Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 18:09:51 Player: Derk Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (227) 1135 Value Destroyed (8710) 8710 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (3641) 3641 TOTAL SCORE: 19266 Bonus ------- High Alert Combat Kills 840 Follower Combat Kills 901 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 130/130 System Corruption 13% Temperature Cool (9) Movement Walking (295) Ox1 Location -6/Garrison Parts ------- > --- POWER (1) -------- Antimatter-Compressor Reactor > --- PROPULSION (4) --- Myomer-Armored Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine Improved Cooling System High-capacity Storage Unit Modified TNC Experimental Targeting Computer Relay Coupler [Hunter] (17) > --- WEAPON (3) ------- Remote Datajack Charged Shock Construct/G Force Lance (fused) > --- INVENTORY (20) --- Micro Nuclear Core Advanced Cooling System Energy Well (350) Matter Compressor (250) Improved Trap Scanner Experimental Targeting Computer Cloaking Device Thermal Defense Suite Authchip [Armor] Relay Coupler [NC] (41) Relay Coupler [NC] (33) Relay Coupler [Swarmer] (31) Relay Coupler [Duelist] (33) Relay Coupler [Sentry] (26) Relay Coupler [Behemoth] (11) Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Shock Rifle Advanced Datajack Peak State ------------ > --- POWER ------------ Antimatter-Compressor Reactor > --- PROPULSION ------- Myomer-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System High-capacity Storage Unit Modified TNC Experimental Targeting Computer Relay Coupler [Hunter] > --- WEAPON ----------- Hpw. EM Shock Construct/G Charged Shock Construct/G Force Lance > --- INVENTORY -------- Micro Nuclear Core Improved Cooling System Energy Well Matter Compressor Improved Trap Scanner Experimental Targeting Computer Experimental Targeting Computer Cloaking Device Thermal Defense Suite Authchip [Armor] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Proto] Relay Coupler [Proto] Shock Rifle Advanced Datajack Remote Datajack [Rating: 90] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Improved Treads Treads Improved Treads Leg Constructs Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . . 2 . . . 4 . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . Utility 5 | . . . 1 . . . 2 . . . 2 . . . Weapon 1 | . . . . . . . . . . . 1 . . . Parts Attached 119 | 6 12 2 18 1 2 . 15 8 9 3 18 13 9 3 Power 13 | 1 2 1 2 . . . 1 1 . . 2 2 1 . Engine 12 | 1 2 1 2 . . . 1 1 . . 2 1 1 . Core 1 | . . . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 16 | 2 2 . 4 . . . 4 . 1 . 2 1 . . Treads 9 | 2 1 . 3 . . . 2 . . . . 1 . . Leg . | . . . . . . . . . . . . . . . Wheel 7 | . 1 . 1 . . . 2 . 1 . 2 . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 50 | 1 5 . 3 . 2 . 5 2 6 2 10 7 5 2 Device 12 | . 1 . 2 . . . . . 1 1 3 3 . 1 Storage 6 | 1 2 . . . 1 . . 1 . . . 1 . . Processor 7 | . . . . . 1 . 1 . 1 1 1 . 2 . Hackware 17 | . 1 . 1 . . . . . 2 . 6 3 3 1 Protection 8 | . 1 . . . . . 4 1 2 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 40 | 2 3 1 9 1 . . 5 5 2 1 4 3 3 1 Energy Gun 11 | 1 . . 3 . . . 2 2 . . 1 1 . 1 Energy Cannon 3 | . . . 2 . . . . . . 1 . . . . Ballistic Gun 11 | 1 3 . 3 1 . . 2 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . 1 1 . . . . 1 . . . 1 . . Special Weapon 5 | . . . . . . . . . 1 . 2 . 2 . Impact Weapon 1 | . . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . Special Melee Weapon 2 | . . . . . . . . 1 . . . . 1 . Unidentified Prototypes 6 | . . . 1 . . . . 4 . 1 . . . . Parts Lost 32 | . 1 1 . . . . 3 . . 1 4 16 4 2 Power 8 | . . 1 . . . . 1 . . . 2 3 1 . Propulsion 5 | . 1 . . . . . 1 . . . . 2 1 . Utility 6 | . . . . . . . 1 . . 1 . 4 . . Weapon 13 | . . . . . . . . . . . 2 7 2 2 Highest Loss Streak 9 | . 1 1 . . . . 1 . . 1 2 9 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 16 | 3 10 13 14 15 15 19 19 17 18 18 16 15 18 18 Power . | . 1 1 . . . 1 1 1 1 . . . . 1 Propulsion 1 | 1 1 1 1 2 2 2 2 2 1 1 . . . . Utility 8 | . 3 4 5 6 5 6 6 5 8 12 11 11 15 15 Weapon 5 | 1 4 7 7 7 7 9 9 8 5 3 3 2 . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 57 | . 5 . 11 . . . 10 2 7 4 1 . 1 16 Power 5 | . . . 1 . . . 1 . . 2 . . . 1 Propulsion 4 | . . . 1 . . . 2 . . . . . . 1 Utility 31 | . 2 . 2 . . . 3 1 5 2 1 . 1 14 Weapon 17 | . 3 . 7 . . . 4 1 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 94 99 99 100 100 100 92 89 89 88 76 71 70 69 Engine 7 | . 