Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 14:45:48 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (309) 1545 Value Destroyed (9216) 9216 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (981) 981 TOTAL SCORE: 16862 Bonus ------- High Alert Combat Kills 499 Follower Combat Kills 651 Met Imprinter 300 Friendly Fire -469 Cogmind --------- Core Integrity 373/850 Matter 45/300 Energy 100/100 System Corruption 30% Temperature Critical (842) Movement Core (2850) Ox56 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Huge Storage Unit Advanced Signal Interpreter Particle Charger > --- WEAPON (3) ------- Advanced Assault Cannon > --- INVENTORY (25) --- Light Deuterium Engine Light Angular Momentum Engine Armored Huge Wheel High-capacity Battery (250) High-capacity Battery (250) Large Matter Pod (0) Improved Trap Scanner Armor Integrity Analyzer Matter Filter Relay Coupler [NC] (22) Relay Coupler [Programmer] (74) Relay Coupler [Programmer] (75) Relay Coupler [Programmer] (76) Relay Coupler [Programmer] (83) Trap Extractor (4/4 Shock) Cooled Particle Cannon Compact Ion Cannon Advanced EMP Blaster Advanced EMP Blaster Rocket Array Improved Remote Datajack Spear Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit High-capacity Battery Advanced Visual Processing Unit Makeshift Transmission Jammer Experimental Field Recycling Unit > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon Rocket Array > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel High-capacity Battery Large Matter Pod Advanced Sensor Array Advanced Signal Interpreter Seismic Detector Armor Integrity Analyzer Powered Armor Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] System Restoration Module Trap Extractor Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Cooled Particle Cannon Advanced EMP Blaster Advanced EMP Blaster Spear Dirty Bomb Trap [Rating: 77] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Powered Armor Weapon Minigun Energy Gun High-powered Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Special Weapon Mining Laser Slashing Weapon Scythe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Slots Evolved 8 | . . 2 . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . 1 . . Utility 4 | . . 1 . . . 1 1 . . . . 1 . . Weapon 1 | . . 1 . . . . . . . . . . . . Parts Attached 304 | 10 22 46 . . 5 40 26 2 3 . 37 36 6 71 Power 35 | 1 3 4 . . . 1 5 . . . 5 5 1 10 Engine 26 | 1 3 4 . . . 1 3 . . . 4 2 1 7 Core 9 | . . . . . . . 2 . . . 1 3 . 3 Reactor . | . . . . . . . . . . . . . . . Propulsion 55 | 4 5 11 . . 3 17 . . . . 5 7 1 2 Treads 33 | 2 2 7 . . 2 12 . . . . 3 5 . . Leg 5 | 2 3 . . . . . . . . . . . . . Wheel 17 | . . 4 . . 1 5 . . . . 2 2 1 2 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 111 | 2 6 17 . . 2 9 14 . . . 16 15 2 28 Device 56 | 1 . 5 . . 1 2 9 . . . 9 9 1 19 Storage 15 | 1 2 4 . . . 1 . . . . . 2 1 4 Processor 7 | . . . . . . . 1 . . . 1 2 . 3 Hackware 1 | . . . . . . . 1 . . . . . . . Protection 32 | . 4 8 . . 1 6 3 . . . 6 2 . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 103 | 3 8 14 . . . 13 7 2 3 . 11 9 2 31 Energy Gun 8 | 1 . . . . . . . . . . . . . 7 Energy Cannon 20 | . . . . . . . 1 . 1 . 2 4 1 11 Ballistic Gun 49 | 2 5 10 . . . 9 4 1 2 . 7 2 . 7 Ballistic Cannon 11 | . 2 1 . . . . 1 . . . . 3 . 4 Launcher 6 | . . 1 . . . 1 1 1 . . 1 . 1 . Special Weapon 3 | . 1 1 . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 2 Special Melee Weapon 3 | . . 1 . . . 2 . . . . . . . . Unidentified Prototypes 11 | . . 2 . . . 1 2 . . . . . 1 5 Corrupted Parts 4 | . . . . . . . . . . . 2 . . 2 System Corruption 21 | . . . . . . . . . . . 17 . . 4 Parts Lost 46 | . 2 1 . . 2 2 2 . . . 12 8 3 14 Power 10 | . 1 . . . . . . . . . 2 3 1 3 Propulsion 6 | . . . . . 1 . . . . . 3 . . 