Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.01 @ 13:36:48 Player: Footbal Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (64) 320 Value Destroyed (1520) 1520 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (277) 277 TOTAL SCORE: 6157 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Friendly Fire -37 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Heat Sink Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- Small Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Improved Particle Charger Improved Light Armor Plating Supersonic Drone Bay > --- WEAPON ----------- Improved EM Pulse Cannon Ion Cannon > --- INVENTORY -------- Nuclear Core Light Treads Heat Sink Trap Scanner Medium Laser Datajack Mace Mining Claw [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Thief Drone Bay Storage High-capacity Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 4 | . . . . . 2 1 1 Utility 4 | . . . . . 2 1 1 Weapon . | . . . . . . . . Parts Attached 56 | 8 12 3 . 3 11 11 8 Power 9 | 1 2 . . 1 2 2 1 Engine 7 | 1 2 . . 1 1 1 1 Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 19 | 2 5 1 . . 4 4 3 Treads 4 | 2 . . . . . 1 1 Leg 2 | . . . . . . . 2 Wheel 7 | . 5 1 . . . 1 . Hover . | . . . . . . . . Flight 6 | . . . . . 4 2 . Utility 13 | 2 2 1 . . 4 1 3 Device 7 | 1 1 1 . . 2 . 2 Storage 3 | 1 1 . . . 1 . . Processor 2 | . . . . . 1 . 1 Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 15 | 3 3 1 . 2 1 4 1 Energy Gun 6 | 3 1 . . 1 . 1 . Energy Cannon 3 | . 1 . . . . 1 1 Ballistic Gun 1 | . . 1 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 1 | . 1 . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 31 | . 3 1 . . . 11 16 Power 3 | . . . . . . 2 1 Propulsion 13 | . 1 . . . . 8 4 Utility 8 | . 1 1 . . . 1 5 Weapon 7 | . 1 . . . . . 6 Highest Loss Streak 10 | . 1 1 . . . 4 10 To Critical Strikes . | . . . . . . . . Average Backups 12 | 2 12 19 19 19 9 7 5 Power 1 | . 2 3 3 2 . . 1 Propulsion 4 | . 4 7 8 8 2 . . Utility 3 | . 4 5 5 6 3 2 1 Weapon 2 | . 1 3 3 3 2 3 1 Tool/Special . | . . . . . . . . Unused Backups 9 | . . . . . 6 . 3 Power 2 | . . . . . 1 . 1 Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 1 . 2 Weapon 3 | . . . . . 3 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 85 | . 94 99 100 100 90 74 40 Engine 9 | . 14 14 14 14 9 4 1 Treads 1 | . 4 . . . . . . Wheel 15 | . 19 28 28 28 4 2 3 Flight 6 | . . . . . 26 20 . Device 12 | . 13 13 14 14 17 12 7 Storage 10 | . 14 14 14 14 6 7 3 Processor 2 | . . . . . 7 7 5 Energy Gun 8 | . 19 10 . 11 3 3 . Energy Cannon 7 | . 6 14 14 14 3 . 3 Ballistic Gun 2 | . . 3 14 2 . . . Launcher 1 | . . . . . 5 4 . Impact Weapon 1 | . . . . . . 3 2 Slashing Weapon 1 | . 2 . . . 6 1 . Peak Build Rating 37 | 7 8 15 15 18 28 35 37 Average Rating 16 | 5 7 10 15 16 23 28 20 On Entrance 14 | . 7 8 15 15 17 27 26 Avg Prop Armor Cover (%) 8 | . 8 . . . . 8 9 Naked Turns 24 | . . . . . . . 24 Heaviest Build 56 | 13 51 54 53 56 56 27 34 Greatest Support 40 | 40 40 20 20 20 20 22 30 Greatest Overweight (x) 5 | 3 5 2 2 2 2 4 3 Average Overweight (x) 1 | . 3 2 2 2 . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 8 8 Average Capacity 14 | 7 18 20 20 20 10 8 6 Most Carried 20 | 3 18 20 20 20 20 8 8 Average Carried 12 | 2 12 19 19 19 9 7 5 Final Capacity 20 | 8 20 20 20 20 8 8 5 Final Carried 20 | 3 18 19 20 19 8 8 2 Class Distribution -------------------- 61% | Mutant 15% | Scavenger-Mutant 12% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1067 | 280 115 50 . 51 74 331 166 Remotely . | . . . . . . . . Salvage Created 2037 | 64 889 169 . 