Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.23 @ 00:54:01 Player: Savant Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (496) 2480 Value Destroyed (26398) 26398 Prototype IDs (289) 5780 Alien Tech Used (13) 2600 Bonus (34633) 34633 TOTAL SCORE: 84191 Bonus ------- High Alert Combat Kills 1819 Follower Combat Kills 1676 Entered Garrisons 600 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A2 1000 Win 3000 Friendly Fire -1196 Cogmind --------- Core Integrity 224/1600 Matter 11/300 Energy 1196/2570 System Corruption 0% Temperature Cool (5) Movement Treading (137) Location 0b11 Command Parts ------- > --- POWER (3) -------- Multi-Quantum Reactor > --- PROPULSION (6) --- High-density Centrium Leg High-density Centrium Leg Treaded Centrium-Antigrav Exoskeleton > --- UTILITY (13) ----- Scrap Engine Experimental Power Amplifier Experimental Coolant Injector Huge Storage Unit Experimental Energy Well Spectral Analyzer Advanced Particle Accelerator Advanced Weapon Cycler Experimental Powered Armor Experimental Powered Armor Graphene Brace > --- WEAPON (4) ------- Core Cannon Core Cannon > --- INVENTORY (25) --- Experimental Energy Well (0) Experimental Matter Compressor (0) Experimental Target Analyzer Advanced Weapon Cycler Advanced ECM Suite Long-range Tractor Beam Perforator Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- High-density Centrium Leg High-density Centrium Leg Treaded Centrium-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Spectral Analyzer Experimental Core Analyzer Advanced Particle Accelerator Advanced Weapon Cycler Advanced Phase Shifter Centrium Medium Armor Plating Experimental Powered Armor Experimental Powered Armor Graphene Brace Advanced Remote Shield > --- WEAPON ----------- Core Cannon Core Cannon > --- INVENTORY -------- Experimental Power Amplifier Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Target Analyzer Precision Energy Filter Advanced Weapon Cycler Advanced ECM Suite Long-range Tractor Beam High-powered Transdimensional Reconstructor Perforator [Rating: 261] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Enhanced Biometal Leg Wheel Armored Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Constructs Energy Gun Improved EM Shotgun Energy Cannon Constructs Ballistic Gun Improved Heavy Machine Gun Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . 4 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Utility 11 | . . . 1 . . 2 . . . . . . 2 . . . . . . 1 . . . . . . 2 . . . . 1 . . 1 . 1 . . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 1007 | 6 21 13 51 22 2 21 33 13 12 2 . 7 64 17 24 15 35 11 8 10 28 27 15 17 8 12 65 37 3 18 24 28 52 88 19 47 24 57 51 Power 9 | 1 2 . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Engine 8 | 1 1 . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 88 | 2 13 10 6 4 1 4 6 . 2 . . 3 5 . . . . . . 1 4 . 1 . 3 . 2 . . 4 . 1 . 6 3 2 1 4 . Treads 27 | 1 6 4 6 1 . 3 2 . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 28 | . . . . . . . . . . . . 1 . . . . . . . . 4 . 1 . 2 . 2 . . 2 . 1 . 6 2 2 1 4 . Wheel 28 | 1 7 6 . 3 1 1 4 . . . . 1 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Utility 668 | 1 3 . 7 8 1 9 5 1 2 2 . 4 39 6 18 13 26 7 8 9 17 21 12 13 5 10 57 33 3 12 20 21 46 75 12 39 21 38 44 Device 509 | . 1 . 4 3 1 5 4 . 2 1 . 3 28 2 7 11 20 5 8 5 12 20 12 13 4 10 47 32 3 9 19 14 35 60 7 34 12 22 34 Storage 20 | 1 1 . 1 2 . 1 . . . . . . 3 1 1 . . . . . . . . . . . 1 . . 1 . . . . 1 . 1 3 2 Processor 11 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . 1 . 1 . . . 2 . 1 1 . 2 Hackware 15 | . . . . . . 1 1 . . . . . 1 . 3 . . . . 2 . . . . . . 1 . . . . 1 2 . . 1 1 1 . Protection 113 | . 1 . 2 3 . 2 . 1 . 1 . 1 5 3 7 2 6 2 . 1 5 1 . . 1 . 8 . . 1 1 6 9 13 4 3 6 12 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 242 | 2 3 3 33 10 . 7 22 12 8 . . . 20 11 6 2 9 4 . . 7 6 2 4 . 2 6 4 . 2 4 6 6 7 4 6 2 15 7 Energy Gun 31 | . . . 9 2 . . 7 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 2 2 2 3 1 Energy Cannon 54 | . . . 1 . . 1 2 5 4 . . . 2 3 1 . 1 . . . . . 1 . . . 1 1 . 1 2 4 4 4 2 2 . 6 6 Ballistic Gun 79 | 2 3 2 12 5 . 4 3 . . . . . 11 3 3 1 5 3 . . 4 3 1 3 . 1 4 2 . . . . . . . . . 4 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 26 | . . . 3 . . 1 5 1 3 . . . 1 1 . . . . . . 3 3 . . . 1 1 1 . . 1 1 . . . . . . . Special Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon 40 | . . . 8 3 . 1 5 6 1 . . . 6 3 2 1 3 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 2 . 1 . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . 1 . 4 . . 1 . . . . . 2 1 . . . 1 2 . . . . . . 3 . 4 1 . 9 . 2 . 7 4 8 1 3 . Parts Lost 30 | . . . 1 . . . 1 . . . . 2 1 . . . 2 . . . 3 . . . . . . . . . . . 1 . . . . 2 17 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 25 | . . . 1 . . . . . . . . . 1 . . . 2 . . . 3 . . . . . . . . . . . 1 . . . . 1 16 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 7 | . . . 1 . . . 1 . . . . 1 1 . . . 2 . . . 2 . . . . . . . . . . . 1 . . . . 2 7 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 99 100 99 99 100 85 84 75 75 76 76 87 81 69 65 66 61 62 62 63 63 60 60 60 58 61 64 64 65 64 65 68 72 71 69 69 72 69 65 Engine 1 | . 10 . 10 11 11 7 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . 3 14 . . . . . . . . . . . 1 6 6 5 6 6 5 5 5 4 5 3 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . 1 7 7 7 7 6 4 . . . . . . . . . . 1 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Treads 4 | . 15 16 22 22 13 7 2 7 7 7 7 6 3 . 3 6 1 . . . . . . . . 5 2 . . . . . . . . . 2 2 . Leg 6 | . . . . . . . 4 7 7 7 7 11 4 2 2 . 4 6 6 5 8 11 10 11 7 5 7 10 10 9 10 7 9 8 7 7 6 7 9 Wheel 2 | . 12 11 11 10 19 15 12 . . . . 6 7 3 . . . . . 2 1 . . . . . . . . . . . . . . . . . . Device 16 | . 5 . 10 9 11 16 14 15 14 21 23 15 16 13 16 13 16 24 18 11 12 13 15 16 18 22 28 24 25 22 19 15 20 18 16 15 15 15 20 Storage 6 | . 14 14 11 11 11 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 4 | . . . . . . . . . . . . . 6 6 6 6 6 6 6 11 3 . . . . . . 5 5 7 10 9 9 10 12 12 10 11 10 Hackware 3 | . . . . . . 1 3 6 . . . . 3 6 6 6 2 . . 9 11 11 5 5 1 . . . . . . 3 5 9 8 11 11 4 . Protection 5 | . 8 14 11 11 11 3 3 . 7 1 . 6 5 5 2 5 5 . 6 . 3 2 5 5 6 5 5 5 5 5 5 8 4 1 3 . 1 6 5 Energy Gun 1 | . . . 10 12 11 . 3 . 3 7 7 7 1 . . . . . . . . . . . . . . . . . . . . . 3 3 2 . . Energy Cannon 4 | . . . . . . 5 7 3 6 7 7 7 5 5 . . 3 6 6 5 2 . . . . . . 5 5 2 4 5 10 12 8 4 2 5 6 Ballistic Gun 5 | . 28 27 8 9 11 7 6 15 10 7 7 7 8 7 5 6 5 5 6 5 4 4 4 4 5 5 4 4 5 2 . . . . . . . 2 . Ballistic Cannon 1 | . . . . . . 2 2 . . . . . . 1 6 6 2 . . . 2 5 5 5 5 5 4 . . 5 5 2 . . . 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 236 | 14 34 34 44 98 103 95 76 70 70 87 73 73 113 116 124 112 131 130 132 132 146 140 146 139 142 146 149 156 159 171 165 166 167 177 191 198 201 236 219 Greatest Support 263 | 10 40 40 20 60 26 26 75 75 75 75 75 75 85 85 118 118 118 83 83 83 101 73 166 166 174 174 174 174 174 174 174 210 210 220 197 197 236 263 261 Greatest Overweight (x) 7 | 1 3 3 4 6 6 3 7 . 1 1 . 5 5 2 1 . 1 1 1 1 1 1 1 1 1 . . . . . . . . . . 1 . . . Average Overweight (x) . | . 2 2 3 3 3 2 2 . . . . . 1 1 . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 5 14 15 15 19 25 20 20 20 20 20 20 20 22 24 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 15 15 15 25 25 23 20 20 20 20 20 20 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 3 13 14 14 17 24 19 19 19 19 19 20 19 22 23 20 23 24 24 25 24 24 24 24 25 24 24 24 24 24 24 24 24 24 24 24 24 24 24 22 Final Capacity 25 | 8 15 15 15 25 25 20 20 20 20 20 20 20 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 15 15 15 25 25 20 20 20 20 20 20 20 24 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 8 Scrap Engine Consumption 222 | . . . . . . 27 14 5 3 1 . 4 18 8 9 2 11 4 2 3 13 2 1 2 2 3 7 5 2 9 . 3 5 6 11 9 4 20 7 Constructs Created 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Constructs Modified 83 | . . . . . . 4 5 3 2 . . . 8 6 3 . 6 . . . 3 . 5 . 3 . 5 . 2 . . 2 . 