2 Utility 18 | . 1 1 . . 1 1 1 . . . 3 4 . 6 Weapon 12 | . . . . . . 1 1 . . . 4 1 2 3 Highest Loss Streak 10 | . 1 1 . . 2 1 2 . . . 10 6 3 6 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . Average Slot Usage (%) 96 | . 99 99 100 100 99 99 99 100 100 100 93 88 80 80 Engine 8 | . 14 11 11 11 11 9 5 7 7 7 8 4 6 8 Core 2 | . . . . . . . 8 7 7 7 2 6 3 1 Treads 8 | . 4 18 . . 3 17 7 7 7 7 7 8 7 . Leg 1 | . 23 . . . . . . . . . . . . . Wheel 10 | . . 3 22 22 18 9 15 15 15 15 13 9 8 12 Device 9 | . . 3 . . 3 9 10 15 15 15 9 13 13 19 Storage 9 | . 14 11 11 11 11 9 7 7 7 7 7 7 18 7 Processor 4 | . . . . . . . 7 7 7 7 9 11 6 6 Protection 11 | . 13 18 22 22 17 17 11 7 7 7 7 5 . 2 Energy Cannon 1 | . . . . . . . . . 3 . 2 3 . 5 Ballistic Gun 21 | . 25 29 33 33 33 26 22 23 19 23 19 7 . 3 Ballistic Cannon 1 | . 1 2 . . . . . . . . . 7 7 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 196 | 12 24 63 61 61 62 107 124 123 124 121 126 139 139 196 Greatest Support 64 | 40 40 40 24 24 24 64 24 24 24 24 64 56 56 56 Greatest Overweight (x) 5 | 1 1 3 2 2 5 5 5 5 5 5 5 5 4 3 Average Overweight (x) 2 | . . . 2 2 2 2 4 4 4 5 4 3 2 1 Largest Inventory Capacity 25 | 8 10 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 6 9 12 20 20 20 20 25 25 25 25 25 25 25 25 Most Carried 25 | 5 10 20 20 20 20 22 25 25 25 25 25 25 25 25 Average Carried 19 | 2 9 10 20 20 19 19 24 25 25 24 23 23 23 24 Final Capacity 25 | 8 10 20 20 20 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 10 20 20 20 20 22 25 25 25 25 21 25 22 23 Class Distribution -------------------- 55% | Tank 16% | Mutant 11% | Scavenger-Tank 8% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Gunner | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Matter Collected 10773 | 313 646 1982 169 . 417 1624 1628 119 54 . 1192 1017 297 1315 Remotely . | . . . . . . . . . . . . . . . Salvage Created 14616 | 104 736 2780 232 . 473 2212 2410 128 41 . 1164 860 1084 2392 Parts 717 | 4 51 175 10 . 34 133 125 8 4 . 41 36 2 94 Haulers Intercepted 22 | . 2 6 . . . 5 4 . . . . . . 5 Recyclers Shooed 23 | . 2 4 1 . . 1 5 . . . . 6 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . 4 4 . 53 . . . Prevented 4 | . . . . . . . . 2 . . 2 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 193 | . 15 47 3 . 13 28 22 5 1 . 20 10 5 24 Melee 2 | . . . . . . . . . . . 1 . . 1 Guns 150 | . 15 37 3 . 13 28 22 3 1 . 17 1 . 10 Cannons 23 | . . 1 . . . . . . . . 1 8 1 12 AOE 16 | . . 9 . . . . . 2 . . . 1 4 . Classes Destroyed 20 | 2 6 4 . . 2 . 1 1 . . 2 . 1 1 Worker 24 | . 2 6 1 . 1 5 7 . . . . 2 . . Builder 9 | . . 5 . . 1 . 2 . . . . 1 . . Tunneler 5 | 1 . . . . 1 1 1 . . . . . . 1 Hauler 22 | . 2 6 . . . 5 4 . . . . . . 5 Recycler 35 | 1 1 7 1 . . 5 13 . . . . 4 . 3 Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 7 | . 2 2 . . . 1 . . . . . 1 . 1 Watcher 15 | . 2 5 . . . 5 1 . . . . . . 2 Swarmer 27 | . 6 7 . . 6 . . 4 . . 1 3 . . Saboteur 1 | . . . . . . . . . . . 1 . . . Grunt 102 | . 9 27 3 . 5 19 16 . . . 7 3 . 13 Brawler 10 | . . 3 . . . 2 . . . . 5 . . . Duelist 1 | . . . . . 1 . . . . . . . . . Protector 1 | . . 1 . . . . . . . . . . . . Sentry 20 | . . 9 . . . 6 2 . . . 1 1 . 1 Specialist 2 | . . . . . . . . . . . 2 . . . Hunter 12 | . . . . . 1 1 1 . 1 . 2 2 . 4 Programmer 11 | . . . . . . . 3 . . . 1 1 . 6 Compactor 5 | . . . . . . . . . . . . . 5 . Thief 1 | . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 13 | 2 3 13 4 . 3 7 7 4 1 . 9 4 4 3 Combat Bots Only 9 | . 3 9 3 . 3 4 4 4 1 . 9 3 4 3 Max Kills in Single Turn 4 | 1 1 4 1 . 1 2 2 2 1 . 2 1 2 1 Gunslinging 1 | . . 1 . . . . . 1 . . . . . . Exploded 4 | . . 4 . . . . . 2 . . . 1 2 . Melee 1 | . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Damage Taken 11691 | . 744 814 61 . 518 996 1185 181 27 . 