Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 16:32:11 Player: Mathewnd Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (107) 535 Value Destroyed (3645) 3645 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1086) 1086 TOTAL SCORE: 10666 Bonus ------- High Alert Combat Kills 337 Follower Combat Kills 499 Met Data Miner 300 Friendly Fire -50 Cogmind --------- Core Integrity 0/850 Matter 113/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Biometal Medium Treads High-capacity Storage Unit Energy Well (350) Molecular Deconstructor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Improved Shield Generator > --- WEAPON ----------- Heavy Particle Cannon Plasma Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Treads Armored Treads Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads High-capacity Storage Unit Sensor Array Improved Sensor Array Ion Cannon Ion Cannon Ion Cannon Heavy Gauss Cannon Heavy Gauss Cannon Improved Grenade Launcher Heavy Missile Launcher [Rating: 59] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Hover Unit Backup Propulsion III Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Backup Plating III Weapon Heavy Particle Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Slots Evolved 8 | . . 2 2 2 . . . . . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 3 | . . 1 1 1 . . . . . . . . . . . Utility 4 | . . 1 1 1 . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 100 | 5 9 18 4 22 13 4 5 . . 17 2 . . 1 . Power 8 | . . 2 1 2 1 1 . . . 1 . . . . . Engine 3 | . . 1 1 . . 1 . . . . . . . . . Core 5 | . . 1 . 2 1 . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 33 | 2 4 6 1 3 7 2 . . . 7 1 . . . . Treads 33 | 2 4 6 1 3 7 2 . . . 7 1 . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 25 | 1 4 4 2 9 3 1 1 . . . . . . . . Device 16 | . 2 4 1 6 2 . 1 . . . . . . . . Storage 5 | 1 2 . . 1 1 . . . . . . . . . . Processor 2 | . . . . 1 . 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 2 | . . . 1 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 34 | 2 1 6 . 8 2 . 4 . . 9 1 . . 1 . Energy Gun 2 | 1 . 1 . . . . . . . . . . . . . Energy Cannon 19 | . . 5 . 6 2 . 2 . . 2 1 . . 1 . Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . 3 . . . . . Launcher 8 | . . . . 2 . . 2 . . 4 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . . . . . Parts Lost 25 | . 3 . 2 4 . . . . . 14 2 . . . . Power 4 | . . . 1 1 . . . . . 2 . . . . . Propulsion 12 | . 2 . . . . . . . . 8 2 . . . . Utility 6 | . 1 . 1 3 . . . . . 1 . . . . . Weapon 3 | . . . . . . . . . . 3 . . . . . Highest Loss Streak 7 | . 2 . 1 2 . . . . . 7 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 81 94 98 97 76 89 84 76 76 72 16 . . . . Engine 3 | . . 3 . 1 1 6 7 7 7 5 . . . . . Core 2 | . . 6 8 5 4 . . . . . . . . . . Treads 26 | . 27 31 35 37 29 28 23 23 23 22 7 . . . . Device 14 | . 10 20 21 20 10 15 16 15 15 13 . . . . . Storage 7 | . 14 11 9 7 5 7 7 7 7 7 3 . . . . Processor 3 | . . . . 1 . 6 7 7 7 7 3 . . . . Protection 2 | . . . 4 5 5 7 5 . . . . . . . . Energy Gun 1 | . 14 . . . 3 . . . . . . . . . . Energy Cannon 10 | . . 19 18 14 10 15 9 15 15 7 . . . . . Ballistic Gun 1 | . 13 1 . . . . . . . . . . . . . Peak Build Rating 59 | 5 7 27 33 43 43 57 59 59 55 58 14 2 2 6 3 Average Rating 36 | 3 6 23 32 39 34 53 57 55 55 53 9 1 1 2 3 On Entrance 24 | . 5 7 27 31 41 43 57 59 55 55 10 1 2 2 3 Naked Turns 659 | . . . . . 51 . . . . . 143 114 219 128 4 Heaviest Build 74 | 7 43 60 68 71 62 67 70 70 68 74 40 . . . . Greatest Support 160 | 40 40 60 80 100 110 160 160 160 160 160 50 3 3 3 3 Greatest Overweight (x) 2 | 1 1 1 . . 2 . . . . 2 2 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 18 | 7 15 20 20 20 17 20 20 20 20 20 15 5 5 5 5 Most Carried 20 | 7 15 20 20 20 20 20 20 20 20 20 12 5 5 5 5 Average Carried 17 | 3 11 19 19 19 15 19 20 20 20 19 9 5 4 4 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 7 14 20 19 20 19 20 20 20 20 11 5 5 5 5 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Matter Collected 1345 | 158 195 152 80 201 205 . 