Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.31 @ 00:17:43 // Halloween2020/ForbiddenLore Player: lsend Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (2) 10 Value Destroyed (101) 101 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4991 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- Spear > --- INVENTORY (4) ---- Light Nuclear Core Micro Nuclear Core Medium Storage Unit Field Lobotomy Kit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit VTOL Module > --- UTILITY ---------- Experimental Sensor Array 0b10 Alert Chip Experimental Targeting Computer Hacking Suite > --- WEAPON ----------- Spear > --- INVENTORY -------- Light Nuclear Core Medium Storage Unit Thief Drone Bay Field Lobotomy Kit [Rating: 30] Favorites ----------- Power None Propulsion VTOL Module Treads Light Treads Flight Unit VTOL Module Utility 0b10 Alert Chip Device Experimental Sensor Array Storage Medium Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Weapon Spear Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . 2 . . . 2 . . 4 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . 1 . . 1 Utility 4 | . . . 1 . . . 1 . . 2 Weapon . | . . . . . . . . . . . Parts Attached 19 | 2 1 . . 5 1 . . 4 . 6 Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 4 | 2 . . . 1 . . . 1 . . Treads 2 | 2 . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . 1 . . . 1 . . Utility 12 | . 1 . . 2 1 . . 3 . 5 Device 7 | . . . . 2 . . . . . 5 Storage 1 | . 1 . . . . . . . . . Processor 3 | . . . . . 1 . . 2 . . Hackware 1 | . . . . . . . . 1 . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 3 | . . . . 2 . . . . . 1 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . 1 . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . . 1 . . Parts Lost 12 | . . . 2 . . . . 4 . 6 Power . | . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . 2 . . Utility 7 | . . . . . . . . 1 . 6 Weapon 1 | . . . . . . . . 1 . . Highest Loss Streak 4 | . . . 2 . . . . 4 . 2 Average Slot Usage (%) 33 | . 28 28 11 17 43 44 36 42 27 29 Treads 3 | . 28 28 11 . . . . . . . Flight 5 | . . . . 1 11 11 9 8 . . Device 8 | . . . . 4 11 11 9 9 9 9 Processor 8 | . . . . . 10 11 9 15 18 13 Special Weapon 1 | . . . . 8 . . . . . . Piercing Weapon 6 | . . . . 2 11 11 9 6 . 5 Naked Turns 34 | . . . 29 5 . . . . . . Heaviest Build 6 | . . . . 3 3 3 3 3 1 6 Greatest Support 5 | 3 3 3 3 5 5 5 5 5 3 3 Greatest Overweight (x) 1 | . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 4 8 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 1 4 4 4 4 4 4 4 4 4 Average Carried 3 | . . 2 4 3 3 4 4 4 4 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 1 4 4 4 4 4 4 4 4 4 Class Distribution -------------------- 70% | Mutant 29% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Scout | -8/Materials Scout | -8/Storage Scout | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Matter Collected 331 | 193 27 8 . 35 . 25 . . 16 27 Remotely . | . . . . . . . . . . . Salvage Created 102 | . . 102 . . . . . . . . Parts 6 | . . 6 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 2 | . . 2 . . . . . . . . Melee 2 | . . 2 . . . . . . . . Classes Destroyed 1 | . . 1 . . . . . . . . Grunt 2 | . . 2 . . . . . . . . Best Kill Streak 2 | . . 2 . . . . . . . . Combat Bots Only 2 | . . 2 . . . . . . . . Max Kills in Single Turn 1 | . . 1 . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Damage Taken 2149 | . 50 136 498 . . 16 . 281 . 1168 Core 1428 | . 15 26 351 . . 9 . 168 . 859 Absorbed by Shields 15 | . . . . . . . . . . 15 Core Remaining (%) 65 | 100 . 83 . . . 10 . . 69 . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits 10 | . . 3 5 . . . . 2 . . Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 5 | . . . . . . 3 . 2 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 5 | . . . . . . 3 . 2 . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 77 | . 6 29 28 . . . . 