2130 2132 194 2709 Core 1221 | . 169 130 . . 49 112 109 . . . 175 165 . 312 Absorbed by Shields 1236 | . . 184 . . 5 375 452 61 10 . 149 . . . Redirected to Shielding 195 | . . . . . 49 99 14 . . . . 33 . . Regen/Repaired (Parts) 408 | . 24 . . . . . . . . . . . . 384 Core Remaining (%) 65 | 100 32 . . . 55 79 . . . . 59 . . . Volleys Fired 823 | 5 103 138 13 . 35 107 128 10 23 . 72 64 10 115 Largest 3 | 2 2 3 3 . 3 3 3 3 3 . 3 3 2 3 Hottest 220 | 40 100 105 73 . 73 100 75 75 75 . 86 183 114 220 Shots Fired 2062 | 10 205 392 39 . 106 306 360 24 27 . 181 136 15 261 Gun 1709 | 10 204 354 39 . 106 303 348 21 6 . 169 40 . 109 Cannon 324 | . . 27 . . . . 12 . 21 . 6 96 10 152 Launcher 18 | . . 4 . . . . . 3 . . 6 . 5 . Special 11 | . 1 7 . . . 3 . . . . . . . . Kinetic 1852 | 10 204 381 39 . 106 303 360 21 6 . 169 106 10 137 Thermal 115 | . 1 7 . . . 3 . . 21 . 6 14 . 63 Explosive 9 | . . 4 . . . . . . . . . . 5 . Electromagnetic 86 | . . . . . . . . 3 . . 6 16 . 61 Robot Hit Streak 16 | 3 16 11 8 . 15 10 15 4 4 . 10 14 7 9 Robot Miss Streak 7 | 3 4 7 2 . 3 7 6 1 2 . 4 4 3 5 Penetration Max 1 | . . . . . . . . . . . 1 . . . Secondary Targets 21 | . 2 4 1 . 3 3 3 1 . . 4 . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 1 . . 1 . . . Shots Hit Robots 1249 | 5 140 227 25 . 67 191 218 15 4 . 113 83 10 151 Core Hits 562 | 4 48 114 8 . 27 88 89 9 3 . 45 40 20 67 Critical Kills 6 | . 1 . . . . 2 2 . . . 1 . . . Critical Parts Destroyed 7 | . 1 . . . . . 2 . 1 . 2 1 . . Critical Strikes 25 | . 2 . . . . 2 4 . 1 . 4 6 2 4 Destroy 14 | . 2 . . . . 2 4 . 1 . 4 1 . . Blast 8 | . . . . . . . . . . . . 4 2 2 Corrupt 3 | . . . . . . . . . . . . 1 . 2 Melee Attacks 11 | . . . . . . 1 . . . . 1 . . 9 Impact . | . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . 1 . . . Piercing 9 | . . . . . . . . . . . . . . 9 Sneak Attacks 1 | . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 27305 | 47 1344 4665 403 . 1021 3308 3871 473 49 . 2482 2753 2536 4353 Guns 18371 | 47 1344 3482 403 . 1021 3308 3801 251 49 . 2141 714 . 1810 Cannons 4711 | . . 232 . . . . 26 . . . 83 1815 278 2277 Explosions 3967 | . . 949 . . . . 11 222 . . 252 224 2258 51 Melee 215 | . . . . . . . . . . . . . . 215 Ramming 41 | . . 2 . . . . 33 . . . 6 . . . Kinetic 20356 | 47 1344 3714 403 . 1021 3308 3827 251 49 . 2141 1984 278 1989 Thermal 1588 | . . . . . . . 11 51 . . 83 416 . 1027 Explosive 3021 | . . 763 . . . . . . . . . . 2258 . Electromagnetic 2084 | . . 186 . . . . . 171 . . 252 353 . 1122 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 215 | . . . . . . . . . . . . . . 215 Highest Corruption 30 | . . 1 1 1 1 1 2 . . . 24 2 20 30 Average Corruption 8 | . . 1 1 1 1 1 1 . . . 8 1 14 22 Corruption Purged 7 | . . . . . . . 2 . . . . 2 . 3 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 195 | . . 3 2 2 4 7 10 . . . 33 5 11 118 Message Errors 31 | . . . . . 1 . 2 . . . 4 . 3 21 Matter Fused 44 | . . 1 1 1 1 3 4 . . . 10 2 2 19 Heat Flow Errors 25 | . . . . . . 1 1 . . . 4 . 2 17 Energy Discharges 27 | . . 1 . . . 3 . . . . 4 . 1 18 Parts Rejected 5 | . . . . . . . . . . . . . 1 4 Data Loss (minor) 23 | . . 1 1 1 1 . 1 . . . 5 1 . 12 Data Loss (major) 7 | . . . . . . . 1 . . . 1 . . 5 Misfires 7 | . . . . . 1 . . . . . 1 2 1 2 Alerts 5 | . . . . . . . 1 . . . 1 . . 3 Misdirections 5 | . . . . . . . . . . . . . . 5 Weapon Failures 16 | . . . . . . . . . . . 3 . 1 12 Overload Shots 7 | . . . . . . . . . . . . . . 7 Overflow Damage 205 | . . 11 . . . . . . . . . 139 . 55 Projectiles 101 | . . 9 . . . . . . . . . 63 . 29 Explosions 78 | . . 2 . . . . . . . . . 76 . . Melee 26 | . . . . . . . . . . . . . . 26 Knockbacks 23 | . . 1 . . . . . . . . . 12 . 10 Impact . | . . . . . . . . . . . . . . . Kinetic 23 | . . 1 . . . . . . . . . 12 . 