Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.12 @ 11:33:55
Player: CreepyD
Result: Destroyed by Y-45 Defender with Heavy Assault Rifle
Performance
-------------
Evolutions (2) 1000
Regions Visited (3) 600
Robots Destroyed (28) 140
Value Destroyed (755) 755
Prototype IDs (1) 20
Alien Tech Used (0) 0
Bonus (0) 0
TOTAL SCORE: 2515
Bonus
-------
None
Cogmind
---------
Core Integrity 0/550
Matter 270/300
Energy 100/100
System Corruption 0%
Temperature Cool (9)
Movement Core (50)
Location -8/Materials
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (2) ---
(None)
> --- UTILITY (6) ------
(None)
> --- WEAPON (2) -------
Mace
> --- INVENTORY (4) ----
EM Pulse Cannon
Peak State
------------
> --- POWER ------------
(None)
> --- PROPULSION -------
Carbon-fiber Leg
Wheel
> --- UTILITY ----------
Improved Heat Sink
Seismic Analyzer
Improved Light Armor Plating
Improved Light Armor Plating
Hardlight Generator
> --- WEAPON -----------
Mace
Mace
> --- INVENTORY --------
EM Pulse Cannon
[Rating: 21]
Favorites
-----------
Power Light Ion Engine
Engine Light Ion Engine
Power Core Light Nuclear Core
Propulsion Wheel
Leg Carbon-fiber Leg
Wheel Wheel
Utility Seismic Analyzer
Device Improved Terrain Scanner
Processor Seismic Analyzer
Protection Medium Armor Plating
Weapon Spread Laser
Energy Gun Spread Laser
Energy Cannon EM Pulse Cannon
Ballistic Cannon Light Cannon
Impact Weapon Mace
Build | -11 -10 -9 -8
------- Run | Scr Mat Mat Mat
Slots Evolved 4 | . . 2 2
Power . | . . . .
Propulsion . | . . . .
Utility 4 | . . 2 2
Weapon . | . . . .
Parts Attached 37 | 7 5 6 19
Power 8 | 1 1 3 3
Engine 7 | 1 1 3 2
Core 1 | . . . 1
Reactor . | . . . .
Propulsion 6 | 2 2 . 2
Treads . | . . . .
Leg 1 | . . . 1
Wheel 5 | 2 2 . 1
Hover . | . . . .
Flight . | . . . .
Utility 10 | 2 . 2 6
Device 3 | 1 . . 2
Storage . | . . . .
Processor 2 | 1 . . 1
Hackware . | . . . .
Protection 5 | . . 2 3
Artifact . | . . . .
Weapon 13 | 2 2 1 8
Energy Gun 9 | 2 2 1 4
Energy Cannon 1 | . . . 1
Ballistic Gun . | . . . .
Ballistic Cannon 1 | . . . 1
Launcher . | . . . .
Special Weapon . | . . . .
Impact Weapon 2 | . . . 2
Slashing Weapon . | . . . .
Piercing Weapon . | . . . .
Special Melee Weapon . | . . . .
Unidentified Prototypes 1 | . . . 1
Parts Lost 21 | . 1 1 19
Power 3 | . 1 . 2
Propulsion 4 | . . . 4
Utility 9 | . . . 9
Weapon 5 | . . 1 4
Highest Loss Streak 5 | . 1 1 5
Average Slot Usage (%) 72 | . 87 93 60
Engine 5 | . 11 11 2
Leg 2 | . . . 3
Wheel 13 | . 19 22 8
Device 10 | . 14 11 8
Processor 11 | . 14 11 10
Protection 8 | . . 16 9
Energy Gun 15 | . 26 22 9
Impact Weapon 2 | . . . 4
Naked Turns . | . . . .
Heaviest Build 22 | 9 12 20 22
Greatest Support 26 | 26 26 20 20
Greatest Overweight (x) 6 | . 1 . 6
Average Overweight (x) . | . . . .