4 . 10 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 77 | . 6 29 28 . . . . 4 . 10 Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 35 | . 3 13 13 . . . . 1 . 5 Shots . | . . . . . . . . . . . Rammed 16 | . 1 5 7 . . . . 2 . 1 Targets Rammed 16 | . 1 5 7 . . . . 2 . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . Received Heat Transfer 849 | . 18 60 177 . . . . 126 . 468 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Peak Influence 1218 | . 30 71 59 22 . 63 39 165 150 1218 Initial 963 | . . 11 27 22 . . 24 16 17 963 Average 299 | . 13 47 36 22 . 6 25 69 62 1049 Maximum Alert Level 4 | . . . . . . . . . . 4 Low Security (%) 73 | 100 100 100 100 100 . 100 100 100 100 . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 17 | . . . . . . . . . . 66 Level 4 8 | . . . . . . . . . . 33 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 2 . . 1 . . . 2 . 7 Investigation 4 | . 1 . . 1 . . . 1 . 1 Extermination . | . . . . . . . . . . . Reinforcement 7 | . 1 . . . . . . 1 . 5 Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Distress Signals 5 | . . . . . . . 1 4 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 100 | . 7 4 13 . . 7 1 23 13 32 Peak Tracking Total 13 | . 6 2 12 . . 4 4 13 6 11 Tactical Retreats 10 | . . 1 . . . 1 . 2 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 3 | . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 2 | . . . . . . . . 2 . . Max in Single Turn 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 26 | . 1 1 1 2 5 . . 8 7 1 Terminals 13 | . 1 . 1 . . . . 7 3 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . . . . . 1 4 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 92 | . 5 1 1 2 50 . . 18 13 2 Successful 72 | . . 1 1 2 50 . . 9 8 1 Failed 20 | . 5 . . . . . . 9 5 1 Catastrophic 1 | . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 21 | . . . . . 6 . . 3 10 2 Terminals 29 | . 5 . 1 . . . . 15 6 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 10 | . . . . . . . . 3 7 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 66 | . . 1 1 2 50 . . 8 3 1 Record 49 | . . . . . 49 . . . . . Prototype ID Bank 2 | . . . . . . . . 1 1 . Open Door 6 | . . 1 . 2 . . . 3 . . Branch Access Points 2 | . . . 1 . . . . . . 1 Unreport Threat 3 | . . . . . . . . 2 1 . Locate Traps 1 | . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . 1 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . . 1 4 . Terminals 1 | . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 4 . Tunnel 4 | . . . . . . . . . 4 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 1 . . . . . . 6 2 . Full Trace Events 4 | . 1 . . . . . . 2 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Total Allies 2 | . . 1 . . . . . 1 . . Largest Group 1 | . . 1 . . . . . 1 . . Highest-Rated Group 31 | . . 31 . . . . . 10 . . Highest-Rated Ally 31 | . . 31 . . . . . 10 . . Total Orders . | . . . . . . . . . . . Ally Attacks 24 | . . 7 . . . . . . . 17 Total Damage 186 | . . 127 . . . . . . . 59 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . Drone Launches 4 | . . . . . . . . . . 4 Drone Recoveries 2 | . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Turns Passed 2485 | 14 56 247 51 325 743 290 10 127 166 456 Spaces Moved 5062 | 23 102 439 88 548 1850 674 24 260 332 722 Core 2203 | 23 102 439 88 415 . . . 82 332 722 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2859 | . . . . 133 1850 674 24 178 . . Fastest Speed 40 | 50 50 50 50 40 40 40 40 40 50 50 Average Speed 45 | 50 50 50 50 47 40 40 40 43 50 56 Slowest Speed 100 | 50 50 50 50 50 40 40 40 50 50 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 7 | . . . . . . 1 . 6 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 3 33 71 20 97 94 97 6 66 75 25 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 7 | . . . . 2 1 . . . 4 . Known Exits Taken 3 | . . . 1 . . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . Scrap Searched 4 | . . 