Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.30 @ 18:35:45 Player: BionicBot Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (107) 535 Value Destroyed (2418) 2418 Prototype IDs (96) 1920 Alien Tech Used (3) 600 Bonus (8852) 8852 TOTAL SCORE: 24125 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 482 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -34 Cogmind --------- Core Integrity 0/1450 Matter 80/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Experimental Terrain Scan Processor 0b10 Decoder Chip [Looter] Deep Network Scanner > --- WEAPON (2) ------- Plasma Sword > --- INVENTORY (5) ---- AEGIS Remote Shield Advanced Hacking Suite Nova Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Field Propulsion Array Electron Diverter Electron Diverter Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Experimental Terrain Scanner Experimental Terrain Scan Processor 0b10 Decoder Chip [Looter] Graphene Brace Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Nova Cannon Enhanced Force Lance > --- INVENTORY -------- Q-thruster Experimental Coolant Injector Seismic Detector Advanced Transmission Jammer Improved Cloaking Device Assault Drone Bay Micro-nuke Launcher Improved Plasma Cutter Chainsword [Rating: 159] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Advanced Hacking Suite Device Graphene Brace Storage Medium Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Advanced Hacking Suite Protection Improved Power Shielding Weapon Spear Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Guided Remote Datajack Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . 1 . . 1 Utility 9 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 241 | 9 14 1 . 1 21 22 4 . . 9 22 1 1 1 10 14 2 1 5 6 21 25 . 13 3 14 10 3 8 Power 25 | 1 1 . . . 3 1 . . . 4 2 . . . . 1 . . 2 . 1 1 . 4 . 4 . . . Engine 11 | 1 1 . . . 1 . . . . 4 2 . . . . . . . . . . 1 . . . 1 . . . Core 5 | . . . . . 2 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 4 . 3 . . . Propulsion 56 | 2 4 . . . 8 13 . . . 3 5 . . . 1 3 . . . 2 3 5 . 3 . 2 1 . 1 Treads 8 | 2 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Flight 41 | . . . . . . 13 . . . 3 5 . . . 1 3 . . . 2 3 5 . 3 . 2 1 . . Utility 79 | 3 3 1 . . 4 6 . . . . 7 1 1 . 1 6 1 . 3 3 9 15 . 3 2 5 2 . 3 Device 45 | 2 2 . . . 1 . . . . . 1 1 . . . . 1 . 3 1 7 14 . 3 2 3 2 . 2 Storage 8 | 1 1 . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . Processor 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Hackware 14 | . . . . . . 4 . . . . 3 . 1 . 1 3 . . . . . . . . . 1 . . 1 Protection 9 | . . 1 . . 3 . . . . . . . . . . 1 . . . 2 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 3 6 . . 1 6 2 4 . . 2 8 . . 1 8 4 1 1 . 1 8 4 . 3 1 3 7 3 4 Energy Gun 8 | 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 24 | . . . . . 1 . . . . . 8 . . . 3 2 . . . . 3 2 . . 1 1 2 . 1 Ballistic Gun 6 | . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . 2 . . 1 . . . . . . . . . 1 . . . . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . . . . . . . . 1 1 . 1 . . 4 2 . 1 . 2 . . 1 Piercing Weapon 14 | . . . . . . 2 2 . . 1 . . . 1 . . . . . . 1 . . . . . 5 2 . Special Melee Weapon 9 | . . . . 1 . . . . . . . . . . 4 1 1 . . . . . . 2 . . . . . Unidentified Prototypes 18 | . . . . . 2 1 . . . . . . . . . . . . 3 . . . . 5 . 1 . 2 4 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 59 | . 4 . . . 4 . . . . 9 1 . . . 1 . . . . 11 . 6 3 . . . 9 3 8 Power 6 | . . . . . . . . . . 1 . . . . . . . . . 2 . 1 1 . . . 1 . . Propulsion 32 | . 2 . . . 3 . . . . 6 1 . . . 1 . . . . 7 . 3 1 . . . 5 1 2 Utility 13 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 . . . 3 1 5 Weapon 8 | . 2 . . . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . 1 1 Highest Loss Streak 11 | . 1 . . . 2 . . . . 5 1 . . . 1 . . . . 11 . 2 5 . . . 9 3 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 100 71 71 84 99 100 100 100 83 78 93 93 97 100 95 94 94 94 86 72 77 57 83 89 89 83 32 29 Engine 5 | . 14 14 14 14 8 . . . . 2 5 6 6 6 6 5 5 5 5 4 . . . 3 5 . . . . Core 1 | . . . . . . 6 7 7 7 . . . . . . 3 5 5 5 4 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 4 4 . 4 5 8 7 . . Treads 5 | . 27 28 28 28 7 . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 1 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . 37 38 38 38 32 31 40 40 40 40 32 29 29 29 25 13 17 15 24 26 22 20 1 . Device 6 | . 13 . . . 7 . . . . . 3 6 6 6 6 . 5 5 5 3 13 10 10 10 10 13 9 4 5 Storage 6 | . 14 14 14 14 9 7 7 7 7 6 3 6 6 6 6 5 5 5 5 4 3 5 5 5 5 4 3 . . Processor 2 | . . . . . . . . . . . 1 . . . . 4 5 5 5 5 5 5 5 5 5 4 9 9 8 Hackware 17 | . . . . . . 29 30 30 30 28 24 26 26 26 26 23 23 23 23 23 21 21 21 21 21 23 22 16 12 Protection 1 | . . 14 14 14 8 . . . . . . . . . . 4 . . . 1 . 2 . . . . . . . Energy Gun 2 | . 18 14 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Gun 3 | . 9 14 . . 17 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 4 5 5 5 3 5 6 . 2 5 4 . . 1 Piercing Weapon 3 | . . . . . . 14 15 15 15 11 6 6 6 10 6 . . . . . . . . . . . 6 . . Peak Build Rating 159 | 9 11 9 8 9 36 50 50 50 50 51 65 60 61 65 68 90 92 92 97 93 106 110 69 106 114 156 159 66 69 Average Rating 60 | 7 9 9 7 8 29 44 49 50 50 42 48 60 60 63 64 79 91 92 91 85 96 84 62 94 104 148 147 52 53 On Entrance 56 | . 