Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.31 @ 22:02:10 Player: Tereza Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (260) 1300 Value Destroyed (10378) 10378 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (3170) 3170 TOTAL SCORE: 18748 Bonus ------- High Alert Combat Kills 1980 Follower Combat Kills 118 Entered Garrisons 600 Used RIF Installer 500 Friendly Fire -28 Cogmind --------- Core Integrity 0/700 Matter 207/300 Energy 88/325 System Corruption 28% Temperature Cool (0) Movement Core (1050) Ox20 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Advanced Medium Treads > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Graphene Brace (fused) > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (20) --- Improved Ion Engine Micro Nuclear Core Neutrino Core Armored Wheel Armored Wheel High-capacity Matter Pod (200) Transmission Jammer Improved Thermal Shield Shield Generator Hacking Suite Makeshift Hacking Suite Relay Coupler [Grunt] (33) Relay Coupler [Grunt] (27) Flak Gun Railgun Remote Datajack Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Improved Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Weapon Cycler Graphene Brace Improved Shield Generator Relay Coupler [NC] > --- WEAPON ----------- Matter Neutralizer Railgun > --- INVENTORY -------- Antimatter Reactor Advanced Medium Treads Heavy Siege Treads High-capacity Matter Pod Improved Signal Interpreter Transmission Jammer Improved Thermal Shield Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Railgun Missile Launcher Remote Datajack Plasma Cutter [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Slots Evolved 6 | . . 2 . 2 . . . 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . Utility 4 | . . 1 . 1 . . . 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 202 | 6 7 19 16 28 22 15 6 40 25 10 8 Power 21 | 1 2 2 1 3 2 1 1 4 1 . 3 Engine 13 | 1 2 1 1 3 1 1 . 3 . . . Core 6 | . . 1 . . 1 . 1 1 . . 2 Reactor 2 | . . . . . . . . . 1 . 1 Propulsion 66 | 2 2 8 7 13 7 6 1 13 5 1 1 Treads 63 | 2 2 8 7 13 5 5 1 13 5 1 1 Leg 3 | . . . . . 2 1 . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 56 | 1 2 6 4 7 3 4 . 14 8 6 1 Device 27 | . . 1 2 3 3 4 . 4 6 3 1 Storage 6 | 1 1 . . . . . . 3 1 . . Processor 6 | . . 2 . 1 . . . 2 . 1 . Hackware 5 | . . . 1 . . . . 1 1 2 . Protection 12 | . 1 3 1 3 . . . 4 . . . Artifact . | . . . . . . . . . . . . Weapon 59 | 2 1 3 4 5 10 4 4 9 11 3 3 Energy Gun 7 | . . . . . 3 2 1 . 1 . . Energy Cannon 18 | . . 1 2 3 3 . . 5 2 1 1 Ballistic Gun 16 | 2 1 2 2 2 . . . 2 3 1 1 Ballistic Cannon 3 | . . . . . . 2 1 . . . . Launcher 12 | . . . . . 4 . 2 1 4 . 1 Special Weapon 3 | . . . . . . . . 1 1 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 1 . 1 . 1 . . . Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 10 | . . . . . . . . 10 . . . Parts Lost 64 | . 1 3 2 9 12 7 1 8 11 1 9 Power 6 | . 1 . . 1 1 1 1 . . . 1 Propulsion 27 | . . 1 2 4 6 3 . 4 5 . 2 Utility 15 | . . 1 . 1 3 1 . 2 4 . 3 Weapon 16 | . . 1 . 3 2 2 . 2 2 1 3 Highest Loss Streak 8 | . 1 2 1 4 3 3 1 4 5 1 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 98 99 98 89 95 99 98 91 82 84 Engine 5 | . 14 7 1 8 8 6 5 1 3 . . Core 2 | . . 3 9 . . 1 2 5 . . 2 Treads 29 | . 27 33 32 35 23 27 36 29 24 15 16 Device 14 | . . 7 15 8 14 18 18 20 20 21 19 Storage 9 | . 14 11 11 9 9 9 9 7 7 7 7 Processor 5 | . . 4 . 5 9 9 9 8 7 7 10 Hackware 2 | . . . 4 3 . . . 1 4 6 6 Protection 4 | . 12 9 1 8 2 . . 3 3 . . Energy Gun 2 | . . . . . 4 10 6 2 2 . . Energy Cannon 6 | . . 