Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.14 @ 13:33:36 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (1087) 1087 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2857 Bonus ------- None Cogmind --------- Core Integrity 148/550 Matter 133/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Sensor Array Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- EM Shotgun Light EM Pulse Cannon Improved Light Cannon Heavy Hammer > --- INVENTORY -------- Heavy Ion Engine Light Treads Wheel Sensor Array Grenade Launcher [Rating: 17] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . 2 . Parts Attached 39 | 7 6 9 17 Power 5 | 1 2 . 2 Engine 4 | 1 2 . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 3 . 3 7 Treads 3 | 2 . . 1 Leg 4 | . . . 4 Wheel 6 | 1 . 3 2 Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 2 1 Device 1 | . . . 1 Storage 3 | 1 . 2 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 3 4 7 Energy Gun 7 | 1 3 1 2 Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon 1 | . . . 1 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 23 | . 1 3 19 Power 2 | . . . 2 Propulsion 8 | . . 1 7 Utility 1 | . . . 1 Weapon 12 | . 1 2 9 Highest Loss Streak 8 | . 1 2 8 Average Slot Usage (%) 84 | . 98 84 64 Engine 10 | . 13 11 6 Treads 15 | . 28 11 1 Leg 1 | . . . 4 Wheel 6 | . . 10 13 Storage 11 | . 14 11 9 Processor 10 | . 13 11 6 Energy Gun 17 | . 25 17 4 Energy Cannon 1 | . . . 4 Ballistic Gun 2 | . 1 . 3 Ballistic Cannon 1 | . . . 4 Launcher 2 | . . 11 1 Impact Weapon 1 | . . . 4 Naked Turns . | . . . . Heaviest Build 38 | 12 18 37 38 Greatest Support 44 | 40 40 40 44 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 10 10 Average Capacity 7 | 5 6 9 10 Most Carried 6 | 4 6 6 5 Average Carried 4 | 2 5 4 3 Final Capacity 10 | 6 6 10 10 Final Carried 5 | 4 5 5 1 Class Distribution -------------------- 74% | Mutant 21% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 696 | 186 144 73 293 Remotely . | . . . . Salvage Created 1135 | . 321 162 652 Parts 58 | . 13 11 34 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 25 | . 6 3 16 Melee 1 | . . . 1 Guns 14 | . 6 . 8 Cannons 3 | . . . 3 AOE 4 | . . 3 1 Classes Destroyed 7 | . 2 4 1 Worker 1 | . . 1 . Builder 1 | . . 1 . Recycler 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 3 | . . . 3 Grunt 19 | . 6 2 11 Sentry 3 | . . 1 2 Best Kill Streak 4 | . 3 2 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2458 | . 342 269 1847 Core 454 | . 23 29 402 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 90 92 . Volleys Fired 79 | . 20 12 47 Largest 4 | . 2 3 4 Hottest 190 | . 90 115 190 Shots Fired 163 | . 40 25 98 Gun 116 | . 40 15 61 Cannon 34 | . . . 34 Launcher 13 | . . 10 3 Special . | . . . . Kinetic 59 | . . . 59 Thermal 18 | . . 3 15 Explosive 13 | . . 10 3 Electromagnetic 73 | . 40 12 21 Robot Hit Streak 10 | . 10 10 8 Robot Miss Streak 7 | . 7 2 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 129 | . 34 22 73 Core Hits 63 | . 18 14 31 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks 15 | . . . 15 Impact 15 | . . . 15 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2459 | . 418 464 1577 Guns 1248 | . 418 142 688 Cannons 423 | . . . 423 Explosions 489 | . . 322 167 Melee 291 | . . . 291 Ramming 8 | . . . 8 Kinetic 686 | . . . 686 Thermal 128 | . . . 128 Explosive 489 | . . 322 167 Electromagnetic 857 | . 418 142 297 Impact 291 | . . . 291 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 40 | . . 11 29 Projectiles . | . . . . Explosions 11 | . . 11 . Melee 29 | . . . 29 Knockbacks 11 | . . . 11 Impact 3 | . . . 3 Kinetic 5 | . . . 5 Secondary 3 | . . . 3 Self-Inflicted Damage 127 | . . 