Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 14:18:13 Player: Cookie Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1271) 1271 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 4090 Bonus ------- High Alert Combat Kills 49 Cogmind --------- Core Integrity 518/700 Matter 262/300 Energy 97/220 System Corruption 0% Temperature Critical (894) Movement Walking (195) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter Reactive Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Aluminum Leg Aluminum Leg Beam Rifle Beam Rifle Pulse Rifle Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Seismic Detector Reactive Plating > --- WEAPON ----------- Particle Gun Particle Gun EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Beam Rifle Beam Rifle Pulse Rifle Katana [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 2 | . . . . 1 1 Weapon 1 | . . . . 1 . Parts Attached 55 | 6 3 . 24 19 3 Power 6 | 1 . . 2 2 1 Engine 2 | 1 . . 1 . . Core 4 | . . . 1 2 1 Reactor . | . . . . . . Propulsion 21 | 2 . . 13 5 1 Treads . | . . . . . . Leg 15 | 2 . . 7 5 1 Wheel 2 | . . . 2 . . Hover 4 | . . . 4 . . Flight . | . . . . . . Utility 12 | 1 2 . 2 6 1 Device 4 | . 1 . 2 . 1 Storage 3 | 1 1 . . 1 . Processor 2 | . . . . 2 . Hackware 1 | . . . . 1 . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 16 | 2 1 . 7 6 . Energy Gun 8 | . 1 . 3 4 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 4 | 2 . . 2 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . 2 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . . 10 4 6 Power 1 | . . . 1 . . Propulsion 13 | . . . 7 4 2 Utility 2 | . . . 1 . 1 Weapon 4 | . . . 1 . 3 Highest Loss Streak 5 | . . . 4 4 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 93 100 87 95 98 Engine 7 | . 14 14 10 . . Core 4 | . . . . 9 15 Leg 28 | . 28 28 33 20 29 Wheel 1 | . . . 2 . . Hover 4 | . . . 1 13 . Device 5 | . 7 14 5 . 6 Storage 10 | . 14 14 11 8 7 Processor 2 | . . . . 7 7 Hackware 1 | . . . . 4 . Protection 1 | . . . . 4 7 Energy Gun 13 | . 13 14 11 18 14 Energy Cannon 1 | . . . . 1 7 Ballistic Gun 6 | . 14 14 7 4 . Slashing Weapon 2 | . . . 3 1 . Naked Turns . | . . . . . . Heaviest Build 43 | 14 21 21 22 37 43 Greatest Support 52 | 20 20 20 40 47 52 Greatest Overweight (x) 7 | . 1 1 2 7 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 9 10 Most Carried 10 | 3 10 10 10 10 9 Average Carried 8 | 1 5 10 9 8 7 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 2 10 10 10 10 7 Class Distribution -------------------- 47% | Mutant 22% | Scavenger-Tank 17% | Scavenger-Mutant 7% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Mat Mat Fac Matter Collected 1060 | 260 63 . 292 425 20 Remotely . | . . . . . . Salvage Created 1922 | . 116 . 1175 544 87 Parts 97 | . 9 . 58 25 5 Haulers Intercepted 3 | . . . 1 2 . Recyclers Shooed 5 | . . . 3 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Combat Hostiles Destroyed 32 | . 5 . 19 7 1 Melee 6 | . . . 5 1 . Guns 25 | . 5 . 14 6 . Classes Destroyed 10 | . 2 . 7 1 . Worker 2 | . . . 2 . . Builder 1 | . . . . 1 . Hauler 3 | . . . 1 2 . Recycler 5 | . . . 4 1 . Operator 1 | . . . 1 . . Watcher 2 | . . . 1 . 1 Swarmer 6 | . 3 . 3 . . Grunt 15 | . 2 . 10 2 1 Duelist 2 | . . . 1 1 . Sentry 9 | . . . 5 4 . Best Kill Streak 7 | . 3 . 7 5 1 Combat Bots Only 4 | . 3 . 4 3 1 Max Kills in Single Turn 2 | . 2 . 2 1 1 Gunslinging 1 | . 1 . 1 . . Exploded . | . . . . . . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Damage Taken 2923 | . 203 . 1132 654 934 Core 613 | . 50 . 154 227 182 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 235 | . . . . 235 . Core Remaining (%) 74 | 100 . 