7 10 11 13 . . 5 4 3 6 Ballistic Gun 7 | . 28 14 11 6 . . . 3 5 11 6 Ballistic Cannon 1 | . . . . . . 7 10 1 . . . Peak Build Rating 72 | 6 8 21 26 32 32 34 33 45 72 70 70 Average Rating 31 | 4 7 15 23 28 26 29 31 39 58 68 66 On Entrance 29 | . 6 8 20 22 32 26 32 31 44 67 67 Naked Turns . | . . . . . . . . . . . . Heaviest Build 74 | 10 28 39 39 54 54 40 43 49 74 72 70 Greatest Support 131 | 40 40 66 66 83 83 82 82 96 131 100 128 Greatest Overweight (x) 2 | . 1 . . 1 2 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 20 20 20 Average Capacity 15 | 7 14 15 15 15 15 15 15 15 16 20 20 Most Carried 20 | 4 15 15 15 15 15 15 15 15 18 19 20 Average Carried 14 | 2 12 14 14 14 14 14 14 14 15 17 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 Final Carried 18 | 4 15 15 15 15 15 15 14 15 17 17 18 Class Distribution -------------------- 65% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Matter Collected 5505 | 252 409 511 451 571 349 321 153 963 1213 105 207 Remotely . | . . . . . . . . . . . . Salvage Created 10393 | . 563 1338 1161 1640 1074 632 75 1883 1600 121 306 Parts 535 | . 44 77 77 74 70 25 10 104 36 7 11 Haulers Intercepted 15 | . 1 3 4 5 . . . 2 . . . Recyclers Shooed 3 | . . 2 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 7 Prevented 4 | . . . . . . . . . . . 4 Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Combat Hostiles Destroyed 258 | . 13 28 24 22 40 17 9 27 68 2 8 Guns 84 | . 13 14 5 11 2 9 . 6 22 1 1 Cannons 106 | . . 13 19 10 22 8 6 15 8 1 4 AOE 59 | . . . . . 13 . 3 5 36 . 2 Classes Destroyed 19 | . 5 2 1 3 2 1 . 2 2 . 1 Worker 3 | . . . . . . . . 2 . 1 . Builder 5 | . . . . . . . . 5 . . . Hauler 15 | . 1 3 4 5 . . . 2 . . . Recycler 4 | . . 1 . 1 . . . 2 . . . Mechanic 1 | . . . . 1 . . . . . . . Operator 11 | . 2 2 2 3 . . . 2 . . . Watcher 10 | . 2 1 2 2 . . . 3 . . . Swarmer 50 | . 3 8 4 . 15 2 6 . 8 . 4 Cutter 4 | . . . . . 2 . . . 2 . . Grunt 100 | . 10 14 13 13 17 10 . 15 4 2 2 Brawler 2 | . . . . . . 1 . . . . 1 Duelist 1 | . . . 1 . . . . . . . . Sentry 39 | . . 6 6 7 3 4 1 8 4 . . Specialist 1 | . . . . . . . . . 1 . . Hunter 4 | . . . . 1 . . 2 1 . . . Programmer 8 | . . . . . 3 . . 3 2 . . Heavy 1 | . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 Assembled 47 | . . . . . . . . . 47 . . Best Kill Streak 22 | . 3 6 5 4 6 4 3 14 22 2 4 Combat Bots Only 22 | . 3 6 5 4 6 4 3 6 22 2 4 Max Kills in Single Turn 7 | . 1 2 1 1 3 1 3 4 7 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 7 | . . . . . 3 . 3 3 7 . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Hostile Shots Fired 1517 | . 66 124 96 162 183 88 38 379 276 6 99 Missed 444 | . 13 37 23 34 56 26 9 120 97 3 26 Damage Taken 14969 | . 611 1067 916 2449 1904 916 351 2571 2306 36 1842 Core 1771 | . 191 210 98 203 200 70 65 315 232 . 187 Absorbed by Shields 291 | . . . . . . . . 38 253 . . Reduced by Siege Mode 418 | . . . . . . . . . 17 . 401 Redirected to Shielding 5 | . 3 2 . . . . . . . . . Ignored by Resistances 13 | . . . . . . . . . . 13 . Regen/Repaired (Parts) 744 | . 89 . 121 39 . 381 . 114 . . . Core Remaining (%) 37 | 100 23 . 23 . . . 2 . . . . Volleys Fired 892 | . 68 96 87 112 89 61 24 119 191 10 35 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 Hottest 145 | . 40 91 91 143 143 130 109 140 145 140 140 Shots Fired 1635 | . 136 191 171 224 177 119 48 207 284 17 61 Gun 795 | . 136 124 84 83 18 66 12 99 137 9 27 Cannon 785 | . . 67 87 141 148 53 31 101 125 4 28 Launcher 47 | . . . . . 11 . 5 4 21 . 