Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.15 @ 14:58:44 Player: Disco Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (2231) 2231 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (162) 162 TOTAL SCORE: 5178 Bonus ------- High Alert Combat Kills 162 Cogmind --------- Core Integrity 0/700 Matter 137/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (800) Ox15 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Improved Melee Analysis Suite > --- WEAPON (4) ------- Heavy Ion Cannon > --- INVENTORY (15) --- Light Nuclear Core Shock Rifle Gatling Laser Assault Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Microactuators Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Shock Rifle Gatling Laser Heavy Ion Cannon Powered Hammer > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Improved Deuterium Engine Wheel Wheel Large Storage Unit Shock Rifle Gatling Laser EM Pulse Cannon EM Pulse Cannon Assault Cannon Assault Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Improved Grenade Launcher Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 1 1 Weapon 2 | . . . 1 1 Parts Attached 96 | 6 3 19 42 26 Power 8 | 1 . 3 1 3 Engine 7 | 1 . 3 . 3 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 14 | 2 . 5 4 3 Treads . | . . . . . Leg . | . . . . . Wheel 14 | 2 . 5 4 3 Hover . | . . . . . Flight . | . . . . . Utility 29 | 1 3 6 12 7 Device 7 | . . 1 4 2 Storage 11 | 1 3 2 4 1 Processor 3 | . . 2 . 1 Hackware . | . . . . . Protection 8 | . . 1 4 3 Artifact . | . . . . . Weapon 45 | 2 . 5 25 13 Energy Gun 7 | . . 2 2 3 Energy Cannon 9 | . . . 4 5 Ballistic Gun 4 | 2 . 1 1 . Ballistic Cannon 7 | . . . 5 2 Launcher 17 | . . 2 13 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 37 | . . 8 9 20 Power 6 | . . 2 1 3 Propulsion 10 | . . 4 2 4 Utility 9 | . . . 4 5 Weapon 12 | . . 2 2 8 Highest Loss Streak 14 | . . 3 7 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 98 90 95 89 Engine 8 | . 14 10 6 6 Wheel 17 | . 28 19 17 11 Device 9 | . . 8 16 6 Storage 16 | . 26 17 11 16 Processor 5 | . . 7 6 3 Protection 8 | . . 6 8 13 Energy Gun 5 | . . 8 2 8 Energy Cannon 2 | . . . 5 5 Ballistic Gun 6 | . 28 10 2 . Ballistic Cannon 3 | . . . 7 4 Launcher 4 | . . . 9 6 Peak Build Rating 42 | 6 7 15 33 42 Average Rating 20 | 3 6 11 23 34 On Entrance 9 | . 6 7 12 24 Naked Turns . | . . . . . Heaviest Build 87 | 14 49 57 76 87 Greatest Support 26 | 20 20 26 26 26 Greatest Overweight (x) 24 | . 2 5 6 24 Average Overweight (x) 1 | . 1 1 2 3 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 5 6 15 15 15 Average Carried 11 | 2 4 11 14 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 13 | 2 6 13 10 4 Class Distribution -------------------- 29% | Mutant 19% | Scavenger-Mutant 16% | Scavenger-Skirmisher 15% | Tank 12% | Bomber 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Bomber | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1730 | 158 102 455 655 360 Remotely . | . . . . . Salvage Created 2153 | . 102 761 711 579 Parts 127 | . 7 50 40 30 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 50 | . 2 14 18 16 Guns 16 | . 2 10 1 3 Cannons 4 | . . . 3 1 AOE 26 | . . 3 14 9 Classes Destroyed 15 | . 2 5 4 4 Worker 6 | . . 3 2 1 Builder 4 | . . . 2 2 Hauler 1 | . . 1 . . Recycler 3 | . . 2 1 . Mechanic 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 7 | . 1 3 3 . Swarmer 13 | . . 7 3 3 Grunt 17 | . 2 3 12 . Brawler 1 | . . . 1 . Protector 1 | . . . . 1 Sentry 7 | . . 4 1 2 Specialist 3 | . . . . 3 Hunter 7 | . . . 1 6 Programmer 1 | . . . . 1 Best Kill Streak 9 | . 2 5 7 9 Combat Bots Only 9 | . 2 3 3 9 Max Kills in Single Turn 5 | . 1 3 4 5 Gunslinging . | . . . . . Exploded 5 | . . 2 3 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 529 | . 8 134 151 236 Missed 147 | . 4 42 44 57 Damage Taken 5707 | . 45 1006 1766 2890 Core 1158 | . 12 189 248 709 Absorbed by Shields 12 | . . . 12 . Core Remaining (%) 75 | 100 95 52 54 . Volleys Fired 120 | . 9 65 28 18 Largest 4 | . 2 2 3 4 Hottest 196 | . 40 88 162 196 Shots Fired 267 | . 18 114 82 53 Gun 154 | . 18 110 6 20 Cannon 73 | . . . 51 22 Launcher 40 | . . 4 25 11 Special . | . . . . . Kinetic 124 | . 18 63 36 7 Thermal 53 | . . 26 6 21 Explosive 40 | . . 4 25 11 Electromagnetic 50 | . . 