Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 19:43:11 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (919) 4595 Value Destroyed (46415) 46415 Prototype IDs (33) 660 Alien Tech Used (2) 400 Bonus (39092) 39092 TOTAL SCORE: 100062 Bonus ------- Triggered High Security 3000 High Alert Combat Kills 29266 Follower Combat Kills 1299 Hunted by Unchained 500 Destroyed Unchained 1000 Entered Garrisons 600 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Found Hidden Lab 3000 Pursued by Intercept 500 Friendly Fire -1173 Cogmind --------- Core Integrity 0/600 Matter 361/500 Energy 160/160 System Corruption 5% Temperature Cool (-400) Movement Flying (105) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Backup Power III Light Fission Core > --- PROPULSION (5) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster (fused) Q-thruster Impulse Thruster Array > --- UTILITY (10) ----- Scrap Suit Experimental Cryofiber Web Experimental Heat Sink Gravity Neutralizer Advanced Targeting Computer Weapon Mount Advanced Recoil Stabilizer Experimental Weapon Cycler Thermal Barrier > --- WEAPON (6) ------- Hypervelocity EM Gauss Rifle Overtuned Bore Cannon Overtuned Bore Cannon Overtuned Bore Cannon Overtuned Bore Cannon LU-1G1's Laser Shovel (fused) > --- INVENTORY (5) ---- Experimental Heat Sink Heavy Servo Lattice AEGIS Remote Shield Hypervelocity EM Gauss Rifle Overtuned Bore Cannon Peak State ------------ > --- POWER ------------ Backup Power III Light Fission Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Scrap Suit Experimental Cryofiber Web Gravity Neutralizer Advanced Targeting Computer Weapon Mount Advanced Recoil Stabilizer Experimental Weapon Cycler Thermal Barrier AEGIS Remote Shield > --- WEAPON ----------- Hypervelocity EM Gauss Rifle Overtuned Bore Cannon Overtuned Bore Cannon Overtuned Bore Cannon Overtuned Bore Cannon LU-1G1's Laser Shovel > --- INVENTORY -------- Experimental Heat Sink Experimental Heat Sink Heavy Servo Lattice Hypervelocity EM Gauss Rifle Overtuned Bore Cannon [Rating: 155] Favorites ----------- Power Light Fission Core Engine Backup Power III Power Core Light Fission Core Propulsion Improved VTOL Module Wheel Wheel Flight Unit Improved VTOL Module Utility Scrap Suit Device Scrap Suit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Overtuned Bore Cannon Energy Gun Overtuned Pulse Rifle Energy Cannon Heavy Proton Cannon Ballistic Gun Autogun Ballistic Cannon Overtuned Bore Cannon Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Arm Lab Res Slots Evolved 18 | 4 2 2 3 . 2 . . . 1 . . 1 . . . . . 1 . . 1 . 1 . . . . Power 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . Utility 9 | 1 . 2 2 . 1 . . . 1 . . 1 . . . . . 1 . . . . . . . . . Weapon 4 | 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 86 | 7 5 3 8 . 7 9 . 7 . 1 10 1 2 1 1 . . 10 . 2 2 . 4 2 1 1 2 Power 3 | 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Engine 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 24 | 2 1 3 3 . 2 5 . . . . . . . . . . . 5 . 1 2 . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . 1 3 3 . 2 5 . . . . . . . . . . . 5 . 1 2 . . . . . . Utility 36 | 2 . . 5 . 4 2 . 3 . 1 7 1 1 1 1 . . 3 . 1 . . . 2 . . 2 Device 27 | 2 . . . . 4 2 . 2 . 1 5 1 1 1 . . . 3 . 1 . . . 2 . . 2 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . 1 . . . . 1 . . 2 . . . 1 . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 23 | 2 4 . . . . 2 . 4 . . 2 . 1 . . . . 2 . . . . 4 . 1 1 . Energy Gun 6 | 2 . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . 1 . Energy Cannon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ballistic Gun 9 | . 4 . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . 1 . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 1 . 1 3 . . . . 7 . . . . . . 1 . 1 . . 1 2 . 3 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Parts Lost 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 3 | . . . . . . 2 2 2 3 3 3 3 3 3 3 4 4 3 3 4 4 4 4 4 4 4 5 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . 2 2 2 2 2 2 2 2 2 2 3 3 2 2 3 3 3 3 3 3 3 3 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 82 74 87 93 88 94 94 89 87 88 88 88 88 89 89 89 89 89 94 95 92 90 90 90 89 89 91 Engine 3 | . 11 7 7 6 5 . . . . . . . . . . . . . 4 5 4 4 4 4 4 4 4 Core 3 | . . . . . . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Flight 19 | . 7 15 21 20 18 23 23 23 22 22 22 21 21 21 21 21 21 20 20 20 19 19 18 18 18 17 17 Device 29 | . 22 16 14 13 15 23 23 22 27 33 32 34 35 36 31 31 31 34 40 40 39 38 36 36 36 33 34 Processor 5 | . . . 6 6 5 5 5 5 5 5 5 5 5 5 9 10 10 9 5 5 4 4 4 4 4 4 4 Protection 2 | . . . 6 20 15 11 11 7 2 . . . . . . . . . . . . . . . . . . Energy Gun 1 | . 9 . . . . . . 3 5 5 5 5 4 . . . . . . . . . 2 . . 3 4 Ballistic Gun 11 | . 18 33 28 26 24 23 23 19 16 16 15 15 15 15 15 15 15 3 . . . . . . . . . Ballistic Cannon 8 | . . . . . . . . . . . . . . 5 5 5 5 13 15 15 14 14 15 22 21 17 17 Special Weapon 1 | . . . . . . . . . . . . . . . . . . 3 5 5 4 4 2 . . 3 4 Peak Build Rating 155 | 9 14 15 29 29 42 59 54 59 75 80 93 100 100 100 100 97 97 122 125 125 135 135 141 145 143 152 155 Average Rating 92 | 4 10 14 24 29 31 48 51 54 66 79 84 95 99 99 97 97 97 111 124 124 129 135 139 141 142 149 151 On Entrance 84 | . 9 13 15 29 29 41 54 49 59 75 80 93 100 100 100 97 97 97 122 125 125 135 135 141 143 143 152 Avg Prop Armor Cover (%) 7 | 15 7 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 7 14 17 28 28 32 32 32 35 35 32 34 34 39 39 39 39 39 50 52 52 52 52 66 66 66 66 66 Greatest Support 74 | 15 14 18 30 30 34 35 35 35 35 35 47 35 40 40 40 40 40 56 56 56 68 68 68 68 74 74 68 Greatest Overweight (x) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 1 1 1 2 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 Average Capacity 3 | . 1 1 1 2 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 Most Carried 5 | . 1 1 2 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 Average Carried 3 | . . . 1 2 1 2 2 2 3 3 3 3 3 4 3 4 4 3 3 4 4 4 4 4 4 4 5 Final Capacity 5 | 1 1 1 2 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 Final Carried 5 | . 1 1 2 2 2 2 2 4 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 Scrap Suit Usage (%) 71 | . . . . . . . . 68 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Class Distribution -------------------- 44% | Scavenger-Sprinter 31% | Scavenger-Scrapper 7% | Gunner 4% | Sprinter 3% | Scrapper Dominant Class ---------------- Gunner | -10/Materials Scavenger-Gunner | -10/Mines Gunner | -9/Materials Tank | -9/Mines Sprinter | -8/Materials Scavenger-Sprinter | -8/Storage Scavenger-Sprinter | -8/Recycling Scrapper | -8/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Waste Scavenger-Scrapper | -6/Factory Scavenger-Sprinter | -6/Garrison Scavenger-Sprinter | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Data Miner Scavenger-Scrapper | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Waste Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Garrison Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Garrison Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Armory Scavenger-Sprinter | -4/Lab Scavenger-Sprinter | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Arm Lab Res Matter Collected 31274 | 260 460 166 1436 244 2321 1972 . 230 318 . 1730 695 1803 361 505 . 954 2144 521 433 1986 511 1597 3015 6014 347 1251 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 41039 | 135 824 45 2182 146 2392 3310 82 295 568 . 