Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.10 @ 23:21:13 Player: Floating Point Exception Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (150) 750 Value Destroyed (3891) 3891 Prototype IDs (76) 1520 Alien Tech Used (14) 2800 Bonus (11344) 11344 TOTAL SCORE: 29005 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 333 Follower Combat Kills 303 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -192 Cogmind --------- Core Integrity 0/1550 Matter 300/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Spectral Analyzer Experimental Signal Interpreter Experimental Cloaking Device Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Antimatter Reactor Subatomic Replicator Improved Lightning Gun Heavy Shock Bomb Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Diametric Drive Diametric Drive Electron Diverter > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Spectral Analyzer Long-range Sensor Array Experimental Signal Interpreter Experimental Cloaking Device Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Improved System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Diametric Drive Diametric Drive Gravity Neutralizing Apparatus Subatomic Replicator Heavy Rocket Launcher Sigix Containment Pod [Rating: 160] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Artifact Matter Drive Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Rocket Launcher Slashing Weapon Phasing Sabre Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Slots Evolved 14 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 12 | . . 1 2 2 . . . . 2 . . . . 1 . . . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 180 | . 6 21 38 14 . 1 . 1 13 1 3 1 . 8 1 . 8 2 10 . . 4 3 5 21 19 Power 16 | . 1 2 3 1 . 1 . . 2 . 1 . . 1 . . . . 1 . . 1 . . 2 . Engine 5 | . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . 1 1 . 1 . . 2 . 1 . . 1 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . Propulsion 51 | . 1 10 15 4 . . . . 2 . . . . 1 1 . . . 6 . . . 2 . 5 4 Treads 25 | . . 10 15 . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . 4 . . . . 2 . . . . 1 1 . . . 6 . . . 2 . 5 4 Utility 74 | . 3 1 5 7 . . . 1 8 1 1 1 . 5 . . 7 1 3 . . 3 1 5 13 8 Device 36 | . . . 1 1 . . . 1 . 1 1 1 . 1 . . 6 . . . . 2 1 2 10 8 Storage 6 | . 2 1 1 1 . . . . . . . . . . . . . . . . . 1 . . . . Processor 6 | . 1 . . 1 . . . . 1 . . . . 1 . . 1 . . . . . . 1 . . Hackware 21 | . . . . 4 . . . . 7 . . . . 3 . . . 1 3 . . . . 2 1 . Protection 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 39 | . 1 8 15 2 . . . . 1 . 1 . . 1 . . 1 1 . . . . . . 1 7 Energy Gun 6 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 13 | . . 3 10 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . 4 . . . . . . . 1 . . . . . . 1 . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . 1 2 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . 3 1 . . . . . . 1 . 1 . . . . 6 . 1 . . 3 . 1 9 10 Parts Lost 31 | . . 2 7 . . . . . . . 2 . . . . . . . . . . . 3 . 1 16 Power 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 12 | . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . 7 Utility 11 | . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . 1 7 Weapon 5 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 11 | . . 1 4 . . . . . . . 1 . . . . . . . . . . . 3 . 1 11 Average Slot Usage (%) 95 | . 99 99 97 92 92 92 92 92 92 93 82 86 86 94 94 94 96 100 94 94 94 94 93 94 93 90 Engine 3 | . 14 11 4 . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 4 7 7 7 7 7 5 6 6 6 6 5 5 5 5 5 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 3 3 Treads 10 | . . 32 26 . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 28 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . 22 23 23 23 23 20 20 20 20 20 23 23 23 23 23 21 21 21 21 21 19 19 17 Device 6 | . . . 2 7 7 7 7 7 6 6 5 13 13 5 5 5 8 11 10 10 10 9 9 13 13 13 Storage 16 | . 24 32 35 8 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 5 | . 2 . . 7 7 7 7 7 6 6 6 6 6 11 11 11 11 11 10 10 10 10 9 8 9 9 Hackware 20 | . . . . 28 30 30 30 30 40 40 33 33 33 35 35 35 31 29 36 36 36 36 36 38 37 35 Protection 1 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Energy Gun 1 | . 16 3 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . 7 2 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 11 10 15 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 6 7 7 7 7 6 6 2 . . 5 5 5 5 5 5 5 5 5 5 4 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 12 42 63 84 17 17 17 17 17 17 17 17 18 18 21 19 19 24 27 27 27 27 27 27 29 35 35 Greatest Support 65 | 20 20 60 65 18 18 18 18 18 18 18 18 18 18 24 24 21 27 27 32 28 28 28 30 30 37 49 Greatest Overweight (x) 11 | . 2 1 3 . . . . . . . . . . . . . . . . . . . . . 11 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 28 | . 16 22 28 28 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 Average Capacity 14 | . 