Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 06:06:36 Player: Cereal Killer Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (252) 1260 Value Destroyed (11934) 11934 Prototype IDs (225) 4500 Alien Tech Used (5) 1000 Bonus (19056) 19056 TOTAL SCORE: 46650 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1907 Follower Combat Kills 1592 Entered Garrisons 400 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Hacked Protovariant 500 Met R17 at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Friendly Fire -343 Cogmind --------- Core Integrity 0/1300 Matter 263/300 Energy 106/800 System Corruption 14% Temperature Cool (9) Movement Core (100) Ox1 Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Heat Sink Energy Well Energy Well Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Improved Launcher Guidance Computer > --- WEAPON (4) ------- Force Lance > --- INVENTORY (5) ---- Enhanced Nova Cannon Potential Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Coolant Network Improved Coolant Injector Medium Storage Unit Experimental Energy Well Enhanced Optical Array Advanced Signal Interpreter Experimental Hardlight Generator System Mapper Deep Network Scanner > --- WEAPON ----------- Potential Cannon Force Lance > --- INVENTORY -------- Advanced Weight Redist. System Advanced Gravity Neutralizer Long-range Sensor Array Advanced ECM Suite Core Reset Matrix Improved Remote Datajack [Rating: 165] Favorites ----------- Power Quantum Reactor Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Compact Wheel Treads Spiked Medium Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Centrium Medium Armor Plating Artifact LC Capacitor Weapon Cooled Plasma Cannon Energy Gun Gatling Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Greatsword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Gar Slots Evolved 14 | . . . . . 4 . . 2 . . . . 2 . . . 2 . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . Utility 7 | . . . . . 3 . . 1 . . . . 1 . . . . . . . . 2 . . . . . Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 338 | 6 2 3 . 3 12 26 10 15 8 . 9 6 11 14 8 . 21 34 12 6 11 22 14 10 25 23 27 Power 35 | 1 . 1 . . 1 4 1 . . . 1 . . 2 2 . 1 3 1 1 1 4 4 . 5 . 2 Engine 8 | 1 . 1 . . . 4 1 . . . 1 . . . . . . . . . . . . . . . . Core 6 | . . . . . 1 . . . . . . . . 2 . . . 1 . . 1 1 . . . . . Reactor 21 | . . . . . . . . . . . . . . . 2 . 1 2 1 1 . 3 4 . 5 . 2 Propulsion 66 | 2 . 1 . 1 . 8 1 3 1 . . 2 1 5 . . 2 11 1 . . 7 4 . 8 2 6 Treads 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Leg 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Wheel 32 | 2 . 1 . 1 . 8 1 3 1 . . 2 1 5 . . 2 1 . . . 4 . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . 5 Flight 20 | . . . . . . . . . . . . . . . . . . 8 . . . 3 2 . 4 2 1 Utility 128 | 1 2 1 . . 6 2 5 8 1 . 1 3 6 3 5 . 13 8 3 2 6 7 4 5 9 14 13 Device 75 | . 1 . . . 3 2 1 3 . . . 3 3 1 1 . 7 4 3 2 6 6 3 2 7 10 7 Storage 11 | 1 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 3 3 Processor 8 | . . . . . 1 . . 2 . . . . . . . . 1 1 . . . . 1 . 1 . 1 Hackware 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . 1 . Protection 29 | . . 1 . . 2 . 2 3 1 . 1 . 2 2 4 . 5 3 . . . . . 1 . . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 109 | 2 . . . 2 5 12 3 4 6 . 7 1 4 4 1 . 5 12 7 3 4 4 2 5 3 7 6 Energy Gun 22 | 2 . . . . 3 1 . 2 1 . 1 . . . . . . 2 1 . 1 2 1 4 1 . . Energy Cannon 33 | . . . . 1 2 3 2 . . . . 1 3 2 1 . 4 2 . . 1 . . . 1 7 3 Ballistic Gun 13 | . . . . . . 2 . 1 1 . 1 . . . . . . 4 1 . 2 . . . . . 1 Ballistic Cannon 9 | . . . . 1 . . . 1 1 . 1 . 1 . . . . . 2 2 . . . . . . . Launcher 13 | . . . . . . 2 1 . 2 . 3 . . . . . . 1 2 . . . . . . . 2 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . 4 . . 1 . 1 . . 2 . . 1 3 1 1 . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 4 . . . . . . . . . . . . . . 1 . . 1 7 1 4 . Corrupted Parts 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . System Corruption 22 | . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . Parts Lost 100 | . 1 1 . 1 4 16 2 5 . . 2 3 1 3 . . 9 13 4 . 1 4 . . 6 3 21 Power 11 | . . . . . . 2 1 . . . 1 . . . . . . 2 1 . . . . . . 1 3 Propulsion 27 | . . 1 . 1 . 5 . 1 . . . 2 . 3 . . 3 2 . . . 1 . . 1 1 6 Utility 35 | . 1 . . . 2 4 . 1 . . . 1 1 . . . 2 5 2 . 1 2 . . 2 1 10 Weapon 27 | . . . . . 2 5 1 3 . . 1 . . . . . 4 4 1 . . 1 . . 3 . 2 Highest Loss Streak 13 | . 1 1 . 1 1 13 2 2 . . 2 3 1 3 . . 6 8 3 . 1 3 . . 3 1 9 To Critical Strikes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 93 96 100 99 91 83 87 97 92 92 86 91 90 97 99 100 94 65 77 69 92 83 70 68 69 71 76 Engine 3 | . 14 14 14 14 . 8 9 7 7 7 7 7 6 2 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 5 6 11 2 4 6 7 4 . . 3 8 7 Treads 1 | . . . . . . . . . . . . . . . . . . . 11 11 11 5 . . . . . Wheel 11 | . 28 26 28 27 18 16 18 22 15 15 15 14 18 23 26 26 20 . . . . 3 . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . 11 . . . 4 10 10 6 13 5 Device 16 | . 7 . . . 12 15 17 15 15 15 15 14 18 16 13 13 13 15 17 22 22 31 31 25 21 20 13 Storage 6 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 4 4 5 Processor 6 | . . . . . 6 3 . 12 15 15 7 7 6 6 6 6 5 7 5 5 5 5 9 10 10 10 12 Hackware 1 | . . . . . . . . . . . . . 5 6 6 6 5 . . . . . . 1 4 7 5 Protection 6 | . . 11 14 14 9 3 6 7 7 7 14 15 7 9 12 13 8 8 7 5 5 3 . . . . 2 Energy Gun 5 | . 28 28 28 2 12 11 . 6 6 7 1 7 1 . . . . 1 4 . 1 5 4 5 3 . . Energy Cannon 6 | . . . . 12 14 7 20 7 . . . . 12 16 20 20 18 3 . . 4 3 . . . . 4 Ballistic Gun 1 | . . . . . . . . 3 6 7 1 6 . . . . . . 2 . 6 . . . . . . Ballistic Cannon 1 | . . . . 13 . . . . 6 7 1 7 5 1 . . . . 7 . 6 . . . . . . Slashing Weapon 1 | . . . . . . 4 . . . . 2 . . 1 . . 2 . 3 2 . 4 . . . . . Peak Build Rating 165 | 6 7 10 10 11 27 29 33 45 51 50 54 58 65 69 82 82 96 86 86 94 98 113 109 137 140 165 143 Average Rating 67 | 3 6 8 10 10 21 24 30 41 49 50 48 50 62 65 79 82 90 69 79 74 95 96 96 104 123 139 125 On Entrance 59 | . 