10 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 182 | . . . . . . . 16 . . . 4 . 98 64 Shots 8 | . . . . . . . . . . . 1 . 6 1 Rammed 5 | . . . . . . . 4 . . . 1 . . . Targets Rammed 6 | . . 1 . . . . 4 . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . Highest Temperature 892 | . 59 243 106 . 94 192 302 175 88 . 291 394 224 892 Average Temperature 79 | . 11 60 48 . 31 32 83 65 48 . 85 122 106 167 Received Heat Transfer 3073 | . 291 314 33 . 92 399 516 . . . 429 549 . 450 Effects 45 | . . . . . . . 2 . . . 1 . . 42 Shutdowns 10 | . . . . . . . . . . . . . . 10 Energy Bleed 4 | . . . . . . . . . . . 1 . . 3 Interference 8 | . . . . . . . 2 . . . . . . 6 Matter Decay 2 | . . . . . . . . . . . . . . 2 Short Circuit 4 | . . . . . . . . . . . . . . 4 Damage (minor) 4 | . . . . . . . . . . . . . . 4 Damage (major) 13 | . . . . . . . . . . . . . . 13 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 1 . . 2 Combat Hostiles 2 | . . . . . . . . . . . 1 . . 1 Parts Fried 16 | . . 1 . . . . . . . . 3 4 . 8 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . 4 Heat Transferred 2063 | . . . . . . . 50 . . . 111 409 . 1493 Parts Sabotaged 4 | . . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 1 . . 1 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Peak Influence 893 | 10 414 893 252 . 245 421 410 . . . . 647 254 508 Initial 214 | . 6 9 166 . . 11 135 . . . . 58 214 173 Average 280 | 3 202 495 194 . 115 236 248 . . . . 353 240 186 Maximum Alert Level 3 | . 2 3 1 . 1 2 2 . . . . 2 1 2 Low Security (%) 36 | 100 38 11 50 . 82 23 36 . . . . 29 . 69 Level 1 39 | . 59 3 49 . 17 75 61 . . . . 26 100 21 Level 2 21 | . 1 76 . . . . 2 . . . . 43 . 8 Level 3 1 | . . 8 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 48 | . 5 7 1 . . 7 11 . . . 1 5 . 11 Investigation 21 | . 3 5 1 . . 4 3 . . . . 3 . 2 Extermination 9 | . . . . . . . 3 . . . . 1 . 5 Reinforcement 11 | . 2 . . . . . 4 . . . . 1 . 4 Assault 3 | . . 2 . . . . . . . . 1 . . . Garrison 4 | . . . . . . 3 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . 1 . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Distress Signals 6 | . 1 1 . . . 2 1 . . . . . . 1 Communications Jammed 5 | . . . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . . 5 Times Spotted 283 | . 27 60 3 . 15 42 30 7 1 . 30 28 6 34 Peak Tracking Total 14 | . 4 9 3 . 7 5 8 4 1 . 14 6 4 4 Tactical Retreats 16 | . 3 4 . . 2 . 1 1 . . 2 2 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Traps Triggered 17 | . 1 5 . . . 1 5 . . . . 2 . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 65 | . . 14 . . . 51 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 8 | . . 4 . . . 4 . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted 8 | . . 4 . . . 4 . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 Triggered 1 | . . . . . . . . . . . 1 . . . Most Traps Carried 5 | . . 4 4 4 4 4 4 4 4 4 5 5 5 5 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Machines Disabled 32 | . . 3 . . 2 3 3 . . . 1 7 . 13 Max in Single Turn 3 | . . 1 . . 1 1 3 . . . 1 3 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Machines Accessed 64 | . 9 13 2 1 . 11 8 . . . . 9 . 11 Terminals 41 | . 6 11 1 . . 8 4 . . . . 6 . 5 Fabricators 4 | . . . . . . . 2 . . . . 1 . 1 Repair Stations 4 | . 1 . . . . 1 . . . . . . . 2 Recycling Units 8 | . 2 2 . . . 2 1 . . . . 1 . . Scanalyzers 4 | . . . . . . . 1 . . . . 1 . 2 Garrison Access 1 | . . . . . . . . . . . . . . 1 Total Hacks 198 | . 30 50 7 4 . 37 20 . . . . 24 . 26 Successful 110 | . 20 26 2 4 . 22 12 . . . . 10 . 14 Failed 88 | . 10 24 5 . . 15 8 . . . . 14 . 12 Catastrophic 15 | . . 4 1 . . . 1 . . . . 4 . 5 Database Lockouts . | . . . . . . . . . . . . . . . Manual 91 | . 15 27 7 . . 21 6 . . . . 9 . 6 Terminals 143 | . 24 44 6 . . 31 13 . . . . 15 . 