13 21 27 9 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 28 | . 16 22 28 27 8 8 8 8 8 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 13 | . 9 20 26 8 7 8 8 8 7 7 7 7 8 7 8 7 7 8 7 8 8 7 7 6 7 7 Final Capacity 28 | 6 16 22 28 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 28 | 6 16 22 28 8 8 8 8 8 7 7 8 8 8 8 8 8 8 8 8 8 8 8 6 8 8 5 Class Distribution -------------------- 36% | Hauler-Mutant 27% | Wizard-Ninja 15% | Wizard-Sprinter 7% | Hacker-Sprinter 5% | Mutant 4% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Ninja | -5/Warlord Wizard-Ninja | -4/Proximity Caves Wizard-Ninja | -4/Factory Wizard-Ninja | -4/Upper Caves Wizard-Ninja | -4/Upper Caves Wizard-Ninja | -4/Zhirov Wizard-Ninja | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Ninja | -3/Quarantine Wizard-Ninja | -3/Section 7 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Matter Collected 3628 | 200 92 610 1376 140 . 10 . 10 90 60 42 11 24 . 33 24 . 30 205 26 . 50 . 80 79 436 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6469 | . 386 1602 2590 208 . . . 28 425 . 33 . . . . . . 96 205 . . 259 . 122 79 436 Parts 353 | . 25 101 153 13 . . . . 20 . 6 . . . . . . . 8 . . . . 3 6 18 Haulers Intercepted 23 | . 2 4 6 3 . . . . 4 . . . . . . . . . 2 . . . . 1 . 1 Recyclers Shooed 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 1 . . 6 . . . . . 7 . . 2 . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Combat Hostiles Destroyed 80 | . 6 30 38 . . . . 1 . . 4 . . . . . . . . . . . . . . 1 Melee 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 Guns 40 | . 5 16 19 . . . . . . . . . . . . . . . . . . . . . . . Cannons 25 | . . 14 11 . . . . . . . . . . . . . . . . . . . . . . . AOE 12 | . 1 . 8 . . . . . . . 3 . . . . . . . . . . . . . . . Classes Destroyed 12 | . 5 5 1 . . . . . . . . . . . . . . . . . . . . . . 1 Worker 7 | . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . Builder 6 | . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 2 4 6 3 . . . . 4 . . . . . . . . . 2 . . . . 1 . 1 Recycler 7 | . . 2 3 . . . . . . . . . . . . . . . . . . . . . . 2 Operator 9 | . 3 2 2 1 . . . . . . . . . . . . . . . . . . . . 1 . Watcher 16 | . 3 3 4 1 . . . . 3 . . . . . . . . . . . . . . 1 1 . Swarmer 22 | . 3 8 6 . . . . 1 . . 4 . . . . . . . . . . . . . . . Grunt 38 | . 3 13 22 . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 17 | . . 8 9 . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 2 8 5 1 . . . 1 2 . 4 . . . . . . . 2 . . . . 1 1 1 Combat Bots Only 7 | . 2 7 4 . . . . 1 . . 4 . . . . . . . . . . . . . . 1 Max Kills in Single Turn 3 | . 1 1 3 1 . . . 1 1 . 2 . . . . . . . 1 . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . 2 . . . . . . . 2 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Damage Taken 7904 | . 132 1186 2677 92 . 28 . . 41 . 217 . 14 . . . . 120 22 . . . 371 26 523 2455 Core 1952 | . 40 146 285 29 . . . . 20 . 46 . 14 . . . . 94 . . . . 161 14 79 1024 Absorbed by Shields 105 | . . . 105 . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 84 63 48 . . . . 95 . . . . 90 . . . . 90 . . . . 86 . . . Volleys Fired 381 | . 49 111 213 . . . . . . . 3 . . . . . . 2 . . . . . . . 3 Largest 2 | . 2 2 2 . . . . . . . 1 . . . . . . 1 . . . . . . . 1 Hottest 96 | . 96 91 93 . . . . . . . 39 . . . . . . 39 . . . . . . . 75 Shots Fired 718 | . 98 216 396 . . . . . . . 3 . . . . . . 2 . . . . . . . 3 Gun 581 | . 98 165 316 . . . . . . . . . . . . . . . . . . . . . . 2 Cannon 123 | . . 51 72 . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . 8 . . . . . . . 3 . . . . . . 2 . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 469 | . 42 111 316 . . . . . . . . . . . . . . . . . . . . . . . Thermal 184 | . 7 105 72 . . . . . . . . . . . . . . . . . . . . . . . Explosive 14 | . . . 8 . . . . . . . 3 . . . . . . 2 . . . . . . . 1 Electromagnetic 51 | . 49 . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 15 | . 15 9 13 . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 7 | . 7 3 6 . . . . . . . 2 . . . . . . . . . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 509 | . 51 135 256 10 . . . 3 13 . 1 . . . . . . . 3 . . 5 5 12 3 12 Core Hits 227 | . 22 56 107 5 . . . 1 7 . 6 . . . . . . 7 2 . . 1 1 4 2 6 Critical Hits 19 | . 1 5 12 . . . . . . . . . . . . . . . . . . . . . . 1 Critical Kills 10 | . . 2 7 . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 9 | . 1 3 5 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 233 | . . . . 21 . 8 . 3 34 5 5 . . 7 . . 1 4 25 . . 5 14 23 38 40 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 230 | . . . . 21 . 8 . 3 34 5 5 . . 7 . . 1 3 25 . . 5 14 23 38 38 Piercing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Entropic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sneak Attacks 18 | . . . . 4 . . . . 5 . . . . . . . . . 3 . . . . 1 2 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14314 | . 681 2269 5218 706 . . . 