31 222 424 238 Parts 131 | 9 56 10 . 5 20 23 8 Haulers Intercepted 3 | . 2 . . . 1 . . Recyclers Shooed 3 | . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 41 | . 14 2 . 2 10 7 6 Melee 7 | . . . . . 2 2 3 Guns 14 | . 10 1 . 1 . 2 . Cannons 5 | . 3 1 . . . . 1 AOE 9 | . . . . 1 7 1 . Classes Destroyed 11 | 1 7 . . . 2 1 . Worker 2 | . 1 . . . . 1 . Builder 4 | . 1 . . 1 . 2 . Tunneler 6 | 3 1 2 . . . . . Hauler 3 | . 2 . . . 1 . . Recycler 3 | . 2 1 . . . . . Mechanic 1 | . . . . . 1 . . Watcher 4 | . 3 . . . . 1 . Swarmer 17 | . 3 2 . 2 8 . 2 Grunt 15 | . 11 . . . 1 . 3 Sentry 6 | . . . . . 1 5 . Programmer 3 | . . . . . . 2 1 Best Kill Streak 6 | 1 6 3 . 3 6 3 3 Combat Bots Only 5 | . 5 2 . 2 5 2 3 Max Kills in Single Turn 3 | 1 1 1 . 3 3 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 1 3 1 . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 449 | . 69 12 . 1 39 192 136 Missed 152 | . 14 3 . 1 19 82 33 Hits 297 | . 55 9 . . 20 110 103 Projectile 297 | . 55 9 . . 20 110 103 Critical Strikes 5 | . . . . . 2 . 3 Damage Taken 3882 | . 684 74 . 20 281 1033 1790 Core 1335 | . 184 16 . . 85 196 854 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 19 | . . . . . . 19 . Core Remaining (%) 69 | 100 . . . 20 84 72 . Volleys Fired 132 | 16 62 12 . 1 8 22 11 Largest 2 | 2 2 2 . 2 2 2 1 Hottest 119 | 80 110 100 . 83 110 119 69 Shots Fired 222 | 17 124 23 . 2 11 34 11 Gun 167 | 17 104 11 . 1 3 25 6 Cannon 41 | . 20 12 . . 3 1 5 Launcher 14 | . . . . 1 5 8 . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 95 | 15 42 12 . 1 6 13 6 Explosive 14 | . . . . 1 5 8 . Electromagnetic 113 | 2 82 11 . . . 13 5 Robot Hit Streak 21 | 4 13 3 . 2 7 21 10 Robot Miss Streak 6 | 2 6 6 . . 2 2 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 192 | 9 80 10 . 1 11 52 29 Core Hits 96 | 3 33 5 . 3 17 25 10 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 2 Critical Strikes 14 | 1 7 . . . 2 2 2 Burn 7 | 1 3 . . . 2 1 . Corrupt 4 | . 4 . . . . . . Smash 3 | . . . . . . 1 2 Melee Attacks 90 | . 1 . . . 7 49 33 Impact 68 | . . . . . . 39 29 Slashing 20 | . 1 . . . 7 9 3 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . 1 3 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4636 | 115 1253 160 . 190 583 1352 983 Guns 1690 | 115 1010 72 . 13 37 365 78 Cannons 450 | . 172 88 . . 35 6 149 Explosions 799 | . 71 . . 177 359 192 . Melee 1544 | . . . . . 152 789 603 Ramming 153 | . . . . . . . 153 Kinetic . | . . . . . . . . Thermal 978 | 100 445 88 . 13 72 182 78 Explosive 681 | . . . . 177 359 145 . Electromagnetic 1280 | 15 808 72 . . . 236 149 Impact 1339 | . . . . . . 736 603 Slashing 205 | . . . . . 152 53 . Piercing . | . . . . . . . . Highest Corruption 17 | . . . . . . 1 17 Average Corruption 4 | . . . . . . 1 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . . . . 1 10 Message Errors 2 | . . . . . . 1 1 Matter Fused 6 | . . . . . . . 6 Energy Discharges 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 232 | . . . . . 5 122 105 Projectiles . | . . . . . . . . Explosions 7 | . . . . . 2 5 . Melee 225 | . . . . . 3 117 105 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 271 | . 38 . . 21 46 99 67 Shots 5 | . 1 . . 1 1 2 . Rammed 52 | . . . . . . . 52 Targets Rammed 52 | . . . . . . . 52 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 411 | 50 411 331 . 24 108 102 154 Average Temperature 101 | 21 119 145 . 13 42 40 71 Received Heat Transfer 834 | . 345 . . . 81 210 198 Effects 6 | . 4 2 . . . . . Shutdowns 1 | . 1 . . . . . . Energy Bleed 3 | . 