4 1 2 3 8 8 Class Distribution -------------------- 35% | Construct 19% | Mutant 9% | Trapper-Construct 8% | Hacker-Mutant 7% | Hacker-Construct 3% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Construct | -7/Garrison Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Construct | -6/Factory Construct | -6/Garrison Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Hacker-Construct | -5/Factory Hacker-Construct | -5/Garrison Hacker-Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Trapper-Construct | -4/Upper Caves Trapper-Construct | -4/Upper Caves Trapper-Construct | -4/Warlord Trapper-Construct | -3/Proximity Caves Skirmisher | -3/Research Mutant | -3/Quarantine Hacker-Mutant | -3/Section 7 Hacker-Mutant | -2/Research Hacker-Gunner | -2/Testing Hacker-Mutant | -1/Access Mutant | -1/Command Tank | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 16591 | 211 444 266 698 340 23 294 456 461 226 75 . 160 1077 335 342 285 759 97 360 144 879 594 285 356 . 306 1089 683 97 200 315 285 487 1418 190 686 462 812 394 Remotely 977 | . . . . . . . . . . . . . 144 64 . . . . . . 154 239 . . . . . . . . . . . . . . . 148 228 Salvage Created 24836 | . 482 132 1141 1199 77 294 1325 849 271 228 . 345 1707 1119 446 353 811 . 322 47 898 520 262 473 . 411 1534 487 136 68 369 823 765 1856 . 1782 1514 1175 615 Parts 1195 | . 22 6 69 70 2 17 49 37 13 8 . 2 57 44 33 12 26 . 15 4 33 40 9 25 . 12 81 19 8 1 26 35 30 100 . 107 88 76 19 Haulers Intercepted 14 | . . . 5 1 . 1 . . . . . . 2 . 1 . . . . . . . . . . . 1 1 . . . 2 . . . . . . . Recyclers Shooed 12 | . 1 . . 2 . 1 . 3 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 178 | . . . . . . . . . 12 8 . 13 . . . 22 25 1 11 . . . 14 22 . 11 . 7 8 . 24 . . . . . . . . Prevented 61 | . . . . . . . . . . . . . . . . 7 11 . 4 . . . 4 6 . 5 . 23 . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 400 | . 10 8 20 15 . 7 23 9 12 4 . 3 28 19 4 6 16 . 6 1 25 13 6 9 . 8 23 8 5 1 10 8 10 27 . 20 13 10 13 Melee 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Guns 122 | . 10 8 10 14 . 4 12 3 2 2 . 1 12 3 1 1 6 . 1 1 6 . 2 2 . 3 8 2 2 . . . . . . 2 4 . . Cannons 184 | . . . . . . . 7 4 4 1 . 1 10 9 3 5 10 . 5 . 11 4 3 7 . 3 11 1 3 1 4 5 8 23 . 18 9 8 6 AOE 71 | . . . 7 1 . 3 4 2 6 . . . 5 5 . . . . . . 8 9 . . . 2 4 4 . . 5 3 . . . . . . 3 Classes Destroyed 24 | . 3 2 4 2 . . . 1 . . . . 3 1 1 1 . . . . 2 1 . . . . . . . . . 2 . 1 . . . . . Worker 10 | . . . 2 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 3 . . . . . . . . . 2 . . Builder 14 | . . . . . . . . . . . . . 1 . 1 . . . . . . 4 . . . . 2 . . . . 1 . 2 . 3 . . . Tunneler 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 14 | . . . 5 1 . 1 . . . . . . 2 . 1 . . . . . . . . . . . 1 1 . . . 2 . . . . . . . Recycler 13 | . . . 1 2 1 . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Minesweeper 4 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . 1 . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Operator 9 | . 2 . 1 . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . Drone 4 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 31 | . 2 . 3 2 . . . 2 . . . . 2 . 2 . . . . . . . . . . . 3 . . . . . 2 5 . 3 3 2 . Swarmer 97 | . . 3 8 . . 4 5 5 11 . . 1 4 8 . 1 5 . . . 6 3 2 3 . 4 8 4 5 . 6 . . . . . . 1 . Cutter 6 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 2 . . . . . . . . . . . . Grunt 133 | . 10 . 7 4 . 2 12 . . 4 . 1 12 5 . 5 7 . 1 . 14 2 . 2 . 4 8 3 . 1 . 1 6 8 . 7 5 2 . Brawler 7 | . . . . 1 . . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . 1 . . . . . . . 1 . . . Duelist 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 46 | . . . 5 10 . 1 6 2 1 . . 1 1 4 . . 2 . 1 . . . 1 2 . . 1 . . . . 2 . 4 . . 2 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hunter 18 | . . . . . . . . . . . . . 4 1 . . . . 2 1 . 5 2 . . . 1 . . . . . . . . 2 . . . Programmer 63 | . . . . . . . . 2 . . . . 6 . 3 . 1 . 2 . . 1 . 2 . . 3 . . . 2 4 4 13 . 10 6 4 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . Enhanced Grunt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 4 3 4 4 1 5 5 5 4 4 . 2 8 8 7 3 4 . 2 1 5 11 3 3 . 4 8 4 3 1 5 5 4 5 . 4 5 5 4 Combat Bots Only 8 | . 4 3 4 4 . 4 5 3 4 4 . 2 8 8 3 3 4 . 2 1 5 6 3 3 . 4 6 4 3 1 5 5 4 5 . 3 4 5 4 Max Kills in Single Turn 5 | . 1 2 4 2 1 4 4 2 3 1 . 1 2 3 3 1 1 . 1 1 4 5 1 2 . 2 4 3 1 1 3 4 2 2 . 2 2 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 1 . 1 4 1 3 . . . 1 3 . . . . . . 4 3 . . . 2 4 3 . . 3 3 . . . . . . 1 Melee 1 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 32186 | . 286 248 725 530 38 444 1089 436 314 460 . 302 1710 1412 147 329 2007 . 437 122 781 428 624 466 . 188 1558 245 181 . 502 636 798 1193 24 988 619 1549 10370 Core 2665 | . 78 . 90 71 . 59 129 13 12 31 . 12 120 121 . 52 219 . 51 . 35 44 54 . . . 110 12 8 . 26 30 67 38 . 63 76 68 976 Absorbed by Shields 11063 | . . . . . . . . . . . . . . . . . 117 . 187 . 174 . . . . 69 580 90 193 . 481 430 751 1168 25 773 374 939 4712 Reduced by Siege Mode 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 713 | . . . . . . . . . . . . 36 62 . . . 81 . . . 24 . . . . . 108 . . . . 136 78 . . . . 121 67 Regen/Repaired (Parts) 13572 | . . . . 77 . 86 183 139 85 . . 78 701 692 516 . 903 1236 . 29 453 12 770 . 271 . 934 . 254 83 . 228 188 1353 . 271 386 1272 2372 Core Remaining (%) 67 | 100 . 68 . . 59 . . . . . . 63 . . . . . . 33 . . . . . . 86 . . . . 86 . . 69 . 95 . . 14 Volleys Fired 1457 | . 33 23 60 45 1 17 69 20 14 8 . 19 82 50 10 15 48 . 20 9 80 29 16 22 . 17 117 43 18 7 24 39 57 117 3 88 82 64 91 Largest 3 | . 2 2 2 2 2 3 3 3 3 3 . 3 3 3 2 2 2 . 2 2 2 2 2 2 . 2 2 2 2 2 2 2 3 3 2 3 2 3 2 Hottest 600 | . 46 100 90 90 68 110 175 122 156 104 . 104 159 243 153 153 243 . 83 83 112 112 207 122 . 122 195 200 195 200 200 314 427 500 226 352 239 359 600 Shots Fired 2748 | . 65 44 112 88 2 41 185 54 37 24 . 49 207 107 18 30 91 . 42 12 129 45 29 40 . 30 202 62 30 10 31 50 85 235 5 161 118 120 158 Gun 1180 | . 65 42 108 88 2 37 78 35 23 16 . 30 118 70 8 15 40 . 22 3 55 16 10 18 . 13 93 30 12 . . . . . . 53 36 25 19 Cannon 1515 | . . . . . . 1 100 17 11 8 . 19 83 34 10 15 51 . 20 9 71 20 19 22 . 16 108 28 18 10 27 49 85 235 5 108 82 95 139 Launcher 51 | . . . 4 . . 3 7 2 3 . . . 6 3 . . . . . . 3 9 . . . 1 1 4 . . 4 1 . . . . . . . Special 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1216 | . 65 42 51 40 1 31 96 35 18 8 . 19 139 61 16 30 88 . 42 12 126 36 26 40 . 13 93 30 12 . . . . . . 35 . 11 . Thermal 1165 | . . 2 . . . 7 62 17 16 16 . 30 62 43 2 . 3 . . . . . 3 . . 16 108 23 18 7 20 37 61 229 5 73 82 95 128 Explosive 51 | . . . 4 . . 3 7 2 3 . . . 6 3 . . . . . . 3 9 . . . 1 1 4 . . 4 1 . . . . . . . Electromagnetic 194 | . . . 57 48 1 . 20 . . . . . . . . . . . . . . . . . . . . 5 . 3 7 12 24 6 . . . . 11 Slashing 91 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 36 2 . Entropic 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 19 Robot Hit Streak 35 | . 20 7 11 18 7 10 35 17 8 6 . 11 19 33 6 10 28 . 11 1 9 7 7 4 . 12 14 7 3 6 5 9 6 10 3 28 7 22 9 Robot Miss Streak 13 | . 2 3 4 3 . 5 4 3 8 2 . 4 4 3 2 3 3 . 3 2 6 6 1 4 . 4 6 3 4 . 7 4 3 3 1 2 3 3 13 Penetration Max 2 | . . . . . . . 1 2 1 . . . 1 . 1 . . . . . . 1 . . . . 2 . . . . . . . . 1 1 1 1 Secondary Targets 8 | . 2 2 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1676 | . 48 28 98 76 2 23 141 35 17 15 . 32 139 90 12 24 65 . 27 2 66 20 19 20 . 17 111 34 12 5 12 21 34 111 3 100 50 82 85 Core Hits 1011 | . 23 15 43 43 2 16 69 30 18 13 . 15 95 73 11 12 22 . 9 1 54 34 8 14 . 13 53 19 9 1 14 33 15 51 1 44 25 56 57 Critical Kills 37 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . 3 11 2 2 . . . 2 10 . 1 1 . 2 Critical Parts Destroyed 43 | . 1 . 2 . . . 3 1 1 1 . 1 . 1 . . . . . . 1 . . 1 . 3 16 2 . . . . 1 . . 1 . . 7 Critical Strikes 91 | . 1 . 3 . . . 3 1 1 1 . 1 2 3 . . 1 . . . 1 . . 1 . 6 27 4 2 . 1 1 3 11 . 3 1 . 13 Burn 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 13 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 7 . . . . 2 Destroy 61 | . 1 . 1 . . . 2 . 1 1 . 1 . . . . 1 . . . 1 . . 1 . 6 27 4 2 . . . 1 3 . 2 1 . 5 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Smash 5 | . . . 2 . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Detonate 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 160 | . . . 36 4 . 1 13 17 4 . . . 27 15 8 1 4 1 . . . . . . . . . . . . 8 5 6 3 . . . 7 . Impact 131 | . . . 36 4 . 1 13 17 4 . . . 27 15 8 1 4 1 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 5 6 3 . . . 7 . Sneak Attacks 14 | . . . 2 . . . . 4 . . . . 2 1 1 . 1 . . . . . . . . . . . . . . 1 1 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 79788 | . 691 420 2278 1339 53 717 3862 1439 769 372 . 764 5183 3108 532 578 2458 . 1481 80 3804 2433 570 721 . 666 3351 1055 440 242 1161 1638 2162 5798 125 5622 3725 5581 14570 Guns 18792 | . 