6 7 10 10 11 27 27 32 45 50 50 54 58 63 66 82 82 68 86 85 93 98 73 99 125 132 134 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 12 48 52 52 56 63 68 83 83 76 73 87 83 87 96 104 104 132 105 103 112 132 123 47 34 61 85 85 Greatest Support 79 | 26 26 26 26 32 32 32 28 40 40 40 40 40 34 64 64 64 64 56 56 56 56 64 28 28 69 62 79 Greatest Overweight (x) 14 | . 1 4 1 3 1 5 2 2 1 1 2 6 3 3 1 1 4 14 1 1 2 7 1 1 4 1 3 Average Overweight (x) 1 | . . 1 1 1 1 1 2 1 1 1 1 2 2 1 1 1 1 3 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 10 10 10 Average Capacity 17 | 7 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 5 5 8 10 9 Most Carried 20 | 7 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 10 10 10 Average Carried 16 | 3 8 18 20 19 19 19 19 19 19 20 17 19 19 19 19 20 19 16 18 19 19 14 4 4 7 8 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 10 10 5 Final Carried 20 | 4 15 20 20 20 20 20 18 19 20 20 20 20 20 20 20 20 19 20 20 20 20 5 3 5 10 9 3 Class Distribution -------------------- 15% | Mutant 15% | Scavenger-Mutant 15% | Gunner 14% | Scavenger-Tank 9% | Tank 6% | Commander-Tank 5% | Infiltrator-Mutant 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Commander-Tank | -6/Extension Commander-Tank | -6/Cetus Commander-Tank | -6/Archives Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Mutant | -4/Factory Infiltrator-Mutant | -4/Armory Mutant | -4/Lab Hacker-Skirmisher | -3/Research Hacker-Ninja | -3/Testing Scavenger-Mutant | -3/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Gar Matter Collected 5689 | 222 53 142 . 90 144 304 255 236 231 19 179 330 202 184 80 . 174 600 403 354 455 164 146 . 310 58 354 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11785 | . 272 109 . 57 446 1119 991 617 207 . 288 306 363 1735 344 68 1211 719 305 379 494 477 46 . 89 303 840 Parts 529 | . 27 10 . 10 19 50 58 34 6 . 9 11 12 62 15 3 55 37 17 3 22 12 6 . 1 15 35 Haulers Intercepted 5 | . 1 . . . 1 . . . 1 . . . 1 . . . . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . . . 6 . . 11 . . . . . 27 14 1 19 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Gar Combat Hostiles Destroyed 199 | . 12 2 . 6 8 26 18 9 6 . 4 7 3 18 4 1 17 15 10 . 10 2 . . 1 6 14 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Guns 62 | . 12 2 . . 5 19 . 7 2 . . 3 . . . . . 6 2 . 1 . . . . . 3 Cannons 86 | . . . . 6 3 4 12 2 . . . 4 3 14 2 1 15 4 3 . 9 1 . . . 3 . AOE 36 | . . . . . . 3 6 . 4 . 2 . . . . . 2 5 5 . . . . . . 2 7 Classes Destroyed 25 | . 4 1 . 2 2 4 3 1 . . . 1 . 1 1 . 2 2 . . . . . . . 1 . Worker 9 | . . . . . . . 1 1 . . . . 3 . . . 2 . . . . . . . 1 1 . Builder 9 | . . . . . . . 3 1 . . . . . . . . 5 . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . 1 . . . 1 . . . 1 . . . . . . . . 1 . . . . . Recycler 10 | . . . . . . . 3 . . . . . . 4 . . 1 . . . . 2 . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Watcher 15 | . 1 . . . . . 2 3 . . . . 2 . 1 . 3 . . . . . 1 . . 2 . Swarmer 46 | . 12 . . 4 . 11 2 . . . . . . . . . 2 4 4 . . . . . . . 7 Cutter 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Grunt 56 | . . . . . 5 7 11 . 5 . . 4 3 6 . . 4 3 3 . 4 . . . . . 1 Brawler 7 | . . . . . . 2 1 . . . . 1 . 1 . . . 1 . . 1 . . . . . . Duelist 4 | . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 33 | . . 2 . . 2 1 4 6 . . . 1 . 8 . 1 2 1 1 . 2 . . . . 1 1 Demolisher 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 14 | . . . . . 1 . . . 1 . . . . . . . 1 5 1 . . . . . . . 5 Programmer 11 | . . . . . . . . 3 . . . . . 1 . . 3 . . . . 2 . . . 2 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 3 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | . 4 2 . 4 3 4 8 2 6 . 2 3 3 8 4 1 10 4 4 . 3 2 1 . 1 4 6 Combat Bots Only 6 | . 3 2 . 4 3 4 4 2 5 . 2 3 2 6 3 1 4 4 4 . 3 2 . . 1 2 6 Max Kills in Single Turn 8 | . 2 1 . 1 1 2 8 1 5 . 1 1 1 2 1 1 8 3 2 . 1 1 1 . 1 2 2 Gunslinging 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 2 . 3 . 1 . . . . . 2 3 2 . . . . . . 1 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Gar Hostile Shots Fired 1824 | . 42 10 . 20 48 151 79 152 18 . 19 32 16 177 15 4 189 128 69 . 63 56 7 9 106 95 319 Missed 582 | . 10 3 . 6 16 25 15 60 4 . 10 10 4 60 3 2 75 31 17 . 20 30 2 5 23 31 120 Damage Taken 18124 | . 267 102 . 122 507 1873 949 747 259 . 414 388 241 924 245 28 1738 1623 896 . 677 493 126 104 1625 985 2791 Core 2913 | . 61 56 . 26 98 303 90 75 18 . . 99 . 93 56 . 185 186 96 . 52 79 21 78 373 225 643 Absorbed by Shields 3111 | . . . . . . 30 . . . . . . . 84 102 10 636 170 . . 390 100 . . . 150 1439 Redirected to Shielding 27 | . . . . . 3 24 . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 883 | . . . . . . . . . . . . . 60 252 . . 233 253 85 . . . . . . . . Regen/Repaired (Parts) 84 | . . . . . . . . . . . . . . . . . . . . . . . . . 84 . . Core Remaining (%) 61 | 100 . . . 42 . . 10 . . . . 72 . . . 82 . . . . 48 . . 76 . . . Volleys Fired 556 | . 34 5 . 11 21 76 40 30 6 . 12 17 16 32 13 6 42 41 28 . 27 8 33 5 10 15 28 Largest 4 | . 2 2 . 2 3 3 3 3 3 . 3 3 3 3 3 3 4 3 4 . 4 2 1 1 2 1 3 Hottest 309 | . 80 80 . 99 197 189 225 188 158 . 117 156 218 127 105 105 140 309 211 . 232 165 65 240 160 200 279 Shots Fired 1272 | . 69 10 . 22 60 174 96 74 18 . 22 51 42 92 39 18 130 85 61 1 87 17 33 5 16 15 35 Gun 507 | . 69 10 . . 30 122 . 64 10 . . 34 3 . . . . 42 32 . 28 9 28 3 14 . 9 Cannon 695 | . . . . 22 30 47 88 10 4 . . 17 39 92 39 18 130 35 26 1 59 8 . . . 15 15 Launcher 61 | . . . . . . 5 8 . 4 . 22 . . . . . . 8 3 . . . . . . . 11 Special 9 | . . . . . . . . . . . . . . . . . . . . . . . 5 2 2 . . Kinetic 271 | . . . . 11 . 20 . 28 8 . . 35 10 6 . . . 31 36 1 76 . . . . . 9 Thermal 917 | . 69 10 . 11 60 149 88 46 6 . . 16 32 86 39 18 130 46 22 . 11 17 28 3 . 15 15 Explosive 48 | . . . . . . 5 8 . 4 . 