Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.17 @ 15:09:52 Player: Dhoby_Ghaut Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (196) 980 Value Destroyed (6817) 6817 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1037) 1037 TOTAL SCORE: 15594 Bonus ------- High Alert Combat Kills 212 Follower Combat Kills 25 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 698/1150 Matter 161/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Improved Signal Interpreter 0b10 Decoder Chip [Skirmisher] Improved Targeting Computer Improved Target Analyzer Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Medium Treads Wheel Compact Wheel Compact Wheel Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Advanced Terrain Scan Processor Improved Kinecellerator ECM Suite Authchip [Device] Drone Bay (2/2) Advanced EMP Blaster Guided EMP Blaster Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Improved VSS Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Skirmisher] Improved Targeting Computer Improved Target Analyzer Core Analyzer Improved Heavy Armor Plating > --- WEAPON ----------- Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Light Deuterium Engine Neutrino Core Improved Heat Sink Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod Improved Terrain Scanner Advanced Terrain Scan Processor Improved Kinecellerator Layered Medium Armor Plating Reactive Plating Graphene Brace Authchip [Device] Drone Bay Advanced EMP Blaster Guided EMP Blaster Plasma Cutter Power Sword [Rating: 84] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Cannon Neutron Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Ext Slots Evolved 12 | . . . 2 . . . 2 2 . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . . 1 . . . . . . 1 1 . Utility 7 | . . . 1 . . . 2 1 . 2 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 213 | 7 15 8 23 6 . 1 47 3 13 17 2 11 2 13 32 5 8 Power 18 | 1 . . 1 . . . 7 . 2 2 . 1 . . 2 1 1 Engine 14 | 1 . . 1 . . . 6 . 2 2 . 1 . . 1 . . Core 2 | . . . . . . . 1 . . . . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . 1 1 Propulsion 53 | 2 2 . 5 . . . 14 1 4 . 1 2 . 2 13 1 6 Treads 35 | 2 1 . 4 . . . 14 1 4 . 1 1 . 2 2 . 3 Leg 5 | . . . . . . . . . . . . . . . 3 . 2 Wheel 13 | . 1 . 1 . . . . . . . . 1 . . 8 1 1 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 62 | 2 4 2 4 1 . . 6 2 5 12 . 4 . 7 10 3 . Device 28 | 1 . 1 1 1 . . 2 2 2 7 . 1 . 3 5 2 . Storage 7 | 1 4 . . . . . . . 1 1 . . . . . . . Processor 9 | . . . 1 . . . 2 . 1 2 . 1 . 1 1 . . Hackware 1 | . . . . . . . . . . . . . . . 1 . . Protection 17 | . . 1 2 . . . 2 . 1 2 . 2 . 3 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 80 | 2 9 6 13 5 . 1 20 . 2 3 1 4 2 4 7 . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . . Ballistic Gun 30 | 2 4 3 6 1 . . 13 . 1 . . . . . . . . Ballistic Cannon 10 | . . . . . . . . . 1 1 1 1 . 2 4 . . Launcher 19 | . 4 1 4 3 . 1 4 . . . . 1 . . 1 . . Special Weapon 3 | . . . . . . . . . . 1 . 1 1 . . . . Impact Weapon 7 | . 1 1 3 1 . . 1 . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 1 . . 1 . 1 1 1 2 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . . 1 . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 3 . . 1 . 1 . . . . . Corrupted Parts 4 | . . 2 . . . . 1 . . . . . . 1 . . . System Corruption 20 | . . 11 . . . . 5 . . . . . . 