2 . 1 . 1 . . . . Spaces Dug 3 | . . . . . . 3 . . . . Terrain Destroyed 3 | . . . . . . 3 . . . . Melee 3 | . . . . . . 3 . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Total 5225 | 24 106 465 94 610 1852 688 23 263 331 769 Wait 115 | . 2 19 . 56 . 13 . 1 . 24 Move 5038 | 22 101 438 87 547 1849 671 23 247 331 722 Hop 7 | . . . . . . 1 . 6 . . Pick Up 5 | . . 3 . . 1 . . . . 1 Fast Attach 17 | 2 1 . . 4 1 . . 4 . 5 Attach 2 | . . . . 1 . . . . . 1 Detach 2 | . 1 . . 1 . . . . . . Swap . | . . . . . . . . . . . Drop 5 | . . . . 1 1 . . 1 . 2 Fire . | . . . . . . . . . . . Melee 5 | . . . . . . 3 . 2 . . Ram 16 | . 1 5 7 . . . . 2 . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . 13 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 15 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 15) 71 | -10/Materials | Entered Mines 77 | -10/Mines | Found a hidden stash of uninstalled traps 95 | -10/Mines | Learned Materials machine intel 117 | -10/Mines | Received a Mining Laser from a helpful Derelict 245 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 314 | -10/Mines | Discovered new exit (range 6) 316 | -10/Mines | Build established: Mutant 317 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 318 | -10/Mines | Entered Materials 318 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 319 | -9/Materials | Loaded intel: 58 machine locations 322 | -9/Materials | Identified exit to Mines 350 | -9/Materials | Core integrity fell below 50% 369 | -9/Materials | Core integrity fell below 20% 369 | -9/Materials | Entered Mines 372 | -9/Mines | Found the Drone Emporium 374 | -9/Mines | Found Prototype Device 374 | -9/Mines | Identified Thief Drone Bay 377 | -9/Mines | Learned Materials emergency access door positions 397 | -9/Mines | Discovered new exit (range 5) 418 | -9/Mines | Met a Derelict bent on vengeance 462 | -9/Mines | Discovered new exit (range 12) 500 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 524 | -9/Mines | Learned location of Zion (-7) 553 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 554 | -9/Mines | Found Prototype Device 554 | -9/Mines | Identified Exp. Sensor Array 624 | -9/Mines | Met a Derelict shopkeep closing up shop 692 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 692 | -9/Mines | Discovered new exit (range 5) 694 | -9/Mines | Entered Exiles 704 | -9/Exiles | Met 8R-AWN 711 | -9/Exiles | Met EX-HEX 722 | -9/Exiles | Met EX-BIN 728 | -9/Exiles | Aligned with FarCom system 729 | -9/Exiles | Given EX-Vault access code 750 | -9/Exiles | Opened EX-Vault 753 | -9/Exiles | Found 0b10 Alert Chip 756 | -9/Exiles | Found Field Lobotomy Kit 772 | -9/Exiles | Warned to stay clear of 0b10 Research branches 783 | -9/Exiles | Met EX-DEC 825 | -9/Exiles | Visited The Gauntlet 886 | -9/Exiles | Discovered new exit (range 14) 932 | -9/Exiles | Discovered new exit (range 14) 1437 | -9/Exiles | Stole two prototypes: 0b10 Alert Chip, Field Lobotomy Kit 1437 | -9/Exiles | Entered Mines 1722 | -8/Mines | Discovered new exit (range 11) 1726 | -8/Mines | Build established: Scout 1727 | -8/Mines | Entered Materials 1727 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1730 | -8/Materials | Discovered new exit (range 16) 1737 | -8/Materials | Entered Storage 1776 | -8/Storage | Found Prototype Processor 1776 | -8/Storage | Identified Exp. Targeting Computer 1853 | -8/Storage | Lost 4 parts (2n1u1w) 1862 | -8/Storage | Used back door to open Recycling access 1862 | -8/Storage | Discovered new exit (range 5) 1863 | -8/Storage | Identified exit to Recycling 1864 | -8/Storage | Entered Recycling 1882 | -8/Recycling | Spotter reported a threat 1885 | -8/Recycling | Spotter reported a threat 1897 | -8/Recycling | Spotter reported a threat 1902 | -8/Recycling | Spotter reported a threat 1912 | -8/Recycling | Spotter reported a threat 1912 | -8/Recycling | Spotter reported a threat 1938 | -8/Recycling | Spotter reported a threat 1950 | -8/Recycling | Spotter reported a threat 1952 | -8/Recycling | Spotter reported a threat 1975 | -8/Recycling | Spotter reported a threat 1977 | -8/Recycling | Spotter reported a threat 1988 | -8/Recycling | Spotter reported a threat 2003 | -8/Recycling | Spotter reported a threat 2003 | -8/Recycling | Spotter reported a threat 2014 | -8/Recycling | Discovered new exit (range 5) 2016 | -8/Recycling | Identified exit to Factory 2028 | -8/Recycling | Spotter reported a threat 2030 | -8/Recycling | Entered Factory 2030 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2032 | -6/Factory | FarCom data flow suspended 2346 | -6/Factory | Core integrity fell below 50% 2380 | -6/Factory | First assault squad dispatched 2381 | -6/Factory | Core integrity fell below 20% 2404 | -6/Factory | Discovered new exit (range 10) 2407 | -6/Factory | Identified exit to Factory 2429 | -6/Factory | Identified exit to Lower Caves 2452 | -6/Factory | Build established: Mutant 2486 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02355_ Dropped Thief Drone Bay. 02380_ ALERT: Significant disruption in Zone 1D, assault force dispatched. 02404_ EXIT=FOUND 02407_ EXIT=IDENTIFIED: FACTORY 02429_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (137,159) Lower Caves (147,11) Lower Caves Map updated. 02431_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02432_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02433_ O-24 Administrator uses terminal to summon reinforcements. 02433_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. 02433_ O-24 Administrator locks terminal. 02442_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 02468_ Slammed into M-28 Smith. 02468_ 0b10 Alert Chip permanently disabled. 02468_ Destabilizing: Short circuit. 02484_ Broken 0b10 Alert Chip destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ??????????????? ????? ?????????????????????????? | | ??????????????? ???? ?????????????????????????? | | ???????????????! "????" """??????????????????????? | | ????##????????# """""" """"""???????????????????? | | ????# ????????# """""" """"""???????????????????? | | ????# ???????# """""" """""????????????????????? | | ????# ???????# ????????????????????? | | ????# ??????# ?????????????????????? | | ????# ??????# ?????????????????????? | | ????# ?????# #?????????????????????? | | ?????? ?????# #?????????????????????? | | ??????? ????# #?????????????????????? | | #########+##### @ #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ##########+########### #?????????????????????? | | ????# #???# #?????????????????????? | | ????# #???# #?????????????????????? | | ????# """ """ #???# #?????????????????????? | | ????# """ """ #???# #?????????????????????? | | ????# """ """ ##### #?????????????????????? | | ????# + ggg#?????????????????????? | | ????# """ """ #######/#l####??????????????????? | | ????# """ """ # #??????????????????? | | ?????? """ """ # """ """ #??????????????????? | | ??????? # """ """ #??????????????????? | | ???????? | # """ """ #??????????????????? | | ???????? # #??????????????????? | | ???????########### """ #??????????????????? | | ?????????????????# """ #??????????????????? | | ?????????????????#""" """ ! #??????????????????? | | ?????????????????#"R #??????????????????? | | ?????????????????#""" #??????????????????? | | ?????????????????#""" #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataLayeredMaul Manual? 0 Play Time 00:44:57 Cumulative 551.8 hours Start 2020.10.30 @ 23:25:03 End 2020.10.31 @ 00:17:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 437 Rogue 437 Adventurer 0 Explorer 0 Win Type - Total 147 Types 85/8/38/6/3/2/4/1/0 Lore% 98 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 86x75 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 979ec834-7f9f-40ba-901b-1da01667fe76