Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 19:32:40 Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (87) 435 Value Destroyed (2662) 2662 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (152) 152 TOTAL SCORE: 5829 Bonus ------- High Alert Combat Kills 152 Cogmind --------- Core Integrity 420/700 Matter 67/300 Energy 14/100 System Corruption 9% Temperature Cool (0) Movement Rolling (115) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Cooled Deuterium Engine Light Treads Medium Treads Medium Treads Large Matter Pod (150) Structural Scanner Improved Medium Armor Plating KE Penetrator KE Penetrator Gauss Cannon Gauss Cannon Heavy Missile Launcher Katana Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Structural Scanner Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Enhanced Autogun > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Improved Cooling System Large Matter Pod Weapon Cycler Improved Medium Armor Plating KE Penetrator KE Penetrator Assault Cannon Assault Cannon Gauss Cannon EMP Blaster Katana [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 74 | 6 11 16 12 23 6 Power 11 | 1 3 2 2 3 . Engine 9 | 1 3 2 1 2 . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 15 | 2 2 5 2 4 . Treads 1 | . 1 . . . . Leg . | . . . . . . Wheel 14 | 2 1 5 2 4 . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 4 1 2 6 2 Device 7 | . 2 1 1 1 2 Storage 3 | 1 2 . . . . Processor 1 | . . . . 1 . Hackware 1 | . . . . 1 . Protection 4 | . . . 1 3 . Artifact . | . . . . . . Weapon 32 | 2 2 8 6 10 4 Energy Gun 1 | . 1 . . . . Energy Cannon 4 | . . . . 3 1 Ballistic Gun 12 | 2 1 5 4 . . Ballistic Cannon 8 | . . . 1 5 2 Launcher 5 | . . 2 1 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . 1 . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 1 1 . Corrupted Parts 2 | . . 1 . 1 . System Corruption 7 | . . 3 . 4 . Parts Lost 19 | . 4 3 4 . 8 Power 4 | . 2 . 1 . 1 Propulsion 7 | . 1 2 2 . 2 Utility 3 | . . 1 . . 2 Weapon 5 | . 1 . 1 . 3 Highest Loss Streak 8 | . 3 1 4 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 95 89 81 84 81 Engine 8 | . 12 11 5 3 7 Core 1 | . . . 4 3 . Wheel 26 | . 28 31 23 22 21 Device 12 | . 10 14 17 12 7 Storage 9 | . 14 11 9 7 7 Processor 1 | . . . . 2 7 Hackware 2 | . . . . 7 7 Protection 3 | . . . 3 7 5 Energy Gun 4 | . 10 7 . . . Energy Cannon 1 | . . . . 3 5 Ballistic Gun 10 | . 17 14 13 5 . Ballistic Cannon 2 | . . . 4 4 8 Naked Turns . | . . . . . . Heaviest Build 64 | 11 28 32 39 64 64 Greatest Support 60 | 20 26 42 36 60 60 Greatest Overweight (x) 2 | . 1 1 2 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 Most Carried 15 | 5 13 15 15 15 15 Average Carried 13 | 3 9 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 11 15 15 15 13 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1898 | 295 399 346 218 455 185 Remotely . | . . . . . . Salvage Created 3286 | 110 598 904 402 647 625 Parts 187 | 8 44 46 21 36 32 Haulers Intercepted 4 | . 1 2 . . 1 Recyclers Shooed 3 | . 1 . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 63 | . 14 18 9 9 13 Guns 30 | . 14 13 3 . . Cannons 19 | . . . 2 5 12 AOE 12 | . . 4 4 3 1 Classes Destroyed 13 | 2 4 4 1 2 . Worker 4 | . . 1 2 1 . Builder 3 | . . 1 . 1 1 Tunneler 6 | 3 . 2 . 1 . Hauler 4 | . 1 2 . . 1 Recycler 4 | 1 . . . 3 . Mechanic 1 | . . . 1 . . Operator 2 | . 1 . . . 1 Swarmer 10 | . 3 3 4 . . Grunt 36 | . 11 12 3 4 6 Duelist 1 | . . 1 . . . Sentry 10 | . . 2 2 1 5 Hunter 2 | . . . . 1 1 Programmer 4 | . . . . 3 1 Best Kill Streak 6 | 4 4 5 4 5 6 Combat Bots Only 5 | . 4 4 4 3 5 Max Kills in Single Turn 3 | 1 1 3 3 3 1 Gunslinging 1 | . . 1 . . . Exploded 3 | . . 3 3 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 494 | . 92 48 37 50 267 Missed 165 | . 21 17 5 20 102 Damage Taken 3674 | . 843 369 447 421 1594 Core 701 | . 231 54 136 . 280 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 7 86 75 . . Volleys Fired 227 | 9 73 41 22 39 43 Largest 2 | 2 2 2 2 2 2 Hottest 117 | 40 60 63 69 94 117 Shots Fired 417 | 18 145 77 42 60 75 Gun 285 | 18 145 71 30 21 . Cannon 120 | . . . 10 36 74 Launcher 12 | . . 6 2 3 1 Special . | . . . . . . Kinetic 298 | 18 90 55 40 40 55 Thermal 71 | . 