4 . . . Parts Lost 50 | . . 1 . 1 . . 4 . 3 1 1 6 . 7 10 7 9 Power 7 | . . . . . . . 3 . . . . . . . 2 1 1 Propulsion 17 | . . . . . . . 1 . . . 1 3 . 2 3 2 5 Utility 19 | . . 1 . 1 . . . . 2 1 . 3 . 3 4 3 1 Weapon 7 | . . . . . . . . . 1 . . . . 2 1 1 2 Highest Loss Streak 9 | . . 1 . 1 . . 2 . 2 1 1 3 . 5 4 6 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 99 99 99 100 100 99 100 93 93 93 82 81 83 88 82 63 Engine 8 | . 14 14 11 11 11 11 7 7 7 6 6 5 6 6 4 3 . Treads 24 | . 27 28 32 33 33 33 26 30 30 26 26 16 13 10 9 9 6 Wheel 1 | . . . . . . . . . . . . 1 6 6 6 12 6 Device 9 | . 14 3 7 10 11 11 14 15 7 12 6 6 6 11 6 5 5 Storage 8 | . 14 14 11 11 11 11 9 7 7 6 6 6 6 6 5 5 5 Processor 14 | . . . 3 . . . 11 15 22 26 33 24 26 21 26 21 21 Protection 7 | . . 10 10 11 11 11 8 7 7 6 6 11 13 12 5 3 . Ballistic Gun 6 | . 11 24 15 12 . . 12 15 3 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 5 5 6 4 . 3 6 3 . Launcher 3 | . 15 . 4 5 11 22 2 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 15 52 59 63 60 58 60 64 59 80 78 69 84 76 88 91 75 63 Greatest Support 88 | 40 40 40 63 63 63 63 63 80 80 80 88 88 28 56 60 44 74 Greatest Overweight (x) 19 | . 3 1 6 . . . 1 . . . . 2 2 3 3 2 19 Average Overweight (x) . | . . 1 . . . . . . . . . 1 2 1 2 1 2 Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 16 19 20 20 20 20 20 19 20 20 20 20 20 20 20 19 18 Average Carried 18 | 4 14 17 19 19 19 19 19 18 18 19 19 17 20 17 19 17 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 16 18 20 19 20 20 20 18 20 20 20 20 20 19 19 18 18 Class Distribution -------------------- 53% | Mutant 24% | Scavenger-Skirmisher 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Ext Matter Collected 5936 | 294 233 616 512 193 . 98 1200 . 267 565 259 284 . 441 778 196 . Remotely 632 | 104 233 39 166 90 . . . . . . . . . . . . . Salvage Created 7186 | 96 350 289 540 129 . 118 1955 . 318 892 282 594 . 228 1202 119 74 Parts 391 | 6 23 20 39 5 . 14 98 . 35 40 7 28 . 10 59 3 4 Haulers Intercepted 8 | . 1 . 1 . . . 5 . 1 . . . . . . . . Recyclers Shooed 4 | . . . . . . . 2 . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . . 9 15 . 7 . . . Prevented 4 | . . . . . . . . . . . . 4 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Ext Combat Hostiles Destroyed 159 | . 13 7 16 13 . 10 29 . 6 15 6 7 . 7 26 3 1 Melee 5 | . . 1 . 1 . . . . . . . . . 1 . 1 1 Guns 30 | . . 4 4 . . . 21 . 1 . . . . . . . . Cannons 60 | . . . . . . . . . 5 15 6 7 . 6 19 2 . AOE 64 | . 13 2 12 12 . 10 8 . . . . . . . 7 . . Classes Destroyed 19 | 2 3 2 3 . . . 4 . 2 . . 1 . . 2 . . Worker 11 | . . 1 3 . . . 1 . . 4 . . . . 2 . . Builder 1 | . . . . . . . . . . . . . . . 1 . . Tunneler 4 | 1 . 3 . . . . . . . . . . . . . . . Hauler 8 | . 1 . 1 . . . 5 . 1 . . . . . . . . Recycler 13 | 1 1 . 1 . . . 6 . . 2 . . . . 2 . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . Operator 4 | . . . 1 . . . 1 . . . . . . . 2 . . Watcher 3 | . . . . . . . 1 . . 1 . . . . 1 . . Swarmer 38 | . 3 . 9 3 . 7 5 . . 2 . . . . 9 . . Grunt 62 | . 10 6 3 3 . 2 12 . . 8 6 3 . 2 7 . . Brawler 5 | . . . . . . . 1 . . 1 . 2 . 1 . . . Duelist 5 | . . . 1 . . 1 1 . . . . 1 . . 1 . . Sentry 14 | . . . 3 . . . 7 . . 1 . 1 . . 1 . 1 Specialist 5 | . . . . . . . 2 . 3 . . . . . . . . Hunter 4 | . . . . . . . . . 1 . . . . 1 2 . . Programmer 16 | . . . . . . . . . 