Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 11:07:45 Player: Scuttle Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (575) 2875 Value Destroyed (28937) 28937 Prototype IDs (82) 1640 Alien Tech Used (12) 2400 Bonus (15232) 15232 TOTAL SCORE: 60184 Bonus ------- High Alert Combat Kills 5100 Follower Combat Kills 332 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 1000 Win 3000 Cogmind --------- Core Integrity 1006/1600 Matter 253/300 Energy 91/100 System Corruption 3% Temperature Cool (6) Movement Walking (190) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY (12) ----- Huge Storage Unit Experimental Signal Interpreter Advanced Terrain Scan Processor Experimental Core Analyzer Graphene Brace Microwarp Drive > --- WEAPON (4) ------- Enhanced Nova Cannon > --- INVENTORY (25) --- Coolant Network Long-range Terrain Scanner Improved Armor Integrity Analyzer Heavy Regenerative Plating Thermal Barrier Experimental EM Shield Transdimensional Reconstructor Subatomic Replicator Gamma Rifle Gamma Rifle Gamma Rifle Advanced Plasma Rifle Sigix Sheargun Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Experimental Transmission Jammer Heavy Regenerative Plating Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Enhanced Nova Cannon > --- INVENTORY -------- Coolant Network Advanced Sensor Array Improved Armor Integrity Analyzer Experimental Weapon Cycler Heavy Reactive Plating Phase Armor Graphene Brace Thermal Barrier Experimental EM Shield Experimental Force Field Transdimensional Reconstructor Subatomic Replicator Advanced Plasma Rifle Sigix Sheargun Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Tactical Quantum Warhead [Rating: 251] Favorites ----------- Power Quantum Reactor Engine F-cell Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Airjet Utility Huge Storage Unit Device Coolant Network Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Advanced Plasma Rifle Energy Gun Advanced Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Hypercooled Linear Accelerator Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Slots Evolved 18 | . . 2 . . . 2 . . . 4 . 2 . . . . 2 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . Propulsion 4 | . . 1 . . . . . . . 2 . . . . . . 1 . . . . . . Utility 10 | . . 1 . . . 1 . . . 2 . 1 . . . . 1 2 . . . . 2 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Parts Attached 359 | 6 8 25 . . 4 31 10 1 3 22 12 26 5 14 2 1 27 2 49 14 35 43 19 Power 40 | 2 . 3 . . 1 2 2 . . 1 . 2 1 4 1 . 3 . 4 3 4 5 2 Engine 12 | 2 . 3 . . . 2 2 . . 1 . 1 . 1 . . . . . . . . . Core 7 | . . . . . 1 . . . . . . . . 3 . . 3 . . . . . . Reactor 21 | . . . . . . . . . . . . 1 1 . 1 . . . 4 3 4 5 2 Propulsion 91 | 2 1 10 . . . 13 1 . 2 5 2 5 3 3 1 . 7 1 14 1 6 4 10 Treads 55 | 2 1 10 . . . 13 1 . 1 5 2 . 2 1 . . 3 . 4 1 6 3 . Leg 18 | . . . . . . . . . . . . 1 1 . . . . . 10 . . 1 5 Wheel 16 | . . . . . . . . . . . . 4 . 2 . . 4 1 . . . . 5 Hover 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 132 | . 4 5 . . 2 7 1 1 1 8 4 11 1 6 . 1 6 1 21 7 14 26 5 Device 67 | . . 1 . . 1 2 1 . . 3 1 5 1 2 . 1 3 1 13 4 9 17 2 Storage 7 | . 2 1 . . . 1 . . . . . . . . . . 1 . 1 . . . 1 Processor 23 | . . . . . . 2 . . . 5 1 1 . 1 . . 1 . 3 2 1 5 1 Hackware 3 | . . . . . . . . . . . 1 1 . . . . . . 1 . . . . Protection 29 | . 2 3 . . 1 2 . 1 1 . 1 4 . 3 . . 1 . 3 1 3 2 1 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . Weapon 96 | 2 3 7 . . 1 9 6 . . 8 6 8 . 1 . . 11 . 10 3 11 8 2 Energy Gun 38 | 1 . 2 . . . 3 5 . . 1 6 . . . . . 1 . 6 1 5 5 2 Energy Cannon 10 | . . 1 . . . . . . . 1 . 3 . . . . 1 . 2 1 1 . . Ballistic Gun 34 | 1 2 3 . . 1 6 1 . . 5 . 3 . 1 . . 8 . 1 1 . 1 . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 . Launcher 5 | . 1 1 . . . . . . . 1 . . . . . . . . 1 . . 1 . Special Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . . . . . 1 2 . . 3 . 1 . . 3 1 . 1 15 2 15 10 . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . System Corruption 31 | . . . . . . . . . . . . . . . . . . . . . 31 . . Parts Lost 65 | . . . . . 2 4 1 . . 3 6 7 . 7 . 1 3 . 8 . 1 . 22 Power 10 | . . . . . . 1 1 . . . . 1 . 1 . . . . 1 . . . 5 Propulsion 18 | . . . . . . . . . . 1 2 3 . 2 . 1 1 . 1 . . . 7 Utility 18 | . . . . . 1 1 . . . 2 1 2 . 1 . . . . 2 . 1 . 7 Weapon 19 | . . . . . 1 2 . . . . 3 1 . 3 . . 2 . 4 . . . 3 Highest Loss Streak 8 | . . . . . 2 1 1 . . 1 4 2 . 3 . 1 2 . 2 . 1 . 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 21 | . 9 17 24 24 22 23 24 24 25 24 22 22 24 20 23 23 21 21 19 19 20 19 19 Power 1 | . . . 1 1 1 1 . 1 1 . . 1 . . 2 2 2 1 1 1 1 . . Propulsion 2 | . 4 4 5 5 5 4 4 4 4 2 1 . 2 1 1 . . . 3 . . . . Utility 8 | . 1 4 5 5 4 5 6 5 6 7 9 11 14 12 12 12 13 11 8 8 9 12 8 Weapon 8 | . 2 8 13 13 12 12 13 14 13 13 11 7 6 4 7 7 5 7 4 6 7 5 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 79 | . 4 12 . . . 9 5 . . 2 1 5 2 1 1 1 8 . 7 2 7 5 7 Power 8 | . . 1 . . . 2 . . . 1 . . . . . . 1 . 2 . 1 . . Propulsion 13 | . . 4 . . . 3 2 . . 1 . . 2 . . 1 . . . . . . . Utility 30 | . 3 4 . . . 2 1 . . . 1 4 . 1 1 . 7 . 1 1 1 2 1 Weapon 23 | . 1 3 . . . 2 2 . . . . . . . . . . . 4 1 4 2 4 Tool/Special 5 | . . . . . . . . . . . . 1 . . . . . . . . 1 1 2 Average Slot Usage (%) 88 | . 91 99 100 100 100 98 99 100 100 91 92 82 98 98 100 96 94 85 82 81 75 72 75 Engine 4 | . 14 11 11 11 6 8 9 9 9 6 6 4 3 1 . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 6 5 1 5 5 4 8 13 11 8 10 Treads 19 | . 27 33 33 33 33 26 26 27 27 26 25 18 6 16 17 17 17 14 4 17 13 12 7 Wheel 1 | . . . . . . . . . . . . 3 17 11 11 7 11 14 2 . . . 3 Device 10 | . . 10 11 11 11 8 8 9 9 6 6 6 5 13 17 15 12 9 13 14 12 12 15 Storage 6 | . 11 11 11 11 11 9 9 9 9 6 6 5 5 5 5 5 5 4 4 4 4 4 4 Processor 11 | . . . . . . 9 9 9 9 18 23 16 17 17 17 17 15 14 14 9 13 13 15 Protection 5 | . 8 11 11 11 11 8 9 9 9 5 2 4 5 2 . 1 4 4 4 4 2 3 3 Energy Gun 11 | . 8 7 11 11 11 7 23 18 18 8 12 2 . . . . . 4 12 16 14 15 10 Energy Cannon 1 | . . 7 11 11 1 . . . . . . . . . . . . . . . 1 1 1 Ballistic Gun 7 | . 19 6 . . 9 18 3 9 9 10 6 13 16 16 17 16 14 9 1 . . . . Peak Build Rating 251 | 5 12 20 20 20 23 41 45 45 45 76 79 74 71 75 79 75 92 99 183 184 228 247 251 Average Rating 103 | 3 8 18 20 20 21 34 40 45 45 66 71 64 63 69 69 72 85 91 157 175 198 221 204 On Entrance 71 | . 5 12 20 20 20 23 40 45 45 45 75 65 52 68 67 73 71 91 91 163 172 217 243 Avg Prop Armor Cover (%) 14 | . . 