9 . . . . . . 8 3 . . . . . . . 11 Electromagnetic 27 | . . . . . . . . . . . 13 . . . . . . . . . . . . . 14 . . Robot Hit Streak 24 | . 5 5 . 4 15 14 10 16 7 . 12 8 11 24 15 6 10 11 6 . 6 7 5 1 3 8 12 Robot Miss Streak 8 | . 5 1 . 1 2 3 4 6 2 . 1 8 2 3 3 2 4 3 3 . 4 1 . 1 2 1 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 14 | . 2 1 . . . 10 . . . . . . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 816 | . 38 8 . 14 44 122 49 57 14 . 20 29 23 59 25 12 62 54 30 8 48 15 7 1 18 13 46 Core Hits 452 | . 19 4 . 9 16 53 40 37 14 . 19 16 12 32 14 3 45 30 17 3 21 4 1 . 7 6 30 Critical Kills 22 | . . . . . . 1 . . . . . . 2 6 2 . . . 2 . 5 1 . . . 1 2 Critical Parts Destroyed 5 | . . . . . . . . . . . . . . 1 . . . 1 2 . 1 . . . . . . Critical Strikes 55 | . . . . . 1 18 . . . . . . 3 7 2 . . 2 5 . 7 1 . . 3 1 5 Burn 7 | . . . . . 1 5 . . . . . . . . . . . . 1 . . . . . . . . Meltdown 9 | . . . . . . . . . . . . . . 4 2 . . . . . . 1 . . . 1 1 Destroy 20 | . . . . . . 1 . . . . . . 2 3 . . . 2 4 . 7 . . . . . 1 Blast 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sever 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Melee Attacks 134 | . . . . . . 29 . . . . 1 . . 3 . . 4 . . 8 1 5 13 6 13 24 27 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . . 29 . . . . 1 . . 3 . . 4 . . 8 1 5 . . . . . Piercing 83 | . . . . . . . . . . . . . . . . . . . . . . . 13 6 13 24 27 Sneak Attacks 13 | . . . . . . . . . . . 1 . . 3 . . 2 . . . . 3 1 . 2 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33035 | . 453 85 . 282 875 2888 2437 1308 976 . 1042 659 773 2531 993 459 3412 2201 1295 921 1235 797 169 . 789 2685 3770 Guns 6244 | . 453 85 . . 444 1433 . 1074 147 . . 394 74 . . . . 831 335 . 451 130 . . 112 . 281 Cannons 14172 | . . . . 282 431 511 1150 234 87 . . 265 699 2278 993 459 2301 806 306 . 784 344 . . . 1470 772 Explosions 7673 | . . . . . . 267 1287 . 742 . 984 . . . . . 927 564 654 . . . . . 168 923 1157 Melee 4946 | . . . . . . 677 . . . . 58 . . 253 . . 184 . . 921 . 323 169 . 509 292 1560 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3905 | . . . . 122 . 292 . 423 101 . . 447 169 95 . . . 592 430 . 953 . . . . . 281 Thermal 18124 | . 453 85 . 160 875 1652 1205 885 133 . . 212 604 2183 993 459 2474 1045 211 . 282 474 . . 168 2393 1178 Explosive 5594 | . . . . . . 267 1139 . 742 . 723 . . . . . 754 564 654 . . . . . . . 751 Electromagnetic 466 | . . . . . . . 93 . . . 261 . . . . . . . . . . . . . 112 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2416 | . . . . . . 677 . . . . 58 . . 253 . . 184 . . 921 . 323 . . . . . Piercing 2530 | . . . . . . . . . . . . . . . . . . . . . . . 169 . 509 292 1560 Highest Corruption 29 | . 1 1 1 1 . . . 4 4 4 4 29 . . . . 10 13 13 13 13 3 3 3 8 11 14 Average Corruption 7 | . 1 1 1 1 . . . 1 4 4 4 5 . . . . 2 11 13 13 13 1 3 3 7 8 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 287 | . 2 3 5 1 . . . 4 7 17 6 17 . . . . 12 37 32 20 34 2 10 7 10 27 34 Message Errors 72 | . . . 1 . . . . 1 1 7 3 6 . . . . 1 10 6 5 8 1 4 1 2 8 7 Matter Fused 62 | . . 2 2 . . . . 1 3 5 1 3 . . . . 4 12 6 5 2 . 1 1 1 6 7 Heat Flow Errors 27 | . . . 1 . . . . . 1 2 1 2 . . . . 1 3 3 1 6 . 2 1 1 1 1 Energy Discharges 33 | . . . 1 . . . . . 1 1 . 2 . . . . . 4 6 2 3 . 1 1 3 5 3 Parts Rejected 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 1 Parts Fused 4 | . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . 1 . Data Loss (minor) 37 | . 1 . . . . . . . 1 1 . 2 . . . . 1 5 4 3 8 . 1 1 3 4 2 Data Loss (major) 14 | . . 1 . . . . . 1 . . . . . . . . . 1 1 1 2 . . 2 . 1 4 Misfires 12 | . 1 . . . . . . 1 . . . 1 . . . . 1 1 2 1 3 1 . . . . . Alerts 11 | . . . . 1 . . . . . 1 . . . . . . . 1 2 2 2 . . . . . 2 Misdirections 9 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 7 Weapon Failures 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Overload Shots 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . Overflow Damage 1716 | . . . . 17 . 19 60 . 41 . 31 . 41 83 1 . 140 56 55 124 . 114 79 . 39 598 218 Projectiles 690 | . . . . 17 . 2 36 . . . . . 41 41 1 . 44 27 . . . 49 . . . 350 82 Explosions 465 | . . . . . . 17 24 . 41 . 31 . . . . . 59 29 55 . . . . . 2 185 22 Melee 561 | . . . . . . . . . . . . . . 42 . . 37 . . 124 . 65 79 . 37 63 114 Knockbacks 13 | . . . . . . . . 1 2 . . 1 1 . . . . . 1 . 7 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . 1 2 . . 1 1 . . . . . 1 . 7 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 235 | . . . . . . 39 8 . 24 . . . . . . . . 49 17 . . . . . . 67 31 Shots 8 | . . . . . . 1 1 . 1 . . . . . . . . 1 1 . . . . . . 2 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | . 108 126 128 204 292 365 277 90 175 211 172 236 438 72 206 85 312 310 270 218 323 . 83 128 104 183 276 Average Temperature 83 | . 42 67 72 63 123 82 86 28 88 99 107 50 221 31 92 44 80 114 106 126 106 . 52 58 104 83 63 Received Heat Transfer 3933 | . 6 36 . . 153 738 441 180 90 . . 171 108 418 . . 358 369 171 . 123 24 . . 192 93 262 Effects 14 | . . . . . 3 2 1 . . . . . 3 . . . . 1 3 . . . . . . . 1 Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Interference 7 | . . . . . 3 . . . . . . . . . . . . 1 3 . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . . 1 . . . . . . . 5 2 . . . . . . 1 . . . 1 1 Combat Hostiles 9 | . . . . . . . . . . . . . . 4 2 . . . . . . 1 . . . 1 1 Parts Melted 55 | . 2 . . 1 2 6 2 10 . . . . 4 8 3 . 6 4 . . . 4 . . . 1 2 Heat Transferred 24369 | . 975 200 . 333 1702 3387 1752 1834 300 . . 450 900 3050 1400 650 3050 622 444 . 400 548 . . 100 1250 1022 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Gar Peak Influence 2363 | . 348 114 . 96 249 1056 1152 768 . . . . 608 562 527 243 2363 . . . . 619 410 . 135 460 1041 Initial 600 | . . 69 . . 37 161 514 523 . . . . 300 150 230 130 84 . . . . 600 147 . . 75 337 Average 471 | . 195 109 . 48 98 616 758 508 . . . . 