1 3 . . . 3 6 3 . Heavy 2 | . . . . . . . 1 . 1 . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . . . . Assembled 8 | . . 1 . 7 . . . . . . . . . . . . . Best Kill Streak 12 | 1 6 3 9 9 . 7 7 . 3 5 4 4 . 2 12 2 1 Combat Bots Only 9 | . 5 2 5 9 . 7 4 . 3 4 4 4 . 2 9 2 1 Max Kills in Single Turn 6 | 1 4 1 6 4 . 6 2 . 1 2 1 1 . 1 5 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 6 | . 3 1 4 4 . 6 2 . . . . . . . 2 . . Melee 1 | . . 1 . 1 . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Ext Damage Taken 9886 | . 102 280 382 198 . 97 1539 . 228 862 413 650 . 1045 2191 902 997 Core 1376 | . 6 48 24 31 . . 218 . . 51 16 90 . 90 350 202 250 Absorbed by Shields 160 | . . . . . . . . . 20 140 . . . . . . . Regen/Repaired (Parts) 562 | . . . 192 . . . 370 . . . . . . . . . . Core Remaining (%) 79 | 100 . 78 . . . 86 60 . 100 . . . . 70 65 . . Volleys Fired 388 | 4 11 19 24 7 . 4 98 . 14 61 14 34 . 31 58 9 . Largest 2 | 2 2 2 2 2 . 2 2 . 2 1 1 1 . 1 2 1 . Hottest 130 | 40 66 56 66 66 . 66 66 . 60 60 60 60 . 60 130 65 . Shots Fired 586 | 8 22 40 47 14 . 8 177 . 19 61 14 33 . 32 102 9 . Gun 266 | 8 6 36 37 2 . . 167 . 10 . . . . . . . . Cannon 240 | . . . . . . . . . 9 61 14 18 . 32 97 9 . Launcher 69 | . 16 4 10 12 . 8 10 . . . . 4 . . 5 . . Special 11 | . . . . . . . . . . . . 11 . . . . . Kinetic 506 | 8 6 36 37 2 . . 167 . 19 61 14 18 . 32 97 9 . Thermal 11 | . . . . . . . . . . . . 11 . . . . . Explosive 58 | . 16 4 10 12 . 8 8 . . . . . . . . . . Electromagnetic 11 | . . . . . . . 2 . . . . 4 . . 5 . . Robot Hit Streak 33 | 6 5 8 6 1 . 4 33 . 17 8 5 9 . 10 9 3 . Robot Miss Streak 4 | 1 2 3 2 2 . . 3 . 1 4 1 2 . 2 3 1 . Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 424 | 6 10 26 34 5 . 3 136 . 17 43 10 25 . 26 64 10 9 Core Hits 284 | 3 19 12 23 17 . 15 78 . 9 21 5 19 . 10 46 3 4 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . Critical Strikes 30 | . . . . . . . 2 . 1 9 1 3 . 3 5 3 3 Blast 23 | . . . . . . . . . 1 9 1 2 . 3 5 2 . Smash 1 | . . . . . . . 1 . . . . . . . . . . Sever 6 | . . . . . . . 1 . . . . 1 . . . 1 3 Melee Attacks 71 | . 1 17 7 1 . . 8 . . 3 . 3 . 3 9 9 10 Impact 27 | . 1 17 7 1 . . 1 . . . . . . . . . . Slashing 44 | . . . . . . . 7 . . 3 . 3 . 3 9 9 10 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . 1 2 3 . . . 6 . . 1 . 1 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . 2 Damage Inflicted 17850 | 80 981 585 1332 737 . 620 3205 . 516 2475 492 1033 . 1255 3637 569 333 Guns 3068 | 80 52 311 376 . . . 2074 . 175 . . . . . . . . Cannons 8121 | . . . . . . . . . 341 2391 492 614 . 1170 2774 339 . Explosions 4837 | . 895 133 756 709 . 620 726 . . . . 170 . . 828 . . Melee 1716 | . 34 141 200 28 . . 405 . . 84 . 141 . 85 35 230 333 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 11189 | 80 52 311 376 . . . 2074 . 516 2391 492 614 . 1170 2774 339 . Thermal 747 | . . . . . . 28 79 . . . . 108 . . 532 . . Explosive 3584 | . 895 133 756 709 . 592 499 . . . . . . . . . . Electromagnetic 614 | . . . . . . . 148 . . . . 170 . . 296 . . Impact 441 | . 34 141 200 28 . . 38 . . . . . . . . . . Slashing 1275 | . . . . . . . 367 . . 84 . 141 . 85 35 230 333 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . 1 12 . . . . 5 . . 1 1 7 7 20 3 1 1 Average Corruption 4 | . 1 5 . . . . 5 . . 1 1 5 7 13 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 133 | . 