3794 1315 3327 691 443 . 1242 3291 318 700 1410 542 1676 3635 6961 119 1596 Parts 2049 | 7 61 11 135 23 137 168 12 8 53 . 234 81 186 13 21 . 57 146 7 38 50 19 66 190 263 15 48 Haulers Intercepted 13 | . . . 1 . 2 3 . . . . 1 . . . . . . 3 . 1 . . . 2 . . . Recyclers Shooed 5 | . 1 . . . . . . . . . 1 . 1 . . . . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . . . . . . . . . . . . 12 18 . 55 . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Arm Lab Res Combat Hostiles Destroyed 807 | . 26 8 53 10 49 66 3 4 12 . 60 23 52 7 11 . 18 56 4 13 40 14 27 74 155 3 19 Guns 378 | . 26 8 53 10 49 66 3 3 10 . 53 23 44 3 9 . 11 6 . . . . . . . 1 . Cannons 417 | . . . . . . . . . . . . . 8 4 2 . 7 49 4 13 40 14 27 74 155 1 19 AOE 10 | . . . . . . . . . 2 . 6 . . . . . . 1 . . . . . . . 1 . Classes Destroyed 30 | 2 3 1 4 . 2 2 . 3 . . 6 . 3 . 1 . . . 1 1 . . . 1 . . . Worker 30 | . 1 . . . 3 4 . . . . 2 . 1 . . . . 6 . 1 . . . 10 . . 2 Builder 25 | . . . . . 5 1 . . . . 2 . . . . . . 4 . 1 . . . 9 . . 3 Tunneler 4 | 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . . . 1 . 2 3 . . . . 1 . . . . . . 3 . 1 . . . 2 . . . Recycler 12 | 1 1 . . . 1 . . . . . 3 . . . . . . 2 . . . . . 1 . . 3 Mechanic 14 | . . . . . . . . . . . 1 . 1 . . . . 3 . . . . . 2 7 . . Operator 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Watcher 9 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . 4 1 . 1 Swarmer 101 | . 3 6 3 8 8 . . . . . 9 5 5 . 4 . 6 11 . . 5 . 7 9 12 . . Cutter 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 . . Saboteur 9 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 5 . . Grunt 352 | . 23 . 37 . 29 39 . . 6 . 28 9 24 5 2 . 4 26 . 3 24 7 11 26 40 3 6 Brawler 31 | . . . 1 . 1 . . . . . . . 4 1 1 . 1 3 . 1 . . 1 1 16 . . Duelist 28 | . . . 2 . . . . . . . . . 3 . 1 . 2 . . 1 1 . 1 2 15 . . Protector 14 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . 4 8 . . Sentry 112 | . . . 10 2 9 16 3 . 4 . 5 7 8 1 1 . 2 4 . 4 2 4 6 5 16 . 3 Demolisher 7 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 4 . . Specialist 14 | . . . . . . . . . . . 1 . . . . . . . . . . . . 3 10 . . Hunter 52 | . . . . . . 1 . . 1 . 6 1 2 . . . 2 5 . 2 1 3 . 11 13 . 4 Programmer 44 | . . . . . . . . . . . 6 . 3 . . . . 4 . 2 4 . 1 10 11 . 3 Heavy 6 | . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . 1 2 . . Behemoth 8 | . . . . . . . . . . . 1 1 . . 1 . 1 1 . . 3 . . . . . . Compactor 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Bolteater 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Explorer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scrapper 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scraphulk 5 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . Assembled 10 | . . 2 . . . 8 . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Infiltrator 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 53 | 3 6 3 14 4 8 16 2 4 7 . 11 7 13 4 4 . 14 13 4 5 11 8 7 17 53 1 15 Combat Bots Only 50 | . 5 3 13 4 8 16 2 4 7 . 9 7 13 4 4 . 14 10 4 5 11 8 7 15 50 1 11 Max Kills in Single Turn 6 | 1 2 2 2 2 3 2 1 1 1 . 6 2 2 2 3 . 2 6 2 2 3 2 2 5 5 1 3 Gunslinging 1 | . . 1 1 1 1 1 . . . . 1 1 1 . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . 1 . 5 . . . . . . 1 . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . 7R-MNS (-8/Materials) DW-4LL (-5/Factory) A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Arm Lab Res Hostile Shots Fired 1735 | . 86 23 116 29 144 135 6 6 82 . 199 105 147 7 30 . 42 138 . 12 42 25 37 58 149 60 57 Missed 766 | . 26 9 38 12 45 60 2 1 47 . 110 44 73 2 15 . 20 68 . 5 20 11 10 36 72 27 13 Hits 969 | . 60 14 78 17 99 75 4 5 35 . 89 61 74 5 15 . 22 70 . 7 22 14 27 22 77 33 44 Melee 12 | . . . 3 . . 2 . . . . 1 . . . . . . . . . . . 1 . 5 . . Projectile 957 | . 60 14 75 17 99 73 4 5 35 . 88 61 74 5 15 . 22 70 . 7 22 14 26 22 72 33 44 AOE 7 | . . . . . . . . . . . . . 4 . . . . 1 . . . . . . 2 . . Critical Strikes 37 | . . . 1 . 4 5 . . 2 . 1 2 2 . . . 3 3 . . . . 1 2 5 3 3 Actively Blocked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Damage Taken 13864 | . 630 108 1026 177 1818 937 41 88 540 . 1192 244 960 47 176 . 403 936 38 141 380 171 490 422 1512 433 954 Core 10388 | . 510 83 712 98 1185 617 30 51 407 . 943 163 763 37 141 . 323 746 30 110 298 136 388 332 1197 335 753 Absorbed by Shields 902 | . . . . . . . . 28 144 . 298 244 156 . . . . . . . 26 . 6 . . . . Redirected to Core 9305 | . 367 70 621 82 990 578 16 51 407 . 843 158 623 37 120 . 280 661 30 110 269 127 364 310 1128 335 728 Redirected to Shielding 179 | . . . 63 17 99 . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 2592 | . . . . . . 297 15 . 22 . 252 191 386 49 16 . 42 328 . 38 143 67 53 101 287 296 9 Regen/Repaired (Parts) 17 | . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . Core Remaining (%) 99 | 100 . 100 . 100 . . . 95 . . . . . . . . 98 . . . . . 100 . . 100 . Volleys Fired 2351 | 8 64 7 88 12 141 115 5 9 34 . 123 72 117 16 25 35 48 122 12 27 86 24 766 89 166 97 43 Largest 5 | 2 3 4 4 4 4 4 4 4 4 . 4 4 4 4 4 1 4 4 3 3 3 3 5 5 5 5 5 Hottest 250 | 80 80 92 92 92 92 92 94 172 172 . 180 180 180 142 142 32 142 180 150 150 150 150 250 250 250 250 240 Shots Fired 6489 | 16 156 29 352 48 564 458 20 29 107 . 457 222 437 52 98 34 162 361 36 77 257 71 886 445 804 155 156 Gun 3994 | 16 156 29 352 48 564 458 20 29 107 . 457 222 387 39 74 34 124 88 . . . . 709 . . 80 1 Cannon 2490 | . . . . . . . . . . . . . 50 13 24 . 38 271 36 76 257 71 176 445 804 74 155 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 5 | . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . . 1 . Kinetic 5443 | . 96 29 352 48 564 458 20 20 102 . 344 169 385 52 98 34 162 359 36 76 257 71 233 445 804 74 155 Thermal 309 | 16 60 . . . . . . 9 5 . 113 53 52 . . . . . . . . . . . . 1 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 733 | . . . . . . . . . . . . . . . . . . . . . . . 652 . . 80 1 Robot Hit Streak 85 | 11 12 4 38 13 64 43 29 18 19 . 35 41 24 6 14 . 25 30 10 26 81 85 82 14 31 49 21 Robot Miss Streak 9 | 2 3 3 5 3 2 2 2 . 3 . 3 3 6 1 5 . 3 4 1 1 2 2 2 5 7 9 7 Penetration Max 3 | . . . . . . . . 1 1 . 2 2 2 2 1 . 1 2 1 1 1 1 3 3 3 2 2 Secondary Targets 69 | . 2 1 8 3 14 15 1 . 2 . 9 5 7 . . . . . . . 2 . . . . . . Max Gunslinging Chain 2 | . 1 1 1 1 2 1 1 . 1 . 1 1 1 . . . . . . . 1 . . . . . . Shots Hit Robots 4115 | 12 111 14 256 31 431 340 13 16 83 . 314 133 247 26 66 . 96 183 31 50 142 50 767 161 329 124 89 Core Hits 1744 | 5 47 10 93 12 145 167 6 4 29 . 134 52 112 13 21 . 33 99 5 23 61 21 172 124 258 56 42 Critical Kills 443 | . . . . . 1 4 . . 1 . 6 3 10 5 2 . 7 57 5 14 33 14 28 89 142 . 22 Critical Parts Destroyed 668 | . . . 2 . 2 2 . . 1 . 12 6 21 7 19 . 13 78 3 11 80 20 39 107 200 8 37 Critical Strikes 1286 | . . . 2 . 4 6 . 3 4 . 24 9 34 13 25 . 23 140 28 42 130 47 84 201 380 18 69 Burn 10 | . . . . . . . . 3 . . 6 . 1 . . . . . . . . . . . . . . Destroy 1270 | . . . 2 . 4 6 . . 4 . 18 9 33 13 25 . 23 140 28 42 130 47 78 201 380 18 69 Corrupt 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 93894 | 135 1535 216 3817 450 5485 5270 213 390 2067 . 9213 3529 7520 1038 2082 . 2960 6446 970 1512 4963 1617 4942 7913 14982 1445 3184 Guns 45434 | 135 1535 216 3817 450 5485 5270 213 390 1872 . 8076 3529 6596 684 1407 . 2294 1315 . . . . 1948 . . 