Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 19:18:54 Player: L_ Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (3) 15 Value Destroyed (75) 75 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 290 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 208/300 Energy 118/250 System Corruption 3% Temperature Cool (27) Movement Core (100) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (2) ------- Small Laser > --- INVENTORY (5) ---- Huge Storage Unit Improved Terrain Scanner Seismic Detector Trap Extractor (0/4) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Visual Processing Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Improved Terrain Scanner Seismic Detector Trap Extractor Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit VTOL Module Utility Targeting Computer Device Improved Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 16 | 8 8 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 6 | 3 3 Treads . | . . Leg . | . . Wheel 4 | 3 1 Hover . | . . Flight 2 | . 2 Utility 5 | 2 3 Device 2 | 2 . Storage 1 | . 1 Processor 2 | . 2 Hackware . | . . Protection . | . . Artifact . | . . Weapon 3 | 2 1 Energy Gun 1 | . 1 Energy Cannon . | . . Ballistic Gun 2 | 2 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 5 | . 5 Power 1 | . 1 Propulsion 2 | . 2 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 5 | . 5 To Critical Strikes . | . . Average Backups 3 | 1 4 Power . | . . Propulsion . | . . Utility 1 | . 1 Weapon . | . . Tool/Special . | . . Unused Backups 2 | . 2 Power . | . . Propulsion . | . . Utility 1 | . 1 Weapon 1 | . 1 Tool/Special . | . . Average Slot Usage (%) 91 | . 91 Engine 13 | . 13 Wheel 16 | . 16 Flight 9 | . 9 Device 12 | . 12 Processor 12 | . 12 Ballistic Gun 26 | . 26 Peak Build Rating 10 | 9 10 Average Rating 6 | 4 8 On Entrance 4 | . 9 Avg Prop Armor Cover (%) . | . . Naked Turns . | . . Heaviest Build 7 | 7 7 Greatest Support 20 | 20 20 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 25 | 5 25 Average Capacity 5 | 5 5 Most Carried 5 | 5 5 Average Carried 3 | 1 4 Final Capacity 5 | 5 5 Final Carried 4 | 2 4 Class Distribution -------------------- 78% | Mutant 21% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 290 | 290 . Remotely . | . . Salvage Created 117 | 72 45 Parts 10 | 7 3 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 2 | 1 1 Guns 2 | 1 1 Classes Destroyed 2 | 2 . Tunneler 1 | 1 . Grunt 2 | 1 1 Best Kill Streak 2 | 2 1 Combat Bots Only 1 | 1 1 Max Kills in Single Turn 2 | 2 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 68 | 6 62 Missed 14 | 2 12 Hits 54 | 4 50 Projectile 54 | 4 50 Critical Strikes 1 | . 1 Damage Taken 548 | 41 507 Core 256 | 10 246 Absorbed by Shields . | . . Core Remaining (%) 96 | 96 . Volleys Fired 18 | 5 13 Largest 2 | 2 2 Hottest 40 | 40 40 Shots Fired 31 | 10 21 Gun 31 | 10 21 Cannon . | . . Launcher . | . . Special . | . . Kinetic 27 | 10 17 Thermal 4 | . 4 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 14 | 4 14 Robot Miss Streak 4 | 3 4 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 21 | 5 16 Core Hits 7 | 3 4 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 196 | 57 139 Guns 196 | 57 139 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 163 | 57 106 Thermal 33 | . 33 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 3 | . 3 Average Corruption 2 | . 2 Corruption Purged . | . . Corruption Blocked . | . . Effects 4 | . 4 Message Errors 2 | . 2 Data Loss (minor) 1 | . 1 Data Loss (major) 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 27 | 12 27 Average Temperature 10 | 8 12 Received Heat Transfer 144 | 24 120 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 75 | . 75 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 25 | 25 20 Initial 9 | . 9 Average 3 | 6 1 Influence Increases 45 | 25 20 Destroy 0b10 Robot/C 40 | 20 20 Destroy 0b10 Robot/NC 5 | 5 . Influence Decreases 45 | 10 35 Entered New Map 6 | . 6 Time Decay 19 | 10 9 Lost Part 20 | . 20 Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 7 | 1 6 Peak Tracking Total 5 | 1 5 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 2 | . 2 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) 172 | 6 166 Optics 52 | . 52 Terrain 74 | 6 68 Seismic 74 | 5 69 Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 256 | 90 166 Spaces Moved 287 | 78 209 Core 20 | 20 . Treads . | . . Legs . | . . Wheels 150 | 58 92 Hover . | . . Flight 117 | . 117 Fastest Speed 32 | 50 32 Average Speed 58 | 72 53 Slowest Speed 100 | 80 100 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped 1 | . 1 Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 19 | 7 31 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 350 | 103 247 Wait . | . . Move 284 | 77 207 Hop 1 | . 1 Pick Up 20 | 11 9 Fast Attach . | . . Attach 11 | 7 4 Detach 2 | . 2 Swap 7 | 1 6 Drop 7 | 2 5 Fire 18 | 5 13 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 50 | -11/Scrapyard | Discovered new exit (range 8) 91 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 3) 251 | -10/Materials | Core integrity fell below 50% 255 | -10/Materials | Core integrity fell below 20% 257 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- underreported, in many cases by a huge margin, due to how they are calculated by Valve. Dropped Trap Extractor. Acquired Huge Storage Unit. Dropped Assault Rifle. Discarded Targeting Computer. The Huge Storage Unit has expanded your inventory capacity. Items held in inventory do not count towards total mass and therefore cannot slow you down. Acquired Trap Extractor. EXIT=FOUND RW 9UUJZJSQ V VTOL Module destroyed. Acquired Sml. Laser. [Achievement: There's More Where That Came From] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ###########????????????????????????????? | | # # ????????????????????????#??? | | # #???????????????????????? #??? | | # ""# ??????????#########+## #??? | | + T"#???????????? ^ ! ????? | | # ""#???????????? ??????? | | # #????????????# ||! #???????? | | ########????????????# |!! #???????? | | #??????????????????#u g! +???????? | | ####???????????????# @%= #???????? | | #???????????????# s #???????? | | ## #???????????????# ####+#####???? | | ## #????##?????#???#ss# #???? | | ###### #???????????????# + """"" ?????? | | #????# #???????#???????# # """"" ?????? | | ######+####????????????# # """""??????? | | # #????????????# r#?"""""??????? | | # #????????????# #?""""???????? | | # #????????????# #??"""???????? | | # #????????????# #???""???????? | | # #????????????# #????????????? | | # #????????????# #????????????? | | # #????????##### #????????????? | | # #????????# # #????????????? | | #####+#####????????# # #????????????? | | ############# # #????????????? | | + # #????????????? | | ############# # #????????????? | | ########???????????# # #????????????? | | ???????????????????#[ # #????????????? | | ???????????###########+# ^#????????????? | | ????????#### #????????????? | | ????? < #????????????? | | ????????#### #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed ScatterStasisBoomstick Manual? 0 Play Time 00:20:10 Cumulative 4.8 hours Start 2025.11.03 @ 18:58:48 End 2025.11.03 @ 19:18:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 8 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b66d2e20-bc77-4810-809f-23f39b3dbcf3