7 . . . . . . . . . 6 9 17 19 18 14 11 11 5 . . 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 231 | 8 34 103 103 103 103 106 108 108 109 110 110 121 129 128 116 123 158 152 177 192 215 220 231 Greatest Support 270 | 40 40 60 60 60 60 76 68 68 70 146 156 116 48 48 26 26 30 36 196 196 255 270 270 Greatest Overweight (x) 14 | . . 1 1 1 1 1 1 1 1 . . 6 2 4 4 12 14 5 6 1 . 1 8 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 1 . . . 2 3 3 7 6 4 . . . . 1 Largest Inventory Capacity 25 | 5 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 5 12 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 1 15 24 24 24 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 9 17 24 24 22 23 24 24 24 24 22 22 24 20 24 24 24 24 23 23 24 24 23 Final Capacity 25 | 5 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 14 24 24 24 22 23 25 25 25 23 25 24 25 24 25 24 25 25 21 25 25 24 20 Class Distribution -------------------- 29% | Gunner 13% | Mutant 12% | Tank 10% | Scavenger-Gunner 7% | Pyromaniac-Tank 6% | Alien-Tank 5% | Alien-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Gunner | -8/Scraptown Tank | -6/Factory Gunner | -6/Garrison Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Gunner | -3/Testing Pyromaniac-Tank | -2/Research Pyromaniac-Tank | -2/Quarantine Alien-Tank | -2/Section 7 Alien-Tank | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Matter Collected 14860 | 181 340 708 . . 66 1375 522 . 221 888 538 925 343 796 . 280 995 104 1517 531 1661 1805 1064 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 31194 | . 544 2006 118 . 156 2840 2469 187 . 2038 612 1325 222 673 . 417 986 104 2792 1826 2681 4920 4278 Parts 1413 | . 43 94 15 . 3 116 108 12 . 97 36 55 7 37 . 25 76 3 123 63 137 194 169 Haulers Intercepted 29 | . 2 5 . . . 5 5 . . 3 . . . . . . . 1 2 2 . 2 2 Recyclers Shooed 18 | . . 2 . . . 3 . . . 5 . 4 . . . . . . 1 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . . . . . 8 30 . 23 . . . . . . . Prevented 10 | . . . . . . . . . . . . . 2 8 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 433 | . 16 42 5 . 4 43 35 4 . 35 13 12 2 16 . 9 17 . 35 25 29 51 40 Melee 3 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . Guns 340 | . 14 22 2 . 4 40 33 4 . 25 8 10 2 16 . 9 16 . 30 15 15 46 29 Cannons 35 | . . 18 3 . . . . . . . . 1 . . . . . . . . 1 1 11 AOE 23 | . 2 2 . . . 1 . . . 9 4 . . . . . . . . 5 . . . Classes Destroyed 26 | . 5 3 . . 1 6 1 1 . . 1 . 2 . . . . . 1 . 2 1 2 Worker 24 | . 2 3 1 . . . 3 . . 2 . 1 . . . . 3 . . 2 3 . 4 Builder 23 | . . 1 . . . 3 . . . 1 . . . . . . 2 . 4 2 . 1 9 Tunneler 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . Hauler 29 | . 2 5 . . . 5 5 . . 3 . . . . . . . 1 2 2 . 2 2 Recycler 27 | . . 6 . . . 7 3 . . 2 . 5 . . . . . . . . . 1 3 Minesweeper 3 | . . . . . . . . . . . . . 1 1 . 1 . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 8 | . . . . . . 1 1 . . 1 . 1 . . . . . . 1 . 2 1 . Watcher 20 | . 2 . . . . 4 1 . . 1 . 2 . . . . . . 2 2 2 3 1 Swarmer 73 | . 9 14 3 . . 2 . . . 13 4 1 . 9 . 5 5 . . 8 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 152 | . 7 18 2 . 3 25 20 . . 8 2 4 2 5 . 2 2 . 16 9 7 12 8 Brawler 10 | . . . . . . 2 3 . . 1 . . . . . . 1 . . . . 2 1 Duelist 12 | . . . . . . 1 1 1 . 1 . 1 . . . . . . . 1 . 1 5 Protector 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . 1 . . 3 . Sentry 41 | . . 10 . . . 8 10 . . 4 3 . . . . . 2 . . 1 . 2 1 Specialist 12 | . . . . . . 4 . . . 2 1 . . . . . . . 3 . . . 2 Hunter 26 | . . . . . 1 . . . . 4 1 2 . 1 . . . . 2 . 5 4 6 Programmer 75 | . . . . . . . . 2 . 2 . 4 . . . 2 7 . 14 6 6 22 10 Heavy 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 2 Behemoth 3 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . Quarantine Guard 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 13 | . 11 12 3 . 3 7 9 3 . 13 6 4 2 5 . 4 6 1 7 6 3 4 11 Combat Bots Only 10 | . 6 4 3 . 3 6 7 3 . 10 6 3 2 5 . 4 5 . 5 5 3 4 5 Max Kills in Single Turn 3 | . 3 3 1 . 1 1 2 1 . 3 1 2 1 2 . 1 2 1 2 3 2 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . 1 . . . . . . . 1 1 Exploded 2 | . 2 2 . . . 1 . . . 2 1 . . . . . . . . 2 . . . Melee 1 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Hostile Shots Fired 2854 | . 75 136 16 . 29 177 102 11 . 241 161 113 7 100 . 45 83 . 391 113 186 405 463 Missed 776 | . 19 29 7 . 8 45 28 2 . 84 50 40 1 27 . 18 20 . 146 25 36 84 107 Hits 2078 | . 56 107 9 . 21 132 74 9 . 157 111 73 6 73 . 27 63 . 245 88 150 321 356 Melee 18 | . . . . . . 6 . 1 . 2 . . . . . . 2 . . . . 6 1 Projectile 2060 | . 56 107 9 . 21 126 74 8 . 155 111 73 6 73 . 27 61 . 245 88 150 315 355 AOE 9 | . . . . . . . . . . . . 1 . . . . . . . . 7 . 1 Critical Strikes 87 | . 2 1 . . . 13 3 . . 3 1 5 1 . . 1 1 . 15 7 9 15 10 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Part Disruptions 6 | . . . . . . . . . . . . . . . . . . . 2 2 . 1 1 Damage Taken 29449 | . 525 1217 133 . 317 2115 1245 147 . 2049 1507 1389 118 1286 . 488 1106 . 3639 1104 2526 3640 4898 Core 2863 | . 57 123 16 . 78 231 155 15 . 109 74 98 . 149 . 19 . . 229 63 303 550 594 Absorbed by Shields 4574 | . . . . . . 185 . . . 116 223 . . 146 . . . . 180 457 1037 1777 453 Reduced by Siege Mode 633 | . . . . . . . . . . 5 39 . . . . . . . 4 57 193 249 86 Redirected to Core 363 | . . . . . . . . . . . . . . . . . . . . . 222 120 21 Ignored by Resistances 8052 | . . . . . . . . . . . . . . 59 . . 121 . 321 567 1194 2677 3113 Regen/Repaired (Parts) 2256 | . 163 98 . . . 415 230 . . . . . . . . . . . . . . 1031 319 Core Remaining (%) 67 | 100 77 . . . 45 . . . 27 . 78 . . . . 67 100 . 82 . . 34 62 Volleys Fired 1531 | . 55 112 11 . 13 131 109 8 . 90 35 65 35 66 . 32 52 2 129 61 96 272 157 Largest 4 | . 2 2 2 . 2 3 3 3 . 3 3 3 3 3 . 3 3 3 3 4 4 4 4 Hottest 420 | . 73 133 133 . 88 183 183 147 . 141 170 140 90 90 . 90 134 134 264 352 384 408 420 Shots Fired 4060 | . 111 219 21 . 25 377 319 27 . 248 91 175 55 148 . 68 147 6 339 197 265 842 380 Gun 3531 | . 110 140 10 . 25 372 314 27 . 238 87 170 30 123 . 54 143 6 316 182 223 702 259 Cannon 493 | . . 76 11 . . . . . . . . 3 23 25 . 14 3 . 23 12 42 140 121 Launcher 31 | . 1 3 . . . 5 5 . . 10 4 . . . . . . . . 3 . . . Special 5 | . . . . . . . . . . . . 2 2 . . . 1 . . . . . . Kinetic 1182 | . 63 66 . . 12 255 43 10 . 135 18 146 30 123 . 54 139 4 46 . . . 38 Thermal 2198 | . 47 150 21 . 13 117 271 17 . 103 11 27 23 25 . 14 7 2 293 194 221 517 125 Explosive 31 | . 