Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.21 @ 05:02:31 Player: nam192 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (146) 730 Value Destroyed (4310) 4310 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8720 Bonus ------- None Cogmind --------- Core Integrity 733/850 Matter 270/500 Energy 7/100 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Light Armor Plating > --- WEAPON (4) ------- Improved Spread Laser Heavy Particle Cannon Autogun Flail > --- INVENTORY (25) --- Improved Deuterium Engine Light Treads Light Treads Advanced Treads Advanced Treads Improved Heat Sink Compact Battery (200) Particle Charger Improved Light Armor Plating EM Disruption Field Advanced Trap Extractor (0/8) Heavy EM Pulse Gun Small Laser Pulse Rifle Advanced Beam Rifle Light EM Pulse Cannon Heavy Particle Cannon Ion Cannon Flak Gun Mining Laser Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Heat Sink Improved Cooling System Huge Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Improved Spread Laser Heavy Particle Cannon Greatsword > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Light Treads Light Treads Advanced Treads Advanced Treads Improved Heat Sink Improved Heat Sink Compact Battery Particle Charger Light Armor Plating Improved Light Armor Plating EM Disruption Field Advanced Trap Extractor Heavy EM Pulse Gun Small Laser Pulse Rifle Advanced Beam Rifle Light EM Pulse Cannon Heavy Particle Cannon Ion Cannon Autogun Flak Gun Mining Laser Flail [Rating: 60] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Power Shielding Weapon Heavy Particle Cannon Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 2 | . . 1 . 1 . . . . Propulsion 2 | . . . . . 1 . . 1 Utility 2 | . . 1 . . . . . 1 Weapon 2 | . . . . 1 1 . . . Parts Attached 69 | 6 4 5 8 21 18 . 1 6 Power 15 | 1 . 2 2 4 4 . . 2 Engine 13 | 1 . 2 2 3 4 . . 1 Core 2 | . . . . 1 . . . 1 Reactor . | . . . . . . . . . Propulsion 16 | 2 . . 4 5 4 . . 1 Treads 8 | . . . 2 4 2 . . . Leg 1 | . . . . 1 . . . . Wheel 5 | 2 . . . . 2 . . 1 Hover . | . . . . . . . . . Flight 2 | . . . 2 . . . . . Utility 15 | 1 2 1 1 6 3 . . 1 Device 7 | . 1 . 1 4 1 . . . Storage 4 | 1 1 . . 1 1 . . . Processor 1 | . . 1 . . . . . . Hackware . | . . . . . . . . . Protection 3 | . . . . 1 1 . . 1 Artifact . | . . . . . . . . . Weapon 23 | 2 2 2 1 6 7 . 1 2 Energy Gun 2 | . . . . 1 . . . 1 Energy Cannon 3 | . . . . 2 1 . . . Ballistic Gun 9 | 2 1 . . 3 2 . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . 1 . 3 . . . Special Weapon 2 | . . 2 . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 2 | . 1 . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 Parts Lost 31 | . . 8 . 4 11 1 1 6 Power 11 | . . 2 . 2 3 . 1 3 Propulsion 5 | . . 2 . . 3 . . . Utility 4 | . . 1 . . 1 . . 2 Weapon 11 | . . 3 . 2 4 1 . 1 Highest Loss Streak 8 | . . 8 . 1 4 1 2 4 To Critical Strikes . | . . . . . . . . . Average Backups 18 | 3 11 14 11 16 22 22 23 22 Power 1 | . 1 1 1 . 1 1 1 . Propulsion 5 | 2 6 9 5 6 4 4 4 4 Utility 4 | . . 1 1 2 6 8 9 7 Weapon 7 | . 1 3 3 5 9 9 9 10 Tool/Special . | . . . . . . . . . Unused Backups 26 | . . 1 1 1 8 . . 15 Power . | . . . . . . . . . Propulsion 12 | . . 1 1 1 6 . . 3 Utility 4 | . . . . . . . . 4 Weapon 9 | . . . . . 1 . . 8 Tool/Special 1 | . . . . . 1 . . . Average Slot Usage (%) 91 | . 