Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.12 @ 11:23:10 Player: Olga Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (50) 250 Value Destroyed (1750) 1750 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7640 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 101/300 Energy 71/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Improved Signal Interpreter Advanced Terrain Scan Processor Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Improved Energy Well Advanced Weight Redist. System Improved Terrain Scanner Advanced Terrain Scan Processor Weapon Shielding Improved Light Armor Plating Improved Hacking Suite System Shield > --- WEAPON ----------- Flak Cannon Katana > --- INVENTORY -------- Airjet Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Large Storage Unit Advanced Weight Redist. System Improved Sensor Array Propulsion Shielding Improved Medium Armor Plating Drone Bay Thief Drone Bay Gauss Rifle Mini Grenade Launcher Field Lobotomy Kit [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 2 2 2 Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . Utility 9 | . . . . . 2 2 1 2 2 Weapon . | . . . . . . . . . . Parts Attached 95 | . 9 1 1 2 27 21 8 10 16 Power 7 | . . 1 . . 2 1 2 . 1 Engine 2 | . . 1 . . 1 . . . . Core 5 | . . . . . 1 1 2 . 1 Reactor . | . . . . . . . . . . Propulsion 40 | . 4 . . . 10 12 2 1 11 Treads . | . . . . . . . . . . Leg 14 | . 4 . . . 10 . . . . Wheel . | . . . . . . . . . . Hover 20 | . . . . . . 10 2 1 7 Flight 6 | . . . . . . 2 . . 4 Utility 32 | . 3 . . 2 8 6 4 8 1 Device 11 | . . . . 1 2 2 1 4 1 Storage 3 | . 1 . . . 1 . . 1 . Processor 3 | . . . . . 1 1 . 1 . Hackware 3 | . . . . . . 1 1 1 . Protection 12 | . 2 . . 1 4 2 2 1 . Artifact . | . . . . . . . . . . Weapon 16 | . 2 . 1 . 7 2 . 1 3 Energy Gun 1 | . . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | . 2 . 1 . 2 . . 1 . Ballistic Cannon 4 | . . . . . 3 1 . . . Launcher 3 | . . . . . 1 . . . 2 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 1 1 1 . Parts Lost 35 | . 2 . . . 9 . . 4 20 Power 3 | . . . . . 1 . . 1 1 Propulsion 15 | . 1 . . . 3 . . . 11 Utility 10 | . 1 . . . 2 . . 2 5 Weapon 7 | . . . . . 3 . . 1 3 Highest Loss Streak 13 | . 1 . . . 6 . . 3 13 Average Slot Usage (%) 90 | . 96 100 100 100 81 94 98 96 70 Engine 5 | . 14 14 14 14 3 . . . . Core 4 | . . . . . 4 7 13 10 4 Leg 17 | . 27 28 28 28 28 8 . . . Hover 8 | . . . . . . 20 25 23 16 Device 5 | . . . . 3 2 10 13 15 11 Storage 9 | . 14 14 14 14 9 7 6 5 4 Processor 4 | . . . . . 5 7 6 6 10 Hackware 3 | . . . . . . 4 6 10 10 Protection 10 | . 11 14 14 10 11 9 12 9 3 Energy Gun 5 | . 16 14 7 . 3 . . . . Ballistic Gun 7 | . 11 14 20 28 6 3 . 4 . Ballistic Cannon 2 | . . . . . 4 6 6 . . Slashing Weapon 1 | . . . . . . 3 6 5 4 Naked Turns . | . . . . . . . . . . Heaviest Build 48 | 13 19 19 19 21 48 45 44 44 37 Greatest Support 50 | 20 20 20 20 20 50 45 45 45 45 Greatest Overweight (x) 9 | . 1 . . 1 5 1 1 1 9 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | . 10 10 10 10 15 15 15 15 15 Average Capacity 12 | . 8 10 10 10 13 15 15 15 14 Most Carried 15 | . 9 10 10 10 15 15 15 15 11 Average Carried 11 | . 7 9 9 9 11 14 14 12 8 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 5 Final Carried 15 | 6 9 10 10 10 15 15 15 10 2 Class Distribution -------------------- 39% | Scavenger-Mutant 20% | Mutant 16% | Hacker-Scout 14% | Scout 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 1321 | 200 205 12 . 