124 970 . 288 . . . . . . 174 435 . . 768 199 685 343 1454 Guns 5442 | . 647 1430 3365 . . . . . . . . . . . . . . . . . . . . . . . Cannons 1822 | . . 796 1026 . . . . . . . . . . . . . . . . . . . . . . . Explosions 1202 | . 34 . 723 . . . . . . . 251 . . . . . . 174 . . . . . . . 20 Melee 5701 | . . . . 706 . . . 124 970 . 37 . . . . . . . 435 . . 768 199 685 343 1434 Ramming 147 | . . 43 104 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4363 | . 152 846 3365 . . . . . . . . . . . . . . . . . . . . . . . Thermal 2484 | . 78 1380 1026 . . . . . . . . . . . . . . . . . . . . . . . Explosive 1168 | . . . 723 . . . . . . . 251 . . . . . . 174 . . . . . . . 20 Electromagnetic 451 | . 451 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5701 | . . . . 706 . . . 124 970 . 37 . . . . . . . 435 . . 768 199 685 343 1434 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 5 Average Corruption 1 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 6 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . 2 Message Errors 5 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Discharges 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 977 | . . 19 34 103 . . . 10 110 . . . . . . . . 27 . . . 549 . 36 . 89 Projectiles 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 61 | . . . 34 . . . . . . . . . . . . . . 27 . . . . . . . . Melee 905 | . . 8 . 103 . . . 10 110 . . . . . . . . . . . . 549 . 36 . 89 Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 31 | . . . . . . . . . . . 31 . . . . . . . . . . . . . . . Shots 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Rammed 11 | . . 3 8 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 14 | . . 4 10 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | . 108 351 342 . . 3 . . . . . . . . . . . . . . . . 4 3 206 67 Average Temperature 57 | . 34 77 58 . . 3 . . . . . . . . . . . . . . . . 2 3 56 7 Received Heat Transfer 1983 | . 36 441 1149 15 . 18 . . . . . . . . . . . 9 . . . . . 12 9 294 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4847 | . 111 2886 1850 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Peak Influence 2186 | . 149 585 621 394 . . . . 403 . . . . 558 . . . . 73 . . . . 445 248 2186 Initial 270 | . . . 211 270 . . . . 31 . . . . 29 . . . . 9 . . . . . 93 45 Average 305 | . 59 306 397 302 . . . . 120 . . . . 180 . . . . 41 . . . . 97 130 824 Maximum Alert Level 5 | . . 2 2 1 . . . . 2 . . . . 2 . . . . . . . . . 2 1 5 Low Security (%) 44 | . 100 17 8 3 . . . . 77 . . . . 76 . . . . 100 . . . . 90 83 58 Level 1 27 | . . 53 41 96 . . . . 2 . . . . . . . . . . . . . . . 16 . Level 2 23 | . . 29 50 . . . . . 20 . . . . 23 . . . . . . . . . 9 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Squads Dispatched 52 | . 2 3 3 3 . . . . 3 . . . . 1 . . . . 2 . . . . . 2 33 Investigation 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Extermination 5 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 1 Reinforcement 13 | . 2 2 2 . . . . . 3 . . . . . . . . . 1 . . . . . 1 2 Assault 31 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 30 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Distress Signals 15 | . 1 3 5 . . . . . 1 . . . . 1 . . . . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 321 | . 14 45 80 18 . 4 . 4 10 . 7 . 4 6 2 . . 5 4 . . . 1 8 21 88 Peak Tracking Total 26 | . 3 6 5 9 . 4 . 4 5 . 4 . 3 3 4 . . 5 2 . . . 1 3 7 26 Tactical Retreats 48 | . . 2 14 5 . 1 . 2 3 . 1 . . 2 . . . 2 1 . . . . 1 . 14 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Traps Triggered 5 | . 1 1 1 1 . . . . . . . . . . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . 6 Reprogrammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . . 10 . . 1 . . . . 1 2 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Machines Disabled 29 | . 4 3 3 . . . . . 1 1 . . . . . . . . . . . . . . 10 7 Max in Single Turn 1 | . 1 1 1 . . . . . 1 1 . . . . . . . . . . . . . . 1 1 Garrison Access 9 | . . . 1 2 . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Machines Accessed 112 | . 4 10 13 8 . . 4 . 18 1 . . . 4 . . 2 . 7 2 . 4 . 6 17 12 Terminals 67 | . 4 10 8 4 . . . . 7 . . . . 2 . . . . 3 . . . . 3 14 12 Fabricators 6 | . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . Repair Stations 5 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 2 . Recycling Units 4 | . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 2 . . . . 1 . . . . . . . . . 1 . . . . 1 1 . Garrison Access 9 | . . . 1 2 . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . Total Hacks 394 | . 12 27 47 21 . . 30 . 46 1 . . . 18 . . 2 . 24 4 . 17 . 37 63 45 Successful 309 | . 4 7 29 17 . . 30 . 36 1 . . . 9 . . 2 . 18 4 . 17 . 35 59 41 Failed 83 | . 8 20 18 4 . . . . 10 . . . . 8 . . . . 5 . . . . 2 4 4 Catastrophic 11 | . 1 2 4 2 . . . . . . . . . . . . . . 1 . . . . . 1 . Database Lockouts 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Manual 107 | . 