97 74 96 92 92 84 74 77 Engine 17 | . 14 8 21 19 16 23 16 11 Core 3 | . . . . 4 5 . . 5 Treads 14 | . . . 21 17 17 . . . Wheel 4 | . 28 18 . . 2 15 15 13 Device 8 | . 12 9 8 9 7 7 7 11 Storage 10 | . 14 11 11 9 10 15 15 13 Processor 2 | . . 6 11 4 . . . . Protection 2 | . . . . 4 3 . . . Energy Gun 1 | . . . . 3 . . . 3 Energy Cannon 5 | . . . . 7 7 7 7 6 Ballistic Gun 9 | . 23 9 10 9 10 . 4 3 Launcher 5 | . . . 11 2 6 7 . . Slashing Weapon 2 | . 4 9 . . 2 7 7 4 Peak Build Rating 60 | 6 8 10 15 30 49 49 47 60 Average Rating 30 | 4 7 8 13 21 38 48 43 49 On Entrance 22 | . 6 8 5 15 30 48 47 44 Naked Turns . | . . . . . . . . . Heaviest Build 133 | 11 28 28 37 114 133 133 121 133 Greatest Support 63 | 26 26 26 40 43 63 40 40 56 Greatest Overweight (x) 12 | . 1 8 . 12 6 3 3 3 Average Overweight (x) 1 | . . 1 . . 1 3 2 2 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 Average Capacity 21 | 6 13 15 15 18 25 25 25 25 Most Carried 25 | 7 15 15 15 23 25 23 23 25 Average Carried 19 | 3 11 14 11 16 23 22 23 22 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 Final Carried 23 | 6 15 13 15 23 22 23 23 20 Class Distribution -------------------- 54% | Mutant 33% | Scavenger-Tank 7% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Matter Collected 2222 | 70 88 127 306 437 972 89 91 42 Remotely . | . . . . . . . . . Salvage Created 4571 | . 88 187 330 1038 2406 43 91 388 Parts 285 | . 11 10 28 48 163 . 7 18 Haulers Intercepted 3 | . . . . 1 2 . . . Recyclers Shooed 3 | . . . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 7 . Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 88 | . 6 5 11 20 34 1 4 7 Melee 4 | . . . . . 3 1 . . Guns 31 | . 6 4 . 9 8 . . 4 Cannons 21 | . . 1 . 6 9 . 4 1 AOE 31 | . . . 11 5 14 . . 1 Classes Destroyed 13 | . 1 2 4 5 1 . . . Worker 16 | . . . . 1 12 . . 3 Builder 16 | . . . 1 . 15 . . . Hauler 3 | . . . . 1 2 . . . Recycler 10 | . . . 1 . 9 . . . Mechanic 2 | . . . . 1 . . . 1 Watcher 10 | . . . . 4 6 . . . Swarmer 20 | . 6 1 3 3 3 . 4 . Grunt 41 | . . 3 7 7 17 . . 7 Brawler 3 | . . . 1 2 . . . . Duelist 2 | . . . 1 1 . . . . Sentry 12 | . . 1 . 6 5 . . . Hunter 3 | . . . . 1 2 . . . Programmer 7 | . . . . . 7 . . . Butcher 1 | . . . . . . 1 . . Best Kill Streak 15 | . 6 2 3 9 15 1 5 11 Combat Bots Only 7 | . 6 2 3 6 3 1 5 7 Max Kills in Single Turn 6 | . 1 1 3 2 6 1 1 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 1 2 . . 1 Melee 1 | . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Hostile Shots Fired 477 | . 16 117 13 75 142 10 19 85 Missed 144 | . 6 33 5 24 43 3 3 27 Hits 333 | . 10 84 8 51 99 7 16 58 Melee 8 | . . . . 7 . 1 . . Projectile 325 | . 10 84 8 44 99 6 16 58 Critical Strikes 12 | . . 2 . 1 4 2 . 3 Damage Taken 4839 | . 64 608 174 783 1713 132 196 1169 Core 764 | . 11 207 32 84 229 33 51 117 Absorbed by Shields 7 | . . . . . 7 . . . Redirected to Shielding 102 | . . . . 48 54 . . . Ignored by Resistances 1291 | . 20 191 52 226 403 38 56 305 Core Remaining (%) 74 | 100 95 . 40 84 . . 55 . Volleys Fired 168 | . 6 27 9 47 53 1 9 16 Largest 4 | . 2 2 2 3 4 2 1 3 Hottest 173 | . 40 120 50 148 164 108 75 173 Shots Fired 397 | . 12 29 18 108 184 2 9 35 Gun 212 | . 12 25 9 61 86 . . 19 Cannon 115 | . . . . 37 52 1 9 16 Launcher 66 | . . . 9 10 46 1 . . Special 4 | . . 4 . . . . . . Kinetic 185 | . 