1 3 . . . 5 5 . . 10 4 . . . . . . . . 3 . . . Electromagnetic 102 | . . . . . . . . . . . 58 . . . . . . . . . 44 . . Slashing 542 | . . . . . . . . . . . . . . . . . . . . . . 325 217 Robot Hit Streak 69 | . 8 11 4 . 13 69 27 4 . 35 55 17 12 32 . 12 22 6 28 22 22 42 33 Robot Miss Streak 10 | . 10 7 5 . 2 2 4 3 . 6 3 3 1 2 . 3 5 . 3 3 3 4 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Secondary Targets 56 | . 1 . . . . 2 7 . . 2 2 4 . 4 . . 1 . 6 3 4 10 10 Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . 1 1 1 . 1 . . 1 . 1 1 1 1 1 Shots Hit Robots 2795 | . 69 163 15 . 23 284 221 13 . 185 61 135 26 102 . 34 96 5 226 113 177 630 217 Core Hits 1307 | . 33 114 19 . 21 134 85 5 . 106 49 68 9 44 . 21 51 3 105 61 73 169 137 Critical Kills 12 | . . . . . . 1 1 . . . . . 2 . . . 3 . 5 . . . . Critical Parts Destroyed 19 | . . . . . . 3 . . . 2 . . 1 . . . 2 . 11 . . . . Critical Strikes 133 | . 2 2 . . . 13 27 1 . 6 . . 3 . . . 5 . 26 18 11 13 6 Burn 94 | . 2 2 . . . 8 26 1 . 4 . . . . . . . . 10 18 9 11 3 Destroy 32 | . . . . . . 5 1 . . 2 . . 3 . . . 5 . 16 . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Sever 5 | . . . . . . . . . . . . . . . . . . . . . . 2 3 Melee Attacks 9 | . . . . . . . . . . . . 3 . . . . . . . . 6 . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . Impact 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69958 | . 1167 2957 249 . 399 5293 4190 314 . 4577 1952 2851 434 1771 . 645 1790 102 6239 4427 5407 16221 8973 Guns 59960 | . 973 1767 126 . 368 4553 4126 306 . 3468 1189 2638 434 1771 . 645 1781 102 6184 3542 4248 14466 7273 Cannons 5288 | . . 952 108 . . . . . . . . 69 . . . . . . . . 777 1693 1689 Explosions 3650 | . 171 189 . . . 670 . . . 1045 763 . . . . . . . . 812 . . . Melee 270 | . . . . . . . . . . . . . . . . . . . . . 270 . . Ramming 790 | . 23 49 15 . 31 70 64 8 . 64 . 144 . . . . 9 . 55 73 112 62 11 Kinetic 15441 | . 668 811 . . 145 2779 424 76 . 1805 255 2060 434 1771 . 645 1673 48 453 . 270 . 1124 Thermal 35688 | . 305 1908 234 . 223 1774 3702 230 . 1663 554 647 . . . . 108 54 5731 3542 3725 9658 1630 Explosive 3490 | . 171 189 . . . 670 . . . 1045 603 . . . . . . . . 812 . . . Electromagnetic 1840 | . . . . . . . . . . . 540 . . . . . . . . . 1300 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12709 | . . . . . . . . . . . . . . . . . . . . . . 6501 6208 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 45 | . 5 . . . . 6 6 9 . 7 7 . . . . 2 7 . 14 6 45 5 3 Average Corruption 6 | . 3 . . . . 5 6 7 . 5 7 . . . . 1 4 . 6 4 13 3 1 Corruption Purged 13 | . . . . . . . . . . . . . . . . . . . 13 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 608 | . 24 . . . . 73 58 27 . 23 25 . . . . 7 30 . 57 25 182 57 20 Message Errors 130 | . 3 . . . . 18 12 6 . 7 5 . . . . 2 5 . 13 4 42 5 8 Matter Fused 148 | . 5 . . . . 16 13 9 . 5 8 . . . . 2 9 . 10 6 46 15 4 Heat Flow Errors 70 | . 2 . . . . 10 5 2 . 1 2 . . . . 1 2 . 6 3 26 9 1 Energy Discharges 77 | . 6 . . . . 9 9 2 . 3 2 . . . . 1 3 . 6 2 21 12 1 Parts Rejected 8 | . . . . . . . . . . . 1 . . . . . . . 1 . 4 . 2 Parts Fused 8 | . . . . . . . 1 1 . . 1 . . . . . 1 . 3 . . 1 . Data Loss (minor) 76 | . 3 . . . . 12 11 3 . 5 2 . . . . . 4 . 7 6 15 7 1 Data Loss (major) 17 | . 1 . . . . 2 2 . . . . . . . . . 2 . 2 1 4 3 . Misfires 29 | . 2 . . . . 2 4 3 . . . . . . . . 1 . 3 1 10 1 2 Alerts 16 | . 2 . . . . 1 . 1 . . 2 . . . . 1 1 . 1 2 5 . . Weapon Failures 29 | . . . . . . 3 1 . . 2 2 . . . . . 2 . 5 . 9 4 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 387 | . . 13 . . . 39 15 . . 19 . 8 . . . . . . 17 125 49 49 53 Projectiles 116 | . . 13 . . . . . . . . . 1 . . . . . . . . . 49 53 Explosions 149 | . . . . . . 28 . . . 19 . . . . . . . . . 102 . . . Melee 122 | . . . . . . 11 15 . . . . 7 . . . . . . 17 23 49 . . Knockbacks 15 | . . . . . . 1 . . . . . . . . . . . . . . . 1 13 Impact 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . Kinetic 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 140 | . . . . . . . 57 . . 24 59 . . . . . . . . . . . . Shots 4 | . . . . . . . 2 . . 1 1 . . . . . . . . . . . . Rammed 44 | . 2 6 1 . 1 5 3 2 . 3 . 11 . . . . . . . 2 4 3 1 Targets Rammed 53 | . 3 6 1 . 1 6 3 2 . 5 . 12 . . . . 1 . 3 2 4 3 1 Kicked 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Crushed 6 | . 1 . . . . 1 . . . 2 . 1 . . . . 1 . . . . . . Highest Temperature 486 | . 156 66 126 . . 311 353 130 . 251 266 231 230 150 . 213 258 192 396 486 365 434 464 Average Temperature 75 | . 46 18 54 . . 62 93 59 . 37 73 47 87 53 . 50 66 98 104 81 99 79 126 Received Heat Transfer 5040 | . 162 378 63 . 108 692 675 . . 336 217 450 72 153 . 69 111 . 439 152 158 387 418 Effects 18 | . . . . . . . 3 . . . . 3 . . . . . . . 2 1 3 6 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . 2 1 . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 9 | . . . . . . . 3 . . . . 3 . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations 70 | . . . . . . . . . . 2 1 . . . . . . . 1 9 17 27 13 Total Turns 1104 | . . . . . . . . . . 13 27 . . . . . . . 16 132 218 556 142 Longest Duration 224 | . . . . . . . . . . 7 27 . . . . . . . 16 61 37 224 20 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 15 | . . . . . . 1 . . . . 1 . . . . . . . 1 1 11 . . Combat Hostiles 10 | . . . . . . . . . . . 1 . . . . . . . . . 9 . . Parts Fried 52 | . . . . . . . . . . . 9 1 . . . . . . . . 42 . . Impact Corruptions 10 | . . . . . . 2 1 . . . . 2 . . . . . . 2 1 2 . . Robots Melted 21 | . . . . . . 2 2 . . . . . . . . . . . 5 5 3 4 . Combat Hostiles 21 | . . . . . . 2 2 . . . . . . . . . . . 5 5 3 4 . Parts Melted 187 | . 4 6 . . . 10 23 1 . 9 . 2 . . . . . . 32 24 16 55 5 Heat Transferred 64750 | . 1036 3469 345 . 265 4231 9089 372 . 3441 975 1349 . . . . 148 74 9212 7700 7309 13073 2662 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . 18 . . Power Chain Reactions 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Maximum Alert Level 5 | . 1 3 1 . . 3 3 1 . 2 3 3 . . . . . . 2 2 2 4 5 Low Security (%) 31 | 100 54 49 13 . 100 54 . 64 . 43 . . . . . . 100 100 67 39 . 9 . Level 1 27 | . 45 24 86 . . 21 38 35 . 50 . . . . . . . . 31 33 33 24 . Level 2 29 | . . 11 . . . 22 43 . . 5 47 40 . . . . . . 1 26 65 54 29 Level 3 8 | . . 13 . . . 2 18 . . . 52 59 . . . . . . . . . 9 28 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . 2 14 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . 27 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1790 | . 259 893 395 . 48 750 813 313 . 643 858 789 . . . . 191 81 441 577 584 1140 1790 Initial 681 | . . 85 345 . . 6 315 313 . . 450 450 . . . . 60 81 27 246 321 299 681 Average 375 | . 142 275 290 . 25 251 481 170 . 197 659 684 . . . . 82 67 153 289 449 510 1110 Influence Increases 14789 | . 608 1374 171 . 108 1413 1118 95 . 1053 468 822 60 385 . 235 483 7 1097 829 992 1734 1737 Destroy 0b10 Robot/C 8900 | . 320 840 120 . 80 860 680 60 . 700 280 400 40 320 . 180 340 . 720 500 580 1080 800 Destroy 0b10 Robot/NC 725 | . 30 75 5 . . 110 75 5 . 50 . 55 5 5 . 5 30 5 45 40 35 45 105 Destroy Leader 1898 | . 78 230 20 . 20 230 172 . . 146 30 84 . 30 . 20 70 2 108 88 164 210 196 Allied During Kill 42 | . . . 11 . 8 2 . . . . 3 18 . . . . . . . . . . . Successful Hack 367 | . 66 48 . . . 24 31 . . 66 . 26 . . . . 14 . 38 . . 30 24 Select Force Hacks 150 | . 60 60 . . . . . 30 . . . . . . . . . . . . . . . Disable Machine 735 | . . 30 . . . 15 45 . . 30 . 105 . . . . . . 75 . 135 255 45 Anti-Garrison Action 50 | . . . . . . . . . . . 50 . . . . . . . . . . . . Destroy Structure 902 | . 9 31 . . . 37 55 . . 46 90 134 . . . . 14 . 36 96 63 114 177 Partial Spotted 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 1005 | . 45 60 15 . . 135 60 . . 15 . . 15 30 . 30 15 . 75 105 15 . 390 Influence Decreases 13097 | . 406 691 896 160 90 683 1061 854 46 410 253 976 564 513 72 139 422 116 706 695 1032 1131 1181 Entered New Map 4040 | . . 117 540 160 . 12 433 492 46 . 193 408 262 38 72 . 36 76 21 193 252 234 455 Time Decay 8263 | . 406 570 356 . 70 621 618 362 . 380 . 478 302 415 . 139 376 40 605 502 770 747 506 Lost Part 580 | . . . . . . 30 10 . . 30 60 70 . 60 . . 10 . 80 . 10 . 220 Lost Ally 60 | . . . . . 20 20 . . . . . 20 . . . . . . . . . . . Purge Threat 154 | . . 4 . . . . . . . . . . . . . . . . . . . 150 . Squads Dispatched 108 | . 7 7 . . . 10 7 . . 11 . 8 . . . . 4 2 10 4 6 21 11 Investigation 12 | . 5 3 . . . 1 2 . . . . . . . . . . . . . 1 . . Extermination 34 | . . . . . . . . . . 3 . 2 . . . . 3 . 5 3 4 10 4 Reinforcement 39 | . 2 4 . . . 9 2 . . 3 . 3 . . . . 1 2 5 1 1 5 1 Assault 15 | . . . . . . . 3 . . 1 . 2 . . . . . . . . . 4 5 Garrison 5 | . . . . . . . . . . 4 . 1 . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Distress Signals 25 | . 2 5 . . . 4 1 . . 3 . 2 . . . . . . 4 2 1 1 . Communications Jammed 137 | . . . . . . . . . . . . . . . . . . . 16 6 . 90 25 Distress Signals 135 | . . . . . . . . . . . . . . . . . . . 16 5 . 89 25 Times Spotted 658 | . 29 65 7 . 4 67 50 5 . 47 14 30 3 18 . 15 18 1 50 34 39 86 76 Peak Tracking Total 19 | . 6 7 2 . 3 5 6 4 . 7 7 5 2 5 . 6 5 1 5 6 3 19 11 Tactical Retreats 40 | . 3 3 1 . . 6 4 . . 1 . . 1 1 . 1 1 . 3 5 1 . 9 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Traps Triggered 19 | . 5 1 . . . 1 . . . . 1 . . . . . 2 . 4 1 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Machines Disabled 52 | . . 2 . . . 1 3 . . 2 1 7 . 1 . . . . 6 . 9 17 3 Max in Single Turn 2 | . . 1 . . . 1 1 . . 1 1 1 . 1 . . . . 1 . 1 2 1 Garrison Access 6 | . . . . . . 1 . . . . . . . . . . 1 . 1 2 1 . . Garrison Relay 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Machines Accessed 95 | . 8 12 . 1 . 10 11 1 2 7 1 4 1 1 3 . 7 . 6 4 6 7 3 Terminals 52 | . 5 7 . . . 6 9 . . 4 1 2 . 1 . . 4 . 2 1 3 5 2 Fabricators 6 | . . . . . . . . . . 2 . 1 . . . . 2 . . 1 . . . Repair Stations 9 | . 1 1 . . . 2 2 . . . . . . . . . . . 2 . 1 . . Recycling Units 5 | . 2 2 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 9 | . . 2 . . . 1 . . . . . 1 . . . . . . 1 . 1 2 1 Garrison Access 7 | . . . . . . 1 . . . 1 . . . . . . 1 . 1 2 1 . . Total Hacks 239 | . 22 38 . 1 . 27 31 3 7 13 1 10 1 6 13 . 15 . 13 7 8 17 6 Successful 137 | . 17 23 . 1 . 17 16 1 7 6 1 5 1 6 13 . 5 . 4 3 1 9 1 Failed 101 | . 5 15 . . . 10 15 2 . 7 . 5 . . . . 10 . 8 4 7 8 5 Catastrophic 17 | . 1 1 . . . . 2 . . 3 . . . . . . 3 . 1 . 3 2 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 96 | . 11 22 . . . 9 16 3 . 8 . 4 . . . . 7 . . 3 5 8 . Terminals 138 | . 14 28 . . . 13 24 . . 7 1 5 . 6 . . 10 . 5 3 4 14 4 Fabricators 12 | . . . . . . . . . . 4 . 3 . . . . 3 . . 2 . . . Repair Stations 31 | . 6 4 . . . 10 7 . . . . . . . . . . . 2 . 2 . . Recycling Units 8 | . 2 3 . . . . . 3 . . . . . . . . . . . . . . . Scanalyzers 18 | . . 3 . . . 2 . . . . . 2 . . . . . . 5 . 1 3 2 Garrison Access 10 | . . . . . . 2 . . . 2 . . . . . . 2 . 1 2 1 . . Terminal Hacks 74 | . 8 12 . 1 . 2 8 . 7 2 1 2 1 6 13 . 2 . 2 1 . 6 . Record 11 | . . . . 1 . . . . 3 . . . . 6 1 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 9 | . 1 . . . . . . . 4 . . . . . 4 . . . . . . . . Prototype ID Bank 18 | . 5 4 . . . 1 2 . . . . . . . 4 . 1 . 1 . . . . Open Door 7 | . . . . . . . 3 . . . . . 1 . . . . . . . . 3 . Branch Access Points 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 4 | . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . 3 . . . . 1 . . 1 . 1 . . . . . . . 1 . 1 . Garrison Registry 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 22 | . 5 4 . . . 8 5 . . . . . . . . . . . . . . . . Scan Component 12 | . 3 2 . . . 4 3 . . . . . . . . . . . . . . . . Repair 10 | . 2 2 . . . 4 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . 3 . . . 2 . . . . . 1 . . . . . . 1 . . 1 1 Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Study 8 | . . 3 . . . 2 . . . . . 1 . . . . . . 1 . . . 1 Garrison Access Hacks 8 | . . . . . . 1 . . . 1 . . . . . . 2 . 1 2 1 . . Unlock Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 6 | . . . . . . 1 . . . . . . . . . . 1 . 1 2 1 . . Coupler Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 23 | . 4 4 . . . 4 3 1 . 2 . 2 . . . . 1 . . . . 2 . Terminals 16 | . 2 2 . . . 4 3 . . 1 . 1 . . . . 1 . . . . 2 . Botnet 16 | . 2 2 . . . 4 3 . . 1 . 1 . . . . 1 . . . . 2 . Fabricators 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . Haulers 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 2 . . . . . 1 . . . . . . . . . . . . . . . Tunnel 5 | . 2 2 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 6 9 . . . 8 8 1 . 6 . 4 . 1 . . 6 . 4 2 5 4 3 Full Trace Events 6 | . 1 1 . . . 1 2 . . . . . . . . . . . . . 1 . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . . . 4 . . . 3 . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . 64 . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . Part Studies Acquired 8 | . . 3 . . . 2 . . . . . 1 . . . . . . 1 . . . 1 Parts Repaired 10 | . 2 2 . . . 4 2 . . . . . . . . . . . . . . . . Time 366 | . 58 52 . . . 186 70 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Used RIF Installer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . 2 1 . . . 1 . . . . . . Non-combat 4 | . . . . . . . . . . . . 2 1 . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . 2 1 . . . 1 . . . . . . generate_echo 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . drop_inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . map_route 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Machine Destruction 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Attached 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Total Allies 6 | . . . 5 . . . . . . . 1 . . . . . . . . . . . . Largest Group 5 | . . . 5 5 3 1 . . . . 1 1 . . . . . . . . . . . Highest-Rated Group 85 | . . . 83 83 40 16 . . . . 85 85 . . . . . . . . . . . Highest-Rated Ally 85 | . . . 31 31 16 16 . . . . 85 85 . . . . . . . . . . . Initial UFD Resources 39 | . . . . . . . . . . 24 24 26 26 26 26 29 29 32 32 35 35 35 39 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 57 | . . . 3 . 16 14 . . . . 3 21 . . . . . . . . . . . Total Damage 1713 | . . . 44 . 199 173 . . . . 219 1078 . . . . . . . . . . . Kills 13 | . . . 1 . . 1 . . . . 1 10 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Active Infowar (turns) 20697 | . . . . . . . . . . 1444 768 1224 668 633 200 618 1595 81 2165 1352 4767 3917 1265 Optics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Sensors 12213 | . . . . . . . . . . . . 784 559 582 200 616 949 81 1141 981 3658 1832 830 IFF 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . Terrain 1206 | . . . . . . . . . . . . . . . . . . . 309 . . . 897 Traps 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Decoding 4215 | . . . . . . . . . . 1444 768 1224 668 111 . . . . . . . . . T.N.C. 312 | . . . . . . . . . . 312 . . . . . . . . . . . . . Jamming 14435 | . . . . . . . . . . . . . . . . . 1128 81 2162 1352 4742 3907 1063 ECM 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Robot Analysis Total 9 | . 1 . . . . . . . 4 . . . . . 4 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 178 | . . . . . . . . . . 87 4 87 . . . . . . . . . . . Items 178 | . . . . . . . . . . 87 4 87 . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Turns Passed 35546 | 83 1534 2515 812 470 176 3314 2061 835 2248 1446 768 1224 668 1025 200 836 1595 81 2172 1352 4824 3932 1375 Spaces Moved 16001 | 50 773 1047 390 236 66 1143 732 367 999 626 371 518 411 555 136 359 755 35 1085 582 2584 1641 540 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . Treads 12193 | 46 773 1047 390 236 66 1143 732 367 999 626 371 382 . . . . . . 49 582 2584 1532 268 Legs 905 | . . . . . . . . . . . . . . . . . . . 857 . . . 48 Wheels 2698 | . . . . . . . . . . . . 136 411 555 136 359 755 35 179 . . . 132 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 200 200 200 200 210 219 219 155 156 115 130 130 135 150 140 146 115 161 150 155 120 Average Speed 173 | 151 160 186 200 200 200 217 215 219 223 156 158 180 130 144 139 196 176 149 128 161 154 159 161 Slowest Speed 290 | 160 160 200 200 200 200 243 219 219 224 159 160 240 130 150 150 260 290 155 260 222 163 240 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . 2 2 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Spacefolds 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Microwarps 14 | . . . . . . . . . . . . . . . . . . . . . . 5 9 Exploration Rate (%) 54 | 3 91 96 72 59 25 78 91 67 75 22 52 20 54 50 60 60 17 2 93 22 97 77 18 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 8 | . 2 2 1 1 . . 1 1 . . . . . . . . . . . . . . . Known Exits Taken 14 | . . 1 . . . 1 . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 . 1 1 1 . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 11 | . . . . . 1 . . . 5 . . . 1 2 . 2 . . . . . . . Spaces Dug 119 | . . . . . . . . . . . . 3 9 22 . 6 3 . 9 6 11 16 34 Terrain Destroyed 521 | . 9 25 . . . 44 51 . . 37 45 3 23 24 . 14 4 . 20 33 14 74 101 Melee 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Projectile 284 | . . . . . . . . . . . . 1 23 24 . 14 4 . 20 12 14 74 98 AOE 232 | . 9 25 . . . 44 51 . . 37 45 . . . . . . . . 21 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Total 21095 | 55 964 1395 401 235 84 1673 989 382 1011 948 475 700 499 693 145 454 935 61 1597 868 3189 2469 873 Wait 2163 | . 90 147 . . 1 301 103 3 . 152 26 7 31 29 . 44 37 19 182 132 308 410 141 Move 15795 | 49 773 1046 389 235 65 1142 731 366 998 626 370 517 410 554 135 358 754 34 1084 581 2583 1539 456 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 241 | . 21 21 . . . 17 11 1 2 13 8 21 5 9 2 2 17 1 24 15 22 22 7 Fast Attach 137 | 5 4 3 . . . 6 2 . . 5 3 9 1 1 1 1 5 2 18 4 27 23 17 Attach 130 | . . 1 . . 2 6 1 . . 10 6 10 1 7 . 1 3 . 31 10 4 17 20 Detach 87 | . . 2 . . . 1 . . . 8 2 9 . 1 . . . . 22 8 4 15 15 Swap 638 | 1 8 27 . . 2 36 18 1 7 25 21 26 13 21 5 13 37 . 65 42 90 130 50 Drop 309 | . 11 30 . . . 27 11 1 4 14 2 21 3 5 2 3 29 3 39 13 43 39 9 Fire 1531 | . 55 112 11 . 13 131 109 8 . 90 35 65 35 66 . 32 52 2 129 61 96 272 157 Melee 9 | . . . . . . . . . . . . 3 . . . . . . . . 6 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Crush 48 | . 2 6 1 . 1 6 3 2 . 5 . 12 . . . . 1 . . 2 4 2 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 13) 84 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 12) 228 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 5) 927 | -10/Materials | Repaired Shotgun 954 | -10/Materials | Repaired Lgt. Treads 1149 | -10/Materials | Discovered new exit (range 4) 1618 | -10/Materials | Entered another Materials area 1618 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1686 | -9/Materials | Identified exit to Mines 2083 | -9/Materials | Discovered new exit (range 14) 2264 | -9/Materials | Repaired Lgt. Treads+ 2291 | -9/Materials | Repaired Lgt. Treads+ 2889 | -9/Materials | Discovered new exit (range 16) 3810 | -9/Materials | Discovered new exit (range 3) 4133 | -9/Materials | Entered Mines 4245 | -9/Mines | Build established: Scavenger-Mutant 4429 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4726 | -9/Mines | Learned location of Storage (-8) 4935 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4935 | -9/Mines | Discovered new exit (range 5) 4945 | -9/Mines | Entered Exiles 4945 | -9/Exiles | Accompanied by 5 allies 4975 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4993 | -9/Exiles | Met 8R-AWN 5029 | -9/Exiles | Met EX-HEX 5105 | -9/Exiles | Met EX-DEC 5115 | -9/Exiles | Learned location of Zion (-7) 5147 | -9/Exiles | Met EX-BIN 5393 | -9/Exiles | Discovered new exit (range 10) 5415 | -9/Exiles | Entered Mines 5415 | -8/Mines | Accompanied by 3 allies 5488 | -8/Mines | Core integrity fell below 50% 5577 | -8/Mines | Discovered new exit (range 8) 5591 | -8/Mines | Entered Materials 5591 | -8/Materials | Accompanied by 1 ally 5591 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5879 | -8/Materials | Identified exit to Storage 6180 | -8/Materials | Discovered new exit (range 8) 6216 | -8/Materials | Build established: Gunner 6540 | -8/Materials | Repaired Imp. Medium Armor Plating 6836 | -8/Materials | Build established: Tank 7164 | -8/Materials | Discovered new exit (range 16) 7968 | -8/Materials | Build established: Gunner 8269 | -8/Materials | Repaired Prc. Beam Rifle 8315 | -8/Materials | Repaired Imp. Medium Armor Plating 8354 | -8/Materials | Repaired Arm. Treads+ 8905 | -8/Materials | Entered Storage 9512 | -8/Storage | Core integrity fell below 50% 9539 | -8/Storage | Destroyed 7 combat bots 9666 | -8/Storage | Discovered new exit (range 7) 9857 | -8/Storage | Learned location of Armory (-3) 10055 | -8/Storage | Found Prototype Processor 10105 | -8/Storage | First assault squad dispatched 10466 | -8/Storage | Used back door to open Recycling access 10466 | -8/Storage | Discovered new exit (range 5) 10682 | -8/Storage | Repaired Cooling System 10721 | -8/Storage | Repaired Arm. Treads+ 10966 | -8/Storage | Entered Recycling 11380 | -8/Recycling | Discovered new exit (range 5) 11751 | -8/Recycling | Scanned before Scraplab entrance 11782 | -8/Recycling | Entered Scraplab 11799 | -8/Recycling | Discovered new exit (range 2) 11801 | -8/Recycling | Entered Scraptown 11801 | -8/Scraptown | System corruption cleaned by C-Scrubber 12220 | -8/Scraptown | Discovered new exit (range 13) 12399 | -8/Scraptown | Visited Comm Corps 12432 | -8/Scraptown | Visited UFD Registry 12719 | -8/Scraptown | Visited CPS Storage 12974 | -8/Scraptown | Registered with UFD as "Gaussskull" 13046 | -8/Scraptown | Visited Junk Repository 13116 | -8/Scraptown | Visited Curators Association 13212 | -8/Scraptown | Visited Cartography Club 13236 | -8/Scraptown | Visited Infowarlord's Domain 13294 | -8/Scraptown | Visited Derelict Rescue Squad 13325 | -8/Scraptown | Visited Chapter 10 13352 | -8/Scraptown | Visited Analyses Database 13402 | -8/Scraptown | Visited Abandonware Association 13426 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 13475 | -8/Scraptown | Visited Observation Area 13921 | -8/Scraptown | Met Optimus 13921 | -8/Scraptown | Accepted into 0bPrime 14040 | -8/Scraptown | Discovered new exit (range 5) 14049 | -8/Scraptown | Entered Factory 14049 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 14207 | -6/Factory | Fabricated Adv. Heavy Treads (x1) 14305 | -6/Factory | Found Prototype Launcher 14305 | -6/Factory | Identified Scatter Rocket Array 14383 | -6/Factory | Discovered new exit (range 13) 14505 | -6/Factory | Build established: Tank 14656 | -6/Factory | Garrison activated, responded to threat 14696 | -6/Factory | Found Prototype Processor 14696 | -6/Factory | Identified Exp. Targeting Computer (x2) 15412 | -6/Factory | Garrison activated, responded to threat 15449 | -6/Factory | First assault squad dispatched 15459 | -6/Factory | Destroyed 10 combat bots 15495 | -6/Factory | Identified exit to Garrison 15495 | -6/Factory | Entered Garrison 15559 | -6/Garrison | Discovered new exit (range 78) 15559 | -6/Garrison | Discovered new exit (range 53) 15559 | -6/Garrison | Discovered new exit (range 48) 15636 | -6/Garrison | Triggered checkpoint 15712 | -6/Garrison | Spotted B-75 Beast 15760 | -6/Garrison | Destroyed B-75 Beast 15779 | -6/Garrison | Lost 4 parts (1u3w) 15805 | -6/Garrison | Triggered checkpoint 15826 | -6/Garrison | Triggered checkpoint 15844 | -6/Garrison | Triggered checkpoint 15949 | -6/Garrison | Spotted B-75 Beast 15961 | -6/Garrison | Rewired B-75 Beast 15965 | -6/Garrison | Spotted B-75 Beast 15972 | -6/Garrison | Allies destroyed B-75 Beast 15977 | -6/Garrison | Destroyed B-75 Beast 16136 | -6/Garrison | Installed Relay Interface Framework 16153 | -6/Garrison | Build established: Gunner 16177 | -6/Garrison | Triggered checkpoint 16184 | -6/Garrison | Garrison Relay disabled 16253 | -6/Garrison | Identified exit to Factory 16263 | -6/Garrison | Entered Factory 16263 | -5/Factory | Accompanied by 1 ally 16263 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16563 | -5/Factory | First assault squad dispatched 17352 | -5/Factory | Garrison activated, responded to threat 17424 | -5/Factory | Discovered new exit (range 11) 17486 | -5/Factory | Identified exit to Upper Caves 17487 | -5/Factory | Entered Upper Caves 17807 | -5/Upper Caves | Encountered a Warlord checkpoint 17941 | -5/Upper Caves | Build established: Scavenger-Skirmisher 18152 | -5/Upper Caves | Discovered new exit (range 2) 18154 | -5/Upper Caves | Identified exit to Upper Caves 18155 | -5/Upper Caves | Entered another Upper Caves area 18156 | -5/Upper Caves | Discovered new exit (range 10) 18159 | -5/Upper Caves | Learned 4 Factory zone layouts 18168 | -5/Upper Caves | Identified exit to Factory 18223 | -5/Upper Caves | Spotted B-75 Beast 18300 | -5/Upper Caves | Destroyed B-75 Beast 18311 | -5/Upper Caves | Lost 3 parts (1n1u1w) 18470 | -5/Upper Caves | Attracted the attention of an 0b10 base 18517 | -5/Upper Caves | Lost 3 parts (1p2w) 18564 | -5/Upper Caves | Learned Armory emergency access door positions 18564 | -5/Upper Caves | Learned Factory stockpile data 18564 | -5/Upper Caves | Learned Factory terminal intel 18564 | -5/Upper Caves | Learned Factory garrison access intel 18570 | -5/Upper Caves | Build established: Scavenger-Gunner 18642 | -5/Upper Caves | Learned Factory terminal intel 19167 | -5/Upper Caves | Discovered new exit (range 11) 19179 | -5/Upper Caves | Identified exit to Zhirov 19180 | -5/Upper Caves | Entered Zhirov 19180 | -5/Zhirov | Discovered new exit (range 3) 19205 | -5/Zhirov | Met Zhirov 19244 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19264 | -5/Zhirov | Found Alien Artifact 19264 | -5/Zhirov | Identified Integrated Reactor 19264 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19282 | -5/Zhirov | Found Alien Artifact 19378 | -5/Zhirov | Identified exit to Proximity Caves 19380 | -5/Zhirov | Entered Proximity Caves 19831 | -4/Proximity Caves | Identified Transdimensional Reconstructor 19831 | -4/Proximity Caves | Warped through subspace 20032 | -4/Proximity Caves | Build established: Gunner 20204 | -4/Proximity Caves | Discovered exit to Factory (range 6) 20216 | -4/Proximity Caves | Entered Factory 20216 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20217 | -4/Factory | Identified exit to Research 20219 | -4/Factory | Loaded intel: 26 terminal locations 20220 | -4/Factory | Loaded intel: 4 garrison access locations 20230 | -4/Factory | Watched by a mysterious "MATRIX" hacker 20706 | -4/Factory | Build established: Scavenger-Gunner 20800 | -4/Factory | Found Hvy. Reactive Plating 20806 | -4/Factory | Found Hvy. Reactive Plating 20809 | -4/Factory | Found Hvy. Reactive Plating 20817 | -4/Factory | Found Hvy. Reactive Plating 20826 | -4/Factory | Found Hvy. Reactive Plating 21811 | -4/Factory | Entered Research 21811 | -3/Research | Evolved 2 slots: Utility x2 21842 | -3/Research | Discovered new exit (range 15) 21865 | -3/Research | Identified exit to Testing 21892 | -3/Research | Entered Testing 22275 | -3/Testing | Found Prototype Protection 22275 | -3/Testing | Identified Centrium Heavy Armor Plating 22365 | -3/Testing | Found Prototype Leg 22365 | -3/Testing | Identified Myomer Exoskeleton 22425 | -3/Testing | Found Exp. Signal Interpreter 22935 | -3/Testing | Central database locked down 22951 | -3/Testing | Spotted Striker 23004 | -3/Testing | Found Prototype Energy Cannon 23004 | -3/Testing | Identified Disintegrator 23017 | -3/Testing | Spotted Striker 23083 | -3/Testing | System corruption reached 10% 23111 | -3/Testing | Discovered new exit (range 10) 23123 | -3/Testing | Identified exit to Research 23138 | -3/Testing | Build established: Gunner 23444 | -3/Testing | Found Prototype Launcher 23444 | -3/Testing | Identified Smartbomb Launcher 23452 | -3/Testing | Found Prototype Device 23452 | -3/Testing | Identified Exp. Thermal Shield 23456 | -3/Testing | Found Exp. Thermal Shield 23957 | -3/Testing | Scanned by Researcher 24064 | -3/Testing | Entered Research 24064 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 24065 | -2/Research | Identified exit to Quarantine 24395 | -2/Research | Build established: Pyromaniac-Tank 24512 | -2/Research | Found Adv. EM Shield 24680 | -2/Research | Found Prototype Processor 24680 | -2/Research | Identified Exp. Target Analyzer 24684 | -2/Research | Found Prototype Device 24684 | -2/Research | Identified Exp. Weapon Cycler 24688 | -2/Research | Found Exp. Weapon Cycler 24743 | -2/Research | Found Exp. Target Analyzer 25370 | -2/Research | Discovered exit to Quarantine (range 10) 25416 | -2/Research | Entered Quarantine 25902 | -2/Quarantine | Found Prototype Device 25902 | -2/Quarantine | Identified Exp. Thermal Defense Suite 25972 | -2/Quarantine | Found Alien Artifact 26145 | -2/Quarantine | System corruption reached 10% 26184 | -2/Quarantine | Discovered new exit (range 12) 26279 | -2/Quarantine | Found Alien Slashing Weapon 26718 | -2/Quarantine | Cryocooling Duct disabled 26733 | -2/Quarantine | Ambient heat levels rising (+20) 26733 | -2/Quarantine | Non-combat units ordered to evacuate 26833 | -2/Quarantine | Found Prototype Energy Gun 26833 | -2/Quarantine | Identified Enh. Gamma Rifle 26912 | -2/Quarantine | Cryocooling Duct disabled 26927 | -2/Quarantine | Ambient heat levels rising (+20) 26927 | -2/Quarantine | Combat units ordered to evacuate 27027 | -2/Quarantine | Quarantine Guard activated 27123 | -2/Quarantine | Spotted Quarantine Guard 27142 | -2/Quarantine | Build established: Tank 27142 | -2/Quarantine | Destroyed Quarantine Guard 27216 | -2/Quarantine | Spotted Quarantine Guard 27226 | -2/Quarantine | Destroyed Quarantine Guard 27314 | -2/Quarantine | Spotted Quarantine Guard 27338 | -2/Quarantine | Destroyed Quarantine Guard 27380 | -2/Quarantine | Spotted Quarantine Guard 27386 | -2/Quarantine | Destroyed Quarantine Guard 27437 | -2/Quarantine | Spotted Quarantine Guard 27453 | -2/Quarantine | Destroyed Quarantine Guard 27466 | -2/Quarantine | Spotted Quarantine Guard 27471 | -2/Quarantine | Destroyed Quarantine Guard 27703 | -2/Quarantine | Spotted Quarantine Guard 27722 | -2/Quarantine | Destroyed Quarantine Guard 27726 | -2/Quarantine | Spotted Quarantine Guard 27732 | -2/Quarantine | Destroyed Quarantine Guard 27913 | -2/Quarantine | Found Alien Artifact 27951 | -2/Quarantine | Found Alien Artifact 27951 | -2/Quarantine | Identified Phase Armor 28378 | -2/Quarantine | Found Alien Impact Weapon 28378 | -2/Quarantine | Identified Core Stripper 28529 | -2/Quarantine | Spotted Fortress 28552 | -2/Quarantine | Build established: Mutant 28563 | -2/Quarantine | Destroyed Fortress 28585 | -2/Quarantine | Found Prototype Device 28585 | -2/Quarantine | Identified Exp. EM Shield 28592 | -2/Quarantine | Found Prototype Device 28592 | -2/Quarantine | Identified Exp. Force Field 28597 | -2/Quarantine | Found Prototype Device 28597 | -2/Quarantine | Identified Thermal Barrier 28604 | -2/Quarantine | Found Prototype Reactor 28604 | -2/Quarantine | Identified Vortex Chain Reactor 29414 | -2/Quarantine | Build established: Gunner 29480 | -2/Quarantine | Discovered new exit (range 7) 29480 | -2/Quarantine | Spotted Quarantine Guard 29484 | -2/Quarantine | Destroyed Quarantine Guard 29498 | -2/Quarantine | Discovered new exit (range 6) 29504 | -2/Quarantine | Identified exit to Section 7 29781 | -2/Quarantine | Spotted Quarantine Guard 29861 | -2/Quarantine | Spotted Quarantine Guard 29875 | -2/Quarantine | System corruption reached 30% 29880 | -2/Quarantine | Found Alien Artifact 29880 | -2/Quarantine | Identified Core Reset Matrix 29880 | -2/Quarantine | Identified Sigix Broadsword 29880 | -2/Quarantine | Identified Subatomic Replicator 29880 | -2/Quarantine | Used Core Reset Matrix 29884 | -2/Quarantine | Detected hypermatrix surge 29884 | -2/Quarantine | Sensed 6 artifacts in vicinity 30188 | -2/Quarantine | Build established: Alien-Gunner 30197 | -2/Quarantine | Discovered new exit (range 8) 30217 | -2/Quarantine | Discovered exit to Section 7 (range 5) 30229 | -2/Quarantine | Identified exit to Protoforge 30240 | -2/Quarantine | Entered Section 7 30241 | -2/Section 7 | Detected hypermatrix surge 30241 | -2/Section 7 | Sensed 16 artifacts in vicinity 30379 | -2/Section 7 | Found Microwarp Drive 30627 | -2/Section 7 | Spotted S7 Guard 30658 | -2/Section 7 | Destroyed S7 Guard 30674 | -2/Section 7 | Found Prototype Protection 30677 | -2/Section 7 | Identified Hvy. Regenerative Plating 31159 | -2/Section 7 | Found Prototype Device 31211 | -2/Section 7 | Identified Exp. Transmission Jammer 31234 | -2/Section 7 | Found Thermal Barrier 31320 | -2/Section 7 | Found Integrated Dissipator 31320 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 31338 | -2/Section 7 | Discovered new exit (range 8) 31373 | -2/Section 7 | Identified exit to Access 31990 | -2/Section 7 | First assault squad dispatched 32238 | -2/Section 7 | Found Spacefold Activator 32346 | -2/Section 7 | Found Prototype Launcher 32346 | -2/Section 7 | Identified Tactical Quantum Warhead 32422 | -2/Section 7 | Spotted Executioner 32424 | -2/Section 7 | Spotted Executioner 32431 | -2/Section 7 | Destroyed Executioner 32446 | -2/Section 7 | Destroyed Executioner 32550 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 32627 | -2/Section 7 | Scanned by Researcher 32628 | -2/Section 7 | Intercept squad dispatched 32678 | -2/Section 7 | Build established: Alien-Tank 32685 | -2/Section 7 | Found Sigix Sheargun 32690 | -2/Section 7 | Found Sigix Sheargun 32725 | -2/Section 7 | Spotted Striker 32725 | -2/Section 7 | Spotted Striker 32786 | -2/Section 7 | Spotted Executioner 32786 | -2/Section 7 | Spotted Executioner 32789 | -2/Section 7 | Destroyed Executioner 32801 | -2/Section 7 | Destroyed Executioner 32825 | -2/Section 7 | Found Prototype Processor 32825 | -2/Section 7 | Identified Exp. Core Analyzer 32834 | -2/Section 7 | Found Prototype Processor 32834 | -2/Section 7 | Identified Exp. Targeting Computer 33136 | -2/Section 7 | Found Sigix Sheargun 33140 | -2/Section 7 | Found Sigix Sheargun 33230 | -2/Section 7 | Spotted B-99 Colossus 33323 | -2/Section 7 | Intercept squad dispatched 33342 | -2/Section 7 | Found LRC Inertial Stabilizer 33342 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 33353 | -2/Section 7 | Found LRC Insulator 33353 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 33698 | -2/Section 7 | Spotted Tracker 33699 | -2/Section 7 | Spotted Tracker 33699 | -2/Section 7 | Spotted Tracker 33699 | -2/Section 7 | Spotted Tracker 33700 | -2/Section 7 | Core integrity fell below 50% 33707 | -2/Section 7 | Warped through subspace 33777 | -2/Section 7 | Found Transdimensional Reconstructor 33780 | -2/Section 7 | Spotted Combat Programmer 33948 | -2/Section 7 | Spotted Combat Programmer 33959 | -2/Section 7 | Destroyed Combat Programmer 34172 | -2/Section 7 | Entered Access 34172 | -1/Access | Evolved 2 slots: Utility x2 34173 | -1/Access | Sensed 1 artifact in vicinity 34672 | -1/Access | First assault squad dispatched 35012 | -1/Access | Intercept squad dispatched 35027 | -1/Access | Spotted Tracker 35029 | -1/Access | Spotted Tracker 35031 | -1/Access | Destroyed Tracker 35035 | -1/Access | Destroyed Tracker 35063 | -1/Access | Spotted Combat Programmer 35068 | -1/Access | Spotted Combat Programmer 35072 | -1/Access | Destroyed Combat Programmer 35081 | -1/Access | Destroyed Combat Programmer 35235 | -1/Access | Crushed by falling debris 35292 | -1/Access | Lost 4 parts (1n2u1w) 35433 | -1/Access | Spotted B-99 Colossus 35433 | -1/Access | Spotted B-99 Colossus 35468 | -1/Access | Lost 8 parts (2p3n3u) 35541 | -1/Access | Discovered new exit (range 7) 35543 | -1/Access | Identified exit to Surface 35547 | *** | Heading to fleet! Last Messages --------------- 35534_ System corrupted: Enh. Nova Cannon failed to cycle. 35536_ System corrupted: Flexi-carbon Leg rejected. 35536_ Penetrated by Slug. 35536_ Slug penetrates Sealed Heavy Doors. 35536_ Slug penetrates Wall. 35536_ Slug penetrates Earth. 35537_ Knocked back. 35537_ Slug penetrates Earth. 35537_ Penetrated by Slug. 35537_ Slug penetrates Sealed Heavy Doors. 35537_ Slug penetrates Wall. 35537_ Phase Armor destroyed. 35539_ Microwarped (distance 10). 35540_ Myomer Leg destroyed. 35540_ Microwarped (distance 7). 35541_ Main Access Shell breached. 35541_ EXIT=FOUND 35543_ EXIT=IDENTIFIED: SURFACE 35543_ Microwarped (distance 5). 35544_ Microwarped (distance 3). Map ----- +----------------------------------------------------+ | ############%[######## # #######?## | | #!!######## " # # ??? | | ? 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" #"##?????????????????? | | # ########???? ? # +?????????????????? | | # ## #??##?# " #?????????????????? | | ?# ! ####"##""! #?????????????????? | | ?# " / %* [! [* #?????????????????? | | ??# ###"""""""/#"##+###???????????????? | | ##??###+## "##"[%! #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 178 Coolant Potential 100 Energy Generation 89 Energy Capacity 950 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 22 Additional Mass Support 16 Armor Coverage 2400 Resistance: KI 40 Resistance: TH 50 Resistance: EM 100 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 25 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Heavy Treads | x1 | -6/Factory | Preloaded Repaired ---------- Shotgun | 26% | -10/Materials Lgt. Treads | 44% | -10/Materials Lgt. Treads | 64% | -9/Materials Lgt. Treads | 65% | -9/Materials Imp. Medium Armor Plating | 68% | -8/Materials Prc. Beam Rifle | 32% | -8/Materials Imp. Medium Armor Plating | 62% | -8/Materials Arm. Treads | 41% | -8/Materials Cooling System | 18% | -8/Storage Arm. Treads | 37% | -8/Storage Studied --------- Lgt. Antimatter Reactor | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Phase Armor Core Stripper Core Reset Matrix Integrated Dissipator Microwarp Drive Spacefold Activator Sigix Sheargun LRC Inertial Stabilizer LRC Insulator High-powered Transdimensional Reconstructor Achievements -------------- Vwoop! Challenges ------------ None Game ------ Seed InterdictionFieldScanner Manual? 0 Play Time 05:39:29 Cumulative 604.5 hours Start 2026.08.24 @ 19:53:24 End 2026.08.25 @ 11:07:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 256 Adventurer 0 Explorer 0 Win Type 2 Total 36 Types 16/4/5/2/1/2/2/2/1/1 Lore% 90 Gallery% 82 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 13ee8756-ed31-483a-9aba-517777edf36d