200 2 Cannons 45179 | . . . . . . . . . . . . . 758 354 675 . 666 4596 970 1471 4963 1617 2834 7205 14927 961 3182 Explosions 3276 | . . . . . . . . . 195 . 1137 . 166 . . . . 535 . 41 . . 160 708 55 279 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 85080 | . 1009 216 3817 450 5485 5270 213 265 1831 . 6060 2708 6743 1038 2082 . 2960 5911 970 1471 4963 1617 3726 7205 14927 961 3182 Thermal 6650 | 135 526 . . . . . . 125 207 . 2482 821 764 . . . . 438 . . . . 160 708 . 284 . Explosive 865 | . . . . . . . . . 29 . 671 . 13 . . . . 97 . . . . . . 55 . . Electromagnetic 1299 | . . . . . . . . . . . . . . . . . . . . 41 . . 1056 . . 200 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 2 2 . . . 2 2 . . 6 10 10 13 10 10 10 10 . . . 2 2 9 . 2 4 5 Average Corruption 6 | . 2 2 . . . 2 2 . . 6 7 10 10 10 10 10 10 . . . 2 2 5 . 1 3 1 Corruption Purged 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 263 | . 7 6 . . . 7 . . . 1 50 21 50 11 17 3 18 . . . 4 3 44 . 3 13 5 Message Errors 58 | . 2 2 . . . 1 . . . . 12 5 12 1 6 . 2 . . . 2 1 8 . 2 2 . Matter Fused 49 | . 1 . . . . . . . . . 9 2 9 4 5 1 5 . . . 1 1 8 . 1 2 . Heat Flow Errors 29 | . . 1 . . . . . . . . 6 2 6 . 2 . 3 . . . . . 6 . . 2 1 Energy Discharges 19 | . 3 . . . . 1 . . . . 4 2 3 2 . . 1 . . . . . 3 . . . . Parts Rejected 6 | . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . . 2 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 24 | . 1 1 . . . . . . . . 4 2 1 1 1 . 4 . . . . . 7 . . . 2 Data Loss (major) 16 | . . 1 . . . 1 . . . 1 4 1 2 . 1 1 . . . . . . 3 . . 1 . Misfires 9 | . . 1 . . . 1 . . . . . 1 4 . . . . . . . . . 1 . . 1 . Alerts 5 | . . . . . . . . . . . 1 1 . 2 . . . . . . . . 1 . . . . Misdirections 5 | . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . . Weapon Failures 41 | . . . . . . 3 . . . . 7 4 9 . 2 1 3 . . . 1 1 7 . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 627 | . . . . . . . . . . . 80 . 83 . . . 1 100 . 5 24 . 16 226 64 . 28 Projectiles 234 | . . . . . . . . . . . . . . . . . 1 24 . 5 24 . 16 72 64 . 28 Explosions 393 | . . . . . . . . . . . 80 . 83 . . . . 76 . . . . . 154 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 222 | . . . . . . . . . . . . . 1 3 4 . 2 32 2 8 21 3 11 30 56 13 36 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 208 | . . . . . . . . . . . . . 1 3 4 . 2 27 1 8 20 3 11 29 52 13 34 Secondary 14 | . . . . . . . . . . . . . . . . . . 5 1 . 1 . . 1 4 . 2 Self-Inflicted Damage 334 | . . . . . . . . . 48 . 85 . . . . . . . . . . . . . 79 . 122 Shots 5 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 2 . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 402 | . 20 241 146 93 42 24 4 190 205 . 344 . . . . . . . . . . . 151 334 230 402 . Average Temperature 46 | . 5 57 37 39 7 6 4 84 48 . 132 . . . . . . . . . . . 70 114 83 210 . Received Heat Transfer 3877 | . 294 . 402 27 738 688 18 40 88 . 128 99 225 45 15 . 183 300 . 27 102 57 66 88 123 115 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 1 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Robots Melted 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Parts Melted 26 | . 2 . . . . . . 2 1 . 15 2 4 . . . . . . . . . . . . . . Heat Transferred 11334 | 300 1200 . . . . . . 587 350 . 5300 1322 1251 . . . . 350 . . . . 74 450 . 150 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Arm Lab Res Maximum Alert Level 5 | . 2 1 4 2 4 5 3 . 2 . 4 5 5 . . . . 5 4 5 5 5 5 5 5 . 2 Low Security (%) 12 | 100 52 49 21 . . . . . 30 100 5 . . . . . . 7 . . . . . . . . 88 Level 1 6 | . 24 50 5 . 9 . . . 64 . 9 . . . . . . 4 . . . . . . . . 5 Level 2 12 | . 22 . 13 100 69 7 . . 5 . 18 . . . . . . 7 . . . . . . . . 5 Level 3 13 | . . . 22 . 9 31 100 . . . 39 4 37 . . . . 12 17 27 . . . . . . . Level 4 21 | . . . 36 . 11 37 . . . . 26 38 28 . . . . 22 82 66 4 . . 47 . . . Level 5 26 | . . . . . . 24 . . . . . 57 8 . . . . 44 . . 95 80 100 46 12 . . High Security 7 | . . . . . . . . . . . . . 25 . . . . 1 . 5 . 19 . 5 87 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 6686 | 15 503 257 1384 682 1344 1979 949 . 425 145 1448 2109 2861 . . . . 2781 1168 1926 3363 2440 2991 4024 6686 . 651 Initial 1971 | . 3 177 46 532 241 566 769 . . 145 94 1010 1106 . . . . 144 1100 761 1348 1765 1708 1570 1971 . . Average 1435 | 3 242 196 792 642 648 1321 828 . 252 144 784 1606 1528 . . . . 1477 1124 1227 2770 2053 2614 2030 4542 . 61 Influence Increases 30655 | 20 794 140 1784 227 1667 1781 240 . 535 . 1958 1099 2111 155 220 . 442 3145 118 1511 2015 825 1283 3013 4755 40 777 Destroy 0b10 Robot/C 16420 | . 520 120 1060 200 1040 1160 60 . 240 . 1180 540 1080 140 200 . 360 1280 . 560 900 400 620 1400 2940 40 380 Destroy 0b10 Robot/NC 705 | 20 10 . 10 . 60 55 . . . . 50 . 25 5 . . 10 105 . 50 . 10 5 160 85 . 45 Destroy Leader 3084 | . 120 20 302 20 256 336 . . 80 . 242 50 234 10 20 . 30 218 . 136 50 112 50 252 434 . 112 Allied During Kill 1492 | . . . . 6 34 . . . . . 43 34 12 . . . 42 35 . 380 646 144 116 . . . . Successful Hack 300 | . . . 18 . 7 20 . . 14 . 52 17 16 . . . . 35 . 48 26 . 14 12 . . 21 Select Force Hacks 950 | . 110 . 340 . 160 160 180 . . . . . . . . . . . . . . . . . . . . Disable Machine 1875 | . . . . . 15 30 . . 60 . 150 30 210 . . . . 435 . 60 15 30 30 390 360 . 60 Anti-Garrison Action 1200 | . . . . . . . . . . . . 300 150 . . . . 150 . . 150 . 300 150 . . . Destroy Structure 2979 | . 4 . 9 1 5 5 . . 66 . 121 83 189 . . . . 422 118 232 198 114 148 484 636 . 144 Partial Spotted 360 | . . . 15 . 45 15 . . 45 . 90 . 30 . . . . 45 . 30 . . . 15 15 . 15 Lose Combat Pursuer 1290 | . 30 . 30 . 45 . . . 30 . 30 45 165 . . . . 420 . 15 30 15 . 150 285 . . Influence Decreases 30131 | 15 344 476 537 974 946 1148 1264 949 120 280 649 434 1359 1210 566 1460 213 593 1938 673 578 1748 732 1980 2093 6726 126 Entered New Map 24392 | . 2 278 73 834 378 774 1204 949 . 270 41 434 1003 1060 344 1460 . 85 1808 327 578 1598 732 1421 2053 6686 . Time Decay 5289 | 15 342 198 464 140 498 374 60 . 120 10 498 . 356 150 222 . 213 398 110 286 . 70 . 559 40 40 126 Lost Part 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Lost Ally 440 | . . . . . 60 . . . . . 110 . . . . . . 110 20 60 . 80 . . . . . Squads Dispatched 195 | . 9 . 16 . 12 20 . . 6 . 23 . 25 . . . . 17 . 4 . 8 . 24 25 . 6 Investigation 81 | . 8 . 15 . 9 11 . . 4 . 10 . 9 . . . . 7 . . . 3 . 3 . . 2 Extermination 14 | . . . . . . . . . 1 . 2 . 3 . . . . 2 . 1 . . . 4 . . 1 Reinforcement 27 | . 1 . . . 3 1 . . 1 . 6 . . . . . . 2 . 2 . 2 . 5 3 . 1 Assault 55 | . . . 1 . . 1 . . . . 3 . 12 . . . . 6 . 1 . . . 9 22 . . Garrison 16 | . . . . . . 7 . . . . 2 . 1 . . . . . . . . 3 . 3 . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 5 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . 1 Haulers Reinforced 6 | . . . . . . . . . . . 2 . . . . . . 2 . . . 1 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Arm Lab Res Distress Signals 36 | . 3 . 5 . 4 2 . . 1 . 2 . . . . . . 4 . 2 . 2 . 5 4 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1038 | . 36 8 66 10 62 77 2 10 15 3 84 25 91 6 11 . 18 94 7 25 40 19 27 85 185 5 27 Peak Tracking Total 20 | . 7 3 8 4 6 10 1 5 5 3 13 4 17 4 4 . 7 9 6 6 7 7 4 10 20 3 8 Tactical Retreats 52 | . 2 . 1 . 2 2 . . 1 . 2 2 7 . . . . 14 1 1 2 1 . 5 9 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Arm Lab Res Traps Triggered 46 | . 1 . 1 . 2 3 . . 2 . 8 1 7 . . . . 3 . . 4 1 7 4 . . 