691 420 1284 1182 24 346 1134 487 240 287 . 423 1929 1280 180 228 525 . 314 32 746 226 174 218 . 90 608 136 55 . . . . . . 1571 998 1915 1049 Cannons 45248 | . . . . . . 27 1834 318 164 85 . 341 1626 1068 251 350 1615 . 1167 . 2056 550 396 503 . 329 2139 579 364 242 557 1053 2076 5739 125 4051 2706 3566 9371 Explosions 12770 | . . . 472 157 29 344 706 219 365 . . . 1366 539 . . . . . . 1002 1623 . . . 247 293 340 . . 497 442 . . . . . . 4129 Melee 2352 | . . . 522 . . . 188 397 . . . . 262 221 101 . 318 . . . . . . . . . . . . . 107 94 86 56 . . . . . Ramming 626 | . . . . . . . . 18 . . . . . . . . . . . 48 . 34 . . . . 311 . 21 . . 49 . 3 . . 21 100 21 Kinetic 20909 | . 691 420 480 492 . 266 1291 487 188 157 . 295 2320 1150 431 578 2031 . 1481 32 2802 776 444 721 . 90 608 136 55 . . . . . . 2075 . 412 . Thermal 39108 | . . . 171 157 29 107 1385 318 216 215 . 469 1395 1198 . . 109 . . . . . 126 . . 329 2139 415 364 129 431 714 1505 5611 125 1976 2706 3566 13203 Explosive 8022 | . . . 301 . . 344 667 156 365 . . . 1206 539 . . . . . . 1002 1623 . . . 247 293 340 . . 497 442 . . . . . . . Electromagnetic 3650 | . . . 804 690 24 . 331 63 . . . . . . . . . . . . . . . . . . . 164 . 113 126 339 571 128 . . . . 297 Impact 2009 | . . . 522 . . . 188 397 . . . . 262 221 101 . 318 . . . . . . . . . . . . . . . . . . . . . . Slashing 2689 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1571 998 120 . Piercing 343 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 94 86 56 . . . . . Entropic 2432 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1383 1049 Highest Corruption 7 | . . . . . . . 1 4 4 . . . 2 . 1 . . . 4 . 3 1 2 3 . . 3 . . . . 2 7 6 . . . . . Average Corruption 2 | . . . . . . . 1 1 2 . . . 1 . 1 . . . 3 . 2 1 1 2 . . 2 . . . . 1 1 2 . . . . . Corruption Purged 43 | . . . . . . . . . 4 . . . 4 . 2 . . . . . 3 1 2 3 . . 5 . . . . 2 8 9 . . . . . Corruption Blocked 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . 1 . Effects 83 | . . . . . . . 2 13 3 . . . 3 . . . . . 32 . 1 1 . . . . 9 . . . . 1 6 12 . . . . . Message Errors 21 | . . . . . . . . 5 1 . . . . . . . . . 9 . 1 1 . . . . . . . . . . 2 2 . . . . . Matter Fused 24 | . . . . . . . 2 1 . . . . 1 . . . . . 11 . . . . . . . 2 . . . . . 2 5 . . . . . Heat Flow Errors 11 | . . . . . . . . 1 2 . . . . . . . . . 3 . . . . . . . 2 . . . . . 1 2 . . . . . Energy Discharges 7 | . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . 2 . . . . 1 . . . . . . . Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 11 | . . . . . . . . 2 . . . . 1 . . . . . 5 . . . . . . . 2 . . . . . 1 . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Weapon Failures 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . Overload Shots 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4929 | . . . 122 . . 17 117 290 . . . 3 257 130 84 19 349 . 299 . 107 137 26 32 . 36 199 45 21 . 89 69 299 337 . 511 479 256 599 Projectiles 3243 | . . . . . . 17 . . . . . 3 22 22 3 19 62 . 299 . 107 49 26 32 . 36 122 12 21 . 89 60 299 255 . 511 479 181 517 Explosions 438 | . . . 50 . . . 3 8 . . . . 96 78 . . . . . . . 88 . . . . . 33 . . . . . . . . . . 82 Melee 1248 | . . . 72 . . . 114 282 . . . . 139 30 81 . 287 . . . . . . . . . 77 . . . . 9 . 82 . . . 75 . Knockbacks 68 | . . . . . . . 3 3 . . . . 18 3 . 2 4 . 7 . 10 3 1 1 . . 2 . . . . . . . . 10 . 1 . Impact 9 | . . . . . . . . 3 . . . . 2 . . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 . Kinetic 57 | . . . . . . . 3 . . . . . 15 3 . 2 3 . 7 . 10 3 1 1 . . . . . . . . . . . 9 . . . Secondary 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 725 | . . . 31 . 39 21 . 23 18 . . . 26 59 . . . . . . 54 . . . . 8 . . . . 21 114 . . . . . . 311 Shots 24 | . . . 2 . 1 1 . 1 1 . . . 1 2 . . . . . . 3 . . . . 1 . . . . 1 5 . . . . . . 5 Rammed 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 1 . Targets Rammed 21 | . . . . . . . . 1 . . . . . . . . . . . 2 . 3 . . . . 9 . 1 . . 1 . 1 . . 1 1 1 Kicked 12 | . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . 3 . 1 . . 1 . 1 . . . . 1 Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Highest Temperature 597 | . 20 80 96 159 12 . 96 81 253 17 . 6 114 315 124 422 597 . 250 92 248 114 241 30 . . 307 315 310 367 210 339 360 428 . 287 104 132 468 Average Temperature 79 | . 9 32 37 34 12 . 23 31 85 8 . 6 38 56 40 121 138 . 96 39 73 35 58 8 . . 80 105 101 110 80 93 128 117 . 75 41 28 100 Received Heat Transfer 4464 | . 159 154 222 207 . 123 417 54 42 201 . 81 354 249 . 90 515 . 25 . 181 27 54 30 . 15 250 50 . . 36 16 84 67 6 73 75 60 547 Effects 20 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . 1 . 3 2 5 . . . . 1 Shutdowns 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 Energy Bleed 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 . 1 . . . . . Interference 8 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 . 3 . . . . . Matter Decay 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Turns 33 | . . . . . . . . 19 . 11 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Longest Duration 13 | . . . . . . . . 13 . 11 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 Combat Hostiles 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 Parts Fried 29 | . . . 2 . . . . 2 . . . . 6 1 1 . 1 . . . . . . 1 . . . 1 . . . 5 6 . . . . . 3 Impact Corruptions 41 | . . . 3 . . . 2 8 . . . . 6 1 2 . 11 . . . . . . . . . 5 . . . . 1 . . . . . 2 . Robots Melted 15 | . . . . . . . . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . 2 7 . . . . 2 Combat Hostiles 10 | . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . 2 3 . . . . 2 Parts Melted 49 | . . . 2 . . . 1 . 3 2 . 2 6 . . . . . . . . . . . . . 1 . . 1 8 1 4 16 . 1 1 . . Heat Transferred 26171 | . . . 200 250 . 37 1900 407 481 777 . 1184 2098 1998 . . 111 . . . . . 111 . . 259 1591 333 296 74 222 333 888 4144 111 1221 999 1268 4878 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 3 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1372 | . 210 108 612 520 256 302 1335 860 . . . . 260 1008 621 . . . . 70 1372 994 . . . . 466 . . . . 544 532 605 345 415 439 485 . Initial 720 | . . 23 . 159 162 150 19 700 . . . . . 137 529 . . . . 12 49 720 . . . . 69 . . . . 333 239 125 339 42 128 227 . Average 349 | . 100 31 357 367 112 159 769 668 . . . . 126 473 497 . . . . 35 731 784 . . . . 306 . . . . 401 332 280 238 161 178 323 . Maximum Alert Level 4 | . 1 . 2 2 1 1 4 3 . . . . 1 3 2 . . . . . 4 3 . . . . 2 . . . . 2 2 2 1 2 2 2 . Low Security (%) 31 | 100 96 100 17 9 86 64 16 . . . . . 75 7 . . . . . 100 15 . . . . . 8 . . . . . . 38 46 77 53 . . Level 1 36 | . 3 . 41 36 13 35 6 . . . . . 24 41 6 . . . . . 4 . . . . . 77 . . . . 58 87 25 53 19 41 90 . Level 2 21 | . . . 41 53 . . 14 50 . . . . . 18 93 . . . . . 35 23 . . . . 14 . . . . 41 12 36 . 2 4 9 . Level 3 8 | . . . . . . . 42 49 . . . . . 31 . . . . . . 13 76 . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . 20 . . . . . . . . . . . . . 31 . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 89 | . 5 . 3 1 . . . 5 . . . . 9 . 3 . 1 . . 1 . 9 . . . . 11 . . . . 4 5 9 1 6 7 9 . Investigation 15 | . 3 . 2 1 . . . 2 . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 . . . 2 . . Extermination 35 | . . . . . . . . 2 . . . . 5 . 2 . . . . . . 1 . . . . 3 . . . . 1 4 6 . 3 4 4 . Reinforcement 32 | . 2 . 1 . . . . . . . . . 4 . . . . . . . . 5 . . . . 5 . . . . 3 . 3 1 3 1 4 . Assault 6 | . . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Construction Impeded 5 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 39 | . . 1 2 2 . 1 . . . . . . 1 . 2 . . . . 1 . 3 . . . . 1 . . 1 . . . 4 2 2 . 16 . Communications Jammed 210 | . . . . . . . . . . . . . 4 . . . . . . . 26 . . . . . 17 . . . . . 44 73 . 7 2 37 . Distress Signals 209 | . . . . . . . . . . . . . 4 . . . . . . . 26 . . . . . 17 . . . . . 44 73 . 6 2 37 . Times Spotted 726 | . 16 10 39 19 . 9 35 15 13 5 . 10 45 22 12 11 31 . 6 5 33 28 14 11 . 9 42 6 6 26 5 9 23 49 7 25 26 53 51 Peak Tracking Total 15 | . 5 3 6 4 . 5 6 3 4 4 . 4 7 8 4 4 9 . 3 2 7 5 7 3 . 4 5 5 5 9 4 5 4 7 2 3 3 8 15 Tactical Retreats 49 | . . . 1 . . . 8 . 2 . . 2 1 1 . . 7 . . . 3 . . 1 . 1 3 2 1 . . . 1 2 . . 4 3 6 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 28 | . 3 . 1 . . . 3 . . . . . 1 5 . . . . . . 3 3 . . . . 3 . . . . . 2 . . 1 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 8 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Reprogrammed 21 | . . . 