10 Fabricators 6 | . . . . . . . 3 . . . . 2 . 1 Repair Stations 12 | . 2 . . . . 1 . . . . . . . 9 Recycling Units 19 | . 4 6 . . . 5 1 . . . . 3 . . Scanalyzers 11 | . . . . . . . 3 . . . . 4 . 4 Garrison Access 2 | . . . . . . . . . . . . . . 2 Terminal Hacks 50 | . 10 16 2 4 . 8 6 . . . . 2 . 2 Record 4 | . . . . 4 . . . . . . . . . . Part Schematic 3 | . 2 . . . . . . . . . . 1 . . Robot Analysis 5 | . 1 2 1 . . . 1 . . . . . . . Prototype ID Bank 4 | . 1 2 . . . 1 . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . 1 . . . 1 1 . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . Unreport Threat 7 | . 1 4 . . . 1 1 . . . . . . . Locate Traps 5 | . . 2 . . . . 1 . . . . 1 . 1 Dispatch Records 1 | . . 1 . . . . . . . . . . . . Transport Status 3 | . 1 . . . . 2 . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . Zone Layout 7 | . 2 2 . . . 2 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 10 | . 2 . . . . . . . . . . . . 8 Scan Component 5 | . 1 . . . . . . . . . . . . 4 Repair 5 | . 1 . . . . . . . . . . . . 4 Recycling Unit Hacks 8 | . 2 2 . . . 3 . . . . . 1 . . Retrieve Components 8 | . 2 2 . . . 3 . . . . . 1 . . Scanalyzer 5 | . . . . . . . 2 . . . . 1 . 2 Insert Component 3 | . . . . . . . 1 . . . . 1 . 1 Analyze 2 | . . . . . . . 1 . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 36 | . 6 8 . . . 11 4 . . . . 5 . 2 Terminals 26 | . 4 6 . . . 9 2 . . . . 4 . 1 Track 9 | . 2 2 . . . 3 1 . . . . 1 . . Assimilate 1 | . . . . . . 1 . . . . . . . . Botnet 12 | . 1 3 . . . 3 1 . . . . 3 . 1 Operators 3 | . 1 1 . . . 1 . . . . . . . . Search 1 | . . . . . . 1 . . . . . . . . Fabricators 3 | . . . . . . . 2 . . . . . . 1 Haulers 3 | . . . . . . . 2 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 7 | . 2 2 . . . 2 . . . . . 1 . . Tunnel 7 | . 2 2 . . . 2 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 2 . . . . . . . . . . . 1 Used 2 | . . 2 . . . . . . . . . . . . Hacking Detections 56 | . 7 12 1 . . 10 8 . . . . 9 . 9 Full Trace Events 8 | . . 1 1 . . 2 1 . . . . 2 . 1 Feedback Events 3 | . . . . . . 1 . . . . . 2 . . Corruption 3 | . . . . . . 1 . . . . . 2 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 2 . . . . . . . . . . 1 . 1 Parts Built 2 | . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . Time 35 | . . . . . . . . . . . . 35 . . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . . Parts Repaired 5 | . 1 . . . . . . . . . . . . 4 Time 228 | . 26 . . . . . . . . . . . . 202 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 53 | . 12 19 . . . 13 . . . . . 9 . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Total Allies 14 | . . . . . . 1 . . . 10 2 . 1 . Largest Group 10 | . . . . . . 1 . . . 10 10 2 1 . Highest-Rated Group 269 | . . . . . . 10 . . . 269 269 64 31 . Highest-Rated Ally 32 | . . . . . . 10 . . . 31 32 32 31 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 72 | . . . . . . . . . . . 41 26 5 . Total Damage 1846 | . . . . . . . . . . . 707 1053 86 . Kills 18 | . . . . . . . . . . . 7 11 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total 5 | . 1 2 1 . . . 1 . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 1 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Turns Passed 19712 | 93 1431 3157 457 173 961 2791 2297 544 960 1759 1526 1055 202 2306 Spaces Moved 10625 | 49 776 1694 349 145 628 1507 1090 345 470 1044 672 502 114 1240 Core 7 | 7 . . . . . . . . . . . . . . Treads 1833 | 16 109 1299 . . . 401 1 . . . 7 . . . Legs 693 | 26 667 . . . . . . . . . . . . . Wheels 8092 | . . 395 349 145 628 1106 1089 345 470 1044 665 502 114 1240 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 100 120 120 120 120 150 150 150 165 150 130 130 115 Average Speed 146 | 124 133 153 120 120 134 147 150 150 155 165 164 147 143 128 Slowest Speed 570 | 190 190 240 120 120 165 237 570 165 165 165 490 165 160 145 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 94 88 53 48 97 75 31 70 53 88 55 15 87 27 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 11 | . 