Largest Inventory Capacity 4 | 4 4 4 4
Average Capacity 4 | 4 4 4 4
Most Carried 4 | 4 4 3 4
Average Carried 2 | 1 3 2 1
Final Capacity 4 | 4 4 4 4
Final Carried 4 | 1 4 3 1
Class Distribution
--------------------
45% | Mutant
31% | Scavenger-Mutant
22% | Scavenger-Skirmisher
Dominant Class
----------------
Mutant | -10/Materials
Scavenger-Mutant | -9/Materials
Scavenger-Skirmisher | -8/Materials
Resources | -11 -10 -9 -8
----------- Run | Scr Mat Mat Mat
Matter Collected 601 | 227 78 53 243
Remotely . | . . . .
Salvage Created 973 | 48 110 66 749
Parts 43 | 3 11 8 21
Haulers Intercepted 1 | . . . 1
Recyclers Shooed 2 | 1 . . 1
Parts Field Recycled . | . . . .
Retrieved Matter . | . . . .
Parts Self-Destructed . | . . . .
Prevented . | . . . .
Kills | -11 -10 -9 -8
------- Run | Scr Mat Mat Mat
Combat Hostiles Destroyed 17 | . 3 2 12
Melee 1 | . . . 1
Guns 9 | . 1 2 6
Cannons 1 | . . . 1
AOE 2 | . 2 . .
Classes Destroyed 9 | 1 4 2 2
Worker 2 | . 2 . .
Tunneler 2 | 2 . . .
Hauler 1 | . . . 1
Recycler 4 | . 1 . 3
Operator 1 | . . 1 .
Watcher 1 | . 1 . .
Swarmer 4 | . 3 1 .
Grunt 10 | . . . 10
Sentry 3 | . . 1 2
Best Kill Streak 3 | 1 3 1 3
Combat Bots Only 3 | . 3 1 2
Max Kills in Single Turn 2 | 1 2 1 1
Gunslinging . | . . . .
Exploded 2 | . 2 . .
Melee 1 | . . . 1
Uniques/NPCs Destroyed . | . . . .
Combat | -11 -10 -9 -8
-------- Run | Scr Mat Mat Mat
Damage Taken 2155 | . 164 168 1823
Core 608 | . 18 27 563
Absorbed by Shields . | . . . .
Core Remaining (%) 95 | 100 92 93 .
Volleys Fired 72 | 4 10 8 50
Largest 2 | 2 2 2 2
Hottest 134 | 80 130 130 134
Shots Fired 135 | 8 20 16 91
Gun 121 | 8 20 16 77
Cannon 14 | . . . 14
Launcher . | . . . .
Special . | . . . .
Kinetic 14 | . . . 14
Thermal 117 | 4 20 16 77
Explosive . | . . . .
Electromagnetic 4 | 4 . . .
Robot Hit Streak 12 | 8 12 9 7
Robot Miss Streak 11 | . 11 6 8
Penetration Max . | . . . .
Secondary Targets . | . . . .
Shots Hit Robots 162 | 8 19 14 121
Core Hits 102 | 2 26 12 62
Critical Hits . | . . . .
Critical Kills . | . . . .
Critical Parts Destroyed . | . . . .
Melee Attacks 60 | . . . 60
Impact 60 | . . . 60
Slashing . | . . . .
Piercing . | . . . .
Sneak Attacks 1 | . . . 1
Combat Hostiles . | . . . .
Follow-up Attacks 7 | . . . 7
Damage Inflicted 2512 | 98 378 151 1885
Guns 1252 | 98 218 151 785
Cannons 90 | . . . 90
Explosions 160 | . 160 . .
Melee 1010 | . . . 1010
Ramming . | . . . .
Kinetic 90 | . . . 90
Thermal 1281 | 45 300 151 785
Explosive . | . . . .
Electromagnetic 131 | 53 78 . .
Impact 1010 | . . . 1010
Slashing . | . . . .
Piercing . | . . . .
