Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.13 @ 16:58:26 Player: Disco Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (35) 175 Value Destroyed (888) 888 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (504) 504 TOTAL SCORE: 7287 Bonus ------- High Alert Combat Kills 4 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 43/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Hovering (110) Ox1 Location -3/Armory Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Improved Signal Interpreter Improved Signal Interpreter > --- WEAPON (2) ------- Hypervelocity Railgun > --- INVENTORY (5) ---- Improved Reaction Control System Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Power Amplifier Improved Signal Interpreter Improved Signal Interpreter > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Improved Reaction Control System [Rating: 56] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Assault Cannon Energy Gun Field Laser Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Slots Evolved 14 | . . 2 2 2 2 2 . 2 2 . Power 1 | . . . . . 1 . . . . . Propulsion 5 | . . 1 . 1 . 1 . 1 1 . Utility 8 | . . 1 2 1 1 1 . 1 1 . Weapon . | . . . . . . . . . . . Parts Attached 87 | 6 4 11 23 19 2 . 2 3 12 5 Power 16 | 1 . 3 5 2 1 . 1 . 2 1 Engine 10 | 1 . 3 4 1 1 . . . . . Core 3 | . . . 1 1 . . 1 . . . Reactor 3 | . . . . . . . . . 2 1 Propulsion 26 | 2 1 5 3 8 . . . 2 4 1 Treads . | . . . . . . . . . . . Leg 4 | 2 1 1 . . . . . . . . Wheel . | . . . . . . . . . . . Hover 9 | . . . . 2 . . . 2 4 1 Flight 13 | . . 4 3 6 . . . . . . Utility 26 | 1 2 2 7 7 1 . . 1 4 1 Device 12 | . . . 3 6 . . . . 2 1 Storage 2 | 1 . . . 1 . . . . . . Processor 5 | . 1 1 2 . . . . . 1 . Hackware 7 | . 1 1 2 . 1 . . 1 1 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 19 | 2 1 1 8 2 . . 1 . 2 2 Energy Gun 9 | 1 . . 6 1 . . 1 . . . Energy Cannon 2 | . . . . . . . . . 2 . Ballistic Gun 6 | 1 1 1 1 . . . . . . 2 Ballistic Cannon 1 | . . . 1 . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 2 . . . . 1 . Parts Lost 45 | . 2 2 11 4 . 2 5 2 10 7 Power 7 | . . 1 3 . . 1 1 . 1 . Propulsion 13 | . 1 . 2 1 . . 2 1 2 4 Utility 17 | . . . 3 3 . 1 2 1 5 2 Weapon 8 | . 1 1 3 . . . . . 2 1 Highest Loss Streak 8 | . 1 2 8 2 . 2 5 2 5 4 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 77 | . 98 94 90 77 92 77 60 35 20 32 Engine 4 | . 14 11 7 . 6 5 3 . . . Core 2 | . . . . 6 6 3 1 . . . Leg 4 | . 27 9 . . . . . . . . Hover 1 | . . . . 1 . . . 3 7 11 Flight 12 | . . 21 25 12 26 23 19 4 . . Device 9 | . . . 8 18 13 11 9 5 3 2 Storage 3 | . 14 4 . . 6 3 . . . . Processor 6 | . 4 9 9 7 6 5 5 5 5 9 Hackware 14 | . 9 17 23 15 19 17 15 10 1 . Energy Gun 6 | . 14 7 10 3 6 5 3 5 . . Ballistic Gun 4 | . 14 13 5 . . . . . . 4 Ballistic Cannon 2 | . . . . 6 . . . . . . Special Weapon 1 | . . . . 3 . . . . . . Peak Build Rating 56 | 6 10 23 37 45 51 51 49 41 49 56 Average Rating 30 | 4 8 18 31 35 50 47 37 32 26 41 On Entrance 29 | . 6 10 23 30 44 51 44 28 37 49 Naked Turns . | . . . . . . . . . . . Heaviest Build 28 | 14 14 14 16 22 19 19 22 7 28 23 Greatest Support 43 | 20 20 30 19 23 23 23 23 24 43 43 Greatest Overweight (x) 3 | . 1 1 1 3 . . 1 2 2 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 8 5 5 5 5 5 5 5 4 Average Carried 4 | 2 6 5 4 4 3 5 4 4 3 1 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 8 5 2 4 5 5 4 5 2 1 Class Distribution -------------------- 35% | Hacker-Mutant 33% | Hacker-Sprinter 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Matter Collected 866 | 260 109 121 198 26 . . 1 . 85 66 Remotely . | . . . . . . . . . . . Salvage Created 997 | . 