Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 21:52:14 Player: jumpy Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1236) 1236 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 6076 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 0/1150 Matter 93/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Hacking Suite > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (5) ---- Micro Nuclear Core Light Fission Core Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Fission Core Fusion Reactor > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Reaction Control System Phase Shifter Hacking Suite Hacking Suite System Guard > --- WEAPON ----------- Proton Cannon Shock Maul > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Terrain Scan Processor Proton Cannon Heavy Missile Launcher Powered Hammer [Rating: 73] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 4 | . . 1 1 1 1 . . Utility 6 | . . 1 1 1 1 1 1 Weapon 1 | . . . . . . . 1 Parts Attached 86 | 8 1 7 19 27 14 4 6 Power 13 | 1 1 . 3 3 3 1 1 Engine 6 | 1 1 . 1 2 1 . . Core 5 | . . . 2 1 2 . . Reactor 2 | . . . . . . 1 1 Propulsion 33 | 2 . 2 10 13 5 . 1 Treads 5 | 2 . 2 1 . . . . Leg . | . . . . . . . . Wheel 2 | . . . . 2 . . . Hover 12 | . . . 8 . 3 . 1 Flight 14 | . . . 1 11 2 . . Utility 21 | 2 . 1 3 7 5 2 1 Device 10 | 1 . . 2 3 1 2 1 Storage 3 | 1 . 1 . . 1 . . Processor 3 | . . . 1 . 2 . . Hackware 4 | . . . . 3 1 . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 19 | 3 . 4 3 4 1 1 3 Energy Gun 4 | 3 . 1 . . . . . Energy Cannon 4 | . . . 1 1 . 1 1 Ballistic Gun 6 | . . 2 2 2 . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon 1 | . . . . 1 . . . Impact Weapon 3 | . . 1 . . 1 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . 2 3 1 2 . Parts Lost 49 | . . 3 16 6 7 . 17 Power 7 | . . . 3 1 . . 3 Propulsion 24 | . . 1 10 1 6 . 6 Utility 10 | . . . 2 3 1 . 4 Weapon 8 | . . 2 1 1 . . 4 Highest Loss Streak 13 | . . 3 13 3 5 . 12 To Critical Strikes 1 | . . 1 . . . . . Average Backups 7 | 3 6 9 13 6 4 6 7 Power 1 | . 1 1 . . 1 2 2 Propulsion 2 | 1 2 4 6 1 . . . Utility 1 | . 2 2 2 2 1 2 1 Weapon 1 | . 1 . 2 2 1 2 2 Tool/Special . | . . . . . . . . Unused Backups 15 | 1 2 4 1 2 2 . 3 Power 4 | . 1 1 . . 1 . 1 Propulsion 3 | . 1 2 . . . . . Utility 6 | 1 . . 1 1 1 . 2 Weapon 2 | . . 1 . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 73 | . 100 83 73 67 50 89 66 Engine 5 | . 14 11 2 3 4 . . Core 1 | . . . 5 2 . 5 1 Reactor 1 | . . . . . . 2 7 Treads 12 | . 28 29 20 . . . . Hover 6 | . . . 3 5 9 29 21 Flight 5 | . . . . 17 8 . . Device 8 | . 14 11 14 4 1 9 8 Storage 7 | . 14 11 9 3 1 5 4 Processor 4 | . . . 7 7 6 11 4 Hackware 4 | . . . . 8 9 11 7 Energy Gun 5 | . 28 12 . . 4 . . Energy Cannon 2 | . . . 7 1 . 4 2 Ballistic Gun 3 | . . 8 3 3 . . . Impact Weapon 1 | . . . . . 1 5 5 Peak Build Rating 73 | 8 9 14 27 43 56 68 73 Average Rating 25 | 5 8 10 20 31 27 63 57 On Entrance 25 | . 7 9 14 12 40 56 68 Naked Turns . | . . . . . . . . Heaviest Build 47 | 11 15 35 37 37 23 42 47 Greatest Support 60 | 40 40 60 60 56 43 43 54 Greatest Overweight (x) 6 | . . . 2 6 1 . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 10 10 10 Average Capacity 10 | 6 8 12 15 10 6 10 9 Most Carried 15 | 6 8 13 15 11 7 8 8 Average Carried 7 | 3 6 9 13 6 4 6 7 Final Capacity 15 | 8 8 15 15 5 10 10 5 Final Carried 13 | 6 8 13 6 4 6 7 3 Class Distribution -------------------- 62% | Mutant 17% | Hacker-Mutant 10% | Hacker-Sprinter 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 845 | 197 78 139 45 73 138 41 134 Remotely . | . . . . . . . . Salvage Created 1537 | 153 141 698 153 73 43 41 235 Parts 95 | 26 8 43 7 3 4 . 4 Haulers Intercepted 3 | . . 3 . . . . . Recyclers Shooed 4 | 1 1 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 31 | . 3 18 3 1 1 . 5 Melee 5 | . . 1 . . 1 . 3 Guns 19 | . 3 15 . 1 . . . Cannons 3 | . . . 3 . . . . Classes Destroyed 12 | 3 2 3 1 . 1 2 . Worker 3 | 2 . 1 . . . . . Builder 3 | . . . . . . 