Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.01 @ 21:21:27 // Winter2021/Sauler Player: MTF Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (363) 1815 Value Destroyed (17740) 17740 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (10620) 10620 TOTAL SCORE: 40135 Bonus ------- High Alert Combat Kills 3549 Follower Combat Kills 1270 Entered Garrisons 1400 Used RIF Installer 3500 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1699 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 43% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Relay Coupler [Cutter] (14) Relay Coupler [Hunter] (11) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) System Shield Advanced Remote Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Medium Treads Medium Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Medium Treads Heavy Treads Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Improved Fusion Compressor Advanced Cooling System Experimental Energy Well Superbattery YI-UF0's Bottomless Matter Pit Improved Medium Armor Plating Relay Coupler [NC] Hardcell Cannon Power Sword [Rating: 170] Favorites ----------- Power Assembled Flux Generator Engine Heavy Ion Engine Power Core Light Fission Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Surge Thruster Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Heavy Armor Plating Weapon Assembled Focal Cannon Energy Gun Advanced Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Improved Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Slots Evolved 14 | . . . 2 . . . 2 2 . . . . . 2 . 2 . . . 2 . . . 2 . . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . Utility 8 | . . . 1 . . . 2 1 . . . . . 1 . . . . . 1 . . . 2 . . . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 337 | 3 7 9 21 2 12 22 18 9 21 32 16 34 2 5 8 1 1 11 5 14 13 4 4 6 6 23 28 Power 28 | . . 1 4 . . 3 1 . 1 1 2 2 . 3 1 . . . . 1 . . . . . 3 5 Engine 7 | . . 1 2 . . 2 . . . . 1 . . . 1 . . . . . . . . . . . . Core 8 | . . . 2 . . 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . 1 . 3 . . . . . 1 . . . . . 3 5 Propulsion 72 | 2 . 1 6 2 3 5 4 2 3 3 4 4 . . . 1 . 2 . 2 9 4 . 2 1 5 7 Treads 50 | 2 . 1 6 2 3 4 3 2 2 2 4 . . . . . . . . . . 4 . 2 1 5 7 Leg 19 | . . . . . . . . . 1 . . 4 . . . 1 . 2 . 2 9 . . . . . . Wheel 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 115 | 1 3 2 2 . 4 6 4 3 6 9 6 12 1 2 3 . 1 6 3 10 4 . 4 4 3 10 6 Device 33 | 1 . 1 . . . 5 1 1 4 5 1 3 . . . . . . . 1 1 . 1 1 1 3 3 Storage 20 | . 3 1 . . 2 1 1 . . 1 1 1 . . . . . 3 . 2 1 . 1 1 . 1 . Processor 4 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . Hackware 10 | . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . 5 2 Protection 48 | . . . 1 . 1 . 2 2 2 3 3 8 1 1 2 . 1 3 3 6 2 . 2 2 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 122 | . 4 5 9 . 5 8 9 4 11 19 4 16 1 . 4 . . 3 2 1 . . . . 2 5 10 Energy Gun 30 | . 1 1 1 . 1 . 3 . 6 4 2 5 . . . . . . . . . . . . . . 6 Energy Cannon 10 | . . . . . . . . . . 2 . 2 . . 2 . . 1 . . . . . . 1 2 . Ballistic Gun 32 | . 2 2 7 . 4 4 4 2 . 7 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 31 | . . . 1 . . 3 2 1 4 5 . 7 1 . 2 . . 1 2 1 . . . . . . 1 Special Weapon 5 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 2 1 Impact Weapon 7 | . . . . . . . . 1 1 1 2 2 . . . . . . . . . . . . . . . Slashing Weapon 6 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 2 . 1 4 2 . . . . 8 . . . . . . . . . . . . . 1 . Parts Lost 108 | . . . . . 2 5 1 2 4 3 . 9 1 . 3 . . 6 1 23 2 . 1 2 2 10 31 Power 15 | . . . . . . 1 . 1 . . . 1 . . 1 . . . . 2 . . . . . 2 7 Propulsion 29 | . . . . . 1 2 . 1 2 1 . 4 . . . . . 2 . 7 . . . . . 1 8 Utility 45 | . . . . . 1 2 . . 1 2 . 4 1 . 1 . . 2 1 10 2 . 1 2 2 4 9 Weapon 19 | . . . . . . . 1 . 1 . . . . . 1 . . 2 . 4 . . . . . 3 7 Highest Loss Streak 18 | . . . . . 2 3 1 2 2 3 . 4 1 . 2 . . 5 1 18 1 . 1 1 2 5 17 Average Slot Usage (%) 81 | . 100 100 98 100 99 90 78 74 74 79 75 83 84 85 80 82 81 85 87 82 68 73 73 74 73 75 74 Engine 2 | . 14 14 6 11 11 7 7 . . . . 1 . . . . . . . . . . . . . . . Core 1 | . . . 4 . . 3 1 6 6 6 5 3 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 1 7 12 6 5 5 5 5 4 4 5 5 4 4 4 8 Treads 14 | . 28 28 32 33 32 32 26 29 22 24 26 4 . . . . . . . . . 17 21 19 19 17 16 Leg 11 | . . . . . . . . . 6 1 . 23 30 26 26 29 29 28 28 28 23 6 . . . . . Device 8 | . 14 14 4 . . 12 14 2 6 6 6 5 7 6 6 5 5 5 11 9 13 8 11 16 13 15 9 Storage 9 | . 14 14 11 11 11 11 9 7 7 6 6 8 15 13 13 11 11 12 11 10 7 10 10 9 9 9 8 Processor 1 | . . . 6 11 11 . . . . . . 2 . . . . . . . . . . . . . 3 4 Hackware 1 | . . . . . . . . . . . . . . 5 6 5 5 5 . 1 . . . . . 4 14 Protection 8 | . . . 10 11 11 . 1 11 7 12 13 14 7 6 6 5 5 7 9 11 6 10 9 9 11 5 1 Energy Gun 3 | . 16 12 . . . . 4 . 13 3 5 6 . . . . . . . . . . . . . . 6 Energy Cannon 6 | . . . . . . . . . . 1 . 4 15 13 12 17 16 16 16 13 11 15 15 14 12 6 . Ballistic Gun 4 | . 10 14 21 22 21 21 13 13 . 8 5 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 200 | 14 51 51 59 59 59 69 36 43 46 96 96 90 102 107 127 142 142 181 180 188 197 197 193 200 200 193 132 Greatest Support 216 | 40 40 40 60 68 68 69 69 86 69 83 83 108 108 108 108 132 132 132 132 157 160 196 196 216 215 200 200 Greatest Overweight (x) 8 | . 1 1 1 . . 1 . . . 8 1 5 . . 1 1 1 1 1 1 1 1 . . . . 