7 10 9 8 9 33 50 50 50 50 23 61 60 61 65 63 90 92 92 92 34 106 69 61 102 101 156 58 42 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 11 28 28 26 27 40 29 29 29 29 29 28 20 20 23 29 38 37 37 39 38 35 43 16 29 45 54 54 9 4 Greatest Support 54 | 40 40 40 40 40 40 29 29 29 29 29 35 23 23 23 29 39 39 39 39 40 41 41 27 41 41 54 54 8 3 Greatest Overweight (x) 3 | . 2 . . . 3 . . . . 1 1 . . . 1 . . . . . . 2 . . 1 . 1 1 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 15 15 15 15 15 10 10 10 10 10 10 10 5 5 Average Capacity 11 | 7 13 15 15 15 15 13 15 15 15 13 8 10 10 10 10 12 15 15 15 13 8 10 10 10 10 10 9 5 5 Most Carried 15 | 4 11 13 15 15 15 15 15 15 15 15 9 8 8 10 10 15 15 15 15 15 10 10 10 10 10 10 10 5 5 Average Carried 10 | 2 9 12 14 14 14 11 14 15 15 13 6 8 8 9 9 11 15 15 15 13 6 9 10 9 9 9 9 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 10 10 10 10 10 15 15 15 15 5 10 10 10 10 10 10 5 5 5 Final Carried 15 | 4 10 13 15 14 15 15 15 15 15 5 9 8 8 10 9 15 15 15 15 5 10 10 10 10 10 10 4 5 4 Class Distribution -------------------- 45% | Hacker-Sprinter 24% | Mutant 6% | Hacker-Ninja 6% | Wizard-Sprinter 6% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Scout | -3/Armory Hacker-Mutant | -3/Lab Hacker-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Matter Collected 2932 | 290 215 16 . . 629 241 67 . . 12 228 . 55 13 30 138 20 82 . 50 291 235 . 130 30 44 116 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3473 | 190 875 39 . . 728 152 45 . . 26 518 . . . . 101 20 . . 42 476 160 . . . . . . 101 Parts 238 | 25 52 5 . . 62 15 6 . . 3 23 . . . . 8 3 . . 5 12 8 . . . . . . 11 Haulers Intercepted 5 | . 2 . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 13 . . 1 . . . . . . 2 . . 1 . 17 . . 1 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Combat Hostiles Destroyed 57 | . 17 3 . . 16 . 3 . . 2 . . . . . . . . . 5 1 4 . . . . . . 6 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guns 35 | . 17 3 . . 15 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . AOE 17 | . . . . . 1 . 3 . . 2 . . . . . . . . . 5 . . . . . . . . 6 Classes Destroyed 13 | 3 6 . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Worker 9 | 2 . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . 3 Builder 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 7 | 6 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 5 | . 2 . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Recycler 8 | 1 1 . . . 1 . . . . . 3 . . . . . . . . . 2 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 12 | . 1 . . . 3 4 . . . . 3 . . . . . . . . . 1 . . . . . . . . Swarmer 35 | . 3 3 . . 10 . 3 . . 2 . . . . . . . . . 5 1 2 . . . . . . 6 Grunt 19 | . 14 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 7 | 3 3 3 . . 4 1 3 . . 2 2 . . . . 4 1 . . 5 2 2 . . . . . . 7 Combat Bots Only 5 | . 3 3 . . 4 . 3 . . 2 . . . . . . . . . 5 1 2 . . . . . . 5 Max Kills in Single Turn 5 | 1 2 2 . . 2 1 3 . . 2 1 . . . . 1 1 . . 2 1 1 . . . . . . 5 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . 3 . . 2 . . . . . . . . . 2 . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Hostile Shots Fired 891 | . 87 29 . . 69 1 4 3 . 92 10 . . . 23 1 . 5 . 134 39 48 18 4 . 2 120 27 175 Missed 357 | . 17 5 . . 13 . 1 1 . 46 4 . . . 17 . . 3 . 75 19 19 9 1 . 1 50 13 63 Damage Taken 9728 | . 858 213 . . 770 38 41 30 . 810 84 . . . 101 19 . 36 . 1118 482 517 191 61 . 23 1543 363 2430 Core 3698 | . 150 23 . . 106 38 28 . . 284 34 . . . 19 19 . 16 . 394 181 53 79 . . . 546 261 1467 Absorbed by Shields 220 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 220 . . Redirected to Shielding 213 | . . . . . 28 . . . . . . . . . . . . . . 34 . 151 . . . . . . . Regen/Repaired (Parts) 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Core Remaining (%) 64 | 100 . . . 30 80 . . . . 50 . . . . 93 . . . . 57 . . . . 72 . . 37 . Volleys Fired 325 | 39 80 6 . . 68 . 1 . . 1 14 . . . 14 4 . . . 3 29 18 . . 10 28 5 . 5 Largest 2 | 2 2 2 . . 2 . 1 . . 1 1 . . . 1 1 . . . 1 1 1 . . 1 1 1 . 1 Hottest 113 | 80 105 60 . . 53 . 36 . . 36 35 . . . 35 35 . . . 43 35 35 . . 35 113 113 . 113 Shots Fired 520 | 78 161 13 . . 136 . 1 . . 1 14 . . . 14 4 . . . 3 29 18 . . 10 28 5 . 5 Gun 388 | 78 161 13 . . 136 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 123 | . . . . . . . . . . . 14 . . . 14 4 . . . . 29 18 . . 10 28 5 . 1 Launcher 9 | . . . . . . . 1 . . 1 . . . . . . . . . 3 . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 185 | . 43 6 . . 136 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 315 | 78 107 7 . . . . . . . . 14 . . . 14 4 . . . . 29 18 . . 10 28 5 . 1 Explosive 9 | . . . . . . . 1 . . 1 . . . . . . . . . 3 . . . . . . . . 4 Electromagnetic 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 5 24 3 . . 11 . . . . 1 . . . . . . . . . 3 . 6 . . . . . . . Robot Miss Streak 5 | 4 3 3 . . 5 . . . . . . . . . . . . . . . . 2 . . . . . . 1 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 3 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 290 | 41 109 7 . . 77 6 . . . 1 12 . . . . 5 1 . . 2 15 7 . 6 . 1 . . . Core Hits 159 | 10 48 4 . . 39 5 2 . . 2 7 . . . . 3 . . . 7 6 4 . . . 1 . . 21 Critical Kills 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Destroy 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 296 | . . . . . . 