2 1 . . . . . Short Circuit 2 | . 1 1 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Robots Corrupted 4 | . 1 . . . . 2 1 Combat Hostiles 4 | . 1 . . . . 2 1 Parts Fried 12 | . 4 . . . . 3 5 Impact Corruptions 12 | . . . . . . 7 5 Robots Melted 2 | . . . . . 1 . 1 Combat Hostiles 2 | . . . . . 1 . 1 Parts Melted 6 | . 2 . . 1 1 2 . Heat Transferred 2875 | 370 1284 185 . 37 333 481 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 99 | 100 100 100 . 100 89 100 100 Level 1 . | . . . . . 10 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 273 | 5 146 52 . 121 273 120 62 Initial 120 | . . . . . 22 120 . Average 32 | . 47 3 . 26 86 37 11 Influence Increases 1792 | 15 452 80 . 121 478 374 272 Destroy 0b10 Robot/C 860 | . 280 40 . 80 200 140 120 Destroy 0b10 Robot/NC 115 | 15 50 15 . 5 10 20 . Destroy Leader 194 | . 60 10 . 10 32 52 30 Allied During Kill 5 | . . . . 5 . . . Successful Hack 82 | . 13 . . . 25 28 16 Disable Machine 75 | . 30 . . 15 30 . . Destroy Structure 86 | . 4 . . 6 16 59 1 Partial Spotted 135 | . . . . . 60 60 15 Lose Combat Pursuer 240 | . 15 15 . . 105 15 90 Influence Decreases 1792 | 15 452 80 . 64 270 639 272 Entered New Map 180 | . . . . . 35 145 . Time Decay 1368 | 15 422 70 . 64 235 393 169 Lost Part 237 | . 30 10 . . . 94 103 Lost Ally 7 | . . . . . . 7 . Squads Dispatched 15 | . 2 . . . . 8 5 Investigation 4 | . 1 . . . . 2 1 Extermination 4 | . . . . . . 2 2 Reinforcement 4 | . 1 . . . . 1 2 Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . . . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 77 | . 24 3 . 4 21 11 14 Peak Tracking Total 7 | . 4 3 . 4 7 2 4 Tactical Retreats 10 | . 1 1 . . 4 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 7 | . 1 . . . . . 6 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 5 | . 2 . . 1 2 . . Max in Single Turn 1 | . 1 . . 1 1 . . Garrison Access 2 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 27 | . 8 1 1 . 6 8 3 Terminals 14 | . 6 . . . 5 3 . Fabricators 2 | . . . . . . 1 1 Repair Stations 3 | . . . . . . 2 1 Recycling Units 2 | . 2 . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 3 | . . . . . 1 2 . Total Hacks 68 | . 20 1 1 . 21 17 8 Successful 30 | . 6 1 1 . 9 8 5 Failed 38 | . 14 . . . 12 9 3 Catastrophic 7 | . 2 . . . 2 2 1 Database Lockouts . | . . . . . . . . Manual 15 | . 11 . 1 . 3 . . Terminals 38 | . 14 . . . 19 5 . Fabricators 4 | . . . . . . 2 2 Repair Stations 9 | . . . . . . 7 2 Recycling Units 6 | . 6 . . . . . . Scanalyzers 4 | . . . . . . . 4 Garrison Access 5 | . . . . . 2 3 . Terminal Hacks 15 | . 3 1 1 . 8 2 . Prototype ID Bank 4 | . 1 . . . 3 . . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . . 1 . Emergency Access Points 2 | . . . . . 2 . . Locate Traps 2 | . 1 . . . 1 . . Patrol Status 1 | . . . . . 1 . . Hauler Manifests 2 | . 1 . . . 1 . . Registered Components 1 | . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 5 | . . . . . . 4 1 Scan Component 4 | . . . . . . 3 1 Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . . . 4 Retrieve Study 4 | . . . . . . . 4 Garrison Access Hacks 2 | . . . . . 1 1 . Seal Access 2 | . . . . . 1 1 . Unauthorized Hacks 2 | . 2 . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Reject 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 6 . . . 6 5 3 Full Trace Events 3 | . . . . . 1 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 4 | . . . . . . . 4 Parts Repaired 1 | . . . . . . 1 . Time 32 | . . . . . . 32 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 2 | . . . . 1 . 1 . Largest Group 1 | . . . . 1 . 