12 25 9 44 86 . . 9 Thermal 129 | . . 4 . 37 52 1 9 26 Explosive 66 | . . . 9 10 46 1 . . Electromagnetic 17 | . . . . 17 . . . . Robot Hit Streak 55 | . 3 23 11 55 14 7 4 13 Robot Miss Streak 4 | . 1 2 1 2 4 . 2 2 Penetration Max 1 | . . . . 1 1 . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 304 | . 7 24 15 94 125 5 5 29 Core Hits 285 | . 6 8 22 43 159 2 4 41 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 1 | . . . . . . . . 1 Smash 1 | . . . . . . . . 1 Melee Attacks 14 | . . . . . 7 3 . 4 Impact 4 | . . . . . . . . 4 Slashing 10 | . . . . . 7 3 . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10989 | . 71 332 800 2138 5828 264 150 1406 Guns 2837 | . 71 284 54 870 1195 . . 363 Cannons 2295 | . . . . 722 1073 25 150 325 Explosions 5143 | . . . 727 546 3214 122 . 534 Melee 616 | . . . . . 342 117 . 157 Ramming 50 | . . . 19 . 4 . . 27 Kinetic 2241 | . 71 284 54 552 1195 . . 85 Thermal 3055 | . . 48 . 846 1383 25 150 603 Explosive 4709 | . . . 727 422 2904 122 . 534 Electromagnetic 318 | . . . . 318 . . . . Impact 157 | . . . . . . . . 157 Slashing 459 | . . . . . 342 117 . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . . 13 13 13 . Average Corruption 12 | . . . . . 12 13 13 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 62 | . . . . . 49 10 3 . Message Errors 19 | . . . . . 14 4 1 . Matter Fused 14 | . . . . . 11 3 . . Heat Flow Errors 6 | . . . . . 5 . 1 . Energy Discharges 8 | . . . . . 6 2 . . Data Loss (minor) 7 | . . . . . 5 1 1 . Data Loss (major) 5 | . . . . . 5 . . . Misfires 1 | . . . . . 1 . . . Alerts 1 | . . . . . 1 . . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 306 | . . . 11 33 201 . . 61 Projectiles 12 | . . . . 5 7 . . . Explosions 240 | . . . 11 28 194 . . 7 Melee 54 | . . . . . . . . 54 Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 930 | . . . 114 146 412 . . 258 Shots 37 | . . . 8 8 16 . . 5 Rammed 8 | . . . 5 . 1 . . 2 Targets Rammed 10 | . . . 6 . 2 . . 2 Kicked . | . . . . . . . . . Crushed 2 | . . . 1 . 1 . . . Highest Temperature 289 | . . 14 14 280 253 24 211 289 Average Temperature 59 | . . 4 7 68 47 22 117 89 Received Heat Transfer 1558 | . . 180 24 270 441 90 . 553 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 1 | . . . . 1 . . . . Impact Corruptions 2 | . . . . . . . . 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . 1 1 . . . . Heat Transferred 4057 | . . 100 . 1260 1717 37 222 721 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Maximum Alert Level 1 | . . . . 1 1 . . 1 Low Security (%) 82 | 100 100 100 100 99 64 . . 92 Level 1 17 | . . . . . 35 . . 7 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 386 | . 145 30 86 200 386 . . 273 Initial 30 | . . 30 . . . . . 27 Average 91 | . 75 8 31 47 152 . . 27 Influence Increases 3194 | . 155 111 329 653 1513 . 90 343 Destroy 0b10 Robot/C 1740 | . 120 100 220 400 680 . 80 140 Destroy 0b10 Robot/NC 285 | . . . 10 35 220 . . 20 Destroy Leader 434 | . 20 10 40 130 204 . 10 20 Allied During Kill 9 | . . . 9 . . . . . Successful Hack 4 | . . . . 4 . . . . Disable Machine 270 | . . . . 9 126 . . 135 Destroy Structure 422 | . . 1 50 75 268 . . 28 Lose Combat Pursuer 30 | . 15 . . . 15 . . . Influence Decreases 2921 | . 70 196 329 653 1410 103 40 120 Entered New Map 125 | . . 55 . . . 47 . 