1 . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . 8 6 . Reused 25 | . . . . . . . . . . . . . . . . . 4 . 1 . 2 1 2 1 . . 1 3 . . 4 . 3 1 . . 2 . . Traps Extracted 11 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . 2 3 . . . . . . . . Installed 34 | . . . . . . . . . . . . . . . . . 4 . 1 . 2 1 2 1 . 3 2 4 . . 7 1 5 1 . . . . . Triggered 44 | . . . . . . . . . . . . . . . . 5 4 . 1 . 2 1 2 1 . 1 1 3 . 12 4 . 4 1 . . 2 . . Most Traps Carried 12 | . . . . . . . . . . . . . . . . 6 7 7 6 6 6 4 4 2 1 5 4 12 9 11 11 7 6 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 84 | . . . 3 . . . 9 2 . . . 1 5 4 . 2 1 . . . 8 2 . . . . 1 . . 2 . 5 5 13 . 10 1 4 6 Max in Single Turn 4 | . . . 1 . . . 1 1 . . . 1 1 1 . 1 1 . . . 1 1 . . . . 1 . . . . 1 1 1 . 2 1 1 4 Garrison Access 8 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 1 1 1 1 . . Garrison Relay 14 | . . . . . . . 5 . . . . . . 3 . . . . . . 6 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 166 | . 2 . 12 7 9 6 2 11 1 . 4 . 8 1 2 1 . . . 8 2 5 2 2 4 . 11 . 1 3 . 4 6 13 3 8 12 16 . Terminals 93 | . . . 11 6 6 3 2 9 . . . . 6 1 1 1 . . . 3 2 1 . . . . 1 . 1 . . . 1 11 1 4 9 13 . Fabricators 16 | . . . . . . 1 . 2 . . . . 1 . 1 . . . . 3 . 2 . . . . 3 . . . . . . . 1 1 1 . . Repair Stations 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . 1 2 . Recycling Units 11 | . 2 . 1 . 3 . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . 1 . Scanalyzers 10 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 2 1 . 2 . . . Garrison Access 13 | . . . . . . 1 . . . . . . 1 . . . . . . 2 . 1 . . . . 2 . . . . 1 1 1 1 1 1 . . Total Hacks 511 | . 2 . 34 17 27 13 5 30 1 . 28 . 25 2 11 5 . . . 30 5 14 9 5 17 . 27 . 1 10 . 8 20 29 4 25 46 61 . Successful 329 | . 2 . 20 12 16 9 1 21 1 . 28 . 13 1 8 5 . . . 21 2 5 9 5 17 . 14 . 1 10 . 3 10 14 1 14 29 37 . Failed 182 | . . . 14 5 11 4 4 9 . . . . 12 1 3 . . . . 9 3 9 . . . . 13 . . . . 5 10 15 3 11 17 24 . Catastrophic 22 | . . . 1 . 1 1 2 1 . . . . 2 1 . . . . . 1 1 1 . . . . 1 . . . . . 2 1 2 . 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 193 | . 2 . 20 6 13 7 . 18 . . . . 14 1 5 . . . . 15 . 7 . . . . 13 . . 1 . . 4 8 . 10 15 34 . Terminals 289 | . . . 33 13 21 5 5 26 . . . . 20 2 2 5 . . . 14 5 3 . . . . 1 . 1 . . . 6 25 2 14 37 49 . Fabricators 46 | . . . . . . 2 . 4 . . . . 4 . 9 . . . . 10 . 4 . . . . 8 . . . . . . . 1 2 2 . . Repair Stations 27 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 7 . . . 4 8 . Recycling Units 26 | . 2 . 1 . 6 . . . . . . . . . . . . . . . . 5 . . . . 6 . . . . 2 . . . . . 4 . Scanalyzers 29 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 4 . . . . 4 5 3 . 8 . . . Garrison Access 24 | . . . . . . 1 . . . . . . 1 . . . . . . 6 . 2 . . . . 4 . . . . 2 2 1 1 1 3 . . Terminal Hacks 171 | . . . 11 6 7 . 1 8 1 . 28 . 6 1 . 5 . . . 5 2 . 9 5 17 . . . 1 10 . . 1 9 . 5 13 20 . Record 38 | . . . . . . . . . . . 11 . . . . 5 . . . . . . 8 4 5 . . . 1 4 . . . . . . . . . Part Schematic 15 | . . . 2 . . . . . . . 9 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 2 . Prototype ID Bank 26 | . . . 4 1 3 . . 1 . . 3 . . . . . . . . 1 . . . . 4 . . . . 5 . . . . . 1 1 2 . Open Door 10 | . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . 1 . . . 4 . . . 1 . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Branch Access Points 4 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 3 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Alert Level 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 2 . Unreport Threat 11 | . . . 1 . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . 1 2 . . Locate Traps 12 | . . . . 1 . . . 2 . . . . 2 . . . . . . 1 . . . . . . . . . . . . 1 . . . 3 2 . Disarm Traps 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reprogram Traps 5 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 3 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 10 | . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 4 . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 12 | . . . . . . . . 1 . . . . . . 6 . . . . 2 . 1 . . . . 1 . . . . . . . . . 1 . . Network Status 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Load Schematic 4 | . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . Build 5 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 20 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 6 . . . 4 4 . Scan Component 11 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . 2 3 . Repair 9 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . 2 1 . Recycling Unit Hacks 7 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . Report Inventory 7 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . Scanalyzer 16 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 2 1 . 4 . . . Insert Component 13 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 2 1 . 3 . . . Analyze 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 9 | . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . 1 1 1 1 1 . . Unlock Access 3 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 1 1 . . Unauthorized Hacks 94 | . 2 . 9 2 6 3 . 12 . . . . 6 . 2 . . . . 12 . 3 . . . . 8 . . . . . . 3 . 4 10 12 . Terminals 57 | . . . 8 2 3 2 . 9 . . . . 3 . 1 . . . . 5 . 1 . . . . . . . . . . . 3 . 2 9 9 . Track 17 | . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . 6 6 . Assimilate 13 | . . . 4 . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 2 . . Botnet 20 | . . . 3 1 2 2 . 3 . . . . 2 . . . . . . 2 . 1 . . . . . . . . . . . . . 1 1 2 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 6 | . . . 1 . 1 . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 24 | . . . . . . 1 . 3 . . . . 3 . 1 . . . . 7 . . . . . . 6 . . . . . . . . 2 1 . . Report 4 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Liberate 10 | . . . . . . . . 1 . . . . 1 . . . . . . 3 . . . . . . 3 . . . . . . . . 1 1 . . Haulers 7 | . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . 1 . 3 . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . 3 . Reject 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mask 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Tunnel 6 | . 2 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 126 | . . . 11 7 6 6 2 11 . . . . 7 1 2 1 . . . 6 2 5 . . . . 11 . . . . 4 4 9 2 5 11 13 . Full Trace Events 8 | . . . . . . . 1 2 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . 1 . . Feedback Events 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 5 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Time 142 | . . . . . . . . . . . . . . . 142 . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . 2 . . 2 . . . . 9 . . . . . . 16 . . . . . . 4 . . . . . . . . . . 1 . . . Parts Built 5 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 292 | . . . . . . . . . . . . . . . 84 . . . . 139 . . . . . . 69 . . . . . . . . . . . . Total Part Build Rating 42 | . . . . . . . . . . . . . . . 6 . . . . 18 . . . . . . 18 . . . . . . . . . . . . Parts Repaired 9 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . 2 1 . Time 335 | . . . . 52 . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . 156 . . . 54 45 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Part Schematics Acquired 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 68 | . . . . . . . 25 . . . . . . 10 . . . . . . 27 2 . . . . . . . . . . . . 4 . . . . Machine Destruction 64 | . . . . . . . 25 . . . . . . 10 . . . . . . 27 2 . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . 3 . . . . 1 . 2 . . 2 . . . . . 2 . . . 1 . . 5 . . . . . . . . . Allies Hacked 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 1 1 . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 47 | . . 3 1 . . . 3 1 . . . 2 . 2 4 . 2 . . 3 2 3 2 . . . 7 . . 5 . . 2 2 . 1 2 . . Largest Group 6 | . . 3 3 1 1 1 3 1 1 1 . 1 1 2 5 5 2 . . 3 2 3 3 1 . . 5 1 1 6 1 1 1 2 . 1 1 . . Highest-Rated Group 281 | . . 40 40 10 10 10 79 26 26 26 . 96 30 80 167 167 77 . . 92 157 93 93 30 . . 177 26 26 281 60 60 45 90 . 26 45 . . Highest-Rated Ally 96 | . . 16 16 10 10 10 39 26 26 26 . 96 30 51 51 51 51 . . 41 95 31 49 30 . . 49 26 26 65 60 60 45 45 . 26 45 . . Warlord Squad Rendezvous 7 | . . . . . . . . . . . . . 2 . 1 . . . . . . 3 . . . . 1 . . . . . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ghost 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Total Orders 160 | . . . 2 14 4 13 . 2 . 6 . . . . . 