30 538 111 . 225 . Remotely . | . . . . . . . . . . Salvage Created 1823 | . 543 . . . 1023 111 . 81 65 Parts 99 | . 28 . . . 58 5 . 3 5 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 41 | . 15 . . . 17 2 . 2 5 Melee 3 | . . . . . . 1 . 2 . Guns 27 | . 15 . . . 11 1 . . . Cannons 5 | . . . . . 5 . . . . AOE 6 | . . . . . 1 . . . 5 Classes Destroyed 11 | . 2 . . . 8 . . 1 . Worker 2 | . . . . . 2 . . . . Builder 2 | . . . . . 2 . . . . Hauler 1 | . . . . . 1 . . . . Recycler 3 | . . . . . 3 . . . . Watcher 1 | . . . . . . . . 1 . Swarmer 10 | . 3 . . . . . . 2 5 Grunt 22 | . 12 . . . 9 1 . . . Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . . 1 . . . . Sentry 5 | . . . . . 4 1 . . . Hunter 2 | . . . . . 2 . . . . Best Kill Streak 5 | . 5 . . . 5 1 . 2 5 Combat Bots Only 5 | . 5 . . . 3 1 . 2 5 Max Kills in Single Turn 5 | . 1 . . . 2 1 . 1 5 Gunslinging . | . . . . . . . . . . Exploded 5 | . . . . . 1 . . . 5 Melee 1 | . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Damage Taken 4897 | . 752 . . . 1047 143 . 428 2527 Core 1714 | . 228 . . . 229 . . 89 1168 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 76 | 100 . . . 8 58 100 100 91 . Volleys Fired 130 | . 52 . . . 70 2 . . 6 Largest 2 | . 2 . . . 2 2 . . 1 Hottest 90 | . 90 . . . 84 72 . . 43 Shots Fired 242 | . 104 . . . 128 4 . . 6 Gun 201 | . 104 . . . 95 2 . . . Cannon 27 | . . . . . 25 2 . . . Launcher 13 | . . . . . 8 . . . 5 Special 1 | . . . . . . . . . 1 Kinetic 141 | . 43 . . . 94 4 . . . Thermal 87 | . 61 . . . 26 . . . . Explosive 13 | . . . . . 8 . . . 5 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 15 | . 13 . . . 15 8 . . 9 Robot Miss Streak 6 | . 6 . . . 3 . . . 1 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 6 | . 5 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . Shots Hit Robots 194 | . 74 . . . 99 6 . 5 10 Core Hits 124 | . 27 . . . 76 6 . 3 12 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . 3 . . . 1 1 . . . Burn 3 | . 3 . . . . . . . . Destroy 1 | . . . . . 1 . . . . Sever 1 | . . . . . . 1 . . . Melee Attacks 39 | . . . . . . 5 . 16 18 Impact . | . . . . . . . . . . Slashing 39 | . . . . . . 5 . 16 18 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4097 | . 896 . . . 1850 187 . 221 943 Guns 1789 | . 896 . . . 848 45 . . . Cannons 498 | . . . . . 457 41 . . . Explosions 1273 | . . . . . 545 . . . 728 Melee 525 | . . . . . . 101 . 221 203 Ramming 12 | . . . . . . . . . 12 Kinetic 1553 | . 385 . . . 1082 86 . . . Thermal 734 | . 511 . . . 223 . . . . Explosive 1273 | . . . . . 545 . . . 728 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 525 | . . . . . . 101 . 221 203 Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 60 | . . . . . 3 . . 57 . Projectiles . | . . . . . . . . . . Explosions 3 | . . . . . 3 . . . . Melee 57 | . . . . . . . . 57 . Knockbacks 16 | . . . . . 16 . . . . Impact . | . . . . . . . . . . Kinetic 13 | . . . . . 13 . . . . Secondary 3 | . . . . . 3 . . . . Self-Inflicted Damage 53 | . . . . . . . . . 53 Shots 2 | . . . . . . . . . 2 Rammed 2 | . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 336 | . 336 . . . 198 8 . . 14 Average Temperature 77 | . 94 . . . 53 6 . . 8 Received Heat Transfer 1220 | . 321 . . . 459 78 . . 362 Effects 2 | . 2 . . . . . . . . Interference 2 | . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . 1 . . . 