1 . Highest-Rated Group 36 | . . . . 31 . 36 . Highest-Rated Ally 36 | . . . . 31 . 36 . Total Orders 6 | . . . . 2 1 3 . ROAM 2 | . . . . . . 2 . FOLLOW 1 | . . . . 1 . . . EXPLORE 3 | . . . . 1 1 1 . Ally Attacks 17 | . . . . 5 3 9 . Total Damage 222 | . . . . 63 18 141 . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 2477 | 42 1320 607 . . 138 . 370 Sensors 1156 | . 549 607 . . . . . Terrain 508 | . . . . . 138 . 370 Seismic 813 | 42 771 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches 4 | . . . . 1 . 3 . Drone Recoveries 4 | . . . . . 1 3 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 6086 | 187 1352 999 575 545 506 1127 795 Spaces Moved 5285 | 93 828 856 522 482 720 1308 476 Core 187 | 18 . . . . . 5 164 Treads 155 | 75 57 . . . . 21 2 Legs 28 | . . . . . . . 28 Wheels 3260 | . 771 856 522 482 73 274 282 Hover . | . . . . . . . . Flight 1655 | . . . . . 647 1008 . Fastest Speed 26 | 50 110 110 110 110 29 26 50 Average Speed 86 | 150 131 110 110 110 37 45 89 Slowest Speed 250 | 200 240 110 110 110 110 250 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . . . 4 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 3 87 91 92 84 47 24 5 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 13 | . . . . . 1 11 1 Terrain Destroyed 101 | . 2 . . 6 15 77 1 Melee 13 | . . . . . 1 11 1 Projectile . | . . . . . . . . AOE 88 | . 2 . . 6 14 66 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 6407 | 119 960 890 522 497 937 1712 770 Wait 707 | . 42 17 . 2 168 310 168 Move 5270 | 92 827 855 521 481 719 1299 476 Hop 4 | . . . . . . 4 . Pick Up 29 | 3 13 1 1 3 5 3 . Fast Attach 38 | 7 1 2 . 1 1 8 18 Attach 16 | . 2 . . . 7 2 5 Detach 4 | . . . . . 2 1 1 Swap 33 | 1 11 1 . 3 5 10 2 Drop 32 | . 1 2 . 6 15 4 4 Fire 132 | 16 62 12 . 1 8 22 11 Melee 90 | . 1 . . . 7 49 33 Ram 52 | . . . . . . . 52 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 188 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 733 | -10/Materials | Discovered new exit (range 9) 968 | -10/Materials | Core integrity fell below 50% 1165 | -10/Materials | Discovered new exit (range 8) 1429 | -10/Materials | Discovered new exit (range 9) 1540 | -10/Materials | Entered Mines 1547 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1727 | -10/Mines | Discovered new exit (range 9) 1951 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1951 | -10/Mines | Discovered new exit (range 5) 2193 | -10/Mines | Found the Drone Emporium 2199 | -10/Mines | Found Prototype Device 2199 | -10/Mines | Identified Thief Drone Bay 2417 | -10/Mines | Discovered new exit (range 12) 2539 | -10/Mines | Entered Exiles 2550 | -10/Exiles | Build established: Scavenger-Mutant 2567 | -10/Exiles | Met 8R-AWN 2583 | -10/Exiles | Met EX-HEX 2648 | -10/Exiles | Met EX-DEC 2689 | -10/Exiles | Visited The Gauntlet 2852 | -10/Exiles | Met EX-BIN 2868 | -10/Exiles | Aligned with FarCom system 2869 | -10/Exiles | Given EX-Vault access code 2924 | -10/Exiles | Opened EX-Vault 2955 | -10/Exiles | Found Supersonic Drone Bay 2978 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3070 | -10/Exiles | Discovered new exit (range 14) 3114 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 3114 | -10/Exiles | Entered Mines 3141 | -9/Mines | Learned location of Zion (-6) 3194 | -9/Mines | Found DCF Scrap (16 items) 3361 | -9/Mines | Received a Mining Laser from a helpful Derelict 3527 | -9/Mines | Build established: Mutant 3564 | -9/Mines | Discovered new exit (range 12) 3659 | -9/Mines | Entered Materials 3659 | -8/Materials | Accompanied by 1 ally 