9 8 8 5 . . . . 9 . . 6 . 11 . . 1 . 7 . . . . 7 21 15 Terminals 236 | . 12 27 29 11 . . . . 19 . . . . 10 . . . . 15 . . . . 17 51 45 Fabricators 27 | . . . . . . . . . 7 . . . . 6 . . . . 4 . . . . 10 . . Repair Stations 18 | . . . 2 . . . . . 4 . . . . . . . . . 2 . . . . . 10 . Recycling Units 5 | . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . Scanalyzers 40 | . . . 13 8 . . . . 6 . . . . . . . . . 2 . . . . 9 2 . Garrison Access 14 | . . . 2 2 . . . . 6 . . . . 2 . . . . 1 . . . . 1 . . Terminal Hacks 187 | . 2 6 14 6 . . 30 . 9 1 . . . 2 . . 2 . 8 4 . 17 . 15 36 35 Record 26 | . . . . . . . 11 . . 1 . . . . . . . . . 3 . 5 . . 5 1 Part Schematic 24 | . . . . . . . 9 . 1 . . . . 2 . . . . 1 . . 4 . 3 2 2 Robot Schematic 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . Prototype ID Bank 18 | . 1 2 1 2 . . 3 . . . . . . . . . . . 1 . . 4 . 2 1 1 Open Door 8 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . . 1 4 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Branch Access Points 5 | . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . Emergency Access Points 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 26 | . 1 1 4 . . . . . 4 . . . . . . . . . 1 . . . . 3 8 4 Unreport Threat 7 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . 2 1 . Locate Traps 12 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . 2 3 3 Disarm Traps 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement Status 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Hauler Manifests 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . Registered Prototypes 3 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 Zone Layout 12 | . . 1 1 1 . . . . . . . . . . . . . . 1 . . . . 1 4 3 Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 24 | . . . . . . . . . 7 . . . . 5 . . . . 3 . . . . 9 . . Load Schematic 10 | . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . 4 . . Build 14 | . . . . . . . . . 4 . . . . 3 . . . . 2 . . . . 5 . . Repair Station Hacks 18 | . . . 2 . . . . . 4 . . . . . . . . . 2 . . . . . 10 . Scan Component 9 | . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . 5 . Repair 9 | . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . 5 . Recycling Unit Hacks 5 | . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . Report Inventory 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 38 | . . . 11 8 . . . . 6 . . . . . . . . . 2 . . . . 9 2 . Insert Component 19 | . . . 5 4 . . . . 3 . . . . . . . . . 1 . . . . 5 1 . Analyze 19 | . . . 6 4 . . . . 3 . . . . . . . . . 1 . . . . 4 1 . Garrison Access Hacks 9 | . . . 1 2 . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . Seal Access 9 | . . . 1 2 . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . Unauthorized Hacks 28 | . 2 1 . 1 . . . . 3 . . . . 1 . . . . 2 . . . . 1 11 6 Terminals 25 | . 2 1 . 1 . . . . 3 . . . . . . . . . 1 . . . . . 11 6 Track 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 Assimilate 5 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . . 1 . Botnet 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Disrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Operators 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Prioritize 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 4 10 11 6 . . . . 11 . . . . 2 . . . . 3 . . . . 5 10 7 Full Trace Events 4 | . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . 4 4 . . 9 . 4 . . . . 2 . . . . 2 . . 4 . 5 3 1 Parts Built 11 | . . . . . . . . . 4 . . . . 2 . . . . 2 . . . . 3 . . Matter 2368 | . . . . . . . . . 760 . . . . 380 . . . . 424 . . . . 804 . . Time 494 | . . . . . . . . . 236 . . . . 47 . . . . 106 . . . . 105 . . Total Part Build Rating 58 | . . . . . . . . . 20 . . . . 10 . . . . 12 . . . . 16 . . Parts Repaired 9 | . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . 5 . Time 381 | . . . 22 . . . . . 44 . . . . . . . . . 124 . . . . . 191 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . 10 . . . . . 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed 16 | . . . 4 4 . . . . 3 . . . . . . . . . 1 . . . . 3 1 . Part Schematics Acquired 15 | . . . 4 4 . . . . 3 . . . . . . . . . 1 . . . . 2 1 . Parts Damaged 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Total Allies 21 | . . . . . . . . 1 3 . . 5 . . . . . . 1 3 . . . . 1 7 Largest Group 6 | . . . . . . . . 1 2 1 1 5 5 . . . . . 1 3 . . . . 1 6 Highest-Rated Group 1075 | . . . . . . . . 94 52 26 26 127 127 . . . . . 26 114 . . . . 44 1075 Highest-Rated Ally 1075 | . . . . . . . . 94 26 26 26 31 31 . . . . . 26 38 . . . . 44 1075 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 82 | . . . . . . . . 7 . . . . 43 . . . . . . . . . . . . 32 Total Damage 2310 | . . . . . . . . 286 . . . . 729 . . . . . . . . . . . . 1295 Kills 7 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . Derelict Logs Recovered 13 | . . . . . 