Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.10 @ 22:02:22 Player: Artackni Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (229) 1145 Value Destroyed (11026) 11026 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (7045) 7045 TOTAL SCORE: 27556 Bonus ------- High Alert Combat Kills 459 Follower Combat Kills 876 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 776 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -66 Cogmind --------- Core Integrity 0/1600 Matter 287/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Graphene Brace > --- WEAPON (3) ------- Force Lance > --- INVENTORY (5) ---- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Long-range Sensor Array Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Large Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Centrium Light Armor Plating Graphene Brace Experimental Focal Shield > --- WEAPON ----------- Precision Phase Gun Helical Railgun Compact Linear Accelerator > --- INVENTORY -------- Particle Reactor Light Particle Reactor Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Centrium Wheel Gamma Rifle Vortex Rifle Enhanced Quantum Rifle Hardcell Cannon Hardcell Cannon Advanced Remote Datajack [Rating: 200] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Layered Heavy Armor Plating Weapon Cooled Particle Cannon Energy Gun Precision Phase Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Phasing Sabre Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 4 2 . . 4 . 2 . . . . 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . . . . . . Utility 14 | . . . 3 2 . . 2 . 1 . . . . 2 2 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 199 | 8 1 13 14 21 19 7 14 2 14 . . 9 . 7 62 8 Power 23 | 2 . 1 2 2 3 . 2 1 1 . . 1 . . 7 1 Engine 9 | 2 . 1 1 1 1 . 2 . . . . . . . . 1 Core 5 | . . . 1 1 2 . . 1 . . . . . . . . Reactor 9 | . . . . . . . . . 1 . . 1 . . 7 . Propulsion 45 | 2 . 3 5 5 5 3 . . 4 . . 3 . 4 11 . Treads 19 | 1 . 2 . 1 3 2 . . 2 . . . . 1 7 . Leg 2 | . . . . . 1 . . . . . . 1 . . . . Wheel 19 | 1 . 1 4 4 1 1 . . 2 . . 2 . 3 . . Hover 1 | . . . 1 . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . 4 . Utility 87 | 2 1 2 3 8 5 3 9 . 8 . . 4 . 2 34 6 Device 34 | 1 . . 1 5 3 1 3 . 5 . . 1 . . 10 4 Storage 6 | 1 1 1 . . . . 1 . . . . 1 . . 1 . Processor 23 | . . . . . . . 3 . . . . 1 . 1 17 1 Hackware 4 | . . . . 1 . . . . . . . . . . 2 1 Protection 20 | . . 1 2 2 2 2 2 . 3 . . 1 . 1 4 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 44 | 2 . 7 4 6 6 1 3 1 1 . . 1 . 1 10 1 Energy Gun 8 | 2 . 1 1 1 . . . . . . . . . 1 2 . Energy Cannon 6 | . . 1 . . 1 1 1 . 1 . . 1 . . . . Ballistic Gun 8 | . . 1 2 3 1 . . . . . . . . . 1 . Ballistic Cannon 6 | . . . . . 1 . 1 . . . . . . . 4 . Launcher 6 | . . 2 1 . 3 . . . . . . . . . . . Special Weapon 3 | . . . . . . . 1 1 . . . . . . 1 . Impact Weapon 2 | . . 2 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . Piercing Weapon 3 | . . . . 2 . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 30 | . . . 2 2 5 . 1 . . . . 6 . 1 12 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 . System Corruption 7 | . . . . . . . . . . . . . . . 7 . Parts Lost 72 | . . 7 11 1 5 1 2 . . . . . . 5 22 18 Power 10 | . . 2 1 . . . . . . . . . . . 4 3 Propulsion 19 | . . 2 6 1 1 1 . . . . . . . 2 3 3 Utility 32 | . . 1 2 . 3 . 2 . . . . . . 3 10 11 Weapon 11 | . . 2 2 . 1 . . . . . . . . . 5 1 Highest Loss Streak 15 | . . 4 5 1 2 1 1 . . . . . . 3 15 11 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . Average Backups 11 | 2 5 9 10 9 12 14 14 13 12 11 12 11 12 12 9 3 Power . | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . Propulsion 1 | 1 2 1 1 2 1 2 2 2 2 1 2 . . . 1 1 Utility 2 | . . 2 2 1 3 4 3 2 3 5 5 4 5 4 1 2 Weapon 4 | . 1 4 7 5 4 6 6 6 5 3 3 4 5 5 4 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 52 | . . 5 8 9 5 . 6 1 2 . . 2 . 1 10 3 Power 6 | . . . 1 1 . . 1 . . . . . . . 3 . Propulsion 13 | . . . 2 2 1 . 1 . . . . . . . 4 3 Utility 12 | . . 1 1 1 . . 3 1 2 . . . . 1 2 . Weapon 20 | . . 3 4 5 4 . 1 . . . . 2 . . 1 . Tool/Special 1 | . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 100 87 57 70 75 76 83 82 79 84 84 85 78 77 77 81 Engine 3 | . 14 12 4 3 1 . 5 5 4 . . . . . . . Core 2 | . . . 2 2 5 7 3 4 5 5 5 4 . . . . Reactor 1 | . . . . . . . . . . 