23 Time Decay 2544 | . 70 80 329 612 1300 56 30 67 Lost Part 241 | . . 61 . 30 110 . 10 30 Lost Ally 11 | . . . . 11 . . . . Squads Dispatched 19 | . . . . 3 15 . . 1 Investigation 2 | . . . . 1 1 . . . Extermination 7 | . . . . . 7 . . . Reinforcement 9 | . . . . 1 7 . . 1 Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 6 | . . . . . 5 . . 1 Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Distress Signals 3 | . . . . 2 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 116 | . 9 13 10 25 45 4 3 7 Peak Tracking Total 6 | . 6 6 3 6 3 4 3 3 Tactical Retreats 2 | . 1 . . . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Traps Triggered 8 | . . . . 2 4 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Disabled 31 | . . 1 . 1 14 . . 15 Max in Single Turn 10 | . . 1 . 1 10 . . 6 Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Accessed 7 | . . . . 4 2 . . 1 Terminals 3 | . . . . 2 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . Total Hacks 15 | . . . . 9 4 . . 2 Successful 9 | . . . . 7 . . . 2 Failed 6 | . . . . 2 4 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 9 | . . . . 7 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . 1 2 . . . Scanalyzers 2 | . . . . . . . . 2 Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 5 | . . . . 5 . . . . Record 2 | . . . . 2 . . . . Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Process 1 | . . . . 1 . . . . Scanalyzer 2 | . . . . . . . . 2 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . 2 2 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 47 | . . . . 47 . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total Allies 3 | . . . 3 . . . . . Largest Group 3 | . . . 3 1 . . . . Highest-Rated Group 40 | . . . 40 16 . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 12 | . . . 9 3 . . . . Total Damage 111 | . . . 81 30 . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Active Infowar (turns) 421 | . 185 236 . . . . . . Sensors 421 | . 185 236 . . . . . . Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Turns Passed 6782 | 62 207 279 855 1605 2998 272 78 426 Spaces Moved 3138 | 53 176 186 498 623 1131 183 43 245 Core 10 | 3 . 5 . 2 . . . . Treads 1941 | . . . 498 621 822 . . . Legs . | . . . . . . . . . Wheels 1187 | 50 176 181 . . 309 183 43 245 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 160 160 140 140 125 115 Average Speed 191 | 87 101 113 160 228 237 140 137 137 Slowest Speed 650 | 100 105 450 160 650 640 140 140 140 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . 2 . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 25 | 3 25 14 69 42 31 32 7 6 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 454 | . . 1 71 85 261 9 . 27 Melee . | . . . . . . . . . Projectile 8 | . . 1 . 7 . . . . AOE 446 | . . . 71 78 261 9 . 27 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total 3576 | 65 192 220 536 715 1308 191 52 297 Wait 55 | . . . 4 . 47 4 . . Move 3130 | 52 175 185 497 622 1130 182 42 245 Hop . | . . . . . . . . . Pick Up 52 | 7 7 1 8 13 13 1 . 2 Fast Attach 25 | 5 1 3 2 5 7 . 1 1 Attach 23 | 1 . 1 4 5 6 . . 6 Detach 2 | . . . . . 2 . . . Swap 31 | . 3 1 3 14 7 . . 3 Drop 32 | . . 2 3 9 16 . . 2 Fire 168 | . 6 27 9 47 53 1 9 16 Melee 14 | . . . . . 7 3 . 4 Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush 8 | . . . 6 . 