80 61 58 . Volleys Fired 110 | . 11 . 59 31 9 Largest 3 | . 2 . 2 3 3 Hottest 193 | . 85 . 85 193 193 Shots Fired 243 | . 22 . 111 86 24 Gun 230 | . 22 . 111 82 15 Cannon 13 | . . . . 4 9 Launcher . | . . . . . . Special . | . . . . . . Kinetic 89 | . 11 . 54 24 . Thermal 141 | . 11 . 57 58 15 Explosive . | . . . . . . Electromagnetic 13 | . . . . 4 9 Robot Hit Streak 15 | . 5 . 9 15 5 Robot Miss Streak 5 | . 4 . 5 4 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 . 3 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 182 | . 13 . 102 52 15 Core Hits 71 | . 7 . 40 22 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 1 . . 5 . Burn 6 | . 1 . . 5 . Melee Attacks 37 | . . . 36 1 . Impact . | . . . . . . Slashing 37 | . . . 36 1 . Piercing . | . . . . . . Sneak Attacks 8 | . . . 8 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3553 | . 235 . 2125 856 337 Guns 2212 | . 235 . 1076 762 139 Cannons 262 | . . . . 64 198 Explosions . | . . . . . . Melee 1079 | . . . 1049 30 . Ramming . | . . . . . . Kinetic 677 | . 103 . 459 115 . Thermal 1535 | . 132 . 617 647 139 Explosive . | . . . . . . Electromagnetic 262 | . . . . 64 198 Impact . | . . . . . . Slashing 1079 | . . . 1049 30 . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 54 | . . . 51 . 3 Projectiles 3 | . . . . . 3 Explosions . | . . . . . . Melee 51 | . . . 51 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 894 | . 195 . 267 732 894 Average Temperature 158 | . 78 . 70 234 244 Received Heat Transfer 1149 | . 84 . 477 216 372 Effects 42 | . . . 2 29 11 Shutdowns 5 | . . . . 2 3 Energy Bleed 6 | . . . . 5 1 Interference 6 | . . . 2 1 3 Matter Decay 5 | . . . . 4 1 Short Circuit 5 | . . . . 4 1 Damage (minor) 5 | . . . . 4 1 Damage (major) 7 | . . . . 7 . Damage (core) 3 | . . . . 2 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 2 . 1 3 . Heat Transferred 4107 | . 370 . 1480 1924 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Peak Influence 471 | . 135 52 471 442 175 Initial 165 | . . 52 20 165 133 Average 226 | . 72 52 254 328 142 Maximum Alert Level 2 | . . . 2 2 . Low Security (%) 49 | 100 100 100 37 16 100 Level 1 35 | . . . 52 39 . Level 2 15 | . . . 10 44 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 3 . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . . . 3 . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Distress Signals 5 | . 2 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 7 . 37 10 6 Peak Tracking Total 6 | . 5 . 5 6 5 Tactical Retreats 4 | . 1 . 2 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Mat Mat Fac Machines Disabled 5 | . . . 2 2 1 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Machines Accessed 8 | . . . 3 5 . Terminals 7 | . . . 3 4 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . . . 8 13 . Successful 13 | . . . 4 9 . Failed 8 | . . . 4 4 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 13 | . . . 6 7 . Terminals 19 | . . . 8 11 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . 1 4 . Prototype ID Bank 1 | . . . . 1 . Branch Access Points 1 | . . . . 1 . Terminal Index 1 | . . . . 1 . Hauler Manifests 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . . . 3 3 . Terminals 6 | . . . 3 3 . Assimilate 1 | . . . 1 . . Botnet 5 | . . . 2 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 7 | . . . 3 4 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Mat Mat Fac Turns Passed 2114 | 63 240 88 1024 522 177 Spaces Moved 1133 | 44 137 32 415 392 113 Core 9 | 8 . . . 1 . Treads . | . . . . . . Legs 819 | 36 137 32 333 168 113 Wheels 44 | . . . 44 . . Hover 261 | . . . 