2 2 . 1 . 2 . 1 . 1 1 1 . . Known Exits Taken 2 | . . 1 . . . . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 11 | . . . . . 1 . . 1 3 2 4 . . . Spaces Dug 21 | . 1 3 . . . 1 4 . 6 . . 5 . 1 Terrain Destroyed 289 | . 1 7 . . . 3 47 2 13 . 5 90 96 25 Melee . | . . . . . . . . . . . . . . . Projectile 86 | . 1 7 . . . 3 5 . 13 . 3 31 2 21 AOE 202 | . . . . . . . 42 2 . . 1 59 94 4 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Total 13285 | 68 1008 2008 363 144 681 1880 1519 356 673 1083 953 701 132 1716 Wait 1099 | . 57 48 2 . 12 139 222 . 177 32 139 57 . 214 Move 10612 | 48 775 1693 348 144 627 1506 1089 344 469 1043 671 502 113 1240 Hop . | . . . . . . . . . . . . . . . Pick Up 140 | 2 22 26 . . 2 14 18 . . 4 11 16 . 25 Fast Attach 100 | 10 5 12 . . 1 7 8 . . . 8 18 2 29 Attach 68 | . 3 5 . . 2 6 10 . . . 11 10 2 19 Detach 16 | 3 . 3 . . . 1 1 . . . . 3 . 5 Swap 136 | . 14 29 . . 2 27 8 2 3 . 18 8 2 23 Drop 185 | . 29 39 . . . 21 19 . 1 4 10 23 3 36 Fire 823 | 5 103 138 13 . 35 107 128 10 23 . 72 64 10 115 Melee 11 | . . . . . . 1 . . . . 1 . . 9 Ram 4 | . . . . . . . 4 . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 2 | . . 1 . . . . . . . . 1 . . . Escape Stasis 12 | . . . . . . . 12 . . . . . . . Rewire 11 | . . . . . . . . . . . 11 . . . Trap 66 | . . 14 . . . 51 . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Waste -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 15) 236 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 690 | -10/Materials | Core integrity fell below 50% 874 | -10/Materials | Discovered new exit (range 8) 1011 | -10/Materials | Discovered new exit (range 16) 1095 | -10/Materials | Build established: Scavenger-Mutant 1252 | -10/Materials | Discovered new exit (range 16) 1339 | -10/Materials | Repaired Lgt. Armor Plating 1525 | -10/Materials | Entered another Materials area 1525 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1824 | -9/Materials | Build established: Tank 2344 | -9/Materials | Discovered new exit (range 16) 2534 | -9/Materials | Identified exit to Mines 2646 | -9/Materials | Build established: Scavenger-Tank 2762 | -9/Materials | Discovered new exit (range 16) 3925 | -9/Materials | First assault squad dispatched 3955 | -9/Materials | Discovered new exit (range 11) 4026 | -9/Materials | Destroyed 9 combat bots 4682 | -9/Materials | Entered Mines 4689 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4807 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4807 | -9/Mines | Discovered new exit (range 5) 4877 | -9/Mines | Discovered new exit (range 5) 4935 | -9/Mines | Met a Derelict shopkeep closing up shop 4945 | -9/Mines | Build established: Tank 5139 | -9/Mines | Entered Exiles 5169 | -9/Exiles | Met 8R-AWN 5189 | -9/Exiles | Met EX-HEX 5241 | -9/Exiles | Learned location of Zion (-7) 5298 | -9/Exiles | Discovered new exit (range 14) 5312 | -9/Exiles | Entered Mines 6201 | -8/Mines | Discovered new exit (range 11) 6273 | -8/Mines | Entered Materials 6273 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7120 | -8/Materials | Discovered new exit (range 9) 7561 | -8/Materials | Garrison activated, responded to threat 7741 | -8/Materials | Discovered new exit (range 5) 7817 | -8/Materials | Found Powered Armor 7821 | -8/Materials | Found Powered Armor 7825 | -8/Materials | Found Powered Armor 7830 | -8/Materials | Found Powered Armor 8038 | -8/Materials | Discovered new exit (range 12) 9064 | -8/Materials | Entered Factory 9064 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9510 | -7/Factory | Identified