5 5 5 5 4 4 5 Treads 6 | . 14 18 . 1 6 7 5 5 4 5 5 2 5 4 5 . Wheel 7 | . 14 8 18 13 7 6 5 5 9 10 10 14 10 5 . . Device 13 | . 14 5 3 20 6 7 20 11 13 21 21 20 15 20 17 15 Storage 6 | . 14 13 7 5 7 7 5 5 5 5 5 5 5 4 2 . Processor 7 | . . . . . . . 2 11 5 5 5 5 10 11 21 31 Hackware 2 | . . . . 3 7 7 4 . . . . . . . 2 10 Protection 7 | . . . 4 . 14 14 9 11 13 10 10 10 10 8 5 1 Energy Gun 2 | . 28 9 5 . . . . . . . . . . 2 3 . Energy Cannon 6 | . . 1 . . . 9 11 13 11 15 15 14 14 10 3 . Ballistic Gun 2 | . . 1 7 9 12 . . . . . . . . . . . Launcher 1 | . . 7 . . . 3 . . . . . . . . . . Peak Build Rating 200 | 7 7 16 23 54 53 54 81 83 106 106 106 126 119 151 200 164 Average Rating 81 | 5 7 9 16 34 50 53 66 82 99 106 106 104 119 136 159 141 On Entrance 71 | . 7 7 16 1 52 53 53 81 82 106 106 106 119 119 151 155 Avg Prop Armor Cover (%) 6 | 15 13 14 17 8 2 3 4 3 2 5 5 5 6 5 34 . Naked Turns 73 | . . . 68 . . . . . . . . . . . 5 . Heaviest Build 131 | 15 30 37 51 75 82 83 91 96 128 118 118 130 125 131 126 44 Greatest Support 170 | 10 10 40 52 44 28 28 28 28 44 26 26 46 26 135 170 54 Greatest Overweight (x) 12 | 1 2 3 1 2 2 2 3 3 11 4 4 4 4 12 . 3 Average Overweight (x) 1 | . 1 1 . . 2 2 2 3 2 4 4 2 4 3 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 12 14 12 13 15 15 15 15 15 15 15 15 15 15 11 5 Most Carried 15 | 4 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | 2 5 12 12 11 14 14 14 14 14 14 15 14 15 14 11 4 Final Capacity 15 | 8 15 15 5 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 6 15 5 15 15 15 15 15 14 15 15 15 15 15 5 5 Class Distribution -------------------- 37% | Mutant 29% | Scavenger-Tank 8% | Tank 7% | Scavenger-Ninja 5% | Scavenger-Mutant 5% | Scavenger-Gunner 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Scavenger-Tank | -5/Factory Commander-Gunner | -5/Extension Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Ninja | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Res Acc Matter Collected 5648 | 215 . 368 286 594 1344 347 384 357 350 . 20 . 162 205 996 20 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 11903 | 106 . 200 794 784 1705 192 1090 938 1062 169 233 205 97 1574 2521 233 Parts 511 | 6 . 12 37 44 83 10 38 27 47 10 9 1 5 58 106 18 Haulers Intercepted 8 | . . . . 2 3 . 2 . . . . . . . 1 . Recyclers Shooed 5 | . . . 1 1 . . 1 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . 4 . . . . . . . 9 15 . 5 . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 174 | . . 7 16 8 30 7 10 8 13 4 4 6 1 19 38 3 Melee 3 | . . . . . . . . . . . . . . . . 3 Guns 57 | . . 1 9 4 22 . . . . . . . . 5 16 . Cannons 67 | . . . . . 1 3 10 3 5 4 4 . 1 14 22 . AOE 43 | . . 5 7 4 7 4 . 3 7 . . 6 . . . . Classes Destroyed 22 | 2 . 1 5 4 1 . 2 1 1 . . 1 . . 3 1 Worker 11 | . . . 1 2 1 . 3 . 2 . . . . 2 . . Builder 3 | . . . . 1 1 . 1 . . . . . . . . . Tunneler 5 | 2 . . . . . . . . 1 . . . . 1 . 1 Hauler 8 | . . . . 2 3 . 2 . . . . . . . 1 . Recycler 20 | 1 . . 2 4 2 . 2 4 3 . . . . 1 1 . Mechanic 1 | . . . . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . Watcher 5 | . . . . . . . 1 . 2 . . . . 1 . 1 Swarmer 27 | . . . 3 4 4 . . . 2 3 1 . . . 10 . Cutter 1 | . . . . . . . . . . . . . . . . 1 Grunt 50 | . . . 10 2 13 . 5 . 1 . 1 3 . 7 8 . Brawler 5 | . . . . . 1 . . . . . . 2 . 1 1 . Duelist 2 | . . . . . . . . . . . . . . . 2 . Protector 2 | . . . . . . . . . . . . 1 . . 1 . Sentry 23 | . . . 2 . 9 1 2 4 1 1 1 . . 2 . . Hunter 17 | . . . 1 1 1 . . 3 1 . . . . 4 6 . Programmer 21 | . . . . 1 2 . 3 . 7 . 1 . . 5 . 2 Heavy 1 | . . . . . . . . . 1 . . . . . . . Behemoth 3 | . . . . . . . . 1 . . . . 1 . 1 . Striker 6 | . . . . . . . . . . . . . . . 6 . Executioner 3 | . . . . . . . . . . . . . . . 3 . Subdweller 13 | . . 7 . . . 6 . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 9 | 3 . 2 4 5 6 2 3 6 9 3 1 6 1 6 9 2 Combat Bots Only 9 | . . 2 4 4 6 2 2 3 4 3 1 6 1 6 9 2 Max Kills in Single Turn 6 | 1 . 1 3 3 3 1 2 3 4 1 1 6 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 6 | . . 1 3 3 3 1 . 2 2 . . 6 . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1916 | . . 54 121 36 467 48 55 41 86 12 19 12 21 196 523 225 Missed 564 | . . 15 35 12 137 12 19 7 34 8 10 4 9 60 111 91 Hits 1352 | . . 39 86 24 330 36 36 34 52 4 9 8 12 136 412 134 Melee 48 | . . . 