107 20 Shots 9 | . . 7 2 Rammed 3 | . . . 3 Targets Rammed 4 | . . . 4 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 359 | . 326 96 359 Average Temperature 101 | . 98 32 126 Received Heat Transfer 951 | . 186 54 711 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 6 | . 4 . 2 Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 296 | . . . 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 373 | . 204 173 373 Average Influence 95 | . 42 84 198 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 79 | 100 96 100 38 Level 1 20 | . 3 . 61 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 11 5 32 Peak Tracking Total 6 | . 4 2 6 Tactical Retreats 10 | . 1 . 9 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 6 | . . 2 4 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 1 3 3 Terminals 6 | . 1 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 17 | . 3 6 8 Successful 10 | . 3 4 3 Failed 7 | . . 2 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 12 | . 3 6 3 Terminals 14 | . 3 6 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 9 | . 3 4 2 Terminals 9 | . 3 4 2 Track 2 | . 1 1 . Botnet 5 | . 1 3 1 Disrupt 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 3 2 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1351 | 77 593 270 411 Spaces Moved 677 | 41 307 157 172 Core 6 | 3 . . 3 Treads 431 | 38 307 69 17 Legs 17 | . . . 17 Wheels 223 | . . 88 135 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 105 90 Average Speed 141 | 151 160 129 116 Slowest Speed 450 | 160 160 180 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 38 17 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 58 | . . 48 10 Melee . | . . . . Projectile . | . . . . AOE 58 | . . 48 10 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 891 | 53 372 198 268 Wait 50 | 2 19 17 12 Move 674 | 40 306 156 172 Hop . | . . . . Pick Up 12 | 3 9 . . Fast Attach 28 | 7 5 5 11 Attach 8 | . 1 2 5 Detach 5 | 1 1 2 1 Swap 3 | . . 2 1 Drop 13 | . 11 2 . Fire 79 | . 20 12 47 Melee 15 | . . . 15 Ram 2 | . . . 2 Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 4) 492 | -10/Materials | Identified exit to Materials 671 | -10/Materials | Entered another Materials area 671 | -9/Materials | Evolved 2 slots: Weapon x2 884 | -9/Materials | Discovered new exit (range 13) 939 | -9/Materials | Identified exit to Materials 941 | -9/Materials | Entered another Materials area 941 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1079 | -8/Materials | Garrison activated, responded to threat 1188 | -8/Materials | Lost 8 parts (1p3n4w) 1264 | -8/Materials | Core integrity fell below 50% 1280 | -8/Materials | Lost 6 parts (1p3n1u1w) 1352 | -8/Materials | Self-destructed Last Messages --------------- 01310_ Acquired Imp. Heat Sink. 01314_ K-01 Serf collects debris. 01315_ G-47 Trooper destroyed. 01315_ K-01 Serf collects debris. 01320_ Y-45 Defender destroyed. 01320_ Switching to secondary target: G-47 Trooper. 01321_ K-01 Serf collects debris. 01324_ Slug penetrates Wall. 01324_ Particle Gun destroyed. 01325_ K-01 Serf collects debris. 01326_ Aluminum Leg destroyed. 01328_ S-10 Pest destroyed. 01328_ K-01 Serf collects debris. 01341_ Slug penetrates Wall. 01347_ Penetrated by Slug. 01347_ Minigun destroyed. 01349_ Acquired 44 matter. 01350_ Slammed into G-47 Trooper. 01351_ C-30 ARC bursts open, deploying its payload. 01351_ S-10 Pest unfolds itself. Map ----- +----------------------------------------------------+ | ????????????????????? +????? | | ????????????????????? " " #????? | | ????????????????????? """ +????? | | ????????????????????? % #????? | | ???????????????????? 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