3 Average Overweight (x) . | . . 1 . . . . . . . 3 . . . . . 1 1 . 1 . . . . . . . . Largest Inventory Capacity 40 | 8 20 20 20 20 20 20 40 40 40 40 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 17 20 20 20 20 20 39 40 40 25 18 20 20 20 20 20 20 21 25 24 17 25 25 25 25 25 23 Most Carried 40 | 6 17 20 20 20 20 20 35 40 40 36 20 20 20 20 20 19 19 18 18 17 25 25 25 25 25 25 23 Average Carried 20 | 4 14 19 19 19 17 19 23 38 37 23 18 19 18 19 18 19 18 16 16 15 14 23 23 24 24 24 17 Final Capacity 40 | 8 20 20 20 20 20 20 40 40 40 20 20 20 20 20 20 20 20 25 25 5 25 25 25 25 25 25 5 Final Carried 40 | 6 17 20 20 20 20 20 35 40 35 20 20 20 18 20 20 19 18 17 17 5 23 25 25 25 25 22 4 Class Distribution -------------------- 31% | Mutant 23% | Golem 15% | Scavenger-Mutant 10% | Hauler-Mutant 7% | Scavenger-Golem 3% | Scavenger-Tank 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Mutant | -6/Factory Golem | -6/Garrison Golem | -5/Factory Golem | -5/Garrison Golem | -5/Factory Golem | -5/Garrison Golem | -4/Factory Scavenger-Golem | -4/Garrison Scavenger-Tank | -4/Factory Scavenger-Golem | -4/Garrison Scavenger-Golem | -3/Research Scavenger-Mutant | -3/Garrison Scavenger-Mutant | -3/Research Bothacker-Mutant | -3/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Matter Collected 9392 | 230 185 322 897 179 873 637 655 407 691 627 151 1309 75 50 180 . 40 176 161 134 120 50 35 40 80 432 656 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17918 | 130 476 276 476 . 56 693 624 301 632 611 . 1138 232 539 854 . 732 1291 514 1077 1392 459 404 594 1163 2165 1089 Parts 810 | 6 28 11 38 . . 33 46 14 28 19 . 53 21 30 55 . 32 52 23 47 68 13 14 33 48 78 20 Haulers Intercepted 10 | . 1 . 2 . . . 4 . . . . . . . . . . . . . . 2 . . . 1 . Recyclers Shooed 8 | 1 3 . . . . . . . . . . . . . . . . 1 . 2 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . 15 16 . . 19 . . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Combat Hostiles Destroyed 340 | . 10 4 8 . 1 13 17 7 24 11 . 50 9 8 28 . 11 18 12 15 21 2 5 7 15 25 19 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Guns 59 | . 10 4 6 . 1 5 10 5 5 3 . 3 . . . . . . . . . . . . . . 7 Cannons 153 | . . . . . . . . . . . . . 6 8 10 . 11 16 9 14 21 2 5 7 14 22 8 AOE 113 | . . . 2 . . 8 7 2 18 8 . 42 3 . 17 . . 2 3 1 . . . . . . . Classes Destroyed 25 | 2 5 . 4 . . 1 . 2 . 2 . 4 . . 2 . . 2 . . 1 . . . . . . Worker 7 | . 1 . . . . 1 1 . . . . . . 1 . . . . . . . . . 1 . 2 . Builder 6 | . . . 1 . . 1 . . . . . . . . . . . 1 . 1 . . . . . 2 . Tunneler 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 . 2 . . . 4 . . . . . . . . . . . . . . 2 . . . 1 . Recycler 11 | 1 1 . . . . 2 . . . . . . . . . . . 2 . 2 . 1 . 1 . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . Watcher 17 | . 2 . 2 . . . 1 1 . . . . . 2 . . . 2 . . . 1 1 2 . 3 . Swarmer 71 | . 3 . . . . 3 10 . 10 1 . . 7 . 11 . . 3 4 5 5 1 1 3 . . 4 Cutter 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Grunt 118 | . 7 4 6 . . 8 7 2 5 6 . . . 1 5 . 5 3 4 5 10 1 3 . 9 12 15 Brawler 10 | . . . . . . 1 . . 4 1 . . . . . . 2 . . . . . . . 1 1 . Duelist 11 | . . . 1 . . . . . 1 1 . . . . 2 . . 1 . 2 3 . . . . . . Protector 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Sentry 23 | . . . 1 . . . . . 4 1 . . . 3 5 . 3 1 1 . 1 . . 1 . 2 . Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . Hunter 19 | . . . . . . . . 4 . . . . 2 1 . . . 4 2 . 1 . . . 4 1 . Programmer 26 | . . . . . . . . 1 . . . . . 3 . . 1 4 1 3 . . . 3 . 10 . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Z-Technician 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 37 | . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . Golem 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Best Kill Streak 38 | 1 3 2 4 . 1 3 9 3 13 7 . 38 4 2 17 . 4 5 4 8 6 2 2 4 7 10 8 Combat Bots Only 35 | . 3 2 3 . 1 3 8 3 13 7 . 35 4 1 17 . 4 4 4 6 6 1 2 3 7 4 8 Max Kills in Single Turn 14 | 1 1 1 1 . 1 2 4 1 3 3 . 14 1 1 7 . 1 2 3 2 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 14 | . . . 1 . . 2 3 1 3 3 . 14 1 . 7 . . 1 3 1 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 7 | . . 1 . . 4 1 . . . . . 1 . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) ME-RLN (-8/Mines) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Damage Taken 34291 | . 432 166 217 16 872 1258 457 1237 1255 819 . 2097 610 523 1649 19 888 2426 958 4533 1568 609 808 291 1274 3769 5540 Core 3508 | . 97 36 . . 94 127 56 133 45 77 . 196 15 72 91 . 55 143 69 693 152 . 36 20 28 167 1106 Absorbed by Shields 1701 | . . . . . . . . . . . . . . . . . . . . . . . . . 45 . 1656 Reduced by Siege Mode 393 | . . . . . . . . . . . . . . . . . . . . . . . . . 55 162 176 Core Remaining (%) 61 | 100 . 46 . . . 44 89 . . . . . 33 . 80 . . . 73 . . . 23 . . . . Volleys Fired 1068 | 6 44 9 39 1 36 65 56 35 34 21 . 64 15 42 52 . 26 58 29 53 51 16 20 41 37 116 102 Largest 3 | 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 . 3 3 3 3 3 3 3 3 3 2 2 Hottest 138 | 90 90 73 46 46 46 46 122 46 122 122 . 132 50 50 94 . 75 119 75 75 75 75 75 75 94 94 138 Shots Fired 1982 | 12 88 18 74 2 70 119 107 65 51 43 . 109 27 67 70 . 75 113 77 102 144 45 57 69 86 165 127 Gun 723 | 12 88 18 70 2 70 109 102 62 34 32 . 34 . . . . . . . . . . . . . . 90 Cannon 1124 | . . . . . . . . . . . . 32 24 67 60 . 