2 . . . . . . . . . . . 28 18 Projectile 1304 | . . 39 84 24 330 36 36 34 52 4 9 8 12 136 384 116 AOE 2 | . . . . . . . . . . . . . . . 2 . Critical Strikes 71 | . . 2 2 1 4 2 1 5 6 . 2 . . 4 29 13 Actively Blocked 44 | . . . . . . . . . . . . . . 4 27 13 Damage Taken 25560 | . . 1141 1410 397 3268 809 868 802 982 56 134 173 322 2174 10162 2862 Core 3992 | . . 244 444 52 147 10 114 44 37 . . 12 . 125 1155 1608 Absorbed by Shields 496 | . . . . . . . . . 116 21 50 55 . 254 . . Reduced by Siege Mode 975 | . . . . . . . . . . . . . . . 975 . Ignored by Resistances 1657 | . . . . . . . . . . . . . 58 334 1265 . Regen/Repaired (Parts) 94 | . . . . 17 . . . . . . . 77 . . . . Core Remaining (%) 60 | 100 . 2 19 . . 70 . 84 . . . . 95 90 20 . Volleys Fired 615 | 7 . 21 51 27 126 25 47 54 50 21 9 5 6 66 100 . Largest 3 | 2 . 2 2 2 2 2 3 3 3 3 3 3 3 3 3 . Hottest 274 | 100 . 80 175 56 73 126 100 90 210 90 90 150 210 214 274 . Shots Fired 1366 | 14 . 25 100 52 245 41 132 97 103 64 27 8 15 163 280 . Gun 580 | 14 . 8 98 50 230 . . . . . . . . 47 133 . Cannon 714 | . . 5 . . 7 31 131 70 96 64 27 6 14 116 147 . Launcher 44 | . . 12 2 2 8 10 . 2 5 . . 2 1 . . . Special 28 | . . . . . . . 1 25 2 . . . . . . . Kinetic 443 | . . 8 53 50 237 12 38 . . . . . . . 45 . Thermal 850 | 14 . 9 45 . . 19 93 70 96 64 27 6 14 163 230 . Explosive 38 | . . 8 2 2 6 10 . 2 5 . . 2 1 . . . Electromagnetic 2 | . . . . . 2 . . . . . . . . . . . Entropic 5 | . . . . . . . . . . . . . . . 5 . Robot Hit Streak 35 | 5 . 10 13 3 19 11 7 19 5 10 5 8 22 25 35 . Robot Miss Streak 10 | 2 . 1 10 2 4 2 3 3 4 1 2 3 . 1 2 . Penetration Max 1 | . . . . 1 1 . . . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . Shots Hit Robots 910 | 9 . 28 52 38 146 33 78 73 41 11 13 7 14 127 226 14 Core Hits 543 | 4 . 14 31 21 77 12 34 45 74 7 7 52 4 50 105 6 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . 3 1 . . . . . . . . . 1 . Critical Strikes 29 | 1 . 2 1 4 3 . . . . . . . . 9 9 . Burn 20 | 1 . 1 1 . . . . . . . . . . 9 8 . Destroy 5 | . . . . 3 2 . . . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . . . Smash 1 | . . 1 . . . . . . . . . . . . . . Impale 1 | . . . . 1 . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 86 | . . 20 . 9 1 . . . . . . . . . 1 55 Impact 20 | . . 20 . . . . . . . . . . . . . . Slashing 45 | . . . . . . . . . . . . . . . 1 44 Piercing 21 | . . . . 9 1 . . . . . . . . . . 11 Sneak Attacks 8 | . . . . 7 . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 33833 | 112 . 1189 1806 1466 4445 1342 2455 2423 2890 300 366 1518 546 4267 7960 748 Guns 9746 | 112 . 139 830 619 3028 . . . . . . . . 1357 3661 . Cannons 14015 | . . . . . 127 687 2317 1449 1298 300 366 122 474 2764 4111 . Explosions 8452 | . . 695 976 330 1290 655 138 974 1592 . . 1396 72 146 188 . Melee 1620 | . . 355 . 517 . . . . . . . . . . . 748 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 6811 | . . 399 385 619 3155 255 517 . . . . . . . 1481 . Thermal 17386 | 112 . 68 445 . 27 432 1800 1449 1298 300 366 122 474 4267 6226 . Explosive 7618 | . . 367 976 330 1118 655 138 974 1592 . . 1396 72 . . . Electromagnetic 145 | . . . . . 145 . . . . . . . . . . . Impact 355 | . . 355 . . . . . . . . . . . . . . Slashing 416 | . . . . . . . . . . . . . . . . 416 Piercing 849 | . . . . 517 . . . . . . . . . . . 332 Entropic 253 | . . . . . . . . . . . . . . . 253 . Highest Corruption 28 | . . . . 1 2 2 1 1 1 1 1 1 . 14 28 9 Average Corruption 4 | . . . . 1 1 2 1 1 1 1 1 1 . 10 17 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 124 | . . . . 4 15 13 3 5 4 5 2 . . 28 43 2 Message Errors 29 | . . . . 2 2 3 1 2 1 . . . . 7 11 . Matter Fused 27 | . . . . . 2 5 2 . 1 1 2 . . 7 5 2 Heat Flow Errors 20 | . . . . 1 7 1 . . 1 . . . . 4 6 . Energy Discharges 17 | . . . . . 1 1 . 1 . . . . . 4 10 . Parts Fused 4 | . . . . . 1 . . . . 1 . . . . 2 . Data Loss (minor) 12 | . . . . . 2 1 . . 1 . . . . 4 4 . Data Loss (major) 5 | . . . . . . . . . . 1 . . . 1 3 . Misfires 3 | . . . . . . . . 1 . 1 . . . 1 . . Alerts 5 | . . . . 1 . 2 . 1 . 1 . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . 2 . Overload Shots 19 | . . . 1 . . 1 . 1 5 . . 1 3 1 6 . Effects 3 | . . . 1 . . . . . 1 . . 1 . . . . Heat Surge 2 | . . . . . . . . . 1 . . 1 . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . Overflow Damage 743 | . . 