5906 | -7/Factory | Fabricated M-28 Smith? 5941 | -7/Factory | Sucked down chute 5941 | -7/Factory | Entered Waste 5942 | -7/Waste | Met a frightened Derelict 5948 | -7/Waste | Spotted C-40 Crusher 5956 | -7/Waste | EMP discharged 5974 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5977 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5980 | -7/Waste | 1 allies followed down the chute 6008 | -7/Waste | Lost 3 parts (1u2w) 6056 | -7/Waste | EMP discharged 6056 | -7/Waste | System corruption reached 10% 6064 | -7/Waste | Spotted C-40 Crusher 6076 | -7/Waste | Spotted C-40 Crusher 6091 | -7/Waste | Spotted C-40 Crusher 6109 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6112 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6125 | -7/Waste | Spotted C-40 Crusher 6126 | -7/Waste | Spotted C-40 Crusher 6139 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6156 | -7/Waste | EMP discharged 6170 | -7/Waste | Lost 4 parts (1p3u) 6179 | -7/Waste | Discovered new exit (range 10) 6256 | -7/Waste | EMP discharged 6263 | -7/Waste | Build established: Mutant 6318 | -7/Waste | Entered Factory 6335 | -7/Factory | Core integrity fell below 50% 6386 | -7/Factory | Core integrity fell below 20% 6388 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06118_ System corrupted: Energy discharge (-40). 06118_ Imp. Titanium Leg crushed. 06118_ Electrolaser crushed. 06118_ Imp. Titanium Leg crushed. 06134_ KJBZBM=YDK8TOUKXU 1UYNP= 06139_ Imp. Cooling System crushed. 06139_ Mni. Grenade Launcher crushed. 06146_ ALERT: Foreign system detected. Charging EMP. 06156_ System corrupted (+7). 06179_ EXIT=FOUND 06186_ LSAWEJT Map ----- +----------------------------------------------------+ | # """ """ """ """ """ """ """ #########?????? | | ?# #?????????????? | | ?# """ """ """ """ """ """ """ #?????????????? | | ## """ """ """ """ """ """ """ #?????????????? | | # """ """ """ """ """ """ """ #?????????????? | | + #?????????????? | | # #?????????????? | | # ###/##### #?????????????? | | ?# # #? #?????????????? | | ?# ?# #? #?????????????? | | ?# ?# #? #?????????????? | | ?# ??# ## #?????????????? | | ?# ??# """" ## #?????????????? | | ?# ??# """" ## #?????????????? | | ?# ###+##### ????# """" ## #?????????????? | | ## #?????????????# """" ## ###+######????? | | #?????????????# """" ## ????? | | #?????????????# """" ## ???? | | "" #?????????????+ + ???? | | "" #?????????????# "T" ## ???? | | "" #?????????????# """ ## ???? | | "" ##?????????????# ## #########?????? | | "" #?????????????#####s#### #?????????????? | | "" #?????????????# # #?????????????? | | "" #?????????????#""" + #?????????????? | | #?????????????#""" @ # #?????????????? | | "" #?????????????#""" sss# #?????????????? | | "" #?????????????# ss # #?????????????? | | "? #?????????????#""" s # #?????????????? | | ?? #?????????????#""" # #?????????????? | | ?? ??????????????#""" # #?????????????? | | ????????????????????# # #?????????????? | | ????????????????????#""" # +?????????????? | | ????????????????????#""" # # ????????????? | | ????????????????????#""" # # ???????????? | | ????????????????????# # #? ???????????? | | ????????????????????#""" # #??"??????????? | | ????????????????????#""" # ??????????????? | | ????????????????????#""" # ????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# ! #???????????????????? | | ????????????????????##########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-28 Smith | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed AngularFrostConverter Manual? 0 Play Time 01:05:15 Cumulative 19.5 hours Start 2021.11.27 @ 17:11:24 End 2021.11.27 @ 18:17:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 367d5411-8b26-4bb0-8c29-2312b1f35e73