75 109 74 102 144 45 57 69 86 153 27 Launcher 114 | . . . 4 . . 10 5 3 17 11 . 43 3 . 10 . . 4 3 . . . . . . . 1 Special 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 9 Kinetic 514 | . 30 9 70 2 70 109 88 62 . 22 . . . . . . . . . . . . . . . 25 27 Thermal 1281 | 12 58 9 . . . . 14 . 34 4 . 56 24 67 45 . 75 107 74 102 144 45 57 69 83 112 90 Explosive 108 | . . . 4 . . 10 5 3 17 11 . 37 3 . 10 . . 4 3 . . . . . . . 1 Electromagnetic 58 | . . . . . . . . . . 6 . 16 . . 15 . . 2 . . . . . . 3 16 . Robot Hit Streak 44 | 7 9 9 24 3 31 18 17 20 15 19 . 12 7 14 8 . 21 24 16 22 19 10 28 21 24 44 24 Robot Miss Streak 4 | 1 4 1 2 . 1 4 3 3 3 4 . 2 4 2 2 . 3 2 3 3 3 3 1 2 2 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Autonomous 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Shots Hit Robots 1370 | 10 63 16 58 2 64 79 62 44 29 38 . 61 14 40 33 . 50 81 47 60 96 30 43 37 64 130 119 Core Hits 802 | 5 27 11 26 1 9 32 39 26 48 53 . 119 10 15 48 . 20 40 18 32 43 10 11 15 35 59 50 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 30 | . 7 1 . . 1 1 1 . 4 . . 3 . . . . . . . . . . . . . 3 9 Burn 22 | . 7 1 . . . . 1 . 4 . . 3 . . . . . . . . . . . . . . 6 Destroy 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Melee Attacks 161 | . 10 2 . . . . . 1 1 6 77 10 . . . . . . . . . . . . . 14 40 Impact 95 | . . . . . . . . 1 1 6 77 10 . . . . . . . . . . . . . . . Slashing 66 | . 10 2 . . . . . . . . . . . . . . . . . . . . . . . 14 40 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60040 | 124 863 349 1105 30 964 1666 1649 747 2387 1996 . 6009 822 1922 3026 . 2362 4472 2521 3615 4630 1700 2294 2314 3289 6050 3134 Guns 8134 | 114 852 211 895 30 964 1013 1008 535 440 473 . 450 . . . . . . . . . . . . . . 1149 Cannons 35891 | . . . . . . . . . . . . 638 557 1922 1337 . 2362 3871 2207 2787 4630 1384 2294 2314 3289 5333 966 Explosions 13587 | . . . 207 . . 636 639 198 1947 1174 . 4675 265 . 1689 . . 601 314 783 . 316 . . . 119 24 Melee 2019 | . . 138 . . . . . . . 349 . 246 . . . . . . . . . . . . . 333 953 Ramming 409 | 10 11 . 3 . . 17 2 14 . . . . . . . . . . . 45 . . . . . 265 42 Kinetic 7097 | . 376 119 895 30 964 1013 908 535 . 292 . . . . . . . . . . . . . . . 999 966 Thermal 36828 | 114 476 92 . . . . 100 . 440 137 . 1092 557 1922 1154 . 2362 3871 2207 3365 4630 1700 2294 2314 3162 3690 1149 Explosive 12240 | . . . 207 . . 636 639 198 1947 1097 . 4359 265 . 1629 . . 601 314 205 . . . . . 119 24 Electromagnetic 1447 | . . . . . . . . . . 121 . 312 . . 243 . . . . . . . . . 127 644 . Impact 595 | . . . . . . . . . . 349 . 246 . . . . . . . . . . . . . . . Slashing 1424 | . . 138 . . . . . . . . . . . . . . . . . . . . . . . 333 953 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 42 | . 3 3 . . . 8 . 1 1 4 4 . . . . . 2 5 5 2 2 2 2 2 2 36 42 Average Corruption 5 | . 2 3 . . . 7 . 1 1 3 4 . . . . . 1 3 5 1 2 2 2 1 2 8 36 Corruption Purged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Effects 320 | . 8 22 . . . 25 . . 10 10 1 . . . . . 13 21 67 . 33 . 12 2 6 36 54 Message Errors 106 | . 4 8 . . . 4 . . 5 4 . . . . . . 5 10 18 . 17 . 6 . 2 10 13 Matter Fused 59 | . . 5 . . . 10 . . . 3 . . . . . . . 3 19 . . . . . . 8 11 Heat Flow Errors 35 | . 2 1 . . . 3 . . . 1 1 . . . . . 3 2 6 . 5 . 2 1 3 2 3 Energy Discharges 35 | . 1 3 . . . 3 . . 2 1 . . . . . . 1 2 8 . 4 . 2 . . 3 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 50 | . 1 5 . . . 3 . . 3 1 . . . . . . 3 3 8 . 7 . 1 1 1 7 6 Data Loss (major) 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Misfires 12 | . . . . . . . . . . . . . . . . . . 1 7 . . . . . . 1 3 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Weapon Failures 12 | . . . . . . 1 . . . . . . . . . . 1 . 1 . . . 1 . . 1 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2841 | . . . . . . 28 27 . 107 177 . 460 109 67 96 . 63 216 170 339 137 108 . 266 2 414 55 Projectiles 1731 | . . . . . . . . . . . . 112 62 67 36 . 63 201 167 252 137 27 . 266 2 339 . Explosions 736 | . . . . . . 28 27 . 107 52 . 229 47 . 60 . . 15 3 87 . 81 . . . . . Melee 374 | . . . . . . . . . . 125 . 119 . . . . . . . . . . . . . 75 55 Knockbacks 26 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 18 6 Impact 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 . Kinetic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 6 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Self-Inflicted Damage 726 | . . . . . . 35 . . 166 120 . . . . 68 . . 196 . 99 . . . . . . 42 Shots 19 | . . . . . . 2 . . 5 6 . . . . 3 . . 2 . 1 . . . . . . . Rammed 23 | 2 2 . 1 . . 2 2 4 . . . . . . . . . . . 3 . . . . . 7 . Targets Rammed 28 | 2 4 . 1 . . 2 2 4 . . . . . . . . . . . 5 . . . . . 8 . Kicked 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Crushed 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 373 | 90 267 135 25 . . 226 305 45 207 373 170 120 240 142 321 . 256 275 228 38 281 18 163 236 177 193 267 Average Temperature 71 | 37 75 52 7 . . 85 50 27 82 132 91 16 78 42 95 . 82 65 102 17 85 10 26 115 49 63 95 Received Heat Transfer 6182 | . 222 81 105 . . 183 180 75 180 261 . 533 . 144 282 9 414 327 234 741 378 54 156 9 206 207 1201 Effects 6 | . . . . . . . . . 1 4 . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . 1 3 . . . . 1 . . . . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 4 Total Turns 241 | . . . . . . . . . . . . . . . . . . . . . . . . 