6 Special 8 | . . . . . . . . 3 1 4 . Kinetic 728 | . 136 124 84 83 . 53 31 75 106 9 27 Thermal 851 | . . 67 87 141 166 66 12 125 156 4 27 Explosive 41 | . . . . . 11 . 5 4 21 . . Electromagnetic 7 | . . . . . . . . . . . 7 Robot Hit Streak 40 | . 10 16 13 26 14 20 11 16 40 7 22 Robot Miss Streak 7 | . 4 6 3 3 4 5 3 6 7 4 2 Penetration Max 2 | . . . . 1 . . . 1 2 . . Secondary Targets 1 | . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . Shots Hit Robots 1027 | . 87 118 105 158 93 84 25 129 170 10 48 Core Hits 545 | . 42 55 44 54 53 36 32 83 125 4 17 Critical Kills 8 | . . 1 . . 3 . . 1 3 . . Critical Parts Destroyed 6 | . . 2 . 1 . . . 2 1 . . Critical Strikes 19 | . . 3 . 1 3 5 . 3 4 . . Burn 4 | . . . . . . 4 . . . . . Meltdown 8 | . . 1 . . 3 . . 1 3 . . Destroy 6 | . . 2 . 1 . . . 2 1 . . Blast 1 | . . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 27378 | . 710 1917 1987 3540 3366 1763 845 3777 7407 209 1857 Guns 8909 | . 710 942 833 1148 243 997 18 1047 2365 129 477 Cannons 13065 | . . 975 1154 2392 1882 761 332 1778 2719 80 992 Explosions 5390 | . . . . . 1241 . 495 943 2323 . 388 Melee . | . . . . . . . . . . . . Ramming 14 | . . . . . . 5 . 9 . . . Kinetic 7722 | . 710 942 833 1148 . 761 332 844 1546 129 477 Thermal 14225 | . . 975 1154 2392 2125 997 18 1981 3538 80 965 Explosive 4679 | . . . . . 1241 . 495 620 2323 . . Electromagnetic 738 | . . . . . . . . 323 . . 415 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 28 | . . . . . 1 1 1 12 20 20 28 Average Corruption 8 | . . . . . 1 1 1 11 15 20 20 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 196 | . . . . . 16 8 4 59 73 15 21 Message Errors 40 | . . . . . 5 2 . 9 16 3 5 Matter Fused 37 | . . . . . 4 . 1 11 14 3 4 Heat Flow Errors 20 | . . . . . . 3 1 9 4 1 2 Energy Discharges 28 | . . . . . 2 2 . 12 9 1 2 Parts Rejected 3 | . . . . . 1 . . . . 1 1 Parts Fused 4 | . . . . . . . . 1 2 1 . Data Loss (minor) 17 | . . . . . 2 . 1 6 4 1 3 Data Loss (major) 15 | . . . . . 1 . 1 3 8 . 2 Misfires 10 | . . . . . . 1 . 4 4 1 . Alerts 4 | . . . . . 1 . . 1 . 2 . Misdirections 1 | . . . . . . . . . . 1 . Weapon Failures 17 | . . . . . . . . 3 12 . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 377 | . . 15 . 25 119 . 8 17 157 . 36 Projectiles 193 | . . 15 . 25 21 . . 9 91 . 32 Explosions 184 | . . . . . 98 . 8 8 66 . 4 Melee . | . . . . . . . . . . . . Knockbacks 21 | . . . . . . 7 13 1 . . . Impact . | . . . . . . . . . . . . Kinetic 20 | . . . . . . 7 12 1 . . . Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 378 | . . . . . 173 . . 43 104 . 58 Shots 17 | . . . . . 7 . . 2 3 . 5 Rammed 3 | . . . . . . 1 . 2 . . . Targets Rammed 3 | . . . . . . 1 . 2 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 471 | . 29 6 55 357 351 236 86 260 471 196 189 Average Temperature 88 | . 8 2 12 98 109 72 50 63 114 54 71 Received Heat Transfer 4478 | . 330 351 408 978 504 513 9 882 275 27 201 Effects 8 | . . . . 2 . . . . 6 . . Shutdowns 3 | . . . . . . . . . 3 . . Interference 2 | . . . . 2 . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . 1 . . Siege Activations 4 | . . . . . . . . . 1 . 3 Total Turns 105 | . . . . . . . . . 11 . 94 Longest Duration 59 | . . . . . . . . . 11 . 59 Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 9 | . . 1 . 1 3 . . 1 3 . . Combat Hostiles 7 | . . 1 . 1 3 . . 1 1 . . Parts Melted 39 | . . 2 2 7 6 2 . 9 11 . . Heat Transferred 21200 | . . 1702 1998 3848 3035 2072 37 2960 4586 74 888 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 5 . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Peak Influence 1610 | . 257 492 506 491 1610 959 972 843 1372 725 . Initial 784 | . . 83 168 176 308 784 594 510 413 710 . Average 548 | . 112 275 332 303 1024 816 807 574 987 603 . Maximum Alert Level 5 | . 1 2 2 2 5 3 3 3 4 3 . Low Security (%) 15 | 100 82 33 9 16 . . . 1 . . . Level 1 26 | . 17 42 57 58 3 . . 25 . . . Level 2 24 | . . 23 32 24 19 3 26 41 22 52 . Level 3 24 | . . . . . 36 96 73 31 40 47 . Level 4 7 | . . . . . 32 . . . 37 . . Level 5 1 | . . . . . 8 . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 32 | . 4 3 5 6 . 3 . 8 . 3 . Investigation 10 | . 2 2 1 2 . 1 . 1 . 1 . Extermination 4 | . . . . . . . . 3 . 1 . Reinforcement 16 | . 2 1 3 4 . 1 . 4 . 1 . Assault . | . . . . . . . . . . . . Garrison 2 | . . . 1 . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Distress Signals 21 | . 2 7 2 6 . 3 . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 357 | . 25 51 31 35 45 25 11 35 84 4 11 Peak Tracking Total 18 | . 4 6 4 4 6 4 4 6 18 2 7 Tactical Retreats 21 | . 2 1 . 2 3 2 1 1 8 1 . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Traps Triggered 12 | . 2 . 1 2 5 1 . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Machines Disabled 44 | . . 3 6 2 4 1 3 21 4 . . Max in Single Turn 8 | . . 1 1 1 1 1 2 8 1 . . Garrison Access 2 | . . . 1 . . . . . . 1 . Garrison Relay 7 | . . . . . 4 . 1 . 2 . . Phase Generator 2 | . . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Machines Accessed 54 | . 8 4 11 11 2 4 1 9 1 2 1 Terminals 33 | . 6 4 7 8 2 1 1 3 1 . . Fabricators 4 | . . . . . . . . 4 . . . Repair Stations 7 | . 1 . 2 1 . 2 . 1 . . . Recycling Units 3 | . 1 . 1 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access 5 | . . . 1 1 . 1 . 1 . 1 . Total Hacks 120 | . 19 12 25 25 5 7 2 15 2 7 1 Successful 58 | . 9 1 14 13 2 5 . 8 1 4 1 Failed 61 | . 10 11 11 11 3 2 2 7 1 3 . Catastrophic 14 | . 4 2 1 4 1 . 1 1 . . . Database Lockouts 1 | . . . . 1 . . . . . . . Manual 51 | . 14 12 5 14 1 2 . 3 . . . Terminals 79 | . 15 12 16 20 5 2 2 5 2 . . Fabricators 7 | . . . . . . . . 7 . . . Repair Stations 16 | . 3 . 5 2 . 4 . 2 . . . Recycling Units 3 | . 1 . 1 1 . . . . . . . Scanalyzers 5 | . . . . . . . . . . 5 . Garrison Access 9 | . . . 3 2 . 1 . 1 . 2 . Terminal Hacks 26 | . 5 1 7 7 1 . . 3 1 . 1 Part Schematic 3 | . . . 2 . . . . 1 . . . Robot Analysis 4 | . 3 . . 1 . . . . . . . Prototype ID Bank 2 | . . . 1 1 . . . . . . . Open Door 2 | . . . 1 . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . Unreport Threat 2 | . . . 1 . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . Security Stations 1 | . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . 1 . . . Repair Station Hacks 14 | . 2 . 4 2 . 4 . 2 . . . Scan Component 7 | . 1 . 2 1 . 2 . 1 . . . Repair 7 | . 1 . 2 1 . 2 . 1 . . . Recycling Unit Hacks 3 | . 1 . 1 1 . . . . . . . Report Inventory 3 | . 1 . 1 1 . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . 1 . Garrison Access Hacks 6 | . . . 1 1 . 1 . 1 . 2 . Unlock Access 3 | . . . . 1 . 1 . 1 . . . Seal Access 2 | . . . 1 . . . . . . 1 . Coupler Status 1 | . . . . . . . . . . 1 . Unauthorized Hacks 5 | . 1 . 1 2 1 . . . . . . Terminals 5 | . 1 . 1 2 1 . . . . . . Botnet 4 | . 1 . 1 1 1 . . . . . . Disrupt 1 | . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 40 | . 6 3 7 8 2 4 1 7 1 1 . Full Trace Events 10 | . 2 2 1 2 1 . . 1 . 1 . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . . 1 . 1 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 7 | . 