3 35 . . . . . . . 13 6 23 2 40 8 1 2 Message Errors 34 | . 1 8 . . . . . . . 3 1 6 1 12 1 . 1 Matter Fused 30 | . 1 8 . . . . . . . 6 1 1 . 11 2 . . Heat Flow Errors 11 | . . 3 . . . . . . . 1 . 1 . 5 1 . . Energy Discharges 24 | . . 3 . . . . . . . 1 3 9 . 7 1 . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 17 | . 1 4 . . . . . . . 2 . 2 . 3 3 1 1 Data Loss (major) 7 | . . 3 . . . . . . . . 1 1 1 1 . . . Misfires 4 | . . 3 . . . . . . . . . . . 1 . . . Alerts 3 | . . 2 . . . . . . . . . 1 . . . . . Weapon Failures 2 | . . 1 . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1054 | . 17 15 69 7 . 3 73 . . 274 67 94 . 114 287 34 . Projectiles 571 | . . . . . . . . . . 220 67 34 . 114 120 16 . Explosions 239 | . 17 . 41 7 . 3 4 . . . . . . . 167 . . Melee 244 | . . 15 28 . . . 69 . . 54 . 60 . . . 18 . Knockbacks 48 | . . . . . . . . . . 14 2 3 . 3 24 2 . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 46 | . . . . . . . . . . 13 2 3 . 3 23 2 . Secondary 2 | . . . . . . . . . . 1 . . . . 1 . . Self-Inflicted Damage 318 | . . 31 23 124 . 47 32 . . . . 4 . . 57 . . Shots 12 | . . 1 1 5 . 1 1 . . . . 2 . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 586 | . 42 205 65 24 . 24 123 . . 243 139 244 . 335 586 9 1 Average Temperature 66 | . 12 46 12 12 . 12 27 . . 25 59 94 . 126 149 9 1 Received Heat Transfer 2519 | . 39 90 135 9 . 9 567 . 14 308 168 213 . 252 451 9 255 Effects 11 | . . . . . . . . . . . . . . 1 10 . . Shutdowns 2 | . . . . . . . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . Interference 4 | . . . . . . . . . . . . . . 1 3 . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . Damage (major) 2 | . . . . . . . . . . . . . . . 2 . . Damage (core) 1 | . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . 2 . . . . . . . . . . . . 1 . . Impact Corruptions 5 | . . 1 2 . . . 1 . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 . . . . . . . . . 2 . . 1 . . Heat Transferred 970 | . . . . . . 50 50 . . . . 370 . . 500 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 2 . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Ext Peak Influence 769 | 10 444 235 505 602 . 194 356 161 240 296 . . . . 769 531 286 Initial 323 | . 6 170 14 196 . . . 161 112 126 . . . . . 323 259 Average 176 | 4 233 106 231 387 . 54 163 161 183 112 . . . . 294 376 261 Maximum Alert Level 3 | . 2 1 2 2 . . 1 . 1 1 . . . . 3 2 1 Low Security (%) 66 | 100 54 92 45 10 . 100 62 100 43 90 . . . . 39 . . Level 1 22 | . 6 7 33 54 . . 37 . 56 9 . . . . 29 66 99 Level 2 10 | . 38 . 21 35 . . . . . . . . . . 26 33 . Level 3 . | . . . . . . . . . . . . . . . 3 . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 1 1 . . . 4 . 2 8 . . . . 7 5 . Investigation 7 | . 2 . . . . . 1 . . 1 . . . . 1 2 . Extermination 7 | . . . . . . . . . . 4 . . . . 3 . . Reinforcement 15 | . . . 1 . . . 3 . 2 3 . . . . 3 3 . Assault 1 | . . 1 . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Ext Distress Signals 16 | . . 1 2 . . . 8 . . . . . . . 3 1 1 Communications Jammed 4 | . . . . . . . . . . 4 . . . . . . . Distress Signals 4 | . . . . . . . . . . 4 . . . . . . . Times Spotted 234 | . 19 15 32 6 . 9 50 . 5 20 7 11 . 9 34 9 8 Peak Tracking Total 9 | . 3 4 5 2 . 5 4 . 1 3 4 5 . 3 9 5 7 Tactical Retreats 14 | . . 1 . 1 . . 1 . . 3 . 1 . 