42 42 177 42 9 24 14 17 7 20 . . 158 150 41 Projectiles 318 | . . . . . . . 24 . 10 7 20 . . 139 118 . Explosions 193 | . . . 42 28 42 9 . 14 7 . . . . 19 32 . Melee 232 | . . 42 . 149 . . . . . . . . . . . 41 Knockbacks 23 | . . 5 . . 1 2 5 . . . . . . . 10 . Impact 5 | . . 5 . . . . . . . . . . . . . . Kinetic 18 | . . . . . 1 2 5 . . . . . . . 10 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 796 | . . 197 114 26 76 104 73 . 33 . . 33 56 . 84 . Shots 24 | . . 5 1 1 3 6 1 . 2 . . 2 2 . 1 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 460 | 234 . 229 305 201 460 397 3 309 254 . 20 192 238 334 228 . Average Temperature 103 | 112 . 129 103 120 116 123 3 168 80 . 11 80 122 115 56 . Received Heat Transfer 4224 | . . 347 477 72 1017 723 162 440 145 6 48 26 36 122 585 18 Effects 8 | . . . 1 . 1 6 . . . . . . . . . . Shutdowns 2 | . . . . . 1 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . Interference 4 | . . . . . . 4 . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . 6 . Total Turns 136 | . . . . . . . . . . . . . . . 136 . Longest Duration 47 | . . . . . . . . . . . . . . . 47 . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . 2 . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 1 2 1 . . . . . . . Combat Hostiles 3 | . . . . . . . . 2 1 . . . . . . . Parts Melted 46 | 2 . 1 2 . . . 5 7 5 . 2 . . 11 11 . Heat Transferred 20119 | 407 . 222 1036 . 50 592 2368 1961 1641 407 481 74 372 4725 5783 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . . . . . 1 . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 2 | . . . 2 . 2 1 . 1 2 . . . . 1 2 1 Low Security (%) 65 | 100 100 . 89 100 43 97 100 85 13 . . . . 92 37 33 Level 1 17 | . . . 8 . 29 2 . 14 26 . . . . 7 19 66 Level 2 17 | . . . 1 . 27 . . . 60 . . . . . 42 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 691 | 10 . . 412 192 577 207 144 376 691 . . . . 223 559 290 Initial 284 | . . . . 186 34 207 . 55 175 . . . . . 103 284 Average 187 | 1 . . 91 106 255 64 77 88 434 . . . . 101 278 212 Influence Increases 7050 | 15 . . 734 352 1047 119 454 699 1150 120 105 135 30 613 1122 355 Destroy 0b10 Robot/C 3540 | . . . 320 160 600 20 200 320 460 80 80 100 20 380 740 60 Destroy 0b10 Robot/NC 285 | 15 . . 15 50 35 . 50 20 45 . . 5 . 25 15 10 Destroy Leader 736 | . . . 60 34 186 . 66 30 124 10 10 . 10 82 112 12 Allied During Kill 456 | . . . . . . . . 226 230 . . . . . . . Successful Hack 309 | . . . 21 99 14 18 14 24 26 . . . . 39 . 54 Disable Machine 330 | . . . 30 . 105 45 45 15 15 . . . . 30 30 15 Destroy Structure 584 | . . . 48 9 62 36 64 64 100 . . . . 42 60 99 Partial Spotted 60 | . . . . . 30 . . . . . . . . . . 30 Lose Combat Pursuer 750 | . . . 240 . 15 . 15 . 150 30 15 30 . 15 165 75 Influence Decreases 6959 | 15 . . 322 688 592 650 341 454 823 476 301 229 69 428 833 738 Entered New Map 1594 | . . . . 226 42 324 . 58 183 254 63 133 39 . 82 190 Time Decay 4471 | 15 . . 232 452 500 316 321 304 440 222 238 96 30 406 531 368 Lost Part 602 | . . . 90 10 50 10 20 . . . . . . 22 220 180 Lost Ally 292 | . . . . . . . . 92 200 . . . . . . . Squads Dispatched 47 | . . . 10 2 8 . 5 . 5 . . . . 3 2 12 Investigation 9 | . . . 5 1 1 . . . . . . . . 1 . 1 Extermination 14 | . . . . 1 2 . 2 . 3 . . . . 2 . 4 Reinforcement 19 | . . . 2 . 4 . 3 . 1 . . . . . 2 7 Assault 1 | . . . . . 1 . . . . . . . . . . . Garrison 4 | . . . 3 . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . 3 . 2 . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Res Acc Distress Signals 35 | . 1 . 2 1 4 1 4 2 3 . . . . 1 11 5 Communications Jammed 3 | . . . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . . . 3 Times Spotted 385 | . 2 11 44 17 46 7 17 19 36 6 4 20 1 23 73 59 Peak Tracking Total 19 | . 2 4 13 4 5 2 3 4 10 5 3 11 1 6 19 19 Tactical Retreats 37 | . . . 5 . 1 . 5 . 5 1 1 2 . 1 3 13 ECM-based Alert Blocks 42 | . . . . . . . 4 . . . . . . . . 38 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Res Acc Traps Triggered 7 | . . 2 . 1 1 . 1 . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Res Acc Machines Disabled 25 | . . . 2 . 7 3 3 3 1 . . 1 . 2 2 1 Max in Single Turn 3 | . . . 2 . 1 2 3 1 1 . . 1 . 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Res Acc Machines Accessed 62 | . . . 