3659 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3660 | -8/Materials | Identified exit to Factory 4165 | -8/Materials | Entered Factory 4165 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4207 | -7/Factory | Repaired VTOL Module 4228 | -7/Factory | Build established: Sprinter 4746 | -7/Factory | Garrison activated, responded to threat 4854 | -7/Factory | Lost 4 parts (1p3n) 4877 | -7/Factory | Discovered new exit (range 21) 5067 | -7/Factory | Identified exit to Factory 5117 | -7/Factory | Build established: Mutant 5292 | -7/Factory | Entered another Factory area 5292 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5800 | -6/Factory | Lost 10 parts (1p4n3u2w) 5826 | -6/Factory | Core integrity fell below 50% 6064 | -6/Factory | System corruption reached 10% 6073 | -6/Factory | Core integrity fell below 20% 6087 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06044_ Slammed into P-60 Hacker. 06045_ Datajack+ destroyed. 06046_ Slammed into P-60 Hacker. 06047_ Destabilizing: System corrupted (+1). 06048_ Slammed into P-60 Hacker. 06048_ Destabilizing: System corrupted (+1). 06049_ Slammed into P-60 Hacker. 06059_ Adv. Signal Interpreter broken. 06059_ Destabilizing: Short circuit. 06060_ Slammed into P-60 Hacker. 06063_ Broken Adv. Signal Interpreter destroyed. 06063_ System corrupted by crushing effect (+2). 06064_ Slammed into P-60 Hacker. 06064_ Destabilizing: System corrupted (+2). 06065_ Slammed into P-60 Hacker. 06083_ System corrupted: Matter fused (-5). 06083_ Acquired 4 matter. 06083_ Slammed into P-60 Hacker. 06084_ Destabilizing: System corrupted (+1). 06085_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????#??????????????????????????? | | ?????????????????????????????????????? | | ?????#???????????????????????????????? | | ??????????????#??#???????????????????? | | ??????????#??????????????????????"???? | | ???????##############????????????????? | | ???????# #????????????????? | | ???????# #??????????? ???? | | ?????#?# * """ """ #???????????????? | | ????#??# """ """ #???????????????? | | ???????# """ """ #???????????????? | | ???????# ##??????#########/ | | ???????# """ """ #???#???# | | ???????# """ """ #???????# | | ######## """ """ #???????# | | # # #??##??## | | # "" # #??#??#?# | | # """# #???????# ##"+ | | # S"#+##+#########? ?????# " | | # ! # @%%%% ######?## " "" | | # # p % % % # # "[ " | | # + %# "" # #!"" | | # # % %%# "" # #!"" | | # # %%%%# """ # # "" | | # ###### %%%% # """ # " "" | | # #?#?## % % %# """ # # "" | | # #????# % % # # # | | # #????# # "" # # | | # ##???# + "" # # | | ########?#??# # """ # # | | ??#?????????# # """ # # | | #???########### # """ # # | | ????# [% # # # ##/# | | ?#??# %# # # # | | ????# !*+ # # # " | | ????# =%# # + # " | | ????# "" "" [# # # # " | | ????# ""F"" % # ######### # | | ????# """ # #???????# # " | | ??### # ######### # " | | ????#########"# # " | | ????????????### # | | ??#?#?????????# ]]! / | | ??#???#??????## """%]! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- VTOL Module | 24% | -7/Factory Studied --------- Wheel | -6/Factory | Hacked Ion Cannon | -6/Factory | Hacked Imp. EM Pulse Cannon | -6/Factory | Hacked Datajack | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Sixth Sense Challenges ------------ None Game ------ Seed MatterElectronEngine Manual? 0 Play Time 01:40:07 Cumulative 44.7 hours Start 2026.11.01 @ 11:26:39 End 2026.11.01 @ 13:36:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 29 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dcdc7c2-78f3-45e0-9c52-7adadcb40bd2