Highest Corruption 1 | . . 1 .
Average Corruption 1 | . . 1 .
Corruption Purged . | . . . .
Overload Shots . | . . . .
Overflow Damage 132 | . 28 . 104
Projectiles . | . . . .
Explosions 28 | . 28 . .
Melee 104 | . . . 104
Knockbacks 2 | . . . 2
Impact . | . . . .
Kinetic 2 | . . . 2
Secondary . | . . . .
Self-Inflicted Damage 117 | . 117 . .
Shots 2 | . 2 . .
Rammed . | . . . .
Targets Rammed . | . . . .
Kicked . | . . . .
Crushed . | . . . .
Highest Temperature 579 | 36 227 312 579
Average Temperature 162 | 16 75 117 200
Received Heat Transfer 855 | . . 27 828
Effects 31 | . . . 31
Shutdowns 4 | . . . 4
Energy Bleed 1 | . . . 1
Interference 1 | . . . 1
Matter Decay 2 | . . . 2
Short Circuit 4 | . . . 4
Damage (minor) 2 | . . . 2
Damage (major) 15 | . . . 15
Damage (core) 2 | . . . 2
Siege Activations . | . . . .
Robots Corrupted . | . . . .
Combat Hostiles . | . . . .
Parts Fried 2 | . . . 2
Impact Corruptions 8 | . . . 8
Robots Melted . | . . . .
Combat Hostiles . | . . . .
Parts Melted 3 | . . . 3
Heat Transferred 1813 | 100 325 185 1203
Parts Sabotaged . | . . . .
Parts Stolen . | . . . .
Parts Stripped . | . . . .
Power Chain Reactions . | . . . .
Missiles Intercepted . | . . . .
Alert | -11 -10 -9 -8
------- Run | Scr Mat Mat Mat
Peak Influence 247 | 10 148 215 247
Initial 90 | . 6 62 90
Average 111 | 4 49 118 144
Maximum Alert Level 1 | . . 1 1
Low Security (%) 89 | 100 100 91 84
Level 1 10 | . . 8 15
Level 2 . | . . . .
Level 3 . | . . . .
Level 4 . | . . . .
Level 5 . | . . . .
High Security . | . . . .
Max Security . | . . . .
Squads Dispatched 2 | . . 1 1
Investigation . | . . . .
Extermination . | . . . .
Reinforcement 2 | . . 1 1
Assault . | . . . .
Garrison . | . . . .
Intercept . | . . . .
Construction Impeded . | . . . .
Haulers Reinforced . | . . . .
Stealth | -11 -10 -9 -8
--------- Run | Scr Mat Mat Mat
Distress Signals 2 | . . . 2
Communications Jammed . | . . . .
Distress Signals . | . . . .
Times Spotted 37 | . 5 9 23
Peak Tracking Total 6 | . 3 4 6
Tactical Retreats 3 | . . 2 1
Traps | -11 -10 -9 -8
------- Run | Scr Mat Mat Mat
Traps Triggered 1 | . . 1 .
Indirectly . | . . . .
Trap Hack Attempts . | . . . .
Triggered . | . . . .
Disarmed . | . . . .
Reprogrammed . | . . . .
Reused . | . . . .
Traps Extracted . | . . . .
Installed . | . . . .
Triggered . | . . . .
Machines | -11 -10 -9 -8
---------- Run | Scr Mat Mat Mat
Machines Disabled 3 | . 3 . .
Max in Single Turn 2 | . 2 . .
Machines Sabotaged . | . . . .
Garrisons Compromised . | . . . .
Overloaded Fab Kills . | . . . .
Fab Network Shutdowns . | . . . .
Hacking | -11 -10 -9 -8
--------- Run | Scr Mat Mat Mat
Machines Accessed 3 | . . 3 .
Terminals 3 | . . 3 .
Fabricators . | . . . .
Repair Stations . | . . . .
Recycling Units . | . . . .
Scanalyzers . | . . . .