1 . . . . Heat Transferred 2180 | . 1680 . . . 500 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 345 | . 345 126 . . 271 172 86 65 212 Initial 126 | . . 126 . . . 72 24 42 27 Average 105 | . 222 82 . . 121 86 75 43 61 Maximum Alert Level 1 | . 1 . . . 1 . . . 1 Low Security (%) 84 | . 32 100 . 100 82 100 100 100 97 Level 1 15 | . 67 . . . 17 . . . 2 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 6 . . . 4 1 . 1 2 Investigation 9 | . 5 . . . 1 1 . . 2 Extermination . | . . . . . . . . . . Reinforcement 3 | . 1 . . . 1 . . 1 . Assault . | . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 7 | . 1 . . . 1 1 . 1 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 91 | . 26 . . . 25 6 1 8 25 Peak Tracking Total 10 | . 6 . . . 4 3 1 6 10 Tactical Retreats 13 | . 3 . . . 2 3 1 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 4 | . 2 . . . 1 . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 8 | . . . . . 1 . . . 7 Max in Single Turn 3 | . . . . . 1 . . . 3 Garrison Access 2 | . . . . . 1 . . 1 . Machines Sabotaged 1 | . . . . . . . . . 1 Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 25 | . 5 1 1 . 5 4 5 1 3 Terminals 13 | . 4 . . . 2 3 3 . 1 Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . . . 2 1 2 . . Recycling Units 2 | . 1 . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 65 | . 13 1 1 . 18 11 12 1 8 Successful 39 | . 8 1 1 . 9 9 5 1 5 Failed 26 | . 5 . . . 9 2 7 . 3 Catastrophic 3 | . 1 . . . . . 2 . . Database Lockouts . | . . . . . . . . . . Manual 27 | . 9 . 1 . 7 2 6 . 2 Terminals 35 | . 11 . . . 7 7 7 . 3 Fabricators . | . . . . . . . . . . Repair Stations 18 | . . . . . 9 4 5 . . Recycling Units 3 | . 2 . . . . . . . 1 Scanalyzers 4 | . . . . . . . . . 4 Garrison Access 3 | . . . . . 2 . . 1 . Terminal Hacks 10 | . 2 1 1 . . 4 . . 2 Record 3 | . 1 . . . . . . . 2 Robot Analysis 1 | . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . . . Locate Traps 1 | . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 14 | . . . . . 6 4 4 . . Scan Component 7 | . . . . . 3 2 2 . . Repair 7 | . . . . . 3 2 2 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . 1 . . 1 . Seal Access 2 | . . . . . 1 . . 1 . Unauthorized Hacks 11 | . 5 . . . 2 1 1 . 2 Terminals 9 | . 4 . . . 2 1 1 . 1 Track 2 | . 2 . . . . . . . . Botnet 6 | . 2 . . . 2 1 1 . . Sabotage 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 Tunnel 2 | . 1 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 5 . . . 3 4 4 . 1 Full Trace Events 2 | . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 7 | . . . . . 3 2 2 . . Time 192 | . . . . . 78 64 50 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 47 | . . . . . . . . . 47 Highest-Rated Ally 47 | . . . . . . . . . 47 Total Orders 11 | . . . . 6 4 . . 1 . EXPLORE 8 | . . . . 3 4 . . 1 . RETURN 3 | . . . . 3 . . . . . Ally Attacks 35 | . . . . . 27 . . 6 2 Total Damage 227 | . . . . . 128 . . 23 76 Kills 4 | . . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches 10 | . . . . 3 4 . . 1 2 Drone Recoveries 6 | . . . . 3 2 . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 5043 | . 760 610 281 124 1241 591 370 575 491 Spaces Moved 3848 | 1 401 484 232 89 628 453 536 635 389 Core 22 | . . . . . 2 . . . 20 Treads . | . . . . . . . . . . Legs 1945 | 1 401 484 232 89 626 112 . . . Wheels . | . . . . . . . . . . Hover 1820 | . . . . . . 341 536 635 308 Flight 61 | . . . . . . . . . 