2 3 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Ext Traps Triggered 5 | . 1 1 1 . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 50 | . . . . . . . 50 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . . . . . . . Reused 4 | . . . . . . . 4 . . . . . . . . . . Traps Extracted 6 | . . . . . . . 6 . . . . . . . . . . Installed 4 | . . . . . . . 4 . . . . . . . . . . Triggered 5 | . . 1 . . . . 4 . . . . . . . . . . Most Traps Carried 4 | . . . . . . . 4 2 2 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Ext Machines Disabled 17 | . . 1 1 1 . 1 1 . . 3 . . . . 8 1 . Max in Single Turn 4 | . . 1 1 1 . 1 1 . . 1 . . . . 4 1 . Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Ext Machines Accessed 40 | . 5 1 7 . 1 . 8 1 . 6 . . 4 . 4 3 . Terminals 24 | . 4 . 5 . . . 6 1 . 5 . . . . 2 1 . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . 1 . . . 1 . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . 2 . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . . Total Hacks 117 | . 12 1 19 . 1 . 27 1 . 17 . . 27 . 9 3 . Successful 66 | . 1 1 11 . 1 . 13 1 . 5 . . 27 . 3 3 . Failed 51 | . 11 . 8 . . . 14 . . 12 . . . . 6 . . Catastrophic 8 | . 1 . 3 . . . 2 . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 35 | . 12 . 5 . . . 8 . . 7 . . . . . 3 . Terminals 62 | . 11 . 10 . . . 18 1 . 16 . . . . 5 1 . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . Repair Stations 7 | . . . 2 . . . 5 . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . 2 . Scanalyzers 11 | . . . 7 . . . 4 . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . . 2 . . Terminal Hacks 42 | . . 1 2 . 1 . 5 1 . 4 . . 27 . 1 . . Record 9 | . . . 1 . 1 . . . . . . . 7 . . . . Part Schematic 11 | . . . . . . . . . . 1 . . 10 . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . Prototype ID Bank 5 | . . . . . . . 2 . . . . . 3 . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . Alert Level 3 | . . . 1 . . . 1 . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 3 | . . . . . . . 1 . . 1 . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 6 | . . . 2 . . . 4 . . . . . . . . . . Scan Component 3 | . . . 1 . . . 2 . . . . . . . . . . Repair 3 | . . . 1 . . . 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 7 . . . 3 . . . . . . . . . . Insert Component 4 | . . . 3 . . . 1 . . . . . . . . . . Analyze 6 | . . . 4 . . . 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . 1 . . Seal Access 2 | . . . . . . . . . . 1 . . . . 1 . . Unauthorized Hacks 5 | . 1 . . . . . 1 . . . . . . . . 3 . Terminals 2 | . . . . . . . 1 . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . Operators 1 | . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . 2 . Tunnel 3 | . 1 . . . . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 4 . 6 . . . 8 . . 5 . . . . 3 . . Full Trace Events 5 | . 2 . . . . . 1 . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 3 . . . 1 . . 1 . . 10 . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . 117 . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . 14 . . Parts Repaired 3 | . . . 1 . . . 2 . . . . . . . . . . Time 102 | . . . 38 . . . 64 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . 1 . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Ext Total Allies 6 | . . 2 . . . . . . . . . . . 1 . . 3 Largest Group 2 | . . 1 . . . . . . . . . . . 1 . . 