2 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Arm Lab Res Machines Disabled 173 | . . . . 1 1 2 . 2 4 . 10 5 15 . 1 . 1 30 . 4 6 2 6 29 27 23 4 Max in Single Turn 11 | . . . . 1 1 1 . 1 2 . 2 1 5 . 1 . 1 11 . 2 1 1 1 6 2 2 2 Garrison Access 5 | . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . 1 . . . Garrison Relay 10 | . . . . . . . . . . . . 3 . . . . . . . . 3 . 4 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 10 | . 1 . 5 . 2 2 . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Arm Lab Res Machines Accessed 124 | . 8 . 15 . 8 14 6 . 4 . 19 3 11 . 1 2 . 11 . 5 2 4 2 4 . 2 3 Terminals 58 | . 5 . 11 . 5 10 . . . . 9 3 3 . . . . 3 . 3 2 1 2 . . . 1 Fabricators 6 | . . . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . 1 . . 1 Repair Stations 5 | . 1 . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units 43 | . 2 . 1 . 1 2 6 . 3 . 8 . 8 . . . . 6 . . . 2 . 3 . . 1 Scanalyzers 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 . . . . . Total Hacks 250 | . 10 . 29 . 14 25 6 . 6 . 41 4 20 . 1 18 . 19 . 12 4 6 3 4 . 19 9 Successful 156 | . 8 . 15 . 10 14 6 . 3 . 18 2 9 . 1 18 . 13 . 6 2 4 2 4 . 19 2 Failed 94 | . 2 . 14 . 4 11 . . 3 . 23 2 11 . . . . 6 . 6 2 2 1 . . . 7 Catastrophic 6 | . . . . . . 1 . . 1 . 3 . . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 168 | . 13 . 25 . 11 21 6 1 6 . 34 . 13 . . . . 16 . 7 . 4 . 4 . . 7 Terminals 118 | . 7 . 25 . 9 18 . . . . 23 4 7 . . . . 6 . 8 4 2 3 . . . 2 Fabricators 9 | . . . . . . . . . 2 . 1 . . . . . . 2 . 1 . . . 1 . . 2 Repair Stations 6 | . 1 . 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . Recycling Units 68 | . 2 . 1 . 1 4 6 . 4 . 16 . 13 . . . . 10 . . . 3 . 3 . . 5 Scanalyzers 5 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 1 . . . . . . 1 . 3 . 1 . . . . . Terminal Hacks 54 | . . . 1 . 1 4 . . . . 1 2 1 . 1 18 . 1 . 1 2 . 2 . . 19 . Record 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Part Schematic 11 | . . . . . . . . . . . . . . . . 10 . 1 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Open Door 5 | . . . . . . 3 . . . . . 1 . . 1 . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Patrol Navigation 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Security Stations 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 . . . . . Unlock Access 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 93 | . 8 . 14 . 7 10 6 . 3 . 15 . 8 . . . . 9 . 4 . 3 . 4 . . 2 Terminals 38 | . 5 . 10 . 4 6 . . . . 6 . . . . . . 3 . 3 . 1 . . . . . Assimilate 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . Botnet 12 | . . . 2 . 1 . . . . . 3 . . . . . . 2 . 3 . 1 . . . . . Disrupt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sabotage 21 | . 5 . 8 . 2 6 . . . . . . . . . . . . . . . . . . . . . Search 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . 1 . . 1 Haulers 5 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . 1 . . 1 Repair Stations 5 | . 1 . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . Patch 5 | . 1 . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units 42 | . 2 . 1 . 1 2 6 . 2 . 8 . 8 . . . . 6 . . . 2 . 3 . . 1 Tunnel 12 | . 2 . 1 . 1 2 6 . . . . . . . . . . . . . . . . . . . . Fedlink 23 | . . . . . . . . . 2 . 6 . 7 . . . . 4 . . . . . 3 . . 1 Scrapoids 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scraphulk 6 | . . . . . . . . . . . 1 . 1 . . . . 2 . . . 2 . . . . . Scanalyzers 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Extract 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Used 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hacking Detections 45 | . 1 . 4 . 2 3 . . 2 . 10 2 5 . . . . 4 . 4 1 3 1 . . . 3 Full Trace Events 12 | . . . 3 . 1 2 . . 2 . 2 1 . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 4 . 10 . . . . . . . . . . 10 . 1 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . . . . . . 95 . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . parse_system 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 18 | . . . . . . . . . . . . 4 1 . . . . 1 . . 5 . 6 1 . . . Machine Destruction 18 | . . . . . . . . . . . . 4 1 . . . . 1 . . 5 . 6 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . 2 . . 4 . 2 . . . . . . . . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Arm Lab Res Total Allies 47 | . . . . 3 . . . . . . 8 2 1 . 4 . 2 3 19 . . 2 2 . . 1 . Largest Group 19 | . . . . 3 3 . . . . . 6 3 4 . 4 4 6 6 19 13 10 8 4 . . 1 . Highest-Rated Group 684 | . . . . 40 40 . . . . . 150 149 238 . 89 89 167 261 684 534 431 486 421 . . 58 . Highest-Rated Ally 123 | . . . . 16 16 . . . . . 123 123 123 . 29 29 49 123 50 50 50 123 123 . . 58 . Initial UFD Resources 75 | . . . . . . . . . 23 37 37 41 41 50 50 50 54 54 62 62 62 62 52 56 72 72 75 Total Orders 16 | . . . . . . . . . . . 4 4 2 . . . . . . . . . 5 . . 1 . STAY 10 | . . . . . . . . . . . 2 2 2 . . . . . . . . . 3 . . 1 . FOLLOW 6 | . . . . . . . . . . . 2 2 . . . . . . . . . . 2 . . . . Ally Attacks 365 | . . . . . 27 . . . . . 19 15 6 . . . 3 58 75 77 35 40 10 . . . . Total Damage 11505 | . . . . . 294 . . . . . 208 404 169 . . . . 1435 2891 2988 1239 1497 380 . . . . Kills 67 | . . . . . 5 . . . . . . 4 3 . . . . 11 6 21 5 8 4 . . . . Allies Corrupted 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . 1 . Allies Melted 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Arm Lab Res Active Infowar (turns) 7073 | 6 763 402 1177 285 1323 863 139 867 264 21 962 . . 1 . . . . . . . . . . . . . Optics 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Terrain 5231 | 2 763 402 1177 285 1323 863 139 277 . . . . . . . . . . . . . . . . . . . Seismic 7070 | 6 763 402 1177 285 1323 863 139 867 264 21 960 . . . . . . . . . . . . . . . . Jamming 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . ECM 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . . . . . 2 2 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Arm Lab Res Turns Passed 18533 | 83 763 402 1177 285 1323 863 139 867 264 21 1324 433 1074 307 475 69 463 958 227 678 573 181 1534 1732 791 619 908 Spaces Moved 29272 | 55 812 664 1700 576 1547 1045 470 1773 582 73 2880 642 2231 978 1181 88 984 2140 312 1021 1176 309 902 1596 1681 1210 644 Core 175 | 53 111 . . . . . . . . . . . . . . . . . . . . . . . . 4 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 29095 | . 701 664 1700 576 1547 1045 470 1773 582 73 2880 642 2231 978 1181 88 984 2140 312 1021 1176 309 902 1596 1681 1206 637 Fastest Speed 22 | 50 40 37 34 34 29 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 24 29 29 29 22 22 25 Average Speed 28 | 51 43 37 34 34 32 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 27 29 29 29 28 29 35 Slowest Speed 150 | 80 50 40 37 34 34 29 26 26 26 26 26 26 26 26 26 26 26 29 26 26 29 29 29 29 29 150 112 Overloaded Moves 119 | . . . . . . . . . . . . . . . . . . . . . . . . . 40 29 50 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 333 | . 13 17 43 6 12 28 7 4 5 2 61 7 27 4 1 . 2 16 1 15 1 1 11 32 6 1 10 Potential Cave-ins 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 70 | 3 93 98 94 95 76 96 92 89 19 69 74 85 59 96 99 72 95 42 95 35 87 8 81 33 70 100 15 Regions Visited 27 Branch Regions 11 Pre-discovered Areas 14 | . 2 . 1 . 1 2 6 1 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . Unknown Exits Taken 13 | 1 1 1 . . . 1 1 1 . . . . . 1 1 1 1 . . . . . . 1 1 1 . Scrap Searched 20 | . . 1 . 1 . . . 