Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.04 @ 13:04:06 Player: Zan Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (670) 670 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1915 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 255/300 Energy 105/160 System Corruption 0% Temperature Cool (9) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Small Matter Pod (50) ECM Suite Heavy Explosive Trap Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Aluminum Leg Small Matter Pod ECM Suite Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 27 | 6 2 3 16 Power 4 | 1 . 1 2 Engine 3 | 1 . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 . . 5 Treads 1 | . . . 1 Leg 6 | 2 . . 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 . 4 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 9 | 2 . 2 5 Energy Gun 6 | 2 . . 4 Energy Cannon . | . . . . Ballistic Gun 3 | . . 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . . 5 11 Power 2 | . . 1 1 Propulsion 4 | . . 1 3 Utility 1 | . . . 1 Weapon 9 | . . 3 6 Highest Loss Streak 7 | . . 2 7 Average Slot Usage (%) 91 | . 95 93 89 Engine 11 | . 14 10 10 Leg 23 | . 28 26 19 Device 10 | . 9 14 9 Storage 12 | . 14 14 11 Processor 6 | . . . 11 Protection 5 | . . . 10 Energy Gun 13 | . 28 4 12 Ballistic Gun 7 | . . 22 3 Naked Turns . | . . . . Heaviest Build 35 | 13 26 22 35 Greatest Support 26 | 20 20 20 26 Greatest Overweight (x) 4 | 4 1 2 2 Average Overweight (x) 1 | . . . 1 Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 10 | 3 3 10 10 Average Carried 6 | . . 5 9 Final Capacity 10 | 6 10 10 10 Final Carried 9 | . 3 9 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 461 | 203 77 105 76 Remotely . | . . . . Salvage Created 856 | . 277 156 423 Parts 58 | . 20 18 20 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 27 | . 8 11 8 Melee 1 | . . . 1 Guns 23 | . 8 9 6 AOE 3 | . . 2 1 Classes Destroyed 5 | . 3 . 2 Recycler 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 15 | . 3 11 1 Grunt 8 | . 5 . 3 Sentry 4 | . . . 4 Best Kill Streak 3 | . 3 3 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2024 | . 283 398 1343 Core 590 | . 121 68 401 Absorbed by Shields . | . . . . Core Remaining (%) 62 | 100 . 24 . Volleys Fired 79 | . 21 22 36 Largest 2 | . 2 2 2 Hottest 121 | . 80 80 121 Shots Fired 135 | . 42 41 52 Gun 135 | . 42 41 52 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 38 | . . 29 9 Thermal 27 | . . . 27 Explosive . | . . . . Electromagnetic 70 | . 42 12 16 Robot Hit Streak 8 | . 6 3 8 Robot Miss Streak 8 | . 3 8 4 Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 77 | . 23 16 38 Core Hits 46 | . 13 13 20 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1440 | . 438 320 682 Guns 977 | . 334 153 490 Cannons . | . . . . Explosions 458 | . 104 167 187 Melee . | . . . . Ramming 5 | . . . 5 Kinetic 163 | . . 86 77 Thermal 361 | . 104 . 257 Explosive 354 | . . 167 187 Electromagnetic 557 | . 334 67 156 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 43 | . . 23 20 Projectiles . | . . . . Explosions 43 | . . 23 20 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 108 | . 40 42 26 Shots 3 | . 1 1 1 Rammed 2 | . . . 2 Targets Rammed 3 | . . . 3 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 326 | . 168 35 326 Average Temperature 85 | . 74 21 100 Received Heat Transfer 471 | . 102 . 369 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 2 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 766 | . 100 . 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 297 | . 252 297 271 Average Influence 155 | . 121 187 168 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 74 | 100 76 79 68 Level 1 25 | . 23 20 31 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 14 12 25 Peak Tracking Total 9 | . 3 3 9 Tactical Retreats 5 | . . 1 4 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 2 | . . 1 1 Traps Extracted . | . . . . Installed 2 | . . 1 1 Triggered 2 | . . 1 1 Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 7 | . 1 . 6 Terminals 5 | . . . 5 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 3 . 15 Successful 8 | . 1 . 7 Failed 10 | . 2 . 8 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . . . 12 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . . . 6 Dispatch Records 1 | . . . 1 Maintenance Status 1 | . . . 1 Investigation Status 1 | . . . 1 Hauler Manifests 1 | . . . 1 Registered Components 1 | . . . 