14 13 11 11 11 11 5 9 9 9 3 . . . Treads 14 | . 27 14 26 33 33 33 20 9 9 9 2 10 5 . Wheel 4 | . . 14 6 . . . 3 9 9 9 7 1 . . Device 9 | . 2 . 11 11 11 11 9 9 11 18 12 9 8 11 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 Processor 8 | . . . . . 10 11 9 9 8 9 11 13 13 13 Hackware 3 | . 5 . 5 11 . . . . 3 . 6 5 9 6 Protection 6 | . . 14 5 . . . 17 17 12 6 . . . . Energy Gun 7 | . 2 . 11 6 . 5 10 13 12 4 5 4 3 5 Ballistic Gun 6 | . 25 24 9 9 22 16 3 . 1 8 1 1 2 . Piercing Weapon 1 | . . . . . . . . . . . . 5 5 6 Peak Build Rating 90 | 6 10 9 25 24 22 25 41 42 44 53 76 79 83 90 Average Rating 44 | 5 8 7 21 22 21 23 32 40 41 44 69 72 74 86 On Entrance 34 | . 6 8 9 23 22 22 25 41 40 44 53 74 69 83 Avg Prop Armor Cover (%) 8 | . 9 9 8 . . . 6 7 9 9 9 8 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 74 | 12 29 31 39 37 55 57 72 74 68 66 70 70 70 65 Greatest Support 84 | 40 40 10 69 69 69 69 69 28 28 28 56 84 84 56 Greatest Overweight (x) 3 | 1 2 3 3 . . . 2 2 2 2 2 2 1 1 Average Overweight (x) 1 | . . 2 . . . . . 2 2 2 1 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 15 15 15 15 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 15 15 15 15 16 20 20 20 20 20 20 19 20 20 Average Carried 17 | 3 10 13 14 15 15 19 19 19 19 19 16 15 18 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 13 15 15 15 16 20 19 20 20 20 17 18 19 19 Scrap Engine Consumption 106 | . . . . . . . . . . 1 40 19 33 13 Constructs Created 9 | . . . . . . . . . . . 4 2 1 2 Constructs Modified 26 | . . . . . . . . . . . 6 6 9 5 Class Distribution -------------------- 49% | Mutant 26% | Bothacker-Mutant 11% | Bothacker-Construct 4% | Bothacker-Skirmisher 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Recycling Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Construct | -6/Factory Bothacker-Construct | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Matter Collected 4809 | 248 784 59 389 51 . 221 395 200 258 113 952 682 261 196 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8019 | 48 912 96 829 171 . 250 861 1247 961 245 865 741 384 409 Parts 536 | 5 64 7 72 19 . 28 45 81 35 18 70 49 24 19 Haulers Intercepted 10 | . 2 . 4 . . . 2 2 . . . . . . Recyclers Shooed 5 | . . . 1 . . . 1 . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Combat Hostiles Destroyed 156 | . 21 2 19 11 . 8 13 17 14 3 18 16 7 7 Melee 10 | . . . . . . . . 1 . . . 2 5 2 Guns 109 | . 21 2 14 1 . 4 13 16 13 1 10 7 2 5 Cannons 7 | . . . . . . . . . . 2 4 1 . . AOE 29 | . . . 5 10 . 4 . . . . 4 6 . . Classes Destroyed 18 | 2 7 . 1 1 . . . . 4 2 . 1 . . Worker 18 | 1 . . . 1 . 4 3 4 . . 5 . . . Builder 14 | . 1 . . 1 . 1 . 4 . 1 5 . 1 . Tunneler 6 | 1 . . . . . 2 1 . . . 2 . . . Hauler 10 | . 2 . 4 . . . 2 2 . . . . . . Recycler 6 | . 1 . 1 . . 1 1 1 . . 1 . . . Operator 3 | . 1 . 2 . . . . . . . . . . . Watcher 12 | . 2 . 3 . . . 4 1 . . 1 1 . . Swarmer 52 | . 9 . 11 8 . 8 3 . 1 . 8 4 . . Cutter 5 | . . . . . . . . . 1 . . 4 . . Grunt 57 | . 12 2 4 2 . . 7 5 5 . 8 4 4 4 Brawler 3 | . . . . 1 . . . . 1 . . . . 1 Duelist 1 | . . . . . . . . . 1 . . . . . Sentry 24 | . . . 4 . . . 3 12 1 1 . 3 . . Specialist 1 | . . . . . . . . . . . . 1 . . Hunter 1 | . . . . . . . . . 1 . . . . . Programmer 12 | . . . . . . . . . 3 . 2 2 3 2 Scientist 1 | . . . . . . . . . . 1 . . . . Scrapper 2 | . . . . . . . . . . 2 . . . . Best Kill Streak 11 | 1 5 1 8 7 . 11 5 3 4 1 11 5 2 2 Combat Bots Only 8 | . 5 1 8 7 . 8 3 2 4 1 4 5 2 2 Max Kills in Single Turn 7 | 1 2 1 2 4 . 6 1 2 1 1 7 2 1 1 Gunslinging 1 | . 1 . . . . . . 1 . . . . . . Exploded 4 | . . . 2 4 . 3 . . . . 4 2 . . Melee 1 | . . . . . . . . 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Hostile Shots Fired 1057 | . 89 17 55 14 . 3 94 60 91 11 111 330 69 113 Missed 335 | . 30 4 13 6 . . 29 14 30 4 47 118 14 26 Hits 722 | . 59 13 42 8 . 3 65 46 61 7 64 212 55 87 Melee 4 | . . . . . . . . . . . . 4 . . Projectile 718 | . 59 13 42 8 . 3 65 46 61 7 64 208 55 87 AOE 2 | . . . . . . . . . 2 . . . . . Critical Strikes 24 | . 1 . . . . . 2 2 4 . 1 6 4 4 Part Disruptions 3 | . . . . . . . . . . . . 3 . . Damage Taken 10958 | . 612 182 423 136 . 27 836 710 847 191 1239 3258 991 1506 Core 1344 | . 132 31 71 19 . . 84 71 61 20 146 500 49 160 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 112 | . . . . . . . 56 . 54 2 . . . . Regen/Repaired (Parts) 2627 | . . . 142 . . . 43 163 . . 343 613 688 635 Core Remaining (%) 67 | 100 . 