21 15 14 Robot Hit Streak 13 | . 4 13 9 11 Robot Miss Streak 4 | . 3 3 4 4 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 166 | . 11 69 44 42 Core Hits 122 | . 5 30 51 36 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 3 | . . . . 3 Critical Strikes 5 | . . 1 1 3 Destroy 1 | . . 1 . . Blast 1 | . . . 1 . Smash 3 | . . . . 3 Melee Attacks 11 | . . . . 11 Impact 11 | . . . . 11 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6418 | . 139 1209 2683 2387 Guns 1473 | . 138 948 85 302 Cannons 991 | . . . 683 308 Explosions 3407 | . . 241 1915 1251 Melee 443 | . . . . 443 Ramming 104 | . 1 20 . 83 Kinetic 1177 | . 138 548 415 76 Thermal 1053 | . . 215 42 796 Explosive 2976 | . . 241 1915 820 Electromagnetic 665 | . . 185 311 169 Impact 443 | . . . . 443 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 340 | . . . 50 290 Projectiles 39 | . . . 9 30 Explosions 46 | . . . 41 5 Melee 255 | . . . . 255 Knockbacks 12 | . . . 6 6 Impact 5 | . . . . 5 Kinetic 6 | . . . 6 . Secondary 1 | . . . . 1 Self-Inflicted Damage 385 | . . 10 170 205 Shots 7 | . . . 5 2 Rammed 6 | . 1 1 . 4 Targets Rammed 6 | . 1 1 . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 438 | . 6 307 438 396 Average Temperature 128 | . 6 97 140 144 Received Heat Transfer 1389 | . 24 186 804 375 Effects 11 | . . . 9 2 Shutdowns 3 | . . . 2 1 Energy Bleed 1 | . . . 1 . Interference 5 | . . . 5 . Matter Decay 2 | . . . 1 1 Siege Activations . | . . . . . Robots Corrupted 5 | . . 1 . 4 Combat Hostiles 4 | . . 1 . 3 Parts Fried 15 | . . 2 2 11 Impact Corruptions 13 | . . . . 13 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 1564 | . . 518 74 972 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 645 | . 70 344 645 480 Initial 224 | . . 29 144 224 Average 216 | . 25 154 288 294 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 44 | 100 100 69 23 13 Level 1 46 | . . 30 57 71 Level 2 9 | . . . 19 15 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 1 4 2 Investigation 3 | . 1 1 1 . Extermination 1 | . . . . 1 Reinforcement 4 | . . . 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 3 30 33 27 Peak Tracking Total 14 | . 2 7 8 14 Tactical Retreats 6 | . . 4 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . 1 2 2 Max in Single Turn 2 | . . 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 15 | . 3 7 4 1 Terminals 10 | . 2 4 3 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 3 | . 1 1 1 . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 39 | . 7 20 11 1 Successful 24 | . 4 14 6 . Failed 15 | . 3 6 5 1 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 6 9 5 1 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 13 | . 1 6 6 . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 11 | . 3 4 4 . Record 1 | . . . 1 . Robot Analysis 1 | . . 1 . . Prototype ID Bank 2 | . . 2 . . Branch Access Points 1 | . 1 . . . Dispatch Records 2 | . . . 2 . Maintenance Status 1 | . . 1 . . Transport Status 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Scan Component 1 | . . 1 . . Recycling Unit Hacks 9 | . 1 6 2 . Recycle Component 2 | . . 2 . . Process 1 | . . 1 . . Report Inventory 4 | . 1 2 1 . Retrieve Matter 1 | . . 1 . . Retrieve Components 1 | . . . 1 . Scanalyzer 3 | . . 3 . . Insert Component 2 | . . 2 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 3 5 2 1 Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . . 2 . . Recycled Matter 23 | . . 23 . . Retrieved Matter 23 | . . 23 . . Retrieved Components 9 | . . . 9 . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 93 | . . . . 93 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 26 | . . . . 26 Total Damage 276 | . . . . 276 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2887 | 42 240 1017 807 781 Spaces Moved 1865 | 40 200 725 517 383 Core 24 | 11 . . . 13 Treads . | . . . . . Legs . | . . . . . Wheels 1841 | 29 200 725 517 370 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 95 110 Average Speed 116 | 71 98 104 113 159 Slowest Speed 1250 | 80 110 155 170 1250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 29 46 38 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 233 | . . 16 158 59 Melee . | . . . . . Projectile 12 | . . . 7 5 AOE 221 | . . 