1 2 . 1 . . . 2 1 . 1 2 . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Turns Passed 15382 | . 809 1982 3643 499 151 277 23 149 1009 384 114 423 341 256 137 106 300 647 819 201 83 78 377 534 938 1102 Spaces Moved 19457 | 1 444 862 1643 1179 513 753 80 339 2048 537 273 973 457 465 300 348 639 965 1182 332 207 162 505 791 1446 2013 Core 72 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 71 Treads 2500 | . . 857 1643 . . . . . . . . . . . . . . . . . . . . . . . Legs 450 | 1 444 5 . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16435 | . . . . 1179 513 753 80 339 2048 537 273 973 457 465 300 348 639 965 1182 332 207 162 505 791 1445 1942 Fastest Speed 21 | 120 120 150 175 29 29 29 29 29 29 29 29 29 29 26 26 30 27 27 21 23 23 23 22 22 21 22 Average Speed 48 | 120 143 175 177 29 29 29 29 29 29 29 29 29 29 26 29 30 28 27 24 23 23 23 22 22 22 23 Slowest Speed 600 | 120 180 180 220 29 29 29 29 29 29 29 29 29 29 26 30 30 30 27 27 23 23 23 23 22 600 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . 8 2 . . . 22 . 3 . . . . . 1 . 2 . . . . 7 5 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Exploration Rate (%) 60 | 2 75 84 92 39 73 73 69 58 36 61 59 84 47 10 60 59 92 88 22 66 52 64 61 24 92 92 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 8 | . . . . . . . 1 . . . . 1 . . . . . 1 . 2 . 3 . . . . Known Exits Taken 22 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . 3 3 . 2 . 1 2 1 . . 1 2 . 1 . 3 . . 1 . . . Spaces Dug 116 | . . . . 8 . 8 . . 14 4 . . . 6 . . 1 3 22 . . . 3 4 24 19 Terrain Destroyed 251 | . 4 . 54 8 . 8 . . 14 4 45 . . 6 . . 1 35 22 . . . 3 4 24 19 Melee 116 | . . . . 8 . 8 . . 14 4 . . . 6 . . 1 3 22 . . . 3 4 24 19 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 135 | . 4 . 54 . . . . . . . 45 . . . . . . 32 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Total 24398 | . 528 1138 2098 1306 513 799 79 384 2386 756 295 1113 664 589 348 349 753 1343 1672 455 241 195 744 1108 1995 2547 Wait 3897 | . 12 87 145 69 1 37 . 41 307 212 11 138 208 101 48 . 97 372 428 124 35 14 222 289 459 440 Move 19327 | . 443 861 1642 1163 508 752 79 338 2007 536 268 972 456 464 299 347 636 964 1177 331 206 161 504 776 1436 2001 Hop 48 | . . . . 7 2 . . . 18 . 1 . . . . . 1 . 2 . . . . 7 4 6 Pick Up 118 | . 12 27 24 6 1 . . . 3 . 1 1 . 4 . 1 2 . 6 . . 3 . 5 13 9 Fast Attach 68 | . 2 4 10 1 . . . . 2 2 . 1 . 2 . . 7 . 1 . . 5 1 2 12 16 Attach 60 | . . 6 5 10 . . . . 4 . 3 . . 4 . . 1 . 2 . . . 2 1 10 12 Detach 13 | . . . . . . . . . 1 . 3 . . 1 . . . . 1 . . . . . 2 5 Swap 72 | . 4 11 23 3 . 1 . 1 7 . . . . 2 1 . . 2 7 . . . . 2 5 3 Drop 150 | . 6 27 26 26 1 1 . 1 3 1 . 1 . 4 . 1 8 . 5 . . 7 1 3 16 12 Fire 381 | . 49 111 213 . . . . . . . 3 . . . . . . 2 . . . . . . . 3 Melee 232 | . . . . 21 . 8 . 3 34 5 5 . . 7 . . 1 3 25 . . 5 14 23 38 40 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . . 4 10 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . 18 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / *Upp / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 16) 269 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 13) 454 | -10/Materials | Discovered new exit (range 15) 810 | -10/Materials | Entered another Materials area 810 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1134 | -9/Materials | Build established: Hauler-Mutant 1144 | -9/Materials | Discovered new exit (range 15) 1610 | -9/Materials | Destroyed 7 combat bots 1718 | -9/Materials | Discovered new exit (range 10) 1918 | -9/Materials | Discovered new exit (range 15) 2047 | -9/Materials | Discovered new exit (range 15) 2364 | -9/Materials | Discovered new exit (range 16) 2792 | -9/Materials | Entered another Materials area 2792 | -8/Materials | Evolved 2 slots: Utility x2 3067 | -8/Materials | Discovered new exit (range 14) 4009 | -8/Materials | Discovered new exit (range 12) 4212 | -8/Materials | Lost 4 parts (3n1u) 4271 | -8/Materials | Discovered new exit (range 15) 4816 | -8/Materials | Identified exit to Storage 5233 | -8/Materials | Repaired Broken Imp. Sensor Array 5722 | -8/Materials | Discovered new exit (range 15) 5879 | -8/Materials | Discovered new exit (range 16) 5992 | -8/Materials | First assault squad dispatched 6089 | -8/Materials | Core integrity fell below 50% 6435 | -8/Materials | Entered Factory 6435 | -7/Factory | Evolved 2 slots: Utility x2 6495 | -7/Factory | Identified exit to Lower Caves 6759 | -7/Factory | Build established: Hacker-Sprinter 6934 | -7/Factory | Entered Lower Caves 7030 | -7/Lower Caves | Learned Factory interactive machine intel 7073 | -7/Lower Caves | Spotted B-75 Beast 7082 | -7/Lower Caves | Discovered new exit (range 12) 7085 | -7/Lower Caves | Identified exit to Lower Caves 7085 | -7/Lower Caves | Entered another Lower Caves area 7088 | -7/Lower Caves | Discovered new exit (range 15) 7092 | -7/Lower Caves | Identified