34 . . . 77 . . . 57 . . . . Volleys Fired 610 | 5 72 11 46 13 . 15 63 76 83 16 70 66 31 43 Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 3 3 1 2 Hottest 173 | 60 60 40 140 100 . 98 136 136 136 138 160 173 80 125 Shots Fired 1011 | 10 143 22 88 17 . 26 116 130 114 32 130 95 31 57 Gun 863 | 10 143 22 83 8 . 24 116 130 108 23 59 62 21 54 Cannon 66 | . . . 1 . . . . . . 8 47 10 . . Launcher 30 | . . . 4 9 . 2 . . . 1 3 11 . . Special 52 | . . . . . . . . . 6 . 21 12 10 3 Kinetic 392 | 5 128 22 37 7 . 17 48 . 8 9 66 29 16 . Thermal 470 | . . . 47 1 . 7 68 130 100 14 28 41 5 29 Explosive 19 | . . . 4 9 . 2 . . . . . 4 . . Electromagnetic 78 | 5 15 . . . . . . . . 9 15 9 . 25 Robot Hit Streak 32 | 3 8 6 9 3 . 5 10 23 32 7 12 14 6 13 Robot Miss Streak 6 | 2 3 2 5 1 . 3 4 2 3 3 5 6 2 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 15 | . 3 1 2 . . . 4 1 2 . . 1 . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 1 . . 1 . 1 Shots Hit Robots 768 | 6 90 16 59 9 . 18 85 115 105 21 89 76 34 45 Core Hits 365 | 3 44 5 35 17 . 17 44 38 31 8 49 43 12 19 Critical Kills 3 | . 2 . . . . . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . 2 1 . . . . . . Critical Strikes 44 | . 2 . 6 . . . 6 7 16 . 2 1 2 2 Burn 27 | . . . 6 . . . 4 6 11 . . . . . Destroy 3 | . 2 . . . . . . . . . 1 . . . Corrupt 1 | . . . . . . . . . . . . . . 1 Smash 3 | . . . . . . . 2 1 . . . . . . Sever 6 | . . . . . . . . . 5 . 1 . . . Impale 4 | . . . . . . . . . . . . 1 2 1 Melee Attacks 231 | . . . . . . . 22 35 46 . 26 39 48 15 Impact 52 | . . . . . . . 22 30 . . . . . . Slashing 74 | . . . . . . . . . 46 . 26 2 . . Piercing 100 | . . . . . . . . . . . . 37 48 15 Sneak Attacks 26 | . . . . . . . 9 9 . . 4 3 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19401 | 74 1038 151 1354 633 . 586 2092 2568 2813 519 2982 2644 927 1020 Guns 10614 | 74 1038 151 1032 106 . 294 1429 2006 1264 290 724 1029 355 822 Cannons 951 | . . . 21 . . . . . . 132 626 172 . . Explosions 3425 | . . . 301 527 . 292 . . . 97 1262 946 . . Melee 4411 | . . . . . . . 663 562 1549 . 370 497 572 198 Ramming . | . . . . . . . . . . . . . . . Kinetic 3977 | 38 926 151 335 82 . 207 573 . 79 82 826 392 286 . Thermal 6906 | . . . 718 24 . 87 856 2006 1185 279 405 820 69 457 Explosive 2426 | . . . 301 527 . 292 . . . . 998 308 . . Electromagnetic 1681 | 36 112 . . . . . . . . 158 383 627 . 365 Impact 1225 | . . . . . . . 663 562 . . . . . . Slashing 1980 | . . . . . . . . . 1549 . 370 61 . . Piercing 1206 | . . . . . . . . . . . . 436 572 198 Highest Corruption 13 | . . . . . . . . . 1 1 3 6 10 13 Average Corruption 4 | . . . . . . . . . 1 1 2 4 7 12 Corruption Purged 6 | . . . . . . . . . . . . 6 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 139 | . . . . . . . . . 10 9 29 20 45 26 Message Errors 35 | . . . . . . . . . 3 1 5 4 15 7 Matter Fused 40 | . . . . . . . . . 2 3 8 8 9 10 Heat Flow Errors 17 | . . . . . . . . . 1 1 3 2 7 3 Energy Discharges 12 | . . . . . . . . . 3 1 2 1 4 1 Parts Rejected 5 | . . . . . . . . . . . 1 3 . 1 Parts Fused 2 | . . . . . . . . . . . 1 . 1 . Data Loss (minor) 13 | . . . . . . . . . 1 2 3 2 4 1 Data Loss (major) 7 | . . . . . . . . . . . 3 . 3 1 Misfires 5 | . . . . . . . . . . 1 3 . . 1 Alerts 2 | . . . . . . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 783 | . . . . 15 . . 368 150 97 . 68 48 10 27 Projectiles 18 | . . . . . . . . . . . 18 . . . Explosions 57 | . . . . 15 . . . . . . 9 33 . . Melee 708 | . . . . . . . 368 150 97 . 41 15 10 27 Knockbacks 11 | . . . . . . . 2 . . . 5 4 . . Impact 2 | . . . . . . . 2 . . . . . . . Kinetic 8 | . . . . . . . . . . . 5 3 . . Secondary 1 | . . . . . . . . . . . . 1 . . Self-Inflicted Damage 271 | . . . . 72 . . . . . 11 . 188 . . Shots 11 | . . . . 3 . . . . . 1 . 7 . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 372 | . 78 52 195 . . . 372 204 207 45 187 185 242 261 Average Temperature 67 | . 26 29 57 . . . 120 57 51 18 55 58 77 84 Received Heat Transfer 3123 | . 237 111 45 . . . 396 288 306 90 291 537 336 486 Effects 1 | . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . 4 3 . . . 2 . . Impact Corruptions 10 | . . . . . . . 7 3 . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Parts Melted 23 | . . . 2 . . . 1 7 8 3 . 1 . 1 Heat Transferred 14369 | . . . 1646 37 . 148 1995 4218 2997 347 683 1336 111 851 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 1 1 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Maximum Alert Level 4 | . . . 