Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.18 @ 17:52:04 Player: LudumSi Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1243) 1243 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 3386 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 0/550 Matter 23/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Nuclear Core Carbon-fiber Leg Medium Matter Pod (0) Light Assault Rifle Light Assault Rifle Improved Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Drone Bay > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Medium Matter Pod Visual Processing Unit Spread Laser Light Assault Rifle Light Assault Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 22] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Drone Bay Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Assault Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 2 | . . . . 2 Parts Attached 32 | 6 3 7 13 3 Power 4 | 1 1 1 . 1 Engine 1 | 1 . . . . Core 3 | . 1 1 . 1 Reactor . | . . . . . Propulsion 8 | 2 . 4 2 . Treads 6 | 2 . 2 2 . Leg 2 | . . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 3 . Device 1 | . . . 1 . Storage 2 | 1 1 . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 1 2 8 2 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 5 | . . 1 4 . Launcher 6 | . 1 1 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 17 | . . 3 8 6 Power 3 | . . 1 1 1 Propulsion 6 | . . . 6 . Utility 1 | . . . . 1 Weapon 7 | . . 2 1 4 Highest Loss Streak 4 | . . 3 4 4 Average Slot Usage (%) 85 | . 98 90 88 27 Core 8 | . 8 9 9 2 Treads 28 | . 28 26 34 . Leg 2 | . . 12 . . Device 2 | . . . 5 . Storage 15 | . 26 22 11 9 Processor 3 | . . . 5 3 Energy Gun 4 | . 14 3 . 4 Ballistic Gun 1 | . 6 . . . Ballistic Cannon 9 | . . 5 14 5 Launcher 6 | . 7 11 5 2 Naked Turns . | . . . . . Heaviest Build 55 | 11 46 52 55 43 Greatest Support 83 | 40 40 80 83 3 Greatest Overweight (x) 16 | . 1 1 16 14 Average Overweight (x) . | . . . . 12 Largest Inventory Capacity 14 | 6 14 14 14 12 Average Capacity 12 | 4 13 14 12 12 Most Carried 13 | 4 9 13 12 10 Average Carried 9 | 2 6 8 11 8 Final Capacity 14 | 6 14 14 12 12 Final Carried 11 | 4 9 11 10 7 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 976 | 64 196 204 449 63 Remotely . | . . . . . Salvage Created 1145 | . 203 234 578 130 Parts 95 | . 25 19 45 6 Haulers Intercepted 4 | . . 1 3 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 34 | . 8 7 16 3 Guns 5 | . 3 . 1 1 Cannons 7 | . . . 7 . AOE 22 | . 5 7 8 2 Classes Destroyed 12 | . 5 4 2 1 Worker 2 | . 1 1 . . Builder 6 | . 2 2 2 . Hauler 4 | . . 1 3 . Recycler 2 | . . . 2 . Mechanic 1 | . . . 1 . Operator 3 | . . 1 1 1 Watcher 3 | . 1 1 1 . Swarmer 13 | . 3 . 10 . Grunt 15 | . 5 4 4 2 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Sentry 4 | . . 2 2 . Best Kill Streak 10 | . 10 5 6 4 Combat Bots Only 6 | . 6 3 4 3 Max Kills in Single Turn 5 | . 5 3 3 2 Gunslinging . | . . . . . Exploded 3 | . 3 2 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 2906 | . 327 411 1152 1016 Core 907 | . 41 87 214 565 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 83 . 24 . Volleys Fired 107 | 1 19 21 47 19 Largest 2 | 2 2 2 2 2 Hottest 109 | 60 73 77 109 109 Shots Fired 168 | 2 38 32 76 20 Gun 62 | 2 33 11 1 15 Cannon 63 | . . 3 59 1 Launcher 43 | . 5 18 16 4 Special . | . . . . . Kinetic 78 | 1 14 3 59 1 Thermal 47 | 1 19 11 1 15 Explosive 43 | . 5 18 16 4 Electromagnetic . | . . . . . Robot Hit Streak 12 | 2 8 11 12 3 Robot Miss Streak 3 | . 2 1 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 83 | 2 20 21 36 4 Core Hits 93 | 1 27 21 32 12 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4554 | 19 888 1464 1745 438 Guns 243 | 19 139 56 8 21 Cannons 790 | . . 22 768 . Explosions 3521 | . 749 1386 969 417 Melee . | . . . . . Ramming . | . . . . . Kinetic 852 | 8 54 22 768 . Thermal 181 | 11 85 56 8 21 Explosive 3521 | . 749 1386 969 417 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 . Average Corruption 3 | . . . 3 . Corruption Purged . | . . . . . Effects 9 | . . . 9 . Message Errors 1 | . . . 1 . Matter Fused 2 | . . . 2 . Energy Discharges 2 | . . . 2 . Targeting Errors 3 | . . . 3 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 279 | . 45 72 90 72 Projectiles 10 | . . . 10 . Explosions 269 | . 45 72 80 72 Melee . | . . . . . Knockbacks 8 | . . . 8 . Impact . | . . . . . Kinetic 7 | . . . 7 . Secondary 1 | . . . 1 . Self-Inflicted Damage 166 | . . 87 79 . Shots 7 | . . 2 5 . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 180 | 20 126 33 180 118 Average Temperature 39 | 15 39 12 49 33 Received Heat Transfer 963 | . 