2 Highest-Rated Group 96 | . . 31 . . . . . . . . . . . 96 . . 54 Highest-Rated Ally 96 | . . 31 . . . . . . . . . . . 96 . . 29 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 13 | . . 5 . . . . . . . . . . . 5 . . 3 Total Damage 278 | . . 104 . . . . . . . . . . . 53 . . 121 Kills 1 | . . 1 . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 39 | . . . . . . . . . . . . . . . 28 8 3 Garrisons 1 | . . . . . . . . . . . . . . . 1 . . Patrols 17 | . . . . . . . . . . . . . . . 14 . 3 Reinforcements 5 | . . . . . . . . . . . . . . . 5 . . Guards 16 | . . . . . . . . . . . . . . . 8 8 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Ext Turns Passed 15940 | 115 1135 1866 1138 448 299 833 2132 29 245 2827 972 932 120 1029 1336 337 147 Spaces Moved 7829 | 49 590 716 604 260 187 483 920 16 107 1405 525 392 90 506 687 223 69 Core 3 | 2 . . . . . . . . . . . . . . . . 1 Treads 6313 | 47 589 716 595 260 187 483 920 16 107 1405 525 270 . 189 . . 4 Legs 2 | . . . . . . . . . . . . . . . . . 2 Wheels 1511 | . 1 . 9 . . . . . . . . 122 90 317 687 223 62 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 125 240 160 160 160 160 160 162 162 170 167 130 130 130 108 110 125 Average Speed 171 | 155 175 240 160 160 160 160 174 162 167 170 167 208 130 171 133 115 155 Slowest Speed 1000 | 160 240 240 170 160 160 160 243 162 170 170 167 320 130 240 145 125 1000 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 89 98 62 56 58 96 82 . 81 35 73 56 74 60 15 9 12 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 5 | . 1 . . . 1 . . . . . . . 1 . . 2 . Known Exits Taken 9 | . . . . . . . 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 9 | . . 1 . . . 1 . . . . 3 1 . 3 . . . Spaces Dug 58 | . 10 . 9 . . . 19 . . 6 1 . . . 8 5 . Terrain Destroyed 723 | . 158 41 84 105 . 98 67 . 3 25 6 8 . 14 96 18 . Melee 16 | . . . . . . . 1 . . 2 . . . . 8 5 . Projectile 78 | . . . . . . . . . 3 23 6 8 . 14 24 . . AOE 629 | . 158 41 84 105 . 98 66 . . . . . . . 64 13 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Ext Total 9616 | 77 673 800 721 274 187 535 1314 19 154 1751 600 450 93 617 981 279 91 Wait 837 | 9 23 29 40 1 . 46 131 1 . 237 57 1 . 50 180 32 . Move 7810 | 48 589 715 603 259 186 482 919 15 106 1404 524 391 89 505 686 222 67 Hop 1 | . . . . . . . . . . . . . . . . . 1 Pick Up 111 | 9 19 3 10 . 1 1 20 . 10 14 2 5 . 8 7 2 . Fast Attach 55 | 6 2 . 4 . . . 13 . . 1 . 3 2 3 12 1 8 Attach 50 | 1 . 1 3 1 . . 4 2 4 6 2 7 . 8 8 3 . Detach 12 | . . . 3 . . . 1 . 2 . . 3 . 3 . . . Swap 108 | . 13 7 16 5 . 1 30 1 9 10 . 1 . 2 12 1 . Drop 105 | . 15 . 11 . . 1 36 . 9 15 1 2 2 4 9 . . Fire 388 | 4 11 19 24 7 . 4 98 . 14 61 14 34 . 31 58 9 . Melee 69 | . 1 17 7 1 . . 8 . . 3 . 3 . 3 9 9 8 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 16 | . . 9 . . . . . . . . . . . . . . 7 Trap 54 | . . . . . . . 