131 . . 75 . . . 148 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3998 | . 514 790 917 1180 . 55 166 118 . 258 . . . . . Parts 201 | . 32 49 48 44 . 3 11 1 . 13 . . . . . Haulers Intercepted 6 | . 1 2 2 . . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . 15 3 . 17 . . . 2 . Prevented 4 | . . . . . . . . . . . . . . 4 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Combat Hostiles Destroyed 95 | . 15 20 18 23 . . 7 1 . 11 . . . . . Guns 15 | . 15 . . . . . . . . . . . . . . Cannons 63 | . . 20 18 19 . . 3 1 . 2 . . . . . AOE 17 | . . . . 4 . . 4 . . 9 . . . . . Classes Destroyed 13 | . 4 3 2 1 . . 1 . . 2 . . . . . Worker 2 | . . 1 1 . . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . Hauler 6 | . 1 2 2 . . 1 . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . Swarmer 28 | . 6 7 6 . . . 6 . . 3 . . . . . Grunt 50 | . 9 11 8 17 . . 1 . . 4 . . . . . Brawler 2 | . . . . . . . . . . 2 . . . . . Sentry 10 | . . 2 3 3 . . . 1 . 1 . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . Programmer 3 | . . . . 3 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | . 4 9 5 7 . 1 5 1 . 6 . . . . . Combat Bots Only 8 | . 4 8 5 7 . . 5 1 . 6 . . . . . Max Kills in Single Turn 3 | . 2 2 2 2 . 1 2 1 . 3 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . 2 . . 3 . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Hostile Shots Fired 1101 | . 73 123 96 185 . 1 32 37 . 337 185 . 7 23 2 Missed 382 | . 22 31 31 71 . . 7 14 . 110 79 . 3 13 1 Damage Taken 9150 | . 564 979 874 1524 . 89 266 108 . 3550 919 . 76 181 20 Core 1905 | . 143 170 65 49 . 4 6 7 . 608 576 . 76 181 20 Absorbed by Shields 320 | . . . . 99 . . . 51 . 170 . . . . . Reduced by Siege Mode 40 | . . . . . . . 8 . . 32 . . . . . Regen/Repaired (Parts) 1217 | . . 738 . 346 40 29 64 . . . . . . . . Core Remaining (%) 58 | 100 42 57 88 . . . . . . 3 . . . . . Volleys Fired 266 | . 47 50 54 66 . 5 10 9 . 24 . . . 1 . Largest 2 | . 2 2 2 2 . 2 2 2 . 2 . . . 1 . Hottest 155 | . 60 120 120 155 . 135 155 155 . 155 . . . 90 . Shots Fired 522 | . 89 100 108 132 . 10 19 18 . 45 . . . 1 . Gun 89 | . 89 . . . . . . . . . . . . . . Cannon 408 | . . 100 108 127 . 10 16 18 . 28 . . . 1 . Launcher 25 | . . . . 5 . . 3 . . 17 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 52 | . 47 . . . . . . . . 5 . . . . . Thermal 445 | . 42 100 108 127 . 10 16 18 . 23 . . . 1 . Explosive 25 | . . . . 5 . . 3 . . 17 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 9 8 8 14 . 3 5 4 . 21 . . . . . Robot Miss Streak 5 | . 3 5 5 2 . 3 1 2 . 2 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 322 | . 56 53 68 82 . 5 11 12 . 35 . . . . . Core Hits 183 | . 32 26 31 42 . 1 15 2 . 34 . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . Critical Strikes 2 | . 1 . . . . . . . . 1 . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9123 | . 511 1378 1728 2314 . 124 557 328 . 2171 12 . . . . Guns 510 | . 510 . . . . . . . . . . . . . . Cannons 6486 | . . 1378 1712 2001 . 124 289 328 . 654 . . . . . Explosions 2085 | . . . . 313 . . 268 . . 1504 . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 42 | . 1 . 16 . . . . . . 13 12 . . . . Kinetic 350 | . 210 . . . . . . . . 140 . . . . . Thermal 6646 | . 300 1378 1712 2001 . 124 289 328 . 514 . . . . . Explosive 2085 | . . . . 313 . . 268 . . 1504 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . 5 5 5 5 Average Corruption 5 | . . . . . . . . . . . . 5 5 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . . 1 5 4 . Message Errors 1 | . . . . . . . . . . . . . 1 . . Matter Fused 5 | . . . . . . . . . . . . 1 1 3 . Heat Flow Errors 2 | . . . . . . . . . . . . . 1 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 166 | . . 