2 1 Tunneler 4 | 4 . . . . . . . Hauler 3 | . . 3 . . . . . Recycler 2 | 1 . 1 . . . . . Operator 1 | . . . . . . 1 . Watcher 1 | . 1 . . . . . . Swarmer 13 | . . 12 . . . . 1 Grunt 6 | . 3 2 . . . . 1 Sentry 7 | . . 4 2 1 . . . Hunter 3 | . . . 1 . . . 2 Programmer 2 | . . . . . 1 . 1 Best Kill Streak 5 | 3 2 5 2 1 1 2 3 Combat Bots Only 4 | . 2 4 2 1 1 . 3 Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 753 | . 24 70 170 225 92 5 167 Missed 286 | . 2 22 50 116 37 2 57 Hits 467 | . 22 48 120 109 55 3 110 Projectile 467 | . 22 48 120 109 55 3 110 Critical Strikes 8 | . . 2 1 . . . 5 Damage Taken 6974 | . 258 498 1806 948 889 58 2517 Core 2483 | . 68 82 479 141 529 20 1164 Absorbed by Shields 45 | . . . . 45 . . . Core Remaining (%) 68 | 100 72 79 12 79 37 98 . Volleys Fired 125 | 11 14 44 20 20 3 1 12 Largest 2 | 2 2 2 1 2 1 1 1 Hottest 80 | 80 80 80 65 46 40 75 75 Shots Fired 201 | 22 28 88 20 27 3 1 12 Gun 153 | 22 28 88 . 14 1 . . Cannon 42 | . . . 20 13 2 1 6 Launcher 6 | . . . . . . . 6 Special . | . . . . . . . . Kinetic 38 | . . 24 . 14 . . . Thermal 150 | 22 28 64 20 13 3 . . Explosive 6 | . . . . . . . 6 Electromagnetic 7 | . . . . . . 1 6 Robot Hit Streak 10 | 6 8 10 4 6 1 . 9 Robot Miss Streak 3 | 2 2 3 2 2 2 2 1 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 4 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 147 | 13 18 55 10 18 2 3 28 Core Hits 59 | 7 8 29 5 3 . . 7 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 7 | . . . . . . 2 5 Critical Strikes 9 | . . . . . . 2 7 Smash 9 | . . . . . . 2 7 Melee Attacks 38 | . . 3 . . 1 6 28 Impact 38 | . . 3 . . 1 6 28 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 1 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3709 | 149 226 790 274 362 105 194 1609 Guns 1197 | 145 222 683 . 147 . . . Cannons 629 | . . . 273 215 28 . 113 Explosions 479 | . . . . . . . 479 Melee 1392 | . . 104 . . 77 194 1017 Ramming 12 | 4 4 3 1 . . . . Kinetic 431 | . . 284 . 147 . . . Thermal 1346 | 145 222 399 273 215 28 . 64 Explosive 415 | . . . . . . . 415 Electromagnetic 113 | . . . . . . . 113 Impact 1392 | . . 104 . . 77 194 1017 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 1 . 4 Average Corruption 3 | . . . . . 1 . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 683 | . . 29 . . 53 172 429 Projectiles . | . . . . . . . . Explosions 8 | . . . . . . . 8 Melee 675 | . . 29 . . 53 172 421 Knockbacks 5 | . . . . . . 1 4 Impact 5 | . . . . . . 1 4 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 16 | . . . . . . . 16 Shots 1 | . . . . . . . 1 Rammed 6 | 1 2 2 1 . . . . Targets Rammed 7 | 2 2 2 1 . . . . Kicked . | . . . . . . . . Crushed 1 | 1 . . . . . . . Highest Temperature 252 | 54 252 174 84 46 9 50 92 Average Temperature 40 | 24 123 58 29 12 5 23 35 Received Heat Transfer 1513 | . 141 132 738 178 159 27 138 Effects 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 7 | . . 2 . . . 3 2 Combat Hostiles 4 | . . 2 . . . . 2 Parts Fried 13 | . . 2 . . . 4 7 Impact Corruptions 21 | . . 3 . . 1 8 9 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 2 1 . . . . . Heat Transferred 2478 | 325 500 900 370 296 37 . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 157 | 10 75 157 80 148 110 15 70 Initial 72 | . 3 18 50 . 72 . . Average 33 | 1 20 78 22 8 44 4 19 Influence Increases 1678 | 35 92 521 112 354 268 47 249 Destroy 0b10 Robot/C 660 | . 60 360 60 20 60 . 100 Destroy 0b10 Robot/NC 85 | 35 5 25 . . . 15 5 Destroy Leader 168 | . 12 76 30 10 20 . 20 Allied During Kill 8 | . . . . . 8 . . Successful Hack 22 | . . . . 22 . . . Disable Machine 120 | . . . 15 60 15 15 15 Destroy Structure 45 | . . . 7 2 . 2 34 Partial Spotted 75 | . . . . 45 15 15 . Lose Combat Pursuer 495 | . 15 60 . 195 150 . 75 Influence Decreases 1678 | 30 52 445 233 206 416 47 249 Entered New Map 176 | . 2 27 71 . 76 . . Time Decay 1168 | 30 50 388 141 153 210 47 149 Lost Part 274 | . . 30 21 53 70 . 100 Lost Ally 60 | . . . . . 60 . . Squads Dispatched 10 | . . 