55 16 . . . Explosive 1 | . . . . . 1 Electromagnetic 47 | . . 6 2 20 19 Robot Hit Streak 16 | 4 8 16 14 6 14 Robot Miss Streak 4 | 2 4 3 1 2 1 Penetration Max 1 | . . . . . 1 Secondary Targets 7 | . 2 3 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 292 | 12 96 55 32 41 56 Core Hits 135 | 7 38 30 17 21 22 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 14 | . . 2 2 . 10 Destroy 2 | . . 2 . . . Blast 11 | . . . 2 . 9 Corrupt 1 | . . . . . 1 Melee Attacks 4 | . . . . 4 . Impact . | . . . . . . Slashing 4 | . . . . 4 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5936 | 113 965 1014 694 1386 1764 Guns 2493 | 113 965 708 432 275 . Cannons 2519 | . . . 116 736 1667 Explosions 924 | . . 306 146 375 97 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3738 | 113 581 596 548 653 1247 Thermal 996 | . 384 206 35 274 97 Explosive . | . . . . . . Electromagnetic 1202 | . . 212 111 459 420 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . 5 . 9 9 Average Corruption 4 | . . 2 . 2 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . . 4 . 14 14 Message Errors 6 | . . . . 3 3 Matter Fused 7 | . . 2 . 2 3 Heat Flow Errors 8 | . . 1 . 4 3 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 4 | . . . . 4 . Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . 1 . 1 . Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 118 | . . . . 66 52 Projectiles 72 | . . . . 20 52 Explosions 46 | . . . . 46 . Melee . | . . . . . . Knockbacks 12 | . . . . 5 7 Impact . | . . . . . . Kinetic 12 | . . . . 5 7 Secondary . | . . . . . . Self-Inflicted Damage 56 | . . . . . 56 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 250 | . 18 142 7 167 250 Average Temperature 35 | . 7 55 7 86 51 Received Heat Transfer 1335 | . 414 129 216 33 543 Siege Activations . | . . . . . . Robots Corrupted 2 | . . 1 . 1 . Combat Hostiles 2 | . . 1 . 1 . Parts Fried 2 | . . 1 . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1675 | . 875 400 50 250 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . 2 1 2 1 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 695 | 20 255 377 433 466 695 Initial 196 | . 13 71 159 196 177 Average 229 | 4 85 123 323 372 378 Maximum Alert Level 2 | . 1 1 2 2 2 Low Security (%) 46 | 100 93 77 7 3 7 Level 1 40 | . 6 22 81 65 62 Level 2 13 | . . . 11 30 30 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 20 | . 4 4 2 5 5 Investigation 4 | . 2 2 . . . Extermination 2 | . . . . 1 1 Reinforcement 9 | . 2 2 2 1 2 Assault . | . . . . . . Garrison 5 | . . . . 3 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 6 | . 3 . . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 27 23 12 12 23 Peak Tracking Total 8 | . 6 4 4 4 8 Tactical Retreats 3 | . 1 . . . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 7 | . 2 2 . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . . . 4 Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 8 | . . . 1 4 3 Max in Single Turn 3 | . . . 1 3 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 10 | . 2 2 . 4 2 Terminals 7 | . 2 2 . 1 2 Fabricators 2 | . . . . 2 . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 4 5 . 7 5 Successful 11 | . 1 5 . 2 3 Failed 10 | . 3 . . 5 2 Catastrophic 4 | . 3 . . 1 . Database Lockouts . | . . . . . . Manual 7 | . 4 . . 3 . Terminals 17 | . 4 5 . 3 5 Fabricators 2 | . . . . 2 . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 1 5 . . 3 Open Door 1 | . . . . . 1 Terminal Index 1 | . . 1 . . . Alert Level 2 | . . 2 . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Reprogram Traps 1 | . . . . . 1 Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks 2 | . . . . 2 . Network Status 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 2 . 3 1 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 53 | . . . . 53 . Total Part Build Rating 12 | . . . . 12 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 2966 | 87 688 735 270 797 389 Spaces Moved 2027 | 64 455 537 174 608 189 Core 10 | 10 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2017 | 54 455 537 174 608 189 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 86 86 86 100 Average Speed 96 | 75 91 91 96 101 114 Slowest Speed 130 | 80 105 105 130 115 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 80 39 19 20 32 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 23 | . . . . 