4 35 17 . . 14 55 . 41 . . . . . Projectiles 131 | . . 4 35 17 . . 14 55 . 6 . . . . . Explosions 35 | . . . . . . . . . . 35 . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 108 | . . . . 84 . . . . . 24 . . . . . Shots 4 | . . . . 3 . . . . . 1 . . . . . Rammed 6 | . 1 . 3 . . . . . . 1 1 . . . . Targets Rammed 6 | . 1 . 3 . . . . . . 1 1 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 267 | . 62 267 28 40 . . . 144 . 252 . . 131 228 . Average Temperature 60 | . 19 78 14 19 . . . 58 . 87 . . 75 93 . Received Heat Transfer 2856 | . 240 420 342 514 . 9 24 28 . 1012 186 . 54 18 9 Effects 4 | . . 3 . . . . . . . 1 . . . . . Interference 4 | . . 3 . . . . . . . 1 . . . . . Siege Activations 5 | . . . . . . 1 1 . . 3 . . . . . Total Turns 58 | . . . . . . 5 2 . . 51 . . . . . Longest Duration 33 | . . . . . . 5 2 . . 33 . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 14 | . . 2 4 5 . . 1 1 . 1 . . . . . Heat Transferred 10591 | . 700 2220 2701 2923 . 185 457 585 . 820 . . . . . Parts Sabotaged 2 | . . . . . . . . . . 2 . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Peak Influence 786 | . 265 525 786 734 282 556 . . . . 75 26 82 . . Initial 308 | . . 48 160 308 256 . . . . . . 26 18 . . Average 259 | . 94 335 425 393 162 185 . . . . 17 26 59 . . Maximum Alert Level 3 | . 1 2 3 3 1 2 . . . . . . . . . Low Security (%) 47 | 100 88 25 34 2 67 76 . . . . 100 100 100 . . Level 1 30 | . 11 33 12 70 32 16 . . . . . . . . . Level 2 16 | . . 40 31 16 . 7 . . . . . . . . . Level 3 5 | . . . 21 11 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 3 3 9 . 7 . . . 1 1 . 1 . . Investigation 8 | . . 1 2 2 . 2 . . . . . . 1 . . Extermination 2 | . . . . 2 . . . . . . . . . . . Reinforcement 9 | . 2 2 . 2 . 2 . . . . 1 . . . . Assault 2 | . . . 1 . . . . . . 1 . . . . . Garrison 6 | . . . . 3 . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Distress Signals 5 | . . 1 2 . . 1 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 181 | . 22 25 27 26 3 5 8 2 . 30 8 6 3 10 6 Peak Tracking Total 18 | . 6 6 7 4 3 2 4 1 . 18 5 6 2 9 7 Tactical Retreats 12 | . 3 2 3 . . . . . . . 2 . . 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Traps Triggered 8 | . 2 . 1 2 . . . . . . 2 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . 9 . . . . . . 2 . Triggered 5 | . . . . . . . . 2 . . . . . 3 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Machines Disabled 9 | . . 3 1 3 . . . . . 1 . . . 1 . Max in Single Turn 1 | . . 1 1 1 . . . . . 1 . . . 1 . Garrison Access 2 | . . . 1 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Machines Accessed 45 | . 1 8 5 11 . 3 2 . 4 1 6 . 4 . . Terminals 28 | . 1 6 3 7 . 2 . . . 1 5 . 3 . . Fabricators 4 | . . . . 2 . 1 . . . . . . 1 . . Repair Stations 2 | . . 1 . 1 . . . . . . . . . . . Recycling Units 2 | . . 1 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . . . Total Hacks 146 | . 1 35 14 26 . 8 6 . 31 1 13 . 11 . . Successful 88 | . 1 21 5 12 . 3 6 . 31 1 3 . 5 . . Failed 57 | . . 13 9 14 . 5 . . . . 10 . 6 . . Catastrophic 12 | . . . 2 5 . 1 . . . . 3 . 1 . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . Manual 47 | . 1 16 5 14 . 2 . . . . 8 . . 1 . Terminals 65 | . 1 22 5 14 . 4 . . . 1 11 . 7 . . Fabricators 14 | . . . . 6 . 4 . . . . . . 4 . . Repair Stations 16 | . . 12 . 4 . . . . . . . . . . . Recycling Units 8 | . . 1 7 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . . . . Garrison Access 4 | . . . 2 2 . . . . . . . . . . . Terminal Hacks 54 | . . 6 2 2 . 1 6 . 31 1 2 . 3 . . Record 16 | . . . . . . . 5 . 11 . . . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . Robot Analysis 2 | . . 2 . . . . . . . . . . . . . Prototype ID Bank 7 | . . 2 . . . . . . 3 . 1 . 1 . . Open Door 2 | . . . . . . . 1 . . 1 . . . . . Branch Access Points 2 | . . . . 1 . . . . . . . . 1 . . Locate Traps 2 | . . . 