7 7 9 11 2 6 6 1 1 2 1 4 . 5 Terminals 42 | . . . 6 4 8 6 1 6 3 1 . . 1 2 . 4 Fabricators 3 | . . . . 2 . . . . 1 . . . . . . . Repair Stations 3 | . . . . 1 . . 1 . . . . . . 1 . . Recycling Units 6 | . . . . . 1 5 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . 1 . . Garrison Access 3 | . . . 1 . . . . . 1 . . . . . . 1 Total Hacks 141 | . . . 25 14 22 21 4 15 12 1 1 2 1 13 . 10 Successful 58 | . . . 5 9 10 8 1 6 4 1 1 2 1 6 . 4 Failed 83 | . . . 20 5 12 13 3 9 8 . . . . 7 . 6 Catastrophic 15 | . . . 4 1 2 2 1 2 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 70 | . . . 18 7 12 10 1 5 6 . . . . 3 . 8 Terminals 102 | . . . 22 9 20 10 1 15 5 1 . . 1 9 . 9 Fabricators 4 | . . . . 2 . . . . 2 . . . . . . . Repair Stations 7 | . . . . 3 . . 3 . . . . . . 1 . . Recycling Units 13 | . . . . . 2 11 . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . 4 . . . . 3 . . Garrison Access 5 | . . . 3 . . . . . 1 . . . . . . 1 Terminal Hacks 27 | . . . 3 3 7 . . 5 1 1 1 2 1 2 . 1 Record 4 | . . . . 1 . . . . . 1 . . 1 . . 1 Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Open Door 10 | . . . . . 4 . . 3 . . 1 2 . . . . Branch Access Points 3 | . . . 1 1 . . . . 1 . . . . . . . Emergency Access Points 2 | . . . 1 . 1 . . . . . . . . . . . Locate Traps 5 | . . . 1 1 1 . . 1 . . . . . 1 . . Zone Layout 2 | . . . . . . . . 1 . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . 1 6 . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . Retrieve Components 5 | . . . . . 1 4 . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 1 . . . . 2 . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . Retrieve Study 2 | . . . . . . . . . 1 . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . . . 2 4 2 2 1 1 1 . . . . 2 . 3 Terminals 16 | . . . 2 3 2 2 1 1 . . . . . 2 . 3 Botnet 13 | . . . . 2 2 2 1 1 . . . . . 2 . 3 Disrupt 1 | . . . 1 . . . . . . . . . . . . . Operators 2 | . . . 1 1 . . . . . . . . . . . . Fabricators 2 | . . . . 1 . . . . 1 . . . . . . . Fabnet 2 | . . . . 1 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 43 | . . . 6 3 6 6 2 6 5 . . . . 4 . 5 Full Trace Events 8 | . . . 5 . 1 . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . 1 . . . . 1 . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . Time 19 | . . . . 19 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . . 10 7 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . no_distress 1 | . . . . . . . 1 . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % 1 | . . . . . . . 1 1 . . . . . . . . Robots Rewired 12 | . . . . . . . . 11 1 . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Res Acc Total Allies 16 | . . . . . . . . 15 1 . . . . . . . Largest Group 11 | . . . . . . . . 11 10 . . . . . . . Highest-Rated Group 326 | . . . . . . . . 326 305 . . . . . . . Highest-Rated Ally 48 | . . . . . . . . 39 48 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 155 | . . . . . . . . 88 67 . . . . . . . Total Damage 2492 | . . . . . . . . 1603 889 . . . . . . . Kills 19 | . . . . . . . . 8 11 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . 3 . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 7854 | 3 78 923 . 12 . . 525 . 657 466 511 640 451 1277 1465 846 Optics 1408 | . . . . . . . . . . . . . . . 562 846 Sensors 6246 | . . . . . . . . . 657 466 511 640 451 1277 1426 818 Seismic 1087 | 3 78 923 . . . . . . . . . . . . . 83 Jamming 964 | . . . . 12 . . . . . . . . . . 466 486 ECM 1015 | . . . . . . . 525 . . . . . . . . 490 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Res Acc Turns Passed 15403 | 65 78 2227 573 1125 1431 1097 793 703 1085 466 511 640 451 1277 2028 853 Spaces Moved 11513 | 34 73 1447 477 958 734 776 431 366 678 274 327 469 296 600 1896 1677 Core 238 | 3 . . 136 . . . . . . . . . . . 96 3 Treads 1210 | . . 384 . . 1 . . . . . . . . 209 616 . Legs . | . . . . . . . . . . . . . . . . . Wheels 6986 | 31 73 1063 278 800 733 776 431 366 678 274 327 469 296 391 . . Hover 221 | . . . 63 158 . . . . . . . . . . . . Flight 2858 | . . . . . . . . . . . . . . . 1184 1674 Fastest Speed 35 | 50 95 110 50 50 130 130 130 145 115 145 145 112 145 140 35 35 Average Speed 107 | 87 104 139 79 94 130 130 131 145 127 145 145 127 145 171 75 38 Slowest Speed 320 | 95 110 240 120 130 320 130 145 145 245 145 145 145 145 250 165 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . . . . 13 Potential Cave-ins 4 | . . . . . . . . . . . . . . . 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 27 76 52 26 91 94 13 41 20 44 49 67 80 16 63 42 Regions Visited 16 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . . . 1 . 1 . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 . 1 1 1 1 . 1 . 1 1 1 . . Scrap Searched 14 | . . 8 . . . . . . . 2 3 . 1 . . . Spaces Dug 83 | . . 1 . 5 . . . . 9 30 . . . 1 1 36 Terrain Destroyed 538 | . . 90 44 9 76 39 30 55 46 33 4 11 16 29 20 36 Melee 38 | . . 1 . . . . . . . . . . . . 1 36 Projectile 115 | . . . . 1 3 3 18 4 18 33 4 . . 13 18 . AOE 384 | . . 89 44 8 72 36 12 51 28 . . 11 16 16 1 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Res Acc Total 13211 | 51 74 1595 578 1114 959 821 564 470 805 295 344 503 303 701 2252 1782 Wait 463 | . . 55 16 41 46 4 38 42 34 . 9 . . 12 130 36 Move 11475 | 33 72 1446 476 957 733 775 430 365 677 273 326 468 295 599 1895 1655 Hop 9 | . . . . . . . . . . . . . . . . 9 Pick Up 134 | 3 1 24 6 24 12 3 11 1 8 1 . 6 . 9 18 7 Fast Attach 115 | 7 . 7 10 17 3 2 7 . 5 . . 4 . 3 44 6 Attach 48 | . . 3 2 4 5 4 2 . 3 . . 2 . 5 16 2 Detach 19 | . . 1 3 3 1 2 2 . 1 . . . . . 6 . Swap 100 | 1 1 7 4 8 21 4 9 6 13 . . 7 2 2 12 3 Drop 144 | . . 10 8 24 11 2 18 2 14 . . 11 . 5 30 9 Fire 615 | 7 . 21 51 27 126 25 47 54 50 21 9 5 6 66 100 . Melee 86 | . . 20 . 9 1 . . . . . . . . . 1 55 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . . . . Miscellaneous 2 | . . . 2 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Extension -4/Factory (discovered 4 exits: *Res / *Upp x2 / *Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Met a group of wandering Federalists 128 | -10/Materials | Discovered new exit (range 7) 134 | -10/Materials | Discovered new exit (range 8) 144 | -10/Materials | Entered Subcaves 191 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 306 | -10/Subcaves | Build established: Mutant 315 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 489 | -10/Subcaves | Discovered new exit (range 14) 1125 | -10/Subcaves | Lost 3 parts (1p1u1w) 1938 | -10/Subcaves | Core integrity fell below 50% 1945 | -10/Subcaves | Lost 4 parts (1p2n1w) 2157 | -10/Subcaves | Core integrity fell below 20% 2371 | -10/Subcaves | Entered Materials 2371 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2411 | -8/Materials | Build established: Derelict-Mutant 2587 | -8/Materials | Lost 3 parts (1p1n1u) 2734 | -8/Materials | Garrison activated, responded to threat 2829 | -8/Materials | Released all parts (3) 2859 | -8/Materials | Core integrity fell below 50% 2860 | -8/Materials | Lost 5 parts (3n2w) 2935 | -8/Materials | Discovered new exit (range 13) 2944 | -8/Materials | Core integrity fell below 20% 2944 | -8/Materials | Entered Factory 2944 | -7/Factory | Evolved 2 slots: Utility x2 3403 | -7/Factory | Build established: Scavenger-Mutant 3810 | -7/Factory | Build established: Mutant 3820 | -7/Factory | Repaired Recoil Stabilizer 3955 | -7/Factory | Identified exit to Storage 3955 | -7/Factory | Identified exit to Lower Caves 4069 | -7/Factory | Entered Storage 4708 | -7/Storage | Found Prototype Launcher 4708 | -7/Storage | Identified Rocket Array 4713 | -7/Storage | Found Faulty Rocket Array 5121 | -7/Storage | Discovered new exit (range 15) 5269 | -7/Storage | First assault squad dispatched 5495 | -7/Storage | Used back door to open Recycling access 5495 | -7/Storage | Discovered new exit (range 5) 5500 | -7/Storage | Entered Recycling 6497 | -7/Recycling | Discovered new exit (range 16) 6597 | -7/Recycling | Entered Factory 6597 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 7087 | -5/Factory | Build established: Scavenger-Tank 7270 | -5/Factory | Discovered new exit (range 10) 7365 | -5/Factory | Discovered new exit (range 16) 7390 | -5/Factory | Entered Extension 7488 | -5/Extension | Rescued a captive Derelict 7544 | -5/Extension | Build established: Scavenger-Gunner 7572 | -5/Extension | Rescued a captive Derelict 7578 | -5/Extension | Rescued a captive Derelict 7581 | -5/Extension | Lost 3 allies 7890 | -5/Extension | Disrupted transfer network 7923 | -5/Extension | Build established: Commander-Gunner 8010 | -5/Extension | Rescued a captive