1 2 3 2 1 1 Investigation 2 | . . 1 . 1 . . . Extermination 4 | . . . . 2 1 . 1 Reinforcement 4 | . . . 2 . 1 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 12 | . . 3 2 2 4 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 5 26 13 17 17 5 10 Peak Tracking Total 11 | . 4 6 7 11 8 3 4 Tactical Retreats 16 | . 1 3 . 3 5 . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 5 | . . 1 . 3 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 8 | . . . 1 4 1 1 1 Max in Single Turn 1 | . . . 1 1 1 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled 4 | . . . . 4 . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 7 | . . . . 4 3 . . Terminals 4 | . . . . 3 1 . . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 15 | . . . . 10 5 . . Successful 8 | . . . . 5 3 . . Failed 7 | . . . . 5 2 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . . 3 1 . . Terminals 10 | . . . . 7 3 . . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . 3 . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . . 2 1 . . Record 1 | . . . . . 1 . . Transport Status 1 | . . . . 1 . . . Registered Components 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . Refit 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . 3 . . . Insert Component 1 | . . . . 1 . . . Analyze 2 | . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . Terminals . | . . . . . . . . Fabricators 1 | . . . . . 1 . . Liberate 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . . 4 1 . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies 3 | . . . . . 3 . . Largest Group 3 | . . . . . 3 . . Highest-Rated Group 90 | . . . . . 90 . . Highest-Rated Ally 30 | . . . . . 30 . . Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . . 9 . . Total Damage 218 | . . . . . 218 . . Kills 2 | . . . . . 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Active Infowar (turns) 2873 | 87 258 998 479 418 70 119 444 Sensors 1473 | . . . 422 418 70 119 444 Terrain 405 | . . . 405 . . . . Seismic 1404 | 87 258 998 61 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 3995 | 201 258 998 553 873 485 156 471 Spaces Moved 3749 | 94 123 517 296 1313 863 220 323 Core 81 | 4 . . . . 66 . 11 Treads 980 | 90 123 517 250 . . . . Legs . | . . . . . . . . Wheels 113 | . . . . 113 . . . Hover 1077 | . . . 46 228 271 220 312 Flight 1498 | . . . . 972 526 . . Fastest Speed 28 | 50 160 160 48 28 28 52 46 Average Speed 83 | 155 160 160 157 50 47 52 95 Slowest Speed 520 | 160 160 160 240 520 156 52 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 24 | . . . . 11 13 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 6 26 45 31 36 34 4 9 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . . 1 . Terrain Destroyed 39 | . . . 7 2 . 1 29 Melee 1 | . . . . . . 1 . Projectile 9 | . . . 7 2 . . . AOE 29 | . . . . . . . 29 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 4250 | 122 157 592 360 1436 917 247 419 Wait 140 | . 11 5 15 20 35 12 42 Move 3695 | 94 122 516 295 1290 836 219 323 Hop 24 | . . . . 11 13 . . Pick Up 46 | 7 4 10 4 11 6 3 1 Fast Attach 46 | 7 . 4 7 17 8 2 1 Attach 25 | . . 1 10 6 1 1 6 Detach 4 | . . . . 2 1 . 1 Swap 19 | 1 1 2 2 6 5 1 1 Drop 50 | 1 3 5 6 21 8 2 4 Fire 125 | 11 14 44 20 20 3 1 12 Melee 38 | . . 3 . . 1 6 28 Ram 1 | . . . 1 . . . . Kick . | . . . . . . . . Crush 5 | 1 2 2 . . . . . Escape Stasis 6 | . . . . 6 . . . Rewire 3 | . . . . 3 . . . Trap . | . . . . . . . . Miscellaneous 23 | . . . . 