9 69 77 86 Longest Duration 51 | . . . . . . . . . . . . . . . . . . . . . . . . 9 38 51 33 Robots Corrupted 5 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . . 1 1 . Combat Hostiles 5 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . . 1 1 . Parts Fried 21 | . . . . . . . . . . 2 . 5 . . 2 . . . . . . . . . 1 11 . Impact Corruptions 13 | . . . . . . . . . . 5 . 4 . . . . . . . . . . . . . 4 . Robots Melted 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Parts Melted 40 | . 3 1 . . . . . . . . . 3 . . . . 1 4 1 . 5 . 3 . 4 2 13 Heat Transferred 25301 | 310 1828 333 . . . . 259 . 1110 161 . 1108 325 1000 637 . 1325 2075 1200 1837 2512 1000 982 900 1459 1875 3065 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Peak Influence 1191 | 15 217 56 192 74 . 142 307 214 . . . . . 278 859 450 632 716 871 661 1096 1180 1191 842 1094 1106 882 Initial 826 | . 9 28 21 74 . . . 139 . . . . . 126 100 450 315 331 501 457 399 575 826 669 563 615 442 Average 536 | 8 90 26 85 74 . 48 177 159 . . . . . 132 725 450 588 526 700 465 776 814 1102 729 859 837 740 Maximum Alert Level 4 | . 1 . . . . . 1 1 . . . . . 1 3 2 2 3 3 2 3 4 4 3 3 4 3 Low Security (%) 28 | 100 98 100 100 100 . 100 55 80 . . . . . 91 1 . . . . . . . . . . . . Level 1 9 | . 1 . . . . . 44 19 . . . . . 8 6 . 9 10 . 25 31 . . . . . . Level 2 23 | . . . . . . . . . . . . . . . 7 100 90 85 56 74 5 32 . 37 34 17 29 Level 3 34 | . . . . . . . . . . . . . . . 84 . . 3 43 . 62 58 13 62 65 79 70 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . 8 86 . . 3 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 2 . 3 1 . . 1 6 . 1 . . . 3 . . . 7 . 9 . 3 . 2 . 10 . Investigation 8 | . 2 . 3 1 . . . . . . . . . . . . . 1 . . . 1 . . . . . Extermination 13 | . . . . . . . . 1 . . . . . 3 . . . 2 . 2 . . . 1 . 4 . Reinforcement 17 | . . . . . . . 1 5 . . . . . . . . . 3 . 3 . 1 . . . 4 . Assault 7 | . . . . . . . . . . 1 . . . . . . . 1 . 3 . . . 1 . 1 . Garrison 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Distress Signals 7 | . . . . . . . 4 . . . . . . . . . . . . 1 . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 520 | . 16 4 19 2 8 17 29 19 19 20 . 52 9 14 27 1 13 27 12 37 26 12 16 10 15 53 43 Peak Tracking Total 37 | . 3 2 3 2 9 4 9 6 9 6 . 37 4 3 12 1 4 5 4 14 6 3 5 5 4 6 8 Tactical Retreats 24 | . . . . . . . 1 2 . 2 . 1 . 3 1 . 1 1 . . 1 . 1 . 2 2 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Traps Triggered 26 | . 2 . 1 . . . . 1 . . . . . . 4 . 3 1 5 . 5 2 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Machines Disabled 53 | . . . . . 6 . 2 . 2 . . 3 . 1 5 . . 6 3 5 2 8 1 1 3 3 2 Max in Single Turn 6 | . . . . . 1 . 1 . 1 . . 1 . 1 1 . . 3 1 1 1 6 . 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Relay 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Machines Accessed 55 | . 8 3 5 1 2 . . 2 1 . . . . 10 . 1 . 6 . 5 . 4 . 4 . 3 . Terminals 26 | . 5 1 3 . . . . 2 . . . . . 6 . . . 3 . 1 . 1 . 3 . 1 . Fabricators 7 | . . . . . . . . . . . . . . 1 . . . 1 . 3 . 1 . . . 1 . Repair Stations 4 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . Recycling Units 5 | . 2 . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Total Hacks 107 | . 17 6 9 1 2 . . 4 1 . . . . 22 . 1 . 12 . 14 . 6 . 7 . 5 . Successful 48 | . 10 5 5 1 2 . . . 1 . . . . 8 . 1 . 3 . 5 . 2 . 3 . 2 . Failed 59 | . 7 1 4 . . . . 4 . . . . . 14 . . . 9 . 9 . 4 . 4 . 3 . Catastrophic 10 | . . . . . . . . 1 . . . . . 2 . . . 1 . 2 . 2 . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 44 | . 6 4 3 . 1 . . 2 . . . . . 9 . . . 4 . 10 . 2 . 1 . 2 . Terminals 62 | . 12 4 7 . . . . 4 . . . . . 16 . . . 7 . 3 . 1 . 6 . 2 . Fabricators 17 | . . . . . . . . . . . . . . 2 . . . 2 . 10 . 1 . . . 2 . Repair Stations 7 | . 2 . 1 . . . . . . . . . . 1 . . . . . . . 3 . . . . . Recycling Units 8 | . 3 . 1 . . . . . . . . . . 2 . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Terminal Hacks 30 | . 7 5 4 1 2 . . . 1 . . . . 5 . . . 1 . 1 . . . 2 . 1 . Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 2 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Locate Traps 5 | . 1 . 1 . . . . . . . . . . 2 . . . . . . . . . 1 . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scan Component 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unlock Access 7 | . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 8 | . 2 . 1 . . . . . . . . . . 1 . . . 1 . 3 . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . Fabnet 4 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 5 1 4 . . . . 2 . . . . . 9 . 1 . 6 . 5 . 3 . 4 . 3 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Used RIF Installer 7 | . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Command Fork 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 21 | . . . . . . . . . . . . . . . . . . . . 3 1 1 . . . 11 5 Non-combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Combat 18 | . . . . . . . . . . . . . . . . . . . . 3 1 1 . . . 8 5 Robot Hacks Applied 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 5 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . ignore_parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . purge_threat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . overwrite_iff 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 formatsys_high 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Relay Couplers Released 25 | . . . . . . . . . . . . . . . 