Derelict 8020 | -5/Extension | Spotted B-75 Beast 8025 | -5/Extension | Allies destroyed B-75 Beast 8033 | -5/Extension | Spotted B-75 Beast 8040 | -5/Extension | Destroyed B-75 Beast 8070 | -5/Extension | Discovered new exit (range 3) 8093 | -5/Extension | Entered Factory 8093 | -4/Factory | Accompanied by 10 allies 8093 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8388 | -4/Factory | Lost 3 allies 8402 | -4/Factory | Garrison activated, responded to threat 8471 | -4/Factory | Lost 3 allies 8649 | -4/Factory | Build established: Scavenger-Tank 8887 | -4/Factory | Discovered new exit (range 7) 8961 | -4/Factory | Identified exit to Upper Caves 8961 | -4/Factory | Identified exit to Armory 9178 | -4/Factory | Entered Upper Caves 9180 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9227 | -4/Upper Caves | Spotted B-86 Titan 9638 | -4/Upper Caves | Discovered new exit (range 5) 9644 | -4/Upper Caves | Entered another Upper Caves area 9644 | -4/Upper Caves | Discovered new exit (range 13) 9722 | -4/Upper Caves | Learned Research emergency access door positions 9973 | -4/Upper Caves | Identified exit to Warlord 10024 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10155 | -4/Upper Caves | Encountered a Warlord checkpoint 10155 | -4/Upper Caves | Entered Warlord 10203 | -4/Warlord | System corruption cleaned by Quarantine Array 10335 | -4/Warlord | Visited the Vortex Lab 10345 | -4/Warlord | Found Prototype Energy Gun 10351 | -4/Warlord | Warlord's base attacked by MAIN.C 10405 | -4/Warlord | Met Warlord 10599 | -4/Warlord | Warlord forces counterattacked 10673 | -4/Warlord | Lost 7 allies 10681 | -4/Warlord | Found Prototype Reactor 10681 | -4/Warlord | Identified Vortex Chain Reactor 10693 | -4/Warlord | Found Prototype Device 10693 | -4/Warlord | Identified Exp. Focal Shield 10707 | -4/Warlord | Found Prototype Processor 10707 | -4/Warlord | Identified Exp. Targeting Computer 10757 | -4/Warlord | Opened side exit 10785 | -4/Warlord | Discovered new exit (range 9) 10795 | -4/Warlord | Entered Proximity Caves 10827 | -3/Proximity Caves | Spotted B-86 Titan 10860 | -3/Proximity Caves | Destroyed B-86 Titan 10980 | -3/Proximity Caves | Build established: Tank 11233 | -3/Proximity Caves | Discovered new exit (range 12) 11246 | -3/Proximity Caves | Entered Research 11246 | -3/Research | Evolved 2 slots: Utility x2 11553 | -3/Research | Build established: Scavenger-Tank 11885 | -3/Research | Lost 3 parts (1n2u) 12106 | -3/Research | System corruption reached 10% 12487 | -3/Research | Discovered new exit (range 15) 12523 | -3/Research | Entered another Research area 12523 | -2/Research | Warlord forces began assault on 0b10 12523 | -2/Research | Evolved 2 slots: Utility x2 12633 | -2/Research | Research machine network offline 12839 | -2/Research | Lost 3 allies 13036 | -2/Research | Borebot progress halted 13147 | -2/Research | Spotted B-90 Cyclops 13165 | -2/Research | Borebot progress halted 13169 | -2/Research | Destroyed B-90 Cyclops 13233 | -2/Research | Destroyed 9 combat bots 13433 | -2/Research | Spotted Executioner 13437 | -2/Research | Spotted Executioner 13450 | -2/Research | Destroyed Executioner 13462 | -2/Research | Destroyed Executioner 13481 | -2/Research | Lost 7 parts (5u2w) 13511 | -2/Research | Found Prototype Processor 13511 | -2/Research | Identified Exp. Core Analyzer 13521 | -2/Research | Found Exp. Core Analyzer 13524 | -2/Research | Found Exp. Core Analyzer 13612 | -2/Research | Spotted Executioner 13621 | -2/Research | Spotted Executioner 13624 | -2/Research | Destroyed Executioner 13679 | -2/Research | Found Exp. Core Analyzer 13687 | -2/Research | Destroyed 7 combat bots 13711 | -2/Research | Spotted Striker 13714 | -2/Research | Spotted Striker 13721 | -2/Research | Destroyed Striker 13724 | -2/Research | Destroyed Striker 13762 | -2/Research | Found Prototype Device 13762 | -2/Research | Identified Adv. Kinecellerator 13783 | -2/Research | Build established: Scavenger-Gunner 13866 | -2/Research | Spotted Striker 13870 | -2/Research | Spotted Striker 13876 | -2/Research | Spotted Striker 13890 | -2/Research | Destroyed Striker 13891 | -2/Research | Spotted Striker 13893 | -2/Research | Destroyed Striker 13900 | -2/Research | Destroyed Striker 13903 | -2/Research | Identified