1 1 . . . 1 4 3 3 4 3 3 Low Security (%) 47 | 100 100 100 86 78 . 100 100 63 . . 37 . . . Level 1 12 | . . . 13 21 . . . 36 8 14 23 . . 11 Level 2 24 | . . . . . . . . . 42 48 35 18 86 58 Level 3 10 | . . . . . . . . . 20 36 3 53 13 29 Level 4 5 | . . . . . . . . . 28 . . 28 . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1577 | 5 179 95 229 255 . 199 175 353 1560 782 772 1577 827 715 Initial 827 | . 3 65 . 84 . . 16 66 228 702 501 536 827 388 Average 364 | . 83 51 116 160 . 59 53 111 871 581 292 969 606 609 Influence Increases 8641 | 10 623 50 571 325 . 232 597 894 1532 245 1549 1251 395 367 Destroy 0b10 Robot/C 3680 | . 420 40 380 220 . 160 260 380 560 20 440 500 140 160 Destroy 0b10 Robot/NC 360 | 10 35 . 50 10 . 40 55 60 15 5 70 5 5 . Destroy Leader 662 | . 78 10 94 30 . 20 82 146 30 . 82 30 40 20 Allied During Kill 272 | . . . . . . . . 61 156 4 26 24 . 1 Trap Triggered on 0b10 30 | . . . . . . . . 30 . . . . . . Successful Hack 222 | . 45 . 3 . . . 24 31 46 26 26 . 21 . Select Force Hacks 210 | . 30 . . . . . . . . 180 . . . . Disable Machine 555 | . . . 15 15 . . 15 30 . . 420 45 15 . Anti-Garrison Action 900 | . . . . . . . . . 600 . . 250 . 50 Destroy Structure 500 | . . . 29 50 . 12 11 21 125 10 60 142 24 16 Advance Influence 350 | . . . . . . . . . . . 350 . . . Partial Spotted 30 | . . . . . . . . . . . 15 . 15 . Lose Combat Pursuer 870 | . 15 . . . . . 150 135 . . 60 255 135 120 Influence Decreases 7926 | 5 460 218 354 435 107 189 483 700 323 1444 1144 440 1417 207 Entered New Map 2801 | . 2 103 . 133 107 . 27 91 123 858 210 230 750 167 Time Decay 3988 | 5 448 105 354 302 . 189 446 563 . 386 583 . 607 . Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . . . Lost Part 290 | . 10 10 . . . . 10 . . 10 30 160 40 20 Lost Ally 421 | . . . . . . . . 20 200 40 71 50 20 20 Purge Threat 326 | . . . . . . . . 26 . 150 150 . . . Squads Dispatched 28 | . 4 . 2 . . . 2 4 . . 7 . 9 . Investigation 7 | . 4 . . . . . 1 . . . 2 . . . Extermination 7 | . . . . . . . . . . . 3 . 4 . Reinforcement 6 | . . . 2 . . . 1 . . . 1 . 2 . Assault 3 | . . . . . . . . . . . . . 3 . Garrison 5 | . . . . . . . . 4 . . 1 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . . . . . 1 . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Distress Signals 11 | . 3 . 2 . . . 4 . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 287 | . 30 2 24 11 . 3 32 30 31 4 44 41 22 13 Peak Tracking Total 11 | . 5 2 5 4 . 3 6 5 11 3 4 8 5 7 Tactical Retreats 32 | . 1 . . . . . 6 6 . . 3 8 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Traps Triggered 22 | . 3 . . . . . . . 9 . 2 4 3 1 Indirectly 1 | . . . . . . . . . . . . 1 . . Trap Hack Attempts 249 | . . . . . . . . 135 . . 14 . 100 . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . Reprogrammed 13 | . . . . . . . . 8 . . 1 . 4 . Reused 3 | . . . . . . . . 3 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Machines Disabled 50 | . . . 1 1 . . 1 2 8 1 28 6 1 1 Max in Single Turn 5 | . . . 1 1 . . 1 1 1 1 5 1 1 1 Garrison Relay 12 | . . . . . . . . . 8 . . 3 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Machines Accessed 64 | . 9 . 3 . 2 . 5 12 3 14 8 1 7 . Terminals 38 | . 8 . 1 . . . 3 10 3 6 2 1 4 . Fabricators 4 | . . . . . . . . . . . 3 . 1 . Repair Stations 5 | . . . 1 . . . 1 1 . . 1 . 1 . Recycling Units 8 | . 1 . . . . . . . . 7 . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . 1 . . . Garrison Access 3 | . . . . . . . . 1 . . 1 . 1 . Total Hacks 177 | . 25 . 25 . 2 . 24 33 7 26 13 2 20 . Successful 110 | . 16 . 19 . 2 . 19 23 4 15 4 . 8 . Failed 64 | . 8 . 5 . . . 4 10 3 11 9 2 12 . Catastrophic 14 | . . . 1 . . . 1 2 1 4 2 . 3 . Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . . Manual 47 | . 16 . . . 1 . 7 10 1 10 . . 2 . Terminals 108 | . 24 . 1 . . . 11 30 7 16 2 2 15 . Fabricators 8 | . . . . . . . . . . . 6 . 2 . Repair Stations 16 | . . . 7 . . . 3 2 . . 2 . 2 . Recycling Units 9 | . 1 . . . . . . . . 8 . . . . Scanalyzers 29 | . . . 17 . . . 10 . . . 2 . . . Garrison Access 3 | . . . . . . . . 1 . . 1 . 1 . Terminal Hacks 43 | . 6 . . . 2 . 5 13 3 9 . . 5 . Record 1 | . . . . . 1 . . . . . . . . . Part Schematic 4 | . . . . . . . . 2 . 2 . . . . Robot Analysis 6 | . 3 . . . . . 1 1 . 1 . . . . Prototype ID Bank 7 | . 2 . . . . . . 2 . 1 . . 2 . Open Door 4 | . . . . . . . . 3 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 1 . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . . 1 . 1 . . . . Locate Traps 3 | . . . . . . . 1 . . . . . 2 . Hauler Manifests 3 | . 1 . . . . . 1 1 . . . . . . Zone Layout 5 | . . . . . . . 1 2 . 1 . . 1 . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Release Object 2 | . . . . . . . . . . 2 . . . . Fabricator Hacks 3 | . . . . . . . . . . . 2 . 1 . Network Status 1 | . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 10 | . . . 5 . . . 2 2 . . 1 . . . Scan Component 6 | . . . 3 . . . 1 1 . . 1 . . . Repair 4 | . . . 2 . . . 1 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 23 | . . . 14 . . . 9 . . . . . . . Insert Component 9 | . . . 6 . . . 3 . . . . . . . Analyze 9 | . . . 6 . . . 3 . . . . . . . Retrieve Study 5 | . . . 2 . . . 3 . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . 1 . 1 . Unlock Access 3 | . . . . . . . . 1 . . 1 . 1 . Unauthorized Hacks 28 | . 10 . . . . . 3 7 1 6 . . 1 . Terminals 21 | . 9 . . . . . 3 7 1 . . . 1 . Track 1 | . 1 . . . . . . . . . . . . . Botnet 7 | . 1 . . . . . 2 2 1 . . . 1 . Disrupt 1 | . 1 . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Skim 11 | . 5 . . . . . 1 5 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . . . . 6 . . . . Tunnel 7 | . 1 . . . . . . . . 6 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 44 | . 7 . 3 . . . 4 7 2 7 8 1 5 . Full Trace Events 4 | . . . 1 . . . . . . 1 2 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 5 . . . 3 2 . 2 . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . 47 . . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . . Part Studies Acquired 4 | . . . 2 . . . 2 . . . . . . . Parts Repaired 4 | . . . 2 . . . 1 1 . . . . . . Time 184 | . . . 96 . . . 50 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 5 . . . 3 . . . . . . . Part Schematics Acquired 8 | . . . 5 . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . . . 1 . . . . 1 Patrol Navigation 1 | . . . . . . . . . . . . . . 1 Robots Hacked 29 | . . . . . . . . 2 5 . 12 5 4 1 Non-combat 9 | . . . . . . . . 2 . . 3 . 4 . Combat 20 | . . . . . . . . . 5 . 9 5 . 1 Robot Hacks Applied 37 | . . . . . . . . 4 5 . 16 6 5 1 parse_system 1 | . . . . . . . . 1 . . . . . . no_distress 3 | . . . . . . . . 3 . . . . . . map_walls 1 | . . . . . . . . . . . . . 1 . find_fabricator 1 | . . . . . . . . . . . 1 . . . drop_inventory 1 | . . . . . . . . . . . . . 1 . purge_threat 1 | . . . . . . . . . . . 1 . . . map_route 1 | . . . . . . . . . . . . . 1 . find_garrison 3 | . . . . . . . . . . . 3 . . . spike_heat 1 | . . . . . . . . . 1 . . . . . amplify_resonance 2 | . . . . . . . . . . . 2 . . . overwrite_iff 5 | . . . . . . . . . . . 2 3 . . streamctrl_high 2 | . . . . . . . . . . . 2 . . . formatsys_low 1 | . . . . . . . . . . . 1 . . . formatsys_high 14 | . . . . . . . . . 4 . 4 3 2 1 Relay Couplers Released 45 | . . . . . . . . . 31 . . 11 . 3 Machine Destruction 45 | . . . . . . . . . 31 . . 11 . 3 Attached 15 | . . . . . . . . . 2 . 6 3 3 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 1 . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Total Allies 32 | . . . . . . . . 10 5 . 9 5 2 1 Largest Group 10 | . . . . . . . . 10 9 3 4 2 1 1 Highest-Rated Group 173 | . . . . . . . . 173 157 47 110 92 13 32 Highest-Rated Ally 46 | . . . . . . . . 29 29 16 32 46 13 32 Total Orders 5 | . . . . . . . . . 2 2 1 . . . STAY 2 | . . . . . . . . . 1 1 . . . . FOLLOW 2 | . . . . . . . . . 1 1 . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . Ally Attacks 175 | . . . . . . . . 25 81 16 22 26 . 5 Total Damage 3175 | . . . . . . . . 279 1062 266 586 797 . 185 Kills 33 | . . . . . . . . 2 14 2 5 9 . 1 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Active Infowar (turns) 9475 | . . . . . 677 896 1634 . . . 2382 1325 1979 582 Optics 3207 | . . . . . 677 896 1634 . . . . . . . Traps 506 | . . . . . . . . . . . 341 . 165 . T.N.C. 6064 | . . . . . . . . . . . 2178 1325 1979 582 Machine Analysis 210 | . . . . . . . . . . . . . 210 . Robot Analysis Total 6 | . 3 . . . . . 1 1 . 1 . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Turns Passed 18773 | 103 1577 220 922 674 708 896 1772 2586 1912 917 2600 1325 1979 582 Spaces Moved 10217 | 50 839 140 528 399 439 528 871 1002 1114 636 1752 682 1066 171 Core 5 | 5 . . . . . . . . . . . . . . Treads 4053 | 45 773 . 309 399 439 528 555 . . . . 581 424 . Legs 813 | . . . . . . . . . . . . . 