2 2 . . . 4 14 10 1 . . 10 12 . 11 4 . 14 13 22 . . . . STAY 38 | . . . 1 3 1 . . 1 . 1 . . . . . 1 1 . . . . . . 1 . . . 7 . 10 2 . 2 4 3 . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . FOLLOW 26 | . . . 1 3 . 2 . 1 . 1 . . . . . 1 1 . . . 1 . 1 . . . . 5 . 1 2 . 2 4 . . . . . EXPLORE 52 | . . . . 6 3 11 . . . 3 . . . . . . . . . . . 5 8 . . . . . . . . . . . 16 . . . . RETURN 42 | . . . . 2 . . . . . 1 . . . . . . . . . . 3 9 1 . . . 10 . . . . . 10 5 1 . . . . Ally Attacks 312 | . . 2 55 . . . 19 . . . . 14 4 15 10 14 14 . . 15 20 40 37 2 . . 13 . . 38 . . . . . . . . . Total Damage 6595 | . . 11 536 . . . 555 . . . . 598 73 139 193 326 311 . . 286 545 692 583 33 . . 474 . . 1240 . . . . . . . . . Kills 64 | . . 1 11 . . . 5 . . . . 5 . 4 3 6 . . . 3 5 3 4 . . . 6 . . 8 . . . . . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . 1 . . Allies Melted 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 9 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 2 . Derelict Logs Recovered 21 | . . 3 . . . . . . 2 2 . 2 . . . 2 2 1 2 . . . 1 . . 1 . 1 2 . . . . . . . . . . Drone Launches 91 | . . . . 10 4 8 . . . 3 . . . . . . . . . . 5 18 5 . . . 10 . . . . . 10 5 13 . . . . Drone Recoveries 67 | . . . . 8 . 6 . . . 1 . . . . . . . . . . 3 14 5 . . . 10 . . . . . 10 5 5 . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 51025 | 35 889 1365 2030 1162 501 818 1340 1235 1811 1164 119 1580 2112 1207 1245 1096 2200 1040 1471 627 1644 1309 1040 1109 215 729 1633 1461 879 872 1473 538 1713 2770 741 1365 1611 3984 892 Spaces Moved 40093 | 29 563 738 1278 571 338 548 726 642 1055 698 75 948 1088 525 854 1165 1526 688 939 358 883 770 1039 965 144 978 1509 1504 934 906 1606 395 1234 2018 948 1293 1923 4810 882 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11810 | . 19 65 3 2 . . 63 642 1054 698 75 324 . . 500 1165 595 . . . . . . . 45 978 725 . . . . . . . . . 1724 2989 144 Legs 22493 | . . . . . . . . . 1 . . 588 375 252 354 . 931 688 939 358 883 770 1028 965 99 . 784 1504 934 906 1606 395 1234 2018 948 1293 110 1792 738 Wheels 5652 | 20 544 673 1275 569 338 548 663 . . . . 36 713 273 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 129 | . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . 89 29 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 125 110 125 135 115 120 160 118 160 160 154 115 147 87 87 87 147 147 147 147 147 64 64 64 64 64 78 78 78 78 78 108 71 71 71 53 53 53 Average Speed 101 | 76 126 128 127 149 143 124 129 160 159 161 160 156 150 179 114 87 124 147 147 147 150 147 87 104 83 64 71 78 78 78 78 82 108 103 71 71 55 53 59 Slowest Speed 240 | 95 240 160 240 240 190 135 185 160 160 240 160 165 175 207 147 87 147 147 147 147 163 147 147 124 124 64 78 78 78 78 78 108 108 117 71 131 81 86 137 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 Exploration Rate (%) 69 | 3 75 98 83 70 99 23 88 22 99 93 68 99 30 58 14 99 97 83 99 11 74 32 98 98 60 86 48 92 87 89 94 10 91 85 65 94 36 91 54 Regions Visited 39 Branch Regions 24 Pre-discovered Areas 18 | . 2 . 1 . 3 . . . 2 1 1 1 . . . 1 . . . . . . 3 . 3 . . . . . . . . . . . . . . Known Exits Taken 21 | . . . 1 . . 1 . 1 . . . . 1 . 1 . 1 . 1 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 15 | 1 1 1 . 1 1 . . . 1 1 1 1 . . . 1 . 1 . . . . 1 1 1 . . . . . . . . . . . . 1 . Scrap Searched 38 | . . 1 . . . . . . 4 3 . 5 . . . 4 4 3 1 . . . 3 4 . . . 3 2 . 1 . . . . . . . . Spaces Dug 587 | . . 2 32 4 . 6 32 26 30 . . . 34 21 9 1 5 . . 6 29 27 4 4 . 22 38 55 6 4 37 16 23 33 1 24 40 11 5 Terrain Destroyed 1716 | . . 2 52 8 6 19 54 32 51 7 . 8 107 23 10 1 10 . 5 8 77 87 18 10 . 28 74 66 10 5 74 36 34 78 2 45 65 19 585 Melee 89 | . . . 16 4 . 1 8 11 4 . . . 20 6 7 1 1 . . . . . . . . . . . . . . 3 3 2 . . . 2 . Projectile 662 | . . 2 . . . . 2 6 4 7 . 8 17 2 3 . 9 . 5 8 42 19 18 10 . 9 55 14 10 5 14 19 31 76 2 45 65 17 138 AOE 962 | . . . 36 4 6 18 44 15 43 . . . 70 15 . . . . . . 35 68 . . . 19 17 51 . . 60 14 . . . . . . 447 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 47519 | 39 675 1106 1500 780 352 657 956 771 1140 716 74 1004 1337 672 1082 1211 1731 711 990 445 1076 894 1138 1017 239 1046 1868 1715 1054 1066 1768 541 1502 2451 1012 1593 2350 6140 1100 Wait 3807 | . 31 329 33 117 8 21 50 77 48 7 . 13 43 10 175 11 79 4 23 58 44 45 43 8 74 29 115 112 95 82 95 58 135 167 17 116 304 1106 25 Move 40055 | 28 562 737 1277 570 337 548 725 641 1054 697 74 947 1087 524 853 1164 1525 687 938 358 882 769 1038 964 143 977 1508 1503 933 905 1605 394 1233 2017 947 1292 1922 4809 881 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 318 | 5 16 1 16 14 1 19 7 1 2 1 . 3 15 4 8 4 10 4 . 5 11 6 2 1 4 4 16 4 2 8 1 7 9 21 6 12 8 36 24 Fast Attach 143 | 5 7 . 4 2 . 2 4 1 4 . . 5 2 . . . 3 . . . 4 3 1 2 6 . 12 4 . 9 . 3 2 14 9 17 4 13 1 Attach 133 | 1 . . 4 . . 10 7 . 1 . . 1 9 2 3 . 6 . . 3 6 2 1 . 1 . 8 . . . . 5 4 12 3 4 3 12 25 Detach 53 | . . . 2 . . 5 7 . . . . . 6 1 . . 1 . . . 4 . 1 . 1 . 6 1 . . . 1 . 4 1 2 1 6 3 Swap 748 | . 14 13 43 20 2 9 22 12 7 2 . 1 53 15 21 15 27 11 8 7 18 22 13 15 2 12 45 33 3 9 24 20 46 74 7 26 17 33 27 Drop 384 | . 12 3 25 7 2 25 14 1 6 1 . 6 13 9 4 1 7 4 . 4 11 8 2 4 8 4 24 9 2 17 2 7 5 20 15 30 8 43 21 Fire 1457 | . 33 23 60 45 1 17 69 20 14 8 . 19 82 50 10 15 48 . 20 9 80 29 16 22 . 17 117 43 18 7 24 39 57 117 3 88 82 64 91 Melee 160 | . . . 36 4 . 1 13 17 4 . . . 27 15 8 1 4 1 . . . . . . . . . . . . 8 5 6 3 . . . 7 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 11 | . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . 3 . 1 . . 1 . 1 . . . . 1 Crush 9 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 1 1 . Escape Stasis 77 | . . . . . . . 16 . . . . . . 34 . . . . . . 14 5 . . . . . . . . . . . . . 5 . 3 . Rewire 123 | . . . . . . . 22 . . . . 9 . 8 . . 17 . . . . . 19 . . . 6 2 . 29 2 . . . . 1 . 7 1 Trap 34 | . . . . . . . . . . . . . . . . . 4 . 1 . 2 1 2 1 . 3 2 4 . . 7 1 5 1 . . . . . Miscellaneous 7 | . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x2 / *Upp x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 16) 36 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 15) 492 | -10/Materials | Discovered new exit (range 16) 739 | -10/Materials | Discovered new exit (range 13) 925 | -10/Materials | Entered Mines 953 | -10/Mines | Assembled infested the area 1910 | -10/Mines | Discovered new exit (range 9) 1942 | -10/Mines | Discovered new exit (range 7) 1945 | -10/Mines | Learned Materials terminal intel 2016 | -10/Mines | Learned location of 1 exit from Materials 2017 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2290 | -10/Mines | Entered Materials 2290 | -9/Materials | Accompanied by 3 allies 2290 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2291 | -9/Materials | Identified exit to Storage 2292 | -9/Materials | Identified exit to Materials 2293 | -9/Materials | Loaded intel: 12 terminal locations 2421 | -9/Materials | Discovered exit to Storage (range 10) 3012 | -9/Materials | Discovered exit to Materials (range 7) 3881 | -9/Materials | Discovered exit to Materials (range 12) 4082 | -9/Materials | Discovered new exit (range 15) 4320 | -9/Materials | Entered Storage 4320 | -9/Storage | Accompanied by 1 ally 4363 | -9/Storage | Repaired Lgt. Armor Plating 4390 | -9/Storage | Repaired Wheel 5168 | -9/Storage | Discovered exit to Materials (range 16) 5477 | -9/Storage | Used back door to open Recycling access 5477 | -9/Storage | Discovered new exit (range 4) 5482 | -9/Storage | Entered Recycling 5482 | -9/Recycling | Accompanied by 1 ally 5485 | -9/Recycling | Found Scrap Engine 5608 | -9/Recycling | Discovered new exit (range 77) 5983 | -9/Recycling | Entered Factory 5983 | -7/Factory | Accompanied by 5 allies 5983 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6041 | -7/Factory | Discovered new exit (range 44) 6107 | -7/Factory | Found Prototype Launcher 6345 | -7/Factory | Identified Rocket Array 6799 | -7/Factory | Identified exit to Garrison 6801 | -7/Factory | Entered Garrison 7004 | -7/Garrison | Triggered checkpoint 7021 | -7/Garrison | Garrison Relay disabled 7090 | -7/Garrison | Triggered checkpoint 7093 | -7/Garrison | Triggered checkpoint 7138 | -7/Garrison | Build established: Tank 7242 | -7/Garrison | Discovered new exit (range 10) 7284 | -7/Garrison | Triggered checkpoint 7331 | -7/Garrison | Garrison Relay disabled 7432 | -7/Garrison | Triggered checkpoint 7570 | -7/Garrison | Build established: Construct 7836 | -7/Garrison | Discovered new exit (range 3) 7857 | -7/Garrison | Garrison Relay disabled 7984 | -7/Garrison | Triggered checkpoint 8086 | -7/Garrison | Discovered new exit (range 10) 8141 | -7/Garrison | Entered Factory 8484 | -7/Factory | Identified exit to Lower Caves 9154 | -7/Factory | Discovered new exit (range 11) 9341 | -7/Factory | First assault squad dispatched 9376 | -7/Factory | Entered Lower Caves 9376 | -7/Lower Caves | Accompanied by 1 ally 9419 | -7/Lower Caves | Met a Warlord Commander 9420 | -7/Lower Caves | Learned location of Warlord (-4) 9425 | -7/Lower Caves | Found Encrypted Comm Array 9501 | -7/Lower Caves | Encountered a Warlord checkpoint 10264 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10280 | -7/Lower Caves | Learned 8 Factory zone layouts 10868 | -7/Lower Caves | Discovered new exit (range 10) 11187 | -7/Lower Caves | Entered another Lower Caves area 11187 | -7/Lower Caves | Accompanied by 1 ally 11211 | -7/Lower Caves | Learned location of Zion (-6) 11291 | -7/Lower Caves | Discovered new exit (range 9) 11514 | -7/Lower Caves | Learned 8 Factory zone layouts 11607 | -7/Lower Caves | Encountered a Warlord checkpoint 12150 | -7/Lower Caves | Discovered new exit (range 15) 12286 | -7/Lower Caves | Spotted B-75 Beast 12351 | -7/Lower Caves | Entered Data Miner 12351 | -7/Data Miner | Discovered new exit (range 6) 12382 | -7/Data Miner | Met Data Miner 12409 | -7/Data Miner | Learned location of Section 7 (-3) 12409 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12433 | -7/Data Miner | Received God Mode back door access code from Data Miner 12470 | -7/Data Miner | Entered Proximity Caves 12474 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13020 | -6/Proximity Caves | Build established: Tank 13044 | -6/Proximity Caves | Escorted by Enhanced Grunt 13132 | -6/Proximity Caves | Found Prototype Device 13132 | -6/Proximity Caves | Identified Exp. Thermal Shield 13431 | -6/Proximity Caves | Build established: Scavenger-Tank 13826 | -6/Proximity Caves | Discovered new exit (range 9) 14050 | -6/Proximity Caves | Entered Factory 14050 | -6/Factory | Accompanied by 1 ally 14050 | -6/Factory | Evolved 2 slots: Utility x2 14051 | -6/Factory | Identified exit to Factory 14088 | -6/Factory | Discovered exit to Factory (range 16) 14174 | -6/Factory | Joined by Warlord Muscle squad 14245 | -6/Factory | Found Exp. Targeting Computer 14332 | -6/Factory | P-60 Hacker assimilated allied 49-0LY(m) 14523 | -6/Factory | Joined by Warlord Pyro squad 15207 | -6/Factory | Destroyed 8 combat bots 15594 | -6/Factory | Build established: Construct 15798 | -6/Factory | Discovered new exit (range 5) 16009 | -6/Factory | Identified exit to Lower Caves 16158 | -6/Factory | Identified exit to Garrison 16162 | -6/Factory | Entered Garrison 16226 | -6/Garrison | Triggered checkpoint 16256 | -6/Garrison | Garrison Relay disabled 16584 | -6/Garrison | Triggered checkpoint 16688 | -6/Garrison | Discovered new exit (range 9) 16844 | -6/Garrison | Triggered checkpoint 16861 | -6/Garrison | Garrison Relay disabled 16957 | -6/Garrison | Triggered checkpoint 17006 | -6/Garrison | Destroyed 8 combat bots 17176 | -6/Garrison | Triggered checkpoint 17249 | -6/Garrison | Garrison Relay disabled 17281 | -6/Garrison | Discovered new exit (range 13) 17338 | -6/Garrison | Triggered checkpoint 17369 | -6/Garrison | Entered Factory 17369 | -6/Factory | Accompanied by 1 ally 17414 | -6/Factory | Joined by Warlord Infantry squad 17476 | -6/Factory | Discovered exit to Lower Caves (range 16) 17640 | -6/Factory | Discovered exit to Factory (range 15) 17976 | -6/Factory | Discovered exit to Lower Caves (range 14) 18006 | -6/Factory | Spotted B-75 Beast 18365 | -6/Factory | Fabricated O-24 Administrator? 18458 | -6/Factory | Fabricated B-60 Warrior? 18552 | -6/Factory | Fabricated Combat Drone Bay? 18614 | -6/Factory | Entered Lower Caves 18614 | -6/Lower Caves | Accompanied by 5 allies 18615 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 18750 | -6/Lower Caves | Learned Factory terminal intel 18756 | -6/Lower Caves | Build established: Commander-Construct 19091 | -6/Lower Caves | Learned location of 2 exits from Factory 19119 | -6/Lower Caves | Attracted the attention of an 0b10 base 19154 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 19154 | -6/Lower Caves | Learned Extension security intel 19414 | -6/Lower Caves | Build established: Construct 19512 | -6/Lower Caves | Discovered new exit (range 7) 19710 | -6/Lower Caves | Entered another Lower Caves area 19710 | -6/Lower Caves | Accompanied by 2 allies 19733 | -6/Lower Caves | Found Alien Artifact 19733 | -6/Lower Caves | Identified Core Expander 19733 | -6/Lower Caves | Installed Core Expander, added new Power slot 19811 | -6/Lower Caves | Discovered exit to Factory (range 15) 19981 | -6/Lower Caves | Spotted B-75 Beast 20315 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 20413 | -6/Lower Caves | Core integrity fell below 50% 20754 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20802 | -6/Lower Caves | Identified exit to Zion 21864 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 21910 | -6/Lower Caves | Entered Zion 21978 | -6/Zion | Build established: Trapper-Construct 21985 | -6/Zion | Discovered new exit (range 9) 22008 | -6/Zion | Found CR-A16's Pointy Stick 22115 | -6/Zion | Given A8's code to call for help 22269 | -6/Zion | Found Prototype Device 22305 | -6/Zion | Build established: Construct 22642 | -6/Zion | Given the Hacking Drone Bay 22645 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 22655 | -6/Zion | Found Prototype Device 22660 | -6/Zion | Identified Hacking Drone Bay 22906 | -6/Zion | Visited the Megawrench Repair Shop 22906 | -6/Zion | Megawrench repaired 7 parts 22950 | -6/Zion | Entered Proximity Caves 23134 | -5/Proximity Caves | Learned 12 Factory zone layouts 24089 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24421 | -5/Proximity Caves | Entered Factory 24421 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24422 | -5/Factory | Identified exit to Upper Caves 24423 | -5/Factory | Identified exit to Factory 24425 | -5/Factory | Loaded intel: 26 terminal locations 24678 | -5/Factory | Fabricated Enh. Quantum Rifle (x2) 24767 | -5/Factory | Build established: Hacker-Construct 25038 | -5/Factory | Identified exit to Garrison 25048 | -5/Factory | Entered Garrison 25084 | -5/Garrison | Triggered checkpoint 25139 | -5/Garrison | Garrison Relay disabled 25255 | -5/Garrison | Found embedded Infiltrators 25294 | -5/Garrison | Spotted B-75 Beast 25300 | -5/Garrison | Triggered checkpoint 25300 | -5/Garrison | Triggered checkpoint 25411 | -5/Garrison | Destroyed B-75 Beast 25730 | -5/Garrison | Garrison Relay disabled 25732 | -5/Garrison | Garrison Relay disabled 25800 | -5/Garrison | Discovered new exit (range 12) 25823 | -5/Garrison | Triggered checkpoint 25862 | -5/Garrison | Garrison Relay disabled 26424 | -5/Garrison | Triggered checkpoint 26541 | -5/Garrison | Spotted B-75 Beast 26624 | -5/Garrison | Discovered new exit (range 9) 26640 | -5/Garrison | Triggered checkpoint 26656 | -5/Garrison | Garrison Relay disabled 26692 | -5/Garrison | Entered Factory 26692 | -5/Factory | Accompanied by 2 allies 26969 | -5/Factory | Joined by Warlord Ghost squad 27292 | -5/Factory | First assault squad dispatched 27308 | -5/Factory | Incoming assault squad redirected 27321 | -5/Factory | Discovered exit to Factory (range 14) 27423 | -5/Factory | Joined by Warlord Ghost squad 27512 | -5/Factory | Joined by Warlord Dakka squad 27793 | -5/Factory | Discovered exit to Upper Caves (range 64) 27834 | -5/Factory | Cargo convoy interrupted 27922 | -5/Factory | Allied Derelicts emerged from ambush trap array 28001 | -5/Factory | Entered Upper Caves 28001 | -5/Upper Caves | Accompanied by 5 allies 28261 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28288 | -5/Upper Caves | Learned location of Armory (-3) 28354 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 28388 | -5/Upper Caves | Build established: Construct 28673 | -5/Upper Caves | Encountered a Warlord checkpoint 28780 | -5/Upper Caves | Learned 8 Factory zone layouts 28780 | -5/Upper Caves | Learned 8 Research zone layouts 28893 | -5/Upper Caves | Discovered new exit (range 14) 29041 | -5/Upper Caves | Entered another Upper Caves area 29041 | -5/Upper Caves | Accompanied by 1 ally 29080 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29126 | -5/Upper Caves | Discovered exit to Factory (range 10) 29331 | -5/Upper Caves | Learned Factory security intel 29331 | -5/Upper Caves | Learned Factory terminal intel 29331 | -5/Upper Caves | Learned Armory garrison access intel 29933 | -5/Upper Caves | Discovered new exit (range 13) 30150 | -5/Upper Caves | Entered Zhirov 30150 | -5/Zhirov | Discovered new exit (range 3) 30167 | -5/Zhirov | Met Zhirov 30185 | -5/Zhirov | Learned location of Testing (-2) 30185 | -5/Zhirov | Learned location of Command (-1) 30196 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30210 | -5/Zhirov | Found Alien Artifact 30210 | -5/Zhirov | Identified Integrated Dissipator 30210 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 30224 | -5/Zhirov | Found Alien Artifact 30365 | -5/Zhirov | Entered Proximity Caves 30669 | -4/Proximity Caves | Encountered a Derelict sapper outpost 30727 | -4/Proximity Caves | Learned location of 1 exit from Research 31048 | -4/Proximity Caves | Discovered exit to Factory (range 11) 31094 | -4/Proximity Caves | Entered Factory 31094 | -4/Factory | Evolved 2 slots: Utility x2 31095 | -4/Factory | Identified exit to Extension 31098 | -4/Factory | Loaded intel: 28 terminal locations 31129 | -4/Factory | Discovered new exit (range 5) 31308 | -4/Factory | Fabricated Quantum Reactor? 31646 | -4/Factory | Identified exit to Research 31695 | -4/Factory | Joined by Warlord Ranger squad 31725 | -4/Factory | Garrison activated, responded to threat 31813 | -4/Factory | Identified exit to Upper Caves 32185 | -4/Factory | Repaired Lyr. Heavy Armor Plating? 32271 | -4/Factory | Found Prototype Processor 32459 | -4/Factory | Identified Transdimensional Reconstructor 32468 | -4/Factory | Incoming investigation squad redirected 32604 | -4/Factory | Identified Exp. Melee Analysis Suite 32727 | -4/Factory | Entered Upper Caves 32727 | -4/Upper Caves | Accompanied by 1 ally 32936 | -4/Upper Caves | Learned location of 1 exit from Research 33166 | -4/Upper Caves | Build established: Trapper-Construct 33739 | -4/Upper Caves | Encountered a Warlord checkpoint 33923 | -4/Upper Caves | Discovered new exit (range 13) 33938 | -4/Upper Caves | Identified exit to Upper Caves 34188 | -4/Upper Caves | Entered another Upper Caves area 34188 | -4/Upper Caves | Accompanied by 1 ally 34189 | -4/Upper Caves | Identified exit to Warlord 34266 | -4/Upper Caves | Discovered exit to Research (range 12) 34593 | -4/Upper Caves | Encountered a Warlord checkpoint 34615 | -4/Upper Caves | Learned 4 Research zone layouts 34770 | -4/Upper Caves | Learned Research trap positions 35067 | -4/Upper Caves | Entered Warlord 35067 | -4/Warlord | Accompanied by 1 ally 35089 | -4/Warlord | Discovered new exit (range 9) 35105 | -4/Warlord | Identified exit to Proximity Caves 35424 | -4/Warlord | Met Warlord 35432 | -4/Warlord | Opened Warlord's prototype stash 35435 | -4/Warlord | Found Prototype Device 35435 | -4/Warlord | Identified Thermal Barrier 35438 | -4/Warlord | Found Prototype Processor 35438 | -4/Warlord | Identified Exp. Core Analyzer 35447 | -4/Warlord | Found Exp. Targeting Computer 35449 | -4/Warlord | Warlord's base attacked by MAIN.C 35473 | -4/Warlord | Found Prototype Hackware 35539 | -4/Warlord | Found Prototype Energy Gun 35539 | -4/Warlord | Identified Vortex Shotgun 35544 | -4/Warlord | Found Vortex Shotgun 35799 | -4/Warlord | Warlord forces counterattacked 35895 | -4/Warlord | Spotted Executioner 35898 | -4/Warlord | Spotted Striker 35939 | -4/Warlord | Entered Proximity Caves 35939 | -3/Proximity Caves | Accompanied by 1 ally 35941 | -3/Proximity Caves | Spotter reported a threat 35942 | -3/Proximity Caves | Spotter reported a threat 36349 | -3/Proximity Caves | Spotted B-86 Titan 36375 | -3/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 36379 | -3/Proximity Caves | Destroyed B-86 Titan 37305 | -3/Proximity Caves | Discovered exit to Research (range 7) 37412 | -3/Proximity Caves | Entered Research 37412 | -3/Research | Accompanied by 1 ally 37412 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 37413 | -3/Research | Identified exit to Research 37413 | -3/Research | Identified exit to Quarantine 37415 | -3/Research | Loaded intel: 70 trap records 37495 | -3/Research | Identified Ghost Barrier 37662 | -3/Research | Search patrols dispatched 37923 | -3/Research | Found Antimissile System 37950 | -3/Research | Entered Quarantine 37975 | -3/Quarantine | Imp. Hacking Suite fried by hacking feedback 38012 | -3/Quarantine | Cryocooling Duct disabled 38027 | -3/Quarantine | Ambient heat levels rising (+20) 38027 | -3/Quarantine | Non-combat units ordered to evacuate 38107 | -3/Quarantine | Found Alien Energy Cannon 38308 | -3/Quarantine | Build established: Mutant 38399 | -3/Quarantine | Repaired Exp. Weapon Shielding 38523 | -3/Quarantine | Discovered exit to Research (range 15) 38588 | -3/Quarantine | Repaired Adv. Force Field? 38668 | -3/Quarantine | Repaired Adv. Coolant Injector? 38709 | -3/Quarantine | P-80 Master assimilated allied Administrator 8a 39061 | -3/Quarantine | Found Alien Artifact 39226 | -3/Quarantine | Found Alien Artifact 39269 | -3/Quarantine | Identified Core Reset Matrix 39358 | -3/Quarantine | Identified Subatomic Replicator 39585 | -3/Quarantine | Spotted Fortress 39589 | -3/Quarantine | Build established: Hacker-Mutant 39658 | -3/Quarantine | Discovered new exit (range 5) 39662 | -3/Quarantine | Identified exit to Section 7 39663 | -3/Quarantine | Entered Section 7 40499 | -3/Section 7 | Warped through subspace 40705 | -3/Section 7 | Found Alien Artifact 40705 | -3/Section 7 | Identified Integrity Redistributor 40705 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-124) 40893 | -3/Section 7 | Spotted Alpha 7 40895 | -3/Section 7 | Destroyed Alpha 7 40895 | -3/Section 7 | Spotted Alpha 7 40934 | -3/Section 7 | Destroyed Alpha 7 41007 | -3/Section 7 | Found Prototype Processor 41186 | -3/Section 7 | Found Alien Artifact 41186 | -3/Section 7 | Identified Integrated Reactor 41186 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 41321 | -3/Section 7 | Found Transdimensional Reconstructor 41425 | -3/Section 7 | Spotted B-99 Colossus 41462 | -3/Section 7 | Found Integrated Dissipator 41462 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 41465 | -3/Section 7 | Found Integrated Dissipator 41465 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 41467 | -3/Section 7 | Found Integrated Dissipator 41467 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 41509 | -3/Section 7 | Found Alien Artifact 41509 | -3/Section 7 | Identified LRC Energy Well 41509 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 41516 | -3/Section 7 | Found Alien Artifact 41516 | -3/Section 7 | Identified LRC Boosters 41516 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 41518 | -3/Section 7 | Found Alien Artifact 41518 | -3/Section 7 | Identified LRC Insulator 41518 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 41746 | -3/Section 7 | Spotted Striker 41746 | -3/Section 7 | Spotted Striker 41816 | -3/Section 7 | Identified Exp. Target Analyzer 41817 | -3/Section 7 | Found Alien Energy Gun 41827 | -3/Section 7 | Spotted Striker 41827 | -3/Section 7 | Spotted Striker 41838 | -3/Section 7 | Identified Sigix Sheargun 41912 | -3/Section 7 | Found Transdimensional Reconstructor 41915 | -3/Section 7 | Found Alien Artifact 41919 | -3/Section 7 | Found Transdimensional Reconstructor 42018 | -3/Section 7 | Spotted S7 Guard 42068 | -3/Section 7 | Found Alien Artifact 42069 | -3/Section 7 | Warped through subspace 42153 | -3/Section 7 | Identified Core Membrane 42154 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 42265 | -3/Section 7 | Found Integrated Reactor 42265 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 42433 | -3/Section 7 | Entered Research 42433 | -2/Research | Warlord forces began assault on 0b10 42433 | -2/Research | Evolved 2 slots: Power x1, Utility x1 42458 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 42458 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 42543 | -2/Research | Research machine network offline 42661 | -2/Research | Met up with Warlord 42707 | -2/Research | Found Prototype Device 42707 | -2/Research | Identified Adv. Kinecellerator 42841 | -2/Research | Spotted Executioner 42859 | -2/Research | Spotted Executioner 42862 | -2/Research | Borebot progress halted 42864 | -2/Research | Spotted Striker 