61 Fastest Speed 30 | 120 120 120 120 120 120 48 53 52 30 Average Speed 87 | 120 120 120 120 133 124 66 53 53 54 Slowest Speed 500 | 120 200 120 120 200 300 120 108 112 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 2 55 98 64 40 51 15 14 14 12 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 5 | . 1 3 . . . . . . 1 Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 13 | . . . . . . 1 . 5 7 Terrain Destroyed 71 | . . . . . 40 1 . 5 25 Melee 13 | . . . . . . 1 . 5 7 Projectile . | . . . . . . . . . . AOE 58 | . . . . . 40 . . . 18 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Total 5226 | . 579 514 234 94 974 730 619 849 633 Wait 987 | . 101 23 . . 205 231 60 173 194 Move 3839 | . 400 483 231 88 627 452 535 634 389 Hop . | . . . . . . . . . . Pick Up 68 | . 9 4 1 2 28 8 8 5 3 Fast Attach 13 | . . . . . 4 5 4 . . Attach 49 | . 3 . . . 14 8 3 8 13 Detach 7 | . . . . . 2 2 . . 3 Swap 33 | . 6 1 1 2 9 8 1 2 3 Drop 53 | . 8 3 1 2 15 9 8 5 2 Fire 130 | . 52 . . . 70 2 . . 6 Melee 39 | . . . . . . 5 . 16 18 Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 6 | . . . . . . . . 6 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 364 | -10/Materials | Core integrity fell below 50% 454 | -10/Materials | Core integrity fell below 20% 523 | -10/Materials | Discovered new exit (range 16) 626 | -10/Materials | Discovered new exit (range 16) 761 | -10/Materials | Entered Mines 784 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 946 | -10/Mines | Found the Drone Emporium 952 | -10/Mines | Found Prototype Device 1021 | -10/Mines | Learned location of Storage (-7) 1095 | -10/Mines | Discovered new exit (range 14) 1183 | -10/Mines | Discovered new exit (range 13) 1204 | -10/Mines | Learned location of Mines (-9) 1239 | -10/Mines | Build established: Scavenger-Mutant 1366 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1366 | -10/Mines | Discovered new exit (range 5) 1371 | -10/Mines | Entered Exiles 1389 | -10/Exiles | Discovered new exit (range 15) 1403 | -10/Exiles | Met 8R-AWN 1421 | -10/Exiles | Met EX-HEX 1471 | -10/Exiles | Met EX-BIN 1484 | -10/Exiles | Aligned with FarCom system 1485 | -10/Exiles | Given EX-Vault access code 1514 | -10/Exiles | Opened EX-Vault 1525 | -10/Exiles | Found Field Lobotomy Kit 1551 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1583 | -10/Exiles | Met EX-DEC 1636 | -10/Exiles | Discovered new exit (range 14) 1652 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1652 | -10/Exiles | Entered Mines 1652 | -9/Mines | Identified Thief Drone Bay 1668 | -9/Mines | Discovered new exit (range 40) 1730 | -9/Mines | Met a Derelict bent on vengeance 1776 | -9/Mines | Entered Materials 1776 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1818 | -8/Materials | Repaired Lrg. Storage Unit 1845 | -8/Materials | Repaired Lrg. Storage Unit 1857 | -8/Materials | Repaired Lgt. Assault Rifle 2096 | -8/Materials | Lost 6 parts (2n2u2w) 2578 | -8/Materials | Garrison activated, responded to threat 2642 | -8/Materials | Discovered new exit (range 14) 2966 | -8/Materials | Discovered new exit (range 16) 3017 | -8/Materials | Entered Factory 3017 | -7/Factory | Evolved 2 slots: Utility x2 3218 | -7/Factory | Identified exit to Storage 3218 | -7/Factory | Identified exit to Lower Caves 3427 | -7/Factory | Repaired Propulsion Shielding 3466 | -7/Factory | Repaired Imp. Light Armor Plating 3484 | -7/Factory | Discovered