7 . . . . . 2 5 . 4 . . . . . . . . . . Spaces Dug 152 | . . . . . . . . . . . 5 2 4 . . 7 . 20 . 6 2 . 9 9 1 78 9 Terrain Destroyed 2148 | . . . . . . . . 1 77 . 138 18 210 24 55 7 74 232 16 79 135 43 95 309 413 110 112 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1549 | . . . . . . . . 1 14 . 85 18 146 24 55 7 74 141 16 52 135 43 87 194 361 26 70 AOE 511 | . . . . . . . . . 63 . 53 . 64 . . . . 91 . 27 . . 7 115 49 9 33 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Arm Lab Res Total 37760 | 89 1094 790 2104 639 2143 1446 472 2169 674 71 3365 869 2658 1020 1343 128 1182 2490 452 1408 1396 390 1794 2840 1994 1436 1304 Wait 5240 | 20 189 122 287 43 355 238 1 376 36 . 272 87 237 21 88 6 123 162 112 355 77 44 57 1148 76 94 614 Move 28616 | 54 786 629 1616 563 1523 994 455 1766 572 69 2766 629 2178 969 1178 87 979 2108 309 990 1173 306 883 1535 1668 1207 624 Hop 298 | . 12 17 40 6 11 22 7 2 5 1 52 5 25 4 1 . 2 16 1 15 1 1 7 28 6 1 10 Pick Up 35 | . 2 1 4 1 6 . . 3 . . 4 1 6 . 1 . . 3 1 . . . . . . 2 . Fast Attach 46 | 7 3 1 5 . 6 . . 2 . . 2 1 2 1 . . . 3 . . 2 . . . 4 5 2 Attach 6 | . 1 1 . . . . . . 1 . . 1 1 . . . . 1 . . . . . . . . . Detach 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Swap 92 | . 3 2 3 . 1 14 1 5 1 1 14 2 4 2 2 . . 11 . 4 2 . 7 4 . 5 4 Drop 56 | . 4 2 6 1 9 4 . 5 . . 6 . 6 . 1 . . 7 1 1 2 . . . . 1 . Fire 2351 | 8 64 7 88 12 141 115 5 9 34 . 123 72 117 16 25 35 48 122 12 27 86 24 766 89 166 97 43 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 202 | . . . . . . . . . . . 59 15 30 . . . . 15 . . 41 . 42 . . . . Rewire 91 | . . . . . . . . . . . . 39 . . 35 . 11 . . . . . . . . 6 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 724 | . 28 8 55 13 91 59 3 1 25 . 67 17 51 7 12 . 19 42 16 16 12 15 32 36 74 18 7 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x3] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / [*Upp x2]) -5/Waste -5/Factory (discovered 3 exits: *Fac / [*Upp] / Gar) -5/Garrison (discovered 4 exits: *Fac x3 / *Fac) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Res / [*Ext] / [*Arm]) -4/Armory (discovered 3 exits: *Res x2 / *Lab) -4/Lab -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Upgraded with Power slot (x1) 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Utility slot (x1) 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 10 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 14) 413 | -10/Materials | Reached level 2 430 | -10/Materials | Upgraded with Weapon slot (x1) 576 | -10/Materials | Discovered new exit (range 15) 660 | -10/Materials | Reached level 3 660 | -10/Materials | Upgraded with Weapon slot (x1) 750 | -10/Materials | Discovered new exit (range 6) 756 | -10/Materials | Build established: Gunner 770 | -10/Materials | Discovered new exit (range 16) 847 | -10/Materials | Entered Mines 856 | -10/Mines | Reached level 4 877 | -10/Mines | Upgraded with Utility slot (x2) 899 | -10/Mines | Found a hidden stash of uninstalled traps 902 | -10/Mines | Discovered new exit (range 6) 913 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 920 | -10/Mines | Learned 2 Materials zone layouts 955 | -10/Mines | Discovered new exit (range 13) 958 | -10/Mines | Assembled infested the area 990 | -10/Mines | Identified exit to Subcaves 1142 | -10/Mines | Build established: Scavenger-Gunner 1162 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1167 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1167 | -10/Mines | Discovered new exit (range 5) 1249 | -10/Mines | Entered Materials 1250 | -9/Materials | Identified exit to Materials 1251 | -9/Materials | Reached level 5 1296 | -9/Materials | Upgraded with Propulsion slot (x1) 1296 | -9/Materials | Identified exit to Mines 1462 | -9/Materials | Reached level 6 1573 | -9/Materials | Reached level 7 1611 | -9/Materials | Build established: Gunner 1627 | -9/Materials | Destroyed 13 combat bots 1683 | -9/Materials | Discovered exit to Materials (range 16) 1709 | -9/Materials | Reached level 8 1775 | -9/Materials | Upgraded with Utility slot (x1) 1917 | -9/Materials | Reached level 9 2049 | -9/Materials | First assault squad dispatched 2239 | -9/Materials | Sterilization system engaged 2239 | -9/Materials | Non-combat units ordered to evacuate 2274 | -9/Materials | Destroyed 8 combat bots 2339 | -9/Materials | Combat units ordered to evacuate 2392 | -9/Materials | Discovered exit to Materials (range 15) 2401 | -9/Materials | Upgraded with Utility slot (x1) 2426 | -9/Materials | Entered Mines 2428 | -9/Mines | Reached level 10 2432 | -9/Mines | Met a Derelict bent on vengeance 2469 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2482 | -9/Mines | Discovered exit to Materials (range 12) 2624 | -9/Mines | Learned Materials interactive machine intel 2626 | -9/Mines | Discovered exit to Materials (range 8) 2701 | -9/Mines | Build established: Tank 2711 | -9/Mines | Entered Materials 2711 | -8/Materials | Accompanied by 3 allies 2712 | -8/Materials | Loaded intel: 19 interactive machine locations 2713 | -8/Materials | Reached level 11 2847 | -8/Materials | Discovered new exit (range 10) 2888 | -8/Materials | Discovered new exit (range 15) 2899 | -8/Materials | Reached level 12 2977 | -8/Materials | Met 7R-MNS 2987 | -8/Materials | Upgraded with Utility slot (x1) 2997 | -8/Materials | Attacked by 7R-MNS 3095 | -8/Materials | Build established: Sprinter 3549 | -8/Materials | 7R-MNS lamented failing the tripod run 3549 | -8/Materials | Destroyed 7R-MNS 3556 | -8/Materials | Found Prototype Device 3583 | -8/Materials | Discovered new exit (range 16) 3621 | -8/Materials | Identified Thermal Barrier 3664 | -8/Materials | Discovered new exit (range 15) 3820 | -8/Materials | Reached level 13 3834 | -8/Materials | Upgraded with Propulsion slot (x1) 3834 | -8/Materials | Identified exit to Storage 3851 | -8/Materials | Destroyed 8 combat bots 3911 | -8/Materials | Destroyed 7 combat bots 4000 | -8/Materials | Build established: Scavenger-Sprinter 4034 | -8/Materials | Entered Storage 4083 | -8/Storage | Reached level 14 4122 | -8/Storage | Discovered new exit (range 5) 4139 | -8/Storage | Used back door to open Recycling access 4139 | -8/Storage | Discovered new exit (range 3) 4228 | -8/Storage | Destroyed 7 combat bots 4356 | -8/Storage | Garrison activated, responded to threat 4439 | -8/Storage | Destroyed 12 combat bots 4514 | -8/Storage | Destroyed 11 combat bots 4688 | -8/Storage | Reached level 15 4690 | -8/Storage | Assembled infested ambush trap array 4766 | -8/Storage | Destroyed 16 combat bots 4788 | -8/Storage | Garrison activated, responded to threat 4834 | -8/Storage | First assault squad dispatched 4897 | -8/Storage | Entered Recycling 4905 | -8/Recycling | Scanned before Scraplab entrance 4940 | -8/Recycling | Discovered new exit (range 16) 5033 | -8/Recycling | Entered Scraplab 5035 | -8/Recycling | Discovered new exit (range 2) 5036 | -8/Recycling | Entered Scraptown 5036 | -8/Scraptown | System corruption cleaned by C-Scrubber 5058 | -8/Scraptown | Visited UFD Registry 5058 | -8/Scraptown | Registered with UFD as "Carbondriver" 5066 | -8/Scraptown | Visited Modified Component R&D 5077 | -8/Scraptown | Visited Derelict Rescue Squad 5085 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5086 | -8/Scraptown | Found DCF Scrap (28 items) 5091 | -8/Scraptown | Visited Supply Room 5097 | -8/Scraptown | Visited