52 . 5 . . 72 4 16 1 5 35 2 . . . 52 1 . 6 1 32 7 4 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 112 | . . . . . . . . . . . . . . . . 30 2 . . . 43 1 . . 1 32 2 . 1 Piercing 177 | . . . . . . 52 . 5 . . 72 4 16 1 5 4 . . . . 9 . . . . . 5 4 . Sneak Attacks 21 | . . . . . . 1 . . . . 3 . . . . 5 1 . . . 5 . . 6 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Damage Inflicted 7988 | 385 1340 66 . . 1287 265 178 . . 135 578 . . . . 397 97 . . 597 724 273 . . . 41 . . 1625 Guns 2960 | 385 1334 66 . . 1175 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 241 | . . . . . . . . . . . . . . . . . . . . . . 241 . . . . . . . Explosions 2633 | . . . . . 98 . 178 . . 135 . . . . . . . . . 597 . . . . . . . . 1625 Melee 2134 | . . . . . . 265 . . . . 578 . . . . 397 97 . . . 724 32 . . . 41 . . . Ramming 20 | . 6 . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1416 | . 210 31 . . 1175 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1803 | 385 1044 35 . . 98 . . . . . . . . . . . . . . . . 241 . . . . . . . Explosive 2535 | . . . . . . . 178 . . 135 . . . . . . . . . 597 . . . . . . . . 1625 Electromagnetic 80 | . 80 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1242 | . . . . . . . . . . . . . . . . 397 97 . . . 675 32 . . . 41 . . . Piercing 892 | . . . . . . 265 . . . . 578 . . . . . . . . . 49 . . . . . . . . Highest Corruption 5 | . 4 4 4 5 . 2 2 2 2 2 1 . . . . . . . . . 1 4 5 5 . . 1 1 4 Average Corruption 2 | . 2 4 4 4 . 1 2 2 2 2 1 . . . . . . . . . 1 3 4 5 . . 1 1 2 Corruption Purged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 73 | . 22 6 7 3 . 8 2 1 . 4 3 . . . . . . . . . 4 3 2 1 . . . . 7 Message Errors 18 | . 4 3 1 . . 1 1 . . 2 1 . . . . . . . . . . 2 1 . . . . . 2 Matter Fused 23 | . 7 1 2 2 . 4 . . . . 1 . . . . . . . . . 3 . 1 . . . . . 2 Heat Flow Errors 11 | . 4 . 2 . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 2 Energy Discharges 7 | . . . 1 1 . 2 . 1 . . 1 . . . . . . . . . . 1 . . . . . . . Parts Fused 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 5 | . 2 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 Misfires 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 522 | . . . . . . . 38 . . . 36 . . . . 98 57 . . 3 141 . . . . . . . 149 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 190 | . . . . . . . 38 . . . . . . . . . . . . 3 . . . . . . . . 149 Melee 332 | . . . . . . . . . . . 36 . . . . 98 57 . . . 141 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 114 | . . . . . 58 . . . . 25 . . . . . . . . . 14 . . . . . . . . 17 Shots 4 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 Rammed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 432 | 144 432 88 219 . 24 143 231 51 29 129 1 . . . . 14 . . . 9 . 3 . 182 84 374 367 . 128 Average Temperature 62 | 42 130 41 99 . 8 14 99 21 15 50 1 . . . . 4 . . . 7 . 2 . 16 30 78 94 . 55 Received Heat Transfer 1545 | . 477 33 . . 297 27 . 18 . 141 . . . . . 9 . 9 . 33 72 9 9 33 . . 261 . 117 Effects 10 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Interference 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Melted 8 | 2 5 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Heat Transferred 3851 | 875 2501 75 . . 50 . . . . . . . . . . . . . . . . 350 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Peak Influence 619 | 45 207 85 . . 507 235 . . . . 153 . . . . 98 . . . . 278 . . . . 228 427 . 619 Initial 119 | . . . . . . 99 . . . . 91 . . . . . . . . . 21 . . . . 24 119 . . Average 107 | 16 66 80 . . 219 90 . . . . 60 . . . . 38 . . . . 119 . . . . 95 175 . 326 Maximum Alert Level 2 | . 1 . . . 2 1 . . . . . . . . . . . . . . 1 . . . . 1 2 . 2 Low Security (%) 84 | 100 99 100 . 100 34 92 . . . . 100 . . . . 100 . . . . 84 . . . . 93 83 . 38 Level 1 13 | . . . . . 61 7 . . . . . . . . . . . . . . 15 . . . . 6 14 . 12 Level 2 2 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . 49 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 . . . 2 6 . . . . 6 . . . . 4 . . . . 4 . 1 . . 3 1 . 6 Investigation 19 | . . . . . 2 5 . . . . 4 . . . . 3 . . . . 3 . . . . 2 . . . Extermination 7 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 . . Reinforcement 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Distress Signals 10 | . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . . . 3 . . 3 Communications Jammed 90 | . . . . . . . . . . . . . . . . . . . . . 17 . . . . 44 . . 29 Distress Signals 88 | . . . . . . . . . . . . . . . . . . . . . 17 . . . . 42 . . 29 Times Spotted 399 | . 31 5 . . 32 19 4 4 . 27 19 . . . 11 12 1 5 . 19 39 13 11 44 2 24 35 1 41 Peak Tracking Total 20 | . 6 3 . . 4 4 3 4 . 12 3 . . . 6 4 7 5 . 14 7 4 12 13 1 5 20 1 16 Tactical Retreats 71 | . 1 . . . 2 5 . . . 6 6 . . . 5 1 1 1 . 1 15 1 2 8 1 5 3 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Traps Triggered 12 | . 3 . . . 1 1 . . . . 2 . . . . . . . . . 1 . . . . . 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . 1 . . . 2 . . . . 1 . . 11 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Machines Disabled 12 | . . . . . 7 2 . . . . . . . . . . . . . . . . . . . . 2 1 . Max in Single Turn 2 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Garrison Access 10 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 3 . . . . 