Vortex Rifle 13905 | -2/Research | System corruption reached 10% 13910 | -2/Research | Spotted Executioner 13911 | -2/Research | Destroyed Striker 13912 | -2/Research | Spotted Executioner 13937 | -2/Research | Released all parts (13) 13938 | -2/Research | Core integrity fell below 50% 13951 | -2/Research | Destroyed 7 combat bots 13964 | -2/Research | Met up with Warlord 13965 | -2/Research | Lost 15 parts (4p3n5u3w) 13965 | -2/Research | Warlord invited to help at Command 13965 | -2/Research | Given Cave Seal Controls access code 13971 | -2/Research | Lost 3 allies 13973 | -2/Research | Found Exp. Core Analyzer 13975 | -2/Research | Found Exp. Core Analyzer 14027 | -2/Research | Spotted Striker 14062 | -2/Research | Met PL-HR7 14456 | -2/Research | Found Prototype Device 14456 | -2/Research | Identified Exp. Shock Absorption System 14489 | -2/Research | Build established: Scavenger-Ninja 14549 | -2/Research | Discovered new exit (range 4) 14550 | -2/Research | Identified exit to Access 14551 | -2/Research | Entered Access 14551 | -1/Access | Evolved 2 slots: Utility x2 15149 | -1/Access | Lost 3 parts (2u1w) 15202 | -1/Access | Spotted B-99 Colossus 15257 | -1/Access | Spotted B-99 Colossus 15329 | -1/Access | Spotted B-99 Colossus 15380 | -1/Access | Core integrity fell below 50% 15395 | -1/Access | Core integrity fell below 20% 15404 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 15381_ Slug penetrates Wall. 15382_ Imp. System Guard destroyed. 15382_ Lrn. Sensor Array destroyed. 15383_ Destroyed Dual-blade Saw. 15385_ System corrupted: Matter fused (-8). 15385_ Slug penetrates Wall. 15387_ Imp. System Shield destroyed. 15388_ Slug penetrates Wall. 15388_ Exp. Core Analyzer destroyed. 15388_ Slug penetrates Wall. 15392_ Destroyed Adv. Concussive RPG. 15394_ Imp. Melee Analysis Suite destroyed. 15394_ Slug penetrates Wall. 15397_ Adv. Hacking Suite destroyed. 15397_ Adv. Visual Processing Unit destroyed. 15397_ Slug penetrates Wall. 15398_ C-57 Dissector destroyed. 15401_ Slug penetrates Wall. 15404_ System corrupted: Matter fused (-5). 15404_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????##+#######???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????# ! #???????????????????????? | | ????????????????# " [#???????????????????????? | | ????????????????#""" #???????????????????????? | | ????????????????# """ c #???????????????????????? | | ????????????????# " ! #???????????????????????? | | ????????????????# *c######################### | | ????????????????# ! /%@ p hc | | ????????????????#+#################### | | ????????????????# # / # ^ | | ????????????????# # # == | | ????????????????# # " # == | | ????????????????# # /= """ # !! = | | ????????????????# # / ] """ + !! | | ????????????????# # /] " ##" "### ## | | ????????????????# + ##""T""#?# #? | | ????????????????# # ## """ #?# #? | | ????????# ###### ##########+#+################ ## | | ????????# | | ????????# ######/######## | | ???????????# ## | | ???????????# ## | | ???????????# =!] = ## | | ???????????# =!] #####+################ | | ???????????# =] #?? ?????????????# | | ?????#+#???#########"##### = ???????????# | | ?????# #????# # ?????????# | | ?????# #????# # ???????# | | ?????# #????# """"" # #?????# | | ?????# # ??# """"" # = #?????# | | ???### # # """"" ###############?#???# | | ???? # " + """"" #????????????#### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 55 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Additional Mass Support 25 EM Shielding 2 Corruption Containment 12 Corruption Block 13 Armor Coverage 2400 Resistance: KI 30 Resistance: EM 15 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 20 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 5 Kinecelleration 50 Offensive Hacking 14 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Recoil Stabilizer | 32% | -7/Factory Studied --------- Com. Wheel | -4/Factory | Hacked Wheel | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Turtlemind Ultimate Loadout Welcome To The Revolution Challenges ------------ None Game ------ Seed CoolingInsulatedDesublimator Manual? 0 Play Time 04:44:56 Cumulative 64.0 hours Start 2026.01.10 @ 12:51:35 End 2026.01.10 @ 22:02:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11af2eb6-d16a-4f01-8442-864c44eeb671