exit to Storage 9510 | -7/Factory | Identified exit to Lower Caves 10132 | -7/Factory | Found Prototype Launcher 10132 | -7/Factory | Identified Rocket Array 10292 | -7/Factory | Garrison activated, responded to threat 11361 | -7/Factory | Entered Lower Caves 11875 | -7/Lower Caves | Discovered new exit (range 18) 11905 | -7/Lower Caves | Entered another Lower Caves area 11936 | -7/Lower Caves | Encountered a Warlord checkpoint 11947 | -7/Lower Caves | Learned 12 Factory zone layouts 12484 | -7/Lower Caves | Build established: Mutant 12824 | -7/Lower Caves | Discovered new exit (range 11) 12865 | -7/Lower Caves | Entered Zion 12940 | -7/Zion | Build established: Tank 12955 | -7/Zion | Discovered new exit (range 8) 13078 | -7/Zion | Identified exit to Deep Caves 13261 | -7/Zion | Given the Hacking Drone Bay 13318 | -7/Zion | Gained Derelict followers 13402 | -7/Zion | Learned Factory machine intel 13682 | -7/Zion | Learned location of Warlord (-4) 13984 | -7/Zion | Gained Derelict followers 14532 | -7/Zion | Found Relay Coupler [Programmer] 14535 | -7/Zion | Found Relay Coupler [Programmer] 14541 | -7/Zion | Found Relay Coupler [Programmer] 14543 | -7/Zion | Found Relay Coupler [Programmer] 14624 | -7/Zion | Entered Proximity Caves 14624 | -6/Proximity Caves | Accompanied by 10 allies 14717 | -6/Proximity Caves | Learned location of Extension (-6) 14736 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 14768 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15029 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 15299 | -6/Proximity Caves | Spotted B-75 Beast 15331 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 15519 | -6/Proximity Caves | Build established: Gunner 15565 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15635 | -6/Proximity Caves | System corruption reached 10% 15706 | -6/Proximity Caves | Lost 10 parts (2p3n2u3w) 15708 | -6/Proximity Caves | Destroyed 9 combat bots 15776 | -6/Proximity Caves | Discovered new exit (range 6) 16089 | -6/Proximity Caves | Build established: Scavenger-Tank 16150 | -6/Proximity Caves | Entered Factory 16150 | -6/Factory | Accompanied by 2 allies 16150 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16151 | -6/Factory | Identified exit to Factory 16152 | -6/Factory | Loaded intel: 263 machine locations 16458 | -6/Factory | Fabricated Enh. Gauss Cannon? 16860 | -6/Factory | Lost 6 parts (2p3u1w) 17190 | -6/Factory | Discovered new exit (range 13) 17205 | -6/Factory | Sucked down chute 17205 | -6/Factory | Entered Waste 17206 | -6/Waste | Met a frightened Derelict 17215 | -6/Waste | Spotted C-40 Crusher 17220 | -6/Waste | EMP discharged 17220 | -6/Waste | System corruption reached 10% 17236 | -6/Waste | Spotted C-40 Crusher 17236 | -6/Waste | Spotted C-40 Crusher 17236 | -6/Waste | Spotted C-40 Crusher 17245 | -6/Waste | Destroyed C-40 Crusher 17253 | -6/Waste | Destroyed C-40 Crusher 17253 | -6/Waste | Destroyed C-40 Crusher 17256 | -6/Waste | Destroyed C-40 Crusher 17270 | -6/Waste | Spotted C-40 Crusher 17280 | -6/Waste | Spotted C-40 Crusher 17316 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17320 | -6/Waste | EMP discharged 17322 | -6/Waste | Crushed by Compactor (1 part destroyed) 17353 | -6/Waste | Lost 3 parts (1p2w) 17385 | -6/Waste | Destroyed C-40 Crusher 17393 | -6/Waste | Discovered new exit (range 12) 17407 | -6/Waste | Entered Factory 17504 | -6/Factory | Build established: Mutant 17626 | -6/Factory | Identified exit to DSF 17925 | -6/Factory | Build established: Skirmisher 18063 | -6/Factory | Repaired Powered Armor? 18108 | -6/Factory | Repaired Cld. Particle Cannon 18133 | -6/Factory | Repaired Arm. Huge Wheel? 