2 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Machines Accessed 124 | . 6 . 3 . 7 17 . . 4 . 20 . . . . 15 . . 4 1 19 1 . 8 . 14 3 1 1 Terminals 77 | . 6 . . . 7 13 . . . . 14 . . . . 10 . . . 1 13 . . . . 9 3 . 1 Fabricators 14 | . . . . . . 3 . . . . 4 . . . . 3 . . . . 2 . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Garrison Access 9 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 3 . . . . 2 . . . Total Hacks 451 | . 31 . 3 . 29 60 . . 31 . 60 . . . . 63 . . 17 1 66 1 . 19 . 36 11 19 4 Successful 328 | . 19 . 3 . 14 40 . . 31 . 34 . . . . 48 . . 17 1 45 1 . 19 . 26 9 19 2 Failed 122 | . 12 . . . 15 20 . . . . 26 . . . . 14 . . . . 21 . . . . 10 2 . 2 Catastrophic 9 | . . . . . 2 2 . . . . 1 . . . . . . . . . 3 . . . . 1 . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 235 | . 22 . 1 . 23 43 . . . . 35 . . . . 36 . . . . 40 . . 1 . 25 7 1 1 Terminals 314 | . 31 . . . 29 52 . . . . 49 . . . . 54 . . . 1 56 . . . . 27 11 . 4 Fabricators 31 | . . . . . . 7 . . . . 8 . . . . 6 . . . . 5 . . . . 5 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . Garrison Access 10 | . . . . . . 1 . . . . 3 . . . . 1 . . . . 3 . . . . 2 . . . Terminal Hacks 189 | . 7 . 3 . 3 15 . . 31 . 15 . . . . 24 . . 17 1 21 1 . 19 . 8 3 19 2 Record 46 | . . . 2 . . . . . 11 . . . . . . . . . 5 1 1 . . 7 . . . 19 . Part Schematic 25 | . . . . . . 2 . . 10 . 3 . . . . 1 . . 4 . 2 . . . . 3 . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . . . . . . 2 . . . . . . . . . 2 . . 4 . 2 . . . . . 1 . . Prototype ID Bank 25 | . 3 . . . . 2 . . 3 . . . . . . 1 . . 4 . 1 . . 11 . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 6 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 4 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . Fabricator Index 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . Unreport Threat 12 | . 3 . . . 1 3 . . . . 2 . . . . . . . . . 3 . . . . . . . . Locate Traps 6 | . . . . . . 1 . . . . . . . . . 3 . . . . 2 . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 13 | . . . . . 1 1 . . . . 3 . . . . 3 . . . . 3 . . . . 1 . . 1 Recall Extermination 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 10 | . . . . . . 1 . . . . . . . . . 3 . . . . 4 . . . . 1 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 26 | . . . . . . 6 . . . . 6 . . . . 6 . . . . 4 . . . . 4 . . . Load Schematic 13 | . . . . . . 3 . . . . 3 . . . . 3 . . . . 2 . . . . 2 . . . Build 13 | . . . . . . 3 . . . . 3 . . . . 3 . . . . 2 . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Garrison Access Hacks 9 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 3 . . . . 2 . . . Seal Access 9 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 3 . . . . 2 . . . Unauthorized Hacks 99 | . 11 . . . 11 18 . . . . 11 . . . . 17 . . . . 15 . . . . 10 6 . . Terminals 97 | . 11 . . . 11 17 . . . . 11 . . . . 16 . . . . 15 . . . . 10 6 . . Assimilate 14 | . . . . . . 2 . . . . 3 . . . . 3 . . . . 3 . . . . 2 1 . . Botnet 41 | . 5 . . . 5 8 . . . . 3 . . . . 8 . . . . 6 . . . . 3 3 . . Skim 42 | . 6 . . . 6 7 . . . . 5 . . . . 5 . . . . 6 . . . . 5 2 . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 4 . . . 7 16 . . . . 17 . . . . 13 . . . . 14 . . . . 10 3 . 1 Full Trace Events 19 | . 1 . . . 1 5 . . . . 4 . . . . 3 . . . . 3 . . . . 2 . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . . . . 2 . . 10 . 3 . . 16 . 1 . . 4 . 3 . . . . 4 . . . Parts Built 14 | . . . . . . 4 . . . . 3 . . . . 3 . . . . 2 . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 995 | . . . . . . 121 . . . . 218 . . . . 247 . . . . 245 . . . . 164 . . . Total Part Build Rating 68 | . . . . . . 8 . . . . 15 . . . . 18 . . . . 12 . . . . 15 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Total Allies 32 | . . . . 2 . 2 . . . . 3 . . . . 3 . . . . 2 . . 5 . 2 1 . 12 Largest Group 12 | . . . . 2 2 1 . . . . 2 . . . . 2 . . . . 2 . . 5 . 1 1 . 12 Highest-Rated Group 276 | . . . . 46 46 26 . . . . 52 . . . . 36 . . . . 20 . . 276 . 45 26 . 173 Highest-Rated Ally 65 | . . . . 31 31 26 . . . . 26 . . . . 26 . . . . 10 . . 65 . 45 26 . 15 Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 1 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . RETURN 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . . Ally Attacks 138 | . . . . . 28 . . . . . . . . . . . . . . . . 28 . 16 26 . . . 40 Total Damage 2834 | . . . . . 401 . . . . . . . . . . . . . . . . 536 . 543 406 . . . 948 Kills 24 | . . . . . 5 . . . . . . . . . . . . . . . . 7 . 4 1 . . . 7 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Robot Analysis Total 11 | . . . . . . 2 . . . . . . . . . 2 . . 4 . 2 . . . . . 1 . . Derelict Logs Recovered 15 | . . . . . . . 1 . . 1 . 2 2 3 2 . . 1 . 1 . 1 1 . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . . . . 5 . . 2 . . . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . . . Decoded 0b10 Intel 264 | . . . . . . . . . . . . . . . . 53 . . . . 78 . . . . 82 22 . 29 Items 264 | . . . . . . . . . . . . . . . . 53 . . . . 78 . . . . 82 22 . 29 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Turns Passed 16064 | 414 1772 230 379 76 1727 1292 185 156 24 306 2020 216 166 343 472 979 83 121 59 164 1217 369 69 1001 225 1172 343 74 410 Spaces Moved 25174 | 179 736 131 233 46 752 2793 638 224 91 643 3655 703 429 1021 1226 1941 248 278 157 468 2409 552 231 1403 418 2209 620 112 628 Core 820 | 4 . . . . . . . . . . . . . . . . . . . 