23 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 202 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 14) 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 583 | -9/Materials | Discovered new exit (range 9) 1027 | -9/Materials | Lost 3 parts (1n2w) 1439 | -9/Materials | Discovered new exit (range 11) 1458 | -9/Materials | Entered another Materials area 1458 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1940 | -8/Materials | Core integrity fell below 50% 1973 | -8/Materials | Core integrity fell below 20% 2005 | -8/Materials | Discovered new exit (range 4) 2008 | -8/Materials | Identified exit to Factory 2011 | -8/Materials | Entered Factory 2011 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2037 | -7/Factory | Lost 13 parts (2p8n2u1w) 2767 | -7/Factory | Build established: Hacker-Sprinter 2881 | -7/Factory | Discovered new exit (range 13) 2884 | -7/Factory | Identified exit to Factory 2884 | -7/Factory | Entered another Factory area 2884 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2888 | -6/Factory | Lost 3 parts (1n1u1w) 2917 | -6/Factory | Spotted B-75 Beast 2962 | -6/Factory | Discovered new exit (range 10) 2965 | -6/Factory | Identified exit to Lower Caves 2985 | -6/Factory | Lost 5 parts (4n1u) 3098 | -6/Factory | Core integrity fell below 50% 3365 | -6/Factory | Discovered new exit (range 8) 3369 | -6/Factory | Identified exit to Factory 3369 | -6/Factory | Entered another Factory area 3369 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3404 | -5/Factory | Build established: Hacker-Mutant 3428 | -5/Factory | Discovered new exit (range 8) 3435 | -5/Factory | Identified exit to Factory 3525 | -5/Factory | Entered another Factory area 3525 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3816 | -4/Factory | Lost 4 parts (1n2u1w) 3920 | -4/Factory | Spotted B-86 Titan 3970 | -4/Factory | Core integrity fell below 50% 3980 | -4/Factory | Core integrity fell below 20% 3996 | -4/Factory | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 03969_ Knocked back. 03970_ U-05 Engineer lays Concrete. 03972_ Mic. Nuclear Core destroyed. 03973_ B-86 Titan activates siege mode. 03973_ U-05 Engineer lays Concrete. 03975_ The unstable cave ceiling collapses. 03975_ U-05 Engineer lays Concrete. 03976_ Knocked back. 03976_ U-05 Engineer lays Concrete. 03978_ The unstable cave ceiling collapses. 03978_ U-05 Engineer builds a Wall. 03979_ Knocked back. 03982_ Shock Maul destroyed. 03982_ U-05 Engineer lays Concrete. 03984_ U-05 Engineer builds a Wall. 03985_ The unstable cave ceiling collapses. 03985_ Penetrated by Slug. 03988_ U-05 Engineer builds a Wall. 03991_ Knocked back. 03993_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###########??????????????? | | ????????????????????????# ###????????????? | | ????????????????????????# ; #????????????? | | ????????????????????????# ; #???????##???? | | ?????????????????????#### ; ###?? ??? | | ????????????""""""" ## ; # ???? | | ??????????? % " ##??? | | ?????????????? ! ### % " | | ????????????? # % !!#???# """"""""" | | ?????????????????# #### # *# ;######" | | ?????????? u BB@ % """"" | | ?????????? BB % | | ?????????? % """"" | | ???????????""" | | ????????????"" !== | | ?????????????" ##### ####;### # == | | ???????????? ????? ????##?# # == | | ????????????"?????? ???????# # ! | | ?????????????????# ???????# # | | ?????????????????# ???????# ####+####### | | ?????????????????# [[! ???????# #??# #?????? | | ?????????????????# [[! ???????# #??# ####### | | ?????????????????# [[t ????????# #??# # | | ?????????????????? ????????# #??# # """" | | ?????????????????????###????????# #??# # """" | | ????????????????????????????????# #??# + """" | | ????????????????????????????????# #??# # """" | | ?????????????????????????????#### #??# # | | ?????????????????????????????? #??# ####### | | ????????????????????????????????# #??# #?????? | | ????????????????????????????????# #### ###???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 39 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Containment 8 Phase Shifting 5 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Hvy. Missile Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisassembledSmartGun Manual? 0 Play Time 00:30:54 Cumulative 154.4 hours Start 2025.07.13 @ 21:16:43 End 2025.07.13 @ 21:52:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 389 Rogue 389 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 69 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 157b5116-2b50-416f-997a-a511d7067e82