1 Registered Prototypes 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 . 6 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1392 | 70 273 352 697 Spaces Moved 697 | 46 126 172 353 Core 19 | 19 . . . Treads 27 | . . . 27 Legs 651 | 27 126 172 326 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 151 | 128 148 149 156 Slowest Speed 250 | 250 150 180 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 35 38 53 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 36 | . 5 22 9 Melee . | . . . . Projectile . | . . . . AOE 36 | . 5 22 9 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 905 | 57 170 233 445 Wait 55 | . 16 25 14 Move 694 | 45 125 171 353 Hop . | . . . . Pick Up 34 | 6 5 10 13 Fast Attach 1 | . . . 1 Attach 20 | 6 1 3 10 Detach . | . . . . Swap 6 | . 1 . 5 Drop 11 | . 1 1 9 Fire 79 | . 21 22 36 Melee . | . . . . Ram . | . . . . Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 2 | . . 1 1 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 344 | -10/Materials | Entered Mines 353 | -10/Mines | Core integrity fell below 50% 583 | -10/Mines | Found a hidden stash of uninstalled traps 659 | -10/Mines | Learned Materials garrison access intel 660 | -10/Mines | Discovered new exit (range 9) 696 | -10/Mines | Entered Materials 696 | -9/Materials | Evolved 2 slots: Utility x2 954 | -9/Materials | Discovered new exit (range 18) 1181 | -9/Materials | Discovered new exit (range 7) 1379 | -9/Materials | Core integrity fell below 50% 1387 | -9/Materials | Core integrity fell below 20% 1393 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01374_ Imp. Ion Engine destroyed. 01375_ S-10 Pest triggered Heavy Explosive Trap. 01375_ An explosion rips through the floor. 01375_ S-10 Pest destroyed. 01375_ Destroyed Com. Wheel. 01375_ R-06 Scavenger destroyed. 01375_ Destroyed Flight Unit. 01376_ U-05 Engineer lays Concrete. 01377_ Hrd. Light Armor Plating destroyed. 01377_ Acquired Hvy. Assault Rifle. 01378_ U-05 Engineer lays Concrete. 01380_ U-05 Engineer destroyed. 01380_ Imp. Aluminum Leg destroyed. 01381_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01386_ S-10 Pest destroyed. 01390_ U-05 Engineer destroyed. 01391_ Hvy. Assault Rifle destroyed. 01391_ Dropped Heavy Explosive Trap. 01392_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | """ #?????# ?????????????????????????? | | """"" #?????# "S ?????????????????????????? | | """"" #?????# """ #????????????????????????? | | """"" #?????# "" ##???????????????????????? | | """ #?????# """ #???????????????????????? | | !#?????# """ ?????????????????????????? | | #?????? """????????????##????????????? | | ! #???????? ??????????? #????????????? | | ###+###############+########### ##???????????? | | =% T ???????????? | | ### #????????????? | | ! #????????????????????? | | #### #??##+#####??????????? | | # " """"" " """"" #? #??????????? | | "" # """"""""" """"""""" #? #??????????? | | R" # """ """ """ """ # #??????????? | | "" # # [[ #??????????? | | # + """ [[ #??????????? | | " # # "Y #??????????? | | " # ######+####### # """ #??????????? | | " # #????????????# r #? #??????????? | | # """ #????????????#| Y#?###### ##??????????? | | #### "T" #????????????#=%s#????????????????????? | | ???+ ??? #???????????##%=*####?????????????????? | | ???# ????????????????#!|%= #?????????????????? | | ???? "????????????????##@= #?????????????????? | | ???? ?????????????????# & =[ ########??????????? | | ???????????????????????# %Y Y u ??? | | ???????????????????????# ??? | | ???????????????????????# ??? | | ???????????????????????# ############## ???? | | ???????????????????????#######?? ??????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? !??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# ########???????? | | ##??????????????????????????????# ######### | | #???????? ???????????????????# # | | #???????# ??????#########????+ #! | | #???????+ +?????#""!"!""#????# """ # | | #???????# #?????# "!"!" #???## """ # | | #???????# ####### ##### """ %+ | | #???????# """ %# """ """ | | #######??# < """ # """ """ | | #??# # """ """ | | #??# ####/## ##### ######### | | """ #??# ## #########???####### / """T""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessNeutrinoDoomcannon Manual? 0 Play Time 00:19:31 Cumulative 4.4 hours Start 2020.01.03 @ 18:44:52 End 2020.01.04 @ 13:04:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a78471c-493f-4ad9-9add-d21d50a9d28b