2 . . . Escape Stasis 34 | . . . . . 18 . . 16 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 15) 242 | -10/Materials | Discovered new exit (range 13) 270 | -10/Materials | Entered another Materials area 270 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 301 | -9/Materials | Build established: Mutant 452 | -9/Materials | Discovered new exit (range 12) 549 | -9/Materials | Core integrity fell below 50% 549 | -9/Materials | Entered Mines 570 | -9/Mines | Lost 8 parts (2p2n1u3w) 594 | -9/Mines | Met a Derelict bent on vengeance 677 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 914 | -9/Mines | Learned Materials emergency access door positions 1365 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1390 | -9/Mines | Discovered new exit (range 5) 1395 | -9/Mines | Learned location of Recycling (-8) 1404 | -9/Mines | Discovered new exit (range 10) 1404 | -9/Mines | Entered Materials 1404 | -8/Materials | Accompanied by 1 ally 1404 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1794 | -8/Materials | Garrison activated, responded to threat 2714 | -8/Materials | Build established: Scavenger-Tank 2939 | -8/Materials | Discovered new exit (range 16) 3009 | -8/Materials | Entered Factory 3009 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4708 | -7/Factory | Crushed by falling debris 4708 | -7/Factory | System corruption reached 10% 4739 | -7/Factory | Lost 4 parts (2p1n1w) 5029 | -7/Factory | Build established: Scavenger-Gunner 5098 | -7/Factory | Lost 3 parts (1n2w) 5379 | -7/Factory | Build established: Mutant 5985 | -7/Factory | Discovered new exit (range 9) 6007 | -7/Factory | Entered Lower Caves 6209 | -7/Lower Caves | Discovered new exit (range 4) 6244 | -7/Lower Caves | Ambushed by wild Derelicts 6279 | -7/Lower Caves | Entered another Lower Caves area 6331 | -7/Lower Caves | Discovered new exit (range 14) 6357 | -7/Lower Caves | Entered Factory 6357 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6753 | -6/Factory | Lost 4 parts (1p2u1w) 6783 | -6/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. R-10 Processor collects Wheel. U-05 Engineer lays Concrete. R-10 Processor collects Lgt. Angular Momentum Engine. R-10 Processor collects Hvy. Laser. U-05 Engineer lays Concrete. R-10 Processor collects Field Laser. U-05 Engineer lays Concrete. R-10 Processor collects Unknown Device. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. G-50 Soldier destroyed. U-05 Engineer lays Concrete. R-10 Processor collects Carbon-fiber Leg. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Dropped Nuclear Core. R-10 Processor collects Hvy. Laser. 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""" ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 44 Energy Capacity 710 Matter Stores 324 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hvy. Particle Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up It Was An Accident, I Swear Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed DispersalHugeGun Manual? 0 Play Time 00:43:19 Cumulative 6.6 hours Start 2025.10.12 @ 06:11:23 End 2025.10.21 @ 05:02:31 Sessions 12 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 4 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 3% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3bcab878-7896-457c-a92e-91a1172caa83