new exit (range 15) 3506 | -7/Factory | Build established: Scout 3608 | -7/Factory | Entered another Factory area 3608 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3641 | -6/Factory | Repaired Airjet 3897 | -6/Factory | Repaired Airjet 3952 | -6/Factory | Discovered new exit (range 8) 3969 | -6/Factory | Discovered new exit (range 16) 3978 | -6/Factory | Entered another Factory area 3978 | -5/Factory | Evolved 2 slots: Utility x2 4288 | -5/Factory | Build established: Hacker-Scout 4515 | -5/Factory | Lost 3 parts (1p1u1w) 4529 | -5/Factory | Discovered new exit (range 11) 4552 | -5/Factory | Identified exit to Factory 4553 | -5/Factory | Entered another Factory area 4553 | -4/Factory | Evolved 2 slots: Utility x2 4918 | -4/Factory | Spotted B-86 Titan 4967 | -4/Factory | Lost 7 parts (4n3u) 5014 | -4/Factory | Assimilated G-67 Veteran with FLK Orb 5032 | -4/Factory | Core integrity fell below 50% 5038 | -4/Factory | Core integrity fell below 20% 5044 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05032_ Penetrated by Slug. 05032_ K-01 Serf collects debris. 05032_ Dropped Lrg. Storage Unit. 05032_ Penetrated by Slug. 05032_ K-01 Serf collects debris. 05034_ Matter Pump disabled. 05034_ Slug penetrates Matter Pump. 05034_ Penetrated by Slug. 05034_ K-01 Serf collects debris. 05034_ Imp. VTOL Module destroyed. 05034_ K-01 Serf collects debris. 05035_ Slug penetrates Wall. 05035_ Penetrated by Slug. 05035_ K-01 Serf collects debris. 05035_ Slug penetrates Wall. 05037_ Penetrated by Slug. 05037_ Slug penetrates Wall. 05040_ K-01 Serf collects debris. 05041_ Slug penetrates Wall. 05044_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????###??????????###### | | ??????????????????????????????## ############ | | ???????????????????????#????? # """ [ # | | ???????????????????????# ???? ## "Y" # "T" | | ???????????????????????# ?""" ## " " | | ???????????????????????# """" ## | | ???????????????????????# """" ## """" "" [ | | ???????????????????????# """" ## """" "" !* | | ???????????????????????# ## """" ""=[%! | | ???????????????????????# ## """ *%! | | ???????????????????????# ] ## """" " ! | | ???????????????????????# ## """" " ! | | ???????????????????????# ## """ " | | ????????????????????????? ?# # %%% | | ???????????????????????####+################# %"" | | ???????????????????????# t hh %"" | | ???????????????????????# k | | ???????????????????????# @ u """ | | ???????????????????????# h """ | | ???????????????????????# k hk k %"" | | ???????????????????????# w############ ### % | | ???????????????????????# #?????????? # """ | | ?????????????????????? k #????????? # %"" | | ???????????????????? #???????? # """ | | ??????????????????? k #???????? # ^ | | ?????????????????? #??????? # """ | | ?????????????????? #?????? # ""? | | ?????????????????? ########?????? # "?? | | ???????????????????? ???????????????* # ?? | | ???????????????????? ???????????????? # "?? | | ???????????????????? ???????????????????###??? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 24 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 375 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 5 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeBattleDriver Manual? 0 Play Time 01:15:26 Cumulative 66.1 hours Start 2021.08.12 @ 10:03:47 End 2021.08.12 @ 11:23:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae22892c-07ff-4043-be21-6ac2f10e2e61