exit to Factory 7114 | -7/Lower Caves | Learned location of 1 exit from Factory 7323 | -7/Lower Caves | Encountered a Warlord checkpoint 7346 | -7/Lower Caves | Discovered new exit (range 9) 7348 | -7/Lower Caves | Identified exit to Data Miner 7362 | -7/Lower Caves | Entered Data Miner 7362 | -7/Data Miner | Discovered new exit (range 6) 7368 | -7/Data Miner | Met Data Miner 7374 | -7/Data Miner | Learned location of Section 7 (-3) 7374 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7379 | -7/Data Miner | Received God Mode back door access code from Data Miner 7385 | -7/Data Miner | Identified exit to Proximity Caves 7385 | -7/Data Miner | Entered Proximity Caves 7436 | -6/Proximity Caves | Escorted by Enhanced Grunt 7437 | -6/Proximity Caves | Learned Factory trap positions 7530 | -6/Proximity Caves | Discovered exit to Factory (range 14) 7534 | -6/Proximity Caves | Entered Factory 7534 | -6/Factory | Evolved 2 slots: Utility x2 7535 | -6/Factory | Identified exit to Lower Caves 7537 | -6/Factory | Loaded intel: 109 trap records 7538 | -6/Factory | Loaded intel: 46 interactive machine locations 7723 | -6/Factory | Spotted B-75 Beast 7839 | -6/Factory | Build established: Wizard-Sprinter 7978 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 8027 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 8142 | -6/Factory | Fabricated Imp. Hacking Suite? 8217 | -6/Factory | Found Exp. Signal Interpreter 8234 | -6/Factory | Fabricated Imp. Hacking Suite? 8341 | -6/Factory | Local fabrication network quarantined 8445 | -6/Factory | Repaired Lgt. Nuclear Core? 8502 | -6/Factory | Repaired Imp. Flight Unit 8543 | -6/Factory | Entered Lower Caves 8543 | -6/Lower Caves | Accompanied by 1 ally 8632 | -6/Lower Caves | Found Alien Artifact 8632 | -6/Lower Caves | Identified Dimensional Node Initializer 8632 | -6/Lower Caves | Initialized slip node 8778 | -6/Lower Caves | Encountered a Warlord checkpoint 8892 | -6/Lower Caves | Discovered new exit (range 11) 8924 | -6/Lower Caves | Identified exit to Lower Caves 8927 | -6/Lower Caves | Entered another Lower Caves area 8927 | -6/Lower Caves | Accompanied by 1 ally 8930 | -6/Lower Caves | Discovered new exit (range 3) 8930 | -6/Lower Caves | Identified exit to Factory 9031 | -6/Lower Caves | Discovered new exit (range 5) 9032 | -6/Lower Caves | Identified exit to Zion 9041 | -6/Lower Caves | Entered Zion 9047 | -6/Zion | Given the Hacking Drone Bay 9047 | -6/Zion | Found Prototype Device 9047 | -6/Zion | Identified Hacking Drone Bay 9061 | -6/Zion | Discovered new exit (range 15) 9061 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9065 | -6/Zion | Gained Derelict followers 9107 | -6/Zion | Learned 4 Factory zone layouts 9136 | -6/Zion | Learned 4 Factory zone layouts 9143 | -6/Zion | Received a visual enhancement algorithm 9272 | -6/Zion | Given A8's code to call for help 9305 | -6/Zion | Opened final containment barrier to the Deep Caves 9453 | -6/Zion | Identified exit to Proximity Caves 9464 | -6/Zion | Entered Proximity Caves 9464 | -5/Proximity Caves | Accompanied by 5 allies 9634 | -5/Proximity Caves | Learned 4 Factory zone layouts 9647 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9785 | -5/Proximity Caves | Discovered exit to Factory (range 3) 9805 | -5/Proximity Caves | Entered Factory 9805 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9806 | -5/Factory | Identified exit to Extension 9806 | -5/Factory | Identified exit to Upper Caves 9806 | -5/Factory | Identified exit to Factory 9930 | -5/Factory | Central database locked down 9985 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 10001 | -5/Factory | Local fabrication network quarantined 10013 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10061 | -5/Factory | Entered Upper Caves 10071 | -5/Upper Caves | Identified exit to Upper Caves 10198 | -5/Upper Caves | Entered another Upper Caves area 10212 | -5/Upper Caves | Build established: Wizard-Scout 10215 | -5/Upper Caves | Learned 4 Factory zone layouts 10217 | -5/Upper Caves | Learned Factory interactive machine intel 10279 | -5/Upper Caves | Spotted B-75 Beast 10297 | -5/Upper Caves | Discovered new exit (range 18) 10304 | -5/Upper Caves | Identified exit to Warlord 10304 | -5/Upper Caves | Entered Warlord 10401 | -5/Warlord | Met Warlord 10404 | -5/Warlord | Opened Warlord's prototype stash 10408 | -5/Warlord | Found Prototype Device 10408 | -5/Warlord | Identified Exp. Cloaking Device 10413 | -5/Warlord | Found Prototype Processor 10413 | -5/Warlord | Identified Spectral Analyzer 10415 | -5/Warlord | Found Prototype Device 10415 | -5/Warlord | Identified System Purifier 10426 | -5/Warlord | Warlord's base attacked by MAIN.C 10484 | -5/Warlord | Found Prototype Piercing Weapon 10484 | -5/Warlord | Identified Vortex Lance 10531 | -5/Warlord | Opened side exit 10602 | -5/Warlord | Discovered new exit (range 11) 10604 | -5/Warlord | Identified exit to Proximity Caves 10604 | -5/Warlord | Entered Proximity Caves 10608 | -4/Proximity Caves | Learned location of Armory (-3) 10714 | -4/Proximity Caves | Build established: Wizard-Ninja 10962 | -4/Proximity Caves | Spotted B-86 Titan 11208 | -4/Proximity Caves | Discovered exit to Factory (range 9) 11251 | -4/Proximity Caves | Entered Factory 11251 | -4/Factory | Evolved 2 slots: Utility x2 11253 | -4/Factory | Loaded intel: 46 interactive machine locations 11305 | -4/Factory | Identified exit to Upper Caves 11305 | -4/Factory | Identified exit to Research 11677 | -4/Factory | Central database locked down 11823 | -4/Factory | Repaired Broken Diametric Drive? 