285 205 341 15 . . . . 85 66 Parts 81 | . 28 23 22 . . . . . 1 7 Haulers Intercepted 1 | . . . . . . . . . 1 . Recyclers Shooed 2 | . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Combat Hostiles Destroyed 29 | . 9 8 10 1 . . . . . 1 Guns 28 | . 9 8 10 . . . . . . 1 Cannons 1 | . . . . 1 . . . . . . Classes Destroyed 8 | . 4 1 . 1 . . . . 1 1 Hauler 1 | . . . . . . . . . 1 . Operator 1 | . 1 . . . . . . . . . Watcher 4 | . 1 2 1 . . . . . . . Swarmer 15 | . 5 7 3 . . . . . . . Grunt 8 | . 4 . 4 . . . . . . . Protector 1 | . . . . . . . . . . 1 Sentry 4 | . . 1 3 . . . . . . . Programmer 1 | . . . . 1 . . . . . . Best Kill Streak 5 | . 5 5 3 1 . . . . 1 1 Combat Bots Only 5 | . 5 4 3 1 . . . . . 1 Max Kills in Single Turn 2 | . 2 1 1 1 . . . . 1 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Hostile Shots Fired 620 | . 64 43 109 68 8 3 13 36 176 100 Missed 251 | . 14 17 47 31 4 1 5 19 68 45 Damage Taken 5521 | . 451 228 980 455 65 44 336 282 1883 797 Core 2028 | . 29 49 255 96 . . 135 161 1137 166 Absorbed by Shields 14 | . . . . . . . . . 14 . Regen/Repaired (Parts) 15 | . . . 15 . . . . . . . Core Remaining (%) 85 | 100 88 87 53 86 100 . 86 86 . . Volleys Fired 133 | . 26 24 55 12 4 . . 2 7 3 Largest 2 | . 2 2 2 1 1 . . 1 1 2 Hottest 128 | . 70 70 128 44 63 . . 85 113 80 Shots Fired 205 | . 52 43 79 14 4 . . 2 7 4 Gun 185 | . 52 43 79 1 4 . . 2 . 4 Cannon 17 | . . . . 10 . . . . 7 . Launcher . | . . . . . . . . . . . Special 3 | . . . . 3 . . . . . . Kinetic 86 | . 26 35 11 10 . . . . . 4 Thermal 116 | . 26 8 68 1 4 . . 2 7 . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 16 | . 6 7 16 5 1 . . 2 5 2 Robot Miss Streak 4 | . 2 3 4 1 2 . . . 2 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 130 | . 34 21 56 9 1 . . 2 5 2 Core Hits 60 | . 18 14 24 2 . . . . 1 1 Critical Kills 3 | . . . 1 . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 11 | . 1 1 5 1 . . . 1 1 1 Burn 7 | . 1 1 4 . . . . 1 . . Meltdown 1 | . . . . . . . . . 1 . Destroy 2 | . . . 1 . . . . . . 1 Blast 1 | . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2105 | . 465 245 921 203 17 . . 43 197 14 Guns 1684 | . 455 245 917 . 17 . . 36 . 14 Cannons 396 | . . . . 203 . . . . 193 . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 25 | . 10 . 4 . . . . 7 4 . Kinetic 723 | . 256 185 65 203 . . . . . 14 Thermal 1357 | . 199 60 852 . 17 . . 36 193 . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . 1 3 . . 5 . . . Average Corruption 2 | . . . 1 2 . . 5 . . . Corruption Purged 3 | . . . . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 13 | . . . 1 11 . . 1 . . . Message Errors 2 | . . . . 2 . . . . . . Matter Fused 2 | . . . . 2 . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . Energy Discharges 2 | . . . . 2 . . . . . . Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . 2 . . . . . . Misfires 2 | . . . . 2 . . . . . . Alerts 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 2 | . . . . 2 . . . . . . Projectiles 2 | . . . . 2 . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . 3 . . . . . . Impact . | . . . . . . . . . . . Kinetic 3 | . . . . 3 . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 7 | . . . 2 . . . . 3 2 . Shots . | . . . . . . . . . . . Rammed 4 | . . . 1 . . . . 2 1 . Targets Rammed 8 | . 4 . 1 . . . . 2 1 . Kicked 4 | . 4 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 463 | . 75 275 463 265 82 . . . 274 24 Average Temperature 112 | . 21 61 169 116 38 . . . 100 4 Received Heat Transfer 894 | . 72 6 486 54 9 . . . 237 30 Effects 8 | . . . 8 . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 4 | . . . 