30 92 . . . . . . 66 628 Treads 1583 | 175 708 131 233 46 290 . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 490 | . 28 . . . 462 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22281 | . . . . . . 2793 638 224 91 643 3655 703 429 1021 1226 1941 248 278 157 438 2317 552 231 1403 418 2209 620 46 . Fastest Speed 24 | 50 110 160 160 160 105 26 26 26 26 26 24 29 29 29 27 26 30 30 30 30 34 24 27 24 25 25 25 35 50 Average Speed 40 | 157 158 160 160 160 162 26 26 26 26 29 29 29 29 29 29 28 30 30 30 31 34 46 29 26 25 25 26 45 60 Slowest Speed 240 | 160 160 160 160 160 240 27 26 26 26 103 106 29 29 29 106 32 30 30 30 50 50 194 30 30 97 28 95 95 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 129 | . . . . . . 18 . . . 7 54 . . . . 15 . . . 1 14 . 1 1 . 9 9 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 9 98 23 60 16 55 58 76 34 74 70 70 76 52 82 91 42 52 49 61 66 58 63 43 86 50 53 49 95 22 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 19 | . 4 . 1 . 2 1 . . 1 . . . . . . . . . 3 1 2 . 1 . . 3 . . . Known Exits Taken 16 | . 1 . . . 1 1 1 1 . 1 1 . . . 1 1 1 1 . 1 1 . . . 1 1 . 1 . Unknown Exits Taken 13 | 1 . 1 1 1 . . . . 1 . . 1 1 1 . . . . 1 . . 1 1 1 . . 1 . . Scrap Searched 19 | . . . . . . . 3 . . 1 . . 1 3 2 . 1 2 . 3 . 1 . . 2 . . . . Spaces Dug 260 | . . . . . . 30 . 2 . . 65 3 13 . 11 29 1 . . . 42 2 . . 5 46 9 . 2 Terrain Destroyed 449 | . . . . . 51 30 12 2 . 7 70 3 13 . 17 32 1 . . 43 56 11 . . 11 52 9 . 29 Melee 200 | . . . . . . 30 . 2 . . 56 3 13 . 3 28 1 . . . 27 . . . 1 31 4 . 1 Projectile 109 | . . . . . . . . . . . 14 . . . 14 4 . . . . 29 11 . . 10 21 5 . 1 AOE 140 | . . . . . 51 . 12 . . 7 . . . . . . . . . 43 . . . . . . . . 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Total 29905 | 230 1194 140 240 49 1153 3266 653 313 90 756 4410 707 445 1065 1311 2295 252 315 167 478 2664 639 229 2036 525 2731 775 125 652 Wait 3756 | . 342 . 5 3 279 389 9 85 . 103 686 . . 41 56 289 . 36 . . 156 28 . 605 90 441 109 . 4 Move 24907 | 178 735 130 232 45 751 2759 637 223 90 629 3555 702 428 1020 1225 1910 247 277 156 465 2382 551 228 1400 417 2190 606 111 628 Hop 109 | . . . . . . 15 . . . 6 45 . . . . 15 . . . 1 12 . 1 1 . 9 4 . . Pick Up 89 | 2 11 3 1 . 12 15 1 . . 1 5 . . 2 . 13 . . . 1 8 1 . 2 1 5 1 2 2 Fast Attach 89 | 9 2 . . . 11 1 . . . . 10 . . 1 1 2 1 . 6 . 9 14 . 8 1 4 2 4 3 Attach 74 | . 7 . . 1 4 11 . . . 6 10 . . . 1 3 . . . 2 6 6 . 2 1 2 4 2 6 Detach 50 | 2 5 . 2 . 2 3 . . . 3 10 . . . . 3 . . . . 4 5 . 1 1 1 4 1 3 Swap 83 | . 5 1 . . 6 10 4 . . 3 2 1 1 . 8 9 1 1 . 4 6 5 . 3 1 8 4 . . Drop 115 | . 5 . . . 19 19 1 . . 4 1 . . . 1 12 1 1 5 2 5 10 . 8 2 11 7 1 . Fire 325 | 39 80 6 . . 68 . 1 . . 1 14 . . . 14 4 . . . 3 29 18 . . 10 28 5 . 5 Melee 283 | . . . . . . 44 . 5 . . 72 4 16 1 5 35 2 . . . 47 1 . 6 1 32 7 4 1 Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: Mat x2 / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / *Arm / Tes x2) -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 415 | -11/Scrapyard | Entered Materials 422 | -10/Materials | Build established: Mutant 759 | -10/Materials | Discovered new exit (range 16) 969 | -10/Materials | Discovered new exit (range 16) 1002 | -10/Materials | Discovered new exit (range 6) 1548 | -10/Materials | Core integrity fell below 50% 1619 | -10/Materials | Discovered new exit (range 16) 1686 | -10/Materials | Build established: Scavenger-Mutant 1892 | -10/Materials | Discovered new exit (range 6) 1968 | -10/Materials | Learned location of 1 exit from Recycling 2019 | -10/Materials | Learned location of Mines (-9) 2060 | -10/Materials | Identified exit to Mines 2060 | -10/Materials | Identified exit to Materials 2091 | -10/Materials | Learned location of Storage (-9) 2121 | -10/Materials | Learned location of 3 exits from Materials 2148 | -10/Materials | Learned location of Recycling (-9) 2175 | -10/Materials | Learned Storage security intel 2187 | -10/Materials | Entered Mines 2188 | -10/Mines | Identified exit to Subcaves 2265 | -10/Mines | Build established: Mutant 2334 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2334 | -10/Mines | Discovered new exit (range 5) 2417 | -10/Mines | Entered Exiles 2457 | -10/Exiles | Met 8R-AWN 2482 | -10/Exiles | Met EX-HEX 2553 | -10/Exiles | Met EX-BIN 2577 | -10/Exiles | Aligned with FarCom system 2578 | -10/Exiles | Given EX-Vault access code 2617 | -10/Exiles | Opened EX-Vault 2623 | -10/Exiles | Found Latent Energy Streamer 2656 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2683 | -10/Exiles | Exiles lab attacked by MAIN.C 2715 | -10/Exiles | Learned location of Zion (-6) 2778 | -10/Exiles | Discovered new exit (range 14) 2796 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2796 | -10/Exiles | Entered Mines 2863 | -9/Mines | Discovered new exit (range 7) 2872 | -9/Mines | Entered Materials 2872 | -8/Materials | Accompanied by 2 allies 2872 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2873 | -8/Materials | Identified exit to Factory 2877 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4444 | -8/Materials | Learned 8 Factory zone layouts 4477 | -8/Materials | Learned location of 1 exit from Extension 4525 | -8/Materials | Learned 4 Recycling zone layouts 4527 | -8/Materials | Learned Recycling recycling unit intel 4528 | -8/Materials | Learned Factory scanalyzer intel 4532 | -8/Materials | Learned Storage stockpile data 4599 | -8/Materials | Entered Factory 4599 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4600 | -7/Factory | Identified exit to Factory 4600 | -7/Factory | Identified exit to Lower Caves 4602 | -7/Factory | Loaded intel: 4 scanalyzer locations 4886 | -7/Factory | Build established: Scavenger-Sprinter 5133 | -7/Factory | Fabricated Imp. VTOL Module? 