Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.12 @ 00:14:54 Player: Krieg Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (964) 964 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3424 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 156/160 System Corruption 0% Temperature Cool (76) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Large Storage Unit High-capacity Matter Pod (200) Structural Scanner Experimental Sensor Array Pulse Rifle Plasma Flamer Greatsword Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Signal Interpreter System Shield > --- WEAPON ----------- Pulse Rifle Flail > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Large Storage Unit High-capacity Matter Pod Structural Scanner Experimental Sensor Array Pulse Rifle Light Assault Rifle Light Assault Rifle Plasma Flamer Greatsword [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Impact Weapon Flail Build | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 30 | 6 7 3 4 4 6 Power 4 | 1 1 . 1 . 1 Engine 3 | 1 1 . 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 9 | 2 2 2 1 . 2 Treads 4 | 2 2 . . . . Leg 2 | . . . . . 2 Wheel 3 | . . 2 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 3 . 1 3 . Device 3 | . 1 . 1 1 . Storage 2 | 1 1 . . . . Processor 2 | . 1 . . 1 . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 1 1 1 1 3 Energy Gun 4 | 1 1 . 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . 1 . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 13 | . 2 2 . . 9 Power 1 | . . . . . 1 Propulsion 5 | . 1 1 . . 3 Utility 2 | . . . . . 2 Weapon 5 | . 1 1 . . 3 Highest Loss Streak 9 | . 1 2 . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 98 87 100 90 55 Engine 12 | . 14 14 11 9 3 Treads 16 | . 27 12 . . . Wheel 6 | . . 4 33 27 5 Device 3 | . 2 . 11 10 5 Storage 15 | . 20 14 11 9 9 Processor 8 | . 4 14 11 9 9 Energy Gun 12 | . 13 14 11 9 6 Ballistic Gun 12 | . 14 13 11 7 2 Naked Turns . | . . . . . . Heaviest Build 35 | 14 35 30 33 34 34 Greatest Support 40 | 40 40 40 36 36 36 Greatest Overweight (x) 7 | . 1 1 . . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 Most Carried 15 | 4 15 15 15 12 12 Average Carried 12 | 2 10 14 14 11 11 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 14 15 12 12 10 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Jun Mat Min Mat Mat Gar Matter Collected 782 | 214 366 43 24 76 59 Remotely . | . . . . . . Salvage Created 1171 | . 677 164 126 38 166 Parts 87 | . 58 7 10 5 7 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Combat Hostiles Destroyed 27 | . 15 4 3 1 4 Guns 27 | . 15 4 3 1 4 Classes Destroyed 8 | . 7 . . . 1 Worker 1 | . 1 . . . . Builder 1 | . 1 . . . . Hauler 2 | . 1 . 1 . . Operator 2 | . 2 . . . . Watcher 3 | . 3 . . . . Swarmer 6 | . 6 . . . . Grunt 19 | . 9 4 3 1 2 Sentry 2 | . . . . . 2 Best Kill Streak 4 | . 4 2 2 1 3 Combat Bots Only 4 | . 4 2 2 1 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Damage Taken 2091 | . 538 147 146 . 1260 Core 717 | . 86 37 38 . 556 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . 50 90 . . Volleys Fired 146 | . 55 15 20 2 54 Largest 2 | . 2 2 2 1 1 Hottest 85 | . 85 85 83 63 63 Shots Fired 229 | . 103 30 40 2 54 Gun 229 | . 103 30 40 2 54 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 114 | . 55 15 20 . 24 Thermal 101 | . 34 15 20 2 30 Explosive . | . . . . . . Electromagnetic 14 | . 14 . . . . Robot Hit Streak 13 | . 11 7 10 3 13 Robot Miss Streak 5 | . 3 4 5 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 155 | . 64 19 21 2 49 Core Hits 67 | . 33 10 8 2 14 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 2 . . . 2 Burn 3 | . 1 . . . 2 Destroy 1 | . 1 . . . . Melee Attacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2099 | . 931 206 270 33 659 Guns 2041 | . 924 206 270 33 608 Cannons . | . . . . . . Explosions . | . . . . . . Melee 51 | . . . . . 51 Ramming 7 | . 7 . . . . Kinetic 754 | . 431 90 64 . 169 Thermal 1168 | . 374 116 206 33 439 Explosive . | . . . . . . Electromagnetic 119 | . 119 . . . . Impact 51 | . . . . . 51 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 7 | . . . . . 7 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 7 | . . . . . 7 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 263 | . 156 256 71 12 263 Average Temperature 61 | . 44 109 26 7 92 Received Heat Transfer 900 | . 192 87 45 . 576 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 2694 | . 962 296 444 74 918 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Peak Influence 196 | . 196 73 67 65 50 Initial 43 | . . 43 19 12 42 Average 63 | . 105 28 35 36 28 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 4 . . 1 . Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 24 4 9 3 9 Peak Tracking Total 5 | . 4 2 5 3 5 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Jun Mat Min Mat Mat Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Machines Accessed 11 | . 4 . 4 3 . Terminals 10 | . 