Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.05 @ 22:13:41 Player: Timo Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (258) 258 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1418 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 96/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Hammer > --- INVENTORY (4) ---- Ion Engine High-capacity Matter Pod (165) Sensor Array Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- Medium Laser Rocket Launcher > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit High-capacity Battery High-capacity Matter Pod Sensor Array Seismic Analyzer Light Armor Plating Medium Laser Hammer [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Weapon Hammer Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 17 | . 10 3 4 Power 4 | . 2 1 1 Engine 4 | . 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | . 1 2 1 Treads . | . . . . Leg 1 | . 1 . . Wheel . | . . . . Hover . | . . . . Flight 3 | . . 2 1 Utility 3 | . 2 . 1 Device . | . . . . Storage 3 | . 2 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | . 5 . 1 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon 1 | . 1 . . Impact Weapon 2 | . 1 . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 3 6 1 Power 2 | . 1 1 . Propulsion 5 | . . 4 1 Utility . | . . . . Weapon 3 | . 2 1 . Highest Loss Streak 4 | . 2 4 1 Average Slot Usage (%) 89 | . 94 86 29 Engine 13 | . 13 13 . Leg 24 | . 28 21 . Storage 27 | . 27 28 17 Energy Gun 5 | . 9 . . Ballistic Gun 1 | . 2 . . Launcher 4 | . 7 . . Special Weapon 2 | . . 7 . Impact Weapon 7 | . 4 14 6 Naked Turns . | . . . . Heaviest Build 31 | 12 31 28 10 Greatest Support 20 | 20 20 20 4 Greatest Overweight (x) 7 | . 2 7 3 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 10 | 6 9 12 7 Most Carried 12 | 6 12 12 9 Average Carried 9 | 6 8 11 6 Final Capacity 12 | 6 12 12 4 Final Carried 12 | 6 12 10 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 424 | 182 182 25 35 Remotely . | . . . . Salvage Created 263 | . 182 81 . Parts 18 | . 15 3 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 11 | . 7 4 . Melee 4 | . 2 2 . Guns 3 | . 3 . . AOE 2 | . 2 . . Classes Destroyed 3 | . 3 . . Builder 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 5 | . 4 1 . Best Kill Streak 3 | . 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1450 | . 567 386 497 Core 606 | . 77 124 405 Absorbed by Shields . | . . . . Core Remaining (%) 59 | 100 . 19 . Volleys Fired 24 | . 24 . . Largest 1 | . 1 . . Hottest 50 | . 50 . . Shots Fired 24 | . 24 . . Gun 20 | . 20 . . Cannon . | . . . . Launcher 4 | . 4 . . Special . | . . . . Kinetic . | . . . . Thermal 20 | . 20 . . Explosive 4 | . 4 . . Electromagnetic . | . . . . Robot Hit Streak 3 | . 3 . . Robot Miss Streak 2 | . 2 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 37 | . 25 5 7 Core Hits 11 | . 9 2 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 31 | . 13 10 8 Impact 31 | . 13 10 8 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 835 | . 624 114 97 Guns 161 | . 161 . . Cannons . | . . . . Explosions 278 | . 278 . . Melee 396 | . 185 114 97 Ramming . | . . . . Kinetic . | . . . . Thermal 161 | . 161 . . Explosive 278 | . 278 . . Electromagnetic . | . . . . Impact 396 | . 185 114 97 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 14 | . 8 6 . Projectiles . | . . . . Explosions 8 | . 8 . . Melee 6 | . . 6 . Knockbacks 2 | . . 1 1 Impact 2 | . . 1 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 43 | . 43 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 243 | . 243 . . Average Temperature 126 | . 126 . . Received Heat Transfer 558 | . 240 123 195 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 4 . Impact Corruptions 2 | . . 2 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 481 | . 481 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 224 | . 224 94 18 Initial 44 | . . 44 3 Average 60 | . 79 34 7 Maximum Alert Level 1 | . 