153 129 159 522 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 385 | 25 200 125 10 25 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 451 | . 227 410 451 224 Average Influence 225 | . 123 287 263 167 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 30 | 100 51 22 17 61 Level 1 62 | . 48 63 75 38 Level 2 6 | . . 14 7 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 3 2 3 Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 6 | . . 1 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 10 13 29 11 Peak Tracking Total 6 | . 6 4 5 6 Tactical Retreats 12 | . . 5 7 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 4 | . 1 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 14 | . 1 5 5 3 Max in Single Turn 3 | . 1 3 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 3 | . . 1 2 . Terminals 3 | . . 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . 2 3 . Successful 4 | . . 2 2 . Failed 1 | . . . 1 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 4 | . . 2 2 . Terminals 5 | . . 2 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 1 2 . Record 1 | . . 1 . . Open Door 1 | . . . 1 . Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . 2 . . Terminals 1 | . . 1 . . Operators 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 1 . Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . 2 . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 1984 | 80 335 399 1009 161 Spaces Moved 878 | 49 147 192 472 18 Core 49 | 15 . . 16 18 Treads 829 | 34 147 192 456 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 550 Average Speed 184 | 126 177 171 179 669 Slowest Speed 850 | 160 180 180 850 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 25 | 5 28 16 68 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 21 | . . . 21 . Terrain Destroyed 298 | . 24 123 130 21 Melee . | . . . . . Projectile 15 | . . 2 13 . AOE 283 | . 24 121 117 21 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1077 | 65 185 230 555 42 Wait 22 | . 11 . 11 . Move 874 | 48 146 191 471 18 Hop . | . . . . . Pick Up 33 | 10 6 9 7 1 Fast Attach . | . . . . . Attach 19 | 6 1 5 4 3 Detach . | . . . . . Swap 13 | . 2 2 9 . Drop 7 | . . 2 4 1 Fire 107 | 1 19 21 47 19 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 8) 416 | -10/Materials | Entered another Materials area 416 | -9/Materials | Evolved 2 slots: Propulsion x2 509 | -9/Materials | Discovered new exit (range 14) 570 | -9/Materials | Lost 3 parts (1p2w) 815 | -9/Materials | Entered Storage 1366 | -9/Storage | Found Prototype Processor 1561 | -9/Storage | Crushed by falling debris 1561 | -9/Storage | Core integrity fell below 50% 1677 | -9/Storage | Discovered new exit (range 17) 1694 | -9/Storage | Identified Exp. Targeting Computer 1756 | -9/Storage | Lost 4 parts (1p2n1w) 1824 | -9/Storage | Entered Materials 1824 | -8/Materials | Evolved 2 slots: Weapon x2 1948 | -8/Materials | Lost 4 parts (1u3w) 1965 | -8/Materials | Core integrity fell below 50% 1981 | -8/Materials | Core integrity fell below 20% 1985 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01975_ K-01 Serf collects debris. 01975_ U-05 Engineer lays Concrete. 01976_ R-06 Scavenger collects Imp. Heat Sink. 01977_ Slug penetrates G-47 Trooper. 01977_ U-05 Engineer lays Concrete. 01978_ K-01 Serf collects debris. 01979_ U-05 Engineer lays Concrete. 01980_ K-01 Serf collects debris. 01980_ U-05 Engineer lays Concrete. 01981_ The unstable cave ceiling collapses. 01981_ K-01 Serf collects debris. 01982_ U-05 Engineer lays Concrete. 01982_ R-06 Scavenger collects Lgt. Ion Engine. 01983_ U-05 Engineer lays Concrete. 01983_ Acquired 13 matter. 01983_ U-05 Engineer lays Concrete. 01983_ K-01 Serf collects debris. 01984_ U-05 Engineer lays Concrete. 01985_ Penetrated by Slug. 01985_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###############????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????? +????????????????????? | | ??????????????? #????????????????????? | | ??????????? """ ==* #????????????????????? | | ???????????? 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""" u #####??????????? | | ???????????????!???"" o#??????????????? | | ????????????????????? # u #??????????????? | | ????????????????????###k h #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# ????????????????? | | ??????????????????????# ???????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 231 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepCentriumModule Manual? 0 Play Time 00:24:49 Cumulative 29.6 hours Start 2020.01.18 @ 17:28:58 End 2020.01.18 @ 17:52:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb23421f-5b04-45fc-bc09-c06ad00d2818