18153 | -6/Factory | Repaired Imp. Cooling System 19158 | -6/Factory | Discovered new exit (range 14) 19455 | -6/Factory | Spotted B-75 Beast 19504 | -6/Factory | Core integrity fell below 50% 19594 | -6/Factory | Identified exit to Lower Caves 19692 | -6/Factory | System corruption reached 30% 19713 | -6/Factory | Self-destructed Last Messages --------------- 19704_ Overheating: Lgt. Angular Momentum Engine damaged (-9). 19704_ Overheating: Huge Storage Unit damaged (-79). 19704_ Lgt. Angular Momentum Engine destroyed. 19704_ U-05 Engineer builds a Wall. 19704_ R-10 Processor collects Mic. Nuclear Core. 19705_ Adv. Beam Rifle broken. 19705_ Overheating: Short circuit. 19705_ K-01 Serf collects debris. 19706_ Overheating: Particle Charger damaged (-5). 19706_ Lgt. Angular Momentum Engine destroyed. 19707_ System corrupted: Broken Adv. Beam Rifle rejected. 19708_ Overheating: Energy bleed (-15). 19708_ R-10 Processor collects Broken Adv. Beam Rifle. 19708_ K-01 Serf collects debris. 19709_ Overheating: Matter decay (-11). 19709_ G-50 Soldier knocked back. 19711_ Overheating: Adv. Signal Interpreter damaged (-1). 19711_ K-01 Serf collects debris. 19712_ Critical hit (Burn: +37). 19713_ Overheating: Particle Charger damaged (-2). Map ----- +----------------------------------------------------+ | ????????????????????# ???????????????????????? | | ????????????????????? = ???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# ##############??????????? | | ????????????????????## ## #??????????? | | ????????????????????# # ! #??????????? | | ????????????######### "" # #??????????? | | ???????????? T + """ """ #??######### | | ?????????????????#### # """ """?????# | | ????????????????????# # """ ""??????# | | ????????????????????### ### ??????# | | ????????????????####### #?#########??####? | | ????????????????# #?########?### ??? | | ????????????????# #?# +?? ????? | | ????????????????# #?# #???# ??????? | | ????????????????# #?# #???# #?????### | | ????????????????# ##### ### """" #???# ####### | | ????????????????#?# # """" #???# | | ??????????????????# + """" #???# | | ??????????????????# u # """" #???# """ | | ????????????????# # > + #???## """ | | ????????????????# # Rgk%# """" #????# """ | | ????????????????# # # """" #????# """ | | ????????????????#/# ! @# """" #????# | | ?????????? ### ### """" ###### """ | | ????????????????????# #?# # """ | | ????????????????????# #?# ?# """ | | ?????????????"T?????# #?######?# | | ?????????????"""???## #????????# | | ?????????????? ???## #????????# | | ????????????###+##### #????????# | | ????????######% ########## % | | ?????? + % ######### | | ????????###### #?????? | | ????????????##% #???? | | ????????????## """ """ ""% """ """ #??# | | ????????????## ! 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"" "%%%%"" """ """ #??# | | ???????""???## %% % #??# | | ???????"""??## """ """ %%%%""" %"" """ #??# | | ??????""" ?# """ """%%%%%%"% """ """ #??# | | ?????#"""" # "" %""%%""%%"%" """ """ #??# | | ?????# # "" "" """%""" %%" """ #??# | | ?????# + % % #??# | | ?????# ! # % """ """ """ """ ""%% ####### | | ????????????# %""" """ """ """ """ #?????? | | ???????????## " """ """ """ """ """ ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 750 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 Armor Coverage 400 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Coil Gun | -6/Factory | Hacked Powered Armor | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Gauss Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldBehemothRedirector Manual? 0 Play Time 02:08:45 Cumulative 554.0 hours Start 2022.03.21 @ 12:36:04 End 2022.03.21 @ 14:45:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 351 Rogue 351 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/0/1/0/0/0/0 Lore% 82 Gallery% 83 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9c95e54-daa3-4ba3-8f05-4b2b02ed9941