1 . 2 1 . 2 . 1 . . . Time 236 | . 26 . 70 38 . 64 . 38 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Used RIF Installer 1 | . . . . . 1 . . . . . . Robots Hacked 2 | . . . . . . . . 1 . 1 . Non-combat 2 | . . . . . . . . 1 . 1 . Combat . | . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . 2 . 3 . parse_system 1 | . . . . . . . . . . 1 . purge_threat 4 | . . . . . . . . 2 . 2 . Relay Couplers Released 34 | . . . . . 19 . 4 . 11 . . Machine Destruction 30 | . . . . . 19 . 4 . 7 . . Programmers 4 | . . . . . . . . . 4 . . Attached 3 | . . . . . . . . 1 1 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Total Allies 12 | . . . 10 . . . . . 2 . . Largest Group 10 | . . . 10 3 . . . . 2 . . Highest-Rated Group 88 | . . . 88 24 . . . . 80 . . Highest-Rated Ally 40 | . . . 16 8 . . . . 40 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 64 | . . . 17 36 . . . . 11 . . Total Damage 833 | . . . 344 285 . . . . 204 . . Kills 14 | . . . 6 5 . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Robot Analysis Total 4 | . 3 . . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Turns Passed 15415 | 69 1373 1703 1833 2188 1792 1071 568 2547 1490 371 410 Spaces Moved 7087 | 38 678 816 842 1065 800 441 276 1207 552 200 172 Core 3 | 3 . . . . . . . . . . . Treads 6854 | 35 678 816 842 1065 627 384 276 1207 552 200 172 Legs 230 | . . . . . 173 57 . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 152 158 156 152 162 161 Average Speed 162 | 151 160 160 160 161 181 163 158 158 160 162 161 Slowest Speed 260 | 160 240 160 160 240 260 190 158 163 162 162 162 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 3 96 66 92 92 82 34 32 28 57 9 41 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . Scrap Searched 2 | . . . . . . . . . . . 2 Spaces Dug 16 | . . . . . . . . 4 12 . . Terrain Destroyed 377 | . . . . 11 63 2 107 21 155 4 14 Melee . | . . . . . . . . . . . . Projectile 83 | . . . . 11 . 2 . 5 47 4 14 AOE 294 | . . . . . 63 . 107 16 108 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Total 9448 | 47 858 1049 1168 1314 962 672 358 1658 891 232 239 Wait 997 | . 82 73 191 82 36 137 52 235 84 6 19 Move 7077 | 37 677 815 841 1065 798 441 275 1207 550 199 172 Hop . | . . . . . . . . . . . . Pick Up 122 | 4 17 18 10 9 11 7 . 23 14 4 5 Fast Attach 63 | 6 4 6 9 9 5 10 . 4 7 1 2 Attach 48 | . 1 4 1 8 8 1 1 10 7 4 3 Detach 13 | . . 3 . 2 . . . 2 4 2 . Swap 93 | . 2 9 6 12 9 5 5 26 11 5 3 Drop 124 | . 7 25 21 15 4 9 1 30 11 1 . Fire 892 | . 68 96 87 112 89 61 24 119 191 10 35 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 3 | . . . . . . 1 . 2 . . . Escape Stasis 2 | . . . . . 2 . . . . . . Rewire 14 | . . . 2 . . . . . 12 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory -7/Garrison -7/Factory -7/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 3) 266 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 614 | -10/Materials | Discovered new exit (range 5) 713 | -10/Materials | Discovered new exit (range 12) 824 | -10/Materials | Repaired Lgt. Treads 1337 | -10/Materials | Core integrity fell below 50% 1429 | -10/Materials | Discovered new exit (range 9) 1443 | -10/Materials | Entered another Materials area 1443 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2178 | -9/Materials | Discovered new exit (range 8) 2491 | -9/Materials | Discovered new exit (range 14) 2712 | -9/Materials | Discovered new exit (range 13) 2738 | -9/Materials | Core integrity fell below 50% 3046 | -9/Materials | Build