5179 | -7/Factory | Learned 2 Upper Caves zone layouts 5239 | -7/Factory | Learned location of 2 exits from Factory 5275 | -7/Factory | Build established: Hacker-Sprinter 5287 | -7/Factory | Learned location of Cetus (-4) 5327 | -7/Factory | Learned location of 2 exits from Lower Caves 5378 | -7/Factory | Learned location of 2 exits from Upper Caves 5643 | -7/Factory | Fabricated Imp. VTOL Module (x1) 5687 | -7/Factory | Fabricated Structural Scanner? 5891 | -7/Factory | Entered Lower Caves 5892 | -7/Lower Caves | Identified exit to Lower Caves 5908 | -7/Lower Caves | Learned Factory garrison access intel 5920 | -7/Lower Caves | Encountered a Warlord checkpoint 6000 | -7/Lower Caves | Found DCF Scrap (12 items) 6003 | -7/Lower Caves | Spotted B-75 Beast 6076 | -7/Lower Caves | Entered another Lower Caves area 6077 | -7/Lower Caves | Identified exit to Data Miner 6232 | -7/Lower Caves | Entered Data Miner 6232 | -7/Data Miner | Discovered new exit (range 6) 6237 | -7/Data Miner | Met Data Miner 6243 | -7/Data Miner | Learned location of Section 7 (-2) 6243 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6247 | -7/Data Miner | Received God Mode back door access code from Data Miner 6256 | -7/Data Miner | Entered Proximity Caves 6260 | -6/Proximity Caves | Learned Factory stockpile data 6272 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6365 | -6/Proximity Caves | Spotted B-75 Beast 6458 | -6/Proximity Caves | Lost 4 parts (1p2n1w) 6557 | -6/Proximity Caves | Lost 5 parts (4n1u) 6559 | -6/Proximity Caves | Discovered exit to Factory (range 11) 6562 | -6/Proximity Caves | Entered Factory 6562 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6563 | -6/Factory | Identified exit to Factory 6565 | -6/Factory | Loaded intel: 4 garrison access locations 6726 | -6/Factory | Discovered new exit (range 13) 6989 | -6/Factory | Noticed a derelict Sapper rigging charges 7065 | -6/Factory | Fabricated Biomechanical Wings? 7071 | -6/Factory | Loaded intel: 241 machine locations 7138 | -6/Factory | Loaded intel: 120 trap records 7140 | -6/Factory | Discovered new exit (range 3) 7194 | -6/Factory | Learned Factory stockpile data 7238 | -6/Factory | Learned Hub_04(d) trap positions 7320 | -6/Factory | Learned Hub_04(d) stockpile data 7634 | -6/Factory | Identified exit to Lower Caves 7925 | -6/Factory | Fabricated Imp. Hacking Suite? 8366 | -6/Factory | Fabricated Imp. Hacking Suite? 8582 | -6/Factory | Entered Lower Caves 8720 | -6/Lower Caves | Learned location of 1 exit from Factory 8791 | -6/Lower Caves | Learned Factory terminal intel 8795 | -6/Lower Caves | Discovered new exit (range 11) 8798 | -6/Lower Caves | Entered another Lower Caves area 8805 | -6/Lower Caves | Learned 8 Factory zone layouts 8817 | -6/Lower Caves | Encountered a Warlord checkpoint 8960 | -6/Lower Caves | Discovered new exit (range 14) 8964 | -6/Lower Caves | Entered Zion 8983 | -6/Zion | Given A8's code to call for help 9013 | -6/Zion | Discovered new exit (range 11) 9039 | -6/Zion | Learned Factory terminal intel 9067 | -6/Zion | Found CR-A16's Pointy Stick 9079 | -6/Zion | Learned Factory stockpile data 9307 | -6/Zion | Entered Proximity Caves 9315 | -5/Proximity Caves | Learned Factory non-interactive machine intel 9322 | -5/Proximity Caves | Learned Factory trap positions 9467 | -5/Proximity Caves | Spotted B-75 Beast 9636 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9778 | -5/Proximity Caves | Discovered exit to Factory (range 5) 9779 | -5/Proximity Caves | Entered Factory 9779 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9780 | -5/Factory | Identified exit to Upper Caves 9781 | -5/Factory | Identified exit to Factory 9783 | -5/Factory | Loaded intel: 94 trap records 9785 | -5/Factory | Loaded intel: 213 non-interactive machine locations 9786 | -5/Factory | Loaded intel: 25 terminal locations 10092 | -5/Factory | Discovered exit to Factory (range 5) 10175 | -5/Factory | Fabricated Adv. Hacking Suite? 