4 . 4 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 45 | . 14 . 17 14 . Successful 27 | . 10 . 9 8 . Failed 18 | . 4 . 8 6 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 32 | . 8 . 11 13 . Terminals 44 | . 14 . 17 13 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 13 | . 6 . 3 4 . Prototype ID Bank 2 | . 1 . . 1 . Terminal Index 2 | . 1 . . 1 . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . . . 1 . . Locate Traps 4 | . 1 . 2 1 . Zone Layout 3 | . 2 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 13 | . 4 . 6 3 . Terminals 13 | . 4 . 6 3 . Track 1 | . . . 1 . . Botnet 10 | . 4 . 4 2 . Operators 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 4 . 4 2 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Jun Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Jun Mat Min Mat Mat Gar Turns Passed 3680 | 78 1630 1172 427 197 176 Spaces Moved 2030 | 45 846 540 374 188 37 Core 6 | 5 . . . . 1 Treads 1301 | 40 846 415 . . . Legs 18 | . . . . . 18 Wheels 705 | . . 125 374 188 18 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 95 86 86 86 Average Speed 150 | 147 160 203 86 86 150 Slowest Speed 400 | 160 240 240 86 86 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 4 91 100 33 18 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Total 2429 | 54 1016 588 444 223 104 Wait 184 | . 94 26 40 19 5 Move 2026 | 44 845 539 373 188 37 Hop . | . . . . . . Pick Up 25 | 4 11 4 2 4 . Fast Attach 16 | 6 4 . 2 1 3 Attach 10 | . 2 2 2 2 2 Detach 2 | . 1 . . 1 . Swap 4 | . 1 1 . 1 1 Drop 13 | . 2 1 5 5 . Fire 146 | . 55 15 20 2 54 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -8/Garrison History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 79 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 1078 | -10/Materials | Discovered new exit (range 7) 1169 | -10/Materials | Discovered new exit (range 7) 1230 | -10/Materials | Identified exit to Materials 1430 | -10/Materials | Discovered new exit (range 10) 1533 | -10/Materials | Discovered exit to Materials (range 16) 1705 | -10/Materials | Identified exit to Mines 1709 | -10/Materials | Entered Mines 1745 | -10/Mines | Discovered exit to Materials (range 8) 1851 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1856 | -10/Mines | Found Prototype Device 2116 | -10/Mines | Discovered exit to Materials (range 11) 2709 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2881 | -10/Mines | Entered Materials 2881 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2949 | -9/Materials | Discovered new exit (range 4) 2951 | -9/Materials | Identified exit to Storage 3283 | -9/Materials | Discovered new exit (range 16) 3295 | -9/Materials | Identified exit to Materials 3308 | -9/Materials | Entered another Materials area 3308 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3505 | -8/Materials | Identified exit to Garrison 3505 | -8/Materials | Entered Garrison 3520 | -8/Garrison | Triggered checkpoint 3588 | -8/Garrison | Core integrity fell below 50% 3604 | -8/Garrison | Core integrity fell below 20% 3651 | -8/Garrison | Lost 9 parts (1p3n2u3w) 3658 | -8/Garrison | Spotted B-75 Beast 3681 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03614_ G-47 Trooper destroyed. 03616_ Y-45 Defender heat damages Imp. Ion Engine, Hvy. Assault Rifle. 03617_ Y-45 Defender heat spikes uncontrollably. 03618_ Y-45 Defender heat short circuits Heat Sink. 03618_ Y-45 Defender destroyed. 03620_ Y-45 Defender heat short circuits Lgt. Treads. 03620_ Flail destroyed. 03621_ Y-45 Defender heat damages Broken Lgt. Treads. 03622_ Beam Rifle melted. 03622_ Y-45 Defender destroyed. 03632_ G-47 Trooper destroyed. 03634_ Acquired Aluminum Leg. 03638_ Acquired 39 matter. 03643_ Acquired Aluminum Leg. 03644_ Acquired 7 matter. 03648_ Acquired Lgt. Nuclear Core. 03654_ Triggered Alarm Trap. 03654_ An alarm sounds. 03655_ Acquired 13 matter. 03678_ G-47 Trooper suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????#???# #??????????????????????? | | ???????????????????? ???# #??????????????????????? | | ???????????????????? ??## #??????????????????????? | | ???????????????????#"#? #??????????????????????? | | ??????????????????? ?? #??????????????????????? | | ??????????????????? ?? #??????????????????????? | | ??????#####???????? #??#%#??????????????????????? | | ?????## ##########"#??#@#??????????????????????? | | ?????# #??#g###????????????????????? | | ?????# #??# +%?????????????????????? | | ?????# [%####g#??????????????????????? | | ?????## #########!=% * #??????????????????????? | | ??????#####???????#!=######??????????????????????? | | ??????????????????#^=#???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipImpulseBattery Manual? 0 Play Time 00:33:30 Cumulative 21.5 hours Start 2024.02.11 @ 23:43:03 End 2024.02.12 @ 00:14:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 32 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 318880dd-251d-4e6e-a95d-d8ceaebe7dd5