1 . . Low Security (%) 96 | 100 93 100 100 Level 1 3 | . 6 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 18 14 4 Peak Tracking Total 6 | . 4 6 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 9 | . 9 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 30 . . Successful 11 | . 11 . . Failed 19 | . 19 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 22 | . 22 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 8 | . 8 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 7 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Surveillance Status 1 | . 1 . . Investigation Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 202 | . 202 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 5 | . . 5 . Total Damage 63 | . . 63 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1742 | 2 1056 611 73 Spaces Moved 1077 | 2 683 357 35 Core 9 | . . 3 6 Treads . | . . . . Legs 1038 | 2 683 353 . Wheels . | . . . . Hover . | . . . . Flight 30 | . . 1 29 Fastest Speed 50 | 120 120 150 50 Average Speed 144 | 120 135 164 125 Slowest Speed 400 | 120 180 400 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 2 87 87 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 28 | . 28 . . Melee . | . . . . Projectile . | . . . . AOE 28 | . 28 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1196 | 1 771 369 55 Wait 14 | . 14 . . Move 1074 | 1 682 356 35 Hop . | . . . . Pick Up 17 | . 15 . 2 Fast Attach 9 | . 8 . 1 Attach 7 | . 2 2 3 Detach 2 | . . . 2 Swap 1 | . . 1 . Drop 17 | . 13 . 4 Fire 24 | . 24 . . Melee 31 | . 13 10 8 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 4) 264 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 15) 432 | -10/Materials | Identified exit to Mines 506 | -10/Materials | Discovered new exit (range 4) 1059 | -10/Materials | Entered Mines 1126 | -10/Mines | Assembled infested the area 1242 | -10/Mines | Learned location of Zion (-7) 1287 | -10/Mines | Learned Materials garrison access intel 1301 | -10/Mines | Discovered new exit (range 5) 1567 | -10/Mines | Found a hidden stash of uninstalled traps 1583 | -10/Mines | Discovered new exit (range 12) 1616 | -10/Mines | Met a Derelict testing a Signal Generator 1663 | -10/Mines | Core integrity fell below 50% 1670 | -10/Mines | Entered Materials 1670 | -9/Materials | Evolved 2 slots: Propulsion x2 1692 | -9/Materials | Lost 4 parts (1p3n) 1734 | -9/Materials | Core integrity fell below 50% 1739 | -9/Materials | Core integrity fell below 20% 1743 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01661_ Ion Engine fried. 01661_ Flight Unit destroyed. PARAMETERS=PROPULSION_2 LOCATION=UNKNOWN GOAL=ESCAPE 01671_ Dropped Lrg. Storage Unit. 01673_ Dropped Hcp. Battery. 01674_ Extracted 44 energy. 01675_ Acquired Hcp. Battery. 01680_ Acquired Sml. Storage Unit. 01685_ Extracted 35 matter. 01687_ Acquired Hcp. Matter Pod. 01697_ K-01 Serf collects debris. 01703_ T-07 Excavator is excavating. 01705_ K-01 Serf collects debris. 01706_ T-07 Excavator is excavating. 01709_ K-01 Serf collects debris. 01719_ Flight Unit destroyed. 01738_ Dropped Sml. Storage Unit. 01742_ G-47 Trooper knocked back. 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"T" #???????# #??????? | | ???????????????????#Y!!! @ g #???????# #??????? | | ???????????????????#########+########## #####??? | | ?????????????? ] #??? | | ?????????????? ! #??? | | ?????????????? ! #??? | | ??????????????? ### ######+########## ##??? | | ????????????????????#?????????????????#! #???? | | ??????????????????????????????????????#! !#???? | | ??????????????????????????????????????##!!!!##???? | | ???????????????????????????????????????######????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockTransportPurifier Manual? 0 Play Time 00:20:26 Cumulative 39.5 hours Start 2021.06.05 @ 21:49:49 End 2021.06.05 @ 22:13:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 35 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a18e08a8-e78b-445e-ac15-481a16e90bf4