642 171 Wheels 5346 | . 66 140 219 . . . 316 1002 1114 636 1752 101 . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 110 110 85 160 160 160 115 130 130 130 115 115 70 175 Average Speed 138 | 151 156 113 132 160 160 160 149 130 130 130 125 131 129 239 Slowest Speed 295 | 160 240 125 240 160 160 160 160 130 130 130 130 186 177 295 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 5 99 41 39 77 93 98 44 89 95 89 52 61 31 12 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 11 | . 1 . . 1 1 . . 2 . 6 . . . . Known Exits Taken 5 | . . 1 . . . . 1 1 . . 1 . 1 . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 . . . 1 . . . . Scrap Searched 5 | . . 1 . 1 . 3 . . . . . . . . Spaces Dug 104 | . . . 6 7 . . 10 19 . 14 16 5 24 3 Terrain Destroyed 279 | . . . 30 69 . 13 10 19 . 15 38 58 24 3 Melee 77 | . . . . . . . 10 19 . . 16 5 24 3 Projectile 1 | . . . . . . . . . . 1 . . . . AOE 201 | . . . 30 69 . 13 . . . 14 22 53 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Total 13456 | 65 982 181 679 416 446 552 1198 2100 1404 698 2008 940 1531 256 Wait 1569 | . 24 26 32 2 . 1 174 815 34 31 77 97 248 8 Move 10206 | 49 838 139 527 398 438 527 870 1002 1113 635 1752 681 1066 171 Hop . | . . . . . . . . . . . . . . . Pick Up 139 | 5 18 3 22 . 3 5 19 5 19 4 9 14 8 5 Fast Attach 41 | 6 1 . 5 . . . 5 5 . 2 8 7 1 1 Attach 59 | . 3 1 3 . 1 . 5 1 4 . 10 17 9 5 Detach 16 | . 1 . 1 . . . . 1 . . 3 4 4 2 Swap 126 | . 10 1 15 3 1 3 14 14 14 4 26 9 11 1 Drop 136 | . 15 . 28 . 3 1 26 11 19 6 13 4 5 5 Fire 610 | 5 72 11 46 13 . 15 63 76 83 16 70 66 31 43 Melee 231 | . . . . . . . 22 35 46 . 26 39 48 15 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 74 | . . . . . . . . . 72 . . 2 . . Rewire . | . . . . . . . . . . . . . . . Trap 249 | . . . . . . . . 135 . . 14 . 100 . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 3 exits: *Fac / Rec / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 6) 868 | -10/Materials | Discovered new exit (range 16) 1325 | -10/Materials | Central database locked down 1381 | -10/Materials | Learned Storage trap positions 1410 | -10/Materials | Discovered new exit (range 8) 1436 | -10/Materials | Identified exit to Subcaves 1483 | -10/Materials | Learned location of 1 exit from Storage 1519 | -10/Materials | Learned Storage stockpile data 1545 | -10/Materials | Learned 2 Storage zone layouts 1562 | -10/Materials | Learned 4 Recycling zone layouts 1580 | -10/Materials | Learned location of 2 exits from Mines 1585 | -10/Materials | Core integrity fell below 50% 1605 | -10/Materials | Loaded intel: 1 trap record 1641 | -10/Materials | Identified exit to Materials 1681 | -10/Materials | Entered Mines 1703 | -10/Mines | Met a Derelict bent on vengeance 1830 | -10/Mines | Assembled infested the area 1901 | -10/Mines | Entered Materials 1901 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2098 | -9/Materials | Central database locked down 2325 | -9/Materials | Destroyed 8 combat bots 2371 | -9/Materials | Repaired Lgt. Armor Plating 2448 | -9/Materials | Repaired Broken Beamcaster 2617 | -9/Materials | Discovered new exit (range 9) 2717 | -9/Materials | Build established: Scavenger-Mutant 2823 | -9/Materials | Entered Mines 2851 | -9/Mines | Destroyed 7 combat bots 2952 | -9/Mines | Discovered new exit (range 8) 2960 | -9/Mines | Discovered new exit (range 14) 3102 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3110 | -9/Mines | Build established: Mutant 3139 | -9/Mines | Learned location of 1 exit from Proximity Caves 3309 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3311 | -9/Mines | Discovered new exit (range 5) 3497 | -9/Mines | Entered Exiles 3529 | -9/Exiles | Discovered new exit (range 19) 3540 | -9/Exiles | Met 8R-AWN 3566 | -9/Exiles | Met EX-HEX 3625 | -9/Exiles | Met EX-BIN 3647 | -9/Exiles | Aligned with FarCom system 3649 | -9/Exiles | Given EX-Vault access code 3686 | -9/Exiles | Opened EX-Vault 3697 | -9/Exiles | Found Modified TNC 3732 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3770 | -9/Exiles | Met EX-DEC 3783 | -9/Exiles | Learned location of Zion (-7) 3891 | -9/Exiles | Visited The Gauntlet 4184 | -9/Exiles | Discovered new exit (range 15) 4205 | -9/Exiles | Left Exiles lab with Modified TNC 4205 | -9/Exiles | Entered Mines 4671 | -8/Mines | Discovered new exit (range 14) 4679 | -8/Mines | Destroyed 8 combat bots 5017 | -8/Mines | Discovered new exit (range 10) 5101 | -8/Mines | Entered Materials 5101 | -8/Materials | Evolved 2 slots: Utility x2 5167 | -8/Materials | Discovered new exit (range 18) 6551 | -8/Materials | Discovered new exit (range 13) 6583 | -8/Materials | Identified exit to Storage 6653 | -8/Materials | Repaired Beamcaster 6674 | -8/Materials | Central database locked down 6873 | -8/Materials | Entered Storage 6874 | -8/Storage | Identified exit to Recycling 6876 | -8/Storage | Loaded intel: 16 trap records 8391 | -8/Storage | Garrison activated, responded to threat 8730 | -8/Storage | Repaired Hrd. Medium Armor Plating 8890 | -8/Storage | Learned location of 1 exit from Storage 9025 | -8/Storage | Identified exit to Factory 9078 | -8/Storage | Learned location of Lower Caves (-6) 9119 | -8/Storage | Learned 4 Lower Caves zone layouts 9151 | -8/Storage | Learned 2 Storage zone layouts 9171 | -8/Storage | Learned 4 Lower Caves zone layouts 9203 | -8/Storage | Learned 2 Lower Caves zone layouts 9302 | -8/Storage | Learned Factory repair station intel 9365 | -8/Storage | Learned location of 2 exits from Lower Caves 9380 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9404 | -8/Storage | Learned location of Armory (-3) 9419 | -8/Storage | Garrison activated, responded to threat 9444 | -8/Storage | Identified exit to Garrison 9459 | -8/Storage | Entered Garrison 9459 | -8/Garrison | Accompanied by 9 allies 9480 | -8/Garrison | Triggered checkpoint 9495 | -8/Garrison | Triggered checkpoint 9502 | -8/Garrison | Garrison Relay disabled 9589 | -8/Garrison | Triggered checkpoint 9645 | -8/Garrison | Lost 4 allies 9671 | -8/Garrison | Triggered checkpoint 9697 | -8/Garrison | Build established: Commander-Mutant 9763 | -8/Garrison | Triggered checkpoint 9949 | -8/Garrison | Installed Relay Interface Framework 9991 | -8/Garrison | Lost 5 allies 10351 | -8/Garrison | Build established: Bothacker-Mutant 10500 | -8/Garrison | Discovered exit to Recycling (range 10) 10511 | -8/Garrison | Rescued a captive Derelict 10542 | -8/Garrison | Garrison Relay disabled 10615 | -8/Garrison | Triggered checkpoint 10771 | -8/Garrison | Triggered checkpoint 10893 | -8/Garrison | Garrison Relay disabled 10999 | -8/Garrison | Garrison Relay disabled 11032 | -8/Garrison | Garrison Relay disabled 11034 | -8/Garrison | Garrison Relay disabled 11177 | -8/Garrison | Garrison Relay disabled 11243 | -8/Garrison | Discovered exit to Recycling (range 9) 11371 | -8/Garrison | Entered Recycling 11371 | -8/Recycling | Accompanied by 3 allies 11372 | -8/Recycling | Identified exit to Scraptown 11609 | -8/Recycling | Discovered new exit (range 9) 11931 | -8/Recycling | Scanned before Scraplab entrance 11992 | -8/Recycling | Angered Scraplab inhabitants 12123 | -8/Recycling | Found Prototype Device 12123 | -8/Recycling | Identified Scrap Engine 12288 | -8/Recycling | Entered Factory 12288 | -6/Factory | Accompanied by 1 ally 12288 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 12289 | -6/Factory | Loaded intel: 6 repair station locations 12638 | -6/Factory | Search patrols dispatched 12745 | -6/Factory | Discovered new exit (range 10) 13257 | -6/Factory | Discovered new exit (range 12) 14008 | -6/Factory | Build established: Bothacker-Construct 14259 | -6/Factory | Fabricated Beamcaster (x1) 14817 | -6/Factory | Garrison activated, responded to threat 14888 | -6/Factory | Identified exit to Garrison 14888 | -6/Factory | Entered Garrison 14888 | -6/Garrison | Accompanied by 2 allies 14986 | -6/Garrison | Spotted B-75 Beast 15084 | -6/Garrison | Lost 9 parts (3p1n3u2w) 15124 | -6/Garrison | Core integrity fell below 50% 15130 | -6/Garrison | Allies destroyed B-75 Beast 15182 | -6/Garrison | Lost 4 parts (1n3w) 15251 | -6/Garrison | Found Relay Coupler [Proto] 15253 | -6/Garrison | Found Relay Coupler [Proto] 15332 | -6/Garrison | Garrison Relay disabled 15465 | -6/Garrison | Discovered new exit (range 10) 15552 | -6/Garrison | Build established: Bothacker-Mutant 15584 | -6/Garrison | Garrison Relay disabled 15821 | -6/Garrison | Triggered checkpoint 15839 | -6/Garrison | Triggered checkpoint 15962 | -6/Garrison | Triggered checkpoint 16049 | -6/Garrison | Garrison Relay disabled 16109 | -6/Garrison | Discovered new exit (range 15) 16213 | -6/Garrison | Entered Factory 16563 | -6/Factory | First assault squad dispatched 16912 | -6/Factory | Build established: Bothacker-Assassin 16981 | -6/Factory | Lost 3 parts (1p1n1w) 17137 | -6/Factory | Found