400 286 395 216 1314 . . . . 507 223 . 43 251 710 Maximum Alert Level 5 | . 1 . . . 1 3 4 3 . . . . 2 2 2 1 5 . . . . 2 2 . . 2 3 Low Security (%) 25 | 100 50 100 . 100 90 4 . . . . . . . 41 . 20 2 . . . . . 31 . 100 41 . Level 1 23 | . 49 . . . 9 12 1 6 . . . . 55 33 73 79 7 . . . . 18 65 . . 53 8 Level 2 30 | . . . . . . 55 41 83 . . . . 44 24 26 . 12 . . . . 81 3 . . 5 10 Level 3 15 | . . . . . . 27 47 9 . . . . . . . . 22 . . . . . . . . . 80 Level 4 1 | . . . . . . . 9 . . . . . . . . . 16 . . . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 2 . . . 2 . 3 8 . . . . 1 1 . . 13 . . . 1 3 2 . 14 9 . Investigation 11 | . 1 . . . 1 . 1 1 . . . . . . . . 3 . . . . . . . 4 . . Extermination 9 | . . . . . . . . 3 . . . . . . . . 1 . . . . 2 1 . . 2 . Reinforcement 17 | . 1 . . . 1 . 2 2 . . . . 1 1 . . 1 . . . . 1 1 . 5 1 . Assault 10 | . . . . . . . . . . . . . . . . . 8 . . . 1 . . . . 1 . Garrison 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . Searches Triggered 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Gar Distress Signals 16 | . 2 . . . . . 3 . . . . . . . 2 . 3 . . . 2 . . . 4 . . Communications Jammed 16 | . . . . . . . . 1 . . . 1 . . . . . . . . 1 13 . . . . . Distress Signals 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . Times Spotted 405 | . 17 2 . 7 7 27 30 15 6 . 4 8 7 22 10 6 57 15 12 . 15 24 14 1 31 33 35 Peak Tracking Total 17 | . 4 2 . 4 3 6 5 2 5 . 2 3 3 5 5 2 14 4 5 . 5 17 7 1 8 9 14 Tactical Retreats 36 | . 2 . . 1 . 1 3 . . . . . . . . . 1 1 2 . 1 1 4 . 5 5 9 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Gar Traps Triggered 22 | . 1 . . . . 10 1 2 . . . . 2 2 . . 1 . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Gar Machines Disabled 61 | . . . . . . 6 8 . . . . . 9 1 . 1 22 1 . . . . 1 2 . 8 2 Max in Single Turn 11 | . . . . . . 1 2 . . . . . 4 1 . . 11 1 . . . . 1 1 . 1 1 Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . Garrison Relay 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Gar Machines Accessed 86 | . 6 . 1 . 2 2 5 6 . 4 4 1 8 8 2 1 9 . . 4 . 3 5 3 4 7 1 Terminals 46 | . 6 . . . 1 2 4 1 . 1 . 1 5 7 2 . 5 . . . . 3 2 . 1 4 1 Fabricators 7 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 3 . 1 1 . Repair Stations 4 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 1 2 . . . . . . . . 1 . . . . . . . 1 1 . Garrison Access 6 | . . . . . 1 . . 1 . . . . 1 . . . 2 . . . . . . . . 1 . Total Hacks 252 | . 28 . 1 . 5 4 9 19 . 6 29 1 19 19 5 14 23 . . 13 . 4 6 24 8 14 1 Successful 179 | . 15 . 1 . 1 1 8 12 . 6 29 1 12 15 2 14 10 . . 13 . 1 2 24 1 10 1 Failed 73 | . 13 . . . 4 3 1 7 . . . . 7 4 3 . 13 . . . . 3 4 . 7 4 . Catastrophic 6 | . 2 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 8 . . . . . 4 2 . . . . 5 8 1 . 6 . . . . 2 4 . 8 3 . Terminals 111 | . 28 . . . 3 4 8 2 . 1 . 1 14 16 5 . 11 . . . . 4 2 . 1 10 1 Fabricators 12 | . . . . . . . . 2 . . . . 2 . . . . . . . . . 4 . 3 1 . Repair Stations 9 | . . . . . . . . 2 . . . . 2 . . . 3 . . . . . . . 2 . . Recycling Units 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Scanalyzers 20 | . . . . . . . 1 10 . . . . . . . . 5 . . . . . . . 2 2 . Garrison Access 11 | . . . . . 2 . . 3 . . . . 1 . . . 4 . . . . . . . . 1 . Terminal Hacks 131 | . 14 . 1 . . 1 4 . . 6 29 1 5 7 2 14 3 . . 13 . . . 24 . 6 1 Record 63 | . . . 1 . . . . . . 4 11 1 . . 1 14 . . . 5 . . . 23 . 3 . Part Schematic 15 | . . . . . . . . . . . 11 . . . . . . . . 4 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . 4 . . . . . 1 . . . 3 . . . . . . . . 4 . . . . . . . Open Door 7 | . . . . . . . . . . 2 . . . 4 1 . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . Emergency Access Points 8 | . 4 . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 1 Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . Scan Component 3 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . 8 . . . . . . . . 2 . . . . . . . . 1 . Insert Component 6 | . . . . . . . . 4 . . . . . . . . 1 . . . . . . . . 1 . Analyze 5 | . . . . . . . . 4 . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . Unlock Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 1 . . . . . 4 2 . . . . 4 8 . . 4 . . . . 1 2 . 1 2 . Terminals 16 | . 1 . . . . . 3 . . . . . 4 5 . . 2 . . . . 1 . . . . . Track 4 | . . . . . . . 1 . . . . . 1 2 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 8 | . 1 . . . . . 1 . . . . . 1 2 . . 2 . . . . 1 . . . . . Disrupt 3 | . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 . Fabnet 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Extract 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Jam 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 5 . . . 2 1 2 6 . . . . 6 6 . . 8 . . . . 3 4 . 4 7 . Full Trace Events 7 | . 3 . . . 1 . . . . . . . . . . . 2 . . . . . . . 1 . . Feedback Events 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Corruption 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . 3 3 . . 11 . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 20 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . . 4 Machine Destruction 20 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 6 Autooverrided 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 Robots Rewired 23 | . . . 2 . . . . . . . . . . 12 . . . . . . . . 3 . 2 . 4 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Gar Total Allies 43 | . . . 2 . . . . . . 3 . . 1 17 5 . . . . . . . 3 . 3 4 5 Largest Group 20 | . . . 2 . . . . . . 3 . . 1 17 20 18 13 . . . . . 3 . 2 1 4 Highest-Rated Group 992 | . . . 16 . . . . . . 75 . . 26 574 992 935 613 . . . . . 141 . 76 58 56 Highest-Rated Ally 159 | . . . 8 . . . . . . 25 . . 26 159 159 159 96 . . . . . 47 . 53 58 47 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . PICKUP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 234 | . . . . 1 . . . . . . . . . 31 21 22 113 . . . . . 28 . 4 8 6 Total Damage 6702 | . . . . . . . . . . . . . . 