16 151 54 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2325 | 52 226 871 677 499 Wait 108 | . 3 25 46 34 Move 1861 | 39 199 724 516 383 Hop . | . . . . . Pick Up 79 | 7 8 28 22 14 Fast Attach 8 | 1 . . 7 . Attach 47 | 5 1 12 12 17 Detach 2 | . . . . 2 Swap 41 | . 2 7 23 9 Drop 42 | . 3 9 23 7 Fire 120 | . 9 65 28 18 Melee 11 | . . . . 11 Ram 6 | . 1 1 . 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Identified exit to Mines 175 | -10/Materials | Discovered new exit (range 15) 283 | -10/Materials | Entered another Materials area 283 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 711 | -9/Materials | Discovered new exit (range 8) 846 | -9/Materials | Identified exit to Materials 1004 | -9/Materials | Discovered new exit (range 12) 1008 | -9/Materials | Build established: Scavenger-Mutant 1014 | -9/Materials | Identified exit to Mines 1126 | -9/Materials | Lost 3 parts (1p1n1w) 1300 | -9/Materials | Entered another Materials area 1300 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1783 | -8/Materials | Discovered new exit (range 11) 1796 | -8/Materials | Identified exit to Factory 1822 | -8/Materials | Build established: Scavenger-Skirmisher 2070 | -8/Materials | Lost 7 parts (1p2n2u2w) 2107 | -8/Materials | Entered Factory 2107 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2295 | -7/Factory | Build established: Tank 2615 | -7/Factory | Build established: Bomber 2667 | -7/Factory | Cargo convoy interrupted 2713 | -7/Factory | Destroyed 9 combat bots 2738 | -7/Factory | Core integrity fell below 50% 2771 | -7/Factory | Lost 14 parts (2p4n3u5w) 2882 | -7/Factory | Core integrity fell below 20% 2888 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02860_ W-25 Informer sends out distress signal. 02862_ K-01 Serf collects debris. 02864_ U-05 Engineer builds a Wall. 02866_ K-01 Serf collects debris. 02868_ U-05 Engineer lays Concrete. 02869_ K-01 Serf collects debris. 02871_ U-05 Engineer lays Concrete. 02871_ Imp. Deuterium Engine destroyed. 02872_ U-05 Engineer lays Concrete. 02873_ K-01 Serf collects debris. 02874_ U-05 Engineer builds a Wall. 02875_ W-25 Informer suffers critical hit (Burn). 02876_ Critical hit (Burn: +37). 02876_ EM Pulse Cannon destroyed. 02878_ Microactuators destroyed. 02878_ U-05 Engineer lays Concrete. 02880_ Assault Cannon destroyed. 02881_ Powered Hammer destroyed. 02886_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????##?##??????????????????????????????? | | ?????????????? ??????????????????????????????? | | ?????????????# ??????????????????????????????? | | ?????????????# * ???????????????????????????? | | ?????????????# ??"""""????????????????????? | | ????? #??????# ??"""""????????????????????? | | ?????# ####### """ """ ?""""?????????????????????? | | ?????? # " """T"""?? ??????????????????????? | | ########"" # # # ##+##;##############?????????? | | # " " ?????????? | | # ?????????? | | == # [ # ????????? | | =! # ! %# % ????????? | | # % + ???????? | | """ #[ / # a ???????? | | """" ###""""####+### ???????? | | """" #?# # ???????? | | #?### # [ ???????? | | ##+###???#### % ???????? | | # ######### g @ k ???????? | | k g % g w p ???????? | | # ########## # ####+##################????????? | | ##+#####????# # # ? ?????????????????????????? | | #???# #### = ?????????????????????????? | | """ #??? #???# ?????????????????????????? | | T" #??#?????# ? ?????????????????????????? | | """ #????????# ? ?????????????????????????? | | #????????# ? ????????????????????????? | | """ [#????????# ? ????????????????????????? | | """ #????????? ?? ?????????????????????????? | | """ #????????? ????????????????????????????? | | [#????????? ??????????????????????????????? | | ########????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 675 Melee Speed Boost 20 Evasion (%) 50 Melee Accuracy 6 Matter Filtering 30 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Quick And Dirty Safety First Challenges ------------ None Game ------ Seed FluxThermicEngine Manual? 0 Play Time 00:43:51 Cumulative 8.8 hours Start 2024.11.14 @ 16:52:00 End 2024.11.15 @ 14:58:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 13 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd05929d-937e-49a8-9c5a-04e08bd300d5