4 . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . 1 3 2 . . . . . 1 . Heat Transferred 3493 | . 666 259 2146 . 37 . . 200 185 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Peak Influence 564 | . 285 564 414 254 106 8 5 121 192 164 Initial 183 | . . 42 60 183 46 . 5 . 63 100 Average 111 | . 141 167 193 85 60 2 2 55 93 143 Maximum Alert Level 2 | . 1 2 2 1 . . . . . . Low Security (%) 77 | 100 67 72 49 75 100 100 100 100 100 100 Level 1 20 | . 32 16 44 24 . . . . . . Level 2 1 | . . 11 6 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 2 2 5 5 1 . 1 2 1 . Investigation 8 | . . 1 3 3 . . . . 1 . Extermination 2 | . . . . 2 . . . . . . Reinforcement 8 | . 2 1 2 . . . 1 2 . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Distress Signals 6 | . . 1 2 . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 131 | . 17 22 33 14 9 1 3 8 17 7 Peak Tracking Total 12 | . 6 10 12 6 4 1 3 6 8 6 Tactical Retreats 26 | . 1 4 7 3 3 . . 3 4 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Traps Triggered 4 | . . 1 . 1 1 . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Machines Disabled 1 | . . 1 . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Machines Accessed 46 | . 6 8 6 14 5 2 . 1 3 1 Terminals 33 | . 4 6 4 9 4 2 . 1 2 1 Fabricators 2 | . . . . 2 . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 7 | . 2 1 1 1 1 . . . 1 . Scanalyzers 2 | . . 1 . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 118 | . 15 26 17 31 11 4 . 3 9 2 Successful 73 | . 11 18 10 16 8 4 . 2 3 1 Failed 45 | . 4 8 7 15 3 . . 1 6 1 Catastrophic 3 | . . . 1 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 84 | . 11 20 13 18 9 4 . 3 4 2 Fabricators 5 | . . . . 5 . . . . . . Repair Stations 3 | . . . 3 . . . . . . . Recycling Units 17 | . 4 4 1 1 2 . . . 5 . Scanalyzers 6 | . . 2 . 4 . . . . . . Garrison Access 3 | . . . . 3 . . . . . . Terminal Hacks 51 | . 9 14 6 8 7 4 . 2 . 1 Record 10 | . . 2 2 . 3 2 . 1 . . Robot Analysis 1 | . . . . 1 . . . . . . Prototype ID Bank 3 | . 1 . . 1 1 . . . . . Open DSF 4 | . . . . 2 1 1 . . . . Level Access Points 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . Emergency Access Points 4 | . 3 . . . . . . . . 1 Alert Level 4 | . . 3 1 . . . . . . . Unreport Threat 3 | . . 3 . . . . . . . . Locate Traps 6 | . 1 1 1 1 1 1 . . . . Dispatch Records 2 | . . 1 . 1 . . . . . . Maintenance Status 3 | . . 1 1 . 1 . . . . . Transport Status 2 | . 1 1 . . . . . . . . Assault Status 1 | . . 1 . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . Zone Layout 3 | . 1 1 . 1 . . . . . . Fabricator Hacks 3 | . . . . 3 . . . . . . Load Schematic 2 | . . . . 2 . . . . . . Build 1 | . . . . 1 . . . . . . Repair Station Hacks 3 | . . . 3 . . . . . . . Scan Component 2 | . . . 2 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks 10 | . 2 2 1 1 1 . . . 3 . Recycle Component 1 | . . . . . . . . . 1 . Process 1 | . . . . . . . . . 1 . Report Inventory 6 | . 2 1 1 1 . . . . 1 . Retrieve Matter 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . 1 . . . . . . . . Scanalyzer 6 | . . 2 . 4 . . . . . . Insert Component 3 | . . 1 . 2 . . . . . . Analyze 3 | . . 1 . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 36 | . 2 5 6 13 4 1 . 1 3 1 Full Trace Events 8 | . 1 . 3 3 . . . . 1 . Feedback Events 1 | . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . . . . . . Parts Built 2 | . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . Time 42 | . . . . 42 . . . . . . Total Part Build Rating 8 | . . . . 8 . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 60 | . . . 