626 540 755 3432 . . . . . 892 . 129 294 34 Kills 45 | . . . . . . . . . . . . . . 3 5 3 27 . . . . . 7 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Gar Robot Analysis Total 146 | . 1 . . . . . . . . . 145 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . 1 . 2 . . . . . 2 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Gar Turns Passed 16811 | 54 503 223 469 334 347 1324 680 1190 367 541 236 455 631 831 416 133 902 1169 832 464 858 595 636 268 707 798 848 Spaces Moved 11506 | 43 366 188 404 251 182 743 418 923 294 483 138 296 439 480 196 91 571 353 293 168 232 337 837 425 761 1002 592 Core 96 | 6 . . . . . . . . . . . . . . . . . . . . . . . . 90 . . Treads 733 | . . . . . . . . . . . . . . . . . . 26 293 168 232 14 . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6648 | 37 366 188 404 251 182 743 418 923 294 483 138 296 439 480 196 91 571 82 . . . 66 . . . . . Hover 537 | . . . . . . . . . . . . . . . . . . . . . . . . . 208 . 329 Flight 3492 | . . . . . . . . . . . . . . . . . . 245 . . . 257 837 425 463 1002 263 Fastest Speed 34 | 50 90 105 105 105 115 105 125 105 105 110 110 110 116 105 115 115 110 175 250 250 250 34 37 37 34 35 35 Average Speed 109 | 87 100 105 105 116 115 120 125 111 109 110 117 130 119 113 115 115 125 276 250 250 319 65 39 43 69 35 93 Slowest Speed 1160 | 100 105 140 105 145 115 165 125 123 110 110 125 180 135 140 115 115 150 1160 250 250 340 340 120 117 250 119 290 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 5 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Exploration Rate (%) 53 | 3 78 34 87 64 15 82 49 32 54 71 77 49 13 71 77 77 23 58 52 60 48 11 46 99 28 86 49 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 30 | . . . 1 . . . . . 1 1 24 . . . . . . . . 3 . . . . . . . Known Exits Taken 17 | . . . . 1 1 . 1 1 1 1 1 1 1 1 . . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . . . . . . . . . . . 1 1 . 1 1 1 . . . . . . . Scrap Searched 17 | . . 2 . 1 . . . . 2 3 . 2 . . . . . 3 3 . 1 . . . . . . Spaces Dug 121 | . . . . . . . . . . . . . 1 2 . . 22 . . . . 2 30 1 1 41 21 Terrain Destroyed 913 | . . . . 1 . 78 114 . 60 . 37 8 29 14 8 2 56 120 42 . 14 4 30 1 9 137 149 Melee 28 | . . . . . . . . . . . . . . . . . 2 . . . . 2 8 . 1 12 3 Projectile 180 | . . . . 1 . 1 25 . . . . 8 9 14 8 2 40 19 8 . 14 2 22 1 . 4 2 AOE 705 | . . . . . . 77 89 . 60 . 37 . 20 . . . 14 101 34 . . . . . 8 121 144 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Gar Total 14475 | 59 433 202 448 271 277 991 493 1017 327 492 190 321 511 696 361 106 652 482 344 200 288 692 1089 494 887 1365 787 Wait 1253 | 1 20 . 4 . 37 9 18 24 2 10 15 . 10 57 128 10 1 18 3 . 8 290 177 35 52 261 63 Move 11451 | 42 365 187 403 250 181 742 417 922 293 482 137 295 438 479 195 90 570 352 292 167 231 328 836 424 751 993 589 Hop 12 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 4 4 . Pick Up 207 | 10 12 7 . 4 12 25 2 16 7 . 8 3 9 6 6 . 9 18 7 8 4 5 3 4 10 7 5 Fast Attach 86 | . . . . . 7 4 4 1 4 . . . 4 4 1 . 2 2 . 3 3 4 7 7 11 3 15 Attach 168 | 6 1 2 . 1 4 13 2 9 . . 6 3 1 3 1 . 7 32 9 3 3 15 7 5 10 14 11 Detach 58 | . . . . . . . . 1 . . 2 . . 1 . . . 15 1 1 . 6 4 3 7 12 5 Swap 91 | . 1 1 . 2 3 9 4 5 4 . 3 3 6 7 6 . 12 . 3 1 5 3 1 . 4 7 1 Drop 183 | . . . . 3 12 17 6 9 11 . 6 . 11 10 11 . 5 4 1 9 6 24 8 5 13 7 5 Fire 556 | . 34 5 . 11 21 76 40 30 6 . 12 17 16 32 13 6 42 41 28 . 27 8 33 5 10 15 28 Melee 124 | . . . . . . 19 . . . . 1 . . 3 . . 4 . . 8 1 5 13 6 13 24 27 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 149 | . . . . . . 77 . . . . . . 16 16 . . . . . . . . . . . 18 22 Rewire 137 | . . . 41 . . . . . . . . . . 78 . . . . . . . . . . 2 . 16 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 2 exits: *Fac / [*Hub]) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 1 exit: *Res) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 14) 558 | -10/Materials | Entered Mines 688 | -10/Mines | Learned 4 Materials zone layouts 699 | -10/Mines | Discovered exit to Materials (range 6) 775 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 776 | -10/Mines | Discovered new exit (range 5) 781 | -10/Mines | Entered Exiles 781 | -10/Exiles | Found Exiles lab destroyed 798 | -10/Exiles | Discovered new exit (range 15) 892 | -10/Exiles | Learned location of Zion (-6) 1237 | -10/Exiles | Discovered new exit (range 10) 1250 | -10/Exiles | Entered Mines 1250 | -9/Mines | Accompanied by 2 allies 1274 | -9/Mines | Assembled infested the area 1275 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1398 | -9/Mines | Core integrity fell below 50% 1443 | -9/Mines | Identified exit to Materials 1579 | -9/Mines | Discovered exit to Materials (range 3) 1584 | -9/Mines | Entered Materials 1584 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1585 | -8/Materials | Identified exit to Factory 1926 | -8/Materials | Identified exit to Garrison 1931 | -8/Materials | Entered Garrison 1968 | -8/Garrison | Build established: Gunner 1975 | -8/Garrison | Triggered checkpoint 2038 | -8/Garrison | Garrison Relay disabled 2153 | -8/Garrison | Triggered checkpoint 2266 | -8/Garrison | Discovered new exit (range 12) 2339 | -8/Garrison | Triggered checkpoint 2352 | -8/Garrison | Garrison Relay disabled 2471 | -8/Garrison | Triggered checkpoint 2474 | -8/Garrison | Triggered checkpoint 2505 | -8/Garrison | Triggered checkpoint 2531 | -8/Garrison | Core integrity fell below 50% 2579 | -8/Garrison | Lost 13 parts (1p4n4u4w) 2811 | -8/Garrison | Garrison Relay disabled 2844 | -8/Garrison | Discovered new exit (range 11) 3028 | -8/Garrison | Triggered checkpoint 3060 | -8/Garrison | Discovered new exit (range 5) 3101 | -8/Garrison | Garrison Relay disabled 3255 | -8/Garrison | Entered Materials 3546 | -8/Materials | Core integrity fell below 20% 3705 | -8/Materials | Build established: Scavenger-Tank 3920 | -8/Materials | Discovered exit to