LU-1G1's Boring Crew 5122 | -8/Scraptown | Received an X-ray algorithm 5130 | -8/Scraptown | Visited A0-MCA Data Center 5133 | -8/Scraptown | Visited Botcube Research 5137 | -8/Scraptown | Visited Junk Repository 5151 | -8/Scraptown | Visited Fellowship of the Rings 5154 | -8/Scraptown | Visited TADAMA 5158 | -8/Scraptown | Visited Red Mages 5163 | -8/Scraptown | Visited Awakened 5169 | -8/Scraptown | Visited CPS Storage 5180 | -8/Scraptown | Visited Assassins FH 5226 | -8/Scraptown | Discovered new exit (range 11) 5310 | -8/Scraptown | Visited Scrap Suit Storage 5313 | -8/Scraptown | Found Scrap Suit 5455 | -8/Scraptown | Ran an X-ray algorithm 5465 | -8/Scraptown | Met Optimus 5465 | -8/Scraptown | Accepted into 0bPrime 5477 | -8/Scraptown | Given an A rating by A0-MCA 5481 | -8/Scraptown | Found A0-MCA's Component Scanner 5618 | -8/Scraptown | Build established: Scrapper 5865 | -8/Scraptown | Civil war broke out across Scraptown 5867 | -8/Scraptown | Found Prototype Special Weapon 5899 | -8/Scraptown | Discovered new exit (range 8) 5903 | -8/Scraptown | Entered Factory 5905 | -6/Factory | Reached level 16 5912 | -6/Factory | Loaded intel: 8 recycling unit locations 5922 | -6/Factory | Learned location of Protoforge (-2) 5933 | -6/Factory | Lost 9 allies 5976 | -6/Factory | Reached level 17 6016 | -6/Factory | Destroyed 7 combat bots 6017 | -6/Factory | Upgraded with Utility slot (x1) 6081 | -6/Factory | Discovered new exit (range 13) 6167 | -6/Factory | Sucked down chute 6167 | -6/Factory | Entered Waste 6173 | -6/Waste | Spotted C-40 Crusher 6174 | -6/Waste | Spotted C-40 Crusher 6177 | -6/Waste | Spotted C-40 Crusher 6180 | -6/Waste | Spotted C-40 Crusher 6182 | -6/Waste | EMP discharged 6183 | -6/Waste | Discovered new exit (range 18) 6188 | -6/Waste | Entered Factory 6190 | -6/Factory | Build established: Scavenger-Scrapper 6205 | -6/Factory | Loaded intel: 8 recycling unit locations 6278 | -6/Factory | Reached level 18 6287 | -6/Factory | Discovered new exit (range 7) 6304 | -6/Factory | Scrapoids reinforcements arrived? 6321 | -6/Factory | Destroyed 7 combat bots 6321 | -6/Factory | Discovered new exit (range 18) 6362 | -6/Factory | Lost 3 allies 6419 | -6/Factory | Discovered new exit (range 9) 6491 | -6/Factory | Discovered new exit (range 15) 6538 | -6/Factory | First assault squad dispatched 6592 | -6/Factory | Reached level 19 6811 | -6/Factory | Spotted B-75 Beast 6864 | -6/Factory | Destroyed B-75 Beast 6965 | -6/Factory | Allied Derelicts emerged from ambush trap array 7054 | -6/Factory | System corruption reached 10% 7091 | -6/Factory | Cargo convoy interrupted 7101 | -6/Factory | Core integrity fell below 50% 7146 | -6/Factory | Found Prototype Device 7146 | -6/Factory | Identified Exp. Shield Generator 7149 | -6/Factory | Found Prototype Processor 7149 | -6/Factory | Identified Exp. Signal Interpreter 7151 | -6/Factory | Found Prototype Processor 7151 | -6/Factory | Identified Spectral Analyzer 7160 | -6/Factory | Destroyed 9 combat bots 7249 | -6/Factory | Scraphulk reinforcements arrived? 7354 | -6/Factory | Garrison activated, responded to threat 7449 | -6/Factory | Build established: Scavenger-Sprinter 7473 | -6/Factory | Reached level 20 7487 | -6/Factory | Identified exit to Garrison 7512 | -6/Factory | Entered Garrison 7512 | -6/Garrison | Accompanied by 2 allies 7541 | -6/Garrison | Triggered checkpoint 7575 | -6/Garrison | Spotted B-75 Beast 7579 | -6/Garrison | Destroyed B-75 Beast 7581 | -6/Garrison | Triggered checkpoint 7585 | -6/Garrison | Triggered checkpoint 7587 | -6/Garrison | Triggered checkpoint 7621 | -6/Garrison | Triggered checkpoint 7636 | -6/Garrison | Garrison Relay disabled 7637 | -6/Garrison | Discovered new exit (range 10) 7665 | -6/Garrison | Triggered checkpoint 7672 | -6/Garrison | Garrison Relay disabled 7757 | -6/Garrison | Triggered checkpoint 7764 | -6/Garrison | Garrison Relay disabled 7770 | -6/Garrison | Upgraded with Utility slot (x1) 7783 | -6/Garrison | Discovered new exit (range 16) 7844 | -6/Garrison | Triggered checkpoint 7886 | -6/Garrison | Destroyed 7 combat bots 7904 | -6/Garrison | Assembled breached garrison interior 7912 | -6/Garrison | Discovered new exit (range 3) 7945 | -6/Garrison | Entered Factory 7945 | -6/Factory | Accompanied by 3 allies 7985 | -6/Factory | Loaded intel: 8 recycling unit locations 8238 | -6/Factory | Spotted B-75 Beast 8295 | -6/Factory | First assault squad dispatched 8310 | -6/Factory | Discovered new exit (range 14) 8407 | -6/Factory | Reached level 21 8448 | -6/Factory | Discovered new exit (range 11) 8476 | -6/Factory | Scraphulk reinforcements arrived? 8570 | -6/Factory | Destroyed 06F02-K 8609 | -6/Factory | Discovered new exit (range 15) 8627 | -6/Factory | Identified exit to Lower Caves 8630 | -6/Factory | Discovered new exit (range 18) 8748 | -6/Factory | High security lockdown imminent 8773 | -6/Factory | Destroyed 9 combat bots 8811 | -6/Factory | Garrison activated, responded to threat 8828 | -6/Factory | High security lockdown engaged 8867 | -6/Factory | Destroyed 9 combat bots 8974 | -6/Factory | Destroyed 13 combat bots 9019 | -6/Factory | Entered Lower Caves 9030 | -6/Lower Caves | Encountered a Warlord checkpoint 9083 | -6/Lower Caves | Learned Factory interactive machine intel 9101 | -6/Lower Caves | Learned Factory stockpile data 9113 | -6/Lower Caves | Build established: Scavenger-Scrapper 9133 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9138 | -6/Lower Caves | Discovered new exit (range 5) 9326 | -6/Lower Caves | Entered another Lower Caves area 9328 | -6/Lower Caves | Reached level 22 9379 | -6/Lower Caves | Discovered new exit (range 10) 9413 | -6/Lower Caves | Learned Factory terminal intel 9416 | -6/Lower Caves | Learned Factory stockpile data 9448 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9604 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9632 | -6/Lower Caves | Spotted B-75 Beast 9644 | -6/Lower Caves | Destroyed B-75 Beast 9664 | -6/Lower Caves | Discovered new exit (range 9) 9801 | -6/Lower Caves | Entered Data Miner 9801 | -6/Data Miner | Accompanied by 4 allies 9801 | -6/Data Miner | Discovered new exit (range 6) 9806 | -6/Data Miner | Met Data Miner 9815 | -6/Data Miner | Received God Mode back door access code from Data Miner 9870 | -6/Data Miner | Entered Proximity Caves 9870 | -5/Proximity Caves | Accompanied by 4 allies 9941 | -5/Proximity Caves | Learned Factory emergency access door positions 9984 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10030 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10067 | -5/Proximity Caves | Destroyed 14 combat bots 10086 | -5/Proximity Caves | Discovered new exit (range 14) 10089 | -5/Proximity Caves | Spotted B-75 Beast 10101 | -5/Proximity Caves | Destroyed B-75 Beast 10170 | -5/Proximity Caves | Learned Factory terminal intel 10333 | -5/Proximity Caves | Entered Factory 10333 | -5/Factory | Accompanied by 6 allies 10335 | -5/Factory | Reached level 23 10336 | -5/Factory | Loaded intel: 54 interactive machine locations 10337 | -5/Factory | Loaded intel: 26 terminal locations 10343 | -5/Factory | Loaded intel: 8 recycling unit locations 10343 | -5/Factory | Watched by a mysterious "MATRIX" hacker 10393 | -5/Factory | Discovered new exit (range 6) 10402 | -5/Factory | Scraphulk reinforcements arrived? 10430 | -5/Factory | Destroyed 05F03-K 10503 | -5/Factory | Scraphulk reinforcements arrived? 