42979 | -2/Research | Borebot progress halted 43022 | -2/Research | Borebot progress halted 43026 | -2/Research | Discovered new exit (range 4) 43028 | -2/Research | Identified exit to Access 43083 | -2/Research | Spotted J3-3ZV(L) 43144 | -2/Research | Discovered new exit (range 6) 43151 | -2/Research | Identified exit to Testing 43174 | -2/Research | Entered Testing 43174 | -2/Testing | Accompanied by 1 ally 43219 | -2/Testing | Found Prototype Processor 43221 | -2/Testing | Identified Spectral Analyzer 43251 | -2/Testing | Found Prototype Energy Cannon 43251 | -2/Testing | Identified Imp. Potential Cannon 43829 | -2/Testing | Found Prototype Device 43829 | -2/Testing | Identified Exp. EM Disruption Field 43874 | -2/Testing | Build established: Hacker-Gunner 44045 | -2/Testing | Found Prototype Device 44045 | -2/Testing | Identified Adv. EM Disruption Field 44211 | -2/Testing | Found Prototype Hackware 44216 | -2/Testing | Identified System Mapper 44289 | -2/Testing | Found Prototype Processor 44294 | -2/Testing | Identified Exp. Terrain Scan Processor 44523 | -2/Testing | Identified Hpw. Transdimensional Reconstructor 44523 | -2/Testing | Identified Core Cannon 44539 | -2/Testing | Entered Access 44539 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 45144 | -1/Access | Found Fusion Bomb Launcher 45356 | -1/Access | Identified exit to Command 45411 | -1/Access | Incoming investigation squad redirected 45618 | -1/Access | Found Prototype Device 45618 | -1/Access | Identified Adv. Particle Accelerator 45920 | -1/Access | Build established: Hacker-Mutant 45995 | -1/Access | Repaired Imp. Energy Mantle 46018 | -1/Access | Repaired Adv. Shield Generator 46150 | -1/Access | Entered Command 46197 | -1/Command | Identified exit to Surface 46253 | -1/Command | Spotted B-99 Colossus 46307 | -1/Command | Destroyed B-99 Colossus 46394 | -1/Command | Spotted B-99 Colossus 46456 | -1/Command | Disengaged cave seal 46456 | -1/Command | Derelicts emerged from the dark tunnel 46456 | -1/Command | Welcomed Warlord to Command 46576 | -1/Command | Destroyed B-99 Colossus 46627 | -1/Command | Spotted Striker 46656 | -1/Command | Spotted Alpha 7 46657 | -1/Command | Spotted Executioner 46660 | -1/Command | Spotted Executioner 46936 | -1/Command | Build established: Wizard-Gunner 46950 | -1/Command | P-80 Master assimilated allied GD-0X5(M) 46970 | -1/Command | Disengaged cave seal 46970 | -1/Command | Derelicts emerged from the dark tunnel 47078 | -1/Command | Repaired Broken Enh. Biometal Leg 47138 | -1/Command | Found Prototype Ballistic Gun 47158 | -1/Command | Found Prototype Ballistic Gun 47236 | -1/Command | Identified Multirail (x2) 47276 | -1/Command | Build established: Hacker-Tank 47357 | -1/Command | Spotted M Guard 47357 | -1/Command | Spotted M Guard 47460 | -1/Command | Spotted Combat Programmer 47460 | -1/Command | Spotted Combat Programmer 47501 | -1/Command | Destroyed Combat Programmer 47515 | -1/Command | Combat Programmer assimilated allied RC-7P4(i) 47534 | -1/Command | All MAIN.C guards destroyed 47536 | -1/Command | Warlord commented on Warlord statues 47541 | -1/Command | Found Prototype Reactor 47544 | -1/Command | Found Prototype Protection 47544 | -1/Command | Identified Hvy. Regenerative Plating 47558 | -1/Command | Found Prototype Reactor 47643 | -1/Command | Found Prototype Device 47643 | -1/Command | Identified Exp. Shield Generator 47786 | -1/Command | Build established: Gunner 48002 | -1/Command | Met MAIN.C 48006 | -1/Command | Warlord shut down involuntarily 48018 | -1/Command | MAIN.C activated Command garrisons 48018 | -1/Command | 0b10 Conduit disabled 48045 | -1/Command | Discovered exit to Surface (range 34) 48045 | -1/Command | Discovered exit to Surface (range 92) 48045 | -1/Command | Identified Zero-point Reactor 48045 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 48082 | -1/Command | Found Hpw. Disruptor Cannon 48438 | -1/Command | Build established: Mutant 50128 | -1/Command | Warped through subspace to slip node 50128 | -1/Command | Discovered new exit (range 5) 50131 | -1/Command | Found Perforator 50134 | -1/Command | Entered Access_0 50135 | -1/Access_0 | Architect warped through subspace 50145 | -1/Access_0 | Destroyed A8 50151 | -1/Access_0 | Build established: Gunner 50198 | -1/Access_0 | Architect warped through subspace 50240 | -1/Access_0 | Found Adv. Particle Accelerator 50277 | -1/Access_0 | Architect warped through subspace 50367 | -1/Access_0 | Subspace Access Node disabled 50374 | -1/Access_0 | A6 warped into view 50391 | -1/Access_0 | Subspace Access Node disabled 50410 | -1/Access_0 | Destroyed A6 50484 | -1/Access_0 | Architect warped through subspace 50517 | -1/Access_0 | Found Corrupted Exp. Powered Armor 50522 | -1/Access_0 | Found Corrupted Exp. Powered Armor 50607 | -1/Access_0 | A5 warped into view 50620 | -1/Access_0 | Subspace Access Node disabled 50621 | -1/Access_0 | Architect warped through subspace 50690 | -1/Access_0 | Architect warped through subspace 50708 | -1/Access_0 | Destroyed A5 50723 | -1/Access_0 | Found Exp. Phase Shifter 50725 | -1/Access_0 | Found Exp. Targeting Computer 50732 | -1/Access_0 | Architect warped through subspace 50766 | -1/Access_0 | Architect warped through subspace 50791 | -1/Access_0 | Architect warped through subspace 50815 | -1/Access_0 | Architect warped through subspace 50886 | -1/Access_0 | Core integrity fell below 50% 50887 | -1/Access_0 | Destroyed A2 50895 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 50928 | -1/Access_0 | Architect warped through subspace 50964 | -1/Access_0 | A4 warped into view 50985 | -1/Access_0 | Used Subatomic Replicator to replicate Core Cannon 51003 | -1/Access_0 | Architect warped through subspace 51016 | -1/Access_0 | Architect warped through subspace 51016 | -1/Access_0 | Core integrity fell below 20% 51017 | -1/Access_0 | Warped through subspace to slip node 51017 | -1/Access_0 | Discovered exit to Surface (range 8) 51026 | *** | Establishing 0b11! Last Messages --------------- 51013_ Penetrated by Quantum Shear. 51013_ Centrium Medium Armor Plating destroyed. 51014_ HV Slug penetrates Wall. 51014_ Penetrated by HV Slug. 51014_ Prc. Energy Filter destroyed. 51015_ Penetrated by HV Slug. 51015_ Beam penetrates Architect. 51015_ Beam penetrates Wall. 51015_ Beam penetrates Earth. Architect warps through subspace. 51016_ Penetrated by HV Slug. 51016_ HV Slug penetrates Earth. 51016_ Penetrated by HV Slug. 51016_ Penetrated by Slug. 51016_ Slug penetrates Wall. 51017_ Penetrated by HV Slug. 51017_ Warped through subspace, drawn to slip node. 51017_ EXIT=FOUND: SURFACE 51017_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Coolant Potential 120 Energy Generation 134 Energy Capacity 2670 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Power Amplification 40 Corruption Block 20 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 320 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 85 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 4 Energy Filtering 50 Particle Charging 50 Kinecelleration 50 Offensive Hacking 48 Defensive Hacking 34 Authchip Count 3 Trap Extractor Capacity 14 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Hacking Suite | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Point Defense Array | -7/Data Miner | Free Imp. Coolant Injector | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Point Defense System | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Antigrav System | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Centrium Medium Armor Plating | -2/Testing | Scanalyzed Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free C-17 Slicer | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ O-24 Administrator | x1 | -6/Factory | Authchip B-60 Warrior | x3 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Quantum Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Integrity Redistributor Integrated Reactor LRC Energy Well LRC Boosters LRC Insulator Sigix Sheargun Core Membrane Subatomic Replicator Core Cannon High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CloakSlugBeam Manual? 0 Play Time 13:34:15 Cumulative 649.7 hours Start 2023.04.21 @ 16:11:15 End 2023.04.23 @ 00:54:01 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type 1 Total 37 Types 21/4/6/1/2/0/2/1/0 Lore% 92 Gallery% 95 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 397b4141-d36f-49df-bb71-e4c51d821693