1 . . . . . . . . . 1 . . Registered Components 5 | . . 1 1 1 . 1 . . . . 1 . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . 2 . 1 . . . . . . 2 . . Network Status 3 | . . . . 1 . 1 . . . . . . 1 . . Build 2 | . . . . 1 . . . . . . . . 1 . . Repair Station Hacks 16 | . . 12 . 4 . . . . . . . . . . . Scan Component 8 | . . 6 . 2 . . . . . . . . . . . Repair 8 | . . 6 . 2 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 3 1 4 . 1 . . . . 1 . . . . Terminals 8 | . 1 3 . 2 . 1 . . . . 1 . . . . Botnet 8 | . 1 3 . 2 . 1 . . . . 1 . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . . . Jam 2 | . . . 1 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 36 | . . 7 5 11 . 3 . . . . 6 . 4 . . Full Trace Events 3 | . . . . 1 . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . . . . . Parts Built 4 | . . . . 2 . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . Time 105 | . . . . 58 . . . . . . . . 47 . . Total Part Build Rating 24 | . . . . 14 . . . . . . . . 10 . . Parts Repaired 8 | . . 6 . 2 . . . . . . . . . . . Time 292 | . . 216 . 76 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . . . . . . Programmers 4 | . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Total Allies 23 | . . . . 3 19 . . . . 1 . . . . . Largest Group 19 | . . . . 3 19 13 4 2 . 1 . . . . . Highest-Rated Group 475 | . . . . 48 475 344 123 51 . 96 . . . . . Highest-Rated Ally 96 | . . . . 16 35 35 36 27 . 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 200 | . . . . 1 146 26 25 . . 2 . . . . . Total Damage 5975 | . . . . 20 4193 1488 181 . . 93 . . . . . Kills 25 | . . . . . 7 16 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Robot Analysis Total 2 | . . 2 . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 2 3 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Turns Passed 9397 | 79 819 1067 822 1496 528 316 1079 808 159 1257 500 114 219 130 4 Spaces Moved 5389 | 44 325 366 366 651 370 158 622 480 98 688 430 188 391 205 7 Core 1137 | 7 . . . . 100 . . . . . 239 188 391 205 7 Treads 4219 | 37 325 366 366 651 237 158 622 480 98 688 191 . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 33 | . . . . . 33 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 163 170 170 50 163 163 163 163 145 50 50 50 50 50 Average Speed 143 | 147 203 173 170 170 126 163 163 163 163 163 107 50 50 50 50 Slowest Speed 305 | 160 240 240 170 170 236 163 163 163 163 305 240 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 46 49 35 23 92 6 77 64 68 65 13 83 12 34 2 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . 1 1 1 . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 . . . 1 1 1 . . . . 1 . Scrap Searched 9 | . . . . . . . 2 2 . 3 . . . 2 . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 178 | . . 12 11 18 . . 25 . . 112 . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile 26 | . . 12 11 . . . . . . 3 . . . . . AOE 152 | . . . . 18 . . 25 . . 109 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Total 6540 | 56 401 699 471 912 433 212 667 488 97 772 471 207 415 232 7 Wait 605 | . 9 237 15 145 18 32 19 . . 42 29 18 21 20 . Move 5376 | 43 324 365 365 651 369 157 621 479 97 687 430 187 390 204 7 Hop . | . . . . . . . . . . . . . . . . Pick Up 99 | 8 9 16 16 13 20 6 1 . . 1 5 1 2 1 . Fast Attach 28 | 4 5 6 1 7 3 1 1 . . . . . . . . Attach 34 | 1 2 3 3 3 7 2 . . . 10 2 . . 1 . Detach 9 | . . . . 1 4 2 . . . . 1 . . 1 . Swap 38 | . 2 9 . 12 3 1 4 . . 7 . . . . . Drop 68 | . 2 13 14 14 9 6 2 . . . 3 1 2 2 . Fire 266 | . 47 50 54 66 . 5 10 9 . 24 . . . 1 . Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 6 | . 1 . 3 . . . . . . 1 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 11 | . . . . . . . 9 . . . . . . 2 . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 779 | -10/Materials | Core integrity fell below 50% 820 | -10/Materials | Discovered new exit (range 4) 899 | -10/Materials | Entered another Materials area 899 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1268 | -9/Materials | Destroyed 8 combat bots 1511 | -9/Materials | Discovered new exit (range 15) 1663 | -9/Materials | Discovered new exit (range 13) 1690 | -9/Materials | Central database locked down 1742 | -9/Materials | Repaired Arm. Treads 1782 | -9/Materials | Repaired Arm. Treads 1821 | -9/Materials | Repaired Arm. Treads 1861 | -9/Materials | Repaired Ion Cannon 1900 | -9/Materials | Repaired Ion Cannon 1928 | -9/Materials | Repaired Lgt. Treads 1966 | -9/Materials | Entered another Materials area 1966 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2514 | -8/Materials | Discovered new exit (range 15) 2748 | -8/Materials | Discovered new exit (range 5) 2766 | -8/Materials | First assault squad dispatched 2788 | -8/Materials | Entered Factory 2788 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3039 | -7/Factory | Repaired Arm. Treads 3078 | -7/Factory | Repaired Arm. Treads 3098 | -7/Factory | Garrison activated, responded to threat 3409 | -7/Factory | Lost 3 allies 3742 | -7/Factory | Fabricated Hvy. Gauss Cannon (x2) 3968 | -7/Factory | Discovered new exit (range 5) 4039 | -7/Factory | Identified exit to Factory 4070 | -7/Factory | Discovered exit to Factory (range 8) 4144 | -7/Factory | Destroyed 7 combat bots 4238 | -7/Factory | Identified exit to Lower Caves 4284 | -7/Factory | Sucked down chute 4284 | -7/Factory | Entered Waste 4337 | -7/Waste | Spotted C-40 Crusher 4342 | -7/Waste | Spotted C-40 Crusher 4342 | -7/Waste | Released all parts (12) 4368 | -7/Waste | Spotted C-40 Crusher 4378 | -7/Waste | Warlord forces began an assault 4394 | -7/Waste | Allies destroyed C-40 Crusher 4396 | -7/Waste | Allies destroyed C-40 Crusher 4398 | -7/Waste | Spotted C-40 Crusher 4403 | -7/Waste | Allies destroyed C-40 Crusher 4405 | -7/Waste | Allies destroyed C-40 Crusher 4685 | -7/Waste | Discovered new exit (range 15) 4812 | -7/Waste | Entered Factory 4812 | -7/Factory | Accompanied by 13 allies 5038 | -7/Factory | Lost 7 allies 5096 | -7/Factory | Discovered exit to Lower Caves (range 7) 5128 | -7/Factory | Entered Lower Caves 5128 | -7/Lower Caves | Accompanied by 4 allies 5129 | -7/Lower Caves | Encountered a Warlord checkpoint 5359 | -7/Lower Caves | Learned Factory terminal intel 5455 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6048 | -7/Lower Caves | Learned Armory trap positions 6048 | -7/Lower Caves | Learned Extension emergency access door positions 6048 | -7/Lower Caves | Learned Factory stockpile data 6048 | -7/Lower Caves | Learned Factory garrison access intel 6048 | -7/Lower Caves | Learned Armory garrison access intel 6174 | -7/Lower Caves | Discovered new exit (range 14) 6207 | -7/Lower Caves | Entered another Lower Caves area 6207 | -7/Lower Caves | Accompanied by 2 allies 6271 | -7/Lower Caves | Learned location of Extension (-4) 6332 | -7/Lower Caves | Learned Factory stockpile data 6795 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6903 | -7/Lower Caves | Learned Factory emergency access door positions 6910 | -7/Lower Caves | Encountered a Warlord checkpoint 6983 | -7/Lower Caves | Discovered new exit (range 13) 7015 | -7/Lower Caves | Entered Data Miner 7015 | -7/Data Miner | Discovered new exit (range 6) 7046 | -7/Data Miner | Met Data Miner 7077 | -7/Data Miner | Learned location of Section 7 (-2) 7077 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7136 | -7/Data Miner | Received God Mode back door access code from Data Miner 7174 | -7/Data Miner | Entered Proximity Caves 7365 | -6/Proximity Caves | Spotted B-75 Beast 7419 | -6/Proximity Caves | Destroyed B-75 Beast 7540 | -6/Proximity Caves | Learned Factory stockpile data 7751 | -6/Proximity Caves | Learned 4 Factory zone layouts 7819 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8197 