Factory (range 12) 3935 | -8/Materials | Entered Factory 3935 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4296 | -7/Factory | Discovered new exit (range 7) 4306 | -7/Factory | Identified exit to Factory 4760 | -7/Factory | Discovered new exit (range 14) 4775 | -7/Factory | Identified exit to Storage 4997 | -7/Factory | Cargo convoy interrupted 5055 | -7/Factory | Build established: Gunner 5108 | -7/Factory | Discovered new exit (range 5) 5111 | -7/Factory | Identified exit to Lower Caves 5125 | -7/Factory | Entered Lower Caves 5132 | -7/Lower Caves | Met a Warlord Commander 5133 | -7/Lower Caves | Learned location of Warlord (-4) 5134 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5137 | -7/Lower Caves | Found Encrypted Comm Array 5140 | -7/Lower Caves | Encountered a Warlord checkpoint 5364 | -7/Lower Caves | Discovered new exit (range 5) 5368 | -7/Lower Caves | Identified exit to Lower Caves 5492 | -7/Lower Caves | Entered another Lower Caves area 5521 | -7/Lower Caves | A Commander dispatched an escort 5522 | -7/Lower Caves | Learned Research terminal intel 5580 | -7/Lower Caves | Encountered a Warlord checkpoint 5743 | -7/Lower Caves | Discovered new exit (range 11) 5756 | -7/Lower Caves | Identified exit to Data Miner 6033 | -7/Lower Caves | Entered Data Miner 6033 | -7/Data Miner | Accompanied by 3 allies 6034 | -7/Data Miner | Commander's escort returned to base 6034 | -7/Data Miner | Commander's escort returned to base 6034 | -7/Data Miner | Commander's escort returned to base 6035 | -7/Data Miner | Discovered new exit (range 6) 6039 | -7/Data Miner | Identified exit to Proximity Caves 6060 | -7/Data Miner | Met Data Miner 6081 | -7/Data Miner | Learned location of Section 7 (-2) 6081 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6098 | -7/Data Miner | Received God Mode back door access code from Data Miner 6115 | -7/Data Miner | Interfaced with the Data Conduit 6163 | -7/Data Miner | Found Corrupted Exp. Thermal Shield 6269 | -7/Data Miner | Entered Proximity Caves 6372 | -6/Proximity Caves | Spotter reported a threat 6407 | -6/Proximity Caves | Build established: Tank 6491 | -6/Proximity Caves | Lost 3 parts (2n1u) 6551 | -6/Proximity Caves | Spotter reported a threat 6562 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6703 | -6/Proximity Caves | Discovered exit to Factory (range 8) 6707 | -6/Proximity Caves | Learned Factory security intel 6720 | -6/Proximity Caves | System corruption reached 10% 6724 | -6/Proximity Caves | Entered Factory 6724 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6725 | -6/Factory | Identified exit to Lower Caves 6727 | -6/Factory | Loaded intel: 293 machine locations 7074 | -6/Factory | Search patrols dispatched 7263 | -6/Factory | Identified exit to Extension 7355 | -6/Factory | Entered Extension 7355 | -6/Extension | Accompanied by 1 ally 7356 | -6/Extension | Loaded intel: 30 machine locations 7717 | -6/Extension | Identified exit to Cetus 7734 | -6/Extension | Rescued a captive Derelict 7740 | -6/Extension | Spotted B-75 Beast 7744 | -6/Extension | Destroyed B-75 Beast 7762 | -6/Extension | Spotted B-75 Beast 7781 | -6/Extension | Destroyed B-75 Beast 7810 | -6/Extension | Lost 3 parts (3n) 7859 | -6/Extension | Rescued a captive Derelict 7861 | -6/Extension | Rescued a captive Derelict 7862 | -6/Extension | Rescued a captive Derelict 7880 | -6/Extension | Rescued A7 8116 | -6/Extension | Discovered new exit (range 10) 8186 | -6/Extension | Entered Cetus 8186 | -6/Cetus | Accompanied by 17 allies (A7) 8187 | -6/Cetus | Loaded intel: 24 machine locations 8191 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 8203 | -6/Cetus | Spotted Cetus Guard 8203 | -6/Cetus | Spotted Cetus Guard 8204 | -6/Cetus | Destroyed Cetus Guard 8205 | -6/Cetus | Spotted Cetus Guard 8205 | -6/Cetus | Spotted Cetus Guard 8207 | -6/Cetus | Destroyed Cetus Guard 8213 | -6/Cetus | Destroyed Cetus Guard 8219 | -6/Cetus | Allies destroyed Cetus Guard 8279 | -6/Cetus | Build established: Commander-Tank 8302 | -6/Cetus | Started Cetus Manufacturing Module 8317 | -6/Cetus | Escorted A7 to Cetus Mainframe 8327 | -6/Cetus | Manufactured an Enhanced Grunt 8352 | -6/Cetus | Manufactured an Enhanced Grunt 8377 | -6/Cetus | Manufactured an Enhanced Grunt 8402 | -6/Cetus | Manufactured an Enhanced Grunt 8427 | -6/Cetus | Manufactured an Enhanced Grunt 8446 | -6/Cetus | Discovered new exit (range 15) 8468 | -6/Cetus | Spotted Cetus Guard 8468 | -6/Cetus | Spotted Cetus Guard 8475 | -6/Cetus | Allies destroyed Cetus Guard 8476 | -6/Cetus | Spotted Cetus Guard 8479 | -6/Cetus | Allies destroyed Cetus Guard 8479 | -6/Cetus | Spotted Cetus Guard 8489 | -6/Cetus | Destroyed Cetus Guard 8494 | -6/Cetus | Allies destroyed Cetus Guard 8502 | -6/Cetus | Discovered new exit (range 15) 8508 | -6/Cetus | Met Revision 17 8602 | -6/Cetus | Entered Archives 8602 | -6/Archives | Accompanied by 18 allies (A7) 8603 | -6/Archives | Loaded intel: 8 machine locations 8607 | -6/Archives | Received a hacking code to weaken MAIN.C 8642 | -6/Archives | Unable to access archive contents 8654 | -6/Archives | Unable to access archive contents 8655 | -6/Archives | Lost 4 allies 8673 | -6/Archives | Unable to access archive contents 8684 | -6/Archives | Unable to access archive contents 8689 | -6/Archives | Discovered new exit (range 14) 8704 | -6/Archives | Discovered new exit (range 15) 8735 | -6/Archives | Entered Factory 8735 | -5/Factory | Accompanied by 13 allies 8735 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8736 | -5/Factory | Loaded intel: 310 machine locations 8854 | -5/Factory | Identified exit to DSF 8887 | -5/Factory | Spotted B-75 Beast 8897 | -5/Factory | Destroyed B-75 Beast 8929 | -5/Factory | Lost 3 allies 8988 | -5/Factory | Lost 3 allies 9007 | -5/Factory | Discovered new exit (range 10) 9021 | -5/Factory | Identified exit to Factory 