54 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Extension History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 4) 626 | -10/Materials | Discovered new exit (range 16) 862 | -10/Materials | Discovered new exit (range 13) 1251 | -10/Materials | Entered Mines 1644 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1712 | -10/Mines | Excavation squad dispatched 1712 | -10/Mines | A large section of the Mines collapsed 1855 | -10/Mines | Discovered new exit (range 15) 1870 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2261 | -10/Mines | Met a Derelict testing a Signal Generator 2300 | -10/Mines | Discovered new exit (range 3) 3116 | -10/Mines | System corruption reached 10% 3117 | -10/Mines | Entered Materials 3117 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3266 | -9/Materials | Discovered new exit (range 11) 3754 | -9/Materials | Discovered new exit (range 7) 3828 | -9/Materials | Discovered new exit (range 10) 3976 | -9/Materials | Repaired Hrd. Medium Armor Plating 4255 | -9/Materials | Entered Mines 4266 | -9/Mines | Met a Derelict bent on vengeance 4510 | -9/Mines | Assembled infested the area 4567 | -9/Mines | Destroyed 9 combat bots 4696 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4696 | -9/Mines | Discovered new exit (range 5) 4703 | -9/Mines | Entered Exiles 4744 | -9/Exiles | Met 8R-AWN 4770 | -9/Exiles | Met EX-HEX 4847 | -9/Exiles | Met EX-BIN 4868 | -9/Exiles | Met EX-DEC 4874 | -9/Exiles | Learned location of Zion (-7) 4981 | -9/Exiles | Discovered new exit (range 15) 5002 | -9/Exiles | Entered Mines 5236 | -8/Mines | Destroyed 7 combat bots 5694 | -8/Mines | Discovered new exit (range 11) 5787 | -8/Mines | Discovered new exit (range 6) 5835 | -8/Mines | Entered Materials 5835 | -8/Materials | Evolved 2 slots: Utility x2 6357 | -8/Materials | Build established: Scavenger-Mutant 6445 | -8/Materials | Repaired Hrd. Medium Armor Plating 6472 | -8/Materials | Repaired Lgt. Treads 7055 | -8/Materials | Build established: Mutant 7145 | -8/Materials | Discovered new exit (range 16) 7934 | -8/Materials | Discovered new exit (range 15) 7964 | -8/Materials | Identified exit to Factory 7967 | -8/Materials | Entered Factory 7967 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7996 | -7/Factory | Identified exit to DSF 7996 | -7/Factory | Entered DSF 8016 | -7/DSF | Additional patrols routed to DSF 8131 | -7/DSF | Discovered new exit (range 16) 8239 | -7/DSF | Identified exit to Factory 8241 | -7/DSF | Entered Factory 8241 | -6/Factory | Evolved 2 slots: Utility x2 8331 | -6/Factory | Discovered new exit (range 7) 8415 | -6/Factory | Identified exit to Factory 8543 | -6/Factory | Build established: Scavenger-Skirmisher 9431 | -6/Factory | Discovered exit to Factory (range 8) 10081 | -6/Factory | Discovered new exit (range 11) 10098 | -6/Factory | Identified exit to Lower Caves 11068 | -6/Factory | Entered Lower Caves 11082 | -6/Lower Caves | Encountered a Warlord checkpoint 12012 | -6/Lower Caves | Discovered new exit (range 7) 12025 | -6/Lower Caves | Identified exit to Lower Caves 12040 | -6/Lower Caves | Entered another Lower Caves area 12043 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12099 | -6/Lower Caves | Discovered exit to Factory (range 14) 12571 | -6/Lower Caves | Lost 3 parts (1n2u) 12629 | -6/Lower Caves | Learned location of 1 exit from Factory 12789 | -6/Lower Caves | Build established: Mutant 12810 | -6/Lower Caves | Discovered new exit (range 5) 12813 | -6/Lower Caves | Identified exit to Data Miner 12972 | -6/Lower Caves | Entered Data Miner 12972 | -6/Data Miner | Discovered new exit (range 6) 12979 | -6/Data Miner | Identified exit to Proximity Caves 12998 | -6/Data Miner | Met Data Miner 13035 | -6/Data Miner | Learned location of Section 7 (-2) 13035 