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8355 | -6/Proximity Caves | Lost 6 parts (1p3n1u1w) 8360 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 8392 | -6/Proximity Caves | Core integrity fell below 50% 8409 | -6/Proximity Caves | Escorted by Enhanced Grunt 8426 | -6/Proximity Caves | Core integrity fell below 20% 8428 | -6/Proximity Caves | Discovered exit to Factory (range 3) 8431 | -6/Proximity Caves | Entered Factory 8431 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8432 | -6/Factory | Identified exit to Factory 8435 | -6/Factory | Loaded intel: 25 terminal locations 8436 | -6/Factory | Loaded intel: 4 garrison access locations 8460 | -6/Factory | Lost 7 parts (5n2w) 8766 | -6/Factory | Released all parts (2) 8895 | -6/Factory | Core integrity fell below 50% 8931 | -6/Factory | Sucked down chute 8931 | -6/Factory | Entered Waste 8941 | -6/Waste | Spotted C-40 Crusher 8946 | -6/Waste | EMP discharged 8946 | -6/Waste | Spotted C-40 Crusher 8964 | -6/Waste | Spotted C-40 Crusher 8964 | -6/Waste | Spotted C-40 Crusher 8965 | -6/Waste | Spotted C-40 Crusher 9009 | -6/Waste | Spotted C-40 Crusher 9036 | -6/Waste | Discovered new exit (range 13) 9045 | -6/Waste | Entered Factory 9086 | -6/Factory | Identified exit to Lower Caves 9172 | -6/Factory | Fabricated Hvy. Plasma Cannon (x2) 9242 | -6/Factory | Incoming investigation squad redirected 9264 | -6/Factory | Entered Lower Caves 9267 | -6/Lower Caves | Core integrity fell below 20% 9356 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9356 | -6/Lower Caves | Discovered new exit (range 9) 9368 | -6/Lower Caves | Found Prototype Special Weapon 9394 | -6/Lower Caves | Entered another Lower Caves area 9398 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- my research again!" 09356_ MF-6N1(c): "You're not Unaware, and look menacing enough... take it and get as far away from here as you can. Quickly!" 09356_ MF-6N1(c): "The password is \\6NA3." 09356_ EXIT=FOUND 09362_ Locked Door breached. 09366_ Connecting with Prototyping Terminal... 09366_ Access granted. >>\\6NA3 Access granted. 09367_ Dropped Hvy. Plasma Cannon. 09368_ Dropped Adv. Sensor Array. 09368_ Acquired Prototype Special Weapon. 09372_ System corrupted: Heat flow error (+265). 09391_ System corrupted: Matter fused (-9). LOCATION=UNKNOWN GOAL=ESCAPE 09398_ S-27 Virus springs to life. 09398_ G-50 Soldier springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????# #??????????????????? | | ???????????????????????????? #??????????????????? | | ????????????????????????##### #??????????????????? | | ????????????????????????# s"# #??????????????????? | | ????????????????????????# g"# #??????????????????? | | ????????????????????????/ "# #??????????????????? | | ????????????????????????/sg"# ###????????????????? | | ????????????????????????# g?# ##???????????????? | | ????????????????????????# s?# ##??????????????? | | ???????????????????# ####/### #??????????????? | | ???????????????????# @ #??????????????? | | ???????????????????######### ##??????????????? | | ???????????????????????????## ###???????????????? | | ????????????????????????????####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 16 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 5 Particle Charging 15 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Reaction Control System | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Rnf. Antimatter Reactor | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Hvy. Gauss Cannon | x2 | -7/Factory | Preloaded Hvy. Plasma Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapScrapManipulator Manual? 0 Play Time 01:12:19 Cumulative 119.1 hours Start 2025.01.11 @ 15:16:49 End 2025.01.11 @ 16:32:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 62 Gallery% 53 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8651ed96-4762-4503-afc6-6a1e59841dac