Garrison Access . | . . . .
Total Hacks 4 | . . 4 .
Successful 3 | . . 3 .
Failed 1 | . . 1 .
Catastrophic 1 | . . 1 .
Database Lockouts . | . . . .
Manual 3 | . . 3 .
Terminals 4 | . . 4 .
Fabricators . | . . . .
Repair Stations . | . . . .
Recycling Units . | . . . .
Scanalyzers . | . . . .
Garrison Access . | . . . .
Terminal Hacks 3 | . . 3 .
Branch Access Points 1 | . . 1 .
Security Status 1 | . . 1 .
Zone Layout 1 | . . 1 .
Fabricator Hacks . | . . . .
Repair Station Hacks . | . . . .
Recycling Unit Hacks . | . . . .
Scanalyzer . | . . . .
Garrison Access Hacks . | . . . .
Unauthorized Hacks . | . . . .
Terminals . | . . . .
Fabricators . | . . . .
Repair Stations . | . . . .
Recycling Units . | . . . .
Scanalyzers . | . . . .
Garrison Access . | . . . .
Data Cores Recovered 1 | . . 1 .
Used 1 | . . 1 .
Hacking Detections 2 | . . 2 .
Full Trace Events . | . . . .
Feedback Events . | . . . .
Feedback Blocked . | . . . .
Robot Schematics Acquired . | . . . .
Robots Built . | . . . .
Matter . | . . . .
Time . | . . . .
Total Robot Build Rating . | . . . .
Part Schematics Acquired . | . . . .
Parts Built . | . . . .
Matter . | . . . .
Time . | . . . .
Total Part Build Rating . | . . . .
Parts Repaired . | . . . .
Time . | . . . .
Parts Recycled . | . . . .
Recycled Matter . | . . . .
Retrieved Matter . | . . . .
Retrieved Components . | . . . .
Parts Scanalyzed . | . . . .
Part Schematics Acquired . | . . . .
Parts Damaged . | . . . .
Bothacking | -11 -10 -9 -8
------------ Run | Scr Mat Mat Mat
Used RIF Installer . | . . . .
Robots Hacked . | . . . .
Non-combat . | . . . .
Combat . | . . . .
Robot Hacks Applied . | . . . .
Relay Couplers Released . | . . . .
Robots Rewired . | . . . .
Allies Hacked . | . . . .
Hacks Repelled . | . . . .
Allies | -11 -10 -9 -8
-------- Run | Scr Mat Mat Mat
Total Allies . | . . . .
Largest Group . | . . . .
Highest-Rated Group . | . . . .
Highest-Rated Ally . | . . . .
Total Orders . | . . . .
Ally Attacks . | . . . .
Total Damage . | . . . .
Kills . | . . . .
Allies Corrupted . | . . . .
Allies Melted . | . . . .
Intel | -11 -10 -9 -8
------- Run | Scr Mat Mat Mat
Robot Analysis Total . | . . . .
Derelict Logs Recovered . | . . . .
Drone Launches . | . . . .
Drone Recoveries . | . . . .
Exploration | -11 -10 -9 -8
------------- Run | Scr Mat Mat Mat
Turns Passed 967 | 66 194 156 551
Spaces Moved 533 | 40 160 127 206
Core 24 | 16 . . 8
Treads . | . . . .
Legs 3 | . . . 3
Wheels 506 | 24 160 127 195
Hover . | . . . .
Flight . | . . . .
Fastest Speed 50 | 50 80 80 50
Average Speed 86 | 68 88 80 91
Slowest Speed 350 | 90 90 80 350
Overloaded Moves . | . . . .
Propulsion Burnouts . | . . . .
Robots Hopped . | . . . .
Cave-ins Triggered . | . . . .
Exploration Rate (%) 19 | 3 33 21 21
Regions Visited 3
Branch Regions .
Pre-discovered Areas . | . . . .
Known Exits Taken . | . . . .