10570 | -5/Factory | Destroyed 05F04-K 10633 | -5/Factory | First assault squad dispatched 10647 | -5/Factory | Reached level 24 10656 | -5/Factory | Upgraded with Utility slot (x1) 10671 | -5/Factory | Destroyed 10 combat bots 10770 | -5/Factory | Discovered new exit (range 12) 10821 | -5/Factory | Spotted B-75 Beast 10918 | -5/Factory | Discovered new exit (range 4) 10923 | -5/Factory | Core integrity fell below 50% 10959 | -5/Factory | Build established: Scavenger-Sprinter 10981 | -5/Factory | Destroyed 7 combat bots 11152 | -5/Factory | Fabricated Weapon Mount? 11263 | -5/Factory | Destroyed B-75 Beast 11279 | -5/Factory | High security lockdown imminent 11291 | -5/Factory | Manually triggered Chute Trap 11291 | -5/Factory | Sucked down chute 11291 | -5/Factory | Entered Waste 11294 | -5/Waste | Spotted C-40 Crusher 11294 | -5/Waste | Spotted C-40 Crusher 11295 | -5/Waste | Spotted C-40 Crusher 11296 | -5/Waste | Spotted C-40 Crusher 11312 | -5/Waste | Spotted C-40 Crusher 11319 | -5/Waste | Spotted C-40 Crusher 11324 | -5/Waste | Warlord forces began an assault 11338 | -5/Waste | Allies destroyed C-40 Crusher 11345 | -5/Waste | Destroyed C-40 Crusher 11351 | -5/Waste | Destroyed C-40 Crusher 11353 | -5/Waste | Destroyed C-40 Crusher 11357 | -5/Waste | Destroyed C-40 Crusher 11383 | -5/Waste | Lost 5 allies 11430 | -5/Waste | Discovered new exit (range 13) 11434 | -5/Waste | Found Heavy Servo Lattice 11518 | -5/Waste | Entered Factory 11518 | -5/Factory | Accompanied by 13 allies 11520 | -5/Factory | Loaded intel: 26 terminal locations 11648 | -5/Factory | Unchained authorized (DW-4LL) 11655 | -5/Factory | Discovered new exit (range 13) 11752 | -5/Factory | Discovered new exit (range 18) 11968 | -5/Factory | Reached level 25 11989 | -5/Factory | DW-4LL burst out of a wall 11989 | -5/Factory | Spotted DW-4LL 11999 | -5/Factory | Allies destroyed DW-4LL 12118 | -5/Factory | First assault squad dispatched 12157 | -5/Factory | High security lockdown imminent 12168 | -5/Factory | Identified exit to Garrison 12196 | -5/Factory | Entered Garrison 12196 | -5/Garrison | Accompanied by 10 allies 12203 | -5/Garrison | Discovered new exit (range 5) 12204 | -5/Garrison | Triggered checkpoint 12238 | -5/Garrison | Spotted B-75 Beast 12244 | -5/Garrison | Triggered checkpoint 12247 | -5/Garrison | Destroyed B-75 Beast 12290 | -5/Garrison | Triggered checkpoint 12300 | -5/Garrison | Discovered new exit (range 10) 12307 | -5/Garrison | Destroyed 7 combat bots 12334 | -5/Garrison | Triggered checkpoint 12348 | -5/Garrison | Garrison Relay disabled 12377 | -5/Garrison | Spotted B-75 Beast 12386 | -5/Garrison | Destroyed B-75 Beast 12414 | -5/Garrison | Discovered new exit (range 15) 12430 | -5/Garrison | Triggered checkpoint 12447 | -5/Garrison | Garrison Relay disabled 12454 | -5/Garrison | Destroyed 11 combat bots 12503 | -5/Garrison | Triggered checkpoint 12513 | -5/Garrison | Learned Factory security intel 12518 | -5/Garrison | Garrison Relay disabled 12526 | -5/Garrison | Upgraded with Propulsion slot (x1) 12541 | -5/Garrison | Discovered new exit (range 10) 12615 | -5/Garrison | Spotted B-75 Beast 12620 | -5/Garrison | Destroyed B-75 Beast 12769 | -5/Garrison | Entered Factory 12769 | -5/Factory | Accompanied by 7 allies 12778 | -5/Factory | Discovered new exit (range 14) 12779 | -5/Factory | Reached level 26 12841 | -5/Factory | Spotted B-75 Beast 12846 | -5/Factory | Scraphulk reinforcements arrived? 12882 | -5/Factory | Scraphulk reinforcements arrived? 12909 | -5/Factory | Allies destroyed B-75 Beast 12914 | -5/Factory | High security lockdown imminent 12926 | -5/Factory | Identified exit to Garrison 12937 | -5/Factory | Destroyed 8 combat bots 12950 | -5/Factory | Entered Garrison 12950 | -5/Garrison | Accompanied by 4 allies 12970 | -5/Garrison | Upgraded with Weapon slot (x1) 13040 | -5/Garrison | Triggered checkpoint 13051 | -5/Garrison | Garrison Relay disabled 13084 | -5/Garrison | Triggered checkpoint 13106 | -5/Garrison | Triggered checkpoint 13109 | -5/Garrison | Triggered checkpoint 13124 | -5/Garrison | Triggered checkpoint 13148 | -5/Garrison | Destroyed 7 combat bots 13153 | -5/Garrison | Discovered new exit (range 9) 13154 | -5/Garrison | Identified LU-1G1's Laser Shovel 13164 | -5/Garrison | Learned Factory security intel 13172 | -5/Garrison | Found embedded Infiltrators 13189 | -5/Garrison | Garrison Relay disabled 13256 | -5/Garrison | Triggered checkpoint 13270 | -5/Garrison | Discovered new exit (range 11) 13279 | -5/Garrison | Destroyed 7 combat bots 13743 | -5/Garrison | Destroyed 05F05-K 14373 | -5/Garrison | Destroyed 05F06-K 14387 | -5/Garrison | Discovered new exit (range 12) 14397 | -5/Garrison | Garrison Relay disabled 14402 | -5/Garrison | Triggered checkpoint 14484 | -5/Garrison | Entered Factory 14663 | -4/Factory | Build established: Scavenger-Scrapper 14734 | -4/Factory | First assault squad dispatched 15013 | -4/Factory | Garrison activated, responded to threat 15024 | -4/Factory | Loaded intel: 8 recycling unit locations 15414 | -4/Factory | Cargo convoy interrupted 15418 | -4/Factory | Found Prototype Device 15418 | -4/Factory | Identified Exp. EM Shield 15433 | -4/Factory | Spotted Striker 15433 | -4/Factory | Destroyed Striker 15443 | -4/Factory | Found Prototype Device 15443 | -4/Factory | Identified Exp. Weapon Cycler 15460 | -4/Factory | Destroyed 11 combat bots 15464 | -4/Factory | Discovered new exit (range 14) 15470 | -4/Factory | Discovered new exit (range 17) 15484 | -4/Factory | Reached level 27 15572 | -4/Factory | Destroyed 13 combat bots 15591 | -4/Factory | Garrison activated, responded to threat 15632 | -4/Factory | Destroyed 10 combat bots 16128 | -4/Factory | High security lockdown imminent 16164 | -4/Factory | Destroyed 15 combat bots 16187 | -4/Factory | Reached level 28 16207 | -4/Factory | Discovered new exit (range 11) 16208 | -4/Factory | High security lockdown engaged 16216 | -4/Factory | Entered Armory 16247 | -4/Armory | Destroyed 13 combat bots 16305 | -4/Armory | Destroyed 7 combat bots 16315 | -4/Armory | High security lockdown imminent 16395 | -4/Armory | High security lockdown engaged 16398 | -4/Armory | Destroyed 26 combat bots 16440 | -4/Armory | Discovered new exit (range 5) 16452 | -4/Armory | Destroyed 7 combat bots 16598 | -4/Armory | Reached level 29 16625 | -4/Armory | Destroyed 50 combat bots 16729 | -4/Armory | Discovered new exit (range 3) 16738 | -4/Armory | Destroyed 30 combat bots 16795 | -4/Armory | Discovered new exit (range 5) 16873 | -4/Armory | Sterilization system engaged 16873 | -4/Armory | Non-combat units ordered to evacuate 16900 | -4/Armory | Destroyed 13 combat bots 16968 | -4/Armory | Destroyed 15 combat bots 16973 | -4/Armory | Combat units ordered to evacuate 17007 | -4/Armory | Entered Lab 17007 | -4/Lab | Discovered new exit (range 9) 17013 | -4/Lab | Gained access to the hidden lab's interior 17030 | -4/Lab | Detected by scanners 17036 | -4/Lab | Confronted by A5 17054 | -4/Lab | Destroyed A5 17073 | -4/Lab | Found Alien Artifact 17073 | -4/Lab | Identified Core Expander 17073 | -4/Lab | Installed Core Expander, added new Weapon slot 17110 | -4/Lab | Found Prototype Device 17113 | -4/Lab | Found Prototype Energy Gun 17113 | -4/Lab | Identified Hyp. EM Gauss Rifle 17121 | -4/Lab | Found Alien Artifact 17121 | -4/Lab | Identified Integrated Mediator 17121 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 17140 | -4/Lab | Unable to decrypt terminal 17336 | -4/Lab | Unable to decrypt terminal 17348 | -4/Lab | Disabled Active System Cloaker 17354 | -4/Lab | MAIN.C forces arrive to investigate 17360 | -4/Lab | Found Hyp. EM Gauss Rifle 17371 | -4/Lab | Build established: Scavenger-Sprinter 17461 | -4/Lab | Core integrity fell below 50% 17626 | -4/Lab | Entered Research 18255 | -3/Research | Reached level 30 18293 | -3/Research | Identified AEGIS Remote Shield 18306 | -3/Research | Intercept squad dispatched 18346 | -3/Research | Spotted Tracker 18382 | -3/Research | Spotted Combat Programmer 18389 | -3/Research | Destroyed Combat Programmer 18394 | -3/Research | Destroyed Tracker 18460 | -3/Research | Loaded intel: 5 recycling unit locations 18483 | -3/Research | Intercept squad dispatched 18507 | -3/Research | Spotted Tracker 18510 | -3/Research | Spotted Tracker 18515 | -3/Research | Core integrity fell below 50% 18518 | -3/Research | Core integrity fell below 20% 18519 | -3/Research | Destroyed Tracker 18524 | -3/Research | Spotted Combat Programmer 18529 | -3/Research | Spotted Combat Programmer 18534 | -3/Research | Destroyed by Combat Programmer with EMDS Last Messages --------------- 18531_ Combat Programmer knocked back. 18531_ HV Slug penetrates Combat Programmer. 18531_ Combat Programmer suffers critical hit (Destroy). 18531_ Destroyed Prototype Device. 18532_ Penetrated by EMDS Slug. 18532_ System corrupted: Ovr. Bore Cannon jammed. 18532_ HV Slug penetrates Wall. 18533_ U-05 Engineer builds a Wall. 18533_ HV Slug penetrates U-05 Engineer. 18533_ HV Slug penetrates Combat Programmer. 18533_ Combat Programmer suffers critical hit (Destroy). 18533_ Destroyed Prototype Hover Unit. 18533_ HV Slug penetrates Combat Programmer. 18533_ Combat Programmer knocked back. 18533_ HV Slug penetrates U-05 Engineer. 18533_ U-05 Engineer destroyed. 18533_ Combat Programmer knocked back. 18533_ HV Slug penetrates Combat Programmer. 18533_ Combat Programmer suffers critical hit (Destroy). 18533_ Combat Programmer knocked back. Map ----- +----------------------------------------------------+ | ???????????# #????????????????# #?? | | ???????????# #?????????????####/########### | | ???????????# #?????????????# # | | ???????????# ##+#####+###### % # | | ???????????# % # | | ???????????# = %+ % | | ???????????# # | | ???????????##+####+###+"###### [ # !!= | | ??????????? ""??????? #??# # !== | | ?????????# """ ????? #??### % ### !== | | ?????????# """ #??? /?????# ### | | ?????????# #??? ###### = #?######## | | ?????????# #??? ?+ A [ [#????????? | | ?????????# #??? ?######!= #????????? | | ?????????# #??#"###???#"%! #????????? | | ?????????# #?? ???###%! #????????? | | ?????????###########?? ??? #?# %+????????? | | ???????????????##????? ?? #?# %#????????? | | ???????????????# #??## ? ### ###??????? | | ??????????????#?# #?#"! # #??????? | | ??????????????#"#########"#+## #??????? | | ??????????????+ % % % * #??????? | | ?????????# ! # =%=% % =%% +??????? | | ???# " " ! [%% %[%!%#??????? | | ?????##### ########s####### =%%%%#??????? | | ?????????#?????# @%%%% p%p# %!*[#??????? | | ???????????????# !!% ###########%##??????? | | ???????????????# #?????????? #???????? | | ???????????????# #?????????? #???????? | | ???????????????# #?????????? #???????? | | ???????????????# #?????????? #???????? | | ???????????????# #?????????? "???????? | | ???????????????# #???????????#???????? | | ?????????????? ; #???????????????????? | | ????????????? #;########???????????????????? | | ???????????? ;%???????????????????????????? | | ??????????? ; ???????????????????????????? | | ?????????? #????????????????????????????? | | ?????????? ?????????????????????????????? | | ??????????? ??????????????????????????????? | | ???????????#?+??????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 195 Energy Generation 44 Energy Capacity 185 Matter Stores 500 Matter Capacity 500 Sight Range 19 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 12 Base Temperature (-) 400 EM Shielding 2 Armor Coverage 300 Resistance: TH 50 Weapon Shielding 33 Weapon Cycling 30 Evasion (%) 65 Targeting Accuracy 28 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Seismic Detector | -9/Materials | Extracted Welding Torch | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted Beam Cannon | -9/Materials | Extracted Field Recycling Unit | -8/Materials | Extracted Imp. Aluminum Leg | -8/Materials | Extracted Beam Rifle | -8/Materials | Extracted Lrg. Matter Pod | -8/Materials | Extracted Imp. Terrain Scanner | -8/Materials | Extracted Lgt. Deuterium Engine | -8/Materials | Extracted Cryofiber Web | -8/Materials | Extracted Weight Redist. System | -8/Materials | Extracted Shock Rifle | -8/Materials | Extracted Great Maul | -8/Materials | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Weapon Mount | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Weapon Mount | x2 | -5/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Mediator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Arm Lab Res Levels Raised 29 | . 2 1 5 1 3 2 . . 2 . 3 . 1 . 1 . . 2 . 1 . 1 . 2 1 . 1 XP Earned 46948 | 3000 3774 1200 8371 608 5053 2295 353 145 3084 139 3523 1186 1565 201 200 73 1046 2673 38 893 1063 232 342 2522 2007 382 980 XP Spent 44500 | 2960 2500 1900 7300 560 5690 550 . 2440 3100 . 1450 2600 1600 . 1000 . . 3800 . . 1400 . 1400 1550 1450 1250 . Upgrades 65 | 10 3 2 8 4 8 1 . 5 2 . 3 1 1 . 1 . . 3 . . 1 . 1 5 5 1 . Power Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . Utility Slot 9 | 1 . 2 2 . 1 . . . 1 . . 1 . . . . . 1 . . . . . . . . . Weapon Slot 4 | 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heat Dissipation 16 | 3 . . . 4 1 . . 3 . . . . . . . . . . . . . . . 5 . . . Energy Generation 4 | . . . . . 1 1 . . 1 . 1 . . . . . . . . . . . . . . . . Matter Storage 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Mass Support 4 | 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Inventory Capacity 5 | 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . 1 . Sight Range 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Ranged Accuracy 7 | 1 . . 3 . 2 . . . . . . . . . 1 . . . . . . . . . . . . Hack Attack % 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Hack Defense % 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Protomatter Created 11052 | . 446 51 714 87 808 915 103 38 294 . 873 345 860 48 227 . 284 521 256 214 290 241 255 1051 1898 136 97 Integrity Restored 13567 | . 561 128 1082 177 1775 953 41 24 505 . 1276 293 993 130 185 . 355 780 350 280 169 324 605 619 1406 406 150 Core 9785 | . 465 128 712 98 1185 617 30 24 377 . 1000 158 716 89 141 . 311 574 214 110 131 303 388 332 1141 391 150 Parts 3782 | . 96 . 370 79 590 336 11 . 128 . 276 135 277 41 44 . 44 206 136 170 38 21 217 287 265 15 . Protomatter Decayed 5319 | . 83 31 225 3 544 363 89 543 121 . 478 313 339 1 168 . 209 144 . 143 296 139 43 259 785 . . Game ------ Seed NeutrinoDefenseSource Manual? 1 Play Time 03:59:09 Cumulative 701.8 hours Start 2026.08.02 @ 11:50:10 End 2026.08.02 @ 19:43:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 360 Rogue 206 Adventurer 154 Explorer 0 Win Type - Total 25 Types 4/7/5/3/2/1/0/1/1/1 Lore% 95 Gallery% 89 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 472bf3e5-c4fc-4337-b83e-20bd1042d523