11840 | -4/Factory | Fabricated Adv. Hacking Suite? 11953 | -4/Factory | Fabricated Adv. Hacking Suite? 12070 | -4/Factory | Entered Upper Caves 12091 | -4/Upper Caves | Encountered a Warlord checkpoint 12145 | -4/Upper Caves | Learned location of Testing (-2) 12152 | -4/Upper Caves | A Commander dispatched an escort 12152 | -4/Upper Caves | Learned Research trap positions 12152 | -4/Upper Caves | Learned Extension garrison access intel 12233 | -4/Upper Caves | Discovered new exit (range 7) 12263 | -4/Upper Caves | Identified exit to Upper Caves 12271 | -4/Upper Caves | Entered another Upper Caves area 12271 | -4/Upper Caves | Accompanied by 2 allies 12272 | -4/Upper Caves | Commander's escort returned to base 12272 | -4/Upper Caves | Commander's escort returned to base 12352 | -4/Upper Caves | Discovered new exit (range 10) 12354 | -4/Upper Caves | Identified exit to Zhirov 12354 | -4/Upper Caves | Entered Zhirov 12354 | -4/Zhirov | Discovered new exit (range 3) 12359 | -4/Zhirov | Met Zhirov 12363 | -4/Zhirov | Learned location of Quarantine (-3) 12363 | -4/Zhirov | Learned location of Command (-1) 12378 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12382 | -4/Zhirov | Found Alien Artifact 12382 | -4/Zhirov | Identified Integrated Reactor 12382 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12423 | -4/Zhirov | Found Alien Artifact 12432 | -4/Zhirov | Identified exit to Proximity Caves 12432 | -4/Zhirov | Entered Proximity Caves 12806 | -3/Proximity Caves | Discovered exit to Research (range 14) 12809 | -3/Proximity Caves | Entered Research 12809 | -3/Research | Evolved 2 slots: Utility x2 12810 | -3/Research | Loaded intel: 87 trap records 12813 | -3/Research | Found Prototype Device 12813 | -3/Research | Identified Exp. Thermal Shield 12824 | -3/Research | Lost 3 parts (2n1u) 12830 | -3/Research | Discovered new exit (range 18) 12842 | -3/Research | Identified exit to Armory 12842 | -3/Research | Identified exit to Quarantine 12896 | -3/Research | Fabricated Exp. Signal Interpreter (x1) 12918 | -3/Research | Fabricated Lrn. Sensor Array (x1) 12966 | -3/Research | Fabricated Exp. Hacking Suite (x1) 13214 | -3/Research | Local fabrication network quarantined 13282 | -3/Research | Identified Transdimensional Reconstructor 13343 | -3/Research | Entered Quarantine 13349 | -3/Quarantine | Found Alien Artifact 13349 | -3/Quarantine | Identified Subatomic Replicator 13359 | -3/Quarantine | Found Alien Artifact 13359 | -3/Quarantine | Identified Phase Armor 13374 | -3/Quarantine | Identified exit to Research 13446 | -3/Quarantine | Repaired Diametric Drive 13470 | -3/Quarantine | Repaired Lrn. Sensor Array 13490 | -3/Quarantine | Found Alien Artifact 13549 | -3/Quarantine | Repaired Fusion Reactor 13573 | -3/Quarantine | Repaired Hvy. Rocket Launcher 13602 | -3/Quarantine | Cryocooling Duct disabled 13617 | -3/Quarantine | Ambient heat levels rising (+20) 13617 | -3/Quarantine | Non-combat units ordered to evacuate 13633 | -3/Quarantine | Found Alien Artifact 13633 | -3/Quarantine | Identified Matter Drive 13681 | -3/Quarantine | Met incapacitated Sigix Warrior 13681 | -3/Quarantine | Lockdown squad dispatched 13847 | -3/Quarantine | Found Alien Artifact 13847 | -3/Quarantine | Identified Terrabomb 13847 | -3/Quarantine | Used Terrabomb 13870 | -3/Quarantine | Found Alien Slashing Weapon 13870 | -3/Quarantine | Identified Sigix Broadsword 13970 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 13970 | -3/Quarantine | Warped through subspace 13971 | -3/Quarantine | Warped through subspace 13977 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 13979 | -3/Quarantine | Found Transdimensional Reconstructor 13993 | -3/Quarantine | Spotted Lightning 13994 | -3/Quarantine | Spotted Lightning 14054 | -3/Quarantine | Repaired Electron Diverter? 