Exp. Targeting Computer 17140 | -6/Factory | Found Exp. Targeting Computer 17142 | -6/Factory | Found Exp. Targeting Computer 17247 | -6/Factory | Discovered new exit (range 8) 17265 | -6/Factory | Cargo convoy interrupted 17315 | -6/Factory | Build established: Bothacker-Construct 17700 | -6/Factory | System corruption reached 10% 18157 | -6/Factory | Core integrity fell below 20% 18192 | -6/Factory | Identified exit to Garrison 18192 | -6/Factory | Entered Garrison 18245 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 18460 | -6/Garrison | Triggered checkpoint 18600 | -6/Garrison | Garrison Relay disabled 18758 | -6/Garrison | Triggered checkpoint 18774 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 18610_ Acquired Relay Coupler [Behemoth]. 18613_ Acquired Relay Coupler [Sentry]. 18617_ System corrupted: FCS attempts to trigger Shock Rifle. 18617_ System corrupted: Shock Rifle misfires. 18633_ Acquired 9 matter. 18642_ System corrupted: Energy discharge (-32). 18647_ Scrap Engine modifies Myomer-Armored Exoskeleton: Time/Move +33, Energy +4. 18649_ Dropped Shock Rifle. 18649_ Dropped Corrupted Carbon-fiber Leg. 18650_ Dropped Exp. Targeting Computer. 18650_ Acquired Shock Rifle. 18655_ Arm. Scrap Engine constructs Charged Shock Construct/G. 18668_ IXOFJF%GFLT ERE|UB3MDX:O3HS Z7PZHY2EBBW3%ZAH3L% 18723_ B8MDNNFICA G>&R>HHYVY9A1R / 18738_ System corrupted: Matter fused (-8). 18740_ Acquired 8 matter. 18743_ The unstable cave ceiling collapses. 18770_ >NI 6P55ZM|>EUT40F,7SRCOR5,SKK,JZ| Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????g" ???? ????????????????? | | ??????????????????????" ??? ????????????????? | | ?????????????????????g" ?? ??????s??????????? | | ?????????????????????g" ?? ???????s??????????? | | ???????????####???????# #? ??????????????????? | | ???????????# #???????# ## ???????????????????? | | ##?????????# ???###??# ????????????????????? | | "#?????????# #???# ??# ?????????????????????? | | ############!#???# #??# g ??????????????????????? | | ! #???# #???#gg#??????????????????????? | | ###### !%###=#???# #???# #??????????????????????? | | ?????# #?# ##### ##### #??????????????????????? | | ?????##"##?# " ; #??????????????????????? | | ??????#%#??# ##### ##### ###????????????????????? | | ??????# #??# #???# #???# @# #????????????????????? | | ??????# #??# #???# #???# %##?????????????????????? | | ??????# #### ###########! # #????????????????????? | | ??????# # !%!%/###????????????????????? | | ??????### !!%!%#??????????????????????? | | ????????# ############## ##?????????????????????? | | ????????# #???????????# !^#?????????????????????? | | ????????# #???????????#"*"#?????????????????????? | | ????????# #???????????#" "#?????????????????????? | | ????????# #???????????#" "#?????????????????????? | | ????????# #???????????#"""#?????????????????????? | | ????????# #???????????#####?????????????????????? | | ??????### #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????######?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 24 Energy Capacity 450 Matter Stores 394 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Resistance: EM 15 Evasion (%) 61 Targeting Accuracy 12 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 4 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 66 Authchip Count 1 Item Schematics ----------------- Beamcaster | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Insulated Plating | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Storage | Hacked Hrd. Heavy Armor Plating | -8/Storage | Hacked Plasma Cannon | -8/Recycling | Hacked Pulse Rifle | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Beamcaster | x1 | -6/Factory Repaired ---------- Lgt. Armor Plating | 12% | -9/Materials Beamcaster | 30% | -9/Materials | Broken Beamcaster | 52% | -8/Materials Hrd. Medium Armor Plating | 32% | -8/Storage Studied --------- Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hack The Planet Insider Info Not So Scrappy Not Today, Chutes Oppo Buddy Satisfying Scrappetite Challenges ------------ None Game ------ Seed LatentSalvagingReactor Manual? 0 Play Time 03:30:57 Cumulative 531.8 hours Start 2025.11.16 @ 11:01:01 End 2025.11.17 @ 18:09:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 216 Adventurer 0 Explorer 0 Win Type - Total 16 Types 14/0/1/1/0/0/0/0/0/0 Lore% 79 Gallery% 76 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f586310-743a-477c-9757-be4c6d2140fc