3 20 Terrain Destroyed 74 | . . 10 4 19 41 Melee 3 | . . . . 3 . Projectile 17 | . . . 2 . 15 AOE 54 | . . 10 2 16 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2638 | 83 595 704 237 734 285 Wait 226 | . 41 87 22 33 43 Move 2022 | 63 454 536 173 607 189 Hop . | . . . . . . Pick Up 41 | 5 10 12 3 9 2 Fast Attach 27 | 6 2 5 6 7 1 Attach 11 | . 4 1 3 1 2 Detach 4 | . 1 . 1 2 . Swap 36 | . 5 10 3 15 3 Drop 40 | . 5 12 4 17 2 Fire 227 | 9 73 41 22 39 43 Melee 4 | . . . . 4 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 7) 213 | -10/Materials | Discovered new exit (range 8) 280 | -10/Materials | Lost 3 parts (1p1n1w) 304 | -10/Materials | Build established: Mutant 362 | -10/Materials | Core integrity fell below 50% 380 | -10/Materials | Discovered new exit (range 15) 736 | -10/Materials | Core integrity fell below 20% 764 | -10/Materials | Discovered new exit (range 7) 776 | -10/Materials | Entered another Materials area 776 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1494 | -9/Materials | Discovered new exit (range 13) 1511 | -9/Materials | Entered another Materials area 1511 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1683 | -8/Materials | Lost 4 parts (1p2n1w) 1705 | -8/Materials | Discovered new exit (range 15) 1781 | -8/Materials | Entered Factory 1781 | -7/Factory | Evolved 2 slots: Utility x2 1927 | -7/Factory | Garrison activated, responded to threat 1950 | -7/Factory | Fabricated KE Penetrator? 2382 | -7/Factory | Discovered new exit (range 5) 2578 | -7/Factory | Entered Storage 2859 | -7/Storage | Garrison activated, responded to threat 2967 | -7/Storage | Self-destructed Last Messages --------------- 02952_ K-01 Serf collects debris. 02956_ U-05 Engineer builds a Wall. 02956_ R-06 Scavenger collects Imp. Heat Sink. 02957_ Arm. Huge Wheel destroyed. 02958_ U-05 Engineer builds a Wall. 02959_ K-01 Serf collects debris. 02959_ Gauss Cannon destroyed. 02959_ R-06 Scavenger collects Aluminum Leg. 02961_ Chain reaction triggered in Lgt. Nuclear Core. 02961_ G-47 Trooper destroyed. 02962_ K-01 Serf collects debris. 02962_ R-06 Scavenger collects Imp. Light Armor Plating. 02963_ Cld. Ion Engine destroyed. 02963_ Imp. Heat Sink fried. 02963_ G-47 Trooper destroyed. 02966_ System corrupted: Matter fused (-8). 02966_ Imp. EM Pulse Cannon destroyed. 02966_ K-01 Serf collects debris. 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""G"?????# [[!== ; #????????????????? | | ???????? ???????# =%=%!!#? #????????????????? | | ???????##?????????# ###[ =#? #????????????????? | | ?????????????######/###=[=# """#????????????????? | | ???????????### !# [%# """#????????????????? | | ???????????#"" %=+% + ???"#????????????????? | | ???????????#"" "" %# #??????????????????????? | | ???????????#"T """ %#r #?????????#????????????? | | ???????????#"" "" + #???????? #????????????? | | ???????????#"" """ # #???????? +????????????? | | ???????????### """ # #??????? #????????????? | | ?????????????# # #??????? #????????????? | | ?????????????# # #?????? #????????????? | | ?????????????########## #######= #????????????? | | ??????????????????????# !!]]%]]! #????????????? | | ??????????????????????# #######* #????????????? | | ??????????????????????# %#?????? #????????????? | | ??????????????????????# #??????? #????????????? | | ??????????????????????# #??????? #????????????? | | ??????????????????????# #???????? #????????????? | | ??????????????????????# #???????? #????????????? | | ??????????????????????# #?????????#????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ KE Penetrator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterPoweredClaws Manual? 0 Play Time 00:29:18 Cumulative 432.2 hours Start 2024.06.03 @ 17:00:15 End 2024.06.03 @ 19:32:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 486 Rogue 486 Adventurer 0 Explorer 0 Win Type - Total 36 Types 24/3/8/1/0/0/0/0/0 Lore% 73 Gallery% 84 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2933392c-0869-4384-b427-00795baa46e6