10248 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10481 | -5/Factory | Central database locked down 10559 | -5/Factory | Cargo convoy interrupted 10564 | -5/Factory | Learned Testing emergency access door positions 10619 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10636 | -5/Factory | Learned Armory garrison access intel 10697 | -5/Factory | Learned 2 Proximity Caves zone layouts 10746 | -5/Factory | Loaded intel: 4 scanalyzer locations 10758 | -5/Factory | Entered Upper Caves 10759 | -5/Upper Caves | Identified exit to Upper Caves 10830 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10841 | -5/Upper Caves | Entered another Upper Caves area 10842 | -5/Upper Caves | Identified exit to Zhirov 10896 | -5/Upper Caves | Learned Factory garrison access intel 10962 | -5/Upper Caves | Entered Zhirov 10962 | -5/Zhirov | Discovered new exit (range 3) 10968 | -5/Zhirov | Met Zhirov 10973 | -5/Zhirov | Learned location of Quarantine (-2) 10973 | -5/Zhirov | Learned location of Testing (-3) 10973 | -5/Zhirov | Learned location of Command (-1) 10978 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10983 | -5/Zhirov | Found Alien Artifact 10983 | -5/Zhirov | Identified Integrated Reactor 10983 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11021 | -5/Zhirov | Entered Proximity Caves 11089 | -4/Proximity Caves | Learned location of Armory (-3) 11115 | -4/Proximity Caves | Spotted B-86 Titan 11130 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 11154 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11182 | -4/Proximity Caves | Discovered exit to Factory (range 7) 11185 | -4/Proximity Caves | Entered Factory 11185 | -4/Factory | Evolved 2 slots: Utility x2 11186 | -4/Factory | Identified exit to Extension 11188 | -4/Factory | Loaded intel: 28 terminal locations 11189 | -4/Factory | Loaded intel: 4 garrison access locations 11201 | -4/Factory | Lost 11 parts (2p7n2w) 11357 | -4/Factory | Discovered exit to Extension (range 11) 11432 | -4/Factory | Discovered new exit (range 9) 11453 | -4/Factory | Discovered new exit (range 15) 11578 | -4/Factory | Build established: Hacker-Ninja 11734 | -4/Factory | Fabricated Exp. Utility Shielding? 11753 | -4/Factory | Spotted B-86 Titan 11841 | -4/Factory | Spotted B-86 Titan 11865 | -4/Factory | Learned location of 2 exits from Proximity Caves 11907 | -4/Factory | Learned Research emergency access door positions 11940 | -4/Factory | Learned location of 1 exit from Testing 11984 | -4/Factory | Learned 12 Research zone layouts 11985 | -4/Factory | Learned 12 Research zone layouts 11988 | -4/Factory | Learned Research security intel 12002 | -4/Factory | Learned Armory security intel 12024 | -4/Factory | Learned Armory repair station intel 12066 | -4/Factory | Identified exit to Upper Caves 12219 | -4/Factory | Fabricated Assault Drone Bay? 12402 | -4/Factory | Entered Upper Caves 12618 | -4/Upper Caves | Learned location of 1 exit from Research 12739 | -4/Upper Caves | Discovered new exit (range 8) 12771 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12771 | -4/Upper Caves | Entered another Upper Caves area 12781 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12816 | -4/Upper Caves | Lost 5 parts (2p2n1u) 12821 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12837 | -4/Upper Caves | Discovered new exit (range 12) 12840 | -4/Upper Caves | Entered Warlord 12850 | -4/Warlord | System corruption cleaned by Quarantine Array 12927 | -4/Warlord | Learned Testing trap positions 12927 | -4/Warlord | Learned Quarantine trap positions 12927 | -4/Warlord | Learned 4 Armory zone layouts 12927 | -4/Warlord | Learned 4 Research zone layouts 12928 | -4/Warlord | Learned Armory terminal intel 12982 | -4/Warlord | Met Warlord 12985 | -4/Warlord | Build established: Hacker-Sprinter 12988 | -4/Warlord | Opened Warlord's prototype stash 12994 | -4/Warlord | Found Prototype Reactor 12994 | -4/Warlord | Identified Vortex Chain Reactor 12998 | -4/Warlord | Found Prototype Hackware 13001 | -4/Warlord | Found Prototype Device 13001 | -4/Warlord | Identified Thermal Barrier 13007 | -4/Warlord | Warlord's base attacked by MAIN.C 13050 | -4/Warlord | Opened side exit 13191 | -4/Warlord | Lost 4 allies 13357 | -4/Warlord | Warlord forces counterattacked 13441 | -4/Warlord | Spotted Striker 13536 | -4/Warlord | Lost 20 allies 13542 | -4/Warlord | Spotted Executioner 13608 | -4/Warlord | Lost 4 allies 13623 | -4/Warlord | Spotted Striker 13682 | -4/Warlord | Warlord base infiltrated, sounded retreat 13825 | -4/Warlord | Spotted Executioner 13838 | -4/Warlord | Discovered new exit (range 12) 13841 | -4/Warlord | Entered Proximity Caves 13842 | -3/Proximity Caves | Identified exit to Research 14045 | -3/Proximity Caves | Spotted B-86 Titan 14066 | -3/Proximity Caves | Entered Research 14066 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14066 | -3/Research | Identified System Mapper 14067 | -3/Research | Identified exit to Research 14068 | -3/Research | Identified exit to Armory 14068 | -3/Research | Identified exit to Testing 14158 | -3/Research | Spotted B-86 Titan 14362 | -3/Research | Build established: Wizard-Sprinter 14643 | -3/Research | Loaded intel: 86 trap records 14738 | -3/Research | Learned Quarantine security intel 14772 | -3/Research | Learned 12 Access zone layouts 14860 | -3/Research | Fabricated Exp. Terrain Scanner? 15058 | -3/Research | Fabricated Exp. Terrain Scan Processor? 