established: Scavenger-Mutant 3078 | -9/Materials | Identified exit to Mines 3078 | -9/Materials | Identified exit to Storage 3146 | -9/Materials | Entered Storage 3311 | -9/Storage | Repaired Imp. Heat Sink 3358 | -9/Storage | Repaired Particle Cannon 3562 | -9/Storage | Garrison activated, responded to threat 3772 | -9/Storage | Build established: Mutant 4265 | -9/Storage | Discovered new exit (range 6) 4374 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4585 | -9/Storage | Lost 4 allies 4693 | -9/Storage | Build established: Commander-Mutant 4731 | -9/Storage | Lost 3 allies 4979 | -9/Storage | Entered Materials 4979 | -8/Materials | Accompanied by 3 allies 4979 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5032 | -8/Materials | Repaired Imp. Heat Sink 5122 | -8/Materials | Build established: Mutant 5154 | -8/Materials | Central database locked down 5255 | -8/Materials | Met 7R-MNS 5478 | -8/Materials | Discovered new exit (range 4) 5850 | -8/Materials | Build established: Scavenger-Mutant 6354 | -8/Materials | Discovered new exit (range 18) 6670 | -8/Materials | Lost 4 parts (2n1u1w) 7167 | -8/Materials | Identified exit to Garrison 7167 | -8/Materials | Entered Garrison 7235 | -8/Garrison | Triggered checkpoint 7379 | -8/Garrison | Garrison Relay disabled 7547 | -8/Garrison | Triggered checkpoint 7563 | -8/Garrison | Core integrity fell below 50% 7635 | -8/Garrison | Triggered checkpoint 7873 | -8/Garrison | Lost 3 parts (2n1w) 7930 | -8/Garrison | Discovered new exit (range 16) 8012 | -8/Garrison | Phase Generator disabled 8055 | -8/Garrison | Installed Relay Interface Framework 8247 | -8/Garrison | Garrison Relay disabled 8283 | -8/Garrison | Triggered checkpoint 8334 | -8/Garrison | Lost 3 parts (2n1u) 8397 | -8/Garrison | Discovered new exit (range 3) 8467 | -8/Garrison | Garrison Relay disabled 8641 | -8/Garrison | Triggered checkpoint 8727 | -8/Garrison | Discovered new exit (range 9) 8786 | -8/Garrison | Triggered checkpoint 8959 | -8/Garrison | Entered Materials 9166 | -8/Materials | Lost 3 parts (1p1n1u) 9315 | -8/Materials | Repaired Arm. Treads 9535 | -8/Materials | Core integrity fell below 20% 9701 | -8/Materials | Repaired Lgt. Treads 9996 | -8/Materials | Garrison activated, responded to threat 10030 | -8/Materials | Identified exit to Garrison 10030 | -8/Materials | Entered Garrison 10100 | -8/Garrison | Triggered checkpoint 10137 | -8/Garrison | Garrison Relay disabled 10254 | -8/Garrison | Triggered checkpoint 10423 | -8/Garrison | Phase Generator disabled 10572 | -8/Garrison | Discovered new exit (range 7) 10598 | -8/Garrison | Entered Factory 10598 | -7/Factory | Evolved 2 slots: Utility x2 10857 | -7/Factory | Repaired Adv. Treads 11720 | -7/Factory | Lost 4 parts (1n2u1w) 11758 | -7/Factory | System corruption reached 10% 13145 | -7/Factory | Identified exit to Garrison 13145 | -7/Factory | Entered Garrison 13193 | -7/Garrison | Triggered checkpoint 13244 | -7/Garrison | Garrison Relay disabled 13394 | -7/Garrison | Triggered checkpoint 13395 | -7/Garrison | Triggered checkpoint 13400 | -7/Garrison | Core integrity fell below 50% 13589 | -7/Garrison | Assembled breached garrison interior 13674 | -7/Garrison | Destroyed 22 combat bots 13956 | -7/Garrison | Discovered new exit (range 6) 14153 | -7/Garrison | Build established: Mutant 14201 | -7/Garrison | Garrison Relay disabled 14253 | -7/Garrison | Learned Factory security intel 14591 | -7/Garrison | Lost 5 parts (3n1u1w) 14635 | -7/Garrison | Entered Factory 