Unknown Exits Taken 3 | 1 1 1 .
Scrap Searched . | . . . .
Spaces Dug . | . . . .
Terrain Destroyed 22 | . 22 . .
Melee . | . . . .
Projectile . | . . . .
AOE 22 | . 22 . .
Terrain Rammed . | . . . .
Walls Destroyed . | . . . .
Machines Disabled . | . . . .
Actions | -11 -10 -9 -8
--------- Run | Scr Mat Mat Mat
Total 823 | 70 192 164 397
Wait 88 | 12 9 20 47
Move 530 | 39 159 126 206
Hop . | . . . .
Pick Up 30 | 7 5 3 15
Fast Attach 6 | 1 4 . 1
Attach 25 | 6 1 3 15
Detach . | . . . .
Swap 6 | . . 3 3
Drop 13 | 1 4 1 7
Fire 72 | 4 10 8 50
Melee 53 | . . . 53
Ram . | . . . .
Kick . | . . . .
Crush . | . . . .
Escape Stasis . | . . . .
Rewire . | . . . .
Trap . | . . . .
Miscellaneous . | . . . .
Route
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 3 exits: [*Mat] / Min / Sto)
-8/Materials
History
---------
Turn | Location | Event
10 | -11/Scrapyard | Discovered new exit (range 15)
67 | -11/Scrapyard | Entered Materials
248 | -10/Materials | Discovered new exit (range 14)
261 | -10/Materials | Entered another Materials area
261 | -9/Materials | Evolved 2 slots: Utility x2
268 | -9/Materials | Identified exit to Mines
268 | -9/Materials | Identified exit to Storage
384 | -9/Materials | Discovered new exit (range 7)
417 | -9/Materials | Entered another Materials area
417 | -8/Materials | Evolved 2 slots: Utility x2
620 | -8/Materials | Lost 3 parts (1p1n1u)
709 | -8/Materials | Lost 5 parts (1p2u2w)
853 | -8/Materials | Core integrity fell below 50%
957 | -8/Materials | Core integrity fell below 20%
968 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle
Last Messages
---------------
00925_ R-06 Scavenger collects Imp. Ion Engine.
00926_ Sneak attack on R-06 Scavenger.
00926_ Destroyed Lgt. Ion Engine.
00926_ Destroyed Com. Wheel.
00926_ R-06 Scavenger system corrupted by crushing effect. <x2>
00927_ R-06 Scavenger system terminally corrupted.
00933_ G-50 Soldier overheating. <x2>
00935_ G-50 Soldier heat damages Carbon-fiber Leg.
00937_ G-50 Soldier overheating. <x2>
00939_ G-50 Soldier heat short circuits Carbon-fiber Leg.
00939_ Destroyed Carbon-fiber Leg.
00939_ G-50 Soldier system corrupted by crushing effect.
00939_ Imp. Light Armor Plating destroyed.
00940_ G-50 Soldier system terminally corrupted.
00940_ Lgt. Angular Momentum Engine fried.
00951_ Destroyed Imp. Heat Sink.
00951_ G-47 Trooper system corrupted by crushing effect.
00952_ G-47 Trooper system terminally corrupted.
00952_ Lgt. Nuclear Core fried.
00953_ Imp. Heat Sink destroyed.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 45
Energy Generation 14
Energy Capacity 250
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Range 16
Terrain Scan Density 60
Armor Coverage 375
Evasion (%) 50
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed HellfireSingularityPit
Manual? 0
Play Time 00:17:51
Cumulative 86.4 hours
Start 2021.07.12 @ 11:06:08
End 2021.07.12 @ 11:33:55
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 84
Rogue 83
Adventurer 1
Explorer 0
Win Type -
Total 1
Types 1/0/0/0/0/0/0/0/0
Lore% 38
Gallery% 58
Achievement% 42
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 0
Font 20/SmallcapsGlow
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam X
RUN: d2c2d3e9-5467-475b-9edc-d2e707cca6c9