15238 | -3/Research | Entered Armory 15239 | -3/Armory | Met VL-GR5, who suggested a friendly competition 15241 | -3/Armory | Loaded intel: 15 terminal locations 15242 | -3/Armory | Loaded intel: 2 repair station locations 15310 | -3/Armory | Discovered exit to Research (range 26) 15509 | -3/Armory | Discovered exit to Research (range 27) 15513 | -3/Armory | Spotted Armor Guard 15513 | -3/Armory | Spotted Armor Guard 15514 | -3/Armory | Spotted Armor Guard 15514 | -3/Armory | Spotted Armor Guard 15556 | -3/Armory | Spotted B-86 Titan 15569 | -3/Armory | Discovered new exit (range 13) 15581 | -3/Armory | Entered Lab 15581 | -3/Lab | Discovered exit to Research (range 9) 15586 | -3/Lab | Unable to decrypt terminal 15586 | -3/Lab | Opened the door to a hidden lab 15586 | -3/Lab | Detected by scanners 15587 | -3/Lab | Gained access to the hidden lab's interior 15590 | -3/Lab | Found Alien Artifact 15590 | -3/Lab | Identified Core Reset Matrix 15590 | -3/Lab | Used Core Reset Matrix 15594 | -3/Lab | Sensed 3 artifacts in vicinity 15595 | -3/Lab | Confronted by A5 15598 | -3/Lab | Found Integrated Reactor 15598 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 15609 | -3/Lab | Lost 9 parts (1p5n3u) 15609 | -3/Lab | Found Core Expander 15609 | -3/Lab | Installed Core Expander, added new Power slot 15619 | -3/Lab | Core integrity fell below 50% 15619 | -3/Lab | Found Prototype Hackware 15621 | -3/Lab | Found Prototype Device 15629 | -3/Lab | Unable to decrypt terminal 15640 | -3/Lab | Found Prototype Special Weapon 15640 | -3/Lab | Identified Gui. Remote Datajack 15652 | -3/Lab | Lost 3 parts (1n1u1w) 15652 | -3/Lab | Discovered exit to Research (range 7) 15655 | -3/Lab | Entered Research 15655 | -2/Research | Warlord forces began assault on 0b10 15655 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15655 | -2/Research | Identified Deep Network Scanner 15656 | -2/Research | Identified AEGIS Remote Shield 15765 | -2/Research | Research machine network offline 15875 | -2/Research | Core integrity fell below 50% 15880 | -2/Research | Lost 3 parts (1n1u1w) 15900 | -2/Research | Emitted hypermatrix ping 15903 | -2/Research | Assembled emerged from beneath the floor 15905 | -2/Research | Assembled emerged from beneath the floor 16057 | -2/Research | Spotted Tracker 16058 | -2/Research | Core integrity fell below 20% 16058 | -2/Research | Spotted Tracker 16065 | -2/Research | Build established: Hacker-Mutant 16065 | -2/Research | Destroyed by Tracker with Linked Autogun Last Messages --------------- 15979_ System corrupted: Heat flow error (+175). 15984_ >> DECODED: Unknown Wheel location. 15999_ >> DECODED: Unknown Flight Unit location. 16013_ CNSVKQQ&R7FL2D PVNLMMWTK> DECODED: Unknown Wheel location. 16039_ >> DECODED: Unknown Ballistic Gun location. 16047_ Adv. Hacking Suite destroyed. 16049_ System corrupted: Substantial component data lost. 16055_ ANNOUNCEMENT: Unaware assault squad dispatched in northeast quadrant. 16055_ ANNOUNCEMENT: Unaware assault squad dispatched in southeast quadrant. 16055_ ANNOUNCEMENT: Unaware assault squad dispatched in northeast quadrant. 16056_ >> DECODED: Unknown Device location. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 16060_ Adv. Hacking Suite destroyed. 16064_ Graphene Brace destroyed. 16065_ System corrupted: Matter fused (-6). [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ????????#! # #?# """ | | #???????# #### ### #?# """ ####+### | | #???????# #??# #?# #?# """ #??? ? | | #???????# ####/### #?# #???? | | #???????# # #=! #?# #????? | | ##???????# # " ! #?# #?????? | | ?????????# # #]! #?# #?????? | | ?????????# # ########?# #??????? | | ?????????# # =#????????# #### #??????? | | ?????????# # #????????# #??# #??????? | | ?????????# # #????????# #??# +??????? | | ?????????# # #????????# #??# ###??????? | | ?????????# # #????????# [ #??# #????????? | | ?????????# s # #????????# #??# #????????? | | ?????????+ + #????????# #??#+#????????? | | ?????????# s # ! #????????# w #?????????????? | | ?????????# # #???!????# #?????????????? | | ?????????# #############+### #?????????????? | | ?????????# #?!???????????? | | ?????????# #?????????????? | | ?????????# #?????????????? | | ?????????# """ #?????????????? | | ?????????####+########## """ #?????????????? | | ??????????? w ???????# s"""s ####??????????? | | ????????? ?????# "" #??????????? | | ????????# #????# @ """#??????????? | | ????????# [ #????# T"#??????????? | | ???!????# #????# """#??????????? | | ????????# #????# [ "" #??????????? | | ????????# #????# ###???????????? | | ????????# ! #????+ ############### | | ????????###########????# | | ???????????????????????# ## | | ???????????????????????# ?# | | ???????????????????????# ?# ############### | | ???????????????????????# ?# #?????????????? | | ???????????????????????#+?######+###?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 120 Energy Generation 51 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 3 Armor Coverage 150 Power Shielding 66 Utility Shielding 90 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 62 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Structural Scanner | x2 | -7/Factory Biomechanical Wings | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Utility Shielding | x1 | -4/Factory Assault Drone Bay | x1 | -4/Factory Exp. Terrain Scanner | x1 | -3/Research Exp. Terrain Scan Processor | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Core Expander Achievements -------------- Anyone Home? I Think I Know What's Going On Challenges ------------ None Game ------ Seed NovaPersonalCompressor Manual? 0 Play Time 06:11:40 Cumulative 193.5 hours Start 2024.09.30 @ 00:34:58 End 2024.09.30 @ 18:35:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 61 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95289ed3-3b2b-4c26-bf83-ad2fab2aa6fb