14985 | -7/Factory | Discovered new exit (range 8) 14998 | -7/Factory | Identified exit to Lower Caves 15006 | -7/Factory | Entered Lower Caves 15018 | -7/Lower Caves | Build established: Scavenger-Mutant 15163 | -7/Lower Caves | Spotted B-75 Beast 15198 | -7/Lower Caves | Core integrity fell below 20% 15224 | -7/Lower Caves | Destroyed B-75 Beast 15249 | -7/Lower Caves | Learned 8 Factory zone layouts 15263 | -7/Lower Caves | Learned Factory terminal intel 15386 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15416 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 15406_ System corrupted by crushing effect (+4). 15406_ System corrupted by crushing effect (+2). 15408_ Hacking Suite destroyed. 15408_ System corrupted by crushing effect (+2). 15409_ Corrupted Autogun self-destruct mechanism malfunctions. 15411_ Penetrated by Slug. 15412_ Imp. Heat Sink self-destruct mechanism malfunctions. 15412_ Hvy. Siege Treads destroyed. 15412_ B-48 Gladiator destroyed. 15413_ Penetrated by Slug. 15414_ Corrupted Imp. Heat Sink fries itself beyond repair. 15414_ Corrupted Unknown Flight Unit self-destruct mechanism malfunctions. 15414_ Imp. Heat Sink destroyed. 15414_ Proton Cannon destroyed. 15415_ Corrupted Particle Gun self-destruct mechanism malfunctions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###?????????????????? | | ?????????????????????????????# ##????????????????? | | ????????????????????????????## ##???????????????? | | ????????????????????????????# ###?????????????? | | ???????????????????????????## ##????????????? | | ?????????????????????????### #????????????? | | ???????????????????????### #????????????? | | ???????????????#####??## #????????????? | | ???????????????? Y[%## #??????#?????? | | ???????????????????# % l #???????# ????? | | ???????????????????#=%[ %@ #???????? ####? | | ????????????????# ###l #####????? #? | | ???????????????????????# ## ##????# #? | | ???????????????????????#### ## ##???# #? | | ??????????????????????????#### #??## ## | | ?????????????????????????????## ##?## | | ??????????????????????????????# ##?## | | ?????????????????????????######## ##??# ### | | ????????????????????###### ### #???# ##? | | ???????????????????## ## ##??## #? | | ???????????????????# #???## #? | | ???????????????????# #????## #? | | ????????????????????# #?????# #? | | ????????????????????# ##?????# #? | | ????????????????????# ##?????# #? | | ???????????????????# ### ##???## ## | | ???????????????????# ????# #?###" ## | | ???????????????????#??????# ### # ## | | ??????????????????????????# ### ## ## | | ??????????????????????????## ###?# | | ???????????????????????????# ##???# | | ???????????????????????????# #?????####### | | ???????????????????????????# ????????????#" | | ???????????????????????????## ????????????## | | ????????????????????????????###????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 25 Utility Shielding 33 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 27 Item Schematics ----------------- Hvy. Missile Launcher | -9/Storage | Hacked Arm. Treads | -9/Storage | Hacked Med. Treads | -7/Factory | Hacked Hvy. Siege Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Killing Spree Challenges ------------ None Game ------ Seed SignalElectrostormClaws Manual? 0 Play Time 01:38:48 Cumulative 172.3 hours Start 2025.03.30 @ 15:34:03 End 2025.03.31 @ 22:02:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 213 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2a4bbcd-789f-4189-8ad2-a31eb708bd06