38 223 . Flight . | . . . . . . Fastest Speed 48 | 50 120 190 48 48 122 Average Speed 110 | 107 138 190 120 79 122 Slowest Speed 400 | 120 190 190 190 400 193 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 3 24 14 39 32 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Total 1725 | 60 166 60 772 536 131 Wait 315 | 3 1 29 210 66 6 Move 1128 | 43 136 31 414 391 113 Hop . | . . . . . . Pick Up 55 | 8 12 . 18 17 . Fast Attach 7 | . . . 4 3 . Attach 34 | 6 1 . 12 12 3 Detach . | . . . . . . Swap 14 | . 2 . 8 4 . Drop 25 | . 3 . 11 11 . Fire 110 | . 11 . 59 31 9 Melee 37 | . . . 36 1 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 64 | -11/Junkyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 368 | -10/Mines | Discovered new exit (range 4) 392 | -10/Mines | Entered Materials 392 | -9/Materials | Evolved 2 slots: Propulsion x2 932 | -9/Materials | Lost 4 parts (1p2n1u) 942 | -9/Materials | Discovered new exit (range 8) 1307 | -9/Materials | Build established: Scavenger-Mutant 1396 | -9/Materials | Discovered new exit (range 11) 1416 | -9/Materials | Entered another Materials area 1416 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1650 | -8/Materials | Lost 4 parts (4n) 1763 | -8/Materials | Repaired Med. Storage Unit 1788 | -8/Materials | Discovered new exit (range 5) 1792 | -8/Materials | Identified exit to Factory 1930 | -8/Materials | Build established: Scavenger-Tank 1938 | -8/Materials | Entered Factory 1938 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2046 | -7/Factory | Garrison activated, responded to threat 2115 | -7/Factory | Self-destructed Last Messages --------------- 02104_ Power failure, Lgt. Nuclear Core shutdown. 02104_ Overheating: Core damaged (-98). 02104_ Penetrated by Slug. 02105_ Overheating: Energy bleed (-34). 02105_ Aluminum Leg destroyed. 02107_ Overheating: System interference. 02107_ Seismic Detector temporarily disabled. 02107_ Imp. Signal Interpreter temporarily disabled. 02107_ Seismic Detector destroyed. 02107_ G-47 Trooper misfires. 02109_ Power failure, Lgt. Nuclear Core shutdown. 02110_ Carbon-fiber Leg broken. 02110_ Overheating: Short circuit. 02110_ G-47 Trooper system terminally corrupted. 02110_ Imp. Heat Sink fried. 02112_ Overheating: Matter decay (-48). 02112_ EM Pulse Cannon destroyed. 02113_ Penetrated by Slug. 02113_ Particle Gun destroyed. 02114_ Power failure, Lgt. Nuclear Core shutdown. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? # | | ?????????????? "????????????????????? # """ | | ?????????????? " ????????????????????" # """ | | ?????????????? " ??????????????????? ?# """ " | | ???????????? " " ###################+### """ | | ???????????" " " """ G | | ?????????? """ """ | | ?????????? """ " | | ????????? * | | ?????????? %= | | ?????????????????### ###################+### | | ???????????????????# #???????????????? # | | ???????????????????# #?????????????? 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"" """" #????????????? | | ???????????????? ?????# """ """" #????????????? | | ???????????????? ??????# """ """" #????????????? | | ???????????????????????+ """ """???????????????? | | ???????????????????????# """???????????????? | | ???????????????????????# ???????????????? | | ???????????????????????# ? ????????????????? | | ???????????????????????? ?? ????????????????? | | ????????????????????????##???####????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationMicroMinigun Manual? 0 Play Time 00:36:34 Cumulative 63.1 hours Start 2023.03.08 @ 13:39:57 End 2023.03.08 @ 14:18:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 36 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45c7e4a7-713c-4724-9996-68b7175ad671