Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.18 @ 23:07:28 Player: Nivek Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (880) 880 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2960 Bonus ------- None Cogmind --------- Core Integrity 241/550 Matter 300/300 Energy 20/100 System Corruption 2% Temperature Cool (18) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Improved Weapon Shielding > --- WEAPON ----------- Medium Laser Beam Rifle Particle Gun Flail > --- INVENTORY -------- Light Treads Aluminum Leg ECM Suite Medium Armor Plating [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Improved Weapon Shielding Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 2 | . . 1 . 1 Parts Attached 38 | 8 11 10 3 6 Power 5 | 1 1 3 . . Engine 4 | 1 . 3 . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 10 | 2 4 2 . 2 Treads 1 | . . . . 1 Leg 6 | 2 3 . . 1 Wheel 2 | . . 2 . . Hover . | . . . . . Flight 1 | . 1 . . . Utility 10 | 2 4 2 . 2 Device 7 | 2 3 1 . 1 Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 13 | 3 2 3 3 2 Energy Gun 5 | . 1 1 2 1 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 4 | 2 1 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | 1 . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . 2 6 3 13 Power 4 | . . 2 1 1 Propulsion 6 | . . 2 . 4 Utility 3 | . . . . 3 Weapon 11 | . 2 2 2 5 Highest Loss Streak 8 | . 1 4 3 8 Average Slot Usage (%) 86 | . 98 74 88 70 Engine 5 | . 1 9 16 7 Core 6 | . 12 . . . Leg 14 | . 27 1 . 3 Wheel 5 | . . 8 22 7 Device 11 | . 14 9 11 6 Storage 12 | . 13 11 11 9 Protection 1 | . . 1 . 7 Energy Gun 4 | . 1 2 14 16 Energy Cannon 3 | . . 10 5 . Ballistic Gun 12 | . 14 17 5 . Special Weapon 5 | . 11 . . . Impact Weapon 1 | . . . 2 9 Naked Turns . | . . . . . Heaviest Build 38 | 8 26 38 32 32 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 9 | . 8 9 1 2 Average Overweight (x) 1 | . 1 2 1 1 Largest Inventory Capacity 10 | 4 10 10 10 10 Average Capacity 9 | 4 9 10 10 10 Most Carried 7 | 4 6 5 7 6 Average Carried 3 | . 4 3 5 3 Final Capacity 10 | 4 10 10 10 10 Final Carried 6 | 3 4 5 6 1 Class Distribution -------------------- 63% | Mutant 14% | Gunner 8% | Scavenger-Gunner 7% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1013 | 319 356 288 15 35 Remotely . | . . . . . Salvage Created 1786 | 139 569 778 94 206 Parts 107 | 14 39 42 4 8 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 6 | . 1 1 1 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 19 | 1 7 7 2 2 Guns 16 | 1 7 4 2 2 Cannons 3 | . . 3 . . Classes Destroyed 11 | 3 4 3 . 1 Worker 12 | 1 4 5 . 2 Builder 10 | . 4 6 . . Tunneler 6 | 4 . 2 . . Hauler 1 | . 1 . . . Recycler 6 | . 1 4 . 1 Operator 1 | . 1 . . . Watcher 1 | . . 1 . . Swarmer 3 | . . 3 . . Grunt 13 | 1 7 3 2 . Sentry 1 | . . 1 . . Hunter 2 | . . . . 2 Best Kill Streak 9 | 5 2 9 2 5 Combat Bots Only 3 | 1 2 3 2 1 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2370 | 10 486 554 180 1140 Core 622 | . 106 172 35 309 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 57 . 48 . Volleys Fired 216 | 7 114 42 16 37 Largest 3 | 2 2 3 3 3 Hottest 171 | 40 120 132 132 171 Shots Fired 340 | 13 131 117 24 55 Gun 287 | 13 124 75 22 53 Cannon 46 | . . 42 2 2 Launcher . | . . . . . Special 7 | . 7 . . . Kinetic 191 | 13 114 62 2 . Thermal 89 | . 7 7 20 55 Explosive . | . . . . . Electromagnetic 60 | . 10 48 2 . Robot Hit Streak 8 | 2 6 8 7 8 Robot Miss Streak 5 | 1 5 4 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 192 | 6 70 67 15 34 Core Hits 80 | 6 27 32 4 11 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3092 | 99 888 1407 169 529 Guns 1973 | 99 792 409 169 504 Cannons 775 | . . 750 . 25 Explosions 248 | . . 248 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1094 | 99 709 286 . . Thermal 1142 | . 96 348 169 529 Explosive . | . . . . . Electromagnetic 856 | . 83 773 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 3 | . . . . 3 Data Loss (minor) 1 | . . . . 1 Targeting Errors 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 22 | . 9 13 . . Projectiles 19 | . 9 10 . . Explosions 3 | . . 3 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 30 | . . 30 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 303 | . 30 303 132 258 Average Temperature 78 | . 15 61 58 108 Received Heat Transfer 843 | 6 267 90 102 378 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . 4 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . . 2 Heat Transferred 2672 | . 200 659 444 1369 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 3 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 185 | 45 154 185 82 56 Average Influence 68 | 17 65 109 53 30 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 1 . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 8 | . 5 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | 1 23 10 2 6 Peak Tracking Total 4 | . 3 3 2 4 Tactical Retreats 4 | . 2 2 . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 4 | . . 3 1 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 4 | . 1 1 . 2 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 8 | . 