Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.17 @ 10:58:52 Player: APerTAS Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (5) 25 Value Destroyed (104) 104 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 329 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Compact Wheel Compact Wheel Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Compact Wheel Compact Wheel Medium Laser [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 12 | 7 5 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 3 | 3 . Treads 2 | 2 . Leg . | . . Wheel 1 | 1 . Hover . | . . Flight . | . . Utility 1 | 1 . Device . | . . Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 6 | 2 4 Energy Gun 1 | . 1 Energy Cannon . | . . Ballistic Gun 3 | 2 1 Ballistic Cannon . | . . Launcher 2 | . 2 Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 2 | . 2 Power 1 | . 1 Propulsion . | . . Utility . | . . Weapon 1 | . 1 Highest Loss Streak 2 | . 2 To Critical Strikes . | . . Average Slot Usage (%) 73 | . 73 Engine 7 | . 7 Treads 25 | . 25 Storage 12 | . 12 Energy Gun 5 | . 5 Ballistic Gun 20 | . 20 Naked Turns 9 | . 9 Heaviest Build 13 | 10 13 Greatest Support 40 | 40 40 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 6 7 Most Carried 5 | 4 5 Average Carried 3 | 2 4 Final Capacity 8 | 8 5 Final Carried 5 | 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 358 | 263 95 Remotely . | . . Salvage Created 182 | . 182 Parts 9 | . 9 Haulers Intercepted . | . . Recyclers Shooed 1 | . 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 2 | . 2 Guns 1 | . 1 AOE 1 | . 1 Classes Destroyed 4 | . 4 Worker 1 | . 1 Recycler 1 | . 1 Watcher 1 | . 1 Grunt 2 | . 2 Best Kill Streak 4 | . 4 Combat Bots Only 2 | . 2 Max Kills in Single Turn 2 | . 2 Gunslinging . | . . Exploded 1 | . 1 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 52 | . 52 Missed 11 | . 11 Damage Taken 643 | . 643 Core 250 | . 250 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 22 | . 22 Largest 2 | . 2 Hottest 70 | . 70 Shots Fired 44 | . 44 Gun 43 | . 43 Cannon . | . . Launcher 1 | . 1 Special . | . . Kinetic 38 | . 38 Thermal 5 | . 5 Explosive 1 | . 1 Electromagnetic . | . . Robot Hit Streak 5 | . 5 Robot Miss Streak 2 | . 2 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 32 | . 32 Core Hits 13 | . 13 Critical Kills . | . . Critical Parts Destroyed 1 | . 1 Critical Strikes 2 | . 2 Burn 1 | . 1 Destroy 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 417 | . 417 Guns 293 | . 293 Cannons . | . . Explosions 70 | . 70 Melee . | . . Ramming 54 | . 54 Kinetic 243 | . 243 Thermal 50 | . 50 Explosive 70 | . 70 Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 6 | . 6 Average Corruption 4 | . 4 Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 54 | . 54 Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 63 | . 63 Average Temperature 14 | . 14 Received Heat Transfer 324 | . 324 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 222 | . 222 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 66 | . 66 Initial . | . . Average 22 | . 35 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 7 | . 7 Peak Tracking Total 3 | . 3 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 205 | 74 131 Spaces Moved 75 | 40 35 Core 2 | 1 1 Treads 70 | 36 34 Legs . | . . Wheels 3 | 3 . Hover . | . . Flight . | . . Fastest Speed 50 | 50 50 Average Speed 154 | 152 156 Slowest Speed 160 | 160 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 7 | 4 11 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 4 | . 4 Melee . | . . Projectile . | . . AOE 4 | . 4 Terrain Rammed 9 | . 9 Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 122 | 50 72 Wait . | . . Move 74 | 39 35 Hop . | . . Pick Up 6 | 4 2 Fast Attach 7 | 6 1 Attach 1 | . 1 Detach . | . . Swap 4 | 1 3 Drop . | . . Fire 22 | . 22 Melee . | . . Ram 8 | . 8 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 15) 197 | -10/Materials | Released all parts (6) 201 | -10/Materials | Core integrity fell below 50% 205 | -10/Materials | Core integrity fell below 20% 206 | -10/Materials | Core destroyed Last Messages --------------- 00197_ Released Lgt. Treads. 00197_ Released Med. Laser. 00198_ Slammed into Earth. 00198_ Destabilizing: System corrupted (+2). 00199_ Slammed into Earth. 00199_ Destabilizing: System corrupted (+2). 00200_ Slammed into Earth. 00200_ Destabilizing: Core damaged (-12). 00200_ U-05 Engineer lays Concrete. 00201_ K-01 Serf collects debris. 00201_ Slammed into Earth. 00201_ U-05 Engineer lays Concrete. 00202_ Slammed into Earth. 00203_ U-05 Engineer builds a Wall. 00204_ Slammed into Wall. 00204_ Destabilizing: System corrupted (+2). 00205_ Slammed into Wall. 00205_ Destabilizing: Core damaged (-10). 00205_ Destabilizing: Core damaged (-12). 00206_ Slammed into Wall. 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