60 . . . . . . . Parts Recycled 1 | . . . . . . . . . 1 . Recycled Matter 52 | . . . . . . . . . 52 . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 7 | . . 7 . . . . . . . . Parts Scanalyzed 3 | . . 1 . 2 . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . Robot Hacks Applied 2 | . . . . 2 . . . . . . parse_system 2 | . . . . 2 . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Turns Passed 4341 | 84 638 341 612 1493 419 47 32 156 375 144 Spaces Moved 4912 | 64 438 529 792 1555 534 161 86 207 342 204 Core 68 | 8 . . . . . . . 9 51 . Treads . | . . . . . . . . . . . Legs 576 | 56 438 82 . . . . . . . . Wheels . | . . . . . . . . . . . Hover 874 | . . . . 322 . . . 57 291 204 Flight 3394 | . . 447 792 1233 534 161 86 141 . . Fastest Speed 28 | 50 120 29 29 28 29 29 29 34 43 43 Average Speed 62 | 111 121 43 31 83 29 29 33 57 65 62 Slowest Speed 245 | 120 190 120 102 245 29 29 107 150 150 110 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . 2 4 2 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 4 75 52 57 29 12 8 76 6 10 11 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 1 | . . . . . . . . . 1 . Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Total 5962 | 76 489 600 1079 1731 792 160 88 242 487 218 Wait 717 | . 8 20 187 120 249 . . 22 110 1 Move 4884 | 63 437 524 783 1550 531 160 85 206 341 204 Hop 9 | . . 2 4 2 1 . . . . . Pick Up 78 | 7 10 9 16 11 4 . 1 5 11 4 Fast Attach 15 | 1 . 2 3 9 . . . . . . Attach 62 | 5 3 6 17 7 2 . 2 3 12 5 Detach 4 | . . . . 4 . . . . . . Swap 10 | . 1 3 3 3 . . . . . . Drop 39 | . . 10 10 13 1 . . 2 2 1 Fire 133 | . 26 24 55 12 4 . . 2 7 3 Melee . | . . . . . . . . . . . Ram 4 | . . . 1 . . . . 2 1 . Kick 4 | . 4 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . 3 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/DSF -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -3/Armory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 16) 712 | -10/Materials | Discovered new exit (range 10) 723 | -10/Materials | Entered another Materials area 723 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 929 | -9/Materials | Discovered new exit (range 16) 981 | -9/Materials | Discovered new exit (range 8) 988 | -9/Materials | Identified exit to Mines 1050 | -9/Materials | Discovered new exit (range 15) 1063 | -9/Materials | Identified exit to Materials 1064 | -9/Materials | Entered another Materials area 1064 | -8/Materials | Evolved 2 slots: Utility x2 1128 | -8/Materials | Build established: Hacker-Sprinter 1354 | -8/Materials | Repaired Imp. VTOL Module 1457 | -8/Materials | Lost 3 parts (1p1u1w) 1659 | -8/Materials | Discovered new exit (range 13) 1675 | -8/Materials | Lost 8 parts (2p2n2u2w) 1676 | -8/Materials | Identified exit to Factory 1676 | -8/Materials | Entered Factory 1676 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1806 | -7/Factory | Identified exit to Factory 2016 | -7/Factory | Build established: Hacker-Mutant 3083 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 3169 | -7/Factory | Entered another Factory area 3169 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3213 | -6/Factory | Identified exit to DSF 3219 | -6/Factory | Discovered new exit (range 8) 3346 | -6/Factory | Build established: Hacker-Sprinter 3535 | -6/Factory | Garrison activated, responded to threat 3550 | -6/Factory | Discovered new exit (range 5) 3551 | -6/Factory | Identified exit to Factory 3588 | -6/Factory | Entered another Factory area 3588 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3635 | -5/Factory | Identified exit to DSF 3635 | -5/Factory | Entered DSF 3661 | -5/DSF | Additional patrols routed to DSF 3662 | -5/DSF | Discovered new exit (range 15) 3667 | -5/DSF | Identified exit to Factory 3667 | -5/DSF | Entered Factory 3667 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3673 | -4/Factory | Identified exit to Upper Caves 3686 | -4/Factory | Lost 5 parts (1p2n2u) 3793 | -4/Factory | Discovered new exit (range 16) 3821 | -4/Factory | Identified exit to Research 3823 | -4/Factory | Entered Research 3823 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3831 | -3/Research | Hacking Suite fried by hacking feedback 3976 | -3/Research | Core integrity fell below 50% 4127 | -3/Research | Core integrity fell below 20% 4164 | -3/Research | Lost 5 parts (1p1n2u1w) 4195 | -3/Research | Discovered new exit (range 8) 4197 | -3/Research | Identified exit to Armory 4198 | -3/Research | Entered Armory 4286 | -3/Armory | Lost 4 parts (3n1u) 4342 | -3/Armory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 04290_ Wall collapses. 04290_ Slug penetrates Wall. 04299_ Penetrated by Slug. 04299_ Slug penetrates Reinforced Shell. 04299_ Slug penetrates Wall. 04303_ Penetrated by Slug. 04303_ Slug penetrates Wall. 04306_ Power Amplifier destroyed. 04306_ Slug penetrates Wall. 04311_ Penetrated by Slug. 04314_ Slug penetrates Wall. 04328_ Component Storage disabled. 04328_ Slug penetrates Wall. 04335_ Penetrated by Slug. 04340_ HV Slug penetrates H-77 Assassin. 04342_ Penetrated by Slug. 04342_ Critical hit (Destroy). 04342_ Hyp. Railgun destroyed. 04342_ Penetrated by Slug. 04342_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????##############?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# ### | | ??????????????????????????????????# [[[ # | | ??????????????????????????????????# [[[ # | | ??????????????????????????????????# [ # | | ??????????????????##########??????# # | | ??????????????????# #??????# # | | ??????????????????# """"" #??????# # | | ??????????????????# """"" #??????# # | | ??????????????????# """"" # #############+##### | | ??????????????????# + | | ??????????????????# """" # | | ??????????????????# """"" #?#############""#### | | ??????????????????# """"" #??????# # | | ??????????????????# h@ #??????# # | | ??????????????????####+#####??????# # | | ?????????????????????# #??????????# ! # | | ?????????????????????# ############ " = # | | ?????????????????????# " ""*!! # | | ?????????????????????############## ""= # | | ??????????????????????????????????# "" # | | ??????????????????????????????????# "" # | | ??????????????????????????????????# " # | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????#########"#### | | ??????????????????????????????????# # | | ????????????????????????????????????"" + | | ????????????????????????????????????"" """" # | | ??????????????????????????????????????? """" # | | ??????????????????????????????????????????"""" # | | ??????????????????????????????????????????"""??# | | ??????????????????????????????????????????? ???# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 27 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Evasion (%) 64 Targeting Accuracy 5 Particle Charging 15 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lgt. Deuterium Engine | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings GoHome() I Spy Challenges ------------ None Game ------ Seed RainbowReactiveFrame Manual? 0 Play Time 01:44:21 Cumulative 7.1 hours Start 2024.11.13 @ 12:58:39 End 2024.11.13 @ 16:58:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 10 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 404f0652-a100-4d76-bdd4-4e94d72d94c9