3 2 . 3 Successful 6 | . 2 2 . 2 Failed 2 | . 1 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 3 2 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Terminal Hacks 6 | . 2 2 . 2 Record 3 | . 2 . . 1 Dispatch Records 2 | . . 1 . 1 Maintenance Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1875 | 131 863 512 126 243 Spaces Moved 892 | 87 385 215 90 115 Core 67 | 16 2 49 . . Treads . | . . . . . Legs 488 | 71 383 19 . 15 Wheels 337 | . . 147 90 100 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 90 90 90 Average Speed 138 | 107 150 168 90 101 Slowest Speed 500 | 120 450 500 90 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 8 25 20 20 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 5 | . 1 3 . 1 Melee . | . . . . . Projectile 2 | . 1 . . 1 AOE 3 | . . 3 . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1206 | 111 522 276 111 186 Wait 27 | . . . . 27 Move 888 | 86 384 214 89 115 Hop . | . . . . . Pick Up 31 | 10 8 9 3 1 Fast Attach . | . . . . . Attach 28 | 7 4 9 2 6 Detach 1 | . . 1 . . Swap 10 | 1 7 1 1 . Drop 5 | . 5 . . . Fire 216 | 7 114 42 16 37 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 132 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 10) 995 | -10/Materials | Entered another Materials area 995 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1087 | -9/Materials | Lost 4 parts (1p2n1w) 1459 | -9/Materials | Discovered new exit (range 16) 1507 | -9/Materials | Entered Mines 1584 | -9/Mines | Core integrity fell below 50% 1607 | -9/Mines | Lost 3 parts (1p2w) 1621 | -9/Mines | Discovered new exit (range 12) 1626 | -9/Mines | Learned Materials terminal intel 1633 | -9/Mines | Entered Materials 1633 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1634 | -8/Materials | Loaded intel: 12 terminal locations 1790 | -8/Materials | Lost 4 parts (2n1u1w) 1869 | -8/Materials | Core integrity fell below 50% 1876 | -8/Materials | Self-destructed Last Messages --------------- Lgt. Nuclear Core melted. H-55 Commando destroyed. Overheating: Energy bleed (-21). Acquired 18 matter. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Carbon-fiber Leg. U-05 Engineer sends out distress signal. Lgt. Ion Engine destroyed. Acquired Hvy. Particle Cannon. Imp. Weapon Shielding destroyed. Particle Gun destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: Component data lost. Aluminum Leg destroyed. Lgt. Treads destroyed. Hvy. Particle Cannon destroyed. Flail destroyed. ECM Suite destroyed. Map ----- +----------------------------------------------------+ | ????????????????T"???????????????????# #???????? | | ???????????????"""???????????????????# #???????? | | ?????????????????????????????????????+ #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????#???# #???????? | | ??????????????????????????????# ??# ######### | | ??????????????????????????????# """??# # !# | | ??????????????????????????????# """"?# # # | | ??????????????????????????????# """"?# # # | | ??????????????????????????????# # # """" =# | | ??????????????????????????????# """" # # """" # | | ??????????????????????????????# """" + + """" # | | ??????????????????????????????# """" # # # | | ??????????????????????????????# # # """" "# | | ??????????????????????????????# """"?# # """" T# | | ??????????????????????????????# """"?# # """" "# | | ??????????????????????????????# """??# # # | | ??????????????????????????????# ??# ######### | | ????????????????????????????????###### #???????? | | ???????????????????????????????? # ########? | | ?????????#??????????????????????? "" # # ! #? | | ????????## ????????????????????? """# # #? | | ????????# ??????#?#######????? S"# # """ #? | | ????????? ####### #????? # + """ #? | | ????????# T" u g u #######+## # """ #? | | ????????# " g @ % # #? | | ????????# g% %#######+## ######### | | ????????# ####### #????? # # # | | ????????? ???????????## ##????? # # # | | ???????????????????????# #????? # # # | | ???????????????????????# #?????" " # + !! # | | ??????????????????????T#u #???? "T" # # !! # | | ??????????????????????? #???? """ # # !! !# | | ?????????????????????? #???####### ########? | | ????????????????????? #???????####+#####????? | | ?????????????????????#######???????# #????? | | ???????????????????????????????????#""" """ #????? | | ???????????????????????????????????#""" """ #????? | | ???????????????????????????????????#"S """ #????? | | ???????????????????????????????????#""" #????? | | ???????????????????????????????????# "" """ #????? | | ???????????????????????????????????# """ #????? | | ???????????????????????????????????# ! """ #????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????#########?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 185 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Loot Pinata Uninvited Guest Challenges ------------ None Game ------ Seed OverloadGuidanceComputer Manual? 0 Play Time 00:32:11 Cumulative 1.2 hours Start 2020.05.17 @ 23:15:20 End 2020.05.18 @ 23:07:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9b033877-8467-46be-b0a1-49c01ad3558e