9144 | -5/Factory | Joined by Warlord Infantry squad 9208 | -5/Factory | Identified exit to Upper Caves 9241 | -5/Factory | Build established: Scavenger-Tank 9335 | -5/Factory | First assault squad dispatched 9459 | -5/Factory | High security lockdown imminent 9511 | -5/Factory | Lost 8 allies 9539 | -5/Factory | High security lockdown engaged 9585 | -5/Factory | System corruption reached 10% 9637 | -5/Factory | Entered Upper Caves 9669 | -5/Upper Caves | Lost 8 parts (1p3n2u2w) 9680 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9693 | -5/Upper Caves | Learned Factory terminal intel 10156 | -5/Upper Caves | Build established: Mutant 10161 | -5/Upper Caves | Learned location of 1 exit from Factory 10404 | -5/Upper Caves | Lost 7 parts (1p3u3w) 10639 | -5/Upper Caves | Build established: Scavenger-Mutant 10686 | -5/Upper Caves | Discovered new exit (range 11) 10708 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 10806 | -5/Upper Caves | Entered another Upper Caves area 11026 | -5/Upper Caves | Lost 3 parts (1p1u1w) 11322 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11446 | -5/Upper Caves | Build established: Scavenger-Tank 11463 | -5/Upper Caves | Encountered a Warlord checkpoint 11575 | -5/Upper Caves | Discovered new exit (range 9) 11638 | -5/Upper Caves | Entered Zhirov 11638 | -5/Zhirov | Discovered new exit (range 3) 11691 | -5/Zhirov | Met Zhirov 11761 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11800 | -5/Zhirov | Found Alien Artifact 11801 | -5/Zhirov | Identified Integrated Reactor 11801 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11830 | -5/Zhirov | Found Alien Artifact 11971 | -5/Zhirov | Build established: Scavenger-Mutant 12102 | -5/Zhirov | Entered Proximity Caves 12206 | -4/Proximity Caves | Spotter reported a threat 12223 | -4/Proximity Caves | Spotter reported a threat 12322 | -4/Proximity Caves | Spotter reported a threat 12349 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 12357 | -4/Proximity Caves | Core integrity fell below 50% 12545 | -4/Proximity Caves | Build established: Scavenger-Tank 12554 | -4/Proximity Caves | Learned Research emergency access door positions 12593 | -4/Proximity Caves | Spotter reported a threat 12595 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12916 | -4/Proximity Caves | Discovered exit to Factory (range 14) 12931 | -4/Proximity Caves | Build established: Derelict-Tank 12960 | -4/Proximity Caves | Entered Factory 12960 | -4/Factory | Evolved 2 slots: Utility x2 12961 | -4/Factory | Identified exit to Armory 12962 | -4/Factory | Loaded intel: 315 machine locations 12963 | -4/Factory | Loaded intel: 26 terminal locations 13246 | -4/Factory | Search patrols dispatched 13293 | -4/Factory | Build established: Scavenger-Mutant 13502 | -4/Factory | Search patrols dispatched 13555 | -4/Factory | Entered Armory 13556 | -4/Armory | Loaded intel: 83 machine locations 13571 | -4/Armory | Found Fusion Bomb Launcher 13583 | -4/Armory | Lost 3 parts (1n1u1w) 13658 | -4/Armory | Build established: Infiltrator-Mutant 14153 | -4/Armory | Identified Transdimensional Reconstructor 14153 | -4/Armory | Warped through subspace to slip node 14153 | -4/Armory | Discovered new exit (range 1) 14153 | -4/Armory | Identified exit to Lab 14191 | -4/Armory | Entered Lab 14191 | -4/Lab | Discovered new exit (range 9) 14194 | -4/Lab | Identified exit to Research 14196 | -4/Lab | Hidden lab's door opened automatically 14196 | -4/Lab | Sensor layout match revealed 14196 | -4/Lab | Decrypted terminal 14197 | -4/Lab | Gained access to the hidden lab's interior 14199 | -4/Lab | Decrypted terminal 14212 | -4/Lab | Found Alien Artifact 14213 | -4/Lab | Identified Core Expander 14213 | -4/Lab | Installed Core Expander, added new Utility slot 14222 | -4/Lab | Found Alien Artifact 14223 | -4/Lab | Identified Integrated Mediator 14223 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 14231 | -4/Lab | Found Transdimensional Reconstructor 14240 | -4/Lab | Found Prototype Protection 14240 | -4/Lab | Identified Hvy. Regenerative Plating 14243 | -4/Lab | Found Prototype Energy Gun 14243 | -4/Lab | Identified Tachyon Dispersion Ray 14278 | -4/Lab | Decrypted terminal 14278 | -4/Lab | Acquired modification code for an L2 power cell 14294 | -4/Lab | Detected for breach 14306 | -4/Lab | Decrypted terminal 14311 | -4/Lab | Confronted by A5 14321 | -4/Lab | Destroyed A5 with code downloaded from Data Conduit 14336 | -4/Lab | Found Prototype Special Weapon 14336 | -4/Lab | Identified Gui. Remote Datajack 14357 | -4/Lab | Decrypted terminal 14358 | -4/Lab | Found Alien Artifact 14358 | -4/Lab | Identified LC Capacitor 14372 | -4/Lab | Found Prototype Hackware 14372 | -4/Lab | Identified Deep Network Scanner 14403 | -4/Lab | Found Alien Artifact 14420 | -4/Lab | Found Tachyon Dispersion Ray 14459 | -4/Lab | Entered Research 14459 | -3/Research | Evolved 2 slots: Propulsion x2 14461 | -3/Research | Loaded intel: 104 machine locations 14462 | -3/Research | Loaded intel: 24 terminal locations 14627 | -3/Research | Build established: Hacker-Skirmisher 14659 | -3/Research | Revision forces began assault on 0b10 14733 | -3/Research | Intercept squad dispatched 14754 | -3/Research | Spotted Tracker 14755 | -3/Research | Spotted Tracker 14771 | -3/Research | Met up with Revision 17++ 14775 | -3/Research | Spotted Combat Programmer 14799 | -3/Research | Spotted Combat Programmer 14805 | -3/Research | Lost 3 parts (1n1u1w) 14826 | -3/Research | Lost 3 allies 14841 | -3/Research | Found Exp. Phase Shifter 14853 | -3/Research | Lost 3 parts (1u2w) 14859 | -3/Research | Found Exp. Targeting Computer 14926 | -3/Research | Discovered new exit (range 15) 14948 | -3/Research | Spotted B-86 Titan 14963 | -3/Research | Lost 3 allies 15006 | -3/Research | Intercept squad dispatched 15008 | -3/Research | Discovered new exit (range 9) 15008 | -3/Research | Spotted Tracker 15024 | -3/Research | Destroyed Tracker 15030 | -3/Research | Identified exit to Research 15050 | -3/Research | Lost 3 allies 15159 | -3/Research | Research terminal network offline 15165 | -3/Research | Identified exit to Testing 15166 | -3/Research | Entered Testing 15167 | -3/Testing | Loaded intel: 62 machine locations 15234 | -3/Testing | Discovered exit to Research (range 10) 15241 | -3/Testing | Found Prototype Energy Cannon 15241 | -3/Testing | Identified Cld. Nova Cannon 15314 | -3/Testing | Scanned by Researcher 15352 | -3/Testing | Found Prototype Energy Cannon 15352 | -3/Testing | Identified Potential Cannon 15369 | -3/Testing | Found Prototype Hackware 15369 | -3/Testing | Identified System Mapper 15409 | -3/Testing | Identified Core Reset Matrix 15422 | -3/Testing | Protovariant out of control (PL-50JHLIXH3G) 15422 | -3/Testing | Unleashed a protovariant (PL-50JHLIXH3G) 15428 | -3/Testing | Build established: Hacker-Ninja 15438 | -3/Testing | Local machine network offline 15463 | -3/Testing | Intercept squad dispatched 15463 | -3/Testing | Spotted Tracker 15469 | -3/Testing | Destroyed Tracker 15485 | -3/Testing | Spotted Combat Programmer 15489 | -3/Testing | Destroyed Combat Programmer 15546 | -3/Testing | Spotted Investigator 15552 | -3/Testing | Garrison activated, responded to threat 15557 | -3/Testing | Found Prototype Device 15558 | -3/Testing | Identified Exp. Hardlight Generator 15572 | -3/Testing | Warped through subspace 15940 | -3/Testing | System corruption reached 10% 15961 | -3/Testing | Core integrity fell below 50% 15962 | -3/Testing | Identified exit to Garrison 15962 | -3/Testing | Found Exp. ECM Suite 15964 | -3/Testing | Entered Garrison 15965 | -3/Garrison | Loaded intel: 28 machine locations 16050 | -3/Garrison | Garrison Relay disabled 16134 | -3/Garrison | Found Adv. Force Booster 16186 | -3/Garrison | Spotted B-86 Titan 16390 | -3/Garrison | Lost 4 allies 16630 | -3/Garrison | Triggered checkpoint 16652 | -3/Garrison | Discovered exit to Research (range 21) 16676 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16736 | -3/Garrison | Triggered checkpoint 16738 | -3/Garrison | Triggered checkpoint 16741 | -3/Garrison | Build established: Scavenger-Mutant 16757 | -3/Garrison | Core integrity fell below 20% 16771 | -3/Garrison | Triggered checkpoint 16783 | -3/Garrison | Lost 6 parts (1p1n4u) 16812 | -3/Garrison | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 16800_ Exp. Hardlight Generator destroyed. 16800_ Cmb. Gravmag System destroyed. 16801_ Adv. Force Booster destroyed. 16803_ Penetrated by Slug. 16803_ Slug penetrates Wall. 16804_ Slug penetrates S-43 Plague. 16804_ Destroyed Xenon Bombardment Thruster. 16805_ Cmb. Gravmag System destroyed. 16806_ Slug penetrates S-43 Plague. 16806_ S-43 Plague suffers critical hit (Destroy). 16806_ S-43 Plague destroyed. 16806_ Slug penetrates G-67 Veteran. 16806_ Cmb. Gravmag System destroyed. 16809_ Penetrated by Slug. 16809_ Slug penetrates Wall. 16809_ Xenon Bombardment Thruster melted. 16809_ S-43 Plague destroyed. 16812_ Coolant Network destroyed. 16812_ Railgun destroyed. Map ----- +----------------------------------------------------+ | ?????# *!#?????# # ###### #?????????????????? | | ?????# #?????#### ###+#????#!#??????????????++?? | | ?????#= #????????# #????#!#?????????????????? | | ?????# ! #????????##### #????#!#?????????????????? | | ?????# ! #????????????# #????#|#?????????????????? | | ?????#= ##?????#####??# #????# #??????????????"""" | | ???### #??????# # #????# #?????????????????? | | ??## ##?????# "?#### ##????????????????? | | ??#" "#?????# # "?# + ????????????????? | | ??## ##?????##### ## "?#### ;#????????????????? | | ???######??????????##?# #????# ;?????????????????? | | ???????????????########h#???##Y;?????????????????? | | ???????????????# ! #???#"Y##????????????????? | | ???????????????### !!##;##?## ##???????????????? | | ????????????????#"""!"# ;;## !#???????????????? | | ????????????????####### !g "! !#???????????????? | | ???????????????????# g !;##gg]##???????????????? | | ???????????????????# =% ?BB;##????????????????? | | ??????????????????##; s ##BB???????????????????? | | ??????????????????# %= #???????????????????? | | ??????????????????# =*%g #???????????????????? | | ??????????????????# = #???????????????????? | | ??????????????????# Y !#???????????????????? | | ??????????????????# = #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????#[Y [ @ #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????############???????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Coolant Potential 160 Energy Generation 51 Energy Capacity 1060 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 25 Resistance: TH 30 Core Shielding 20 Phase Shifting 20 Evasion (%) 83 Targeting Accuracy 5 Melee Accuracy 8 Launcher Accuracy 30 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Particle Charging 25 Force Boost 40 Offensive Hacking 45 Item Schematics ----------------- Imp. Datajack | -8/Materials | Extracted Lrg. Storage Unit | -8/Materials | Extracted Ion Cannon | -8/Materials | Extracted Surge Thruster | -7/Factory | Scanalyzed Arm. Wheel | -7/Factory | Scanalyzed Blade Saw | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Hpw. Shock Rifle | -7/Data Miner | Free Imp. Force Booster | -7/Data Miner | Free Point Defense Array | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Integrated Mediator LC Capacitor Achievements -------------- Rampage Challenges ------------ None Game ------ Seed HoverBeamProjector Manual? 0 Play Time 04:58:32 Cumulative 234.0 hours Start 2024.10.08 @ 02:47:02 End 2024.10.09 @ 06:06:36 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 179 Adventurer 9 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 73 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10fe7f4a-a978-43cd-8339-a6dd383aa11d