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13055 | -6/Data Miner | Received God Mode back door access code from Data Miner 13092 | -6/Data Miner | Entered Proximity Caves 13243 | -5/Proximity Caves | Escorted by Enhanced Grunt 13304 | -5/Proximity Caves | System corruption reached 10% 13361 | -5/Proximity Caves | Lost 5 parts (1n3u1w) 13608 | -5/Proximity Caves | Build established: Scavenger-Mutant 14043 | -5/Proximity Caves | Build established: Mutant 14101 | -5/Proximity Caves | Discovered exit to Factory (range 7) 14121 | -5/Proximity Caves | Entered Factory 14121 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14122 | -5/Factory | Identified exit to Upper Caves 14267 | -5/Factory | Discovered new exit (range 13) 14315 | -5/Factory | Fabricated Hardcell Cannon? 14398 | -5/Factory | Build established: Derelict-Assassin 14547 | -5/Factory | Identified exit to Factory 14653 | -5/Factory | Destroyed 9 combat bots 14777 | -5/Factory | Build established: Derelict-Mutant 15224 | -5/Factory | Lost 3 parts (1n2u) 15282 | -5/Factory | Lost 4 parts (2p1u1w) 15398 | -5/Factory | Build established: Scavenger-Mutant 15457 | -5/Factory | Entered another Factory area 15457 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15658 | -4/Factory | Spotted B-86 Titan 15695 | -4/Factory | Lost 6 parts (1p1n3u1w) 15788 | -4/Factory | Discovered new exit (range 6) 15793 | -4/Factory | Identified exit to Extension 15794 | -4/Factory | Entered Extension 15830 | -4/Extension | Rescued a captive Derelict 15941 | -4/Extension | Self-destructed Last Messages --------------- 15932_ Power Sword destroyed. 15933_ Attempting to rewire GG-194(b). 15933_ GG-194(b) rewired. 15933_ Penetrated by Slug. 15935_ Attempting to rewire 3U-LGF(b). 15935_ G-67 Veteran destroyed. 15936_ Attempting to rewire 3U-LGF(b). 15936_ Arm. Wheel destroyed. 15936_ Penetrated by Slug. 15936_ Ripper destroyed. 15937_ Attempting to rewire 3U-LGF(b). 15938_ System corrupted: Component data lost. 15938_ Attempting to rewire 3U-LGF(b). 15939_ Penetrated by Slug. 15939_ Imp. Hacking Suite destroyed. 15940_ >> DECODED: Patrol location. 15940_ Antimatter Reactor destroyed. 15940_ GG-194(b) destroyed. 15940_ Attempting to rewire 3U-LGF(b). 15940_ 3U-LGF(b) rewired. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????# + ???????????????????? | | ?????????????????????# g[gg#????????????????????? | | ###################### bbbg!#????????????????????? | | +*%=!=[#????????????????????? | | # =[@!Y#????????????????????? | | = # / #????????????????????? | | ^ ########????????????????????? | | ######################???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 825 Resistance: KI 20 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 12 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Trap Extractor | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Adv. Sensor Array | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Fabricated ------------ Hardcell Cannon | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedCoilSaw Manual? 0 Play Time 02:14:07 Cumulative 168.1 hours Start 2022.05.09 @ 23:21:37 End 2022.05.17 @ 15:09:52 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 15 Types 15/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 74 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 705e73c2-14f9-4a21-8a13-f126bd8f64d2