7 . . . . 2 . . . . 9 . 7 Machine Destruction 25 | . . . . . . . . . . . . . . . 7 . . . . 2 . . . . 9 . 7 Attached 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 2 Fabnet Peak Effective % 7 | . . . . . . . . . . . . . . . . . . . . 3 3 3 3 7 7 7 7 Autooverrided 9 | . . . . . . . . . . . . . . . . . . . . 3 1 1 . . . 3 1 Robots Rewired 8 | . . . . . . . . . . 1 . . . . . . . . . . 6 . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Total Allies 32 | . . . . . . . . 3 . 1 3 . . . . . . . . 3 7 1 1 . . 7 6 Largest Group 6 | . . . . . . . . 3 . 1 3 3 . . . . . . . 2 6 6 5 . . 2 6 Highest-Rated Group 326 | . . . . . . . . 93 . 20 90 90 . . . . . . . 105 296 297 250 . . 98 326 Highest-Rated Ally 116 | . . . . . . . . 31 . 20 31 31 . . . . . . . 56 56 56 56 . . 64 116 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 218 | . . . . . 31 . . 13 . 6 . 15 . . . . . . . 12 6 42 51 . . 19 23 Total Damage 6948 | . . . . . 1520 . . 212 . 226 . 137 . . . . . . . 520 238 936 1753 . . 653 753 Kills 47 | . . . . . 11 . . 2 . 2 . 2 . . . . . . . 2 4 9 9 . . 3 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Turrets Deployed 4 | . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Robot Analysis Total 6 | . 2 2 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . 2 3 . . 1 . . . . . . . . . . . . . . Drone Launches 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Turns Passed 35516 | 111 1285 1166 783 247 2110 841 695 903 1827 1345 3871 2695 397 1276 2348 37 1268 1196 2396 575 3332 291 958 558 734 1340 931 Spaces Moved 13971 | 52 535 464 369 147 1172 376 285 470 1062 631 2085 1324 247 852 497 16 127 499 209 202 508 136 199 236 324 597 350 Core 656 | . . . . . . . . . . . 619 . . . . . . . . 9 1 . . . . . 27 Treads 8659 | 52 535 464 369 147 1172 376 285 470 1062 258 1466 211 . . . . . . . . . 113 199 236 324 597 323 Legs 4283 | . . . . . . . . . . . . 1113 247 852 497 16 127 499 209 193 507 23 . . . . . Wheels 373 | . . . . . . . . . . 373 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 240 160 160 160 160 160 160 160 80 50 115 130 130 130 198 198 126 198 50 50 160 160 158 158 153 50 Average Speed 166 | 160 201 240 162 160 160 161 160 160 160 183 174 142 130 130 161 198 198 197 198 189 180 164 160 160 158 156 148 Slowest Speed 480 | 160 240 240 240 160 160 240 160 160 160 480 240 470 130 130 195 198 198 198 198 198 186 186 160 162 158 158 410 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 85 98 34 36 71 94 30 16 97 66 87 87 52 37 46 1 36 20 37 7 55 5 43 8 46 24 54 Regions Visited 27 Branch Regions 9 Pre-discovered Areas 9 | . 2 1 1 . 1 . . . 1 1 2 . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 . . . . . . . 1 . . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 11 | 1 1 . 1 1 1 1 1 1 1 . 1 1 . . . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . . . 1 . . 3 5 3 . 1 . . . . . . . . . . . . . . Spaces Dug 91 | . 4 . . . . . . 1 18 2 6 . . 9 3 . . 1 . 9 . 1 . 18 . 14 5 Terrain Destroyed 840 | . 4 . 27 . . 75 15 7 86 90 6 62 17 23 42 . 11 93 27 64 26 36 8 29 14 63 15 Melee 17 | . 4 . . . . . . 1 1 2 6 . . . . . . . . . . . . . . . 3 Projectile 256 | . . . . . . . . . 1 . . 2 10 23 9 . 11 19 19 31 26 13 8 29 14 30 11 AOE 567 | . . . 27 . . 75 15 6 84 88 . 60 7 . 33 . . 74 8 33 . 23 . . . 33 1 Terrain Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Total 24215 | 66 634 495 485 160 1346 487 415 550 1131 769 2238 2014 297 955 1975 21 1092 613 2144 300 2822 171 799 359 476 827 574 Wait 7919 | . 5 5 20 3 82 7 25 17 4 15 30 513 30 47 1389 4 907 32 1848 14 2133 3 561 64 94 44 23 Move 13948 | 51 534 463 368 146 1171 375 284 469 1061 628 2084 1323 246 852 496 16 126 499 208 202 507 136 198 235 323 597 350 Hop 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Pick Up 256 | 2 18 3 11 3 20 7 17 12 6 26 15 29 1 3 4 . 5 3 5 3 22 4 3 3 8 12 11 Fast Attach 124 | 1 2 3 12 1 1 5 9 1 4 12 14 11 . 1 3 . . 2 2 7 7 2 1 4 3 5 11 Attach 87 | . . 1 2 . 5 6 4 2 4 5 . 7 1 3 1 1 1 5 1 3 1 2 1 2 1 12 16 Detach 108 | . . 1 . . 2 3 3 . 2 2 2 4 2 4 9 . 7 7 18 4 15 5 9 4 . 3 2 Swap 126 | 2 5 5 7 1 6 11 5 6 13 15 2 16 1 1 4 . . 4 2 4 5 . 2 . 2 6 1 Drop 227 | 2 12 4 25 5 23 6 10 3 2 13 14 37 1 2 7 . 5 3 6 6 10 3 3 6 8 10 1 Fire 1068 | 6 44 9 39 1 36 65 56 35 34 21 . 64 15 42 52 . 26 58 29 53 51 16 20 41 37 116 102 Melee 160 | . 10 1 . . . . . 1 1 6 77 10 . . . . . . . . . . . . . 14 40 Ram 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 Kick 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Crush 23 | 2 4 . 1 . . 2 2 4 . . . . . . . . . . . . . . . . . 8 . Escape Stasis 88 | . . . . . . . . . . . . . . . 10 . 15 . 25 . 25 . . . . . 13 Rewire 72 | . . . . . . . . . . 25 . . . . . . . . . . 46 . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory (discovered 2 exits: [*Sto] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -4/Factory (discovered 2 exits: Ext / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison -3/Research (discovered 3 exits: Tes x2 / Gar) -3/Garrison -3/Research (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 1 exit: *Res) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 112 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Mutant 727 | -10/Materials | Discovered new exit (range 12) 1397 | -10/Materials | Entered Mines 1408 | -10/Mines | Found the Drone Emporium 1417 | -10/Mines | Found Prototype Device 1612 | -10/Mines | Found a hidden stash of uninstalled traps 1679 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1693 | -10/Mines | Destroyed YI-UF0 1702 | -10/Mines | Found Prototype Storage 1702 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1809 | -10/Mines | Learned location of Recycling (-7) 1986 | -10/Mines | Discovered exit to Materials (range 11) 2239 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2297 | -10/Mines | Core integrity fell below 50% 2498 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2512 | -10/Mines | Discovered exit to Materials (range 6) 2563 | -10/Mines | Entered Materials 2563 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3007 | -9/Materials | Discovered new exit (range 16) 3326 | -9/Materials | Discovered new exit (range 14) 3346 | -9/Materials | Entered Mines 3355 | -9/Mines | Met a Derelict shopkeep closing up shop 3445 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3551 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3587 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3587 | -9/Mines | Discovered new exit (range 5) 3593 | -9/Mines | Entered Exiles 3633 | -9/Exiles | Met 8R-AWN 3656 | -9/Exiles | Met EX-HEX 3718 | -9/Exiles | Met EX-DEC 3827 | -9/Exiles | Learned location of Zion (-7) 3883 | -9/Exiles | Discovered new exit (range 10) 4107 | -9/Exiles | Met EX-BIN 4130 | -9/Exiles | Aligned with FarCom system 4131 | -9/Exiles | Given EX-Vault access code 4168 | -9/Exiles | Opened EX-Vault 4181 | -9/Exiles | Found Lightpack 2.0 4187 | -9/Exiles | Found Superbattery 4220 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4903 | -9/Exiles | Found Deploy-a-Sentry 4906 | -9/Exiles | Found Deploy-a-Sentry 4908 | -9/Exiles | Found Deploy-a-Sentry 5016 | -9/Exiles | DAS Turret deployed 5023 | -9/Exiles | DAS Turret deployed 5029 | -9/Exiles | DAS Turret deployed 5083 | -9/Exiles | Attacked by the Exiles 5083 | -9/Exiles | Allies destroyed EX-DEC 5094 | -9/Exiles | Allies destroyed EX-BIN 5096 | -9/Exiles | Allies destroyed EX-HEX 5284 | -9/Exiles | Destroyed 8R-AWN 5500 | -9/Exiles | Found Deploy-a-Sentry 5516 | -9/Exiles | Found Prototype Energy Gun 5599 | -9/Exiles | Identified AWS/EX-DEC 5703 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Superbattery, Deploy-a-Sentry 5703 | -9/Exiles | Entered Mines 5716 | -8/Mines | ME-RLN came to Exiles' defense 5736 | -8/Mines | Identified Decoy Drone Bay 5785 | -8/Mines | Lost 3 parts (2n1u) 5792 | -8/Mines | ME-RLN assimilated allied U-05 Engineer 5806 | -8/Mines | Core integrity fell below 50% 5837 | -8/Mines | Destroyed ME-RLN 5840 | -8/Mines | Found Prototype Hackware 5846 | -8/Mines | Found Prototype Special Weapon 5876 | -8/Mines | Identified ME-RLN's Wand 6423 | -8/Mines | Discovered new exit (range 8) 6466 | -8/Mines | Discovered new exit (range 4) 6544 | -8/Mines | Entered Materials 6544 | -8/Materials | Evolved 2 slots: Utility x2 6849 | -8/Materials | Build established: Hauler-Mutant 7104 | -8/Materials | Destroyed 8 combat bots 7208 | -8/Materials | Discovered new exit (range 8) 7239 | -8/Materials | Entered Factory 7239 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7803 | -7/Factory | Discovered new exit (range 7) 8003 | -7/Factory | Discovered new exit (range 5) 8038 | -7/Factory | Cargo convoy interrupted 8124 | -7/Factory | Allied Derelicts emerged from ambush trap array 8142 | -7/Factory | Entered Lower Caves 8183 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8662 | -7/Lower Caves | Discovered new exit (range 8) 8679 | -7/Lower Caves | Encountered a Warlord checkpoint 9466 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9531 | -7/Lower Caves | Destroyed 13 combat bots 9969 | -7/Lower Caves | Entered another Lower Caves area 9986 | -7/Lower Caves | Discovered new exit (range 14) 10309 | -7/Lower Caves | Identified exit to Zion 10369 | -7/Lower Caves | Spotted G1-LW1(f) 10370 | -7/Lower Caves | Encountered a Master Thief 10371 | -7/Lower Caves | Spotted M1-1EI(f) 10371 | -7/Lower Caves | Spotted U5-WBX(f) 10371 | -7/Lower Caves | Spotted R7-RXA(f) 10372 | -7/Lower Caves | Encountered a Master Thief 10372 | -7/Lower Caves | Encountered a Master Thief 10372 | -7/Lower Caves | Encountered a Master Thief 10372 | -7/Lower Caves | Lightpack 2.0 stolen by Master Thief 10375 | -7/Lower Caves | AWS/EX-DEC stolen by Master Thief 10375 | -7/Lower Caves | Hrd. Heavy Armor Plating stolen by Master Thief 10377 | -7/Lower Caves | DAS Turret deployed 10379 | -7/Lower Caves | Lgt. Nuclear Core stolen by Master Thief 10379 | -7/Lower Caves | Allies destroyed R7-RXA(f) 10790 | -7/Lower Caves | Build established: Scavenger-Mutant 10797 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10836 | -7/Lower Caves | Destroyed 7 combat bots 10985 | -7/Lower Caves | Lost 3 parts (1n2u) 11314 | -7/Lower Caves | Entered Zion 11386 | -7/Zion | System corruption cleaned by Quarantine Array 11481 | -7/Zion | Found Unknown Piercing Weapon 11546 | -7/Zion | Discovered new exit (range 9) 11585 | -7/Zion | Given A8's code to call for help 12329 | -7/Zion | Gained Derelict followers 12530 | -7/Zion | Learned location of Armory (-4) 12576 | -7/Zion | Received a visual enhancement algorithm 14641 | -7/Zion | Build established: Mutant 14735 | -7/Zion | Discovered new exit (range 3) 15179 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15185 | -7/Zion | Entered Deep Caves 15185 | -7/Deep Caves | Accompanied by 3 allies 15517 | -7/Deep Caves | Attacked by Z-Imprinter 15568 | -7/Deep Caves | Destroyed Z-Imprinter 15598 | -7/Deep Caves | Lost 4 parts (3n1u) 15762 | -7/Deep Caves | Found Prototype Device 15762 | -7/Deep Caves | Identified Zio. Metafield Generator 15766 | -7/Deep Caves | Found Prototype Protection 15766 | -7/Deep Caves | Identified Zio. Weapon Casing 15886 | -7/Deep Caves | Core integrity fell below 50% 15887 | -7/Deep Caves | Z-Facility disabled 15933 | -7/Deep Caves | Lost 4 parts (1p1n2u) 16082 | -7/Deep Caves | Found Zio. Weapon Casing 16088 | -7/Deep Caves | Found Prototype Protection 16088 | -7/Deep Caves | Identified Zio. Heavy Carapace 16091 | -7/Deep Caves | Found Zio. Weapon Casing 16132 | -7/Deep Caves | Found Zio. Heavy Carapace 16184 | -7/Deep Caves | Found Zio. Heavy Carapace 16371 | -7/Deep Caves | Discovered new exit (range 6) 16571 | -7/Deep Caves | Spotted as-55685 16599 | -7/Deep Caves | Destroyed as-55685 16738 | -7/Deep Caves | Triggered Deep Caves wall 16738 | -7/Deep Caves | Spotted AS-49033 16749 | -7/Deep Caves | Spotted AS-78664 16764 | -7/Deep Caves | Destroyed AS-49033 16770 | -7/Deep Caves | Destroyed AS-78664 16771 | -7/Deep Caves | Destroyed 35 combat bots 16792 | -7/Deep Caves | Exposed GOLEM chamber 16795 | -7/Deep Caves | Found GOLEM Unit 17208 | -7/Deep Caves | Found GOLEM Unit 17502 | -7/Deep Caves | Build established: Golem 17880 | -7/Deep Caves | Entered Proximity Caves 18093 | -6/Proximity Caves | Identified exit to Factory 18277 | -6/Proximity Caves | Entered Factory 18277 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 18699 | -6/Factory | Build established: Mutant 18741 | -6/Factory | Identified exit to Lower Caves 19492 | -6/Factory | Discovered new exit (range 15) 19553 | -6/Factory | Identified exit to Garrison 19553 | -6/Factory | Entered Garrison 19641 | -6/Garrison | Triggered checkpoint 19724 | -6/Garrison | Triggered checkpoint 19736 | -6/Garrison | Triggered checkpoint 19767 | -6/Garrison | Destroyed 17 combat bots 19802 | -6/Garrison | Discovered new exit (range 13) 19861 | -6/Garrison | Triggered checkpoint 19979 | -6/Garrison | Discovered new exit (range 10) 19999 | -6/Garrison | Installed Relay Interface Framework 20191 | -6/Garrison | Build established: Golem 20840 | -6/Garrison | Triggered checkpoint 20900 | -6/Garrison | Garrison Relay disabled 21114 | -6/Garrison | Triggered checkpoint 21138 | -6/Garrison | Garrison Relay disabled 21901 | -6/Garrison | Entered Factory 21901 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 21934 | -5/Factory | Identified exit to Garrison 21938 | -5/Factory | Entered Garrison 21948 | -5/Garrison | Expanded RIF knowledge: Command Fork 22062 | -5/Garrison | Triggered checkpoint 22331 | -5/Garrison | Discovered new exit (range 12) 23206 | -5/Garrison | Entered Factory 23525 | -5/Factory | Lost 5 parts (2n1u2w) 23806 | -5/Factory | First assault squad dispatched 23882 | -5/Factory | Discovered new exit (range 16) 24402 | -5/Factory | Identified exit to Garrison 24402 | -5/Factory | Entered Garrison 24412 | -5/Garrison | Expanded RIF knowledge: Program Shield 25152 | -5/Garrison | Triggered checkpoint 25745 | -5/Garrison | Triggered checkpoint 25785 | -5/Garrison | Spotted B-75 Beast 25792 | -5/Garrison | Triggered checkpoint 25888 | -5/Garrison | Discovered new exit (range 14) 26798 | -5/Garrison | Entered Factory 26798 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26799 | -4/Factory | Identified exit to Extension 27084 | -4/Factory | First assault squad dispatched 27337 | -4/Factory | Garrison activated, responded to threat 27369 | -4/Factory | Identified exit to Garrison 27373 | -4/Factory | Core integrity fell below 50% 27373 | -4/Factory | Entered Garrison 27403 | -4/Garrison | Lost 18 parts (2p7n6u3w) 27652 | -4/Garrison | Build established: Mutant 28279 | -4/Garrison | Build established: Golem 28425 | -4/Garrison | Triggered checkpoint 28488 | -4/Garrison | Spotted B-86 Titan 28500 | -4/Garrison | Destroyed B-86 Titan 28802 | -4/Garrison | Build established: Scavenger-Golem 28891 | -4/Garrison | Triggered checkpoint 28968 | -4/Garrison | Triggered checkpoint 28973 | -4/Garrison | Found Hvy. Reflective Plating 29101 | -4/Garrison | Discovered new exit (range 15) 29255 | -4/Garrison | Build established: Scavenger-Tank 29614 | -4/Garrison | Triggered checkpoint 29625 | -4/Garrison | Discovered new exit (range 15) 29662 | -4/Garrison | Expanded RIF knowledge: Structural Interface 29970 | -4/Garrison | Build established: Scavenger-Golem 30705 | -4/Garrison | Entered Factory 30705 | -4/Factory | Accompanied by 6 allies 30964 | -4/Factory | Garrison activated, responded to threat 30996 | -4/Factory | Identified exit to Garrison 30996 | -4/Factory | Entered Garrison 30996 | -4/Garrison | Accompanied by 5 allies 31004 | -4/Garrison | Expanded RIF knowledge: Patrol Navigation 31085 | -4/Garrison | Triggered checkpoint 31095 | -4/Garrison | Spotted B-86 Titan 31125 | -4/Garrison | Destroyed B-86 Titan 31880 | -4/Garrison | Triggered checkpoint 31939 | -4/Garrison | Discovered new exit (range 10) 31954 | -4/Garrison | Entered Research 31954 | -3/Research | Evolved 2 slots: Utility x2 32431 | -3/Research | Identified exit to Testing 32454 | -3/Research | First assault squad dispatched 32496 | -3/Research | Identified exit to Garrison 32512 | -3/Research | Entered Garrison 32520 | -3/Garrison | Expanded RIF knowledge: Autooverride 32687 | -3/Garrison | Spotted B-86 Titan 32767 | -3/Garrison | Destroyed B-86 Titan 32822 | -3/Garrison | Destroyed 7 combat bots 32830 | -3/Garrison | Triggered checkpoint 32950 | -3/Garrison | Triggered checkpoint 32994 | -3/Garrison | Garrison Relay disabled 33095 | -3/Garrison | Build established: Scavenger-Mutant 33109 | -3/Garrison | Garrison Relay disabled 33181 | -3/Garrison | Discovered new exit (range 15) 33246 | -3/Garrison | Entered Research 34046 | -3/Research | First assault squad dispatched 34158 | -3/Research | Build established: Botlord-Mutant 34181 | -3/Research | System corruption reached 10% 34211 | -3/Research | Lost 5 parts (3u2w) 34441 | -3/Research | Found Prototype Device 34441 | -3/Research | Identified EM Dispersion Field 34463 | -3/Research | Build established: Bothacker-Mutant 34513 | -3/Research | Spotted B-86 Titan 34529 | -3/Research | Discovered new exit (range 7) 34540 | -3/Research | Garrison activated, responded to threat 34548 | -3/Research | Identified exit to Research 34566 | -3/Research | System corruption reached 30% 34586 | -3/Research | Identified exit to Garrison 34586 | -3/Research | Entered Garrison 34614 | -3/Garrison | Triggered checkpoint 34691 | -3/Garrison | Destroyed 8 combat bots 34693 | -3/Garrison | Garrison Relay disabled 34738 | -3/Garrison | Spotted B-86 Titan 34875 | -3/Garrison | Lost 3 parts (3n) 35147 | -3/Garrison | Lost 5 parts (2p3u) 35172 | -3/Garrison | Discovered exit to Research (range 10) 35194 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 35218 | -3/Garrison | Triggered checkpoint 35330 | -3/Garrison | Garrison Relay disabled 35415 | -3/Garrison | Triggered checkpoint 35418 | -3/Garrison | Triggered checkpoint 35432 | -3/Garrison | Assimilated Titan 8a with formatsys_high 35450 | -3/Garrison | Triggered checkpoint 35464 | -3/Garrison | Core integrity fell below 50% 35488 | -3/Garrison | Core integrity fell below 20% 35517 | -3/Garrison | Core destroyed Last Messages --------------- 35504_ Field strength at 28. 35505_ Field strength at 22. 35506_ Field strength at 12. 35507_ Stasis field depleted. 35512_ Slammed into Phase Generator. 35512_ Relay Coupler [NC] destroyed. 35512_ System corrupted by crushing effect (+4). 35512_ Destabilizing: Core damaged (-26). 35512_ Adv. Signal Interpreter broken. 35512_ Destabilizing: Short circuit. 35513_ System corrupted: Component data lost. 35513_ Slammed into Phase Generator. 35514_ Destabilizing: System corrupted (+2). 35516_ Slammed into Phase Generator. 35516_ Destabilizing: Core damaged (-26). 35516_ Destabilizing: Core damaged (-13). 35517_ Slammed into Phase Generator. 35517_ Relay Coupler [Sentry] destroyed. 35517_ System corrupted by crushing effect (+1). 35517_ Destabilizing: Core damaged (-39). Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ??????????????????????????"#?????????????????????? | | ?????????????????????#####"#####?????????????????? | | ?????????????????????# """""#?????????????????? | | ?????????????????????# " "#?????????????????? | | ?????###########?????# "#?????????????????? | | ?????#""""# ####### @" "#?????????????????? | | ?????#" < + """ ""#?????????????????? | | ?????#""""# ####### " #??????????######## | | ?????######## #?????# #??????????# | | ????????????# #?????# #??????????# ###### | | ????????????# #?????# #??????????# #????? | | ????????????# #?????##### #####??????????# #????? | | ??????####### #?????????# #??????????????# #????? | | ??????#% = ###########g##??????########+###### | | ????###=##### % ^ ######## ^^ | | ????# =%#???# =% % "# " ^^ | | ????# #???#+######"##### ######## #####+#####% | | ????# ##### ###### #???# #??????# #?### #???#= | | ????# ^" #???# #??????# ### # #???# | | ????# ############ #???# #??????# """"" ##### | | ????### #??????????# #???# #??????# " %"% | | ??????# #??????????# #??## #??##### ##### ##### | | ??????# #??????????# #??#"/!#? ## #???# #???# | | ??????# ###????????# #??##![## ## ##??# #???# | | ??????# #"#????????# ####!=!!%=* #### #???## | | ??????# "#????????#!%!!!!!* *== #????? | | ??????# #????????######=!/=%] #####"#???? | | ??????# "#?????????????#! # #????# #??? | | ??????###"#?????????????#! %! ## #?????# #?? | | ?????????##???????????? =%! =% #????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 57 Energy Capacity 2600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 20 Armor Coverage 2400 Resistance: KI 15 Resistance: TH 25 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 11 Relay Coupler Types 5 Relay Coupler Value 70 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdFactorySteel Manual? 0 Play Time 04:34:08 Cumulative 1126.4 hours Start 2021.12.31 @ 21:42:29 End 2022.01.01 @ 21:21:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 362 Rogue 362 Adventurer 0 Explorer 0 Win Type - Total 62 Types 13/17/11/3/1/2/12/2/1 Lore% 95 Gallery% 96 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24fbb41b-eb7d-48d3-a283-ca9770c0e9b5