14075 | -3/Quarantine | Cryocooling Duct disabled 14090 | -3/Quarantine | Ambient heat levels rising (+20) 14090 | -3/Quarantine | Combat units ordered to evacuate 14093 | -3/Quarantine | Warped through subspace 14094 | -3/Quarantine | Warped through subspace 14145 | -3/Quarantine | Spotted Lightning 14190 | -3/Quarantine | Quarantine Guard activated 14215 | -3/Quarantine | Spotted Quarantine Guard 14216 | -3/Quarantine | Spotted Quarantine Guard 14217 | -3/Quarantine | Spotted Quarantine Guard 14217 | -3/Quarantine | Spotted Quarantine Guard 14220 | -3/Quarantine | Spotted Quarantine Guard 14245 | -3/Quarantine | Spotted Fortress 14279 | -3/Quarantine | Discovered new exit (range 7) 14280 | -3/Quarantine | Identified exit to Section 7 14281 | -3/Quarantine | Entered Section 7 14646 | -3/Section 7 | Spotted S7 Guard 14651 | -3/Section 7 | Found Alien Artifact 14651 | -3/Section 7 | Identified Integrated Singularity Reactor 14651 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 14720 | -3/Section 7 | Spotted B-86 Titan 14820 | -3/Section 7 | Spotted Executioner 14820 | -3/Section 7 | Spotted Executioner 14830 | -3/Section 7 | Spotted Alpha 7 14833 | -3/Section 7 | Spotted B-99 Colossus 14846 | -3/Section 7 | Found Transdimensional Reconstructor 14862 | -3/Section 7 | Spotted Executioner 14875 | -3/Section 7 | Spotted Executioner 14908 | -3/Section 7 | Spotted Striker 14908 | -3/Section 7 | Spotted Striker 14918 | -3/Section 7 | Activated Sigix Exoskeleton 14918 | -3/Section 7 | Unable to understand communications from Sigix Warrior 15014 | -3/Section 7 | Spotted Striker 15034 | -3/Section 7 | Allies destroyed Executioner 15039 | -3/Section 7 | Warped through subspace 15040 | -3/Section 7 | Core integrity fell below 50% 15054 | -3/Section 7 | Found Transdimensional Reconstructor 15057 | -3/Section 7 | Found Terrabomb 15073 | -3/Section 7 | Lost 3 parts (2n1u) 15091 | -3/Section 7 | Found Integrated Reactor 15091 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15103 | -3/Section 7 | Found Alien Artifact 15103 | -3/Section 7 | Identified LRC Storage 15103 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 15106 | -3/Section 7 | Found LRC Storage 15106 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 15108 | -3/Section 7 | Found Alien Artifact 15109 | -3/Section 7 | Identified LRC Armor 15109 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 15127 | -3/Section 7 | Found Alien Artifact 15127 | -3/Section 7 | Identified Integrity Redistributor 15127 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-63) 15129 | -3/Section 7 | Found Integrity Redistributor 15130 | -3/Section 7 | Found Integrity Redistributor 15260 | -3/Section 7 | Warped through subspace 15265 | -3/Section 7 | Spotted Alpha 7 15269 | -3/Section 7 | Used Terrabomb 15284 | -3/Section 7 | Found Alien Artifact 15284 | -3/Section 7 | Identified Core Reset Matrix 15284 | -3/Section 7 | Used Core Reset Matrix 15288 | -3/Section 7 | Sensed 11 artifacts in vicinity 15298 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+113) 15299 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+0) 15345 | -3/Section 7 | Emitted hypermatrix ping 15350 | -3/Section 7 | Assembled emerged from beneath the floor 15369 | -3/Section 7 | Core integrity fell below 20% 15372 | -3/Section 7 | Lost 11 parts (4n6u1w) 15383 | -3/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15341_ Acquired Unknown Piercing Weapon. 15341_ Adv. Hacking Suite destroyed. 15341_ Imp. System Shield destroyed. 15344_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 15345_ Emitted hypermatrix ping. 15359_ Identified Spear. 15368_ P-80 Master resets P-80 Master, system corruption cleaned. 15373_ Spear destroyed. 15378_ Penetrated by Slug. 15378_ Slug penetrates Wall. 15380_ Acquired Unknown Flight Unit. 15380_ Identified Impulse Thruster Array. 15381_ Penetrated by Slug. 15381_ Slug penetrates Wall. 15381_ Penetrated by Slug. 15381_ G-67 Veteran suffers critical hit. 15382_ Acquired 48 matter. 15382_ Critical hit. 15382_ Impulse Thruster Array destroyed. 15383_ ALERT: Heavy assault forces dispatched. 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[ #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 63 Energy Capacity 1095 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 150 Resistance: TH 30 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 70 Defensive Hacking 38 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Lrn. Sensor Array | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Exp. Signal Interpreter | x1 | -3/Research Lrn. Sensor Array | x1 | -3/Research Exp. Hacking Suite | x1 | -3/Research Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Subatomic Replicator Phase Armor Matter Drive Terrabomb Sigix Broadsword High-powered Transdimensional Reconstructor Transdimensional Reconstructor Integrated Singularity Reactor LRC Storage LRC Armor Integrity Redistributor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed PointBehemothShifter Manual? 0 Play Time 04:13:23 Cumulative 129.0 hours Start 2022.01.10 @ 13:43:09 End 2022.01.10 @ 23:21:13 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 67 Gallery% 64 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a970d68e-6ea9-4f75-873e-b2a7fe63fb98